diff options
author | Michael Bien <[email protected]> | 2010-03-27 23:24:13 +0100 |
---|---|---|
committer | Michael Bien <[email protected]> | 2010-03-27 23:24:13 +0100 |
commit | 2b954ff1fe88f35b59da6c6f6b82fde70274a6ef (patch) | |
tree | 4f83912cec4d43742cd3d39115b72a900c2aefe7 /src/jogl/classes/com/jogamp/opengl/util | |
parent | b5bc1819925148adfdb1f2baccdfe9ecd3dc4dbf (diff) |
refactoring: renamed com.sun.opengl -> com.jogamp.opengl.
Diffstat (limited to 'src/jogl/classes/com/jogamp/opengl/util')
97 files changed, 42746 insertions, 0 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/util/AWTAnimatorImpl.java b/src/jogl/classes/com/jogamp/opengl/util/AWTAnimatorImpl.java new file mode 100644 index 000000000..d8e1cf080 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/AWTAnimatorImpl.java @@ -0,0 +1,163 @@ +/* + * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + */ + +package com.jogamp.opengl.util; + +import java.awt.Component; +import java.awt.EventQueue; +import java.awt.Rectangle; +import java.util.*; +import javax.swing.*; + +import javax.media.opengl.*; + +/** Abstraction to factor out AWT dependencies from the Animator's + implementation in a way that still allows the FPSAnimator to pick + up this behavior if desired. */ + +class AWTAnimatorImpl extends AnimatorImpl { + // For efficient rendering of Swing components, in particular when + // they overlap one another + private List lightweights = new ArrayList(); + private Map repaintManagers = new IdentityHashMap(); + private Map dirtyRegions = new IdentityHashMap(); + + public void display(Animator animator, + boolean ignoreExceptions, + boolean printExceptions) { + Iterator iter = animator.drawableIterator(); + while (iter.hasNext()) { + GLAutoDrawable drawable = (GLAutoDrawable) iter.next(); + if (drawable instanceof JComponent) { + // Lightweight components need a more efficient drawing + // scheme than simply forcing repainting of each one in + // turn since drawing one can force another one to be + // drawn in turn + lightweights.add(drawable); + } else { + try { + drawable.display(); + } catch (RuntimeException e) { + if (ignoreExceptions) { + if (printExceptions) { + e.printStackTrace(); + } + } else { + throw(e); + } + } + } + } + if (lightweights.size() > 0) { + try { + SwingUtilities.invokeAndWait(drawWithRepaintManagerRunnable); + } catch (Exception e) { + e.printStackTrace(); + } + lightweights.clear(); + } + } + + // Uses RepaintManager APIs to implement more efficient redrawing of + // the Swing widgets we're animating + private Runnable drawWithRepaintManagerRunnable = new Runnable() { + public void run() { + for (Iterator iter = lightweights.iterator(); iter.hasNext(); ) { + JComponent comp = (JComponent) iter.next(); + RepaintManager rm = RepaintManager.currentManager(comp); + rm.markCompletelyDirty(comp); + repaintManagers.put(rm, rm); + + // RepaintManagers don't currently optimize the case of + // overlapping sibling components. If we have two + // JInternalFrames in a JDesktopPane, the redraw of the + // bottom one will cause the top one to be redrawn as + // well. The top one will then be redrawn separately. In + // order to optimize this case we need to compute the union + // of all of the dirty regions on a particular JComponent if + // optimized drawing isn't enabled for it. + + // Walk up the hierarchy trying to find a non-optimizable + // ancestor + Rectangle visible = comp.getVisibleRect(); + int x = visible.x; + int y = visible.y; + while (comp != null) { + x += comp.getX(); + y += comp.getY(); + Component c = comp.getParent(); + if ((c == null) || (!(c instanceof JComponent))) { + comp = null; + } else { + comp = (JComponent) c; + if (!comp.isOptimizedDrawingEnabled()) { + rm = RepaintManager.currentManager(comp); + repaintManagers.put(rm, rm); + // Need to dirty this region + Rectangle dirty = (Rectangle) dirtyRegions.get(comp); + if (dirty == null) { + dirty = new Rectangle(x, y, visible.width, visible.height); + dirtyRegions.put(comp, dirty); + } else { + // Compute union with already dirty region + // Note we could compute multiple non-overlapping + // regions: might want to do that in the future + // (prob. need more complex algorithm -- dynamic + // programming?) + dirty.add(new Rectangle(x, y, visible.width, visible.height)); + } + } + } + } + } + + // Dirty any needed regions on non-optimizable components + for (Iterator iter = dirtyRegions.keySet().iterator(); iter.hasNext(); ) { + JComponent comp = (JComponent) iter.next(); + Rectangle rect = (Rectangle) dirtyRegions.get(comp); + RepaintManager rm = RepaintManager.currentManager(comp); + rm.addDirtyRegion(comp, rect.x, rect.y, rect.width, rect.height); + } + + // Draw all dirty regions + for (Iterator iter = repaintManagers.keySet().iterator(); iter.hasNext(); ) { + ((RepaintManager) iter.next()).paintDirtyRegions(); + } + dirtyRegions.clear(); + repaintManagers.clear(); + } + }; + + public boolean skipWaitForStop(Thread thread) { + return ((Thread.currentThread() == thread) || EventQueue.isDispatchThread()); + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/Animator.java b/src/jogl/classes/com/jogamp/opengl/util/Animator.java new file mode 100755 index 000000000..30be0bd90 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/Animator.java @@ -0,0 +1,241 @@ +/* + * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.util; + +import java.util.*; + +import javax.media.opengl.*; + +import com.jogamp.opengl.impl.Debug; + +/** <P> An Animator can be attached to one or more {@link + GLAutoDrawable}s to drive their display() methods in a loop. </P> + + <P> The Animator class creates a background thread in which the + calls to <code>display()</code> are performed. After each drawable + has been redrawn, a brief pause is performed to avoid swamping the + CPU, unless {@link #setRunAsFastAsPossible} has been called. </P> +*/ + +public class Animator { + protected static final boolean DEBUG = Debug.debug("Animator"); + + private volatile ArrayList/*<GLAutoDrawable>*/ drawables = new ArrayList(); + private AnimatorImpl impl; + private Runnable runnable; + private boolean runAsFastAsPossible; + protected ThreadGroup threadGroup; + protected Thread thread; + protected volatile boolean shouldStop; + protected boolean ignoreExceptions; + protected boolean printExceptions; + + /** Creates a new, empty Animator. */ + public Animator(ThreadGroup tg) { + + if(GLProfile.isAWTJOGLAvailable()) { + try { + impl = (AnimatorImpl) Class.forName("com.jogamp.opengl.util.awt.AWTAnimatorImpl").newInstance(); + } catch (Exception e) { } + } + if(null==impl) { + impl = new AnimatorImpl(); + } + threadGroup = tg; + + if(DEBUG) { + System.out.println("Animator created, ThreadGroup: "+threadGroup); + } + } + + public Animator() { + this((ThreadGroup)null); + } + + /** Creates a new Animator for a particular drawable. */ + public Animator(GLAutoDrawable drawable) { + this((ThreadGroup)null); + add(drawable); + } + + /** Creates a new Animator for a particular drawable. */ + public Animator(ThreadGroup tg, GLAutoDrawable drawable) { + this(tg); + add(drawable); + } + + /** Adds a drawable to the list managed by this Animator. */ + public synchronized void add(GLAutoDrawable drawable) { + ArrayList newList = (ArrayList) drawables.clone(); + newList.add(drawable); + drawables = newList; + notifyAll(); + } + + /** Removes a drawable from the list managed by this Animator. */ + public synchronized void remove(GLAutoDrawable drawable) { + ArrayList newList = (ArrayList) drawables.clone(); + newList.remove(drawable); + drawables = newList; + } + + /** Returns an iterator over the drawables managed by this + Animator. */ + public Iterator/*<GLAutoDrawable>*/ drawableIterator() { + return drawables.iterator(); + } + + /** Sets a flag causing this Animator to ignore exceptions produced + while redrawing the drawables. By default this flag is set to + false, causing any exception thrown to halt the Animator. */ + public void setIgnoreExceptions(boolean ignoreExceptions) { + this.ignoreExceptions = ignoreExceptions; + } + + /** Sets a flag indicating that when exceptions are being ignored by + this Animator (see {@link #setIgnoreExceptions}), to print the + exceptions' stack traces for diagnostic information. Defaults to + false. */ + public void setPrintExceptions(boolean printExceptions) { + this.printExceptions = printExceptions; + } + + /** Sets a flag in this Animator indicating that it is to run as + fast as possible. By default there is a brief pause in the + animation loop which prevents the CPU from getting swamped. + This method may not have an effect on subclasses. */ + public final void setRunAsFastAsPossible(boolean runFast) { + runAsFastAsPossible = runFast; + } + + /** Called every frame to cause redrawing of all of the + GLAutoDrawables this Animator manages. Subclasses should call + this to get the most optimized painting behavior for the set of + components this Animator manages, in particular when multiple + lightweight widgets are continually being redrawn. */ + protected void display() { + impl.display(this, ignoreExceptions, printExceptions); + } + + class MainLoop implements Runnable { + public void run() { + try { + if(DEBUG) { + System.out.println("Animator started: "+Thread.currentThread()); + } + while (!shouldStop) { + // Don't consume CPU unless there is work to be done + if (drawables.size() == 0) { + synchronized (Animator.this) { + while (drawables.size() == 0 && !shouldStop) { + try { + Animator.this.wait(); + } catch (InterruptedException e) { + } + } + } + } + display(); + if (!runAsFastAsPossible) { + // Avoid swamping the CPU + Thread.yield(); + } + } + if(DEBUG) { + System.out.println("Animator stopped: "+Thread.currentThread()); + } + } finally { + shouldStop = false; + synchronized (Animator.this) { + thread = null; + Animator.this.notify(); + } + } + } + } + + /** Starts this animator. */ + public synchronized void start() { + if (thread != null) { + throw new GLException("Already started"); + } + if (runnable == null) { + runnable = new MainLoop(); + } + if(null==threadGroup) { + thread = new Thread(runnable); + } else { + thread = new Thread(threadGroup, runnable); + } + thread.start(); + } + + /** Indicates whether this animator is currently running. This + should only be used as a heuristic to applications because in + some circumstances the Animator may be in the process of + shutting down and this method will still return true. */ + public synchronized boolean isAnimating() { + return (thread != null); + } + + /** Stops this animator. In most situations this method blocks until + completion, except when called from the animation thread itself + or in some cases from an implementation-internal thread like the + AWT event queue thread. */ + public synchronized void stop() { + shouldStop = true; + notifyAll(); + + // It's hard to tell whether the thread which calls stop() has + // dependencies on the Animator's internal thread. Currently we + // use a couple of heuristics to determine whether we should do + // the blocking wait(). + if (impl.skipWaitForStop(thread)) { + return; + } + + while (shouldStop && thread != null) { + try { + wait(); + } catch (InterruptedException ie) { + } + } + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/AnimatorImpl.java b/src/jogl/classes/com/jogamp/opengl/util/AnimatorImpl.java new file mode 100644 index 000000000..50b91b729 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/AnimatorImpl.java @@ -0,0 +1,66 @@ +/* + * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + */ + +package com.jogamp.opengl.util; + +import java.util.*; +import javax.media.opengl.*; + +/** Abstraction to factor out AWT dependencies from the Animator's + implementation in a way that still allows the FPSAnimator to pick + up this behavior if desired. */ + +class AnimatorImpl { + public void display(Animator animator, + boolean ignoreExceptions, + boolean printExceptions) { + Iterator iter = animator.drawableIterator(); + while (iter.hasNext()) { + GLAutoDrawable drawable = (GLAutoDrawable) iter.next(); + try { + drawable.display(); + } catch (RuntimeException e) { + if (ignoreExceptions) { + if (printExceptions) { + e.printStackTrace(); + } + } else { + throw(e); + } + } + } + } + + public boolean skipWaitForStop(Thread thread) { + return (Thread.currentThread() == thread); + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/BufferUtil.java.javame_cdc_fp b/src/jogl/classes/com/jogamp/opengl/util/BufferUtil.java.javame_cdc_fp new file mode 100755 index 000000000..2f82487f8 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/BufferUtil.java.javame_cdc_fp @@ -0,0 +1,449 @@ +/* + * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.util; + +import javax.media.opengl.GL; +import javax.media.opengl.GL2; +import javax.media.opengl.GL2ES2; +import javax.media.opengl.GLException; +import javax.media.opengl.GLProfile; + +import java.nio.*; +import java.util.*; + +import java.lang.reflect.*; + +/** Utility routines for dealing with direct buffers. */ + +public class BufferUtil { + public static final int SIZEOF_BYTE = 1; + public static final int SIZEOF_SHORT = 2; + public static final int SIZEOF_INT = 4; + public static final int SIZEOF_FLOAT = 4; + public static final int SIZEOF_LONG = -1; // not supported + public static final int SIZEOF_DOUBLE = -1; // not supported + + public static final int sizeOfGLType(int glType) { + switch (glType) { + case GL.GL_UNSIGNED_BYTE: + return SIZEOF_BYTE; + case GL.GL_BYTE: + return SIZEOF_BYTE; + case GL.GL_UNSIGNED_SHORT: + return SIZEOF_SHORT; + case GL.GL_SHORT: + return SIZEOF_SHORT; + case GL.GL_FLOAT: + return SIZEOF_FLOAT; + case GL.GL_FIXED: + return SIZEOF_INT; + case GL2ES2.GL_INT: + return SIZEOF_INT; + case GL2ES2.GL_UNSIGNED_INT: + return SIZEOF_INT; + case GL2.GL_DOUBLE: + return SIZEOF_DOUBLE; + } + return -1; + } + + public static final int sizeOfBufferElem(Buffer buffer) { + if (buffer == null) { + return 0; + } + if (buffer instanceof ByteBuffer) { + return BufferUtil.SIZEOF_BYTE; + } else if (buffer instanceof IntBuffer) { + return BufferUtil.SIZEOF_INT; + } else if (buffer instanceof ShortBuffer) { + return BufferUtil.SIZEOF_SHORT; + } else if (buffer instanceof FloatBuffer) { + return BufferUtil.SIZEOF_FLOAT; + } + throw new RuntimeException("Unexpected buffer type " + + buffer.getClass().getName()); + } + + private BufferUtil() {} + + //---------------------------------------------------------------------- + // Allocation routines + // + + public static final Buffer newGLBuffer(int glType, int numElements) { + switch (glType) { + case GL.GL_UNSIGNED_BYTE: + case GL.GL_BYTE: + return newByteBuffer(numElements); + case GL.GL_UNSIGNED_SHORT: + case GL.GL_SHORT: + return newShortBuffer(numElements); + case GL.GL_FLOAT: + return newFloatBuffer(numElements); + case GL.GL_FIXED: + case GL2ES2.GL_INT: + case GL2ES2.GL_UNSIGNED_INT: + return newIntBuffer(numElements); + } + return null; + } + + public static final Buffer sliceGLBuffer(ByteBuffer parent, int bytePos, int byteLen, int glType) { + if(parent==null || byteLen==0) return null; + parent.position(bytePos); + parent.limit(bytePos + byteLen); + + switch (glType) { + case GL.GL_UNSIGNED_BYTE: + case GL.GL_BYTE: + return parent.slice(); + case GL.GL_UNSIGNED_SHORT: + case GL.GL_SHORT: + return parent.asShortBuffer(); + case GL.GL_FLOAT: + return parent.asFloatBuffer(); + case GL.GL_FIXED: + case GL2ES2.GL_INT: + case GL2ES2.GL_UNSIGNED_INT: + return parent.asIntBuffer(); + } + return null; + } + + /** Allocates a new direct ByteBuffer with the specified number of + elements. The returned buffer will have its byte order set to + the host platform's native byte order. */ + public static ByteBuffer newByteBuffer(int numElements) { + ByteBuffer bb = ByteBuffer.allocateDirect(numElements); + nativeOrder(bb); + return bb; + } + + public static ByteBuffer newByteBuffer(byte[] values, int offset, int len) { + ByteBuffer bb = newByteBuffer(len); + bb.put(values, offset, len); + bb.rewind(); + return bb; + } + + public static ByteBuffer newByteBuffer(byte[] values, int offset) { + return newByteBuffer(values, offset, values.length-offset); + } + + public static ByteBuffer newByteBuffer(byte[] values) { + return newByteBuffer(values, 0); + } + + /** Allocates a new direct FloatBuffer with the specified number of + elements. The returned buffer will have its byte order set to + the host platform's native byte order. */ + public static FloatBuffer newFloatBuffer(int numElements) { + ByteBuffer bb = newByteBuffer(numElements * SIZEOF_FLOAT); + return bb.asFloatBuffer(); + } + + public static FloatBuffer newFloatBuffer(float[] values, int offset, int len) { + FloatBuffer bb = newFloatBuffer(len); + bb.put(values, offset, len); + bb.rewind(); + return bb; + } + + public static FloatBuffer newFloatBuffer(float[] values, int offset) { + return newFloatBuffer(values, 0, values.length-offset); + } + + public static FloatBuffer newFloatBuffer(float[] values) { + return newFloatBuffer(values, 0); + } + + /** Allocates a new direct IntBuffer with the specified number of + elements. The returned buffer will have its byte order set to + the host platform's native byte order. */ + public static IntBuffer newIntBuffer(int numElements) { + ByteBuffer bb = newByteBuffer(numElements * SIZEOF_INT); + return bb.asIntBuffer(); + } + + public static IntBuffer newIntBuffer(int[] values, int offset, int len) { + IntBuffer bb = newIntBuffer(len); + bb.put(values, offset, len); + bb.rewind(); + return bb; + } + + public static IntBuffer newIntBuffer(int[] values, int offset) { + return newIntBuffer(values, 0, values.length-offset); + } + + public static IntBuffer newIntBuffer(int[] values) { + return newIntBuffer(values, 0); + } + + + /** Allocates a new direct ShortBuffer with the specified number of + elements. The returned buffer will have its byte order set to + the host platform's native byte order. */ + public static ShortBuffer newShortBuffer(int numElements) { + ByteBuffer bb = newByteBuffer(numElements * SIZEOF_SHORT); + return bb.asShortBuffer(); + } + + public static ShortBuffer newShortBuffer(short[] values, int offset, int len) { + ShortBuffer bb = newShortBuffer(len); + bb.put(values, offset, len); + bb.rewind(); + return bb; + } + + public static ShortBuffer newShortBuffer(short[] values, int offset) { + return newShortBuffer(values, 0, values.length-offset); + } + + public static ShortBuffer newShortBuffer(short[] values) { + return newShortBuffer(values, 0); + } + + + //---------------------------------------------------------------------- + // Copy routines (type-to-type) + // + + /** Copies the <i>remaining</i> elements (as defined by + <code>limit() - position()</code>) in the passed ByteBuffer into + a newly-allocated direct ByteBuffer. The returned buffer will + have its byte order set to the host platform's native byte + order. The position of the newly-allocated buffer will be zero, + and the position of the passed buffer is unchanged (though its + mark is changed). */ + public static ByteBuffer copyByteBuffer(ByteBuffer orig) { + ByteBuffer dest = newByteBuffer(orig.remaining()); + dest.put(orig); + dest.rewind(); + return dest; + } + + /** Copies the <i>remaining</i> elements (as defined by + <code>limit() - position()</code>) in the passed FloatBuffer + into a newly-allocated direct FloatBuffer. The returned buffer + will have its byte order set to the host platform's native byte + order. The position of the newly-allocated buffer will be zero, + and the position of the passed buffer is unchanged (though its + mark is changed). */ + public static FloatBuffer copyFloatBuffer(FloatBuffer orig) { + return copyFloatBufferAsByteBuffer(orig).asFloatBuffer(); + } + + /** Copies the <i>remaining</i> elements (as defined by + <code>limit() - position()</code>) in the passed IntBuffer + into a newly-allocated direct IntBuffer. The returned buffer + will have its byte order set to the host platform's native byte + order. The position of the newly-allocated buffer will be zero, + and the position of the passed buffer is unchanged (though its + mark is changed). */ + public static IntBuffer copyIntBuffer(IntBuffer orig) { + return copyIntBufferAsByteBuffer(orig).asIntBuffer(); + } + + /** Copies the <i>remaining</i> elements (as defined by + <code>limit() - position()</code>) in the passed ShortBuffer + into a newly-allocated direct ShortBuffer. The returned buffer + will have its byte order set to the host platform's native byte + order. The position of the newly-allocated buffer will be zero, + and the position of the passed buffer is unchanged (though its + mark is changed). */ + public static ShortBuffer copyShortBuffer(ShortBuffer orig) { + return copyShortBufferAsByteBuffer(orig).asShortBuffer(); + } + + //---------------------------------------------------------------------- + // Copy routines (type-to-ByteBuffer) + // + + /** Copies the <i>remaining</i> elements (as defined by + <code>limit() - position()</code>) in the passed FloatBuffer + into a newly-allocated direct ByteBuffer. The returned buffer + will have its byte order set to the host platform's native byte + order. The position of the newly-allocated buffer will be zero, + and the position of the passed buffer is unchanged (though its + mark is changed). */ + public static ByteBuffer copyFloatBufferAsByteBuffer(FloatBuffer orig) { + ByteBuffer dest = newByteBuffer(orig.remaining() * SIZEOF_FLOAT); + dest.asFloatBuffer().put(orig); + dest.rewind(); + return dest; + } + + /** Copies the <i>remaining</i> elements (as defined by + <code>limit() - position()</code>) in the passed IntBuffer into + a newly-allocated direct ByteBuffer. The returned buffer will + have its byte order set to the host platform's native byte + order. The position of the newly-allocated buffer will be zero, + and the position of the passed buffer is unchanged (though its + mark is changed). */ + public static ByteBuffer copyIntBufferAsByteBuffer(IntBuffer orig) { + ByteBuffer dest = newByteBuffer(orig.remaining() * SIZEOF_INT); + dest.asIntBuffer().put(orig); + dest.rewind(); + return dest; + } + + /** Copies the <i>remaining</i> elements (as defined by + <code>limit() - position()</code>) in the passed ShortBuffer + into a newly-allocated direct ByteBuffer. The returned buffer + will have its byte order set to the host platform's native byte + order. The position of the newly-allocated buffer will be zero, + and the position of the passed buffer is unchanged (though its + mark is changed). */ + public static ByteBuffer copyShortBufferAsByteBuffer(ShortBuffer orig) { + ByteBuffer dest = newByteBuffer(orig.remaining() * SIZEOF_SHORT); + dest.asShortBuffer().put(orig); + dest.rewind(); + return dest; + } + + //---------------------------------------------------------------------- + // Conversion routines + // + + public final static float[] getFloatArray(double[] source) { + int i=source.length; + float[] dest = new float[i--]; + while(i>=0) { dest[i]=(float)source[i]; i--; } + return dest; + } + + public static ByteBuffer nativeOrder(ByteBuffer buf) { + if (!isCDCFP) { + try { + if (byteOrderClass == null) { + byteOrderClass = Class.forName("java.nio.ByteOrder"); + orderMethod = ByteBuffer.class.getMethod("order", new Class[] { byteOrderClass }); + Method nativeOrderMethod = byteOrderClass.getMethod("nativeOrder", null); + nativeOrderObject = nativeOrderMethod.invoke(null, null); + } + } catch (Throwable t) { + // Must be running on CDC / FP + isCDCFP = true; + } + + if (!isCDCFP) { + try { + orderMethod.invoke(buf, new Object[] { nativeOrderObject }); + } catch (Throwable t) { + } + } + } + return buf; + } + + //---------------------------------------------------------------------- + // Convenient GL put methods with generic target Buffer + // + public static void put(Buffer dest, Buffer v) { + if((dest instanceof ByteBuffer) && (v instanceof ByteBuffer)) { + ((ByteBuffer)dest).put((ByteBuffer)v); + } else if((dest instanceof ShortBuffer) && (v instanceof ShortBuffer)) { + ((ShortBuffer)dest).put((ShortBuffer)v); + } else if((dest instanceof IntBuffer) && (v instanceof IntBuffer)) { + ((IntBuffer)dest).put((IntBuffer)v); + } else if((dest instanceof FloatBuffer) && (v instanceof FloatBuffer)) { + ((FloatBuffer)dest).put((FloatBuffer)v); + } else { + throw new GLException("Incompatible Buffer classes: dest = "+dest.getClass().getName() + ", src = " + v.getClass().getName()); + } + } + + public static void putb(Buffer dest, byte v) { + if(dest instanceof ByteBuffer) { + ((ByteBuffer)dest).put(v); + } else if(dest instanceof ShortBuffer) { + ((ShortBuffer)dest).put((short)v); + } else if(dest instanceof IntBuffer) { + ((IntBuffer)dest).put((int)v); + } else { + throw new GLException("Byte doesn't match Buffer Class: "+dest); + } + } + + public static void puts(Buffer dest, short v) { + if(dest instanceof ShortBuffer) { + ((ShortBuffer)dest).put(v); + } else if(dest instanceof IntBuffer) { + ((IntBuffer)dest).put((int)v); + } else { + throw new GLException("Short doesn't match Buffer Class: "+dest); + } + } + + public static void puti(Buffer dest, int v) { + if(dest instanceof IntBuffer) { + ((IntBuffer)dest).put(v); + } else { + throw new GLException("Integer doesn't match Buffer Class: "+dest); + } + } + + public static void putx(Buffer dest, int v) { + puti(dest, v); + } + + public static void putf(Buffer dest, float v) { + if(dest instanceof FloatBuffer) { + ((FloatBuffer)dest).put(v); + } else if(dest instanceof IntBuffer) { + ((IntBuffer)dest).put(FixedPoint.toFixed(v)); + } else { + throw new GLException("Float doesn't match Buffer Class: "+dest); + } + } + + //---------------------------------------------------------------------- + // Internals only below this point + // + + // NOTE that this work must be done reflectively at the present time + // because this code must compile and run correctly on both CDC/FP and J2SE + private static boolean isCDCFP; + private static Class byteOrderClass; + private static Object nativeOrderObject; + private static Method orderMethod; + +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/BufferUtil.java.javase b/src/jogl/classes/com/jogamp/opengl/util/BufferUtil.java.javase new file mode 100755 index 000000000..fde1e8681 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/BufferUtil.java.javase @@ -0,0 +1,499 @@ +/* + * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.util; + +import javax.media.opengl.GL; +import javax.media.opengl.GL2; +import javax.media.opengl.GL2ES2; +import javax.media.opengl.GLException; +import javax.media.opengl.GLProfile; + +import java.nio.*; +import java.util.*; + +import java.lang.reflect.*; + +/** Utility routines for dealing with direct buffers. */ + +public class BufferUtil { + public static final int SIZEOF_BYTE = 1; + public static final int SIZEOF_SHORT = 2; + public static final int SIZEOF_INT = 4; + public static final int SIZEOF_FLOAT = 4; + public static final int SIZEOF_LONG = 8; + public static final int SIZEOF_DOUBLE = 8; + + public static final int sizeOfGLType(int glType) { + switch (glType) { + case GL.GL_UNSIGNED_BYTE: + return SIZEOF_BYTE; + case GL.GL_BYTE: + return SIZEOF_BYTE; + case GL.GL_UNSIGNED_SHORT: + return SIZEOF_SHORT; + case GL.GL_SHORT: + return SIZEOF_SHORT; + case GL.GL_FLOAT: + return SIZEOF_FLOAT; + case GL.GL_FIXED: + return SIZEOF_INT; + case GL2ES2.GL_INT: + return SIZEOF_INT; + case GL2ES2.GL_UNSIGNED_INT: + return SIZEOF_INT; + case GL2.GL_DOUBLE: + return SIZEOF_DOUBLE; + } + return -1; + } + + public static final int sizeOfBufferElem(Buffer buffer) { + if (buffer == null) { + return 0; + } + if (buffer instanceof ByteBuffer) { + return BufferUtil.SIZEOF_BYTE; + } else if (buffer instanceof IntBuffer) { + return BufferUtil.SIZEOF_INT; + } else if (buffer instanceof ShortBuffer) { + return BufferUtil.SIZEOF_SHORT; + } else if (buffer instanceof FloatBuffer) { + return BufferUtil.SIZEOF_FLOAT; + } else if (buffer instanceof DoubleBuffer) { + return BufferUtil.SIZEOF_DOUBLE; + } + throw new RuntimeException("Unexpected buffer type " + + buffer.getClass().getName()); + } + + private BufferUtil() {} + + //---------------------------------------------------------------------- + // Allocation routines + // + + public static final Buffer newGLBuffer(int glType, int numElements) { + switch (glType) { + case GL.GL_UNSIGNED_BYTE: + case GL.GL_BYTE: + return newByteBuffer(numElements); + case GL.GL_UNSIGNED_SHORT: + case GL.GL_SHORT: + return newShortBuffer(numElements); + case GL.GL_FLOAT: + return newFloatBuffer(numElements); + case GL.GL_FIXED: + case GL2ES2.GL_INT: + case GL2ES2.GL_UNSIGNED_INT: + return newIntBuffer(numElements); + case GL2.GL_DOUBLE: + return newDoubleBuffer(numElements); + } + return null; + } + + public static final Buffer sliceGLBuffer(ByteBuffer parent, int bytePos, int byteLen, int glType) { + if(parent==null || byteLen==0) return null; + parent.position(bytePos); + parent.limit(bytePos + byteLen); + + switch (glType) { + case GL.GL_UNSIGNED_BYTE: + case GL.GL_BYTE: + return parent.slice(); + case GL.GL_UNSIGNED_SHORT: + case GL.GL_SHORT: + return parent.asShortBuffer(); + case GL.GL_FLOAT: + return parent.asFloatBuffer(); + case GL.GL_FIXED: + case GL2ES2.GL_INT: + case GL2ES2.GL_UNSIGNED_INT: + return parent.asIntBuffer(); + case GL2.GL_DOUBLE: + return parent.asDoubleBuffer(); + } + return null; + } + + /** Allocates a new direct ByteBuffer with the specified number of + elements. The returned buffer will have its byte order set to + the host platform's native byte order. */ + public static ByteBuffer newByteBuffer(int numElements) { + ByteBuffer bb = ByteBuffer.allocateDirect(numElements); + nativeOrder(bb); + return bb; + } + + public static ByteBuffer newByteBuffer(byte[] values, int offset, int len) { + ByteBuffer bb = newByteBuffer(len); + bb.put(values, offset, len); + bb.rewind(); + return bb; + } + + public static ByteBuffer newByteBuffer(byte[] values, int offset) { + return newByteBuffer(values, offset, values.length-offset); + } + + public static ByteBuffer newByteBuffer(byte[] values) { + return newByteBuffer(values, 0); + } + + + /** Allocates a new direct DoubleBuffer with the specified number of + elements. The returned buffer will have its byte order set to + the host platform's native byte order. */ + public static DoubleBuffer newDoubleBuffer(int numElements) { + ByteBuffer bb = newByteBuffer(numElements * SIZEOF_DOUBLE); + return bb.asDoubleBuffer(); + } + + public static DoubleBuffer newDoubleBuffer(double[] values, int offset) { + int len = values.length-offset; + DoubleBuffer bb = newDoubleBuffer(len); + bb.put(values, offset, len); + bb.rewind(); + return bb; + } + + public static DoubleBuffer newDoubleBuffer(double[] values) { + return newDoubleBuffer(values, 0); + } + + + /** Allocates a new direct FloatBuffer with the specified number of + elements. The returned buffer will have its byte order set to + the host platform's native byte order. */ + public static FloatBuffer newFloatBuffer(int numElements) { + ByteBuffer bb = newByteBuffer(numElements * SIZEOF_FLOAT); + return bb.asFloatBuffer(); + } + + public static FloatBuffer newFloatBuffer(float[] values, int offset, int len) { + FloatBuffer bb = newFloatBuffer(len); + bb.put(values, offset, len); + bb.rewind(); + return bb; + } + + public static FloatBuffer newFloatBuffer(float[] values, int offset) { + return newFloatBuffer(values, 0, values.length-offset); + } + + public static FloatBuffer newFloatBuffer(float[] values) { + return newFloatBuffer(values, 0); + } + + + /** Allocates a new direct IntBuffer with the specified number of + elements. The returned buffer will have its byte order set to + the host platform's native byte order. */ + public static IntBuffer newIntBuffer(int numElements) { + ByteBuffer bb = newByteBuffer(numElements * SIZEOF_INT); + return bb.asIntBuffer(); + } + + public static IntBuffer newIntBuffer(int[] values, int offset, int len) { + IntBuffer bb = newIntBuffer(len); + bb.put(values, offset, len); + bb.rewind(); + return bb; + } + + public static IntBuffer newIntBuffer(int[] values, int offset) { + return newIntBuffer(values, 0, values.length-offset); + } + + public static IntBuffer newIntBuffer(int[] values) { + return newIntBuffer(values, 0); + } + + /** Allocates a new direct LongBuffer with the specified number of + elements. The returned buffer will have its byte order set to + the host platform's native byte order. */ + public static LongBuffer newLongBuffer(int numElements) { + ByteBuffer bb = newByteBuffer(numElements * SIZEOF_LONG); + return bb.asLongBuffer(); + } + + /** Allocates a new direct ShortBuffer with the specified number of + elements. The returned buffer will have its byte order set to + the host platform's native byte order. */ + public static ShortBuffer newShortBuffer(int numElements) { + ByteBuffer bb = newByteBuffer(numElements * SIZEOF_SHORT); + return bb.asShortBuffer(); + } + + public static ShortBuffer newShortBuffer(short[] values, int offset, int len) { + ShortBuffer bb = newShortBuffer(len); + bb.put(values, offset, len); + bb.rewind(); + return bb; + } + + public static ShortBuffer newShortBuffer(short[] values, int offset) { + return newShortBuffer(values, 0, values.length-offset); + } + + public static ShortBuffer newShortBuffer(short[] values) { + return newShortBuffer(values, 0); + } + + //---------------------------------------------------------------------- + // Copy routines (type-to-type) + // + + /** Copies the <i>remaining</i> elements (as defined by + <code>limit() - position()</code>) in the passed ByteBuffer into + a