diff options
author | Michael Bien <[email protected]> | 2010-03-29 15:35:45 +0200 |
---|---|---|
committer | Michael Bien <[email protected]> | 2010-03-29 15:35:45 +0200 |
commit | 273fb3383a04408725ee2bda632af0edf6e8421f (patch) | |
tree | ff1bd5e0bc28dfbd081e2a2c3acc4b343624c7fc /src/jogl/classes/com/jogamp/opengl/util/ImmModeSink.java | |
parent | e5d63fe78dfe6760de7997e5303aada7ab8b570e (diff) |
renamed BufferUtil to GLBuffers.
Diffstat (limited to 'src/jogl/classes/com/jogamp/opengl/util/ImmModeSink.java')
-rw-r--r-- | src/jogl/classes/com/jogamp/opengl/util/ImmModeSink.java | 156 |
1 files changed, 78 insertions, 78 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/util/ImmModeSink.java b/src/jogl/classes/com/jogamp/opengl/util/ImmModeSink.java index 22a2d8a9f..126a303ab 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/ImmModeSink.java +++ b/src/jogl/classes/com/jogamp/opengl/util/ImmModeSink.java @@ -361,79 +361,79 @@ public class ImmModeSink { public void glVertexv(Buffer v) { checkSeal(false); - BufferUtil.put(vertexArray, v); + GLBuffers.put(vertexArray, v); } public void glNormalv(Buffer v) { checkSeal(false); - BufferUtil.put(normalArray, v); + GLBuffers.put(normalArray, v); } public void glColorv(Buffer v) { checkSeal(false); - BufferUtil.put(colorArray, v); + GLBuffers.put(colorArray, v); } public void glTexCoordv(Buffer v) { checkSeal(false); - BufferUtil.put(textCoordArray, v); + GLBuffers.put(textCoordArray, v); } public void glVertex2b(byte x, byte y) { checkSeal(false); growBufferIfNecessary(VERTEX, 2); if(vComps>0) - BufferUtil.putb(vertexArray, x); + GLBuffers.putb(vertexArray, x); if(vComps>1) - BufferUtil.putb(vertexArray, y); + GLBuffers.putb(vertexArray, y); padding(VERTEX, vComps-2); } public void glVertex3b(byte x, byte y, byte z) { checkSeal(false); growBufferIfNecessary(VERTEX, 3); if(vComps>0) - BufferUtil.putb(vertexArray, x); + GLBuffers.putb(vertexArray, x); if(vComps>1) - BufferUtil.putb(vertexArray, y); + GLBuffers.putb(vertexArray, y); if(vComps>2) - BufferUtil.putb(vertexArray, z); + GLBuffers.putb(vertexArray, z); padding(VERTEX, vComps-3); } public void glVertex2s(short x, short y) { checkSeal(false); growBufferIfNecessary(VERTEX, 2); if(vComps>0) - BufferUtil.puts(vertexArray, x); + GLBuffers.puts(vertexArray, x); if(vComps>1) - BufferUtil.puts(vertexArray, y); + GLBuffers.puts(vertexArray, y); padding(VERTEX, vComps-2); } public void glVertex3s(short x, short y, short z) { checkSeal(false); growBufferIfNecessary(VERTEX, 3); if(vComps>0) - BufferUtil.puts(vertexArray, x); + GLBuffers.puts(vertexArray, x); if(vComps>1) - BufferUtil.puts(vertexArray, y); + GLBuffers.puts(vertexArray, y); if(vComps>2) - BufferUtil.puts(vertexArray, z); + GLBuffers.puts(vertexArray, z); padding(VERTEX, vComps-3); } public void glVertex2f(float x, float y) { checkSeal(false); growBufferIfNecessary(VERTEX, 2); if(vComps>0) - BufferUtil.putf(vertexArray, x); + GLBuffers.putf(vertexArray, x); if(vComps>1) - BufferUtil.putf(vertexArray, y); + GLBuffers.putf(vertexArray, y); padding(VERTEX, vComps-2); } public void glVertex3f(float x, float y, float z) { checkSeal(false); growBufferIfNecessary(VERTEX, 3); if(vComps>0) - BufferUtil.putf(vertexArray, x); + GLBuffers.putf(vertexArray, x); if(vComps>1) - BufferUtil.putf(vertexArray, y); + GLBuffers.putf(vertexArray, y); if(vComps>2) - BufferUtil.putf(vertexArray, z); + GLBuffers.putf(vertexArray, z); padding(VERTEX, vComps-3); } @@ -441,33 +441,33 @@ public class ImmModeSink { checkSeal(false); growBufferIfNecessary(NORMAL, 3); if(nComps>0) - BufferUtil.putb(normalArray, x); + GLBuffers.putb(normalArray, x); if(nComps>1) - BufferUtil.putb(normalArray, y); + GLBuffers.putb(normalArray, y); if(nComps>2) - BufferUtil.putb(normalArray, z); + GLBuffers.putb(normalArray, z); padding(NORMAL, nComps-3); } public void glNormal3s(short x, short y, short z) { checkSeal(false); growBufferIfNecessary(NORMAL, 