diff options
author | Sven Gothel <[email protected]> | 2014-07-28 15:29:59 +0200 |
---|---|---|
committer | Sven Gothel <[email protected]> | 2014-07-28 15:29:59 +0200 |
commit | e96882ae569c681e1b28da6701bf547f6dd9eda8 (patch) | |
tree | 52b087b7020af25d03e32c13b8b84e09c41337b4 /src/jogl/classes/com/jogamp/opengl/util | |
parent | 876a168f6757454e8a02543b53e32b89e54282bd (diff) |
Bug 1037 - FBObject/GLFBODrawable: Do not assume using a TextureAttachment for a Colorbuffer, also make DEPTH optional.
API Change
+++
In certain cases a TextureAttachment for the FBO's color buffer
is not desired, either for performance reasons where texture functionality
is not required or to avoid texture restrictions like size, etc.
+++
GLFBODrawable shall use TextureAttachment for the FBO's color buffer
and a DEPTH buffer per default.
However, the user shall be allowed to use a plain ColorAttachment (renderbuffer)
and also no DEPTH buffer.
+++
FBObject Details:
- Colorbuffer interface exposes Attachment details
like format, size, etc as well as it's implementation
specifics, isTextureAttachment() and getTextureAttachment() allowing a clean cast and type query.
- Allow ColorAttachment to be used for non MSAA
- Make TextureAttachment optional for method 'use(GL, TextureAttachment)'
- Only validate size against MAX_TEXTURESIZE if using a TextureAttachment
- API Change:
- rename: getColorAttachmentCount() -> getColorbufferCount()
- add: getTextureAttachmentCount()
- change 'TextureAttachment getSamplingSink()' -> 'Colorbuffer getSamplingSink()'
Diffstat (limited to 'src/jogl/classes/com/jogamp/opengl/util')
-rw-r--r-- | src/jogl/classes/com/jogamp/opengl/util/stereo/StereoClientRenderer.java | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/util/stereo/StereoClientRenderer.java b/src/jogl/classes/com/jogamp/opengl/util/stereo/StereoClientRenderer.java index 0801b65fa..c9445b74f 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/stereo/StereoClientRenderer.java +++ b/src/jogl/classes/com/jogamp/opengl/util/stereo/StereoClientRenderer.java @@ -105,7 +105,7 @@ public class StereoClientRenderer implements GLEventListener { } fbos[i].setSamplingSink(ssink); fbos[i].resetSamplingSink(gl); // validate - fboTexs[i] = fbos[i].getSamplingSink(); + fboTexs[i] = fbos[i].getSamplingSink().getTextureAttachment(); } else { fboTexs[i] = fbos[i].attachTexture2D(gl, 0, false, magFilter, minFilter, GL.GL_CLAMP_TO_EDGE, GL.GL_CLAMP_TO_EDGE); fbos[i].attachRenderbuffer(gl, Type.DEPTH, 24); @@ -125,9 +125,9 @@ public class StereoClientRenderer implements GLEventListener { } numSamples = fbos[i].getNumSamples(); if(numSamples>0) { - fboTexs[i] = fbos[i].getSamplingSink(); + fboTexs[i] = fbos[i].getSamplingSink().getTextureAttachment(); } else { - fboTexs[i] = (TextureAttachment) fbos[i].getColorbuffer(0); + fboTexs[i] = fbos[i].getColorbuffer(0).getTextureAttachment(); } } } |