newly-allocated direct ByteBuffer. The returned buffer will + have its byte order set to the host platform's native byte + order. The position of the newly-allocated buffer will be zero, + and the position of the passed buffer is unchanged (though its + mark is changed). */ + public static ByteBuffer copyByteBuffer(ByteBuffer orig) { + ByteBuffer dest = newByteBuffer(orig.remaining()); + dest.put(orig); + dest.rewind(); + return dest; + } + + /** Copies the <i>remaining</i> elements (as defined by + <code>limit() - position()</code>) in the passed FloatBuffer + into a newly-allocated direct FloatBuffer. The returned buffer + will have its byte order set to the host platform's native byte + order. The position of the newly-allocated buffer will be zero, + and the position of the passed buffer is unchanged (though its + mark is changed). */ + public static FloatBuffer copyFloatBuffer(FloatBuffer orig) { + return copyFloatBufferAsByteBuffer(orig).asFloatBuffer(); + } + + /** Copies the <i>remaining</i> elements (as defined by + <code>limit() - position()</code>) in the passed IntBuffer + into a newly-allocated direct IntBuffer. The returned buffer + will have its byte order set to the host platform's native byte + order. The position of the newly-allocated buffer will be zero, + and the position of the passed buffer is unchanged (though its + mark is changed). */ + public static IntBuffer copyIntBuffer(IntBuffer orig) { + return copyIntBufferAsByteBuffer(orig).asIntBuffer(); + } + + /** Copies the <i>remaining</i> elements (as defined by + <code>limit() - position()</code>) in the passed ShortBuffer + into a newly-allocated direct ShortBuffer. The returned buffer + will have its byte order set to the host platform's native byte + order. The position of the newly-allocated buffer will be zero, + and the position of the passed buffer is unchanged (though its + mark is changed). */ + public static ShortBuffer copyShortBuffer(ShortBuffer orig) { + return copyShortBufferAsByteBuffer(orig).asShortBuffer(); + } + + //---------------------------------------------------------------------- + // Copy routines (type-to-ByteBuffer) + // + + /** Copies the <i>remaining</i> elements (as defined by + <code>limit() - position()</code>) in the passed FloatBuffer + into a newly-allocated direct ByteBuffer. The returned buffer + will have its byte order set to the host platform's native byte + order. The position of the newly-allocated buffer will be zero, + and the position of the passed buffer is unchanged (though its + mark is changed). */ + public static ByteBuffer copyFloatBufferAsByteBuffer(FloatBuffer orig) { + ByteBuffer dest = newByteBuffer(orig.remaining() * SIZEOF_FLOAT); + dest.asFloatBuffer().put(orig); + dest.rewind(); + return dest; + } + + /** Copies the <i>remaining</i> elements (as defined by + <code>limit() - position()</code>) in the passed IntBuffer into + a newly-allocated direct ByteBuffer. The returned buffer will + have its byte order set to the host platform's native byte + order. The position of the newly-allocated buffer will be zero, + and the position of the passed buffer is unchanged (though its + mark is changed). */ + public static ByteBuffer copyIntBufferAsByteBuffer(IntBuffer orig) { + ByteBuffer dest = newByteBuffer(orig.remaining() * SIZEOF_INT); + dest.asIntBuffer().put(orig); + dest.rewind(); + return dest; + } + + /** Copies the <i>remaining</i> elements (as defined by + <code>limit() - position()</code>) in the passed ShortBuffer + into a newly-allocated direct ByteBuffer. The returned buffer + will have its byte order set to the host platform's native byte + order. The position of the newly-allocated buffer will be zero, + and the position of the passed buffer is unchanged (though its + mark is changed). */ + public static ByteBuffer copyShortBufferAsByteBuffer(ShortBuffer orig) { + ByteBuffer dest = newByteBuffer(orig.remaining() * SIZEOF_SHORT); + dest.asShortBuffer().put(orig); + dest.rewind(); + return dest; + } + + //---------------------------------------------------------------------- + // Conversion routines + // + + public final static float[] getFloatArray(double[] source) { + int i=source.length; + float[] dest = new float[i--]; + while(i>=0) { dest[i]=(float)source[i]; i--; } + return dest; + } + + public final static FloatBuffer getFloatBuffer(DoubleBuffer source) { + source.rewind(); + FloatBuffer dest = BufferUtil.newFloatBuffer(source.limit()); + while(source.hasRemaining()) { dest.put((float)source.get()); } + return dest; + } + + public static ByteBuffer nativeOrder(ByteBuffer buf) { + if (!isCDCFP) { + try { + if (byteOrderClass == null) { + byteOrderClass = Class.forName("java.nio.ByteOrder"); + orderMethod = ByteBuffer.class.getMethod("order", new Class[] { byteOrderClass }); + Method nativeOrderMethod = byteOrderClass.getMethod("nativeOrder", null); + nativeOrderObject = nativeOrderMethod.invoke(null, null); + } + } catch (Throwable t) { + // Must be running on CDC / FP + isCDCFP = true; + } + + if (!isCDCFP) { + try { + orderMethod.invoke(buf, new Object[] { nativeOrderObject }); + } catch (Throwable t) { + } + } + } + return buf; + } + + //---------------------------------------------------------------------- + // Convenient GL put methods with generic target Buffer + // + public static void put(Buffer dest, Buffer v) { + if((dest instanceof ByteBuffer) && (v instanceof ByteBuffer)) { + ((ByteBuffer)dest).put((ByteBuffer)v); + } else if((dest instanceof ShortBuffer) && (v instanceof ShortBuffer)) { + ((ShortBuffer)dest).put((ShortBuffer)v); + } else if((dest instanceof IntBuffer) && (v instanceof IntBuffer)) { + ((IntBuffer)dest).put((IntBuffer)v); + } else if((dest instanceof FloatBuffer) && (v instanceof FloatBuffer)) { + ((FloatBuffer)dest).put((FloatBuffer)v); + } else { + throw new GLException("Incompatible Buffer classes: dest = "+dest.getClass().getName() + ", src = " + v.getClass().getName()); + } + } + + public static void putb(Buffer dest, byte v) { + if(dest instanceof ByteBuffer) { + ((ByteBuffer)dest).put(v); + } else if(dest instanceof ShortBuffer) { + ((ShortBuffer)dest).put((short)v); + } else if(dest instanceof IntBuffer) { + ((IntBuffer)dest).put((int)v); + } else { + throw new GLException("Byte doesn't match Buffer Class: "+dest); + } + } + + public static void puts(Buffer dest, short v) { + if(dest instanceof ShortBuffer) { + ((ShortBuffer)dest).put(v); + } else if(dest instanceof IntBuffer) { + ((IntBuffer)dest).put((int)v); + } else { + throw new GLException("Short doesn't match Buffer Class: "+dest); + } + } + + public static void puti(Buffer dest, int v) { + if(dest instanceof IntBuffer) { + ((IntBuffer)dest).put(v); + } else { + throw new GLException("Integer doesn't match Buffer Class: "+dest); + } + } + + public static void putx(Buffer dest, int v) { + puti(dest, v); + } + + public static void putf(Buffer dest, float v) { + if(dest instanceof FloatBuffer) { + ((FloatBuffer)dest).put(v); + } else if(dest instanceof IntBuffer) { + ((IntBuffer)dest).put(FixedPoint.toFixed(v)); + } else { + throw new GLException("Float doesn't match Buffer Class: "+dest); + } + } + + public static void putd(Buffer dest, double v) { + if(dest instanceof FloatBuffer) { + ((FloatBuffer)dest).put((float)v); + } else { + throw new GLException("Double doesn't match Buffer Class: "+dest); + } + } + + //---------------------------------------------------------------------- + // Internals only below this point + // + + // NOTE that this work must be done reflectively at the present time + // because this code must compile and run correctly on both CDC/FP and J2SE + private static boolean isCDCFP; + private static Class byteOrderClass; + private static Object nativeOrderObject; + private static Method orderMethod; + +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/FBObject.java b/src/jogl/classes/com/jogamp/opengl/util/FBObject.java new file mode 100755 index 000000000..4920ed5f5 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/FBObject.java @@ -0,0 +1,263 @@ +/* + * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + */ + +package com.jogamp.opengl.util; + +import javax.media.opengl.*; + +public class FBObject { + private int width, height, attr; + private int fb, fbo_tex, depth_rb, stencil_rb, vStatus; + private int texInternalFormat, texDataFormat, texDataType; + + public static final int ATTR_DEPTH = 1 << 0; + public static final int ATTR_STENCIL = 1 << 1; + + public FBObject(int width, int height, int attributes) { + this.width = width; + this.height = height; + this.attr = attributes; + } + + + public boolean validateStatus(GL gl) { + vStatus = getStatus(gl, fb); + switch(vStatus) { + case GL.GL_FRAMEBUFFER_COMPLETE: + return true; + case GL.GL_FRAMEBUFFER_UNSUPPORTED: + case GL.GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT: + case GL.GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT: + case GL.GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS: + case GL.GL_FRAMEBUFFER_INCOMPLETE_FORMATS: + //case GL2.GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER: + //case GL2.GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER: + //case GL2.GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT: + case 0: + default: + return false; + } + } + + public static int getStatus(GL gl, int fb) { + if(!gl.glIsFramebuffer(fb)) { + return -1; + } + return gl.glCheckFramebufferStatus(gl.GL_FRAMEBUFFER); + //return gl.glCheckFramebufferStatus(fb); + } + + public String getStatusString() { + return getStatusString(vStatus); + } + + public static String getStatusString(int fbStatus) { + switch(fbStatus) { + case -1: + return "NOT A FBO"; + case GL.GL_FRAMEBUFFER_COMPLETE: + return "OK"; + case GL.GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT: + return("GL FBO: incomplete,incomplete attachment\n"); + case GL.GL_FRAMEBUFFER_UNSUPPORTED: + return("GL FBO: Unsupported framebuffer format"); + case GL.GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT: + return("GL FBO: incomplete,missing attachment"); + case GL.GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS: + return("GL FBO: incomplete,attached images must have same dimensions"); + case GL.GL_FRAMEBUFFER_INCOMPLETE_FORMATS: + return("GL FBO: incomplete,attached images must have same format"); + /* + case GL2.GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER: + return("GL FBO: incomplete,missing draw buffer"); + case GL2.GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER: + return("GL FBO: incomplete,missing read buffer"); + case GL2.GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT: + return("GL FBO: incomplete, duplicate attachment"); + */ + case 0: + return("GL FBO: incomplete, implementation fault"); + default: + return("GL FBO: incomplete, implementation ERROR"); + } + } + + public void init(GL gl) { + int textureInternalFormat, textureDataFormat, textureDataType; + + if(gl.isGL2()) { + textureInternalFormat=GL.GL_RGBA8; + textureDataFormat=GL2.GL_BGRA; + textureDataType=GL2.GL_UNSIGNED_INT_8_8_8_8_REV; + } else if(gl.isGLES()) { + textureInternalFormat=GL.GL_RGBA; + textureDataFormat=GL.GL_RGBA; + textureDataType=GL.GL_UNSIGNED_BYTE; + } else { + textureInternalFormat=GL.GL_RGB; + textureDataFormat=GL.GL_RGB; + textureDataType=GL.GL_UNSIGNED_BYTE; + } + init(gl, textureInternalFormat, textureDataFormat, textureDataType); + } + + public void init(GL gl, int textureInternalFormat, int textureDataFormat, int textureDataType) { + texInternalFormat=textureInternalFormat; + texDataFormat=textureDataFormat; + texDataType=textureDataType; + + // generate fbo .. + int name[] = new int[1]; + + gl.glGenFramebuffers(1, name, 0); + fb = name[0]; + System.out.println("fb: "+fb); + + gl.glGenTextures(1, name, 0); + fbo_tex = name[0]; + System.out.println("fbo_tex: "+fbo_tex); + + if(0!=(attr&ATTR_DEPTH)) { + gl.glGenRenderbuffers(1, name, 0); + depth_rb = name[0]; + System.out.println("depth_rb: "+depth_rb); + } else { + depth_rb = 0; + } + if(0!=(attr&ATTR_STENCIL)) { + gl.glGenRenderbuffers(1, name, 0); + stencil_rb = name[0]; + System.out.println("stencil_rb: "+stencil_rb); + } else { + stencil_rb = 0; + } + + // bind fbo .. + gl.glBindFramebuffer(GL.GL_FRAMEBUFFER, fb); + + gl.glBindTexture(GL.GL_TEXTURE_2D, fbo_tex); + gl.glTexImage2D(GL.GL_TEXTURE_2D, 0, texInternalFormat, width, height, 0, + texDataFormat, texDataType, null); + gl.glTexParameteri(GL.GL_TEXTURE_2D, GL.GL_TEXTURE_MAG_FILTER, GL.GL_NEAREST); + gl.glTexParameteri(GL.GL_TEXTURE_2D, GL.GL_TEXTURE_MIN_FILTER, GL.GL_NEAREST); + //gl.glTexParameteri(GL.GL_TEXTURE_2D, GL.GL_TEXTURE_WRAP_S, GL2.GL_CLAMP); + //gl.glTexParameteri(GL.GL_TEXTURE_2D, GL.GL_TEXTURE_WRAP_T, GL2.GL_CLAMP); + + + // Set up the color buffer for use as a renderable texture: + gl.glFramebufferTexture2D(GL.GL_FRAMEBUFFER, + GL.GL_COLOR_ATTACHMENT0, + GL.GL_TEXTURE_2D, fbo_tex, 0); + + if(depth_rb!=0) { + // Initialize the depth buffer: + gl.glBindRenderbuffer(GL.GL_RENDERBUFFER, depth_rb); + gl.glRenderbufferStorage(GL.GL_RENDERBUFFER, + GL.GL_DEPTH_COMPONENT16, width, height); + // Set up the depth buffer attachment: + gl.glFramebufferRenderbuffer(GL.GL_FRAMEBUFFER, + GL.GL_DEPTH_ATTACHMENT, + GL.GL_RENDERBUFFER, depth_rb); + } + + if(stencil_rb!=0) { + // Initialize the stencil buffer: + gl.glBindRenderbuffer(GL.GL_RENDERBUFFER, stencil_rb); + gl.glRenderbufferStorage(GL.GL_RENDERBUFFER, + GL.GL_STENCIL_INDEX8, width, height); + gl.glFramebufferRenderbuffer(GL.GL_FRAMEBUFFER, + GL.GL_STENCIL_ATTACHMENT, + GL.GL_RENDERBUFFER, stencil_rb); + } + + // Check the FBO for completeness + if(validateStatus(gl)) { + System.out.println("Framebuffer " + fb + " is complete"); + } else { + System.out.println("Framebuffer " + fb + " is incomplete: status = 0x" + Integer.toHexString(vStatus) + + " : " + getStatusString()); + } + + unbind(gl); + } + + public void destroy(GL gl) { + unbind(gl); + + int name[] = new int[1]; + + if(0!=stencil_rb) { + name[0] = stencil_rb; + gl.glDeleteRenderbuffers(1, name, 0); + stencil_rb = 0; + } + if(0!=depth_rb) { + name[0] = depth_rb; + gl.glDeleteRenderbuffers(1, name, 0); + depth_rb=0; + } + if(0!=fbo_tex) { + name[0] = fbo_tex; + gl.glDeleteTextures(1, name, 0); + fbo_tex = 0; + } + if(0!=fb) { + name[0] = fb; + gl.glDeleteFramebuffers(1, name, 0); + fb = 0; + } + } + + public void bind(GL gl) { + gl.glBindTexture(GL.GL_TEXTURE_2D, fbo_tex); + gl.glBindFramebuffer(GL.GL_FRAMEBUFFER, fb); + } + + public void unbind(GL gl) { + gl.glBindTexture(GL.GL_TEXTURE_2D, 0); + gl.glBindFramebuffer(GL.GL_FRAMEBUFFER, 0); + } + + public void use(GL gl) { + gl.glBindTexture(GL.GL_TEXTURE_2D, 0); + gl.glBindFramebuffer(GL.GL_FRAMEBUFFER, 0); + gl.glBindTexture(GL.GL_TEXTURE_2D, fbo_tex); // to use it .. + } + + public int getFBName() { + return fb; + } + public int getTextureName() { + return fbo_tex; + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/FPSAnimator.java b/src/jogl/classes/com/jogamp/opengl/util/FPSAnimator.java new file mode 100755 index 000000000..75c4cdff7 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/FPSAnimator.java @@ -0,0 +1,123 @@ +/* + * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.util; + +import java.util.*; +import javax.media.opengl.*; + +/** An Animator subclass which attempts to achieve a target + frames-per-second rate to avoid using all CPU time. The target FPS + is only an estimate and is not guaranteed. */ + +public class FPSAnimator extends Animator { + private Timer timer; + private int fps; + private boolean scheduleAtFixedRate; + + /** Creates an FPSAnimator with a given target frames-per-second + value. Equivalent to <code>FPSAnimator(null, fps)</code>. */ + public FPSAnimator(int fps) { + this(null, fps); + } + + /** Creates an FPSAnimator with a given target frames-per-second + value and a flag indicating whether to use fixed-rate + scheduling. Equivalent to <code>FPSAnimator(null, fps, + scheduleAtFixedRate)</code>. */ + public FPSAnimator(int fps, boolean scheduleAtFixedRate) { + this(null, fps, scheduleAtFixedRate); + } + + /** Creates an FPSAnimator with a given target frames-per-second + value and an initial drawable to animate. Equivalent to + <code>FPSAnimator(null, fps, false)</code>. */ + public FPSAnimator(GLAutoDrawable drawable, int fps) { + this(drawable, fps, false); + } + + /** Creates an FPSAnimator with a given target frames-per-second + value, an initial drawable to animate, and a flag indicating + whether to use fixed-rate scheduling. */ + public FPSAnimator(GLAutoDrawable drawable, int fps, boolean scheduleAtFixedRate) { + this.fps = fps; + if (drawable != null) { + add(drawable); + } + this.scheduleAtFixedRate = scheduleAtFixedRate; + } + + /** Starts this FPSAnimator. */ + public synchronized void start() { + if (timer != null) { + throw new GLException("Already started"); + } + timer = new Timer(); + long delay = (long) (1000.0f / (float) fps); + TimerTask task = new TimerTask() { + public void run() { + display(); + } + }; + if (scheduleAtFixedRate) { + timer.scheduleAtFixedRate(task, 0, delay); + } else { + timer.schedule(task, 0, delay); + } + } + + /** Indicates whether this FPSAnimator is currently running. This + should only be used as a heuristic to applications because in + some circumstances the FPSAnimator may be in the process of + shutting down and this method will still return true. */ + public synchronized boolean isAnimating() { + return (timer != null); + } + + /** Stops this FPSAnimator. Due to the implementation of the + FPSAnimator it is not guaranteed that the FPSAnimator will be + completely stopped by the time this method returns. */ + public synchronized void stop() { + if (timer == null) { + throw new GLException("Already stopped"); + } + timer.cancel(); + timer = null; + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/FileUtil.java b/src/jogl/classes/com/jogamp/opengl/util/FileUtil.java new file mode 100755 index 000000000..6ad0da825 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/FileUtil.java @@ -0,0 +1,89 @@ +/* + * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.util; + +import java.io.*; + +/** Utilities for dealing with files. */ + +public class FileUtil { + private FileUtil() {} + + /** + * Returns the lowercase suffix of the given file name (the text + * after the last '.' in the file name). Returns null if the file + * name has no suffix. Only operates on the given file name; + * performs no I/O operations. + * + * @param file name of the file + * @return lowercase suffix of the file name + * @throws NullPointerException if file is null + */ + + public static String getFileSuffix(File file) { + return getFileSuffix(file.getName()); + } + + /** + * Returns the lowercase suffix of the given file name (the text + * after the last '.' in the file name). Returns null if the file + * name has no suffix. Only operates on the given file name; + * performs no I/O operations. + * + * @param filename name of the file + * @return lowercase suffix of the file name + * @throws NullPointerException if filename is null + */ + public static String getFileSuffix(String filename) { + int lastDot = filename.lastIndexOf('.'); + if (lastDot < 0) { + return null; + } + return toLowerCase(filename.substring(lastDot + 1)); + } + + private static String toLowerCase(String arg) { + if (arg == null) { + return null; + } + + return arg.toLowerCase(); + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/FixedPoint.java b/src/jogl/classes/com/jogamp/opengl/util/FixedPoint.java new file mode 100644 index 000000000..6412db5ef --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/FixedPoint.java @@ -0,0 +1,61 @@ +/* + * Copyright (c) 2009 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + */ + +package com.jogamp.opengl.util; + +public class FixedPoint { + public static final int toFixed(int value) { + if (value < -32768) value = -32768; + if (value > 32767) value = 32767; + return value * 65536; + } + + public static final int toFixed(float value) { + if (value < -32768) value = -32768; + if (value > 32767) value = 32767; + return (int)(value * 65536.0f); + } + + public static final float toFloat(int value) { + return (float)value/65536.0f; + } + + public static final int mult(int x1, int x2) { + return (int) ( ((long)x1*(long)x2)/65536 ); + } + + public static final int div(int x1, int x2) { + return (int) ( (((long)x1)<<16)/x2 ); + } +} + diff --git a/src/jogl/classes/com/jogamp/opengl/util/GLArrayDataClient.java b/src/jogl/classes/com/jogamp/opengl/util/GLArrayDataClient.java new file mode 100644 index 000000000..f8951f0fd --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/GLArrayDataClient.java @@ -0,0 +1,353 @@ + +package com.jogamp.opengl.util; + +import java.security.*; + +import javax.media.opengl.*; + +import com.jogamp.opengl.util.glsl.*; + +import com.jogamp.opengl.impl.SystemUtil; + +import java.nio.*; + +public class GLArrayDataClient extends GLArrayDataWrapper implements GLArrayDataEditable { + + /** + * The OpenGL ES emulation on the PC probably has a buggy VBO implementation, + * where we have to 'refresh' the VertexPointer or VertexAttribArray after each + * BindBuffer ! + * + * This should not be necessary on proper native implementations. + */ + public static final boolean hasVBOBug = AccessController.doPrivileged(new PrivilegedAction() { + public Object run() { + return SystemUtil.getenv("JOGL_VBO_BUG"); + } + }) != null; + + /** + * @param index The GL array index + * @param name The optional custom name for the GL array index, maybe null. + * If null, the default name mapping will be used, see 'getPredefinedArrayIndexName(int)'. + * This name might be used as the shader attribute name. + * @param comps The array component number + * @param dataType The array index GL data type + * @param normalized Wheather the data shall be normalized + * + * @see javax.media.opengl.GLContext#getPredefinedArrayIndexName(int) + */ + public static GLArrayDataClient createFixed(GL gl, int index, String name, int comps, int dataType, boolean normalized, + int initialSize) + throws GLException + { + gl.getGLProfile().isValidArrayDataType(index, comps, dataType, false, true); + GLArrayDataClient adc = new GLArrayDataClient(); + GLArrayHandler glArrayHandler = new GLFixedArrayHandler(adc); + adc.init(name, index, comps, dataType, normalized, 0, null, initialSize, false, glArrayHandler, 0, 0); + return adc; + } + + public static GLArrayDataClient createFixed(GL gl, int index, String name, int comps, int dataType, boolean normalized, + int stride, Buffer buffer) + throws GLException + { + gl.getGLProfile().isValidArrayDataType(index, comps, dataType, false, true); + GLArrayDataClient adc = new GLArrayDataClient(); + GLArrayHandler glArrayHandler = new GLFixedArrayHandler(adc); + adc.init(name, index, comps, dataType, normalized, stride, buffer, comps*comps, false, glArrayHandler, 0, 0); + return adc; + } + + public static GLArrayDataClient createGLSL(GL gl, String name, int comps, int dataType, boolean normalized, + int initialSize) + throws GLException + { + if(!gl.hasGLSL()) { + throw new GLException("GLArrayDataClient.GLSL not supported: "+gl); + } + gl.getGLProfile().isValidArrayDataType(-1, comps, dataType, true, true); + + GLArrayDataClient adc = new GLArrayDataClient(); + GLArrayHandler glArrayHandler = new GLSLArrayHandler(adc); + adc.init(name, -1, comps, dataType, normalized, 0, null, initialSize, true, glArrayHandler, 0, 0); + return adc; + } + + public static GLArrayDataClient createGLSL(GL gl, String name, int comps, int dataType, boolean normalized, + int stride, Buffer buffer) + throws GLException + { + if(!gl.hasGLSL()) { + throw new GLException("GLArrayDataClient.GLSL not supported: "+gl); + } + gl.getGLProfile().isValidArrayDataType(-1, comps, dataType, true, true); + + GLArrayDataClient adc = new GLArrayDataClient(); + GLArrayHandler glArrayHandler = new GLSLArrayHandler(adc); + adc.init(name, -1, comps, dataType, normalized, stride, buffer, comps*comps, true, glArrayHandler, 0, 0); + return adc; + } + + // + // Data read access + // + + public final boolean isBufferWritten() { return bufferWritten; } + + public final boolean sealed() { return sealed; } + + public int getBufferUsage() { return -1; } + + // + // Data and GL state modification .. + // + + public final void setBufferWritten(boolean written) { bufferWritten=written; } + + public void destroy(GL gl) { + reset(gl); + buffer=null; + } + + public void reset(GL gl) { + enableBuffer(gl, false); + reset(); + } + + public void seal(GL gl, boolean seal) + { + seal(seal); + if(sealedGL==seal) return; + sealedGL = seal; + if(seal) { + init_vbo(gl); + + enableBuffer(gl, true); + } else { + enableBuffer(gl, false); + } + } + + public void enableBuffer(GL gl, boolean enable) { + if(enableBufferAlways && enable) { + bufferEnabled = false; + } + if( bufferEnabled != enable && components>0 ) { + if(enable) { + checkSeal(true); + if(null!=buffer) { + buffer.rewind(); + } + } + glArrayHandler.enableBuffer(gl, enable); + bufferEnabled = enable; + } + } + + public void setEnableAlways(boolean always) { + enableBufferAlways = always; + } + + // + // Data modification .. + // + + public void reset() { + if(buffer!=null) { + buffer.clear(); + } + this.sealed=false; + this.bufferEnabled=false; + this.bufferWritten=false; + } + + public void seal(boolean seal) + { + if(sealed==seal) return; + sealed = seal; + if(seal) { + bufferWritten=false; + if (null!=buffer) { + buffer.flip(); + } + } else { + if (null!=buffer) { + buffer.position(buffer.limit()); + buffer.limit(buffer.capacity()); + } + } + } + + + public void rewind() { + if(buffer!=null) { + buffer.rewind(); + } + } + + public void padding(int done) { + if ( buffer==null || sealed ) return; + while(done<strideL) { + BufferUtil.putb(buffer, (byte)0); + done++; + } + } + + /** + * Generic buffer relative put method. + * + * This class buffer Class must match the arguments buffer class. + * The arguments remaining elements must be a multiple of this arrays element stride. + */ + public void put(Buffer v) { + if ( buffer==null || sealed ) return; + if(0!=(v.remaining() % strideL)) { + throw new GLException("Buffer length ("+v.remaining()+") is not a multiple of component-stride:\n\t"+this); + } + growBufferIfNecessary(v.remaining()); + BufferUtil.put(buffer, v); + } + + public void putb(byte v) { + if ( buffer==null || sealed ) return; + growBufferIfNecessary(1); + BufferUtil.putb(buffer, v); + } + + public void puts(short v) { + if ( buffer==null || sealed ) return; + growBufferIfNecessary(1); + BufferUtil.puts(buffer, v); + } + + public void puti(int v) { + if ( buffer==null || sealed ) return; + growBufferIfNecessary(1); + BufferUtil.puti(buffer, v); + } + + public void putx(int v) { + puti(v); + } + + public void putf(float v) { + if ( buffer==null || sealed ) return; + growBufferIfNecessary(1); + BufferUtil.putf(buffer, v); + } + + public String toString() { + return "GLArrayDataClient["+name+ + ", index "+index+ + ", location "+location+ + ", isVertexAttribute "+isVertexAttribute+ + ", dataType "+dataType+ + ", bufferClazz "+clazz+ + ", elements "+getElementNumber()+ + ", components "+components+ + ", stride "+stride+"u "+strideB+"b "+strideL+"c"+ + ", initialSize "+initialSize+ + ", sealed "+sealed+ + ", bufferEnabled "+bufferEnabled+ + ", bufferWritten "+bufferWritten+ + ", buffer "+buffer+ + "]"; + } + + // non public matters + + protected final boolean growBufferIfNecessary(int spare) { + if(buffer==null || buffer.remaining()<spare) { + growBuffer(initialSize); + return true; + } + return false; + } + + protected final void growBuffer(int additional) { + if(sealed || 0==additional || 0==components) return; + + // add the stride delta + additional += (additional/components)*(strideL-components); + + if(components>0) { + int osize = (buffer!=null)?buffer.capacity():0; + if(clazz==ByteBuffer.class) { + ByteBuffer newBBuffer = BufferUtil.newByteBuffer( (osize+additional) * components ); + if(buffer!=null) { + buffer.flip(); + newBBuffer.put((ByteBuffer)buffer); + } + buffer = newBBuffer; + } else if(clazz==ShortBuffer.class) { + ShortBuffer newSBuffer = BufferUtil.newShortBuffer( (osize+additional) * components ); + if(buffer!=null) { + buffer.flip(); + newSBuffer.put((ShortBuffer)buffer); + } + buffer = newSBuffer; + } else if(clazz==IntBuffer.class) { + IntBuffer newIBuffer = BufferUtil.newIntBuffer( (osize+additional) * components ); + if(buffer!=null) { + buffer.flip(); + newIBuffer.put((IntBuffer)buffer); + } + buffer = newIBuffer; + } else if(clazz==FloatBuffer.class) { + FloatBuffer newFBuffer = BufferUtil.newFloatBuffer( (osize+additional) * components ); + if(buffer!=null) { + buffer.flip(); + newFBuffer.put((FloatBuffer)buffer); + } + buffer = newFBuffer; + } else { + throw new GLException("Given Buffer Class not supported: "+clazz+":\n\t"+this); + } + } + } + + protected final void checkSeal(boolean test) throws GLException { + if(sealed!=test) { + if(test) { + throw new GLException("Not Sealed yet, seal first:\n\t"+this); + } else { + throw new GLException("Already Sealed, can't modify VBO:\n\t"+this); + } + } + } + + protected void init(String name, int index, int comps, int dataType, boolean normalized, int stride, Buffer data, + int initialSize, boolean isVertexAttribute, GLArrayHandler handler, + int vboName, long bufferOffset) + throws GLException + { + super.init(name, index, comps, dataType, normalized, stride, data, isVertexAttribute, + vboName, bufferOffset); + + this.initialSize = initialSize; + this.glArrayHandler = handler; + this.sealed=false; + this.sealedGL=false; + this.bufferEnabled=false; + this.enableBufferAlways=false; + this.bufferWritten=false; + if(null==buffer) { + growBuffer(initialSize); + } + } + + protected void init_vbo(GL gl) {} + + protected GLArrayDataClient() { } + + protected boolean sealed, sealedGL; + protected boolean bufferEnabled; + protected boolean bufferWritten; + protected boolean enableBufferAlways; + + protected int initialSize; + + protected GLArrayHandler glArrayHandler; +} + diff --git a/src/jogl/classes/com/jogamp/opengl/util/GLArrayDataEditable.java b/src/jogl/classes/com/jogamp/opengl/util/GLArrayDataEditable.java new file mode 100644 index 000000000..0f8ed27be --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/GLArrayDataEditable.java @@ -0,0 +1,110 @@ + +package com.jogamp.opengl.util; + +import javax.media.opengl.*; + +import java.nio.*; + +/** + * + * The total number of bytes hold by the referenced buffer is: + * getComponentSize()* getComponentNumber() * getElementNumber() + * + */ +public interface GLArrayDataEditable extends GLArrayData { + + public boolean sealed(); + + /** + * The VBO buffer usage, if it's an VBO, otherwise -1 + */ + public int getBufferUsage(); + + /** + * Is the buffer written to the GPU ? + */ + public boolean isBufferWritten(); + + /** + * Marks the buffer written to the GPU + */ + public void setBufferWritten(boolean written); + + // + // Data and GL state modification .. + // + + public void destroy(GL gl); + + public void reset(GL gl); + + /** + * If seal is true, it + * disable write operations to the buffer. + * Calls flip, ie limit:=position and position:=0. + * Also enables the buffer for OpenGL, and passes the data. + * + * If seal is false, it + * enable write operations continuing + * at the buffer position, where you left off at seal(true), + * ie position:=limit and limit:=capacity. + * Also disables the buffer for OpenGL. + * + * @see #seal(boolean) + */ + public void seal(GL gl, boolean seal); + + /** + * Enables/disables the buffer, which implies + * the client state, binding the VBO + * and transfering the data if not done yet. + * + * The above will only be executed, + * if the buffer is disabled, + * or 'setEnableAlways' was called with 'true'. + * + * @see #setEnableAlways(boolean) + */ + public void enableBuffer(GL gl, boolean enable); + + /** + * Affects the behavior of 'enableBuffer'. + * + * The default is 'false' + * + * This is usefull when you mix up + * GLArrayData usage with conventional GL array calls. + * + * @see #enableBuffer(GL, boolean) + */ + public void setEnableAlways(boolean always); + + // + // Data modification .. + // + + public void reset(); + + /** + * If seal is true, it + * disable write operations to the buffer. + * Calls flip, ie limit:=position and position:=0. + * + * If seal is false, it + * enable write operations continuing + * at the buffer position, where you left off at seal(true), + * ie position:=limit and limit:=capacity. + * + */ + public void seal(boolean seal); + + public void rewind(); + public void padding(int done); + public void put(Buffer v); + public void putb(byte v); + public void puts(short v); + public void puti(int v); + public void putx(int v); + public void putf(float v); +} + diff --git a/src/jogl/classes/com/jogamp/opengl/util/GLArrayDataServer.java b/src/jogl/classes/com/jogamp/opengl/util/GLArrayDataServer.java new file mode 100644 index 000000000..c061e212a --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/GLArrayDataServer.java @@ -0,0 +1,209 @@ + +package com.jogamp.opengl.util; + +import javax.media.opengl.*; +import java.nio.*; + +import com.jogamp.opengl.util.glsl.