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authorSven Gothel <[email protected]>2012-04-21 20:23:21 +0200
committerSven Gothel <[email protected]>2012-04-21 20:23:21 +0200
commit15d23e40badcf43a9af78de3bd699b7c74ec464a (patch)
tree76fcc3b0d0c6397c123c4dde67d0ccde9639faa7 /src/jogl/classes/com/jogamp/opengl/util
parent20e188b12a47a1724b1151aa3fc97d5cc52a2fcc (diff)
Core/Animator: Force animator thread to be non-daemon.
Even thought we didn't set the thread to be a daemon, if the [parent] thread instantiating the Animator the attribute would be passed along.
Diffstat (limited to 'src/jogl/classes/com/jogamp/opengl/util')
-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/Animator.java5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/util/Animator.java b/src/jogl/classes/com/jogamp/opengl/util/Animator.java
index 6d508f227..20ba27c16 100644
--- a/src/jogl/classes/com/jogamp/opengl/util/Animator.java
+++ b/src/jogl/classes/com/jogamp/opengl/util/Animator.java
@@ -279,6 +279,11 @@ public class Animator extends AnimatorBase {
} else {
thread = new Thread(threadGroup, runnable, threadName);
}
+ thread.setDaemon(false); // force to be non daemon, regardless of parent thread
+ if(DEBUG) {
+ final Thread ct = Thread.currentThread();
+ System.err.println("Animator "+ct.getName()+"[daemon "+ct.isDaemon()+"]: starting "+thread.getName()+"[daemon "+thread.isDaemon()+"]");
+ }
thread.start();
finishLifecycleAction(waitForStartedCondition);
return true;