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authorSven Gothel <[email protected]>2014-09-20 16:06:56 +0200
committerSven Gothel <[email protected]>2014-09-20 16:06:56 +0200
commitc68e7f9b56f08341ec4977337e3c07384c3782fb (patch)
tree1d6210686e27e072085a17a74ec1b634b82c6ffb /src/jogl/classes/com/jogamp/opengl/GLStateKeeper.java
parentc2cbcf91af97053c4b4683e2d2c5087409edf5c4 (diff)
FBObject: Fix depth- and stencil bit count selection for attachRenderbuffer(..);
- Fix depth- and stencil bit count selection for attachRenderbuffer(..) - Add generic values: DEFAULT_BITS, REQUESTED_BITS, CHOSEN_BITS, MAXIMUM_BITS - Refactor depth- and stencil bit-count -> format into own method - Allow depth- and stencil bit-count select a higher bit-count if required (fix) - GLFBODrawable.FBOMODE_USE_DEPTH is deprecated, using GLCapabilities.[get|set]DepthBits(..) - It was an oversight to introduce the bit flag in the first place, since we should have used the capabilities depth bit-count - Graph Test: GLEventListenerButton shall use requested capabilities for FBO drawable.
Diffstat (limited to 'src/jogl/classes/com/jogamp/opengl/GLStateKeeper.java')
0 files changed, 0 insertions, 0 deletions