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authorSven Gothel <[email protected]>2012-08-18 14:52:32 +0200
committerSven Gothel <[email protected]>2012-08-18 14:52:32 +0200
commitc5835a2e19a84cb08957d6c742e4334d578c3c66 (patch)
tree2d7b50355cbbf3a4e19ab5922f8d478316e75110 /src/jogl/classes/com/jogamp/opengl/util
parenta694cadca4ab72481e777222f412f006f973f77e (diff)
NativeWindowFactory.getNativeWindowType(..): Return canonical string representation allowing proper use of ref. comparison '==', instead of 'String.equals()'
Also make NativeWindowFactory's instances of nativeWindowingTypePure and nativeWindowingTypeCustom static final.
Diffstat (limited to 'src/jogl/classes/com/jogamp/opengl/util')
-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/texture/Texture.java2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/Texture.java b/src/jogl/classes/com/jogamp/opengl/util/texture/Texture.java
index e7bf87a36..15dd19ea9 100644
--- a/src/jogl/classes/com/jogamp/opengl/util/texture/Texture.java
+++ b/src/jogl/classes/com/jogamp/opengl/util/texture/Texture.java
@@ -1089,7 +1089,7 @@ public class Texture {
// Prefer GL_ARB_texture_rectangle on ATI hardware on Mac OS X
// due to software fallbacks
- if (NativeWindowFactory.TYPE_MACOSX.equals(NativeWindowFactory.getNativeWindowType(false))) {
+ if (NativeWindowFactory.TYPE_MACOSX == NativeWindowFactory.getNativeWindowType(false)) {
String vendor = gl.glGetString(GL.GL_VENDOR);
if (vendor != null && vendor.startsWith("ATI")) {
return true;