*; + +public class GLArrayDataServer extends GLArrayDataClient implements GLArrayDataEditable { + + // + // lifetime matters + // + + /** + * Create a VBOBuffer object, using a predefined fixed function array index + * and starting with a given Buffer object incl it's stride + * + * On profiles GL2 and ES1 the fixed function pipeline behavior is as expected. + * On profile ES2 the fixed function emulation will transform these calls to + * EnableVertexAttribArray and VertexAttribPointer calls, + * and a predefined vertex attribute variable name will be choosen. + * + * @param index The GL array index + * @param name The optional custom name for the GL array index, maybe null. + * If null, the default name mapping will be used, see 'getPredefinedArrayIndexName(int)'. + * This name might be used as the shader attribute name. + * @param comps The array component number + * @param dataType The array index GL data type + * @param normalized Wheather the data shall be normalized + * + * @see javax.media.opengl.GLContext#getPredefinedArrayIndexName(int) + */ + public static GLArrayDataServer createFixed(GL gl, int index, String name, int comps, int dataType, boolean normalized, + int stride, Buffer buffer, int vboBufferUsage) + throws GLException + { + gl.getGLProfile().isValidArrayDataType(index, comps, dataType, false, true); + + GLArrayDataServer ads = new GLArrayDataServer(); + GLArrayHandler glArrayHandler = new GLFixedArrayHandler(ads); + ads.init(gl, name, index, comps, dataType, normalized, stride, buffer, buffer.limit(), false, glArrayHandler, + 0, 0, vboBufferUsage); + return ads; + } + + /** + * Create a VBOBuffer object, using a predefined fixed function array index + * and starting with a new created Buffer object with initialSize size + * + * On profiles GL2 and ES1 the fixed function pipeline behavior is as expected. + * On profile ES2 the fixed function emulation will transform these calls to + * EnableVertexAttribArray and VertexAttribPointer calls, + * and a predefined vertex attribute variable name will be choosen. + * + * @see javax.media.opengl.GLContext#getPredefinedArrayIndexName(int) + */ + public static GLArrayDataServer createFixed(GL gl, int index, String name, int comps, int dataType, boolean normalized, + int initialSize, int vboBufferUsage) + throws GLException + { + gl.getGLProfile().isValidArrayDataType(index, comps, dataType, false, true); + + GLArrayDataServer ads = new GLArrayDataServer(); + GLArrayHandler glArrayHandler = new GLFixedArrayHandler(ads); + ads.init(gl, name, index, comps, dataType, normalized, 0, null, initialSize, false, glArrayHandler, + 0, 0, vboBufferUsage); + return ads; + } + + /** + * Create a VBOBuffer object, using a custom GLSL array attribute name + * and starting with a new created Buffer object with initialSize size + * + * @see javax.media.opengl.GLContext#getPredefinedArrayIndexName(int) + */ + public static GLArrayDataServer createGLSL(GL gl, String name, int comps, int dataType, boolean normalized, + int initialSize, int vboBufferUsage) + throws GLException + { + if(!gl.hasGLSL()) { + throw new GLException("GLArrayDataServer.GLSL not supported: "+gl); + } + gl.getGLProfile().isValidArrayDataType(-1, comps, dataType, true, true); + + GLArrayDataServer ads = new GLArrayDataServer(); + GLArrayHandler glArrayHandler = new GLSLArrayHandler(ads); + ads.init(gl, name, -1, comps, dataType, normalized, 0, null, initialSize, true, glArrayHandler, + 0, 0, vboBufferUsage); + return ads; + } + + /** + * Create a VBOBuffer object, using a custom GLSL array attribute name + * and starting with a given Buffer object incl it's stride + * + * @see javax.media.opengl.GLContext#getPredefinedArrayIndexName(int) + */ + public static GLArrayDataServer createGLSL(GL gl, String name, int comps, int dataType, boolean normalized, + int stride, Buffer buffer, int vboBufferUsage) + throws GLException + { + if(!gl.hasGLSL()) { + throw new GLException("GLArrayDataServer.GLSL not supported: "+gl); + } + gl.getGLProfile().isValidArrayDataType(-1, comps, dataType, true, true); + + GLArrayDataServer ads = new GLArrayDataServer(); + GLArrayHandler glArrayHandler = new GLSLArrayHandler(ads); + ads.init(gl, name, -1, comps, dataType, normalized, stride, buffer, buffer.limit(), true, glArrayHandler, + 0, 0, vboBufferUsage); + return ads; + } + + // + // Data matters GLArrayData + // + + public int getBufferUsage() { return vboBufferUsage; } + + // + // Data and GL state modification .. + // + + public void destroy(GL gl) { + super.destroy(gl); + if(vboName!=0) { + int[] tmp = new int[1]; + tmp[0] = vboName; + gl.glDeleteBuffers(1, tmp, 0); + vboName = 0; + } + } + + // + // data matters + // + + /** + * Convenient way do disable the VBO behavior and + * switch to client side data one + * Only possible if buffer is defined. + */ + public void setVBOUsage(boolean vboUsage) { + checkSeal(false); + super.setVBOUsage(vboUsage); + } + + public String toString() { + return "GLArrayDataServer["+name+ + ", index "+index+ + ", location "+location+ + ", isVertexAttribute "+isVertexAttribute+ + ", dataType "+dataType+ + ", bufferClazz "+clazz+ + ", elements "+getElementNumber()+ + ", components "+components+ + ", stride "+stride+"u "+strideB+"b "+strideL+"c"+ + ", initialSize "+initialSize+ + ", vboBufferUsage "+vboBufferUsage+ + ", vboUsage "+vboUsage+ + ", vboName "+vboName+ + ", sealed "+sealed+ + ", bufferEnabled "+bufferEnabled+ + ", bufferWritten "+bufferWritten+ + ", buffer "+buffer+ + ", offset "+bufferOffset+ + "]"; + } + + // + // non public matters .. + // + + protected void init(GL gl, String name, int index, int comps, int dataType, boolean normalized, + int stride, Buffer data, int initialSize, boolean isVertexAttribute, + GLArrayHandler glArrayHandler, + int vboName, long bufferOffset, int vboBufferUsage) + throws GLException + { + super.init(name, index, comps, dataType, normalized, stride, data, initialSize, isVertexAttribute, glArrayHandler, + vboName, bufferOffset); + + vboUsage=true; + + if( ! (gl.isGL2ES2() && vboBufferUsage==GL2ES2.GL_STREAM_DRAW) ) { + switch(vboBufferUsage) { + case -1: // nop + case GL.GL_STATIC_DRAW: + case GL.GL_DYNAMIC_DRAW: + break; + default: + throw new GLException("invalid vboBufferUsage: "+vboBufferUsage+":\n\t"+this); + } + } + this.vboBufferUsage=vboBufferUsage; + } + + protected void init_vbo(GL gl) { + if(vboUsage && vboName==0) { + int[] tmp = new int[1]; + gl.glGenBuffers(1, tmp, 0); + vboName = tmp[0]; + } + } + + protected int vboBufferUsage; +} + diff --git a/src/jogl/classes/com/jogamp/opengl/util/GLArrayDataWrapper.java b/src/jogl/classes/com/jogamp/opengl/util/GLArrayDataWrapper.java new file mode 100644 index 000000000..aa3059800 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/GLArrayDataWrapper.java @@ -0,0 +1,215 @@ + +package com.jogamp.opengl.util; + +import javax.media.opengl.*; + +import com.jogamp.opengl.util.glsl.fixedfunc.impl.*; + +import java.nio.*; + +public class GLArrayDataWrapper implements GLArrayData { + + public static GLArrayDataWrapper createFixed(GL gl, int index, int comps, int dataType, boolean normalized, + int stride, Buffer buffer, + int vboName, long bufferOffset) + throws GLException + { + gl.getGLProfile().isValidArrayDataType(index, comps, dataType, false, true); + GLArrayDataWrapper adc = new GLArrayDataWrapper(); + adc.init(null, index, comps, dataType, normalized, stride, buffer, false, + vboName, bufferOffset); + return adc; + } + + public static GLArrayDataWrapper createGLSL(GL gl, String name, int comps, int dataType, boolean normalized, + int stride, Buffer buffer, + int vboName, long bufferOffset) + throws GLException + { + if(!gl.hasGLSL()) { + throw new GLException("GLArrayDataWrapper.GLSL not supported: "+gl); + } + gl.getGLProfile().isValidArrayDataType(-1, comps, dataType, true, true); + + GLArrayDataWrapper adc = new GLArrayDataWrapper(); + adc.init(name, -1, comps, dataType, normalized, stride, buffer, true, + vboName, bufferOffset); + return adc; + } + + // + // Data read access + // + + public final boolean isVertexAttribute() { return isVertexAttribute; } + + public final int getIndex() { return index; } + + public final int getLocation() { return location; } + + public final void setLocation(int v) { location = v; } + + public final String getName() { return name; } + + public final long getOffset() { return vboUsage?bufferOffset:-1; } + + public final int getVBOName() { return vboUsage?vboName:-1; } + + public final boolean isVBO() { return vboUsage; } + + public final Buffer getBuffer() { return buffer; } + + public final int getComponentNumber() { return components; } + + public final int getComponentType() { return dataType; } + + public final int getComponentSize() { + if(clazz==ByteBuffer.class) { + return BufferUtil.SIZEOF_BYTE; + } + if(clazz==ShortBuffer.class) { + return BufferUtil.SIZEOF_SHORT; + } + if(clazz==IntBuffer.class) { + return BufferUtil.SIZEOF_INT; + } + if(clazz==FloatBuffer.class) { + return BufferUtil.SIZEOF_FLOAT; + } + throw new GLException("Given Buffer Class not supported: "+clazz+":\n\t"+this); + } + + public final int getElementNumber() { + if(null==buffer) return 0; + return ( buffer.position()==0 ) ? ( buffer.limit() / components ) : ( buffer.position() / components ) ; + } + + public final boolean getNormalized() { return normalized; } + + public final int getStride() { return stride; } + + public final Class getBufferClass() { return clazz; } + + public void destroy(GL gl) { + this.buffer = null; + this.components = 0; + this.stride=0; + this.strideB=0; + this.strideL=0; + this.vboName=0; + this.vboUsage=false; + this.bufferOffset=0; + } + + public String toString() { + return "GLArrayDataWrapper["+name+ + ", index "+index+ + ", location "+location+ + ", isVertexAttribute "+isVertexAttribute+ + ", dataType "+dataType+ + ", bufferClazz "+clazz+ + ", elements "+getElementNumber()+ + ", components "+components+ + ", stride "+stride+"u "+strideB+"b "+strideL+"c"+ + ", buffer "+buffer+ + ", offset "+bufferOffset+ + ", vboUsage "+vboUsage+ + ", vboName "+vboName+ + "]"; + } + + public static final Class getBufferClass(int dataType) { + switch(dataType) { + case GL.GL_BYTE: + case GL.GL_UNSIGNED_BYTE: + return ByteBuffer.class; + case GL.GL_SHORT: + case GL.GL_UNSIGNED_SHORT: + return ShortBuffer.class; + case GL2ES1.GL_FIXED: + return IntBuffer.class; + case GL.GL_FLOAT: + return FloatBuffer.class; + default: + throw new GLException("Given OpenGL data type not supported: "+dataType); + } + } + + public void setName(String newName) { + location = -1; + name = newName; + } + + public void setVBOUsage(boolean vboUsage) { + this.vboUsage=vboUsage; + } + + public void setVBOName(int vboName) { + this.vboName=vboName; + setVBOUsage(vboName>0); + } + + protected void init(String name, int index, int comps, int dataType, boolean normalized, int stride, Buffer data, + boolean isVertexAttribute, + int vboName, long bufferOffset) + throws GLException + { + this.isVertexAttribute = isVertexAttribute; + this.index = index; + this.location = -1; + // We can't have any dependence on the FixedFuncUtil class here for build bootstrapping reasons + this.name = (null==name)?FixedFuncPipeline.getPredefinedArrayIndexName(index):name; + if(null==this.name) { + throw new GLException("Not a valid GL array index: "+index); + } + this.dataType = dataType; + this.clazz = getBufferClass(dataType); + switch(dataType) { + case GL.GL_BYTE: + case GL.GL_UNSIGNED_BYTE: + case GL.GL_SHORT: + case GL.GL_UNSIGNED_SHORT: + case GL2ES1.GL_FIXED: + this.normalized = normalized; + break; + default: + this.normalized = false; + } + + int bpc = getComponentSize(); + if(0<stride && stride<comps*bpc) { + throw new GLException("stride ("+stride+") lower than component bytes, "+comps+" * "+bpc); + } + if(0<stride && stride%bpc!=0) { + throw new GLException("stride ("+stride+") not a multiple of bpc "+bpc); + } + this.buffer = data; + this.components = comps; + this.stride=stride; + this.strideB=(0==stride)?comps*bpc:stride; + this.strideL=(0==stride)?comps:strideB/bpc; + this.vboName=vboName; + this.vboUsage=vboName>0; + this.bufferOffset=bufferOffset; + } + + protected GLArrayDataWrapper() { } + + protected int index; + protected int location; + protected String name; + protected int components; + protected int dataType; + protected boolean normalized; + protected int stride; // user given stride + protected int strideB; // stride in bytes + protected int strideL; // stride in logical components + protected Class clazz; + protected Buffer buffer; + protected boolean isVertexAttribute; + + protected long bufferOffset; + protected int vboName; + protected boolean vboUsage; +} + diff --git a/src/jogl/classes/com/jogamp/opengl/util/GLArrayHandler.java b/src/jogl/classes/com/jogamp/opengl/util/GLArrayHandler.java new file mode 100644 index 000000000..bfabb5b01 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/GLArrayHandler.java @@ -0,0 +1,11 @@ + +package com.jogamp.opengl.util; + +import javax.media.opengl.*; + +public interface GLArrayHandler { + + public void enableBuffer(GL gl, boolean enable); + +} + diff --git a/src/jogl/classes/com/jogamp/opengl/util/GLFixedArrayHandler.java b/src/jogl/classes/com/jogamp/opengl/util/GLFixedArrayHandler.java new file mode 100644 index 000000000..f0f5ea896 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/GLFixedArrayHandler.java @@ -0,0 +1,65 @@ + +package com.jogamp.opengl.util; + +import javax.media.opengl.*; +import javax.media.opengl.fixedfunc.*; +import com.jogamp.opengl.util.*; +import java.nio.*; + +public class GLFixedArrayHandler implements GLArrayHandler { + private GLArrayDataEditable ad; + + public GLFixedArrayHandler(GLArrayDataEditable ad) { + this.ad = ad; + } + + protected final void passArrayPointer(GLPointerFunc gl) { + switch(ad.getIndex()) { + case GLPointerFunc.GL_VERTEX_ARRAY: + gl.glVertexPointer(ad); + break; + case GLPointerFunc.GL_NORMAL_ARRAY: + gl.glNormalPointer(ad); + break; + case GLPointerFunc.GL_COLOR_ARRAY: + gl.glColorPointer(ad); + break; + case GLPointerFunc.GL_TEXTURE_COORD_ARRAY: + gl.glTexCoordPointer(ad); + break; + default: + throw new GLException("invalid glArrayIndex: "+ad.getIndex()+":\n\t"+ad); + } + } + + public void enableBuffer(GL gl, boolean enable) { + GLPointerFunc glp = gl.getGL2ES1(); + if(enable) { + glp.glEnableClientState(ad.getIndex()); + + Buffer buffer = ad.getBuffer(); + + if(ad.isVBO()) { + // always bind and refresh the VBO mgr, + // in case more than one gl*Pointer objects are in use + gl.glBindBuffer(GL.GL_ARRAY_BUFFER, ad.getVBOName()); + if(!ad.isBufferWritten()) { + if(null!=buffer) { + gl.glBufferData(GL.GL_ARRAY_BUFFER, buffer.limit() * ad.getComponentSize(), buffer, ad.getBufferUsage()); + } + ad.setBufferWritten(true); + } + passArrayPointer(glp); + } else if(null!=buffer) { + passArrayPointer(glp); + ad.setBufferWritten(true); + } + } else { + if(ad.isVBO()) { + gl.glBindBuffer(GL.GL_ARRAY_BUFFER, 0); + } + glp.glDisableClientState(ad.getIndex()); + } + } +} + diff --git a/src/jogl/classes/com/jogamp/opengl/util/Gamma.java b/src/jogl/classes/com/jogamp/opengl/util/Gamma.java new file mode 100755 index 000000000..672325cf3 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/Gamma.java @@ -0,0 +1,107 @@ +/* + * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.util; + +import javax.media.opengl.*; +import com.jogamp.opengl.impl.*; + +/** Provides control over the primary display's gamma, brightness and + contrast controls via the hardware gamma ramp tables. Not + supported on all platforms or graphics hardware. <P> + + Thanks to the LWJGL project for illustrating how to access gamma + control on the various platforms. +*/ + +public class Gamma { + private Gamma() {} + + /** + * Sets the gamma, brightness, and contrast of the current main + * display. This functionality is not available on all platforms and + * graphics hardware. Returns true if the settings were successfully + * changed, false if not. This method may return false for some + * values of the incoming arguments even on hardware which does + * support the underlying functionality. <P> + * + * If this method returns true, the display settings will + * automatically be reset to their original values upon JVM exit + * (assuming the JVM does not crash); if the user wishes to change + * the display settings back to normal ahead of time, use {@link + * #resetDisplayGamma resetDisplayGamma}(). It is recommended to + * call {@link #resetDisplayGamma resetDisplayGamma} before calling + * e.g. <code>System.exit()</code> from the application rather than + * rely on the shutdown hook functionality due to inevitable race + * conditions and unspecified behavior during JVM teardown. <P> + * + * This method may be called multiple times during the application's + * execution, but calling {@link #resetDisplayGamma + * resetDisplayGamma} will only reset the settings to the values + * before the first call to this method. <P> + * + * @param gamma The gamma value, typically > 1.0 (default values + * vary, but typically roughly 1.0) + * @param brightness The brightness value between -1.0 and 1.0, + * inclusive (default values vary, but typically 0) + * @param contrast The contrast, greater than 0.0 (default values + * vary, but typically 1) + * @return true if gamma settings were successfully changed, false + * if not + * @throws IllegalArgumentException if any of the parameters were + * out-of-bounds + */ + public static boolean setDisplayGamma(GL gl, float gamma, float brightness, float contrast) throws IllegalArgumentException { + return GLDrawableFactoryImpl.getFactoryImpl(gl.getContext().getGLDrawable().getGLProfile()).setDisplayGamma(gamma, brightness, contrast); + } + + /** + * Resets the gamma, brightness and contrast values for the primary + * display to their original values before {@link #setDisplayGamma + * setDisplayGamma} was called the first time. {@link + * #setDisplayGamma setDisplayGamma} must be called before calling + * this method or an unspecified exception will be thrown. While it + * is not explicitly required that this method be called before + * exiting, calling it is recommended because of the inevitable + * unspecified behavior during JVM teardown. + */ + public static void resetDisplayGamma(GL gl) { + GLDrawableFactoryImpl.getFactoryImpl(gl.getContext().getGLDrawable().getGLProfile()).resetDisplayGamma(); + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/ImmModeSink.java b/src/jogl/classes/com/jogamp/opengl/util/ImmModeSink.java new file mode 100644 index 000000000..98249184d --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/ImmModeSink.java @@ -0,0 +1,974 @@ + +package com.jogamp.opengl.util; + +import javax.media.opengl.*; +import javax.media.opengl.fixedfunc.*; +import com.sun.nativewindow.impl.NWReflection; +import java.nio.*; +import java.util.Iterator; +import java.util.ArrayList; + +public class ImmModeSink { + + public static final boolean DEBUG_BEGIN_END = false; + public static final boolean DEBUG_DRAW = false; + + // public static final int GL_QUADS = 0x0007; // Needs data manipulation + public static final int GL_QUAD_STRIP = 0x0008; + public static final int GL_POLYGON = 0x0009; + + /** + * Uses a GL2ES1, or ES2 fixed function emulation immediate mode sink + */ + public static ImmModeSink createFixed(GL gl, int glBufferUsage, int initialSize, + int vComps, int vDataType, + int cComps, int cDataType, + int nComps, int nDataType, + int tComps, int tDataType) { + return new ImmModeSink(gl, glBufferUsage, initialSize, + vComps, vDataType, cComps, cDataType, nComps, nDataType, tComps, tDataType, false); + } + + /** + * Uses a GL2ES2 GLSL shader immediate mode sink. + * To issue the draw() command, + * a ShaderState must be current, using ShaderState.glUseProgram(). + * + * @see #draw(GL, boolean) + * @see javax.media.opengl.glsl.ShaderState#glUseProgram(GL2ES2, boolean) + * @see javax.media.opengl.glsl.ShaderState#getCurrent() + */ + public static ImmModeSink createGLSL(GL gl, int glBufferUsage, int initialSize, + int vComps, int vDataType, + int cComps, int cDataType, + int nComps, int nDataType, + int tComps, int tDataType) { + return new ImmModeSink(gl, glBufferUsage, initialSize, + vComps, vDataType, cComps, cDataType, nComps, nDataType, tComps, tDataType, true); + } + + public static boolean usesVBO() { return vboUsage; } + + public static void setVBOUsage(boolean v) { vboUsage = v; } + + public void destroy(GL gl) { + destroyList(gl); + + vboSet.destroy(gl); + } + + public void reset() { + reset(null); + } + + public void reset(GL gl) { + destroyList(gl); + vboSet.reset(gl); + } + + public String toString() { + StringBuffer sb = new StringBuffer("ImmModeSink["); + sb.append(",\n\tVBO list: "+vboSetList.size()+" ["); + for(Iterator i=vboSetList.iterator(); i.hasNext() ; ) { + sb.append("\n\t"); + sb.append( (VBOSet)i.next() ); + } + if(vboSetList.size()>0) { + sb.append("\n\t],\nVBO current: NOP]"); + } else { + sb.append("\n\t],\nVBO current: \n"); + sb.append(vboSet); + sb.append("\n]"); + } + return sb.toString(); + } + + public void draw(GL gl, boolean disableBufferAfterDraw) { + if(DEBUG_DRAW) { + Exception e = new Exception("ImmModeSink.draw(disableBufferAfterDraw: "+disableBufferAfterDraw+"):\n\t"+this); + e.printStackTrace(); + } + int n=0; + for(Iterator i=vboSetList.iterator(); i.hasNext() ; n++) { + ((VBOSet)i.next()).draw(gl, null, disableBufferAfterDraw, n); + } + } + + public void draw(GL gl, Buffer indices, boolean disableBufferAfterDraw) { + if(DEBUG_DRAW) { + Exception e = new Exception("ImmModeSink.draw(disableBufferAfterDraw: "+disableBufferAfterDraw+"):\n\t"+this); + e.printStackTrace(); + } + int n=0; + for(Iterator i=vboSetList.iterator(); i.hasNext() ; n++) { + ((VBOSet)i.next()).draw(gl, indices, disableBufferAfterDraw, n); + } + } + + public void glBegin(int mode) { + if(DEBUG_BEGIN_END) { + Exception e = new Exception("ImmModeSink.glBegin("+vboSet.mode+"):\n\t"+this); + e.printStackTrace(); + } + vboSet.modeOrig = mode; + switch(mode) { + // Needs data manipulation .. + //case GL_QUADS: + // mode=GL.GL_LINES; + // break; + case GL_QUAD_STRIP: + mode=GL.GL_TRIANGLE_STRIP; + break; + case GL_POLYGON: + mode=GL.GL_LINES; + break; + } + vboSet.mode = mode; + vboSet.checkSeal(false); + } + + public final void glEnd(GL gl) { + glEnd(gl, null, true); + } + + public void glEnd(GL gl, boolean immediateDraw) { + glEnd(gl, null, immediateDraw); + } + + public final void glEnd(GL gl, Buffer indices) { + glEnd(gl, indices, true); + } + + private void glEnd(GL gl, Buffer indices, boolean immediateDraw) { + if(DEBUG_BEGIN_END) { + Exception e = new Exception("ImmModeSink START glEnd(immediate: "+immediateDraw+"):\n\t"+this); + e.printStackTrace(); + } + if(immediateDraw) { + vboSet.seal(gl, true); + vboSet.draw(gl, indices, true, -1); + reset(gl); + } else { + vboSet.seal(gl, true); + vboSet.enableBuffer(gl, false); + vboSetList.add(vboSet); + vboSet = vboSet.regenerate(); + } + } + + public void glVertexv(Buffer v) { + vboSet.glVertexv(v); + } + public void glNormalv(Buffer v) { + vboSet.glNormalv(v); + } + public void glColorv(Buffer v) { + vboSet.glColorv(v); + } + public void glTexCoordv(Buffer v) { + vboSet.glTexCoordv(v); + } + + public final void glVertex2f(float x, float y) { + vboSet.glVertex2f(x,y); + } + + public final void glVertex3f(float x, float y, float z) { + vboSet.glVertex3f(x,y,z); + } + + public final void glNormal3f(float x, float y, float z) { + vboSet.glNormal3f(x,y,z); + } + + public final void glColor3f(float x, float y, float z) { + vboSet.glColor3f(x,y,z); + } + + public final void glColor4f(float x, float y, float z, float a) { + vboSet.glColor4f(x,y,z, a); + } + + public final void glTexCoord2f(float x, float y) { + vboSet.glTexCoord2f(x,y); + } + + public final void glTexCoord3f(float x, float y, float z) { + vboSet.glTexCoord3f(x,y,z); + } + + public final void glVertex2s(short x, short y) { + vboSet.glVertex2s(x,y); + } + + public final void glVertex3s(short x, short y, short z) { + vboSet.glVertex3s(x,y,z); + } + + public final void glNormal3s(short x, short y, short z) { + vboSet.glNormal3s(x,y,z); + } + + public final void glColor3s(short x, short y, short z) { + vboSet.glColor3s(x,y,z); + } + + public final void glColor4s(short x, short y, short z, short a) { + vboSet.glColor4s(x,y,z,a); + } + + public final void glTexCoord2s(short x, short y) { + vboSet.glTexCoord2s(x,y); + } + + public final void glTexCoord3s(short x, short y, short z) { + vboSet.glTexCoord3s(x,y,z); + } + + public final void glVertex2b(byte x, byte y) { + vboSet.glVertex2b(x,y); + } + + public final void glVertex3b(byte x, byte y, byte z) { + vboSet.glVertex3b(x,y,z); + } + + public final void glNormal3b(byte x, byte y, byte z) { + vboSet.glNormal3b(x,y,z); + } + + public final void glColor3b(byte x, byte y, byte z) { + vboSet.glColor3b(x,y,z); + } + + public final void glColor4b(byte x, byte y, byte z, byte a) { + vboSet.glColor4b(x,y,z,a); + } + + public final void glTexCoord2b(byte x, byte y) { + vboSet.glTexCoord2b(x,y); + } + + public final void glTexCoord3b(byte x, byte y, byte z) { + vboSet.glTexCoord3b(x,y,z); + } + + protected ImmModeSink(GL gl, int glBufferUsage, int initialSize, + int vComps, int vDataType, + int cComps, int cDataType, + int nComps, int nDataType, + int tComps, int tDataType, boolean useGLSL) { + if(useGLSL && !gl.hasGLSL()) { + throw new GLException("ImmModeSink GLSL usage not supported: "+gl); + } + vboSet = new VBOSet(gl, glBufferUsage, initialSize, + vComps, vDataType, cComps, cDataType, nComps, nDataType, tComps, tDataType, useGLSL); + this.vboSetList = new ArrayList(); + } + + private void destroyList(GL gl) { + for(Iterator i=vboSetList.iterator(); i.hasNext() ; ) { + ((VBOSet)i.next()).destroy(gl); + } + vboSetList.clear(); + } + + private VBOSet vboSet; + private ArrayList vboSetList; + private static boolean vboUsage = true; + + protected static class VBOSet { + protected VBOSet (GL gl, int glBufferUsage, int initialSize, + int vComps, int vDataType, + int cComps, int cDataType, + int nComps, int nDataType, + int tComps, int tDataType, boolean useGLSL) { + this.gl=gl; + this.glBufferUsage=glBufferUsage; + this.initialSize=initialSize; + this.vDataType=vDataType; + this.vComps=vComps; + this.cDataType=cDataType; + this.cComps=cComps; + this.nDataType=nDataType; + this.nComps=nComps; + this.tDataType=tDataType; + this.tComps=tComps; + this.useGLSL=useGLSL; + + allocateBuffer(initialSize); + rewind(); + + this.sealed=false; + this.sealedGL=false; + this.mode = -1; + this.modeOrig = -1; + this.bufferEnabled=false; + this.bufferWritten=false; + } + + protected final VBOSet regenerate() { + return new VBOSet(gl, glBufferUsage, initialSize, + vComps, vDataType, cComps, cDataType, nComps, nDataType, tComps, tDataType, useGLSL); + } + + protected void checkSeal(boolean test) throws GLException { + if(mode<0) { + throw new GLException("No mode set yet, call glBegin(mode) first:\n\t"+this); + } + if(sealed!=test) { + if(test) { + throw new GLException("Not Sealed yet, call glEnd() first:\n\t"+this); + } else { + throw new GLException("Already Sealed, can't modify VBO after glEnd():\n\t"+this); + } + } + } + + protected void draw(GL gl, Buffer indices, boolean disableBufferAfterDraw, int i) + { + if(DEBUG_DRAW) { + Exception e = new Exception("ImmModeSink.draw["+i+"](disableBufferAfterDraw: "+disableBufferAfterDraw+"):\n\t"+this); + e.printStackTrace(); + } + enableBuffer(gl, true); + + if (buffer!=null) { + GL2ES1 glf = gl.getGL2ES1(); + + if(null==indices) { + glf.glDrawArrays(mode, 0, count); + } else { + Class clazz = indices.getClass(); + int type=-1; + if(NWReflection.instanceOf(clazz, ByteBuffer.class.getName())) { + type = GL.GL_UNSIGNED_BYTE; + } else if(NWReflection.instanceOf(clazz, ShortBuffer.class.getName())) { + type = GL.GL_UNSIGNED_SHORT; + } + if(0>type) { + throw new GLException("Given Buffer Class not supported: "+clazz+", should be ubyte or ushort:\n\t"+this); + } + glf.glDrawElements(mode, indices.remaining(), type, indices); + // GL2: gl.glDrawRangeElements(mode, 0, indices.remaining()-1, indices.remaining(), type, indices); + } + } + + if(disableBufferAfterDraw) { + enableBuffer(gl, false); + } + } + + public void glVertexv(Buffer v) { + checkSeal(false); + BufferUtil.put(vertexArray, v); + } + public void glNormalv(Buffer v) { + checkSeal(false); + BufferUtil.put(normalArray, v); + } + public void glColorv(Buffer v) { + checkSeal(false); + BufferUtil.put(colorArray, v); + } + public void glTexCoordv(Buffer v) { + checkSeal(false); + BufferUtil.put(textCoordArray, v); + } + + public void glVertex2b(byte x, byte y) { + checkSeal(false); + growBufferIfNecessary(VERTEX, 2); + if(vComps>0) + BufferUtil.putb(vertexArray, x); + if(vComps>1) + BufferUtil.putb(vertexArray, y); + padding(VERTEX, vComps-2); + } + public void glVertex3b(byte x, byte y, byte z) { + checkSeal(false); + growBufferIfNecessary(VERTEX, 3); + if(vComps>0) + BufferUtil.putb(vertexArray, x); + if(vComps>1) + BufferUtil.putb(vertexArray, y); + if(vComps>2) + BufferUtil.putb(vertexArray, z); + padding(VERTEX, vComps-3); + } + public void glVertex2s(short x, short y) { + checkSeal(false); + growBufferIfNecessary(VERTEX, 2); + if(vComps>0) + BufferUtil.puts(vertexArray, x); + if(vComps>1) + BufferUtil.puts(vertexArray, y); + padding(VERTEX, vComps-2); + } + public void glVertex3s(short x, short y, short z) { + checkSeal(false); + growBufferIfNecessary(VERTEX, 3); + if(vComps>0) + BufferUtil.puts(vertexArray, x); + if(vComps>1) + BufferUtil.puts(vertexArray, y); + if(vComps>2) + BufferUtil.puts(vertexArray, z); + padding(VERTEX, vComps-3); + } + public void glVertex2f(float x, float y) { + checkSeal(false); + growBufferIfNecessary(VERTEX, 2); + if(vComps>0) + BufferUtil.putf(vertexArray, x); + if(vComps>1) + BufferUtil.putf(vertexArray, y); + padding(VERTEX, vComps-2); + } + public void glVertex3f(float x, float y, float z) { + checkSeal(false); + growBufferIfNecessary(VERTEX, 3); + if(vComps>0) + BufferUtil.putf(vertexArray, x); + if(vComps>1) + BufferUtil.putf(vertexArray, y); + if(vComps>2) + BufferUtil.putf(vertexArray, z); + padding(VERTEX, vComps-3); + } + + public void glNormal3b(byte x, byte y, byte z) { + checkSeal(false); + growBufferIfNecessary(NORMAL, 3); + if(nComps>0) + BufferUtil.putb(normalArray, x); + if(nComps>1) + BufferUtil.putb(normalArray, y); + if(nComps>2) + BufferUtil.putb(normalArray, z); + padding(NORMAL, nComps-3); + } + public void glNormal3s(short x, short y, short z) { + checkSeal(false); + growBufferIfNecessary(NORMAL, 3); + if(nComps>0) + BufferUtil.puts(normalArray, x); + if(nComps>1) + BufferUtil.puts(normalArray, y); + if(nComps>2) + BufferUtil.puts(normalArray, z); + padding(NORMAL, nComps-3); + } + public void glNormal3f(float x, float y, float z) { + checkSeal(false); + growBufferIfNecessary(NORMAL, 3); + if(nComps>0) + BufferUtil.putf(normalArray, x); + if(nComps>1) + BufferUtil.putf(normalArray, y); + if(nComps>2) + BufferUtil.putf(normalArray, z); + padding(NORMAL, nComps-3); + } + + public void glColor3b(byte r, byte g, byte b) { + checkSeal(false); + growBufferIfNecessary(COLOR, 3); + if(cComps>0) + BufferUtil.putb(colorArray, r); + if(cComps>1) + BufferUtil.putb(colorArray, g); + if(cComps>2) + BufferUtil.putb(colorArray, b); + padding(COLOR, cComps-3); + } + public void glColor4b(byte r, byte g, byte b, byte a) { + checkSeal(false); + growBufferIfNecessary(COLOR, 4); + if(cComps>0) + BufferUtil.putb(colorArray, r); + if(cComps>1) + BufferUtil.putb(colorArray, g); + if(cComps>2) + BufferUtil.putb(colorArray, b); + if(cComps>3) + BufferUtil.putb(colorArray, a); + padding(COLOR, cComps-4); + } + public void glColor3s(short r, short g, short b) { + checkSeal(false); + growBufferIfNecessary(COLOR, 3); + if(cComps>0) + BufferUtil.puts(colorArray, r); + if(cComps>1) + BufferUtil.puts(colorArray, g); + if(cComps>2) + BufferUtil.puts(colorArray, b); + padding(COLOR, cComps-3); + } + public void glColor4s(short r, short g, short b, short a) { + checkSeal(false); + growBufferIfNecessary(COLOR, 4); + if(cComps>0) + BufferUtil.puts(colorArray, r); + if(cComps>1) + BufferUtil.puts(colorArray, g); + if(cComps>2) + BufferUtil.puts(colorArray, b); + if(cComps>3) + BufferUtil.puts(colorArray, a); + padding(COLOR, cComps-4); + } + public void glColor3f(float r, float g, float b) { + checkSeal(false); + growBufferIfNecessary(COLOR, 3); + if(cComps>0) + BufferUtil.putf(colorArray, r); + if(cComps>1) + BufferUtil.putf(colorArray, g); + if(cComps>2) + BufferUtil.putf(colorArray, b); + padding(COLOR, cComps-3); + } + public void glColor4f(float r, float g, float b, float a) { + checkSeal(false); + growBufferIfNecessary(COLOR, 4); + if(cComps>0) + BufferUtil.putf(colorArray, r); + if(cComps>1) + BufferUtil.putf(colorArray, g); + if(cComps>2) + BufferUtil.putf(colorArray, b); + if(cComps>3) + BufferUtil.putf(colorArray, a); + padding(COLOR, cComps-4); + } + + public void glTexCoord2b(byte x, byte y) { + checkSeal(false); + growBufferIfNecessary(TEXTCOORD, 2); + if(tComps>0) + BufferUtil.putb(textCoordArray, x); + if(tComps>1) + BufferUtil.putb(textCoordArray, y); + padding(TEXTCOORD, tComps-2); + } + public void glTexCoord3b(byte x, byte y, byte z) { + checkSeal(false); + growBufferIfNecessary(TEXTCOORD, 3); + if(tComps>0) + BufferUtil.putb(textCoordArray, x); + if(tComps>1) + BufferUtil.putb(textCoordArray, y); + if(tComps>2) + BufferUtil.putb(textCoordArray, z); + padding(TEXTCOORD, tComps-3); + } + public void glTexCoord2s(short x, short y) { + checkSeal(false); + growBufferIfNecessary(TEXTCOORD, 2); + if(tComps>0) + BufferUtil.puts(textCoordArray, x); + if(tComps>1) + BufferUtil.puts(textCoordArray, y); + padding(TEXTCOORD, tComps-2); + } + public void glTexCoord3s(short x, short y, short z) { + checkSeal(false); + growBufferIfNecessary(TEXTCOORD, 3); + if(tComps>0) + BufferUtil.puts(textCoordArray, x); + if(tComps>1) + BufferUtil.puts(textCoordArray, y); + if(tComps>2) + BufferUtil.puts(textCoordArray, z); + padding(TEXTCOORD, tComps-3); + } + public void glTexCoord2f(float x, float y) { + checkSeal(false); + growBufferIfNecessary(TEXTCOORD, 2); + if(tComps>0) + BufferUtil.putf(textCoordArray, x); + if(tComps>1) + BufferUtil.putf(textCoordArray, y); + padding(TEXTCOORD, tComps-2); + } + public void glTexCoord3f(float x, float y, float z) { + checkSeal(false); + growBufferIfNecessary(TEXTCOORD, 3); + if(tComps>0) + BufferUtil.putf(textCoordArray, x); + if(tComps>1) + BufferUtil.putf(textCoordArray, y); + if(tComps>2) + BufferUtil.putf(textCoordArray, z); + padding(TEXTCOORD, tComps-3); + } + + public void rewind() { + if(null!