summaryrefslogtreecommitdiffstats
path: root/src/jogl/classes/com/jogamp/opengl/GLStateKeeper.java
diff options
context:
space:
mode:
authorSven Gothel <[email protected]>2013-03-28 17:18:13 +0100
committerSven Gothel <[email protected]>2013-03-28 17:18:13 +0100
commitfa847cd755833ab7f3530bffbb63ccfd8863a9f6 (patch)
treeda6043833569a9b37596cf3dd668c8e7d6e8071b /src/jogl/classes/com/jogamp/opengl/GLStateKeeper.java
parentb95dbaeb0d23d365bc15d9b6deb4149d35be533a (diff)
GLStateKeeper: Add clearPreservedGLState()
Diffstat (limited to 'src/jogl/classes/com/jogamp/opengl/GLStateKeeper.java')
-rw-r--r--src/jogl/classes/com/jogamp/opengl/GLStateKeeper.java15
1 files changed, 14 insertions, 1 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/GLStateKeeper.java b/src/jogl/classes/com/jogamp/opengl/GLStateKeeper.java
index 410907bee..321d4ee57 100644
--- a/src/jogl/classes/com/jogamp/opengl/GLStateKeeper.java
+++ b/src/jogl/classes/com/jogamp/opengl/GLStateKeeper.java
@@ -56,6 +56,7 @@ public interface GLStateKeeper {
* @return <code>true</code> if GL state preservation is supported in implementation and on current platform, <code>false</code> otherwise.
* @see #preserveGLStateAtDestroy(boolean)
* @see #getPreservedGLState()
+ * @see #clearPreservedGLState()
*/
public boolean isGLStatePreservationSupported();
@@ -73,6 +74,7 @@ public interface GLStateKeeper {
* @return <code>true</code> if supported and successful, <code>false</code> otherwise.
* @see #isGLStatePreservationSupported()
* @see #getPreservedGLState()
+ * @see #clearPreservedGLState()
*/
public boolean preserveGLStateAtDestroy(boolean value);
@@ -81,7 +83,18 @@ public interface GLStateKeeper {
* otherwise <code>null</code>.
* @see #isGLStatePreservationSupported()
* @see #preserveGLStateAtDestroy(boolean)
+ * @see #clearPreservedGLState()
*/
public GLEventListenerState getPreservedGLState();
-
+
+ /**
+ * Clears the preserved {@link GLEventListenerState} from this {@link GLStateKeeper}, without destroying it.
+ *
+ * @return the preserved and cleared {@link GLEventListenerState} if preservation was performed,
+ * otherwise <code>null</code>.
+ * @see #isGLStatePreservationSupported()
+ * @see #preserveGLStateAtDestroy(boolean)
+ * @see #getPreservedGLState()
+ */
+ public GLEventListenerState clearPreservedGLState();
}