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author | Sven Gothel <[email protected]> | 2023-04-05 10:06:26 +0200 |
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committer | Sven Gothel <[email protected]> | 2023-04-05 10:06:26 +0200 |
commit | 1eb9d91bbf5d24a02c4d9e98501ff51eb7ecdcd0 (patch) | |
tree | dc1c7615f4b99d7b09c9b3c569f6e3d459dbb4e5 /src/jogl/classes/com/jogamp/opengl/GLProfile.java | |
parent | 15e60161787224e85172685f74dc0ac195969b51 (diff) |
GraphUI: Adopting Vec*f API; Adding Group; Scene + Group are Container, traversing the PMVMatrix throughout childs (-> see TreeTool).
Utilizing the Vec*f (and Matrix4f) API w/ AABBox et al renders our code more clean & safe,
see commit 15e60161787224e85172685f74dc0ac195969b51.
A Group allows to contain multiple Shapes,
hence the PMVMatrix must be traversed accordingly using TreeTool
for all operations (draw, picking, win->obj coordinates, ..).
Hence Scene + Group are now implementing Container
and reuse code via TreeTool and a Shape.Visitor*.
This will allow further simplification of user code.
Diffstat (limited to 'src/jogl/classes/com/jogamp/opengl/GLProfile.java')
0 files changed, 0 insertions, 0 deletions