=vertexArray) { + vertexArray.rewind(); + } + if(null!=colorArray) { + colorArray.rewind(); + } + if(null!=normalArray) { + normalArray.rewind(); + } + if(null!=textCoordArray) { + textCoordArray.rewind(); + } + } + + public void destroy(GL gl) { + reset(gl); + + vertexArray=null; colorArray=null; normalArray=null; textCoordArray=null; + vArrayData=null; cArrayData=null; nArrayData=null; tArrayData=null; + buffer=null; + bSize=0; count=0; + } + + public void reset(GL gl) { + enableBuffer(gl, false); + reset(); + } + + public void reset() { + if(buffer!=null) { + buffer.clear(); + } + rewind(); + + this.mode = -1; + this.modeOrig = -1; + this.sealed=false; + this.bufferEnabled=false; + this.bufferWritten=false; + } + + public void seal(GL glObj, boolean seal) + { + seal(seal); + if(sealedGL==seal) return; + sealedGL = seal; + GL gl = glObj.getGL(); + if(seal) { + if(vboUsage && vboName==0) { + int[] tmp = new int[1]; + gl.glGenBuffers(1, tmp, 0); + vboName = tmp[0]; + } + if(null!=vArrayData) + vArrayData.setVBOName(vboName); + if(null!=cArrayData) + cArrayData.setVBOName(vboName); + if(null!=nArrayData) + nArrayData.setVBOName(vboName); + if(null!=tArrayData) + tArrayData.setVBOName(vboName); + enableBuffer(gl, true); + } else { + enableBuffer(gl, false); + } + } + + public void seal(boolean seal) + { + if(sealed==seal) return; + sealed = seal; + if(seal) { + bufferWritten=false; + } + } + + public void enableBuffer(GL gl, boolean enable) { + /* if(enableBufferAlways && enable) { + bufferEnabled = false; + } */ + if( bufferEnabled != enable && count>0 ) { + if(enable) { + checkSeal(true); + } + if(useGLSL) { + enableBufferGLSL(gl, enable); + } else { + enableBufferFixed(gl, enable); + } + bufferEnabled = enable; + } + } + + public void enableBufferFixed(GL gl, boolean enable) { + GL2ES1 glf = gl.getGL2ES1(); + + if(enable) { + gl.glBindBuffer(GL.GL_ARRAY_BUFFER, vboName); + + if(!bufferWritten) { + gl.glBufferData(GL.GL_ARRAY_BUFFER, buffer.limit(), buffer, GL.GL_STATIC_DRAW); + bufferWritten=true; + } + + if(vComps>0) { + glf.glEnableClientState(glf.GL_VERTEX_ARRAY); + glf.glVertexPointer(vArrayData); + } + if(cComps>0) { + glf.glEnableClientState(glf.GL_COLOR_ARRAY); + glf.glColorPointer(cArrayData); + } + if(nComps>0) { + glf.glEnableClientState(glf.GL_NORMAL_ARRAY); + glf.glNormalPointer(nArrayData); + } + if(tComps>0) { + glf.glEnableClientState(glf.GL_TEXTURE_COORD_ARRAY); + glf.glTexCoordPointer(tArrayData); + } + + gl.glBindBuffer(GL.GL_ARRAY_BUFFER, 0); + } else { + if(vComps>0) { + glf.glDisableClientState(glf.GL_VERTEX_ARRAY); + } + if(cComps>0) { + glf.glDisableClientState(glf.GL_COLOR_ARRAY); + } + if(nComps>0) { + glf.glDisableClientState(glf.GL_NORMAL_ARRAY); + } + if(tComps>0) { + glf.glDisableClientState(glf.GL_TEXTURE_COORD_ARRAY); + } + } + } + + public void enableBufferGLSL(GL gl, boolean enable) { + GL2ES2 glsl = gl.getGL2ES2(); + com.jogamp.opengl.util.glsl.ShaderState st = com.jogamp.opengl.util.glsl.ShaderState.getCurrent(); + if(null==st) { + throw new GLException("No ShaderState current"); + } + + if(enable) { + glsl.glBindBuffer(GL.GL_ARRAY_BUFFER, vboName); + + if(!bufferWritten) { + glsl.glBufferData(GL.GL_ARRAY_BUFFER, buffer.limit(), buffer, GL.GL_STATIC_DRAW); + bufferWritten=true; + } + + if(vComps>0) { + st.glEnableVertexAttribArray(glsl, vArrayData.getName()); + st.glVertexAttribPointer(glsl, vArrayData); + } + if(cComps>0) { + st.glEnableVertexAttribArray(glsl, cArrayData.getName()); + st.glVertexAttribPointer(glsl, cArrayData); + } + if(nComps>0) { + st.glEnableVertexAttribArray(glsl, nArrayData.getName()); + st.glVertexAttribPointer(glsl, nArrayData); + } + if(tComps>0) { + st.glEnableVertexAttribArray(glsl, tArrayData.getName()); + st.glVertexAttribPointer(glsl, tArrayData); + } + + glsl.glBindBuffer(GL.GL_ARRAY_BUFFER, 0); + } else { + if(vComps>0) { + st.glDisableVertexAttribArray(glsl, vArrayData.getName()); + } + if(cComps>0) { + st.glDisableVertexAttribArray(glsl, cArrayData.getName()); + } + if(nComps>0) { + st.glDisableVertexAttribArray(glsl, nArrayData.getName()); + } + if(tComps>0) { + st.glDisableVertexAttribArray(glsl, tArrayData.getName()); + } + } + } + + public String toString() { + return "VBOSet[mode "+mode+ + ", modeOrig "+modeOrig+ + ", sealed "+sealed+ + ", bufferEnabled "+bufferEnabled+ + ", bufferWritten "+bufferWritten+ + ",\n\t"+vArrayData+ + ",\n\t"+cArrayData+ + ",\n\t"+nArrayData+ + ",\n\t"+tArrayData+ + "]"; + } + + // non public matters + + protected void allocateBuffer(int elements) { + int vWidth = vComps * BufferUtil.sizeOfGLType(vDataType); + int cWidth = cComps * BufferUtil.sizeOfGLType(cDataType); + int nWidth = nComps * BufferUtil.sizeOfGLType(nDataType); + int tWidth = tComps * BufferUtil.sizeOfGLType(tDataType); + + count = elements; + bSize = count * ( vWidth + cWidth + nWidth + tWidth ) ; + + buffer = BufferUtil.newByteBuffer(bSize); + + int pos = 0; + int size= count * vWidth ; + if(size>0) { + vertexArray = BufferUtil.sliceGLBuffer(buffer, pos, size, vDataType); + } else { + vertexArray = null; + } + vOffset = pos; + pos+=size; + + size= count * cWidth ; + if(size>0) { + colorArray = BufferUtil.sliceGLBuffer(buffer, pos, size, cDataType); + } else { + colorArray = null; + } + cOffset = pos; + pos+=size; + + size= count * nWidth ; + if(size>0) { + normalArray = BufferUtil.sliceGLBuffer(buffer, pos, size, nDataType); + } else { + normalArray = null; + } + nOffset = pos; + pos+=size; + + size= count * tWidth ; + if(size>0) { + textCoordArray = BufferUtil.sliceGLBuffer(buffer, pos, size, tDataType); + } else { + textCoordArray = null; + } + tOffset = pos; + pos+=size; + + buffer.position(pos); + buffer.flip(); + + if(vComps>0) { + vArrayData = GLArrayDataWrapper.createFixed(gl, GLPointerFunc.GL_VERTEX_ARRAY, vComps, vDataType, false, + 0, vertexArray, 0, vOffset); + } else { + vArrayData = null; + } + if(cComps>0) { + cArrayData = GLArrayDataWrapper.createFixed(gl, GLPointerFunc.GL_COLOR_ARRAY, cComps, cDataType, false, + 0, colorArray, 0, cOffset); + } else { + cArrayData = null; + } + if(nComps>0) { + nArrayData = GLArrayDataWrapper.createFixed(gl, GLPointerFunc.GL_NORMAL_ARRAY, nComps, nDataType, false, + 0, normalArray, 0, nOffset); + } else { + nArrayData = null; + } + if(tComps>0) { + tArrayData = GLArrayDataWrapper.createFixed(gl, GLPointerFunc.GL_TEXTURE_COORD_ARRAY, tComps, tDataType, false, + 0, textCoordArray, 0, tOffset); + } else { + tArrayData = null; + } + + } + + protected final boolean growBufferIfNecessary(int type, int spare) { + if(buffer==null || count < spare) { + growBuffer(type, initialSize); + return true; + } + return false; + } + + protected final void growBuffer(int type, int additional) { + if(sealed || 0==additional) return; + + // save olde values .. + Buffer _vertexArray=vertexArray, _colorArray=colorArray, _normalArray=normalArray, _textCoordArray=textCoordArray; + ByteBuffer _buffer = buffer; + + allocateBuffer(count+additional); + + if(null!=_vertexArray) { + _vertexArray.flip(); + BufferUtil.put(vertexArray, _vertexArray); + } + if(null!=_colorArray) { + _colorArray.flip(); + BufferUtil.put(colorArray, _colorArray); + } + if(null!=_normalArray) { + _normalArray.flip(); + BufferUtil.put(normalArray, _normalArray); + } + if(null!=_textCoordArray) { + _textCoordArray.flip(); + BufferUtil.put(textCoordArray, _textCoordArray); + } + } + + protected void padding(int type, int fill) { + if ( sealed ) return; + + Buffer dest = null; + + switch (type) { + case VERTEX: + dest = vertexArray; + break; + case COLOR: + dest = colorArray; + break; + case NORMAL: + dest = normalArray; + break; + case TEXTCOORD: + dest = textCoordArray; + break; + } + + if ( null==dest ) return; + + while((fill--)>0) { + BufferUtil.putb(dest, (byte)0); + } + } + + protected int mode, modeOrig; + protected int glBufferUsage, initialSize; + + protected ByteBuffer buffer; + protected int bSize, count, vboName; + + public static final int VERTEX = 0; + public static final int COLOR = 1; + public static final int NORMAL = 2; + public static final int TEXTCOORD = 3; + + protected int vOffset, cOffset, nOffset, tOffset; + protected int vComps, cComps, nComps, tComps; + protected int vDataType, cDataType, nDataType, tDataType; + protected Buffer vertexArray, colorArray, normalArray, textCoordArray; + protected GLArrayDataWrapper vArrayData, cArrayData, nArrayData, tArrayData; + + protected boolean sealed, sealedGL, useGLSL; + protected boolean bufferEnabled, bufferWritten; + protected GL gl; + } + +} + diff --git a/src/jogl/classes/com/jogamp/opengl/util/Locator.java b/src/jogl/classes/com/jogamp/opengl/util/Locator.java new file mode 100644 index 000000000..c524c0888 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/Locator.java @@ -0,0 +1,137 @@ +/* + * Copyright (c) 2009 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + */ + +package com.jogamp.opengl.util; + +import java.util.*; +import java.nio.*; +import java.io.*; +import java.net.*; + +/** Utilities for dealing with resources. */ + +public class Locator { + private Locator() {} + + /** + * Locates the resource using 'getResource(String path, ClassLoader cl)', + * with this context ClassLoader and the path as is, + * as well with the context's package name path plus the path. + * + * @see #getResource(String, ClassLoader) + */ + public static URL getResource(Class context, String path) { + ClassLoader contextCL = (null!=context)?context.getClassLoader():null; + URL url = getResource(path, contextCL); + if (url == null && null!=context) { + // Try again by scoping the path within the class's package + String className = context.getName().replace('.', '/'); + int lastSlash = className.lastIndexOf('/'); + if (lastSlash >= 0) { + String tmpPath = className.substring(0, lastSlash + 1) + path; + url = getResource(tmpPath, contextCL); + } + } + return url; + } + + /** + * Locates the resource using the ClassLoader's facility, + * the absolute URL and absolute file. + * + * @see ClassLoader#getResource(String) + * @see ClassLoader#getSystemResource(String) + * @see URL#URL(String) + * @see File#File(String) + */ + public static URL getResource(String path, ClassLoader cl) { + URL url = null; + if (cl != null) { + url = cl.getResource(path); + } else { + url = ClassLoader.getSystemResource(path); + } + if(!urlExists(url)) { + url = null; + try { + url = new URL(path); + } catch (MalformedURLException e) { } + } + if(!urlExists(url)) { + url = null; + try { + File file = new File(path); + if(file.exists()) { + url = file.toURL(); + } + } catch (MalformedURLException e) {} + } + return url; + } + + /** + * Generates a path for the 'relativeFile' relative to the 'absoluteFileLocation' + */ + public static String getRelativeOf(String absoluteFileLocation, String relativeFile) { + File file = new File(absoluteFileLocation); + file = file.getParentFile(); + while (file != null && relativeFile.startsWith("../")) { + file = file.getParentFile(); + relativeFile = relativeFile.substring(3); + } + if (file != null) { + String res = new File(file, relativeFile).getPath(); + // Handle things on Windows + return res.replace('\\', '/'); + } else { + return relativeFile; + } + } + + /** + * Returns true, if the url exists, + * trying to open a connection. + */ + public static boolean urlExists(URL url) { + boolean v = false; + if(null!=url) { + try { + URLConnection uc = url.openConnection(); + v = true; + } catch (IOException ioe) { } + } + return v; + } + +} + diff --git a/src/jogl/classes/com/jogamp/opengl/util/PMVMatrix.java b/src/jogl/classes/com/jogamp/opengl/util/PMVMatrix.java new file mode 100755 index 000000000..9cf41804f --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/PMVMatrix.java @@ -0,0 +1,685 @@ +/* + * Copyright (c) 2009 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + */ + +package com.jogamp.opengl.util; + +import com.jogamp.opengl.impl.ProjectFloat; + +import java.nio.*; +import java.util.ArrayList; +import java.util.List; + +import javax.media.opengl.*; +import javax.media.opengl.fixedfunc.GLMatrixFunc; + +public class PMVMatrix implements GLMatrixFunc { + + public PMVMatrix() { + projectFloat = new ProjectFloat(); + + matrixIdent = BufferUtil.newFloatBuffer(1*16); + projectFloat.gluMakeIdentityf(matrixIdent); + matrixIdent.rewind(); + + // T Texture + // P Projection + // Mv ModelView + // Mvi Modelview-Inverse + // Mvit Modelview-Inverse-Transpose + // Pmv P * Mv + matrixTPMvMvitPmv = BufferUtil.newFloatBuffer(6*16); // grouping T + P + Mv + Mvi + Mvit + Pmv + matrixPMvMvitPmv = slice(matrixTPMvMvitPmv, 1*16, 5*16); // grouping P + Mv + Mvi + Mvit + Pmv + matrixT = slice(matrixTPMvMvitPmv, 0*16, 1*16); // T + matrixPMvMvit = slice(matrixTPMvMvitPmv, 1*16, 4*16); // grouping P + Mv + Mvi + Mvit + matrixPMvMvi = slice(matrixTPMvMvitPmv, 1*16, 3*16); // grouping P + Mv + Mvi + matrixPMv = slice(matrixTPMvMvitPmv, 1*16, 2*16); // grouping P + Mv + matrixP = slice(matrixTPMvMvitPmv, 1*16, 1*16); // P + matrixMv = slice(matrixTPMvMvitPmv, 2*16, 1*16); // Mv + matrixMvi = slice(matrixTPMvMvitPmv, 3*16, 1*16); // Mvi + matrixMvit = slice(matrixTPMvMvitPmv, 4*16, 1*16); // Mvit + matrixPmv = slice(matrixTPMvMvitPmv, 5*16, 1*16); // Pmv + matrixTPMvMvitPmv.rewind(); + + matrixMvit3 = BufferUtil.newFloatBuffer(3*3); + + localBuf = BufferUtil.newFloatBuffer(6*16); + + matrixMult=slice(localBuf, 0*16, 16); + + matrixTrans=slice(localBuf, 1*16, 16); + projectFloat.gluMakeIdentityf(matrixTrans); + + matrixRot=slice(localBuf, 2*16, 16); + projectFloat.gluMakeIdentityf(matrixRot); + + matrixScale=slice(localBuf, 3*16, 16); + projectFloat.gluMakeIdentityf(matrixScale); + + matrixOrtho=slice(localBuf, 4*16, 16); + projectFloat.gluMakeIdentityf(matrixOrtho); + + matrixFrustum=slice(localBuf, 5*16, 16); + projectFloat.gluMakeZero(matrixFrustum); + + vec3f=new float[3]; + + matrixPStack = new ArrayList(); + matrixMvStack= new ArrayList(); + + // default values and mode + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glMatrixMode(GL_MODELVIEW); + glLoadIdentity(); + glMatrixMode(GL.GL_TEXTURE); + glLoadIdentity(); + setDirty(); + } + + public void destroy() { + if(null!=projectFloat) { + projectFloat.destroy(); projectFloat=null; + } + + if(null!=matrixIdent) { + matrixIdent.clear(); matrixIdent=null; + } + if(null!=matrixTPMvMvitPmv) { + matrixTPMvMvitPmv.clear(); matrixTPMvMvitPmv=null; + } + if(null!=matrixMvit3) { + matrixMvit3.clear(); matrixMvit3=null; + } + if(null!=localBuf) { + localBuf.clear(); localBuf=null; + } + + if(null!=matrixPStack) { + matrixPStack.clear(); matrixPStack=null; + } + vec3f=null; + if(null!=matrixMvStack) { + matrixMvStack.clear(); matrixMvStack=null; + } + if(null!=matrixPStack) { + matrixPStack.clear(); matrixPStack=null; + } + if(null!=matrixTStack) { + matrixTStack.clear(); matrixTStack=null; + } + + matrixTPMvMvitPmv=null; matrixPMvMvit=null; matrixPMvMvitPmv=null; matrixPMvMvi=null; matrixPMv=null; + matrixP=null; matrixT=null; matrixMv=null; matrixMvi=null; matrixMvit=null; matrixPmv=null; + matrixMult=null; matrixTrans=null; matrixRot=null; matrixScale=null; matrixOrtho=null; matrixFrustum=null; + } + + private static FloatBuffer slice(FloatBuffer buf, int pos, int len) { + buf.position(pos); + buf.limit(pos + len); + return buf.slice(); + } + + public static final boolean isMatrixModeName(final int matrixModeName) { + switch(matrixModeName) { + case GL_MODELVIEW_MATRIX: + case GL_PROJECTION_MATRIX: + case GL_TEXTURE_MATRIX: + return true; + } + return false; + } + + public static final int matrixModeName2MatrixGetName(final int matrixModeName) { + switch(matrixModeName) { + case GL_MODELVIEW: + return GL_MODELVIEW_MATRIX; + case GL_PROJECTION: + return GL_PROJECTION_MATRIX; + case GL.GL_TEXTURE: + return GL_TEXTURE_MATRIX; + default: + throw new GLException("unsupported matrixName: "+matrixModeName); + } + } + + public static final boolean isMatrixGetName(final int matrixGetName) { + switch(matrixGetName) { + case GL_MATRIX_MODE: + case GL_MODELVIEW_MATRIX: + case GL_PROJECTION_MATRIX: + case GL_TEXTURE_MATRIX: + return true; + } + return false; + } + + public static final int matrixGetName2MatrixModeName(final int matrixGetName) { + switch(matrixGetName) { + case GL_MODELVIEW_MATRIX: + return GL_MODELVIEW; + case GL_PROJECTION_MATRIX: + return GL_PROJECTION; + case GL_TEXTURE_MATRIX: + return GL.GL_TEXTURE; + default: + throw new GLException("unsupported matrixGetName: "+matrixGetName); + } + } + + public void setDirty() { + modified = DIRTY_MODELVIEW | DIRTY_PROJECTION | DIRTY_TEXTURE ; + matrixMode = GL_MODELVIEW; + } + + public int getDirtyBits() { + return modified; + } + + public boolean isDirty(final int matrixName) { + boolean res; + switch(matrixName) { + case GL_MODELVIEW: + res = (modified&DIRTY_MODELVIEW)!=0 ; + break; + case GL_PROJECTION: + res = (modified&DIRTY_PROJECTION)!=0 ; + break; + case GL.GL_TEXTURE: + res = (modified&DIRTY_TEXTURE)!=0 ; + break; + default: + throw new GLException("unsupported matrixName: "+matrixName); + } + return res; + } + + public boolean isDirty() { + return modified!=0; + } + + public boolean update() { + // if(0==modified) return false; + + // int res = modified; + int res = DIRTY_MODELVIEW | DIRTY_PROJECTION ; + if( (res&DIRTY_MODELVIEW)!=0 ) { + setMviMvit(); + } + if( (res&DIRTY_MODELVIEW)!=0 || (res&DIRTY_PROJECTION)!=0 ) { + glMultMatrixf(matrixP, matrixMv, matrixPmv); + } + modified=0; + return res!=0; + } + + public final int glGetMatrixMode() { + return matrixMode; + } + + public final FloatBuffer glGetTMatrixf() { + return matrixT; + } + + public final FloatBuffer glGetPMatrixf() { + return matrixP; + } + + public final FloatBuffer glGetMvMatrixf() { + return matrixMv; + } + + public final FloatBuffer glGetPMvMvitPmvMatrixf() { + return matrixPMvMvitPmv; + } + + public final FloatBuffer glGetPMvMvitMatrixf() { + return matrixPMvMvit; + } + + public final FloatBuffer glGetPMvMviMatrixf() { + return matrixPMvMvi; + } + + public final FloatBuffer glGetPMvMatrixf() { + return matrixPMv; + } + + public final FloatBuffer glGetMviMatrixf() { + return matrixMvi; + } + + public final FloatBuffer glGetPmvMatrixf() { + return matrixPmv; + } + + public final FloatBuffer glGetNormalMatrixf() { + return matrixMvit3; + } + + /* + * @return the current matrix + */ + public final FloatBuffer glGetMatrixf() { + return glGetMatrixf(matrixMode); + } + + /** + * @param pname GL_MODELVIEW, GL_PROJECTION or GL.GL_TEXTURE + * @return the given matrix + */ + public final FloatBuffer glGetMatrixf(final int matrixName) { + if(matrixName==GL_MODELVIEW) { + return matrixMv; + } else if(matrixName==GL_PROJECTION) { + return matrixP; + } else if(matrixName==GL.GL_TEXTURE) { + return matrixT; + } else { + throw new GLException("unsupported matrixName: "+matrixName); + } + } + + public final void gluPerspective(final float fovy, final float aspect, final float zNear, final float zFar) { + float top=(float)Math.tan(fovy*((float)Math.PI)/360.0f)*zNear; + float bottom=-1.0f*top; + float left=aspect*bottom; + float right=aspect*top; + glFrustumf(left, right, bottom, top, zNear, zFar); + } + + public static final void glMultMatrixf(final FloatBuffer a, final FloatBuffer b, FloatBuffer p) { + for (int i = 0; i < 4; i++) { + final float ai0=a.get(i+0*4), ai1=a.get(i+1*4), ai2=a.get(i+2*4), ai3=a.get(i+3*4); + p.put(i+0*4 , ai0 * b.get(0+0*4) + ai1 * b.get(1+0*4) + ai2 * b.get(2+0*4) + ai3 * b.get(3+0*4) ); + p.put(i+1*4 , ai0 * b.get(0+1*4) + ai1 * b.get(1+1*4) + ai2 * b.get(2+1*4) + ai3 * b.get(3+1*4) ); + p.put(i+2*4 , ai0 * b.get(0+2*4) + ai1 * b.get(1+2*4) + ai2 * b.get(2+2*4) + ai3 * b.get(3+2*4) ); + p.put(i+3*4 , ai0 * b.get(0+3*4) + ai1 * b.get(1+3*4) + ai2 * b.get(2+3*4) + ai3 * b.get(3+3*4) ); + } + } + public static final void glMultMatrixf(final FloatBuffer a, final float[] b, int b_off, FloatBuffer p) { + for (int i = 0; i < 4; i++) { + final float ai0=a.get(i+0*4), ai1=a.get(i+1*4), ai2=a.get(i+2*4), ai3=a.get(i+3*4); + p.put(i+0*4 , ai0 * b[b_off+0+0*4] + ai1 * b[b_off+1+0*4] + ai2 * b[b_off+2+0*4] + ai3 * b[b_off+3+0*4] ); + p.put(i+1*4 , ai0 * b[b_off+0+1*4] + ai1 * b[b_off+1+1*4] + ai2 * b[b_off+2+1*4] + ai3 * b[b_off+3+1*4] ); + p.put(i+2*4 , ai0 * b[b_off+0+2*4] + ai1 * b[b_off+1+2*4] + ai2 * b[b_off+2+2*4] + ai3 * b[b_off+3+2*4] ); + p.put(i+3*4 , ai0 * b[b_off+0+3*4] + ai1 * b[b_off+1+3*4] + ai2 * b[b_off+2+3*4] + ai3 * b[b_off+3+3*4] ); + } + } + + // + // MatrixIf + // + + public void glMatrixMode(final int matrixName) { + switch(matrixName) { + case GL_MODELVIEW: + case GL_PROJECTION: + case GL.GL_TEXTURE: + break; + default: + throw new GLException("unsupported matrixName: "+matrixName); + } + matrixMode = matrixName; + } + + public void glGetFloatv(int matrixGetName, FloatBuffer params) { + int pos = params.position(); + if(matrixGetName==GL_MATRIX_MODE) { + params.put((float)matrixMode); + } else { + FloatBuffer matrix = glGetMatrixf(matrixGetName2MatrixModeName(matrixGetName)); + params.put(matrix); + matrix.rewind(); + } + params.position(pos); + } + public void glGetFloatv(int matrixGetName, float[] params, int params_offset) { + if(matrixGetName==GL_MATRIX_MODE) { + params[params_offset]=(float)matrixMode; + } else { + FloatBuffer matrix = glGetMatrixf(matrixGetName2MatrixModeName(matrixGetName)); + matrix.get(params, params_offset, 16); + matrix.rewind(); + } + } + public void glGetIntegerv(int pname, IntBuffer params) { + int pos = params.position(); + if(pname==GL_MATRIX_MODE) { + params.put(matrixMode); + } else { + throw new GLException("unsupported pname: "+pname); + } + params.position(pos); + } + public void glGetIntegerv(int pname, int[] params, int params_offset) { + if(pname==GL_MATRIX_MODE) { + params[params_offset]=matrixMode; + } else { + throw new GLException("unsupported pname: "+pname); + } + } + + public final void glLoadMatrixf(final float[] values, final int offset) { + int len = values.length-offset; + if(matrixMode==GL_MODELVIEW) { + matrixMv.clear(); + matrixMv.put(values, offset, len); + matrixMv.rewind(); + modified |= DIRTY_MODELVIEW ; + } else if(matrixMode==GL_PROJECTION) { + matrixP.clear(); + matrixP.put(values, offset, len); + matrixP.rewind(); + modified |= DIRTY_PROJECTION ; + } else if(matrixMode==GL.GL_TEXTURE) { + matrixT.clear(); + matrixT.put(values, offset, len); + matrixT.rewind(); + modified |= DIRTY_TEXTURE ; + } + } + + public final void glLoadMatrixf(java.nio.FloatBuffer m) { + int spos = m.position(); + if(matrixMode==GL_MODELVIEW) { + matrixMv.clear(); + matrixMv.put(m); + matrixMv.rewind(); + modified |= DIRTY_MODELVIEW ; + } else if(matrixMode==GL_PROJECTION) { + matrixP.clear(); + matrixP.put(m); + matrixP.rewind(); + modified |= DIRTY_PROJECTION ; + } else if(matrixMode==GL.GL_TEXTURE) { + matrixT.clear(); + matrixT.put(m); + matrixT.rewind(); + modified |= DIRTY_TEXTURE ; + } + m.position(spos); + } + + public final void glPopMatrix() { + float[] stackEntry=null; + if(matrixMode==GL_MODELVIEW) { + stackEntry = (float[])matrixMvStack.remove(0); + } else if(matrixMode==GL_PROJECTION) { + stackEntry = (float[])matrixPStack.remove(0); + } else if(matrixMode==GL.GL_TEXTURE) { + stackEntry = (float[])matrixTStack.remove(0); + } + glLoadMatrixf(stackEntry, 0); + } + + public final void glPushMatrix() { + float[] stackEntry = new float[1*16]; + if(matrixMode==GL_MODELVIEW) { + matrixMv.get(stackEntry); + matrixMv.rewind(); + matrixMvStack.add(0, stackEntry); + } else if(matrixMode==GL_PROJECTION) { + matrixP.get(stackEntry); + matrixP.rewind(); + matrixPStack.add(0, stackEntry); + } else if(matrixMode==GL.GL_TEXTURE) { + matrixT.get(stackEntry); + matrixT.rewind(); + matrixTStack.add(0, stackEntry); + } + } + + public final void glLoadIdentity() { + if(matrixMode==GL_MODELVIEW) { + matrixMv.clear(); + matrixMv.put(matrixIdent); + matrixMv.rewind(); + matrixIdent.rewind(); + modified |= DIRTY_MODELVIEW ; + } else if(matrixMode==GL_PROJECTION) { + matrixP.clear(); + matrixP.put(matrixIdent); + matrixP.rewind(); + matrixIdent.rewind(); + modified |= DIRTY_PROJECTION ; + } else if(matrixMode==GL.GL_TEXTURE) { + matrixT.clear(); + matrixT.put(matrixIdent); + matrixT.rewind(); + matrixIdent.rewind(); + modified |= DIRTY_TEXTURE ; + } + } + + public final void glMultMatrixf(final FloatBuffer m) { + if(matrixMode==GL_MODELVIEW) { + glMultMatrixf(matrixMv, m, matrixMult); + matrixMv.clear(); + matrixMv.put(matrixMult); + matrixMv.rewind(); + modified |= DIRTY_MODELVIEW ; + } else if(matrixMode==GL_PROJECTION) { + glMultMatrixf(matrixP, m, matrixMult); + matrixP.clear(); + matrixP.put(matrixMult); + matrixP.rewind(); + modified |= DIRTY_PROJECTION ; + } else if(matrixMode==GL.GL_TEXTURE) { + glMultMatrixf(matrixT, m, matrixMult); + matrixT.clear(); + matrixT.put(matrixMult); + matrixT.rewind(); + modified |= DIRTY_TEXTURE ; + } + matrixMult.rewind(); + } + + public void glMultMatrixf(float[] m, int m_offset) { + if(matrixMode==GL_MODELVIEW) { + glMultMatrixf(matrixMv, m, m_offset, matrixMult); + matrixMv.clear(); + matrixMv.put(matrixMult); + matrixMv.rewind(); + modified |= DIRTY_MODELVIEW ; + } else if(matrixMode==GL_PROJECTION) { + glMultMatrixf(matrixP, m, m_offset, matrixMult); + matrixP.clear(); + matrixP.put(matrixMult); + matrixP.rewind(); + modified |= DIRTY_PROJECTION ; + } else if(matrixMode==GL.GL_TEXTURE) { + glMultMatrixf(matrixT, m, m_offset, matrixMult); + matrixT.clear(); + matrixT.put(matrixMult); + matrixT.rewind(); + modified |= DIRTY_TEXTURE ; + } + matrixMult.rewind(); + } + + public final void glTranslatef(final float x, final float y, final float z) { + // Translation matrix: + // 1 0 0 x + // 0 1 0 y + // 0 0 1 z + // 0 0 0 1 + matrixTrans.put(0+4*3, x); + matrixTrans.put(1+4*3, y); + matrixTrans.put(2+4*3, z); + glMultMatrixf(matrixTrans); + } + + public final void glRotatef(final float angdeg, float x, float y, float z) { + float angrad = angdeg * (float) Math.PI / 180; + float c = (float)Math.cos(angrad); + float ic= 1.0f - c; + float s = (float)Math.sin(angrad); + + vec3f[0]=x; vec3f[1]=y; vec3f[2]=z; + projectFloat.normalize(vec3f); + x = vec3f[0]; y = vec3f[1]; z = vec3f[2]; + + // Rotation matrix: + // xx(1−c)+c xy(1−c)+zs xz(1−c)-ys 0 + // xy(1−c)-zs yy(1−c)+c yz(1−c)+xs 0 + // xz(1−c)+ys yz(1−c)-xs zz(1−c)+c 0 + // 0 0 0 1 + float xy = x*y; + float xz = x*z; + float xs = x*s; + float ys = y*s; + float yz = y*z; + float zs = z*s; + matrixRot.put(0*4+0, x*x*ic+c); + matrixRot.put(0*4+1, xy*ic+zs); + matrixRot.put(0*4+2, xz*ic-ys); + + matrixRot.put(1*4+0, xy*ic-zs); + matrixRot.put(1*4+1, y*y*ic+c); + matrixRot.put(1*4+2, yz*ic+xs); + + matrixRot.put(2*4+0, xz*ic+ys); + matrixRot.put(2*4+1, yz*ic-xs); + matrixRot.put(2*4+2, z*z*ic+c); + + glMultMatrixf(matrixRot); + } + + public final void glScalef(final float x, final float y, final float z) { + // Scale matrix: + // x 0 0 0 + // 0 y 0 0 + // 0 0 z 0 + // 0 0 0 1 + matrixScale.put(0+4*0, x); + matrixScale.put(1+4*1, y); + matrixScale.put(2+4*2, z); + + glMultMatrixf(matrixScale); + } + + public final void glOrthof(final float left, final float right, final float bottom, final float top, final float zNear, final float zFar) { + // Ortho matrix: + // 2/dx 0 0 tx + // 0 2/dy 0 ty + // 0 0 2/dz tz + // 0 0 0 1 + float dx=right-left; + float dy=top-bottom; + float dz=zFar-zNear; + float tx=-1.0f*(right+left)/dx; + float ty=-1.0f*(top+bottom)/dy; + float tz=-1.0f*(zFar+zNear)/dz; + + matrixOrtho.put(0+4*0, 2.0f/dx); + matrixOrtho.put(1+4*1, 2.0f/dy); + matrixOrtho.put(2+4*2, -2.0f/dz); + matrixOrtho.put(0+4*3, tx); + matrixOrtho.put(1+4*3, ty); + matrixOrtho.put(2+4*3, tz); + + glMultMatrixf(matrixOrtho); + } + + public final void glFrustumf(final float left, final float right, final float bottom, final float top, final float zNear, final float zFar) { + if(zNear<=0.0f||zFar<0.0f) { + throw new GLException("GL_INVALID_VALUE: zNear and zFar must be positive, and zNear>0"); + } + if(left==right || top==bottom) { + throw new GLException("GL_INVALID_VALUE: top,bottom and left,right must not be equal"); + } + // Frustum matrix: + // 2*zNear/dx 0 A 0 + // 0 2*zNear/dy B 0 + // 0 0 C D + // 0 0 −1 0 + float zNear2 = 2.0f*zNear; + float dx=right-left; + float dy=top-bottom; + float dz=zFar-zNear; + float A=(right+left)/dx; + float B=(top+bottom)/dy; + float C=-1.0f*(zFar+zNear)/dz; + float D=-2.0f*(zFar*zNear)/dz; + + matrixFrustum.put(0+4*0, zNear2/dx); + matrixFrustum.put(1+4*1, zNear2/dy); + matrixFrustum.put(2+4*2, C); + + matrixFrustum.put(0+4*2, A); + matrixFrustum.put(1+4*2, B); + + matrixFrustum.put(2+4*3, D); + matrixFrustum.put(3+4*2, -1.0f); + + glMultMatrixf(matrixFrustum); + } + + // + // private + // + + private final void setMviMvit() { + if(!projectFloat.gluInvertMatrixf(matrixMv, matrixMvi)) { + throw new GLException("Invalid source Mv matrix, can't compute inverse"); + } + + // transpose matrix + for (int i = 0; i < 4; i++) { + for (int j = 0; j < 4; j++) { + matrixMvit.put(j+i*4, matrixMvi.get(i+j*4)); + } + } + + // fetch 3x3 + for (int i = 0; i < 3; i++) { + for (int j = 0; j < 3; j++) { + matrixMvit3.put(i+j*3, matrixMvit.get(i+j*4)); + } + } + } + + protected FloatBuffer matrixIdent; + protected FloatBuffer matrixTPMvMvitPmv, matrixPMvMvit, matrixPMvMvitPmv, matrixPMvMvi, matrixPMv, matrixP, matrixT, matrixMv, matrixMvi, matrixMvit, matrixPmv; + protected FloatBuffer matrixMvit3; + protected FloatBuffer localBuf, matrixMult, matrixTrans, matrixRot, matrixScale, matrixOrtho, matrixFrustum; + protected float[] vec3f; + protected List/*FloatBuffer*/ matrixTStack, matrixPStack, matrixMvStack; + protected int matrixMode = GL_MODELVIEW; + protected int modified = 0; + protected ProjectFloat projectFloat; + + public static final int DIRTY_MODELVIEW = 1 << 0; + public static final int DIRTY_PROJECTION = 1 << 1; + public static final int DIRTY_TEXTURE = 1 << 2; +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/StreamUtil.java b/src/jogl/classes/com/jogamp/opengl/util/StreamUtil.java new file mode 100755 index 000000000..294f86303 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/StreamUtil.java @@ -0,0 +1,98 @@ +/* + * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.util; + +import java.io.*; +import java.nio.*; + +/** Utilities for dealing with streams. */ + +public class StreamUtil { + private StreamUtil() {} + + public static byte[] readAll2Array(InputStream stream) throws IOException { + BytesRead bytesRead = readAllImpl(stream); + byte[] data = bytesRead.data; + if (bytesRead.payloadLen != data.length) { + data = new byte[bytesRead.payloadLen]; + System.arraycopy(bytesRead.data, 0, data, 0, bytesRead.payloadLen); + } + return data; + } + + public static ByteBuffer readAll2Buffer(InputStream stream) throws IOException { + BytesRead bytesRead = readAllImpl(stream); + return BufferUtil.newByteBuffer(bytesRead.data, 0, bytesRead.payloadLen); + } + + private static BytesRead readAllImpl(InputStream stream) throws IOException { + // FIXME: Shall we do this here ? + if( !(stream instanceof BufferedInputStream) ) { + stream = new BufferedInputStream(stream); + } + int avail = stream.available(); + byte[] data = new byte[avail]; + int numRead = 0; + int pos = 0; + do { + if (pos + avail > data.length) { + byte[] newData = new byte[pos + avail]; + System.arraycopy(data, 0, newData, 0, pos); + data = newData; + } + numRead = stream.read(data, pos, avail); + if (numRead >= 0) { + pos += numRead; + } + avail = stream.available(); + } while (avail > 0 && numRead >= 0); + + return new BytesRead(pos, data); + } + + private static class BytesRead { + BytesRead(int payloadLen, byte[] data) { + this.payloadLen=payloadLen; + this.data=data; + } + int payloadLen; + byte[] data; + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/TGAWriter.java b/src/jogl/classes/com/jogamp/opengl/util/TGAWriter.java new file mode 100755 index 000000000..c53cafdcb --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/TGAWriter.java @@ -0,0 +1,118 @@ +/* + * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + */ + +package com.jogamp.opengl.util; + +import java.io.*; +import java.nio.*; +import java.nio.channels.*; + +/** + * Utility class which helps take fast screenshots of OpenGL rendering + * results into Targa-format files. Used by the {@link + * com.jogamp.opengl.util.gl2.Screenshot Screenshot} class; can also be used + * in conjunction with the {@link com.jogamp.opengl.util.gl2.TileRenderer + * TileRenderer} class. <P> + */ + +public class TGAWriter { + private static final int TARGA_HEADER_SIZE = 18; + + private FileChannel ch; + private ByteBuffer buf; + + /** Constructor for the TGAWriter. */ + public TGAWriter() { + } + + /** + * Opens the specified Targa file for writing, overwriting any + * existing file, and sets up the header of the file expecting the + * data to be filled in before closing it. + * + * @param file the file to write containing the screenshot + * @param width the width of the current drawable + * @param height the height of the current drawable + * @param alpha whether the alpha channel should be saved. If true, + * requires GL_EXT_abgr extension to be present. + * + * @throws IOException if an I/O error occurred while writing the + * file + */ + public void open(File file, + int width, + int height, + boolean alpha) throws IOException { + RandomAccessFile out = new RandomAccessFile(file, "rw"); + ch = out.getChannel(); + int pixelSize = (alpha ? 