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authorSven Gothel <[email protected]>2013-08-24 17:56:49 +0200
committerSven Gothel <[email protected]>2013-08-24 17:56:49 +0200
commitd0e01cb5c0ec3e48b8a9b9b79a7795b214c6e3ea (patch)
tree9594bb101e06ccd5e6ea1abdd5ea72777263bc83 /src/jogl/classes/com/jogamp/opengl/util
parentdeae6def7a818d3189bec403f8cde2ad9936d416 (diff)
GLMediaPlayer Multithreaded Decoding: GLMediaPlayer* (Part-6) - DONE
Multithreaded decoding and API should be considered stable by now, minor changes may apply if Android/OMX impl. requires it. We still need to solve TODO's as listed below, copied from 474ce65081ecd452215bc07ab866666cb11ca8b1. +++ - *TextureFrame OO changes: - TextureFrame extends TimeFrameI - GLMediaPlayerImpl* - Adapt to Ringbuffer changes of GlueGen commit f9f881e59c78e3036cb3f956bc97cfc3197f620d - Fix impl. method's API doc - getNextTextureImpl(..) returns video PTS - Fix audio-only playback - frame dropping shall only happen if: - previous frame has not been dropped - frame is too later - one decoded frame is already available - Don't block for decoder anymore: - nextFrame = "videoFramesDecoded.getBlocking() -> videoFramesDecoded.get()"; No 'next decoded frame avail' only could mean: - slow decoding/hardware - slow transport hence we shall not block rendering. - Add DEBUG output if using last frame - Add integer property 'jogl.debug.GLMediaPlayer.StreamWorker.delay' in milliseconds to simulate slow decoding, i.e. delay is added in StreamWorker after decoding before pushing new frame to Ringbuffer. - FFMPEGMediaPlayer: - audioFrameLimitWithVideo 128 -> 64 - audioFrameLimitAudioOnly 128 -> 32 - uses AudioSink's 'enqueueData(int pts, ByteBuffer bytes, int byteCount)' - fixes for audio-only playback +++ Working Tests: MovieSimple and MovieCube TODO-1: Fix - Android - OMXGLMediaPlayer TODO-2: - Fix issue where async audio frames arrive much later than 1st video frame, i.e. around 300ms. - Default TextureCount .. maybe 3 ? - Adding Audio synchronization ? - Find 'truth' about correlation of audio and video PTS values, currently, we assume both to be unrelated ?
Diffstat (limited to 'src/jogl/classes/com/jogamp/opengl/util')
-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/av/GLMediaPlayer.java12
-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/texture/TextureSequence.java28
2 files changed, 13 insertions, 27 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/util/av/GLMediaPlayer.java b/src/jogl/classes/com/jogamp/opengl/util/av/GLMediaPlayer.java
index 726eddb01..02fbd721c 100644
--- a/src/jogl/classes/com/jogamp/opengl/util/av/GLMediaPlayer.java
+++ b/src/jogl/classes/com/jogamp/opengl/util/av/GLMediaPlayer.java
@@ -35,6 +35,7 @@ import javax.media.opengl.GLException;
import jogamp.opengl.Debug;
import com.jogamp.opengl.util.texture.TextureSequence;
+import com.jogamp.opengl.util.TimeFrameI;
/**
* GLMediaPlayer interface specifies a {@link TextureSequence} state machine
@@ -116,14 +117,11 @@ import com.jogamp.opengl.util.texture.TextureSequence;
* to be properly considered by {@link GLMediaPlayerFactory#create(ClassLoader, String)}
* and {@link GLMediaPlayerFactory#createDefault()}.
* </p>
+ * <a name="timestampaccuracy"><h5>Timestamp Accuracy</h5></a>
* <p>
- * Variable type, value range and dimension has been chosen to suit embedded CPUs
- * and characteristics of audio and video streaming.
- * Milliseconds of type integer with a maximum value of {@link Integer#MAX_VALUE}
- * will allow tracking time up 2,147,483.647 seconds or
- * 24 days 20 hours 31 minutes and 23 seconds.
- * Milliseconds granularity is also more than enough to deal with A-V synchronization,
- * where the threshold usually lies within 22ms.
+ * <p>
+ * Timestamp type and value range has been chosen to suit embedded CPUs
+ * and characteristics of audio and video streaming. See {@link TimeFrameI}.
* </p>
*
* <a name="synchronization"><h5>Audio and video synchronization</h5></a>
diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/TextureSequence.java b/src/jogl/classes/com/jogamp/opengl/util/texture/TextureSequence.java
index e13e5ff13..8b6cc1bf9 100644
--- a/src/jogl/classes/com/jogamp/opengl/util/texture/TextureSequence.java
+++ b/src/jogl/classes/com/jogamp/opengl/util/texture/TextureSequence.java
@@ -29,6 +29,8 @@ package com.jogamp.opengl.util.texture;
import javax.media.opengl.GL;
+import com.jogamp.opengl.util.TimeFrameI;
+
/**
* Protocol for texture sequences, like animations, movies, etc.
* <p>
@@ -109,35 +111,21 @@ public interface TextureSequence {
* Texture holder interface, maybe specialized by implementation
* to associated related data.
*/
- public static class TextureFrame {
- /** Constant marking an invalid PTS, i.e. Integer.MIN_VALUE == 0x80000000 == {@value}. Sync w/ native code. */
- public static final int INVALID_PTS = 0x80000000;
-
- /** Constant marking the end of the stream PTS, i.e. Integer.MIN_VALUE - 1 == 0x7FFFFFFF == {@value}. Sync w/ native code. */
- public static final int END_OF_STREAM_PTS = 0x7FFFFFFF;
-
+ public static class TextureFrame extends TimeFrameI {
+ public TextureFrame(Texture t, int pts, int duration) {
+ super(pts, duration);
+ texture = t;
+ }
public TextureFrame(Texture t) {
texture = t;
- pts = INVALID_PTS;
- duration = 0;
}
public final Texture getTexture() { return texture; }
- /** Get this frame's presentation timestamp (PTS) in milliseconds. */
- public final int getPTS() { return pts; }
- /** Set this frame's presentation timestamp (PTS) in milliseconds. */
- public final void setPTS(int pts) { this.pts = pts; }
- /** Get this frame's duration in milliseconds. */
- public final int getDuration() { return duration; }
- /** Set this frame's duration in milliseconds. */
- public final void setDuration(int duration) { this.duration = duration; }
public String toString() {
- return "TextureFrame[pts " + pts + " ms, l " + duration + " ms, texID "+ texture.getTextureObject() + "]";
+ return "TextureFrame[pts " + pts + " ms, l " + duration + " ms, texID "+ (null != texture ? texture.getTextureObject() : 0) + "]";
}
protected final Texture texture;
- protected int pts;
- protected int duration;
}
public interface TexSeqEventListener<T extends TextureSequence> {