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authorSven Gothel <[email protected]>2013-03-22 10:29:54 +0100
committerSven Gothel <[email protected]>2013-03-22 10:29:54 +0100
commit3ad03e41a0cda81119c23f350c00b064a4de70c2 (patch)
treee8793679775e870446a8c0d1954943b430a79dbb /src/jogl/classes/com/jogamp/opengl/GLStateKeeper.java
parent8b34a0389e07967ce0c2ccc430a7c1d0803c3e51 (diff)
Add GLStateKeeper handling GLEventListenerState preservation and restauration for GLAutoDrawable
- New GLStateKeeper interface, package com.jogamp.opengl Implemented by: - GLAutoDrawableBase Currently supported by: - NEWT GLWindow - GLEventListenerState package move: com.jogamp.opengl.util -> com.jogamp.opengl
Diffstat (limited to 'src/jogl/classes/com/jogamp/opengl/GLStateKeeper.java')
-rw-r--r--src/jogl/classes/com/jogamp/opengl/GLStateKeeper.java87
1 files changed, 87 insertions, 0 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/GLStateKeeper.java b/src/jogl/classes/com/jogamp/opengl/GLStateKeeper.java
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index 000000000..410907bee
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+++ b/src/jogl/classes/com/jogamp/opengl/GLStateKeeper.java
@@ -0,0 +1,87 @@
+/**
+ * Copyright 2013 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice, this list of
+ * conditions and the following disclaimer.
+ *
+ * 2. Redistributions in binary form must reproduce the above copyright notice, this list
+ * of conditions and the following disclaimer in the documentation and/or other materials
+ * provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+package com.jogamp.opengl;
+
+/**
+ * Interface adding a {@link GLEventListenerState} protocol to {@link GLAutoDrawable}s
+ * or other self-contained compound types combining {@link GLDrawable}, {@link GLContext} and {@link GLEventListener}.
+ * <p>
+ * Implementing classes {@link #isGLStatePreservationSupported() may support} preservation
+ * of the {@link GLContext} state and it's associated {@link GLEventListener}.
+ * </p>
+ */
+public interface GLStateKeeper {
+
+ /** Listener for preserve and restore notifications. */
+ public static interface Listener {
+ /** Invoked before preservation. */
+ void glStatePreserveNotify(GLStateKeeper glsk);
+ /** Invoked after restoration. */
+ void glStateRestored(GLStateKeeper glsk);
+ }
+
+ /**
+ * Sets a {@link Listener}, overriding the old one.
+ * @param l the new {@link Listener}.
+ * @return the previous {@link Listener}.
+ */
+ public Listener setGLStateKeeperListener(Listener l);
+
+ /**
+ * @return <code>true</code> if GL state preservation is supported in implementation and on current platform, <code>false</code> otherwise.
+ * @see #preserveGLStateAtDestroy(boolean)
+ * @see #getPreservedGLState()
+ */
+ public boolean isGLStatePreservationSupported();
+
+ /**
+ * If set to <code>true</code>, the next {@link GLAutoDrawable#destroy()} operation will
+ * {@link #pullGLEventListenerState() pull} to preserve the {@link GLEventListenerState}.
+ * <p>
+ * This is a one-shot flag, i.e. after preserving the {@link GLEventListenerState},
+ * the flag is cleared.
+ * </p>
+ * <p>
+ * A preserved {@link GLEventListenerState} will be {@link #pushGLEventListenerState() pushed}
+ * if realized again.
+ * </p>
+ * @return <code>true</code> if supported and successful, <code>false</code> otherwise.
+ * @see #isGLStatePreservationSupported()
+ * @see #getPreservedGLState()
+ */
+ public boolean preserveGLStateAtDestroy(boolean value);
+
+ /**
+ * Returns the preserved {@link GLEventListenerState} if preservation was performed,
+ * otherwise <code>null</code>.
+ * @see #isGLStatePreservationSupported()
+ * @see #preserveGLStateAtDestroy(boolean)
+ */
+ public GLEventListenerState getPreservedGLState();
+
+}