32 : 24); + int numChannels = (alpha ? 4 : 3); + + int fileLength = TARGA_HEADER_SIZE + width * height * numChannels; + out.setLength(fileLength); + MappedByteBuffer image = ch.map(FileChannel.MapMode.READ_WRITE, 0, fileLength); + + // write the TARGA header + image.put(0, (byte) 0).put(1, (byte) 0); + image.put(2, (byte) 2); // uncompressed type + image.put(12, (byte) (width & 0xFF)); // width + image.put(13, (byte) (width >> 8)); // width + image.put(14, (byte) (height & 0xFF)); // height + image.put(15, (byte) (height >> 8)); // height + image.put(16, (byte) pixelSize); // pixel size + + // go to image data position + image.position(TARGA_HEADER_SIZE); + // jogl needs a sliced buffer + buf = image.slice(); + } + + /** + * Returns the ByteBuffer corresponding to the data for the image. + * This must be filled in with data in either BGR or BGRA format + * depending on whether an alpha channel was specified during + * open(). + */ + public ByteBuffer getImageData() { + return buf; + } + + public void close() throws IOException { + // close the file channel + ch.close(); + buf = null; + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/awt/ImageUtil.java b/src/jogl/classes/com/jogamp/opengl/util/awt/ImageUtil.java new file mode 100755 index 000000000..a3139b16a --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/awt/ImageUtil.java @@ -0,0 +1,127 @@ +/* + * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.util.awt; + +import java.awt.*; +import java.awt.image.*; + +/** Utilities for dealing with images. */ + +public class ImageUtil { + private ImageUtil() {} + + /** Flips the supplied BufferedImage vertically. This is often a + necessary conversion step to display a Java2D image correctly + with OpenGL and vice versa. */ + public static void flipImageVertically(BufferedImage image) { + WritableRaster raster = image.getRaster(); + Object scanline1 = null; + Object scanline2 = null; + + for (int i = 0; i < image.getHeight() / 2; i++) { + scanline1 = raster.getDataElements(0, i, image.getWidth(), 1, scanline1); + scanline2 = raster.getDataElements(0, image.getHeight() - i - 1, image.getWidth(), 1, scanline2); + raster.setDataElements(0, i, image.getWidth(), 1, scanline2); + raster.setDataElements(0, image.getHeight() - i - 1, image.getWidth(), 1, scanline1); + } + } + + /** + * Creates a <code>BufferedImage</code> with a pixel format compatible with the graphics + * environment. The returned image can thus benefit from hardware accelerated operations + * in Java2D API. + * + * @param width The width of the image to be created + * @param height The height of the image to be created + * + * @return A instance of <code>BufferedImage</code> with a type compatible with the graphics card. + */ + public static BufferedImage createCompatibleImage(int width, int height) { + GraphicsConfiguration configuration = + GraphicsEnvironment.getLocalGraphicsEnvironment(). + getDefaultScreenDevice().getDefaultConfiguration(); + return configuration.createCompatibleImage(width, height); + } + + /** + * Creates a thumbnail from an image. A thumbnail is a scaled down version of the original picture. + * This method will retain the width to height ratio of the original picture and return a new + * instance of <code>BufferedImage</code>. The original picture is not modified. + * + * @param image The original image to sample down + * @param thumbWidth The width of the thumbnail to be created + * + * @throws IllegalArgumentException If thumbWidth is greater than image.getWidth() + * + * @return A thumbnail with the requested width or the original picture if thumbWidth = image.getWidth() + */ + public static BufferedImage createThumbnail(BufferedImage image, int thumbWidth) { + // Thanks to Romain Guy for this utility + if (thumbWidth > image.getWidth()) { + throw new IllegalArgumentException("Thumbnail width must be greater than image width"); + } + + if (thumbWidth == image.getWidth()) { + return image; + } + + float ratio = (float) image.getWidth() / (float) image.getHeight(); + int width = image.getWidth(); + BufferedImage thumb = image; + + do { + width /= 2; + if (width < thumbWidth) { + width = thumbWidth; + } + + BufferedImage temp = createCompatibleImage(width, (int) (width / ratio)); + Graphics2D g2 = temp.createGraphics(); + g2.setRenderingHint(RenderingHints.KEY_INTERPOLATION, + RenderingHints.VALUE_INTERPOLATION_BILINEAR); + g2.drawImage(thumb, 0, 0, temp.getWidth(), temp.getHeight(), null); + g2.dispose(); + thumb = temp; + } while (width != thumbWidth); + + return thumb; + } + +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/awt/Overlay.java b/src/jogl/classes/com/jogamp/opengl/util/awt/Overlay.java new file mode 100755 index 000000000..1275c9391 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/awt/Overlay.java @@ -0,0 +1,214 @@ +/* + * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.util.awt; + +import java.awt.Graphics2D; + +import javax.media.opengl.*; +import com.jogamp.opengl.util.texture.*; + +/** Provides a Java 2D overlay on top of an arbitrary GLDrawable, + making it easier to do things like draw text and images on top of + an OpenGL scene while still maintaining reasonably good + efficiency. */ + +public class Overlay { + private GLDrawable drawable; + private TextureRenderer renderer; + private boolean contentsLost; + + /** Creates a new Java 2D overlay on top of the specified + GLDrawable. */ + public Overlay(GLDrawable drawable) { + this.drawable = drawable; + } + + /** Creates a {@link java.awt.Graphics2D Graphics2D} instance for + rendering into the overlay. The returned object should be + disposed of using the normal {@link java.awt.Graphics#dispose() + Graphics.dispose()} method once it is no longer being used. + + @return a new {@link java.awt.Graphics2D Graphics2D} object for + rendering into the backing store of this renderer + */ + public Graphics2D createGraphics() { + // Validate the size of the renderer against the current size of + // the drawable + validateRenderer(); + return renderer.createGraphics(); + } + + /** Indicates whether the Java 2D contents of the overlay were lost + since the last time {@link #createGraphics} was called. This + method should be called immediately after calling {@link + #createGraphics} to see whether the entire contents of the + overlay need to be redrawn or just the region the application is + interested in updating. + + @return whether the contents of the overlay were lost since the + last render + */ + public boolean contentsLost() { + return contentsLost; + } + + /** Marks the given region of the overlay as dirty. This region, and + any previously set dirty regions, will be automatically + synchronized with the underlying Texture during the next {@link + #draw draw} or {@link #drawAll drawAll} operation, at which + point the dirty region will be cleared. It is not necessary for + an OpenGL context to be current when this method is called. + + @param x the x coordinate (in Java 2D coordinates -- relative to + upper left) of the region to update + @param y the y coordinate (in Java 2D coordinates -- relative to + upper left) of the region to update + @param width the width of the region to update + @param height the height of the region to update + + @throws GLException If an OpenGL context is not current when this method is called */ + public void markDirty(int x, int y, int width, int height) { + renderer.markDirty(x, y, width, height); + } + + /** Draws the entire contents of the overlay on top of the OpenGL + drawable. This is a convenience method which encapsulates all + portions of the rendering process; if this method is used, + {@link #beginRendering}, {@link #endRendering}, etc. should not + be used. This method should be called while the OpenGL context + for the drawable is current, and after your OpenGL scene has + been rendered. + + @throws GLException If an OpenGL context is not current when this method is called + */ + public void drawAll() throws GLException { + beginRendering(); + draw(0, 0, drawable.getWidth(), drawable.getHeight()); + endRendering(); + } + + /** Begins the OpenGL rendering process for the overlay. This is + separated out so advanced applications can render independent + pieces of the overlay to different portions of the drawable. + + @throws GLException If an OpenGL context is not current when this method is called + */ + public void beginRendering() throws GLException { + renderer.beginOrthoRendering(drawable.getWidth(), drawable.getHeight()); + } + + /** Ends the OpenGL rendering process for the overlay. This is + separated out so advanced applications can render independent + pieces of the overlay to different portions of the drawable. + + @throws GLException If an OpenGL context is not current when this method is called + */ + public void endRendering() throws GLException { + renderer.endOrthoRendering(); + } + + /** Draws the specified sub-rectangle of the overlay on top of the + OpenGL drawable. {@link #beginRendering} and {@link + #endRendering} must be used in conjunction with this method to + achieve proper rendering results. This method should be called + while the OpenGL context for the drawable is current, and after + your OpenGL scene has been rendered. + + @param x the lower-left x coordinate (relative to the lower left + of the overlay) of the rectangle to draw + @param y the lower-left y coordinate (relative to the lower left + of the overlay) of the rectangle to draw + @param width the width of the rectangle to draw + @param height the height of the rectangle to draw + + @throws GLException If an OpenGL context is not current when this method is called + */ + public void draw(int x, int y, int width, int height) throws GLException { + draw(x, y, x, y, width, height); + } + + /** Draws the specified sub-rectangle of the overlay at the + specified x and y coordinate on top of the OpenGL drawable. + {@link #beginRendering} and {@link #endRendering} must be used + in conjunction with this method to achieve proper rendering + results. This method should be called while the OpenGL context + for the drawable is current, and after your OpenGL scene has + been rendered. + + @param screenx the on-screen x coordinate at which to draw the rectangle + @param screeny the on-screen y coordinate (relative to lower left) at + which to draw the rectangle + @param overlayx the x coordinate of the pixel in the overlay of + the lower left portion of the rectangle to draw + @param overlayy the y coordinate of the pixel in the overlay + (relative to lower left) of the lower left portion of the + rectangle to draw + @param width the width of the rectangle to draw + @param height the height of the rectangle to draw + + @throws GLException If an OpenGL context is not current when this method is called + */ + public void draw(int screenx, int screeny, + int overlayx, int overlayy, + int width, int height) throws GLException { + renderer.drawOrthoRect(screenx, screeny, + overlayx, overlayy, + width, height); + } + + //---------------------------------------------------------------------- + // Internals only below this point + // + + private void validateRenderer() { + if (renderer == null) { + renderer = new TextureRenderer(drawable.getWidth(), + drawable.getHeight(), + true); + contentsLost = true; + } else if (renderer.getWidth() != drawable.getWidth() || + renderer.getHeight() != drawable.getHeight()) { + renderer.setSize(drawable.getWidth(), drawable.getHeight()); + contentsLost = true; + } else { + contentsLost = false; + } + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/awt/Screenshot.java b/src/jogl/classes/com/jogamp/opengl/util/awt/Screenshot.java new file mode 100755 index 000000000..7019d720f --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/awt/Screenshot.java @@ -0,0 +1,432 @@ +/* + * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + */ + +package com.jogamp.opengl.util.awt; + +import java.awt.image.*; +import java.io.*; +import java.nio.*; +import java.nio.channels.*; +import javax.imageio.*; + +import javax.media.opengl.*; +import javax.media.opengl.glu.*; +import javax.media.opengl.glu.gl2.*; + +import com.jogamp.opengl.util.*; + +/** Utilities for taking screenshots of OpenGL applications. */ + +public class Screenshot { + private Screenshot() {} + + /** + * Takes a fast screenshot of the current OpenGL drawable to a Targa + * file. Requires the OpenGL context for the desired drawable to be + * current. Takes the screenshot from the last assigned read buffer, + * or the OpenGL default read buffer if none has been specified by + * the user (GL_FRONT for single-buffered configurations and GL_BACK + * for double-buffered configurations). This is the fastest + * mechanism for taking a screenshot of an application. Contributed + * by Carsten Weisse of Bytonic Software (http://bytonic.de/). <p> + * + * No alpha channel is written with this variant. + * + * @param file the file to write containing the screenshot + * @param width the width of the current drawable + * @param height the height of the current drawable + * + * @throws GLException if an OpenGL context was not current or + * another OpenGL-related error occurred + * @throws IOException if an I/O error occurred while writing the + * file + */ + public static void writeToTargaFile(File file, + int width, + int height) throws GLException, IOException { + writeToTargaFile(file, width, height, false); + } + + /** + * Takes a fast screenshot of the current OpenGL drawable to a Targa + * file. Requires the OpenGL context for the desired drawable to be + * current. Takes the screenshot from the last assigned read buffer, + * or the OpenGL default read buffer if none has been specified by + * the user (GL_FRONT for single-buffered configurations and GL_BACK + * for double-buffered configurations). This is the fastest + * mechanism for taking a screenshot of an application. Contributed + * by Carsten Weisse of Bytonic Software (http://bytonic.de/). + * + * @param file the file to write containing the screenshot + * @param width the width of the current drawable + * @param height the height of the current drawable + * @param alpha whether the alpha channel should be saved. If true, + * requires GL_EXT_abgr extension to be present. + * + * @throws GLException if an OpenGL context was not current or + * another OpenGL-related error occurred + * @throws IOException if an I/O error occurred while writing the + * file + */ + public static void writeToTargaFile(File file, + int width, + int height, + boolean alpha) throws GLException, IOException { + writeToTargaFile(file, 0, 0, width, height, alpha); + } + + /** + * Takes a fast screenshot of the current OpenGL drawable to a Targa + * file. Requires the OpenGL context for the desired drawable to be + * current. Takes the screenshot from the last assigned read buffer, + * or the OpenGL default read buffer if none has been specified by + * the user (GL_FRONT for single-buffered configurations and GL_BACK + * for double-buffered configurations). This is the fastest + * mechanism for taking a screenshot of an application. Contributed + * by Carsten Weisse of Bytonic Software (http://bytonic.de/). + * + * @param file the file to write containing the screenshot + * @param x the starting x coordinate of the screenshot, measured from the lower-left + * @param y the starting y coordinate of the screenshot, measured from the lower-left + * @param width the width of the desired screenshot area + * @param height the height of the desired screenshot area + * @param alpha whether the alpha channel should be saved. If true, + * requires GL_EXT_abgr extension to be present. + * + * @throws GLException if an OpenGL context was not current or + * another OpenGL-related error occurred + * @throws IOException if an I/O error occurred while writing the + * file + */ + public static void writeToTargaFile(File file, + int x, + int y, + int width, + int height, + boolean alpha) throws GLException, IOException { + if (alpha) { + checkExtABGR(); + } + + TGAWriter writer = new TGAWriter(); + writer.open(file, width, height, alpha); + ByteBuffer bgr = writer.getImageData(); + + GL2 gl = GLUgl2.getCurrentGL2(); + + // Set up pixel storage modes + PixelStorageModes psm = new PixelStorageModes(); + psm.save(gl); + + int readbackType = (alpha ? GL2.GL_ABGR_EXT : GL2.GL_BGR); + + // read the BGR values into the image buffer + gl.glReadPixels(x, y, width, height, readbackType, + GL2.GL_UNSIGNED_BYTE, bgr); + + // Restore pixel storage modes + psm.restore(gl); + + // close the file + writer.close(); + } + + /** + * Takes a screenshot of the current OpenGL drawable to a + * BufferedImage. Requires the OpenGL context for the desired + * drawable to be current. Takes the screenshot from the last + * assigned read buffer, or the OpenGL default read buffer if none + * has been specified by the user (GL_FRONT for single-buffered + * configurations and GL_BACK for double-buffered configurations). + * Note that the scanlines of the resulting image are flipped + * vertically in order to correctly match the OpenGL contents, which + * takes time and is therefore not as fast as the Targa screenshot + * function. <P> + * + * No alpha channel is read back with this variant. + * + * @param width the width of the current drawable + * @param height the height of the current drawable + * + * @throws GLException if an OpenGL context was not current or + * another OpenGL-related error occurred + */ + public static BufferedImage readToBufferedImage(int width, + int height) throws GLException { + return readToBufferedImage(width, height, false); + } + + /** + * Takes a screenshot of the current OpenGL drawable to a + * BufferedImage. Requires the OpenGL context for the desired + * drawable to be current. Takes the screenshot from the last + * assigned read buffer, or the OpenGL default read buffer if none + * has been specified by the user (GL_FRONT for single-buffered + * configurations and GL_BACK for double-buffered configurations). + * Note that the scanlines of the resulting image are flipped + * vertically in order to correctly match the OpenGL contents, which + * takes time and is therefore not as fast as the Targa screenshot + * function. + * + * @param width the width of the current drawable + * @param height the height of the current drawable + * @param alpha whether the alpha channel should be read back. If + * true, requires GL_EXT_abgr extension to be present. + * + * @throws GLException if an OpenGL context was not current or + * another OpenGL-related error occurred + */ + public static BufferedImage readToBufferedImage(int width, + int height, + boolean alpha) throws GLException { + return readToBufferedImage(0, 0, width, height, alpha); + } + + /** + * Takes a screenshot of the current OpenGL drawable to a + * BufferedImage. Requires the OpenGL context for the desired + * drawable to be current. Takes the screenshot from the last + * assigned read buffer, or the OpenGL default read buffer if none + * has been specified by the user (GL_FRONT for single-buffered + * configurations and GL_BACK for double-buffered configurations). + * Note that the scanlines of the resulting image are flipped + * vertically in order to correctly match the OpenGL contents, which + * takes time and is therefore not as fast as the Targa screenshot + * function. + * + * @param x the starting x coordinate of the screenshot, measured from the lower-left + * @param y the starting y coordinate of the screenshot, measured from the lower-left + * @param width the width of the desired screenshot area + * @param height the height of the desired screenshot area + * @param alpha whether the alpha channel should be read back. If + * true, requires GL_EXT_abgr extension to be present. + * + * @throws GLException if an OpenGL context was not current or + * another OpenGL-related error occurred + */ + public static BufferedImage readToBufferedImage(int x, + int y, + int width, + int height, + boolean alpha) throws GLException { + int bufImgType = (alpha ? BufferedImage.TYPE_4BYTE_ABGR : BufferedImage.TYPE_3BYTE_BGR); + int readbackType = (alpha ? GL2.GL_ABGR_EXT : GL2.GL_BGR); + + if (alpha) { + checkExtABGR(); + } + + // Allocate necessary storage + BufferedImage image = new BufferedImage(width, height, bufImgType); + + GL2 gl = GLUgl2.getCurrentGL2(); + + // Set up pixel storage modes + PixelStorageModes psm = new PixelStorageModes(); + psm.save(gl); + + // read the BGR values into the image + gl.glReadPixels(x, y, width, height, readbackType, + GL2.GL_UNSIGNED_BYTE, + ByteBuffer.wrap(((DataBufferByte) image.getRaster().getDataBuffer()).getData())); + + // Restore pixel storage modes + psm.restore(gl); + + // Must flip BufferedImage vertically for correct results + ImageUtil.flipImageVertically(image); + return image; + } + + /** + * Takes a screenshot of the current OpenGL drawable to the + * specified file on disk using the ImageIO package. Requires the + * OpenGL context for the desired drawable to be current. Takes the + * screenshot from the last assigned read buffer, or the OpenGL + * default read buffer if none has been specified by the user + * (GL_FRONT for single-buffered configurations and GL_BACK for + * double-buffered configurations). This is not the fastest + * mechanism for taking a screenshot but may be more convenient than + * others for getting images for consumption by other packages. The + * file format is inferred from the suffix of the given file. <P> + * + * No alpha channel is saved with this variant. + * + * @param file the file to write containing the screenshot + * @param width the width of the current drawable + * @param height the height of the current drawable + * + * @throws GLException if an OpenGL context was not current or + * another OpenGL-related error occurred + * + * @throws IOException if an I/O error occurred or if the file could + * not be written to disk due to the requested file format being + * unsupported by ImageIO + */ + public static void writeToFile(File file, + int width, + int height) throws IOException, GLException { + writeToFile(file, width, height, false); + } + + /** + * Takes a screenshot of the current OpenGL drawable to the + * specified file on disk using the ImageIO package. Requires the + * OpenGL context for the desired drawable to be current. Takes the + * screenshot from the last assigned read buffer, or the OpenGL + * default read buffer if none has been specified by the user + * (GL_FRONT for single-buffered configurations and GL_BACK for + * double-buffered configurations). This is not the fastest + * mechanism for taking a screenshot but may be more convenient than + * others for getting images for consumption by other packages. The + * file format is inferred from the suffix of the given file. <P> + * + * Note that some file formats, in particular JPEG, can not handle + * an alpha channel properly. If the "alpha" argument is specified + * as true for such a file format it will be silently ignored. + * + * @param file the file to write containing the screenshot + * @param width the width of the current drawable + * @param height the height of the current drawable + * @param alpha whether an alpha channel should be saved. If true, + * requires GL_EXT_abgr extension to be present. + * + * @throws GLException if an OpenGL context was not current or + * another OpenGL-related error occurred + * + * @throws IOException if an I/O error occurred or if the file could + * not be written to disk due to the requested file format being + * unsupported by ImageIO + */ + public static void writeToFile(File file, + int width, + int height, + boolean alpha) throws IOException, GLException { + writeToFile(file, 0, 0, width, height, alpha); + } + + /** + * Takes a screenshot of the current OpenGL drawable to the + * specified file on disk using the ImageIO package. Requires the + * OpenGL context for the desired drawable to be current. Takes the + * screenshot from the last assigned read buffer, or the OpenGL + * default read buffer if none has been specified by the user + * (GL_FRONT for single-buffered configurations and GL_BACK for + * double-buffered configurations). This is not the fastest + * mechanism for taking a screenshot but may be more convenient than + * others for getting images for consumption by other packages. The + * file format is inferred from the suffix of the given file. <P> + * + * Note that some file formats, in particular JPEG, can not handle + * an alpha channel properly. If the "alpha" argument is specified + * as true for such a file format it will be silently ignored. + * + * @param file the file to write containing the screenshot + * @param x the starting x coordinate of the screenshot, measured from the lower-left + * @param y the starting y coordinate of the screenshot, measured from the lower-left + * @param width the width of the current drawable + * @param height the height of the current drawable + * @param alpha whether an alpha channel should be saved. If true, + * requires GL_EXT_abgr extension to be present. + * + * @throws GLException if an OpenGL context was not current or + * another OpenGL-related error occurred + * + * @throws IOException if an I/O error occurred or if the file could + * not be written to disk due to the requested file format being + * unsupported by ImageIO + */ + public static void writeToFile(File file, + int x, + int y, + int width, + int height, + boolean alpha) throws IOException, GLException { + String fileSuffix = FileUtil.getFileSuffix(file); + if (alpha && (fileSuffix.equals("jpg") || fileSuffix.equals("jpeg"))) { + // JPEGs can't deal properly with alpha channels + alpha = false; + } + + BufferedImage image = readToBufferedImage(x, y, width, height, alpha); + if (!ImageIO.write(image, fileSuffix, file)) { + throw new IOException("Unsupported file format " + fileSuffix); + } + } + + private static int glGetInteger(GL2 gl, int pname, int[] tmp) { + gl.glGetIntegerv(pname, tmp, 0); + return tmp[0]; + } + + private static void checkExtABGR() { + GL2 gl = GLUgl2.getCurrentGL2(); + if (!gl.isExtensionAvailable("GL_EXT_abgr")) { + throw new IllegalArgumentException("Saving alpha channel requires GL_EXT_abgr"); + } + } + + static class PixelStorageModes { + int packAlignment; + int packRowLength; + int packSkipRows; + int packSkipPixels; + int packSwapBytes; + int[] tmp = new int[1]; + + void save(GL2 gl) { + packAlignment = glGetInteger(gl, GL2.GL_PACK_ALIGNMENT, tmp); + packRowLength = glGetInteger(gl, GL2.GL_PACK_ROW_LENGTH, tmp); + packSkipRows = glGetInteger(gl, GL2.GL_PACK_SKIP_ROWS, tmp); + packSkipPixels = glGetInteger(gl, GL2.GL_PACK_SKIP_PIXELS, tmp); + packSwapBytes = glGetInteger(gl, GL2.GL_PACK_SWAP_BYTES, tmp); + + gl.glPixelStorei(GL2.GL_PACK_ALIGNMENT, 1); + gl.glPixelStorei(GL2.GL_PACK_ROW_LENGTH, 0); + gl.glPixelStorei(GL2.GL_PACK_SKIP_ROWS, 0); + gl.glPixelStorei(GL2.GL_PACK_SKIP_PIXELS, 0); + gl.glPixelStorei(GL2.GL_PACK_SWAP_BYTES, 0); + } + + void restore(GL2 gl) { + gl.glPixelStorei(GL2.GL_PACK_ALIGNMENT, packAlignment); + gl.glPixelStorei(GL2.GL_PACK_ROW_LENGTH, packRowLength); + gl.glPixelStorei(GL2.GL_PACK_SKIP_ROWS, packSkipRows); + gl.glPixelStorei(GL2.GL_PACK_SKIP_PIXELS, packSkipPixels); + gl.glPixelStorei(GL2.GL_PACK_SWAP_BYTES, packSwapBytes); + } + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/awt/TextRenderer.java b/src/jogl/classes/com/jogamp/opengl/util/awt/TextRenderer.java new file mode 100755 index 000000000..1fbdade4e --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/awt/TextRenderer.java @@ -0,0 +1,1951 @@ +/* + * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ +package com.jogamp.opengl.util.awt; + +import com.jogamp.opengl.impl.Debug; +import com.jogamp.opengl.util.*; +import com.jogamp.opengl.util.packrect.*; +import com.jogamp.opengl.util.texture.*; +import com.jogamp.opengl.util.texture.awt.*; + +import java.awt.AlphaComposite; +import java.awt.Color; +import java.awt.Composite; + +// For debugging purposes +import java.awt.EventQueue; +import java.awt.Font; +import java.awt.Frame; +import java.awt.Graphics2D; +import java.awt.Image; +import java.awt.Point; +import java.awt.RenderingHints; +import java.awt.event.*; +import java.awt.font.*; +import java.awt.geom.*; + +import java.nio.*; + +import java.text.*; + +import java.util.*; + +import javax.media.opengl.*; +import javax.media.opengl.glu.*; +import javax.media.opengl.glu.gl2.*; +import javax.media.opengl.awt.