diff options
author | Sven Gothel <[email protected]> | 2012-12-29 23:37:36 +0100 |
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committer | Sven Gothel <[email protected]> | 2012-12-29 23:37:36 +0100 |
commit | 3ce0aa6e36d9474ac3105cab491a60327860757d (patch) | |
tree | f2dee4f862730a6fbc59881204525d6839df86b6 /src/jogl/classes/com/jogamp/opengl/GLRendererQuirks.java | |
parent | 74d8e51e1cbb436eab6b90f78de90dacd10e60a5 (diff) |
Fix Bug 658 (Mesa 9.0 3.1 Intel compat quirk, 3.1 core only) ; No PROFILE_ALIASING compat -> core ; Fix setGLFunctionAvailability(..) failure path @ profile query
- Add GLRendererQuirks.GLNonCompliant, marking a GL context/profile non compliant.
Currently: 'Mesa DRI Intel(R) Sandybridge Desktop' && 3.1 compat profile
- Fix Bug 658 (Mesa 9.0 3.1 Intel compat quirk, 3.1 core only)
Detect case using new GLRendererQuirks.GLNonCompliant in setGLFunctionAvailability() and return 'false'.
- No PROFILE_ALIASING compat -> core
Use true core GL profiles / context if available to ensure
proper API behavior across platforms due to different functionality.
E.g. don't use GL3bc if GL3 is requested.
- Fix setGLFunctionAvailability(..) failure path @ profile query
Destroy temp context & zero result to cont. iterating through GL versions.
This missing cleanup lead to returning the faulty GL context handle and it's mapping/usage.
Diffstat (limited to 'src/jogl/classes/com/jogamp/opengl/GLRendererQuirks.java')
-rw-r--r-- | src/jogl/classes/com/jogamp/opengl/GLRendererQuirks.java | 18 |
1 files changed, 15 insertions, 3 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/GLRendererQuirks.java b/src/jogl/classes/com/jogamp/opengl/GLRendererQuirks.java index 2f453a497..9a13ff904 100644 --- a/src/jogl/classes/com/jogamp/opengl/GLRendererQuirks.java +++ b/src/jogl/classes/com/jogamp/opengl/GLRendererQuirks.java @@ -37,7 +37,7 @@ package com.jogamp.opengl; */ public class GLRendererQuirks { /** - * Crashes XServer when using double buffered PBuffer with: + * Crashes XServer when using double buffered PBuffer with GL_RENDERER: * <ul> * <li>Mesa DRI Intel(R) Sandybridge Desktop</li> * <li>Mesa DRI Intel(R) Ivybridge Mobile - 3.0 Mesa 8.0.4</li> @@ -62,11 +62,23 @@ public class GLRendererQuirks { /** GLSL <code>discard</code> command leads to undefined behavior or won't get compiled if being used. Appears to happen on Nvidia Tegra2. FIXME: Constrain version. */ public static final int GLSLBuggyDiscard = 5; + /** + * Non compliant GL context, e.g. due to a buggy implementation rendering it not suitable for use. + * <p> + * Mesa >= 9.0 (?), Intel driver, OpenGL 3.1 compatibility context is not compliant: + * <pre> + * GL_RENDERER: Mesa DRI Intel(R) Sandybridge Desktop + * </pre> + * </p> + */ + public static final int GLNonCompliant = 6; + /** Number of quirks known. */ - public static final int COUNT = 6; + public static final int COUNT = 7; private static final String[] _names = new String[] { "NoDoubleBufferedPBuffer", "NoDoubleBufferedBitmap", "NoSetSwapInterval", - "NoOffscreenBitmap", "NoSetSwapIntervalPostRetarget", "GLSLBuggyDiscard" + "NoOffscreenBitmap", "NoSetSwapIntervalPostRetarget", "GLSLBuggyDiscard", + "GLNonCompliant" }; private final int _bitmask; |