diff options
author | Sven Gothel <[email protected]> | 2014-09-09 20:02:45 +0200 |
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committer | Sven Gothel <[email protected]> | 2014-09-09 20:02:45 +0200 |
commit | d19bb03e3cabc9a50b63c4ce8d866efab7f34860 (patch) | |
tree | 1e4f43c69c2951afe6585fcfa63ebe1706327b9b /src/jogl/classes/com/jogamp/opengl/util | |
parent | 73a4d809f92126228b64a3bded75686db806be64 (diff) |
GLPixelStorageModes: Emphasize reset*() usage; setUnpackRowLength: GL2ES2 -> GL2ES3; Better adoption of GLPixelStorageModes (GLJPanel, GLReadBufferUtil, TextureIO)
- Emphasize reset*() is being called when saving modes for 1st modification;
- setUnpackRowLength: GL2ES2 -> GL2ES3; Actually GL2ES3 is required for UNPACK_ROW_LENGTH
- Better adoption of GLPixelStorageModes (GLJPanel, GLReadBufferUtil, TextureIO)
Diffstat (limited to 'src/jogl/classes/com/jogamp/opengl/util')
3 files changed, 14 insertions, 32 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/util/GLPixelStorageModes.java b/src/jogl/classes/com/jogamp/opengl/util/GLPixelStorageModes.java index cef49d388..290033e99 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/GLPixelStorageModes.java +++ b/src/jogl/classes/com/jogamp/opengl/util/GLPixelStorageModes.java @@ -33,6 +33,7 @@ import javax.media.opengl.GL2; import javax.media.opengl.GL2ES2; import javax.media.opengl.GL2ES3; import javax.media.opengl.GL2GL3; +import javax.media.opengl.GLContext; import javax.media.opengl.GLException; /** @@ -60,7 +61,7 @@ public class GLPixelStorageModes { /** * Sets the {@link GL#GL_PACK_ALIGNMENT}. * <p> - * Saves the PACK pixel storage modes if not saved yet, see {@link #savePack(GL)}. + * Saves the PACK pixel storage modes and {@link #resetPack(GL) resets} them if not saved yet, see {@link #savePack(GL)}. * </p> */ public final void setPackAlignment(final GL gl, final int packAlignment) { @@ -71,7 +72,7 @@ public class GLPixelStorageModes { /** * Sets the {@link GL#GL_UNPACK_ALIGNMENT}. * <p> - * Saves the UNPACK pixel storage modes if not saved yet, see {@link #saveUnpack(GL)}. + * Saves the UNPACK pixel storage modes and {@link #resetUnpack(GL) resets} them if not saved yet, see {@link #saveUnpack(GL)}. * </p> */ public final void setUnpackAlignment(final GL gl, final int unpackAlignment) { @@ -82,7 +83,7 @@ public class GLPixelStorageModes { /** * Sets the {@link GL#GL_PACK_ALIGNMENT} and {@link GL#GL_UNPACK_ALIGNMENT}. * <p> - * Saves the PACK and UNPACK pixel storage modes if not saved yet, see {@link #saveAll(GL)}. + * Saves the PACK and UNPACK pixel storage modes and resets them if not saved yet, see {@link #saveAll(GL)}. * </p> */ public final void setAlignment(final GL gl, final int packAlignment, final int unpackAlignment) { @@ -93,7 +94,7 @@ public class GLPixelStorageModes { /** * Sets the {@link GL2ES3#GL_PACK_ROW_LENGTH}. * <p> - * Saves the PACK pixel storage modes if not saved yet, see {@link #savePack(GL)}. + * Saves the PACK pixel storage modes and {@link #resetPack(GL) resets} them if not saved yet, see {@link #savePack(GL)}. * </p> */ public final void setPackRowLength(final GL2ES3 gl, final int packRowLength) { @@ -104,18 +105,18 @@ public class GLPixelStorageModes { /** * Sets the {@link GL2ES2#GL_UNPACK_ROW_LENGTH}. * <p> - * Saves the UNPACK pixel storage modes if not saved yet, see {@link #saveUnpack(GL)}. + * Saves the UNPACK pixel storage modes and {@link #resetUnpack(GL) resets} them if not saved yet, see {@link #saveUnpack(GL)}. * </p> */ - public final void setUnpackRowLength(final GL2ES2 gl, final int unpackRowLength) { + public final void setUnpackRowLength(final GL2ES3 gl, final int unpackRowLength) { saveUnpack(gl); gl.glPixelStorei(GL2ES2.GL_UNPACK_ROW_LENGTH, unpackRowLength); } /** - * Sets the {@link GL2ES3#GL_PACK_ROW_LENGTH} and {@link GL2ES2#GL_UNPACK_ROW_LENGTH}. + * Sets the {@link GL2ES3#GL_PACK_ROW_LENGTH} and {@link GL2ES2#GL_UNPACK_ROW_LENGTH} if {@link GL#isGL2ES3()}. * <p> - * Saves the PACK and UNPACK pixel storage modes if not saved yet, see {@link #saveAll(GL)}. + * Saves the PACK and UNPACK pixel storage modes and resets them if not saved yet, see {@link #saveAll(GL)}. * </p> */ public final void setRowLength(final GL2ES3 gl, final int packRowLength, final int unpackRowLength) { diff --git a/src/jogl/classes/com/jogamp/opengl/util/GLReadBufferUtil.java b/src/jogl/classes/com/jogamp/opengl/util/GLReadBufferUtil.java index abdb7c5f9..e84a1d874 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/GLReadBufferUtil.java +++ b/src/jogl/classes/com/jogamp/opengl/util/GLReadBufferUtil.java @@ -223,7 +223,7 @@ public class GLReadBufferUtil { psm.setPackAlignment(gl, alignment); if(gl.isGL2ES3()) { final GL2ES3 gl2es3 = gl.getGL2ES3(); - gl2es3.glPixelStorei(GL2ES3.GL_PACK_ROW_LENGTH, width); + psm.setPackRowLength(gl2es3, width); gl2es3.glReadBuffer(gl2es3.getDefaultReadBuffer()); } readPixelBuffer.clear(); diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/TextureIO.java b/src/jogl/classes/com/jogamp/opengl/util/texture/TextureIO.java index 1f5b2613e..6011afe7b 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/texture/TextureIO.java +++ b/src/jogl/classes/com/jogamp/opengl/util/texture/TextureIO.java @@ -60,7 +60,6 @@ import javax.media.nativewindow.util.DimensionImmutable; import javax.media.nativewindow.util.PixelFormat; import javax.media.opengl.GL; import javax.media.opengl.GL2; -import javax.media.opengl.GL2ES3; import javax.media.opengl.GL2GL3; import javax.media.opengl.GLContext; import javax.media.opengl.GLException; @@ -69,6 +68,7 @@ import javax.media.opengl.GLProfile; import jogamp.opengl.Debug; import com.jogamp.common.util.IOUtil; +import com.jogamp.opengl.util.GLPixelStorageModes; import com.jogamp.opengl.util.PNGPixelRect; import com.jogamp.opengl.util.GLPixelBuffer.GLPixelAttributes; import com.jogamp.opengl.util.texture.spi.DDSImage; @@ -634,17 +634,8 @@ public class TextureIO { } // Fetch using glGetTexImage - final int packAlignment = glGetInteger(gl, GL.GL_PACK_ALIGNMENT); - final int packRowLength = glGetInteger(gl, GL2ES3.GL_PACK_ROW_LENGTH); - final int packSkipRows = glGetInteger(gl, GL2ES3.GL_PACK_SKIP_ROWS); - final int packSkipPixels = glGetInteger(gl, GL2ES3.GL_PACK_SKIP_PIXELS); - final int packSwapBytes = glGetInteger(gl, GL2GL3.GL_PACK_SWAP_BYTES); - - gl.glPixelStorei(GL.GL_PACK_ALIGNMENT, 1); - gl.glPixelStorei(GL2ES3.GL_PACK_ROW_LENGTH, 0); - gl.glPixelStorei(GL2ES3.GL_PACK_SKIP_ROWS, 0); - gl.glPixelStorei(GL2ES3.GL_PACK_SKIP_PIXELS, 0); - gl.glPixelStorei(GL2GL3.GL_PACK_SWAP_BYTES, 0); + final GLPixelStorageModes psm = new GLPixelStorageModes(); + psm.setPackAlignment(gl, 1); final ByteBuffer res = ByteBuffer.allocate((width + (2 * border)) * (height + (2 * border)) * @@ -655,11 +646,7 @@ public class TextureIO { } gl.glGetTexImage(GL.GL_TEXTURE_2D, 0, fetchedFormat, GL.GL_UNSIGNED_BYTE, res); - gl.glPixelStorei(GL.GL_PACK_ALIGNMENT, packAlignment); - gl.glPixelStorei(GL2ES3.GL_PACK_ROW_LENGTH, packRowLength); - gl.glPixelStorei(GL2ES3.GL_PACK_SKIP_ROWS, packSkipRows); - gl.glPixelStorei(GL2ES3.GL_PACK_SKIP_PIXELS, packSkipPixels); - gl.glPixelStorei(GL2GL3.GL_PACK_SWAP_BYTES, packSwapBytes); + psm.restore(gl); data = new TextureData(gl.getGLProfile(), internalFormat, width, height, border, fetchedFormat, GL.GL_UNSIGNED_BYTE, false, false, false, res, null); @@ -1408,12 +1395,6 @@ public class TextureIO { // Helper routines // - private static int glGetInteger(final GL gl, final int pname) { - final int[] tmp = new int[1]; - gl.glGetIntegerv(pname, tmp, 0); - return tmp[0]; - } - private static int glGetTexLevelParameteri(final GL2GL3 gl, final int target, final int level, final int pname) { final int[] tmp = new int[1]; gl.glGetTexLevelParameteriv(target, 0, pname, tmp, 0); |