*; + + +/** Renders bitmapped Java 2D text into an OpenGL window with high + performance, full Unicode support, and a simple API. Performs + appropriate caching of text rendering results in an OpenGL texture + internally to avoid repeated font rasterization. The caching is + completely automatic, does not require any user intervention, and + has no visible controls in the public API. <P> + + Using the {@link TextRenderer TextRenderer} is simple. Add a + "<code>TextRenderer renderer;</code>" field to your {@link + javax.media.opengl.GLEventListener GLEventListener}. In your {@link + javax.media.opengl.GLEventListener#init init} method, add: + + <PRE> + renderer = new TextRenderer(new Font("SansSerif", Font.BOLD, 36)); + </PRE> + + <P> In the {@link javax.media.opengl.GLEventListener#display display} method of your + {@link javax.media.opengl.GLEventListener GLEventListener}, add: + <PRE> + renderer.beginRendering(drawable.getWidth(), drawable.getHeight()); + // optionally set the color + renderer.setColor(1.0f, 0.2f, 0.2f, 0.8f); + renderer.draw("Text to draw", xPosition, yPosition); + // ... more draw commands, color changes, etc. + renderer.endRendering(); + </PRE> + + Unless you are sharing textures and display lists between OpenGL + contexts, you do not need to call the {@link #dispose dispose} + method of the TextRenderer; the OpenGL resources it uses + internally will be cleaned up automatically when the OpenGL + context is destroyed. <P> + + <b>Note</b> that the TextRenderer may cause the vertex and texture + coordinate array buffer bindings to change, or to be unbound. This + is important to note if you are using Vertex Buffer Objects (VBOs) + in your application. <P> + + Internally, the renderer uses a rectangle packing algorithm to + pack both glyphs and full Strings' rendering results (which are + variable size) onto a larger OpenGL texture. The internal backing + store is maintained using a {@link + com.jogamp.opengl.util.awt.TextureRenderer TextureRenderer}. A least + recently used (LRU) algorithm is used to discard previously + rendered strings; the specific algorithm is undefined, but is + currently implemented by flushing unused Strings' rendering + results every few hundred rendering cycles, where a rendering + cycle is defined as a pair of calls to {@link #beginRendering + beginRendering} / {@link #endRendering endRendering}. + + @author John Burkey + @author Kenneth Russell +*/ +public class TextRenderer { + private static final boolean DEBUG = Debug.debug("TextRenderer"); + + // These are occasionally useful for more in-depth debugging + private static final boolean DISABLE_GLYPH_CACHE = false; + private static final boolean DRAW_BBOXES = false; + + static final int kSize = 256; + + // Every certain number of render cycles, flush the strings which + // haven't been used recently + private static final int CYCLES_PER_FLUSH = 100; + + // The amount of vertical dead space on the backing store before we + // force a compaction + private static final float MAX_VERTICAL_FRAGMENTATION = 0.7f; + static final int kQuadsPerBuffer = 100; + static final int kCoordsPerVertVerts = 3; + static final int kCoordsPerVertTex = 2; + static final int kVertsPerQuad = 4; + static final int kTotalBufferSizeVerts = kQuadsPerBuffer * kVertsPerQuad; + static final int kTotalBufferSizeCoordsVerts = kQuadsPerBuffer * kVertsPerQuad * kCoordsPerVertVerts; + static final int kTotalBufferSizeCoordsTex = kQuadsPerBuffer * kVertsPerQuad * kCoordsPerVertTex; + static final int kTotalBufferSizeBytesVerts = kTotalBufferSizeCoordsVerts * 4; + static final int kTotalBufferSizeBytesTex = kTotalBufferSizeCoordsTex * 4; + static final int kSizeInBytes_OneVertices_VertexData = kCoordsPerVertVerts * 4; + static final int kSizeInBytes_OneVertices_TexData = kCoordsPerVertTex * 4; + private Font font; + private boolean antialiased; + private boolean useFractionalMetrics; + + // Whether we're attempting to use automatic mipmap generation support + private boolean mipmap; + private RectanglePacker packer; + private boolean haveMaxSize; + private RenderDelegate renderDelegate; + private TextureRenderer cachedBackingStore; + private Graphics2D cachedGraphics; + private FontRenderContext cachedFontRenderContext; + private Map /*<String,Rect>*/ stringLocations = new HashMap /*<String,Rect>*/(); + private GlyphProducer mGlyphProducer; + + private int numRenderCycles; + + // Need to keep track of whether we're in a beginRendering() / + // endRendering() cycle so we can re-enter the exact same state if + // we have to reallocate the backing store + private boolean inBeginEndPair; + private boolean isOrthoMode; + private int beginRenderingWidth; + private int beginRenderingHeight; + private boolean beginRenderingDepthTestDisabled; + + // For resetting the color after disposal of the old backing store + private boolean haveCachedColor; + private float cachedR; + private float cachedG; + private float cachedB; + private float cachedA; + private Color cachedColor; + private boolean needToResetColor; + + // For debugging only + private Frame dbgFrame; + + // Debugging purposes only + private boolean debugged; + Pipelined_QuadRenderer mPipelinedQuadRenderer; + + //emzic: added boolean flag + private boolean useVertexArrays = true; + + //emzic: added boolean flag + private boolean isExtensionAvailable_GL_VERSION_1_5; + private boolean checkFor_isExtensionAvailable_GL_VERSION_1_5; + + // Whether GL_LINEAR filtering is enabled for the backing store + private boolean smoothing = true; + + /** Creates a new TextRenderer with the given font, using no + antialiasing or fractional metrics, and the default + RenderDelegate. Equivalent to <code>TextRenderer(font, false, + false)</code>. + + @param font the font to render with + */ + public TextRenderer(Font font) { + this(font, false, false, null, false); + } + + /** Creates a new TextRenderer with the given font, using no + antialiasing or fractional metrics, and the default + RenderDelegate. If <CODE>mipmap</CODE> is true, attempts to use + OpenGL's automatic mipmap generation for better smoothing when + rendering the TextureRenderer's contents at a distance. + Equivalent to <code>TextRenderer(font, false, false)</code>. + + @param font the font to render with + @param mipmap whether to attempt use of automatic mipmap generation + */ + public TextRenderer(Font font, boolean mipmap) { + this(font, false, false, null, mipmap); + } + + /** Creates a new TextRenderer with the given Font, specified font + properties, and default RenderDelegate. The + <code>antialiased</code> and <code>useFractionalMetrics</code> + flags provide control over the same properties at the Java 2D + level. No mipmap support is requested. Equivalent to + <code>TextRenderer(font, antialiased, useFractionalMetrics, + null)</code>. + + @param font the font to render with + @param antialiased whether to use antialiased fonts + @param useFractionalMetrics whether to use fractional font + metrics at the Java 2D level + */ + public TextRenderer(Font font, boolean antialiased, + boolean useFractionalMetrics) { + this(font, antialiased, useFractionalMetrics, null, false); + } + + /** Creates a new TextRenderer with the given Font, specified font + properties, and given RenderDelegate. The + <code>antialiased</code> and <code>useFractionalMetrics</code> + flags provide control over the same properties at the Java 2D + level. The <code>renderDelegate</code> provides more control + over the text rendered. No mipmap support is requested. + + @param font the font to render with + @param antialiased whether to use antialiased fonts + @param useFractionalMetrics whether to use fractional font + metrics at the Java 2D level + @param renderDelegate the render delegate to use to draw the + text's bitmap, or null to use the default one + */ + public TextRenderer(Font font, boolean antialiased, + boolean useFractionalMetrics, RenderDelegate renderDelegate) { + this(font, antialiased, useFractionalMetrics, renderDelegate, false); + } + + /** Creates a new TextRenderer with the given Font, specified font + properties, and given RenderDelegate. The + <code>antialiased</code> and <code>useFractionalMetrics</code> + flags provide control over the same properties at the Java 2D + level. The <code>renderDelegate</code> provides more control + over the text rendered. If <CODE>mipmap</CODE> is true, attempts + to use OpenGL's automatic mipmap generation for better smoothing + when rendering the TextureRenderer's contents at a distance. + + @param font the font to render with + @param antialiased whether to use antialiased fonts + @param useFractionalMetrics whether to use fractional font + metrics at the Java 2D level + @param renderDelegate the render delegate to use to draw the + text's bitmap, or null to use the default one + @param mipmap whether to attempt use of automatic mipmap generation + */ + public TextRenderer(Font font, boolean antialiased, + boolean useFractionalMetrics, RenderDelegate renderDelegate, + boolean mipmap) { + this.font = font; + this.antialiased = antialiased; + this.useFractionalMetrics = useFractionalMetrics; + this.mipmap = mipmap; + + // FIXME: consider adjusting the size based on font size + // (it will already automatically resize if necessary) + packer = new RectanglePacker(new Manager(), kSize, kSize); + + if (renderDelegate == null) { + renderDelegate = new DefaultRenderDelegate(); + } + + this.renderDelegate = renderDelegate; + + mGlyphProducer = new GlyphProducer(font.getNumGlyphs()); + } + + /** Returns the bounding rectangle of the given String, assuming it + was rendered at the origin. See {@link #getBounds(CharSequence) + getBounds(CharSequence)}. */ + public Rectangle2D getBounds(String str) { + return getBounds((CharSequence) str); + } + + /** Returns the bounding rectangle of the given CharSequence, + assuming it was rendered at the origin. The coordinate system of + the returned rectangle is Java 2D's, with increasing Y + coordinates in the downward direction. The relative coordinate + (0, 0) in the returned rectangle corresponds to the baseline of + the leftmost character of the rendered string, in similar + fashion to the results returned by, for example, {@link + java.awt.font.GlyphVector#getVisualBounds}. Most applications + will use only the width and height of the returned Rectangle for + the purposes of centering or justifying the String. It is not + specified which Java 2D bounds ({@link + java.awt.font.GlyphVector#getVisualBounds getVisualBounds}, + {@link java.awt.font.GlyphVector#getPixelBounds getPixelBounds}, + etc.) the returned bounds correspond to, although every effort + is made to ensure an accurate bound. */ + public Rectangle2D getBounds(CharSequence str) { + // FIXME: this should be more optimized and use the glyph cache + Rect r = null; + + if ((r = (Rect) stringLocations.get(str)) != null) { + TextData data = (TextData) r.getUserData(); + + // Reconstitute the Java 2D results based on the cached values + return new Rectangle2D.Double(-data.origin().x, -data.origin().y, + r.w(), r.h()); + } + + // Must return a Rectangle compatible with the layout algorithm -- + // must be idempotent + return normalize(renderDelegate.getBounds(str, font, + getFontRenderContext())); + } + + /** Returns the Font this renderer is using. */ + public Font getFont() { + return font; + } + + /** Returns a FontRenderContext which can be used for external + text-related size computations. This object should be considered + transient and may become invalidated between {@link + #beginRendering beginRendering} / {@link #endRendering + endRendering} pairs. */ + public FontRenderContext getFontRenderContext() { + if (cachedFontRenderContext == null) { + cachedFontRenderContext = getGraphics2D().getFontRenderContext(); + } + + return cachedFontRenderContext; + } + + /** Begins rendering with this {@link TextRenderer TextRenderer} + into the current OpenGL drawable, pushing the projection and + modelview matrices and some state bits and setting up a + two-dimensional orthographic projection with (0, 0) as the + lower-left coordinate and (width, height) as the upper-right + coordinate. Binds and enables the internal OpenGL texture + object, sets the texture environment mode to GL_MODULATE, and + changes the current color to the last color set with this + TextRenderer via {@link #setColor setColor}. This method + disables the depth test and is equivalent to + beginRendering(width, height, true). + + @param width the width of the current on-screen OpenGL drawable + @param height the height of the current on-screen OpenGL drawable + @throws javax.media.opengl.GLException If an OpenGL context is not current when this method is called + */ + public void beginRendering(int width, int height) throws GLException { + beginRendering(width, height, true); + } + + /** Begins rendering with this {@link TextRenderer TextRenderer} + into the current OpenGL drawable, pushing the projection and + modelview matrices and some state bits and setting up a + two-dimensional orthographic projection with (0, 0) as the + lower-left coordinate and (width, height) as the upper-right + coordinate. Binds and enables the internal OpenGL texture + object, sets the texture environment mode to GL_MODULATE, and + changes the current color to the last color set with this + TextRenderer via {@link #setColor setColor}. Disables the depth + test if the disableDepthTest argument is true. + + @param width the width of the current on-screen OpenGL drawable + @param height the height of the current on-screen OpenGL drawable + @param disableDepthTest whether to disable the depth test + @throws GLException If an OpenGL context is not current when this method is called + */ + public void beginRendering(int width, int height, boolean disableDepthTest) + throws GLException { + beginRendering(true, width, height, disableDepthTest); + } + + /** Begins rendering of 2D text in 3D with this {@link TextRenderer + TextRenderer} into the current OpenGL drawable. Assumes the end + user is responsible for setting up the modelview and projection + matrices, and will render text using the {@link #draw3D draw3D} + method. This method pushes some OpenGL state bits, binds and + enables the internal OpenGL texture object, sets the texture + environment mode to GL_MODULATE, and changes the current color + to the last color set with this TextRenderer via {@link + #setColor setColor}. + + @throws GLException If an OpenGL context is not current when this method is called + */ + public void begin3DRendering() throws GLException { + beginRendering(false, 0, 0, false); + } + + /** Changes the current color of this TextRenderer to the supplied + one. The default color is opaque white. + + @param color the new color to use for rendering text + @throws GLException If an OpenGL context is not current when this method is called + */ + public void setColor(Color color) throws GLException { + boolean noNeedForFlush = (haveCachedColor && (cachedColor != null) && + color.equals(cachedColor)); + + if (!noNeedForFlush) { + flushGlyphPipeline(); + } + + getBackingStore().setColor(color); + haveCachedColor = true; + cachedColor = color; + } + + /** Changes the current color of this TextRenderer to the supplied + one, where each component ranges from 0.0f - 1.0f. The alpha + component, if used, does not need to be premultiplied into the + color channels as described in the documentation for {@link + com.jogamp.opengl.util.texture.Texture Texture}, although + premultiplied colors are used internally. The default color is + opaque white. + + @param r the red component of the new color + @param g the green component of the new color + @param b the blue component of the new color + @param a the alpha component of the new color, 0.0f = completely + transparent, 1.0f = completely opaque + @throws GLException If an OpenGL context is not current when this method is called + */ + public void setColor(float r, float g, float b, float a) + throws GLException { + boolean noNeedForFlush = (haveCachedColor && (cachedColor == null) && + (r == cachedR) && (g == cachedG) && (b == cachedB) && + (a == cachedA)); + + if (!noNeedForFlush) { + flushGlyphPipeline(); + } + + getBackingStore().setColor(r, g, b, a); + haveCachedColor = true; + cachedR = r; + cachedG = g; + cachedB = b; + cachedA = a; + cachedColor = null; + } + + /** Draws the supplied CharSequence at the desired location using + the renderer's current color. The baseline of the leftmost + character is at position (x, y) specified in OpenGL coordinates, + where the origin is at the lower-left of the drawable and the Y + coordinate increases in the upward direction. + + @param str the string to draw + @param x the x coordinate at which to draw + @param y the y coordinate at which to draw + @throws GLException If an OpenGL context is not current when this method is called + */ + public void draw(CharSequence str, int x, int y) throws GLException { + draw3D(str, x, y, 0, 1); + } + + /** Draws the supplied String at the desired location using the + renderer's current color. See {@link #draw(CharSequence, int, + int) draw(CharSequence, int, int)}. */ + public void draw(String str, int x, int y) throws GLException { + draw3D(str, x, y, 0, 1); + } + + /** Draws the supplied CharSequence at the desired 3D location using + the renderer's current color. The baseline of the leftmost + character is placed at position (x, y, z) in the current + coordinate system. + + @param str the string to draw + @param x the x coordinate at which to draw + @param y the y coordinate at which to draw + @param z the z coordinate at which to draw + @param scaleFactor a uniform scale factor applied to the width and height of the drawn rectangle + @throws GLException If an OpenGL context is not current when this method is called + */ + public void draw3D(CharSequence str, float x, float y, float z, + float scaleFactor) { + internal_draw3D(str, x, y, z, scaleFactor); + } + + /** Draws the supplied String at the desired 3D location using the + renderer's current color. See {@link #draw3D(CharSequence, + float, float, float, float) draw3D(CharSequence, float, float, + float, float)}. */ + public void draw3D(String str, float x, float y, float z, float scaleFactor) { + internal_draw3D(str, x, y, z, scaleFactor); + } + + /** Returns the pixel width of the given character. */ + public float getCharWidth(char inChar) { + return mGlyphProducer.getGlyphPixelWidth(inChar); + } + + /** Causes the TextRenderer to flush any internal caches it may be + maintaining and draw its rendering results to the screen. This + should be called after each call to draw() if you are setting + OpenGL state such as the modelview matrix between calls to + draw(). */ + public void flush() { + flushGlyphPipeline(); + } + + /** Ends a render cycle with this {@link TextRenderer TextRenderer}. + Restores the projection and modelview matrices as well as + several OpenGL state bits. Should be paired with {@link + #beginRendering beginRendering}. + + @throws GLException If an OpenGL context is not current when this method is called + */ + public void endRendering() throws GLException { + endRendering(true); + } + + /** Ends a 3D render cycle with this {@link TextRenderer TextRenderer}. + Restores several OpenGL state bits. Should be paired with {@link + #begin3DRendering begin3DRendering}. + + @throws GLException If an OpenGL context is not current when this method is called + */ + public void end3DRendering() throws GLException { + endRendering(false); + } + + /** Disposes of all resources this TextRenderer is using. It is not + valid to use the TextRenderer after this method is called. + + @throws GLException If an OpenGL context is not current when this method is called + */ + public void dispose() throws GLException { + packer.dispose(); + packer = null; + cachedBackingStore = null; + cachedGraphics = null; + cachedFontRenderContext = null; + + if (dbgFrame != null) { + dbgFrame.dispose(); + } + } + + //---------------------------------------------------------------------- + // Internals only below this point + // + + private static Rectangle2D preNormalize(Rectangle2D src) { + // Need to round to integer coordinates + // Also give ourselves a little slop around the reported + // bounds of glyphs because it looks like neither the visual + // nor the pixel bounds works perfectly well + int minX = (int) Math.floor(src.getMinX()) - 1; + int minY = (int) Math.floor(src.getMinY()) - 1; + int maxX = (int) Math.ceil(src.getMaxX()) + 1; + int maxY = (int) Math.ceil(src.getMaxY()) + 1; + return new Rectangle2D.Double(minX, minY, maxX - minX, maxY - minY); + } + + + private Rectangle2D normalize(Rectangle2D src) { + // Give ourselves a boundary around each entity on the backing + // store in order to prevent bleeding of nearby Strings due to + // the fact that we use linear filtering + + // NOTE that this boundary is quite heuristic and is related + // to how far away in 3D we may view the text -- + // heuristically, 1.5% of the font's height + int boundary = (int) Math.max(1, 0.015 * font.getSize()); + + return new Rectangle2D.Double((int) Math.floor(src.getMinX() - boundary), + (int) Math.floor(src.getMinY() - boundary), + (int) Math.ceil(src.getWidth() + 2 * boundary), + (int) Math.ceil(src.getHeight()) + 2 * boundary); + } + + private TextureRenderer getBackingStore() { + TextureRenderer renderer = (TextureRenderer) packer.getBackingStore(); + + if (renderer != cachedBackingStore) { + // Backing store changed since last time; discard any cached Graphics2D + if (cachedGraphics != null) { + cachedGraphics.dispose(); + cachedGraphics = null; + cachedFontRenderContext = null; + } + + cachedBackingStore = renderer; + } + + return cachedBackingStore; + } + + private Graphics2D getGraphics2D() { + TextureRenderer renderer = getBackingStore(); + + if (cachedGraphics == null) { + cachedGraphics = renderer.createGraphics(); + + // Set up composite, font and rendering hints + cachedGraphics.setComposite(AlphaComposite.Src); + cachedGraphics.setColor(Color.WHITE); + cachedGraphics.setFont(font); + cachedGraphics.setRenderingHint(RenderingHints.KEY_TEXT_ANTIALIASING, + (antialiased ? RenderingHints.VALUE_TEXT_ANTIALIAS_ON + : RenderingHints.VALUE_TEXT_ANTIALIAS_OFF)); + cachedGraphics.setRenderingHint(RenderingHints.KEY_FRACTIONALMETRICS, + (useFractionalMetrics + ? RenderingHints.VALUE_FRACTIONALMETRICS_ON + : RenderingHints.VALUE_FRACTIONALMETRICS_OFF)); + } + + return cachedGraphics; + } + + private void beginRendering(boolean ortho, int width, int height, + boolean disableDepthTestForOrtho) { + GL2 gl = GLContext.getCurrentGL().getGL2(); + + if (DEBUG && !debugged) { + debug(gl); + } + + inBeginEndPair = true; + isOrthoMode = ortho; + beginRenderingWidth = width; + beginRenderingHeight = height; + beginRenderingDepthTestDisabled = disableDepthTestForOrtho; + + if (ortho) { + getBackingStore().beginOrthoRendering(width, height, + disableDepthTestForOrtho); + } else { + getBackingStore().begin3DRendering(); + } + + // Push client attrib bits used by the pipelined quad renderer + gl.glPushClientAttrib((int) GL2.GL_ALL_CLIENT_ATTRIB_BITS); + + if (!haveMaxSize) { + // Query OpenGL for the maximum texture size and set it in the + // RectanglePacker to keep it from expanding too large + int[] sz = new int[1]; + gl.glGetIntegerv(GL2.GL_MAX_TEXTURE_SIZE, sz, 0); + packer.setMaxSize(sz[0], sz[0]); + haveMaxSize = true; + } + + if (needToResetColor && haveCachedColor) { + if (cachedColor == null) { + getBackingStore().setColor(cachedR, cachedG, cachedB, cachedA); + } else { + getBackingStore().setColor(cachedColor); + } + + needToResetColor = false; + } + + // Disable future attempts to use mipmapping if TextureRenderer + // doesn't support it + if (mipmap && !getBackingStore().isUsingAutoMipmapGeneration()) { + if (DEBUG) { + System.err.println("Disabled mipmapping in TextRenderer"); + } + + mipmap = false; + } + } + + /** + * emzic: here the call to glBindBuffer crashes on certain graphicscard/driver combinations + * this is why the ugly try-catch block has been added, which falls back to the old textrenderer + * + * @param ortho + * @throws GLException + */ + private void endRendering(boolean ortho) throws GLException { + flushGlyphPipeline(); + + inBeginEndPair = false; + + GL2 gl = GLContext.getCurrentGL().getGL2(); + + // Pop client attrib bits used by the pipelined quad renderer + gl.glPopClientAttrib(); + + // The OpenGL spec is unclear about whether this changes the + // buffer bindings, so preemptively zero out the GL_ARRAY_BUFFER + // binding + if (is15Available(gl)) { + try { + gl.glBindBuffer(GL2.GL_ARRAY_BUFFER, 0); + } catch (Exception e) { + isExtensionAvailable_GL_VERSION_1_5 = false; + } + } + + if (ortho) { + getBackingStore().endOrthoRendering(); + } else { + getBackingStore().end3DRendering(); + } + + if (++numRenderCycles >= CYCLES_PER_FLUSH) { + numRenderCycles = 0; + + if (DEBUG) { + System.err.println("Clearing unused entries in endRendering()"); + } + + clearUnusedEntries(); + } + } + + private void clearUnusedEntries() { + final java.util.List deadRects = new ArrayList /*<Rect>*/(); + + // Iterate through the contents of the backing store, removing + // text strings that haven't been used recently + packer.visit(new RectVisitor() { + public void visit(Rect rect) { + TextData data = (TextData) rect.getUserData(); + + if (data.used()) { + data.clearUsed(); + } else { + deadRects.add(rect); + } + } + }); + + for (Iterator iter = deadRects.iterator(); iter.hasNext();) { + Rect r = (Rect) iter.next(); + packer.remove(r); + stringLocations.remove(((TextData) r.getUserData()).string()); + + int unicodeToClearFromCache = ((TextData) r.getUserData()).unicodeID; + + if (unicodeToClearFromCache > 0) { + mGlyphProducer.clearCacheEntry(unicodeToClearFromCache); + } + + // if (DEBUG) { + // Graphics2D g = getGraphics2D(); + // g.setComposite(AlphaComposite.Clear); + // g.fillRect(r.x(), r.y(), r.w(), r.h()); + // g.setComposite(AlphaComposite.Src); + // } + } + + // If we removed dead rectangles this cycle, try to do a compaction + float frag = packer.verticalFragmentationRatio(); + + if (!deadRects.isEmpty() && (frag > MAX_VERTICAL_FRAGMENTATION)) { + if (DEBUG) { + System.err.println( + "Compacting TextRenderer backing store due to vertical fragmentation " + + frag); + } + + packer.compact(); + } + + if (DEBUG) { + getBackingStore().markDirty(0, 0, getBackingStore().getWidth(), + getBackingStore().getHeight()); + } + } + + private void internal_draw3D(CharSequence str, float x, float y, float z, + float scaleFactor) { + List/*<Glyph>*/ glyphs = mGlyphProducer.getGlyphs(str); + for (Iterator iter = glyphs.iterator(); iter.hasNext(); ) { + Glyph glyph = (Glyph) iter.next(); + float advance = glyph.draw3D(x, y, z, scaleFactor); + x += advance * scaleFactor; + } + } + + private void flushGlyphPipeline() { + if (mPipelinedQuadRenderer != null) { + mPipelinedQuadRenderer.draw(); + } + } + + private void draw3D_ROBUST(CharSequence str, float x, float y, float z, + float scaleFactor) { + String curStr; + if (str instanceof String) { + curStr = (String) str; + } else { + curStr = str.toString(); + } + + // Look up the string on the backing store + Rect rect = (Rect) stringLocations.get(curStr); + + if (rect == null) { + // Rasterize this string and place it on the backing store + Graphics2D g = getGraphics2D(); + Rectangle2D origBBox = preNormalize(renderDelegate.getBounds(curStr, font, getFontRenderContext())); + Rectangle2D bbox = normalize(origBBox); + Point origin = new Point((int) -bbox.getMinX(), + (int) -bbox.getMinY()); + rect = new Rect(0, 0, (int) bbox.getWidth(), + (int) bbox.getHeight(), + new TextData(curStr, origin, origBBox, -1)); + + packer.add(rect); + stringLocations.put(curStr, rect); + + // Re-fetch the Graphics2D in case the addition of the rectangle + // caused the old backing store to be thrown away + g = getGraphics2D(); + + // OK, should now have an (x, y) for this rectangle; rasterize + // the String + int strx = rect.x() + origin.x; + int stry = rect.y() + origin.y; + + // Clear out the area we're going to draw into + g.setComposite(AlphaComposite.Clear); + g.fillRect(rect.x(), rect.y(), rect.w(), rect.h()); + g.setComposite(AlphaComposite.Src); + + // Draw the string + renderDelegate.draw(g, curStr, strx, stry); + + if (DRAW_BBOXES) { + TextData data = (TextData) rect.getUserData(); + // Draw a bounding box on the backing store + g.drawRect(strx - data.origOriginX(), + stry - data.origOriginY(), + (int) data.origRect().getWidth(), + (int) data.origRect().getHeight()); + g.drawRect(strx - data.origin().x, + stry - data.origin().y, + rect.w(), + rect.h()); + } + + // Mark this region of the TextureRenderer as dirty + getBackingStore().markDirty(rect.x(), rect.y(), rect.w(), + rect.h()); + } + + // OK, now draw the portion of the backing store to the screen + TextureRenderer renderer = getBackingStore(); + + // NOTE that the rectangles managed by the packer have their + // origin at the upper-left but the TextureRenderer's origin is + // at its lower left!!! + TextData data = (TextData) rect.getUserData(); + data.markUsed(); + + Rectangle2D origRect = data.origRect(); + + // Align the leftmost point of the baseline to the (x, y, z) coordinate requested + renderer.draw3DRect(x - (scaleFactor * data.origOriginX()), + y - (scaleFactor * ((float) origRect.getHeight() - data.origOriginY())), z, + rect.x() + (data.origin().x - data.origOriginX()), + renderer.getHeight() - rect.y() - (int) origRect.getHeight() - + (data.origin().y - data.origOriginY()), + (int) origRect.getWidth(), (int) origRect.getHeight(), scaleFactor); + } + + //---------------------------------------------------------------------- + // Debugging functionality + // + private void debug(GL gl) { + dbgFrame = new Frame("TextRenderer Debug Output"); + + GLCanvas dbgCanvas = new GLCanvas(new GLCapabilities(gl.getGLProfile()), null, + GLContext.getCurrent(), null); + dbgCanvas.addGLEventListener(new DebugListener(gl, dbgFrame)); + dbgFrame.add(dbgCanvas); + + final FPSAnimator anim = new FPSAnimator(dbgCanvas, 10); + dbgFrame.addWindowListener(new WindowAdapter() { + public void windowClosing(WindowEvent e) { + // Run this on another thread than the AWT event queue to + // make sure the call to Animator.stop() completes before + // exiting + new Thread(new Runnable() { + public void run() { + anim.stop(); + } + }).start(); + } + }); + dbgFrame.setSize(kSize, kSize); + dbgFrame.setVisible(true); + anim.start(); + debugged = true; + } + + /** Class supporting more full control over the process of rendering + the bitmapped text. Allows customization of whether the backing + store text bitmap is full-color or intensity only, the size of + each individual rendered text rectangle, and the contents of + each individual rendered text string. The default implementation + of this interface uses an intensity-only texture, a + closely-cropped rectangle around the text, and renders text + using the color white, which is modulated by the set color + during the rendering process. */ + public static interface RenderDelegate { + /** Indicates whether the backing store of this TextRenderer + should be intensity-only (the default) or full-color. */ + public boolean intensityOnly(); + + /** Computes the bounds of the given String relative to the + origin. */ + public Rectangle2D getBounds(String str, Font font, + FontRenderContext frc); + + /** Computes the bounds of the given character sequence relative + to the origin. */ + public Rectangle2D getBounds(CharSequence str, Font font, + FontRenderContext frc); + + /** Computes the bounds of the given GlyphVector, already + assumed to have been created for a particular Font, + relative to the origin. */ + public Rectangle2D getBounds(GlyphVector gv, FontRenderContext frc); + + /** Render the passed character sequence at the designated + location using the supplied Graphics2D instance. The + surrounding region will already have been cleared to the RGB + color (0, 0, 0) with zero alpha. The initial drawing context + of the passed Graphics2D will be set to use + AlphaComposite.Src, the color white, the Font specified in the + TextRenderer's constructor, and the rendering hints specified + in the TextRenderer constructor. Changes made by the end user + may be visible in successive calls to this method, but are not + guaranteed to be preserved. Implementors of this method + should reset the Graphics2D's state to that desired each time + this method is called, in particular those states which are + not the defaults. */ + public void draw(Graphics2D graphics, String str, int x, int y); + + /** Render the passed GlyphVector at the designated location using + the supplied Graphics2D instance. The surrounding region will + already have been cleared to the RGB color (0, 0, 0) with zero + alpha. The initial drawing context of the passed Graphics2D + will be set to use AlphaComposite.Src, the color white, the + Font specified in the TextRenderer's constructor, and the + rendering hints specified in the TextRenderer constructor. + Changes made by the end user may be visible in successive + calls to this method, but are not guaranteed to be preserved. + Implementors of this method should reset the Graphics2D's + state to that desired each time this method is called, in + particular those states which are not the defaults. */ + public void drawGlyphVector(Graphics2D graphics, GlyphVector str, + int x, int y); + } + + private static class CharSequenceIterator implements CharacterIterator { + CharSequence mSequence; + int mLength; + int mCurrentIndex; + + CharSequenceIterator() { + } + + CharSequenceIterator(CharSequence sequence) { + initFromCharSequence(sequence); + } + + public void initFromCharSequence(CharSequence sequence) { + mSequence = sequence; + mLength = mSequence.length(); + mCurrentIndex = 0; + } + + public char last() { + mCurrentIndex = Math.max(0, mLength - 1); + + return current(); + } + + public char current() { + if ((mLength == 0) || (mCurrentIndex >= mLength)) { + return CharacterIterator.DONE; + } + + return mSequence.charAt(mCurrentIndex); + } + + public char next() { + mCurrentIndex++; + + return current(); + } + + public char previous() { + mCurrentIndex = Math.max(mCurrentIndex - 1, 0); + + return current(); + } + + public char setIndex(int position) { + mCurrentIndex = position; + + return current(); + } + + public int getBeginIndex() { + return 0; + } + + public int getEndIndex() { + return mLength; + } + + public int getIndex() { + return mCurrentIndex; + } + + public Object clone() { + CharSequenceIterator iter = new CharSequenceIterator(mSequence); + iter.mCurrentIndex = mCurrentIndex; + + return iter; + } + + public char first() { + if (mLength == 0) { + return CharacterIterator.DONE; + } + + mCurrentIndex = 0; + + return current(); + } + } + + // Data associated with each rectangle of text + static class TextData { + // Back-pointer to String this TextData describes, if it + // represents a String rather than a single glyph + private String str; + + // If this TextData represents a single glyph, this is its + // unicode ID + int unicodeID; + + // The following must be defined and used VERY precisely. This is + // the offset from the upper-left corner of this rectangle (Java + // 2D coordinate system) at which the string must be rasterized in + // order to fit within the rectangle -- the leftmost point of the + // baseline. + private Point origin; + + // This represents the pre-normalized rectangle, which fits + // within the rectangle on the backing store. We keep a + // one-pixel border around entries on the backing store to + // prevent bleeding of adjacent letters when using GL_LINEAR + // filtering for rendering. The origin of this rectangle is + // equivalent to the origin above. + private Rectangle2D origRect; + + private boolean used; // Whether this text was used recently + + TextData(String str, Point origin, Rectangle2D origRect, int unicodeID) { + this.str = str; + this.origin = origin; + this.origRect = origRect; + this.unicodeID = unicodeID; + } + + String string() { + return str; + } + + Point origin() { + return origin; + } + + // The following three methods are used to locate the glyph + // within the expanded rectangle coming from normalize() + int origOriginX() { + return (int) -origRect.getMinX(); + } + + int origOriginY() { + return (int) -origRect.getMinY(); + } + + Rectangle2D origRect() { + return origRect; + } + + boolean used() { + return used; + } + + void markUsed() { + used = true; + } + + void clearUsed() { + used = false; + } + } + + class Manager implements BackingStoreManager { + private Graphics2D g; + + public Object allocateBackingStore(int w, int h) { + // FIXME: should consider checking Font's attributes to see + // whether we're likely to need to support a full RGBA backing + // store (i.e., non-default Paint, foreground color, etc.), but + // for now, let's just be more efficient + TextureRenderer renderer; + + if (renderDelegate.intensityOnly()) { + renderer = TextureRenderer.createAlphaOnlyRenderer(w, h, mipmap); + } else { + renderer = new TextureRenderer(w, h, true, mipmap); + } + renderer.setSmoothing(smoothing); + + if (DEBUG) { + System.err.println(" TextRenderer allocating backing store " + + w + " x " + h); + } + + return renderer; + } + + public void deleteBackingStore(Object backingStore) { + ((TextureRenderer) backingStore).dispose(); + } + + public boolean preExpand(Rect cause, int attemptNumber) { + // Only try this one time; clear out potentially obsolete entries + // NOTE: this heuristic and the fact that it clears the used bit + // of all entries seems to cause cycling of entries in some + // situations, where the backing store becomes small compared to + // the amount of text on the screen (see the TextFlow demo) and + // the entries continually cycle in and out of the backing + // store, decreasing performance. If we added a little age + // information to the entries, and only cleared out entries + // above a certain age, this behavior would be eliminated. + // However, it seems the system usually stabilizes itself, so + // for now we'll just keep things simple. Note that if we don't + // clear the used bit here, the backing store tends to increase + // very quickly to its maximum size, at least with the TextFlow + // demo when the text is being continually re-laid out. + if (attemptNumber == 0) { + if (DEBUG) { + System.err.println( + "Clearing unused entries in preExpand(): attempt number " + + attemptNumber); + } + + if (inBeginEndPair) { + // Draw any outstanding