3); if(nComps>0) - BufferUtil.puts(normalArray, x); + GLBuffers.puts(normalArray, x); if(nComps>1) - BufferUtil.puts(normalArray, y); + GLBuffers.puts(normalArray, y); if(nComps>2) - BufferUtil.puts(normalArray, z); + GLBuffers.puts(normalArray, z); padding(NORMAL, nComps-3); } public void glNormal3f(float x, float y, float z) { checkSeal(false); growBufferIfNecessary(NORMAL, 3); if(nComps>0) - BufferUtil.putf(normalArray, x); + GLBuffers.putf(normalArray, x); if(nComps>1) - BufferUtil.putf(normalArray, y); + GLBuffers.putf(normalArray, y); if(nComps>2) - BufferUtil.putf(normalArray, z); + GLBuffers.putf(normalArray, z); padding(NORMAL, nComps-3); } @@ -475,72 +475,72 @@ public class ImmModeSink { checkSeal(false); growBufferIfNecessary(COLOR, 3); if(cComps>0) - BufferUtil.putb(colorArray, r); + GLBuffers.putb(colorArray, r); if(cComps>1) - BufferUtil.putb(colorArray, g); + GLBuffers.putb(colorArray, g); if(cComps>2) - BufferUtil.putb(colorArray, b); + GLBuffers.putb(colorArray, b); padding(COLOR, cComps-3); } public void glColor4b(byte r, byte g, byte b, byte a) { checkSeal(false); growBufferIfNecessary(COLOR, 4); if(cComps>0) - BufferUtil.putb(colorArray, r); + GLBuffers.putb(colorArray, r); if(cComps>1) - BufferUtil.putb(colorArray, g); + GLBuffers.putb(colorArray, g); if(cComps>2) - BufferUtil.putb(colorArray, b); + GLBuffers.putb(colorArray, b); if(cComps>3) - BufferUtil.putb(colorArray, a); + GLBuffers.putb(colorArray, a); padding(COLOR, cComps-4); } public void glColor3s(short r, short g, short b) { checkSeal(false); growBufferIfNecessary(COLOR, 3); if(cComps>0) - BufferUtil.puts(colorArray, r); + GLBuffers.puts(colorArray, r); if(cComps>1) - BufferUtil.puts(colorArray, g); + GLBuffers.puts(colorArray, g); if(cComps>2) - BufferUtil.puts(colorArray, b); + GLBuffers.puts(colorArray, b); padding(COLOR, cComps-3); } public void glColor4s(short r, short g, short b, short a) { checkSeal(false); growBufferIfNecessary(COLOR, 4); if(cComps>0) - BufferUtil.puts(colorArray, r); + GLBuffers.puts(colorArray, r); if(cComps>1) - BufferUtil.puts(colorArray, g); + GLBuffers.puts(colorArray, g); if(cComps>2) - BufferUtil.puts(colorArray, b); + GLBuffers.puts(colorArray, b); if(cComps>3) - BufferUtil.puts(colorArray, a); + GLBuffers.puts(colorArray, a); padding(COLOR, cComps-4); } public void glColor3f(float r, float g, float b) { checkSeal(false); growBufferIfNecessary(COLOR, 3); if(cComps>0) - BufferUtil.putf(colorArray, r); + GLBuffers.putf(colorArray, r); if(cComps>1) - BufferUtil.putf(colorArray, g); + GLBuffers.putf(colorArray, g); if(cComps>2) - BufferUtil.putf(colorArray, b); + GLBuffers.putf(colorArray, b); padding(COLOR, cComps-3); } public void glColor4f(float r, float g, float b, float a) { checkSeal(false); growBufferIfNecessary(COLOR, 4); if(cComps>0) - BufferUtil.putf(colorArray, r); + GLBuffers.putf(colorArray, r); if(cComps>1) - BufferUtil.putf(colorArray, g); + GLBuffers.putf(colorArray, g); if(cComps>2) - BufferUtil.putf(colorArray, b); + GLBuffers.putf(colorArray, b); if(cComps>3) - BufferUtil.putf(colorArray, a); + GLBuffers.putf(colorArray, a); padding(COLOR, cComps-4); } @@ -548,60 +548,60 @@ public class ImmModeSink { checkSeal(false); growBufferIfNecessary(TEXTCOORD, 2); if(tComps>0) - BufferUtil.putb(textCoordArray, x); + GLBuffers.putb(textCoordArray, x); if(tComps>1) - BufferUtil.putb(textCoordArray, y); + GLBuffers.putb(textCoordArray, y); padding(TEXTCOORD, tComps-2); } public void glTexCoord3b(byte x, byte y, byte z) { checkSeal(false); growBufferIfNecessary(TEXTCOORD, 3); if(tComps>0) - BufferUtil.putb(textCoordArray, x); + GLBuffers.putb(textCoordArray, x); if(tComps>1) - BufferUtil.putb(textCoordArray, y); + GLBuffers.putb(textCoordArray, y); if(tComps>2) - BufferUtil.putb(textCoordArray, z); + GLBuffers.putb(textCoordArray, z); padding(TEXTCOORD, tComps-3); } public void glTexCoord2s(short x, short