glyphs + flush(); + } + + clearUnusedEntries(); + + return true; + } + + return false; + } + + public boolean additionFailed(Rect cause, int attemptNumber) { + // Heavy hammer -- might consider doing something different + packer.clear(); + stringLocations.clear(); + mGlyphProducer.clearAllCacheEntries(); + + if (DEBUG) { + System.err.println( + " *** Cleared all text because addition failed ***"); + } + + if (attemptNumber == 0) { + return true; + } + + return false; + } + + public boolean canCompact() { + return true; + } + + public void beginMovement(Object oldBackingStore, Object newBackingStore) { + // Exit the begin / end pair if necessary + if (inBeginEndPair) { + // Draw any outstanding glyphs + flush(); + + GL2 gl = GLContext.getCurrentGL().getGL2(); + + // Pop client attrib bits used by the pipelined quad renderer + gl.glPopClientAttrib(); + + // The OpenGL spec is unclear about whether this changes the + // buffer bindings, so preemptively zero out the GL_ARRAY_BUFFER + // binding + if (is15Available(gl)) { + try { + gl.glBindBuffer(GL2.GL_ARRAY_BUFFER, 0); + } catch (Exception e) { + isExtensionAvailable_GL_VERSION_1_5 = false; + } + } + + if (isOrthoMode) { + ((TextureRenderer) oldBackingStore).endOrthoRendering(); + } else { + ((TextureRenderer) oldBackingStore).end3DRendering(); + } + } + + TextureRenderer newRenderer = (TextureRenderer) newBackingStore; + g = newRenderer.createGraphics(); + } + + public void move(Object oldBackingStore, Rect oldLocation, + Object newBackingStore, Rect newLocation) { + TextureRenderer oldRenderer = (TextureRenderer) oldBackingStore; + TextureRenderer newRenderer = (TextureRenderer) newBackingStore; + + if (oldRenderer == newRenderer) { + // Movement on the same backing store -- easy case + g.copyArea(oldLocation.x(), oldLocation.y(), oldLocation.w(), + oldLocation.h(), newLocation.x() - oldLocation.x(), + newLocation.y() - oldLocation.y()); + } else { + // Need to draw from the old renderer's image into the new one + Image img = oldRenderer.getImage(); + g.drawImage(img, newLocation.x(), newLocation.y(), + newLocation.x() + newLocation.w(), + newLocation.y() + newLocation.h(), oldLocation.x(), + oldLocation.y(), oldLocation.x() + oldLocation.w(), + oldLocation.y() + oldLocation.h(), null); + } + } + + public void endMovement(Object oldBackingStore, Object newBackingStore) { + g.dispose(); + + // Sync the whole surface + TextureRenderer newRenderer = (TextureRenderer) newBackingStore; + newRenderer.markDirty(0, 0, newRenderer.getWidth(), + newRenderer.getHeight()); + + // Re-enter the begin / end pair if necessary + if (inBeginEndPair) { + if (isOrthoMode) { + ((TextureRenderer) newBackingStore).beginOrthoRendering(beginRenderingWidth, + beginRenderingHeight, beginRenderingDepthTestDisabled); + } else { + ((TextureRenderer) newBackingStore).begin3DRendering(); + } + + // Push client attrib bits used by the pipelined quad renderer + GL2 gl = GLContext.getCurrentGL().getGL2(); + gl.glPushClientAttrib((int) GL2.GL_ALL_CLIENT_ATTRIB_BITS); + + if (haveCachedColor) { + if (cachedColor == null) { + ((TextureRenderer) newBackingStore).setColor(cachedR, + cachedG, cachedB, cachedA); + } else { + ((TextureRenderer) newBackingStore).setColor(cachedColor); + } + } + } else { + needToResetColor = true; + } + } + } + + public static class DefaultRenderDelegate implements RenderDelegate { + public boolean intensityOnly() { + return true; + } + + public Rectangle2D getBounds(CharSequence str, Font font, + FontRenderContext frc) { + return getBounds(font.createGlyphVector(frc, + new CharSequenceIterator(str)), + frc); + } + + public Rectangle2D getBounds(String str, Font font, + FontRenderContext frc) { + return getBounds(font.createGlyphVector(frc, str), frc); + } + + public Rectangle2D getBounds(GlyphVector gv, FontRenderContext frc) { + return gv.getVisualBounds(); + } + + public void drawGlyphVector(Graphics2D graphics, GlyphVector str, + int x, int y) { + graphics.drawGlyphVector(str, x, y); + } + + public void draw(Graphics2D graphics, String str, int x, int y) { + graphics.drawString(str, x, y); + } + } + + //---------------------------------------------------------------------- + // Glyph-by-glyph rendering support + // + + // A temporary to prevent excessive garbage creation + private char[] singleUnicode = new char[1]; + + /** A Glyph represents either a single unicode glyph or a + substring of characters to be drawn. The reason for the dual + behavior is so that we can take in a sequence of unicode + characters and partition them into runs of individual glyphs, + but if we encounter complex text and/or unicode sequences we + don't understand, we can render them using the + string-by-string method. <P> + + Glyphs need to be able to re-upload themselves to the backing + store on demand as we go along in the render sequence. + */ + + class Glyph { + // If this Glyph represents an individual unicode glyph, this + // is its unicode ID. If it represents a String, this is -1. + private int unicodeID; + // If the above field isn't -1, then these fields are used. + // The glyph code in the font + private int glyphCode; + // The GlyphProducer which created us + private GlyphProducer producer; + // The advance of this glyph + private float advance; + // The GlyphVector for this single character; this is passed + // in during construction but cleared during the upload + // process + private GlyphVector singleUnicodeGlyphVector; + // The rectangle of this glyph on the backing store, or null + // if it has been cleared due to space pressure + private Rect glyphRectForTextureMapping; + // If this Glyph represents a String, this is the sequence of + // characters + private String str; + // Whether we need a valid advance when rendering this string + // (i.e., whether it has other single glyphs coming after it) + private boolean needAdvance; + + // Creates a Glyph representing an individual Unicode character + public Glyph(int unicodeID, + int glyphCode, + float advance, + GlyphVector singleUnicodeGlyphVector, + GlyphProducer producer) { + this.unicodeID = unicodeID; + this.glyphCode = glyphCode; + this.advance = advance; + this.singleUnicodeGlyphVector = singleUnicodeGlyphVector; + this.producer = producer; + } + + // Creates a Glyph representing a sequence of characters, with + // an indication of whether additional single glyphs are being + // rendered after it + public Glyph(String str, boolean needAdvance) { + this.str = str; + this.needAdvance = needAdvance; + } + + /** Returns this glyph's unicode ID */ + public int getUnicodeID() { + return unicodeID; + } + + /** Returns this glyph's (font-specific) glyph code */ + public int getGlyphCode() { + return glyphCode; + } + + /** Returns the advance for this glyph */ + public float getAdvance() { + return advance; + } + + /** Draws this glyph and returns the (x) advance for this glyph */ + public float draw3D(float inX, float inY, float z, float scaleFactor) { + if (str != null) { + draw3D_ROBUST(str, inX, inY, z, scaleFactor); + if (!needAdvance) { + return 0; + } + // Compute and return the advance for this string + GlyphVector gv = font.createGlyphVector(getFontRenderContext(), str); + float totalAdvance = 0; + for (int i = 0; i < gv.getNumGlyphs(); i++) { + totalAdvance += gv.getGlyphMetrics(i).getAdvance(); + } + return totalAdvance; + } + + // This is the code path taken for individual glyphs + if (glyphRectForTextureMapping == null) { + upload(); + } + + try { + if (mPipelinedQuadRenderer == null) { + mPipelinedQuadRenderer = new Pipelined_QuadRenderer(); + } + + TextureRenderer renderer = getBackingStore(); + // Handles case where NPOT texture is used for backing store + TextureCoords wholeImageTexCoords = renderer.getTexture().getImageTexCoords(); + float xScale = wholeImageTexCoords.right(); + float yScale = wholeImageTexCoords.bottom(); + + Rect rect = glyphRectForTextureMapping; + TextData data = (TextData) rect.getUserData(); + data.markUsed(); + + Rectangle2D origRect = data.origRect(); + + float x = inX - (scaleFactor * data.origOriginX()); + float y = inY - (scaleFactor * ((float) origRect.getHeight() - data.origOriginY())); + + int texturex = rect.x() + (data.origin().x - data.origOriginX()); + int texturey = renderer.getHeight() - rect.y() - (int) origRect.getHeight() - + (data.origin().y - data.origOriginY()); + int width = (int) origRect.getWidth(); + int height = (int) origRect.getHeight(); + + float tx1 = xScale * (float) texturex / (float) renderer.getWidth(); + float ty1 = yScale * (1.0f - + ((float) texturey / (float) renderer.getHeight())); + float tx2 = xScale * (float) (texturex + width) / (float) renderer.getWidth(); + float ty2 = yScale * (1.0f - + ((float) (texturey + height) / (float) renderer.getHeight())); + + mPipelinedQuadRenderer.glTexCoord2f(tx1, ty1); + mPipelinedQuadRenderer.glVertex3f(x, y, z); + mPipelinedQuadRenderer.glTexCoord2f(tx2, ty1); + mPipelinedQuadRenderer.glVertex3f(x + (width * scaleFactor), y, + z); + mPipelinedQuadRenderer.glTexCoord2f(tx2, ty2); + mPipelinedQuadRenderer.glVertex3f(x + (width * scaleFactor), + y + (height * scaleFactor), z); + mPipelinedQuadRenderer.glTexCoord2f(tx1, ty2); + mPipelinedQuadRenderer.glVertex3f(x, + y + (height * scaleFactor), z); + } catch (Exception e) { + e.printStackTrace(); + } + return advance; + } + + /** Notifies this glyph that it's been cleared out of the cache */ + public void clear() { + glyphRectForTextureMapping = null; + } + + private void upload() { + GlyphVector gv = getGlyphVector(); + Rectangle2D origBBox = preNormalize(renderDelegate.getBounds(gv, getFontRenderContext())); + Rectangle2D bbox = normalize(origBBox); + Point origin = new Point((int) -bbox.getMinX(), + (int) -bbox.getMinY()); + Rect rect = new Rect(0, 0, (int) bbox.getWidth(), + (int) bbox.getHeight(), + new TextData(null, origin, origBBox, unicodeID)); + packer.add(rect); + glyphRectForTextureMapping = rect; + Graphics2D g = getGraphics2D(); + // OK, should now have an (x, y) for this rectangle; rasterize + // the glyph + int strx = rect.x() + origin.x; + int stry = rect.y() + origin.y; + + // Clear out the area we're going to draw into + g.setComposite(AlphaComposite.Clear); + g.fillRect(rect.x(), rect.y(), rect.w(), rect.h()); + g.setComposite(AlphaComposite.Src); + + // Draw the string + renderDelegate.drawGlyphVector(g, gv, strx, stry); + + if (DRAW_BBOXES) { + TextData data = (TextData) rect.getUserData(); + // Draw a bounding box on the backing store + g.drawRect(strx - data.origOriginX(), + stry - data.origOriginY(), + (int) data.origRect().getWidth(), + (int) data.origRect().getHeight()); + g.drawRect(strx - data.origin().x, + stry - data.origin().y, + rect.w(), + rect.h()); + } + + // Mark this region of the TextureRenderer as dirty + getBackingStore().markDirty(rect.x(), rect.y(), rect.w(), + rect.h()); + // Re-register ourselves with our producer + producer.register(this); + } + + private GlyphVector getGlyphVector() { + GlyphVector gv = singleUnicodeGlyphVector; + if (gv != null) { + singleUnicodeGlyphVector = null; // Don't need this anymore + return gv; + } + singleUnicode[0] = (char) unicodeID; + return font.createGlyphVector(getFontRenderContext(), singleUnicode); + } + } + + class GlyphProducer { + final int undefined = -2; + FontRenderContext fontRenderContext; + List/*<Glyph>*/ glyphsOutput = new ArrayList/*<Glyph>*/(); + // The mapping from unicode character to font-specific glyph ID + int[] unicodes2Glyphs; + // The mapping from glyph ID to Glyph + Glyph[] glyphCache; + // We re-use this for each incoming string + CharSequenceIterator iter = new CharSequenceIterator(); + + GlyphProducer(int fontLengthInGlyphs) { + unicodes2Glyphs = new int[512]; + glyphCache = new Glyph[fontLengthInGlyphs]; + clearAllCacheEntries(); + } + + public List/*<Glyph>*/ getGlyphs(CharSequence inString) { + glyphsOutput.clear(); + iter.initFromCharSequence(inString); + GlyphVector fullRunGlyphVector = font.createGlyphVector(getFontRenderContext(), + iter); + boolean complex = (fullRunGlyphVector.getLayoutFlags() != 0); + if (complex || DISABLE_GLYPH_CACHE) { + // Punt to the robust version of the renderer + glyphsOutput.add(new Glyph(inString.toString(), false)); + return glyphsOutput; + } + + int lengthInGlyphs = fullRunGlyphVector.getNumGlyphs(); + int i = 0; + while (i < lengthInGlyphs) { + Glyph glyph = getGlyph(inString, fullRunGlyphVector, i); + if (glyph != null) { + glyphsOutput.add(glyph); + i++; + } else { + // Assemble a run of characters that don't fit in + // the cache + StringBuffer buf = new StringBuffer(); + while (i < lengthInGlyphs && + getGlyph(inString, fullRunGlyphVector, i) == null) { + buf.append(inString.charAt(i++)); + } + glyphsOutput.add(new Glyph(buf.toString(), + // Any more glyphs after this run? + i < lengthInGlyphs)); + } + } + return glyphsOutput; + } + + public void clearCacheEntry(int unicodeID) { + int glyphID = unicodes2Glyphs[unicodeID]; + if (glyphID != undefined) { + Glyph glyph = glyphCache[glyphID]; + if (glyph != null) { + glyph.clear(); + } + glyphCache[glyphID] = null; + } + unicodes2Glyphs[unicodeID] = undefined; + } + + public void clearAllCacheEntries() { + for (int i = 0; i < unicodes2Glyphs.length; i++) { + clearCacheEntry(i); + } + } + + public void register(Glyph glyph) { + unicodes2Glyphs[glyph.getUnicodeID()] = glyph.getGlyphCode(); + glyphCache[glyph.getGlyphCode()] = glyph; + } + + public float getGlyphPixelWidth(char unicodeID) { + Glyph glyph = getGlyph(unicodeID); + if (glyph != null) { + return glyph.getAdvance(); + } + + // Have to do this the hard / uncached way + singleUnicode[0] = unicodeID; + GlyphVector gv = font.createGlyphVector(fontRenderContext, + singleUnicode); + return gv.getGlyphMetrics(0).getAdvance(); + } + + // Returns a glyph object for this single glyph. Returns null + // if the unicode or glyph ID would be out of bounds of the + // glyph cache. + private Glyph getGlyph(CharSequence inString, + GlyphVector fullRunGlyphVector, + int index) { + char unicodeID = inString.charAt(index); + + if (unicodeID >= unicodes2Glyphs.length) { + return null; + } + + int glyphID = unicodes2Glyphs[unicodeID]; + if (glyphID != undefined) { + return glyphCache[glyphID]; + } + + // Must fabricate the glyph + singleUnicode[0] = unicodeID; + GlyphVector gv = font.createGlyphVector(getFontRenderContext(), singleUnicode); + return getGlyph(unicodeID, gv, fullRunGlyphVector.getGlyphMetrics(index)); + } + + // It's unclear whether this variant might produce less + // optimal results than if we can see the entire GlyphVector + // for the incoming string + private Glyph getGlyph(int unicodeID) { + if (unicodeID >= unicodes2Glyphs.length) { + return null; + } + + int glyphID = unicodes2Glyphs[unicodeID]; + if (glyphID != undefined) { + return glyphCache[glyphID]; + } + singleUnicode[0] = (char) unicodeID; + GlyphVector gv = font.createGlyphVector(getFontRenderContext(), singleUnicode); + return getGlyph(unicodeID, gv, gv.getGlyphMetrics(0)); + } + + private Glyph getGlyph(int unicodeID, + GlyphVector singleUnicodeGlyphVector, + GlyphMetrics metrics) { + int glyphCode = singleUnicodeGlyphVector.getGlyphCode(0); + // Have seen huge glyph codes (65536) coming out of some fonts in some Unicode situations + if (glyphCode >= glyphCache.length) { + return null; + } + Glyph glyph = new Glyph(unicodeID, + glyphCode, + metrics.getAdvance(), + singleUnicodeGlyphVector, + this); + register(glyph); + return glyph; + } + } + + class Pipelined_QuadRenderer { + int mOutstandingGlyphsVerticesPipeline = 0; + FloatBuffer mTexCoords; + FloatBuffer mVertCoords; + boolean usingVBOs; + int mVBO_For_ResuableTileVertices; + int mVBO_For_ResuableTileTexCoords; + + Pipelined_QuadRenderer() { + GL2 gl = GLContext.getCurrentGL().getGL2(); + mVertCoords = BufferUtil.newFloatBuffer(kTotalBufferSizeCoordsVerts); + mTexCoords = BufferUtil.newFloatBuffer(kTotalBufferSizeCoordsTex); + + usingVBOs = is15Available(gl); + + if (usingVBOs) { + try { + int[] vbos = new int[2]; + gl.glGenBuffers(2, IntBuffer.wrap(vbos)); + + mVBO_For_ResuableTileVertices = vbos[0]; + mVBO_For_ResuableTileTexCoords = vbos[1]; + + gl.glBindBuffer(GL2.GL_ARRAY_BUFFER, + mVBO_For_ResuableTileVertices); + gl.glBufferData(GL2.GL_ARRAY_BUFFER, kTotalBufferSizeBytesVerts, + null, GL2.GL_STREAM_DRAW); // stream draw because this is a single quad use pipeline + + gl.glBindBuffer(GL2.GL_ARRAY_BUFFER, + mVBO_For_ResuableTileTexCoords); + gl.glBufferData(GL2.GL_ARRAY_BUFFER, kTotalBufferSizeBytesTex, + null, GL2.GL_STREAM_DRAW); // stream draw because this is a single quad use pipeline + } catch (Exception e) { + isExtensionAvailable_GL_VERSION_1_5 = false; + usingVBOs = false; + } + } + } + + public void glTexCoord2f(float v, float v1) { + mTexCoords.put(v); + mTexCoords.put(v1); + } + + public void glVertex3f(float inX, float inY, float inZ) { + mVertCoords.put(inX); + mVertCoords.put(inY); + mVertCoords.put(inZ); + + mOutstandingGlyphsVerticesPipeline++; + + if (mOutstandingGlyphsVerticesPipeline >= kTotalBufferSizeVerts) { + this.draw(); + } + } + + private void draw() { + if (useVertexArrays) { + drawVertexArrays(); + } else { + drawIMMEDIATE(); + } + } + + private void drawVertexArrays() { + if (mOutstandingGlyphsVerticesPipeline > 0) { + GL2 gl = GLContext.getCurrentGL().getGL2(); + + TextureRenderer renderer = getBackingStore(); + Texture texture = renderer.getTexture(); // triggers texture uploads. Maybe this should be more obvious? + + mVertCoords.rewind(); + mTexCoords.rewind(); + + gl.glEnableClientState(GL2.GL_VERTEX_ARRAY); + + if (usingVBOs) { + gl.glBindBuffer(GL2.GL_ARRAY_BUFFER, + mVBO_For_ResuableTileVertices); + gl.glBufferSubData(GL2.GL_ARRAY_BUFFER, 0, + mOutstandingGlyphsVerticesPipeline * kSizeInBytes_OneVertices_VertexData, + mVertCoords); // upload only the new stuff + gl.glVertexPointer(3, GL2.GL_FLOAT, 0, 0); + } else { + gl.glVertexPointer(3, GL2.GL_FLOAT, 0, mVertCoords); + } + + gl.glEnableClientState(GL2.GL_TEXTURE_COORD_ARRAY); + + if (usingVBOs) { + gl.glBindBuffer(GL2.GL_ARRAY_BUFFER, + mVBO_For_ResuableTileTexCoords); + gl.glBufferSubData(GL2.GL_ARRAY_BUFFER, 0, + mOutstandingGlyphsVerticesPipeline * kSizeInBytes_OneVertices_TexData, + mTexCoords); // upload only the new stuff + gl.glTexCoordPointer(2, GL2.GL_FLOAT, 0, 0); + } else { + gl.glTexCoordPointer(2, GL2.GL_FLOAT, 0, mTexCoords); + } + + gl.glDrawArrays(GL2.GL_QUADS, 0, + mOutstandingGlyphsVerticesPipeline); + + mVertCoords.rewind(); + mTexCoords.rewind(); + mOutstandingGlyphsVerticesPipeline = 0; + } + } + + private void drawIMMEDIATE() { + if (mOutstandingGlyphsVerticesPipeline > 0) { + TextureRenderer renderer = getBackingStore(); + Texture texture = renderer.getTexture(); // triggers texture uploads. Maybe this should be more obvious? + + GL2 gl = GLContext.getCurrentGL().getGL2(); + gl.glBegin(GL2.GL_QUADS); + + try { + int numberOfQuads = mOutstandingGlyphsVerticesPipeline / 4; + mVertCoords.rewind(); + mTexCoords.rewind(); + + for (int i = 0; i < numberOfQuads; i++) { + gl.glTexCoord2f(mTexCoords.get(), mTexCoords.get()); + gl.glVertex3f(mVertCoords.get(), mVertCoords.get(), + mVertCoords.get()); + + gl.glTexCoord2f(mTexCoords.get(), mTexCoords.get()); + gl.glVertex3f(mVertCoords.get(), mVertCoords.get(), + mVertCoords.get()); + + gl.glTexCoord2f(mTexCoords.get(), mTexCoords.get()); + gl.glVertex3f(mVertCoords.get(), mVertCoords.get(), + mVertCoords.get()); + + gl.glTexCoord2f(mTexCoords.get(), mTexCoords.get()); + gl.glVertex3f(mVertCoords.get(), mVertCoords.get(), + mVertCoords.get()); + } + } catch (Exception e) { + e.printStackTrace(); + } finally { + gl.glEnd(); + mVertCoords.rewind(); + mTexCoords.rewind(); + mOutstandingGlyphsVerticesPipeline = 0; + } + } + } + } + + class DebugListener implements GLEventListener { + private GLU glu; + private Frame frame; + + DebugListener(GL gl, Frame frame) { + this.glu = GLU.createGLU(gl); + this.frame = frame; + } + + public void display(GLAutoDrawable drawable) { + GL2 gl = GLContext.getCurrentGL().getGL2(); + gl.glClear(GL2.GL_DEPTH_BUFFER_BIT | GL2.GL_COLOR_BUFFER_BIT); + + if (packer == null) { + return; + } + + TextureRenderer rend = getBackingStore(); + final int w = rend.getWidth(); + final int h = rend.getHeight(); + rend.beginOrthoRendering(w, h); + rend.drawOrthoRect(0, 0); + rend.endOrthoRendering(); + + if ((frame.getWidth() != w) || (frame.getHeight() != h)) { + EventQueue.invokeLater(new Runnable() { + public void run() { + frame.setSize(w, h); + } + }); + } + } + + public void dispose(GLAutoDrawable drawable) { + glu.destroy(); + glu=null; + frame=null; + } + + // Unused methods + public void init(GLAutoDrawable drawable) { + } + + public void reshape(GLAutoDrawable drawable, int x, int y, int width, + int height) { + } + + public void displayChanged(GLAutoDrawable drawable, + boolean modeChanged, boolean deviceChanged) { + } + } + + /** + * Sets whether vertex arrays are being used internally for + * rendering, or whether text is rendered using the OpenGL + * immediate mode commands. This is provided as a concession for + * certain graphics cards which have poor vertex array + * performance. Defaults to true. + */ + public void setUseVertexArrays(boolean useVertexArrays) { + this.useVertexArrays = useVertexArrays; + } + + /** + * Indicates whether vertex arrays are being used internally for + * rendering, or whether text is rendered using the OpenGL + * immediate mode commands. Defaults to true. + */ + public boolean getUseVertexArrays() { + return useVertexArrays; + } + + /** + * Sets whether smoothing (i.e., GL_LINEAR filtering) is enabled + * in the backing TextureRenderer of this TextRenderer. A few + * graphics cards do not behave well when this is enabled, + * resulting in fuzzy text. Defaults to true. + */ + public void setSmoothing(boolean smoothing) { + this.smoothing = smoothing; + getBackingStore().setSmoothing(smoothing); + } + + /** + * Indicates whether smoothing is enabled in the backing + * TextureRenderer of this TextRenderer. A few graphics cards do + * not behave well when this is enabled, resulting in fuzzy text. + * Defaults to true. + */ + public boolean getSmoothing() { + return smoothing; + } + + private boolean is15Available(GL gl) { + if (!checkFor_isExtensionAvailable_GL_VERSION_1_5) { + isExtensionAvailable_GL_VERSION_1_5 = gl.isExtensionAvailable("GL_VERSION_1_5"); + checkFor_isExtensionAvailable_GL_VERSION_1_5 = true; + } + return isExtensionAvailable_GL_VERSION_1_5; + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/awt/TextureRenderer.java b/src/jogl/classes/com/jogamp/opengl/util/awt/TextureRenderer.java new file mode 100755 index 000000000..bc5aa517e --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/awt/TextureRenderer.java @@ -0,0 +1,699 @@ +/* + * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.util.awt; + +import java.awt.Color; +import java.awt.Dimension; +import java.awt.Graphics2D; +import java.awt.Image; +import java.awt.Rectangle; +import java.awt.image.*; + +import javax.media.opengl.*; +import javax.media.opengl.glu.*; +import javax.media.opengl.glu.gl2.*; +import com.jogamp.opengl.util.texture.*; +import com.jogamp.opengl.util.texture.spi.*; +import com.jogamp.opengl.util.texture.awt.*; + +/** Provides the ability to render into an OpenGL {@link + com.jogamp.opengl.util.texture.Texture Texture} using the Java 2D + APIs. This renderer class uses an internal Java 2D image (of + unspecified type) for its backing store and flushes portions of + that image to an OpenGL texture on demand. The resulting OpenGL + texture can then be mapped on to a polygon for display. */ + +public class TextureRenderer { + // For now, we supply only a BufferedImage back-end for this + // renderer. In theory we could use the Java 2D/JOGL bridge to fully + // accelerate the rendering paths, but there are restrictions on + // what work can be done where; for example, Graphics2D-related work + // must not be done on the Queue Flusher Thread, but JOGL's + // OpenGL-related work must be. This implies that the user's code + // would need to be split up into multiple callbacks run from the + // appropriate threads, which would be somewhat unfortunate. + + // Whether we have an alpha channel in the (RGB/A) backing store + private boolean alpha; + + // Whether we're using only a GL_INTENSITY backing store + private boolean intensity; + + // Whether we're attempting to use automatic mipmap generation support + private boolean mipmap; + + // Whether smoothing is enabled for the OpenGL texture (switching + // between GL_LINEAR and GL_NEAREST filtering) + private boolean smoothing = true; + private boolean smoothingChanged; + + // The backing store itself + private BufferedImage image; + + private Texture texture; + private AWTTextureData textureData; + private boolean mustReallocateTexture; + private Rectangle dirtyRegion; + + private GLUgl2 glu = new GLUgl2(); + + // Current color + private float r = 1.0f; + private float g = 1.0f; + private float b = 1.0f; + private float a = 1.0f; + + /** Creates a new renderer with backing store of the specified width + and height. If <CODE>alpha</CODE> is true, allocates an alpha + channel in the backing store image. No mipmap support is + requested. + + @param width the width of the texture to render into + @param height the height of the texture to render into + @param alpha whether to allocate an alpha channel for the texture + */ + public TextureRenderer(int width, int height, boolean alpha) { + this(width, height, alpha, false); + } + + /** Creates a new renderer with backing store of the specified width + and height. If <CODE>alpha</CODE> is true, allocates an alpha channel in the + backing store image. If <CODE>mipmap</CODE> is true, attempts to use OpenGL's + automatic mipmap generation for better smoothing when rendering + the TextureRenderer's contents at a distance. + + @param width the width of the texture to render into + @param height the height of the texture to render into + @param alpha whether to allocate an alpha channel for the texture + @param mipmap whether to attempt use of automatic mipmap generation + */ + public TextureRenderer(int width, int height, boolean alpha, boolean mipmap) { + this(width, height, alpha, false, mipmap); + } + + // Internal constructor to avoid confusion since alpha only makes + // sense when intensity is not set + private TextureRenderer(int width, int height, boolean alpha, boolean intensity, boolean mipmap) { + this.alpha = alpha; + this.intensity = intensity; + this.mipmap = mipmap; + init(width, height); + } + + /** Creates a new renderer with a special kind of backing store + which acts only as an alpha channel. No mipmap support is + requested. Internally, this associates a GL_INTENSITY OpenGL + texture with the backing store. */ + public static TextureRenderer createAlphaOnlyRenderer(int width, int height) { + return createAlphaOnlyRenderer(width, height, false); + } + + /** Creates a new renderer with a special kind of backing store + which acts only as an alpha channel. If <CODE>mipmap</CODE> is + true, attempts to use OpenGL's automatic mipmap generation for + better smoothing when rendering the TextureRenderer's contents + at a distance. Internally, this associates a GL_INTENSITY OpenGL + texture with the backing store. */ + public static TextureRenderer createAlphaOnlyRenderer(int width, int height, boolean mipmap) { + return new TextureRenderer(width, height, false, true, mipmap); + } + + /** Returns the width of the backing store of this renderer. + + @return the width of the backing store of this renderer + */ + public int getWidth() { + return image.getWidth(); + } + + /** Returns the height of the backing store of this renderer. + + @return the height of the backing store of this renderer + */ + public int getHeight() { + return image.getHeight(); + } + + /** Returns the size of the backing store of this renderer in a + newly-allocated {@link java.awt.Dimension Dimension} object. + + @return the size of the backing store of this renderer + */ + public Dimension getSize() { + return getSize(null); + } + + /** Returns the size of the backing store of this renderer. Uses the + {@link java.awt.Dimension Dimension} object if one is supplied, + or allocates a new one if null is passed. + + @param d a {@link java.awt.Dimension Dimension} object in which + to store the results, or null to allocate a new one + + @return the size of the backing store of this renderer + */ + public Dimension getSize(Dimension d) { + if (d == null) + d = new Dimension(); + d.setSize(image.getWidth(), image.getHeight()); + return d; + } + + /** Sets the size of the backing store of this renderer. This may + cause the OpenGL texture object associated with this renderer to + be invalidated; it is not recommended to cache this texture + object outside this class but to instead call {@link #getTexture + getTexture} when it is needed. + + @param width the new width of the backing store of this renderer + @param height the new height of the backing store of this renderer + @throws GLException If an OpenGL context is not current when this method is called + */ + public void setSize(int width, int height) throws GLException { + init(width, height); + } + + /** Sets the size of the backing store of this renderer. This may + cause the OpenGL texture object associated with this renderer to + be invalidated. + + @param d the new size of the backing store of this renderer + @throws GLException If an OpenGL context is not current when this method is called + */ + public void setSize(Dimension d) throws GLException { + setSize(d.width, d.height); + } + + /** Sets whether smoothing is enabled for the OpenGL texture; if so, + uses GL_LINEAR interpolation for the minification and + magnification filters. Defaults to true. Changes to this setting + will not take effect until the next call to {@link + #beginOrthoRendering beginOrthoRendering}. + + @param smoothing whether smoothing is enabled for the OpenGL texture + */ + public void setSmoothing(boolean smoothing) { + this.smoothing = smoothing; + smoothingChanged = true; + } + + /** Returns whether smoothing is enabled for the OpenGL texture; see + {@link #setSmoothing setSmoothing}. Defaults to true. + + @return whether smoothing is enabled for the OpenGL texture + */ + public boolean getSmoothing() { + return smoothing; + } + + /** Creates a {@link java.awt.Graphics2D Graphics2D} instance for + rendering to the backing store of this renderer. The returned + object should be disposed of using the normal {@link + java.awt.Graphics#dispose() Graphics.dispose()} method once it + is no longer being used. + + @return a new {@link java.awt.Graphics2D Graphics2D} object for + rendering into the backing store of this renderer + */ + public Graphics2D createGraphics() { + return image.createGraphics(); + } + + /** Returns the underlying Java 2D {@link java.awt.Image Image} + being rendered into. */ + public Image getImage() { + return image; + } + + /** Marks the given region of the TextureRenderer as dirty. This + region, and any previously set dirty regions, will be + automatically synchronized with the underlying Texture during + the next {@link #getTexture getTexture} operation, at which + point the dirty region will be cleared. It is not necessary for + an OpenGL context to be current when this method is called. + + @param x the x coordinate (in Java 2D coordinates -- relative to + upper left) of the region to update + @param y the y coordinate (in Java 2D coordinates -- relative to + upper left) of the region to update + @param width the width of the region to update + @param height the height of the region to update + */ + public void markDirty(int x, int y, int width, int height) { + Rectangle curRegion = new Rectangle(x, y, width, height); + if (dirtyRegion == null) { + dirtyRegion = curRegion; + } else { + dirtyRegion.add(curRegion); + } + } + + /** Returns the underlying OpenGL Texture object associated with + this renderer, synchronizing any dirty regions of the + TextureRenderer with the underlying OpenGL texture. + + @throws GLException If an OpenGL context is not current when this method is called + */ + public Texture getTexture() throws GLException { + if (dirtyRegion != null) { + sync(dirtyRegion.x, dirtyRegion.y, dirtyRegion.width, dirtyRegion.height); + dirtyRegion = null; + } + + ensureTexture(); + return texture; + } + + /** Disposes all resources associated with this renderer. It is not + valid to use this renderer after calling this method. + + @throws GLException If an OpenGL context is not current when this method is called + */ + public void dispose() throws GLException { + if (texture != null) { + texture.dispose(); + texture = null; + } + if (image != null) { + image.flush(); + image = null; + } + } + + /** Convenience method which assists in rendering portions of the + OpenGL texture to the screen, if the application intends to draw + them as a flat overlay on to the screen. Pushes OpenGL state + bits (GL_ENABLE_BIT, GL_DEPTH_BUFFER_BIT and GL_TRANSFORM_BIT); + disables the depth test, back-face culling, and lighting; + enables the texture in this renderer; and sets up the viewing + matrices for orthographic rendering where the coordinates go + from (0, 0) at the lower left to (width, height) at the upper + right. Equivalent to beginOrthoRendering(width, height, true). + {@link #endOrthoRendering} must be used in conjunction with this + method to restore all OpenGL states. + + @param width the width of the current on-screen OpenGL drawable + @param height the height of the current on-screen OpenGL drawable + + @throws GLException If an OpenGL context is not current