y) { checkSeal(false); growBufferIfNecessary(TEXTCOORD, 2); if(tComps>0) - BufferUtil.puts(textCoordArray, x); + GLBuffers.puts(textCoordArray, x); if(tComps>1) - BufferUtil.puts(textCoordArray, y); + GLBuffers.puts(textCoordArray, y); padding(TEXTCOORD, tComps-2); } public void glTexCoord3s(short x, short y, short z) { checkSeal(false); growBufferIfNecessary(TEXTCOORD, 3); if(tComps>0) - BufferUtil.puts(textCoordArray, x); + GLBuffers.puts(textCoordArray, x); if(tComps>1) - BufferUtil.puts(textCoordArray, y); + GLBuffers.puts(textCoordArray, y); if(tComps>2) - BufferUtil.puts(textCoordArray, z); + GLBuffers.puts(textCoordArray, z); padding(TEXTCOORD, tComps-3); } public void glTexCoord2f(float x, float y) { checkSeal(false); growBufferIfNecessary(TEXTCOORD, 2); if(tComps>0) - BufferUtil.putf(textCoordArray, x); + GLBuffers.putf(textCoordArray, x); if(tComps>1) - BufferUtil.putf(textCoordArray, y); + GLBuffers.putf(textCoordArray, y); padding(TEXTCOORD, tComps-2); } public void glTexCoord3f(float x, float y, float z) { checkSeal(false); growBufferIfNecessary(TEXTCOORD, 3); if(tComps>0) - BufferUtil.putf(textCoordArray, x); + GLBuffers.putf(textCoordArray, x); if(tComps>1) - BufferUtil.putf(textCoordArray, y); + GLBuffers.putf(textCoordArray, y); if(tComps>2) - BufferUtil.putf(textCoordArray, z); + GLBuffers.putf(textCoordArray, z); padding(TEXTCOORD, tComps-3); } @@ -809,20 +809,20 @@ public class ImmModeSink { // non public matters protected void allocateBuffer(int elements) { - int vWidth = vComps * BufferUtil.sizeOfGLType(vDataType); - int cWidth = cComps * BufferUtil.sizeOfGLType(cDataType); - int nWidth = nComps * BufferUtil.sizeOfGLType(nDataType); - int tWidth = tComps * BufferUtil.sizeOfGLType(tDataType); + int vWidth = vComps * GLBuffers.sizeOfGLType(vDataType); + int cWidth = cComps * GLBuffers.sizeOfGLType(cDataType); + int nWidth = nComps * GLBuffers.sizeOfGLType(nDataType); + int tWidth = tComps * GLBuffers.sizeOfGLType(tDataType); count = elements; bSize = count * ( vWidth + cWidth + nWidth + tWidth ) ; - buffer = BufferUtil.newDirectByteBuffer(bSize); + buffer = GLBuffers.newDirectByteBuffer(bSize); int pos = 0; int size= count * vWidth ; if(size>0) { - vertexArray = BufferUtil.sliceGLBuffer(buffer, pos, size, vDataType); + vertexArray = GLBuffers.sliceGLBuffer(buffer, pos, size, vDataType); } else { vertexArray = null; } @@ -831,7 +831,7 @@ public class ImmModeSink { size= count * cWidth ; if(size>0) { - colorArray = BufferUtil.sliceGLBuffer(buffer, pos, size, cDataType); + colorArray = GLBuffers.sliceGLBuffer(buffer, pos, size, cDataType); } else { colorArray = null; } @@ -840,7 +840,7 @@ public class ImmModeSink { size= count * nWidth ; if(size>0) { - normalArray = BufferUtil.sliceGLBuffer(buffer, pos, size, nDataType); + normalArray = GLBuffers.sliceGLBuffer(buffer, pos, size, nDataType); } else { normalArray = null; } @@ -849,7 +849,7 @@ public class ImmModeSink { size= count * tWidth ; if(size>0) { - textCoordArray = BufferUtil.sliceGLBuffer(buffer, pos, size, tDataType); + textCoordArray = GLBuffers.sliceGLBuffer(buffer, pos, size, tDataType); } else { textCoordArray = null; } @@ -905,19 +905,19 @@ public class ImmModeSink { if(null!=_vertexArray) { _vertexArray.flip(); - BufferUtil.put(vertexArray, _vertexArray); + GLBuffers.put(vertexArray, _vertexArray); } if(null!=_colorArray) { _colorArray.flip(); - BufferUtil.put(colorArray, _colorArray); + GLBuffers.put(colorArray, _colorArray); } if(null!=_normalArray) { _normalArray.flip(); - BufferUtil.put(normalArray, _normalArray); + GLBuffers.put(normalArray, _normalArray); } if(null!=_textCoordArray) { _textCoordArray.flip(); - BufferUtil.put(textCoordArray, _textCoordArray); + GLBuffers.put(textCoordArray, _textCoordArray); } } @@ -944,7 +944,7 @@ public class ImmModeSink { if ( null==dest ) return; while((fill--)>0) { - BufferUtil.putb(dest, (byte)0); + GLBuffers.putb(dest, (byte)0); } } |