when this method is called + */ + public void beginOrthoRendering(int width, int height) throws GLException { + beginOrthoRendering(width, height, true); + } + + /** Convenience method which assists in rendering portions of the + OpenGL texture to the screen, if the application intends to draw + them as a flat overlay on to the screen. Pushes OpenGL state + bits (GL_ENABLE_BIT, GL_DEPTH_BUFFER_BIT and GL_TRANSFORM_BIT); + disables the depth test (if the "disableDepthTest" argument is + true), back-face culling, and lighting; enables the texture in + this renderer; and sets up the viewing matrices for orthographic + rendering where the coordinates go from (0, 0) at the lower left + to (width, height) at the upper right. {@link + #endOrthoRendering} must be used in conjunction with this method + to restore all OpenGL states. + + @param width the width of the current on-screen OpenGL drawable + @param height the height of the current on-screen OpenGL drawable + @param disableDepthTest whether the depth test should be disabled + + @throws GLException If an OpenGL context is not current when this method is called + */ + public void beginOrthoRendering(int width, int height, boolean disableDepthTest) throws GLException { + beginRendering(true, width, height, disableDepthTest); + } + + /** Convenience method which assists in rendering portions of the + OpenGL texture to the screen as 2D quads in 3D space. Pushes + OpenGL state (GL_ENABLE_BIT); disables lighting; and enables the + texture in this renderer. Unlike {@link #beginOrthoRendering + beginOrthoRendering}, does not modify the depth test, back-face + culling, lighting, or the modelview or projection matrices. The + user is responsible for setting up the view matrices for correct + results of {@link #draw3DRect draw3DRect}. {@link + #end3DRendering} must be used in conjunction with this method to + restore all OpenGL states. + + @throws GLException If an OpenGL context is not current when this method is called + */ + public void begin3DRendering() throws GLException { + beginRendering(false, 0, 0, false); + } + + /** Changes the color of the polygons, and therefore the drawn + images, this TextureRenderer produces. Use of this method is + optional. The TextureRenderer uses the GL_MODULATE texture + environment mode, which causes the portions of the rendered + texture to be multiplied by the color of the rendered + polygons. The polygon color can be varied to achieve effects + like tinting of the overall output or fading in and out by + changing the alpha of the color. <P> + + Each component ranges from 0.0f - 1.0f. The alpha component, if + used, does not need to be premultiplied into the color channels + as described in the documentation for {@link + com.jogamp.opengl.util.texture.Texture Texture}, although + premultiplied colors are used internally. The default color is + opaque white. + + @param r the red component of the new color + @param g the green component of the new color + @param b the blue component of the new color + @param a the alpha component of the new color, 0.0f = completely + transparent, 1.0f = completely opaque + @throws GLException If an OpenGL context is not current when this method is called + */ + public void setColor(float r, float g, float b, float a) throws GLException { + GL2 gl = GLContext.getCurrentGL().getGL2(); + this.r = r * a; + this.g = g * a; + this.b = b * a; + this.a = a; + + gl.glColor4f(this.r, this.g, this.b, this.a); + } + + private float[] compArray; + /** Changes the current color of this TextureRenderer to the + supplied one. The default color is opaque white. See {@link + #setColor(float,float,float,float) setColor} for more details. + + @param color the new color to use for rendering + @throws GLException If an OpenGL context is not current when this method is called + */ + public void setColor(Color color) throws GLException { + // Get color's RGBA components as floats in the range [0,1]. + if (compArray == null) { + compArray = new float[4]; + } + color.getRGBComponents(compArray); + setColor(compArray[0], compArray[1], compArray[2], compArray[3]); + } + + /** Draws an orthographically projected rectangle containing all of + the underlying texture to the specified location on the + screen. All (x, y) coordinates are specified relative to the + lower left corner of either the texture image or the current + OpenGL drawable. This method is equivalent to + <code>drawOrthoRect(screenx, screeny, 0, 0, getWidth(), + getHeight());</code>. + + @param screenx the on-screen x coordinate at which to draw the rectangle + @param screeny the on-screen y coordinate (relative to lower left) at + which to draw the rectangle + + @throws GLException If an OpenGL context is not current when this method is called + */ + public void drawOrthoRect(int screenx, int screeny) throws GLException { + drawOrthoRect(screenx, screeny, 0, 0, getWidth(), getHeight()); + } + + /** Draws an orthographically projected rectangle of the underlying + texture to the specified location on the screen. All (x, y) + coordinates are specified relative to the lower left corner of + either the texture image or the current OpenGL drawable. + + @param screenx the on-screen x coordinate at which to draw the rectangle + @param screeny the on-screen y coordinate (relative to lower left) at + which to draw the rectangle + @param texturex the x coordinate of the pixel in the texture of + the lower left portion of the rectangle to draw + @param texturey the y coordinate of the pixel in the texture + (relative to lower left) of the lower left portion of the + rectangle to draw + @param width the width of the rectangle to draw + @param height the height of the rectangle to draw + + @throws GLException If an OpenGL context is not current when this method is called + */ + public void drawOrthoRect(int screenx, int screeny, + int texturex, int texturey, + int width, int height) throws GLException { + draw3DRect(screenx, screeny, 0, texturex, texturey, width, height, 1); + } + + /** Draws a rectangle of the underlying texture to the specified 3D + location. In the current coordinate system, the lower left + corner of the rectangle is placed at (x, y, z), and the upper + right corner is placed at (x + width * scaleFactor, y + height * + scaleFactor, z). The lower left corner of the sub-rectangle of + the texture is (texturex, texturey) and the upper right corner + is (texturex + width, texturey + height). For back-face culling + purposes, the rectangle is drawn with counterclockwise + orientation of the vertices when viewed from the front. + + @param x the x coordinate at which to draw the rectangle + @param y the y coordinate at which to draw the rectangle + @param z the z coordinate at which to draw the rectangle + @param texturex the x coordinate of the pixel in the texture of + the lower left portion of the rectangle to draw + @param texturey the y coordinate of the pixel in the texture + (relative to lower left) of the lower left portion of the + rectangle to draw + @param width the width in texels of the rectangle to draw + @param height the height in texels of the rectangle to draw + @param scaleFactor the scale factor to apply (multiplicatively) + to the size of the drawn rectangle + + @throws GLException If an OpenGL context is not current when this method is called + */ + public void draw3DRect(float x, float y, float z, + int texturex, int texturey, + int width, int height, + float scaleFactor) throws GLException { + GL2 gl = GLContext.getCurrentGL().getGL2(); + Texture texture = getTexture(); + TextureCoords coords = texture.getSubImageTexCoords(texturex, texturey, + texturex + width, + texturey + height); + gl.glBegin(GL2.GL_QUADS); + gl.glTexCoord2f(coords.left(), coords.bottom()); + gl.glVertex3f(x, y, z); + gl.glTexCoord2f(coords.right(), coords.bottom()); + gl.glVertex3f(x + width * scaleFactor, y, z); + gl.glTexCoord2f(coords.right(), coords.top()); + gl.glVertex3f(x + width * scaleFactor, y + height * scaleFactor, z); + gl.glTexCoord2f(coords.left(), coords.top()); + gl.glVertex3f(x, y + height * scaleFactor, z); + gl.glEnd(); + } + + /** Convenience method which assists in rendering portions of the + OpenGL texture to the screen, if the application intends to draw + them as a flat overlay on to the screen. Must be used if {@link + #beginOrthoRendering} is used to set up the rendering stage for + this overlay. + + @throws GLException If an OpenGL context is not current when this method is called + */ + public void endOrthoRendering() throws GLException { + endRendering(true); + } + + /** Convenience method which assists in rendering portions of the + OpenGL texture to the screen as 2D quads in 3D space. Must be + used if {@link #begin3DRendering} is used to set up the + rendering stage for this overlay. + + @throws GLException If an OpenGL context is not current when this method is called + */ + public void end3DRendering() throws GLException { + endRendering(false); + } + + /** Indicates whether automatic mipmap generation is in use for this + TextureRenderer. The result of this method may change from true + to false if it is discovered during allocation of the + TextureRenderer's backing store that automatic mipmap generation + is not supported at the OpenGL level. */ + public boolean isUsingAutoMipmapGeneration() { + return mipmap; + } + + //---------------------------------------------------------------------- + // Internals only below this point + // + + private void beginRendering(boolean ortho, int width, int height, boolean disableDepthTestForOrtho) { + GL2 gl = GLContext.getCurrentGL().getGL2(); + int attribBits = + GL2.GL_ENABLE_BIT | GL2.GL_TEXTURE_BIT | GL2.GL_COLOR_BUFFER_BIT | + (ortho ? (GL2.GL_DEPTH_BUFFER_BIT | GL2.GL_TRANSFORM_BIT) : 0); + gl.glPushAttrib(attribBits); + gl.glDisable(GL2.GL_LIGHTING); + if (ortho) { + if (disableDepthTestForOrtho) { + gl.glDisable(GL2.GL_DEPTH_TEST); + } + gl.glDisable(GL2.GL_CULL_FACE); + gl.glMatrixMode(GL2.GL_PROJECTION); + gl.glPushMatrix(); + gl.glLoadIdentity(); + glu.gluOrtho2D(0, width, 0, height); + gl.glMatrixMode(GL2.GL_MODELVIEW); + gl.glPushMatrix(); + gl.glLoadIdentity(); + gl.glMatrixMode(GL2.GL_TEXTURE); + gl.glPushMatrix(); + gl.glLoadIdentity(); + } + gl.glEnable(GL2.GL_BLEND); + gl.glBlendFunc(GL2.GL_ONE, GL2.GL_ONE_MINUS_SRC_ALPHA); + Texture texture = getTexture(); + texture.enable(); + texture.bind(); + gl.glTexEnvi(GL2.GL_TEXTURE_ENV, GL2.GL_TEXTURE_ENV_MODE, GL2.GL_MODULATE); + // Change polygon color to last saved + gl.glColor4f(r, g, b, a); + if (smoothingChanged) { + smoothingChanged = false; + if (smoothing) { + texture.setTexParameteri(GL2.GL_TEXTURE_MAG_FILTER, GL2.GL_LINEAR); + if (mipmap) { + texture.setTexParameteri(GL2.GL_TEXTURE_MIN_FILTER, GL2.GL_LINEAR_MIPMAP_LINEAR); + } else { + texture.setTexParameteri(GL2.GL_TEXTURE_MIN_FILTER, GL2.GL_LINEAR); + } + } else { + texture.setTexParameteri(GL2.GL_TEXTURE_MIN_FILTER, GL2.GL_NEAREST); + texture.setTexParameteri(GL2.GL_TEXTURE_MAG_FILTER, GL2.GL_NEAREST); + } + } + } + + private void endRendering(boolean ortho) { + GL2 gl = GLContext.getCurrentGL().getGL2(); + Texture texture = getTexture(); + texture.disable(); + if (ortho) { + gl.glMatrixMode(GL2.GL_PROJECTION); + gl.glPopMatrix(); + gl.glMatrixMode(GL2.GL_MODELVIEW); + gl.glPopMatrix(); + gl.glMatrixMode(GL2.GL_TEXTURE); + gl.glPopMatrix(); + } + gl.glPopAttrib(); + } + + private void init(int width, int height) { + GL2 gl = GLContext.getCurrentGL().getGL2(); + // Discard previous BufferedImage if any + if (image != null) { + image.flush(); + image = null; + } + + // Infer the internal format if not an intensity texture + int internalFormat = (intensity ? GL2.GL_INTENSITY : 0); + int imageType = + (intensity ? BufferedImage.TYPE_BYTE_GRAY : + (alpha ? BufferedImage.TYPE_INT_ARGB_PRE : BufferedImage.TYPE_INT_RGB)); + image = new BufferedImage(width, height, imageType); + // Always realllocate the TextureData associated with this + // BufferedImage; it's just a reference to the contents but we + // need it in order to update sub-regions of the underlying + // texture + textureData = new AWTTextureData(gl.getGLProfile(), internalFormat, 0, mipmap, image); + // For now, always reallocate the underlying OpenGL texture when + // the backing store size changes + mustReallocateTexture = true; + } + + /** Synchronizes the specified region of the backing store down to + the underlying OpenGL texture. If {@link #markDirty markDirty} + is used instead to indicate the regions that are out of sync, + this method does not need to be called. + + @param x the x coordinate (in Java 2D coordinates -- relative to + upper left) of the region to update + @param y the y coordinate (in Java 2D coordinates -- relative to + upper left) of the region to update + @param width the width of the region to update + @param height the height of the region to update + + @throws GLException If an OpenGL context is not current when this method is called + */ + private void sync(int x, int y, int width, int height) throws GLException { + // Force allocation if necessary + boolean canSkipUpdate = ensureTexture(); + + if (!canSkipUpdate) { + // Update specified region. + // NOTE that because BufferedImage-based TextureDatas now don't + // do anything to their contents, the coordinate systems for + // OpenGL and Java 2D actually line up correctly for + // updateSubImage calls, so we don't need to do any argument + // conversion here (i.e., flipping the Y coordinate). + texture.updateSubImage(textureData, 0, x, y, x, y, width, height); + } + } + + // Returns true if the texture was newly allocated, false if not + private boolean ensureTexture() { + if (mustReallocateTexture) { + if (texture != null) { + texture.dispose(); + texture = null; + } + mustReallocateTexture = false; + } + + if (texture == null) { + texture = TextureIO.newTexture(textureData); + if (mipmap && !texture.isUsingAutoMipmapGeneration()) { + // Only try this once + texture.dispose(); + mipmap = false; + textureData.setMipmap(false); + texture = TextureIO.newTexture(textureData); + } + + if (!smoothing) { + // The TextureIO classes default to GL_LINEAR filtering + texture.setTexParameteri(GL2.GL_TEXTURE_MIN_FILTER, GL2.GL_NEAREST); + texture.setTexParameteri(GL2.GL_TEXTURE_MAG_FILTER, GL2.GL_NEAREST); + } + return true; + } + + return false; + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/gl2/BitmapCharRec.java b/src/jogl/classes/com/jogamp/opengl/util/gl2/BitmapCharRec.java new file mode 100644 index 000000000..34685e1b2 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/gl2/BitmapCharRec.java @@ -0,0 +1,69 @@ +/* + * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.util.gl2; + +/* Copyright (c) Mark J. Kilgard, 1994, 1998. */ + +/* This program is freely distributable without licensing fees + and is provided without guarantee or warrantee expressed or + implied. This program is -not- in the public domain. */ + +class BitmapCharRec { + public int width; + public int height; + public float xorig; + public float yorig; + public float advance; + public byte[] bitmap; + + public BitmapCharRec(int width, + int height, + float xorig, + float yorig, + float advance, + byte[] bitmap) { + this.width = width; + this.height = height; + this.xorig = xorig; + this.yorig = yorig; + this.advance = advance; + this.bitmap = bitmap; + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/gl2/BitmapFontRec.java b/src/jogl/classes/com/jogamp/opengl/util/gl2/BitmapFontRec.java new file mode 100644 index 000000000..18f7d3b28 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/gl2/BitmapFontRec.java @@ -0,0 +1,63 @@ +/* + * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.util.gl2; + +/* Copyright (c) Mark J. Kilgard, 1994, 1998. */ + +/* This program is freely distributable without licensing fees + and is provided without guarantee or warrantee expressed or + implied. This program is -not- in the public domain. */ + +class BitmapFontRec { + public String name; + public int num_chars; + public int first; + public BitmapCharRec[] ch; + + public BitmapFontRec(String name, + int num_chars, + int first, + BitmapCharRec[] ch) { + this.name = name; + this.num_chars = num_chars; + this.first = first; + this.ch = ch; + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/gl2/CoordRec.java b/src/jogl/classes/com/jogamp/opengl/util/gl2/CoordRec.java new file mode 100644 index 000000000..9ad95ec03 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/gl2/CoordRec.java @@ -0,0 +1,56 @@ +/* + * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.util.gl2; + +/* Copyright (c) Mark J. Kilgard, 1994, 1998. */ + +/* This program is freely distributable without licensing fees + and is provided without guarantee or warrantee expressed or + implied. This program is -not- in the public domain. */ + +class CoordRec { + public float x; + public float y; + + public CoordRec(float x, float y) { + this.x = x; + this.y = y; + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUT.java b/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUT.java new file mode 100644 index 000000000..8befc13ba --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUT.java @@ -0,0 +1,1342 @@ +/* + * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.util.gl2; + +import javax.media.opengl.*; +import javax.media.opengl.glu.*; +import javax.media.opengl.glu.gl2.*; + +/** Subset of the routines provided by the GLUT interface. Note the + signatures of many of the methods are necessarily different than + the corresponding C version. A GLUT object must only be used from + one particular thread at a time. <P> + + Copyright (c) Mark J. Kilgard, 1994, 1997. <P> + + (c) Copyright 1993, Silicon Graphics, Inc. <P> + + ALL RIGHTS RESERVED <P> + + Permission to use, copy, modify, and distribute this software + for any purpose and without fee is hereby granted, provided + that the above copyright notice appear in all copies and that + both the copyright notice and this permission notice appear in + supporting documentation, and that the name of Silicon + Graphics, Inc. not be used in advertising or publicity + pertaining to distribution of the software without specific, + written prior permission. <P> + + THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU + "AS-IS" AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR + OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF + MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. IN NO + EVENT SHALL SILICON GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE + ELSE FOR ANY DIRECT, SPECIAL, INCIDENTAL, INDIRECT OR + CONSEQUENTIAL DAMAGES OF ANY KIND, OR ANY DAMAGES WHATSOEVER, + INCLUDING WITHOUT LIMITATION, LOSS OF PROFIT, LOSS OF USE, + SAVINGS OR REVENUE, OR THE CLAIMS OF THIRD PARTIES, WHETHER OR + NOT SILICON GRAPHICS, INC. HAS BEEN ADVISED OF THE POSSIBILITY + OF SUCH LOSS, HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, + ARISING OUT OF OR IN CONNECTION WITH THE POSSESSION, USE OR + PERFORMANCE OF THIS SOFTWARE. <P> + + US Government Users Restricted Rights <P> + + Use, duplication, or disclosure by the Government is subject to + restrictions set forth in FAR 52.227.19(c)(2) or subparagraph + (c)(1)(ii) of the Rights in Technical Data and Computer + Software clause at DFARS 252.227-7013 and/or in similar or + successor clauses in the FAR or the DOD or NASA FAR + Supplement. Unpublished-- rights reserved under the copyright + laws of the United States. Contractor/manufacturer is Silicon + Graphics, Inc., 2011 N. Shoreline Blvd., Mountain View, CA + 94039-7311. <P> + + OpenGL(TM) is a trademark of Silicon Graphics, Inc. <P> +*/ + +public class GLUT { + public static final int STROKE_ROMAN = 0; + public static final int STROKE_MONO_ROMAN = 1; + public static final int BITMAP_9_BY_15 = 2; + public static final int BITMAP_8_BY_13 = 3; + public static final int BITMAP_TIMES_ROMAN_10 = 4; + public static final int BITMAP_TIMES_ROMAN_24 = 5; + public static final int BITMAP_HELVETICA_10 = 6; + public static final int BITMAP_HELVETICA_12 = 7; + public static final int BITMAP_HELVETICA_18 = 8; + + private GLUgl2 glu = new GLUgl2(); + + //---------------------------------------------------------------------- + // Shapes + // + + public void glutWireSphere(double radius, int slices, int stacks) { + quadObjInit(glu); + glu.gluQuadricDrawStyle(quadObj, GLU.GLU_LINE); + glu.gluQuadricNormals(quadObj, GLU.GLU_SMOOTH); + /* If we ever changed/used the texture or orientation state + of quadObj, we'd need to change it to the defaults here + with gluQuadricTexture and/or gluQuadricOrientation. */ + glu.gluSphere(quadObj, radius, slices, stacks); + } + + public void glutSolidSphere(double radius, int slices, int stacks) { + quadObjInit(glu); + glu.gluQuadricDrawStyle(quadObj, GLU.GLU_FILL); + glu.gluQuadricNormals(quadObj, GLU.GLU_SMOOTH); + /* If we ever changed/used the texture or orientation state + of quadObj, we'd need to change it to the defaults here + with gluQuadricTexture and/or gluQuadricOrientation. */ + glu.gluSphere(quadObj, radius, slices, stacks); + } + + public void glutWireCone(double base, double height, + int slices, int stacks) { + quadObjInit(glu); + glu.gluQuadricDrawStyle(quadObj, GLU.GLU_LINE); + glu.gluQuadricNormals(quadObj, GLU.GLU_SMOOTH); + /* If we ever changed/used the texture or orientation state + of quadObj, we'd need to change it to the defaults here + with gluQuadricTexture and/or gluQuadricOrientation. */ + glu.gluCylinder(quadObj, base, 0.0, height, slices, stacks); + } + + public void glutSolidCone(double base, double height, + int slices, int stacks) { + quadObjInit(glu); + glu.gluQuadricDrawStyle(quadObj, GLU.GLU_FILL); + glu.gluQuadricNormals(quadObj, GLU.GLU_SMOOTH); + /* If we ever changed/used the texture or orientation state + of quadObj, we'd need to change it to the defaults here + with gluQuadricTexture and/or gluQuadricOrientation. */ + glu.gluCylinder(quadObj, base, 0.0, height, slices, stacks); + } + + public void glutWireCylinder(double radius, double height, int slices, int stacks) { + quadObjInit(glu); + glu.gluQuadricDrawStyle(quadObj, GLU.GLU_LINE); + glu.gluQuadricNormals(quadObj, GLU.GLU_SMOOTH); + /* If we ever changed/used the texture or orientation state + of quadObj, we'd need to change it to the defaults here + with gluQuadricTexture and/or gluQuadricOrientation. */ + glu.gluCylinder(quadObj, radius, radius, height, slices, stacks); + } + + public void glutSolidCylinder(double radius, double height, int slices, int stacks) { + GL2 gl = GLUgl2.getCurrentGL2(); + + // Prepare table of points for drawing end caps + double [] x = new double[slices]; + double [] y = new double[slices]; + double angleDelta = Math.PI * 2 / slices; + double angle = 0; + for (int i = 0 ; i < slices ; i ++) { + angle = i * angleDelta; + x[i] = Math.cos(angle) * radius; + y[i] = Math.sin(angle) * radius; + } + + // Draw bottom cap + gl.glBegin(GL2.GL_TRIANGLE_FAN); + gl.glNormal3d(0,0,-1); + gl.glVertex3d(0,0,0); + for (int i = 0 ; i < slices ; i ++) { + gl.glVertex3d(x[i], y[i], 0); + } + gl.glVertex3d(x[0], y[0], 0); + gl.glEnd(); + + // Draw top cap + gl.glBegin(GL2.GL_TRIANGLE_FAN); + gl.glNormal3d(0,0,1); + gl.glVertex3d(0,0,height); + for (int i = 0 ; i < slices ; i ++) { + gl.glVertex3d(x[i], y[i], height); + } + gl.glVertex3d(x[0], y[0], height); + gl.glEnd(); + + // Draw walls + quadObjInit(glu); + glu.gluQuadricDrawStyle(quadObj, GLU.GLU_FILL); + glu.gluQuadricNormals(quadObj, GLU.GLU_SMOOTH); + /* If we ever changed/used the texture or orientation state + of quadObj, we'd need to change it to the defaults here + with gluQuadricTexture and/or gluQuadricOrientation. */ + glu.gluCylinder(quadObj, radius, radius, height, slices, stacks); + } + + public void glutWireCube(float size) { + drawBox(GLUgl2.getCurrentGL2(), size, GL2.GL_LINE_LOOP); + } + + public void glutSolidCube(float size) { + drawBox(GLUgl2.getCurrentGL2(), size, GL2.GL_QUADS); + } + + public void glutWireTorus(double innerRadius, double outerRadius, + int nsides, int rings) { + GL2 gl = GLUgl2.getCurrentGL2(); + gl.glPushAttrib(GL2.GL_POLYGON_BIT); + gl.glPolygonMode(GL2.GL_FRONT_AND_BACK, GL2.GL_LINE); + doughnut(gl, innerRadius, outerRadius, nsides, rings); + gl.glPopAttrib(); + } + + public void glutSolidTorus(double innerRadius, double outerRadius, + int nsides, int rings) { + doughnut(GLUgl2.getCurrentGL2(), innerRadius, outerRadius, nsides, rings); + } + + public void glutWireDodecahedron() { + dodecahedron(GLUgl2.getCurrentGL2(), GL2.GL_LINE_LOOP); + } + + public void glutSolidDodecahedron() { + dodecahedron(GLUgl2.getCurrentGL2(), GL2.GL_TRIANGLE_FAN); + } + + public void glutWireOctahedron() { + octahedron(GLUgl2.getCurrentGL2(), GL2.GL_LINE_LOOP); + } + + public void glutSolidOctahedron() { + octahedron(GLUgl2.getCurrentGL2(), GL2.GL_TRIANGLES); + } + + public void glutWireIcosahedron() { + icosahedron(GLUgl2.getCurrentGL2(), GL2.GL_LINE_LOOP); + } + + public void glutSolidIcosahedron() { + icosahedron(GLUgl2.getCurrentGL2(), GL2.GL_TRIANGLES); + } + + public void glutWireTetrahedron() { + tetrahedron(GLUgl2.getCurrentGL2(), GL2.GL_LINE_LOOP); + } + + public void glutSolidTetrahedron() { + tetrahedron(GLUgl2.getCurrentGL2(), GL2.GL_TRIANGLES); + } + +/** + * Renders the teapot as a solid shape of the specified size. The teapot is + * created in a way that replicates the C GLUT implementation. + * + * @param scale + * the factor by which to scale the teapot + */ + public void glutSolidTeapot(double scale) { + glutSolidTeapot(scale, true); + } + + /** + * Renders the teapot as a solid shape of the specified size. The teapot can + * either be created in a way that is backward-compatible with the standard + * C glut library (i.e. broken), or in a more pleasing way (i.e. with + * surfaces whose front-faces point outwards and standing on the z=0 plane, + * instead of the y=-1 plane). Both surface normals and texture coordinates + * for the teapot are generated. The teapot is generated with OpenGL + * evaluators. + * + * @param scale + * the factor by which to scale the teapot + * @param cStyle + * whether to create the teapot in exactly the same way as in the C + * implementation of GLUT + */ + public void glutSolidTeapot(double scale, boolean cStyle) { + teapot(GLUgl2.getCurrentGL2(), 14, scale, GL2.GL_FILL, cStyle); + } + + /** + * Renders the teapot as a wireframe shape of the specified size. The teapot + * is created in a way that replicates the C GLUT implementation. + * + * @param scale + * the factor by which to scale the teapot + */ + public void glutWireTeapot(double scale) { + glutWireTeapot(scale, true); + } + + /** + * Renders the teapot as a wireframe shape of the specified size. The teapot + * can either be created in a way that is backward-compatible with the + * standard C glut library (i.e. broken), or in a more pleasing way (i.e. + * with surfaces whose front-faces point outwards and standing on the z=0 + * plane, instead of the y=-1 plane). Both surface normals and texture + * coordinates for the teapot are generated. The teapot is generated with + * OpenGL evaluators. + * + * @param scale + * the factor by which to scale the teapot + * @param cStyle + * whether to create the teapot in exactly the same way as in the C + * implementation of GLUT + */ + public void glutWireTeapot(double scale, boolean cStyle) { + teapot(GLUgl2.getCurrentGL2(), 10, scale, GL2.GL_LINE, cStyle); + } + + //---------------------------------------------------------------------- + // Fonts + // + + public void glutBitmapCharacter(int font, char character) { + GL2 gl = GLUgl2.getCurrentGL2(); + int[] swapbytes = new int[1]; + int[] lsbfirst = new int[1]; + int[] rowlength = new int[1]; + int[] skiprows = new int[1]; + int[] skippixels = new int[1]; + int[] alignment = new int[1]; + beginBitmap(gl, + swapbytes, + lsbfirst, + rowlength, + skiprows, + skippixels, + alignment); + bitmapCharacterImpl(gl, font, character); + endBitmap(gl, + swapbytes, + lsbfirst, + rowlength, + skiprows, + skippixels, + alignment); + } + + public void glutBitmapString (int font, String string) { + GL2 gl = GLUgl2.getCurrentGL2(); + int[] swapbytes = new int[1]; + int[] lsbfirst = new int[1]; + int[] rowlength = new int[1]; + int[] skiprows = new int[1]; + int[] skippixels = new int[1]; + int[] alignment = new int[1]; + beginBitmap(gl, + swapbytes, + lsbfirst, + rowlength, + skiprows, + skippixels, + alignment); + int len = string.length(); + for (int i = 0; i < len; i++) { + bitmapCharacterImpl(gl, font, string.charAt(i)); + } + endBitmap(gl, + swapbytes, + lsbfirst, + rowlength, + skiprows, + skippixels, + alignment); + } + + public int glutBitmapWidth (int font, char character) { + BitmapFontRec fontinfo = getBitmapFont(font); + int c = character & 0xFFFF; + if (c < fontinfo.first || c >= fontinfo.first + fontinfo.num_chars) + return 0; + BitmapCharRec ch = fontinfo.ch[c - fontinfo.first]; + if (ch != null) + return (int) ch.advance; + else + return 0; + } + + public void glutStrokeCharacter(int font, char character) { + GL2 gl = GLUgl2.getCurrentGL2(); + StrokeFontRec fontinfo = getStrokeFont(font); + int c = character & 0xFFFF; + if (c < 0 || c >= fontinfo.num_chars) + return; + StrokeCharRec ch = fontinfo.ch[c]; + if (ch != null) { + for (int i = 0; i < ch.num_strokes; i++) { + StrokeRec stroke = ch.stroke[i]; + gl.glBegin(GL2.GL_LINE_STRIP); + for (int j = 0; j < stroke.num_coords; j++) { + CoordRec coord = stroke.coord[j]; + gl.glVertex2f(coord.x, coord.y); + } + gl.glEnd(); + } + gl.glTranslatef(ch.right, 0.0f, 0.0f); + } + } + + public void glutStrokeString(int font, String string) { + GL2 gl = GLUgl2.getCurrentGL2(); + StrokeFontRec fontinfo = getStrokeFont(font); + int len = string.length(); + for (int pos = 0; pos < len; pos++) { + int c = string.charAt(pos) & 0xFFFF; + if (c < 0 || c >= fontinfo.num_chars) + continue; + StrokeCharRec ch = fontinfo.ch[c]; + if (ch != null) { + for (int i = 0; i < ch.num_strokes; i++) { + StrokeRec stroke = ch.stroke[i]; + gl.glBegin(GL2.GL_LINE_STRIP); + for (int j = 0; j < stroke.num_coords; j++) { + CoordRec coord = stroke.coord[j]; + gl.glVertex2f(coord.x, coord.y); + } + gl.glEnd(); + } + gl.glTranslatef(ch.right, 0.0f, 0.0f); + } + } + } + + public int glutStrokeWidth (int font, char character) { + return (int) glutStrokeWidthf(font, character); + } + + public float glutStrokeWidthf (int font, char character) { + StrokeFontRec fontinfo = getStrokeFont(font); + int c = character & 0xFFFF; + if (c < 0 || c >= fontinfo.num_chars) + return 0; + StrokeCharRec ch = fontinfo.ch[c]; + if (ch != null) + return ch.right; + else + return 0; + } + + public int glutBitmapLength (int font, String string) { + BitmapFontRec fontinfo = getBitmapFont(font); + int length = 0; + int len = string.length(); + for (int pos = 0; pos < len; pos++) { + int c = string.charAt(pos) & 0xFFFF; + if (c >= fontinfo.first && c < fontinfo.first + fontinfo.num_chars) { + BitmapCharRec ch = fontinfo.ch[c - fontinfo.first]; + if (ch != null) + length += ch.advance; + } + } + return length; + } + + public int glutStrokeLength (int font, String string) { + return (int) glutStrokeLengthf(font, string); + } + + public float glutStrokeLengthf (int font, String string) { + StrokeFontRec fontinfo = getStrokeFont(font); + float length = 0; + int len = string.length(); + for (int i = 0; i < len; i++) { + char c = string.charAt(i); + if (c >= 0 && c < fontinfo.num_chars) { + StrokeCharRec ch = fontinfo.ch[c]; + if (ch != null) + length += ch.right; + } + } + return length; + } + + /** + This function draws a wireframe dodecahedron whose + facets are rhombic and + whose vertices are at unit radius. + No facet lies normal to any coordinate axes. + The polyhedron is centered at the origin. + */ + public void glutWireRhombicDodecahedron() { + GL2 gl = GLUgl2.getCurrentGL2(); + for( int i = 0; i < 12; i++ ) { + gl.glBegin( GL2.GL_LINE_LOOP ); + gl.glNormal3dv( rdod_n[ i ],0 ); + gl.glVertex3dv( rdod_r[ rdod_v[ i ][ 0 ] ],0 ); + gl.glVertex3dv( rdod_r[ rdod_v[ i ][ 1 ] ],0 ); + gl.glVertex3dv( rdod_r[ rdod_v[ i ][ 2 ] ],0 ); + gl.glVertex3dv( rdod_r[ rdod_v[ i ][ 3 ] ],0 ); + gl.glEnd( ); + } + } + + /** + This function draws a solid-shaded dodecahedron + whose facets are rhombic and + whose vertices are at unit radius. + No facet lies normal to any coordinate axes. + The polyhedron is centered at the origin. + */ + public void glutSolidRhombicDodecahedron() { + GL2 gl = GLUgl2.getCurrentGL2(); + gl.glBegin( GL2.GL_QUADS ); + for( int i = 0; i < 12; i++ ) { + gl.glNormal3dv( rdod_n[ i ],0 ); + gl.glVertex3dv( rdod_r[ rdod_v[ i ][ 0 ] ],0 ); + gl.glVertex3dv( rdod_r[ rdod_v[ i ][ 1 ] ],0 ); + gl.glVertex3dv( rdod_r[ rdod_v[ i ][ 2 ] ],0 ); + gl.glVertex3dv( rdod_r[ rdod_v[ i ][ 3 ] ],0 ); + } + gl.glEnd( ); + } + + //---------------------------------------------------------------------- + // Internals only below this point + // + + //---------------------------------------------------------------------- + // Shape implementation + // + + private GLUquadric quadObj; + private void quadObjInit(GLUgl2 glu) { + if (quadObj == null) { + quadObj = glu.gluNewQuadric(); + } + if (quadObj == null) { + throw new GLException("Out of memory"); + } + } + + private static void doughnut(GL2 gl, double r, double R, int nsides, int rings) { + int i, j; + float theta, phi, theta1; + float cosTheta, sinTheta; + float cosTheta1, sinTheta1; + float ringDelta, sideDelta; + + ringDelta = (float) (2.0 * Math.PI / rings); + sideDelta = (float) (2.0 * Math.PI / nsides); + + theta = 0.0f; + cosTheta = 1.0f; + sinTheta = 0.0f; + for (i = rings - 1; i >= 0; i--) { + theta1 = theta + ringDelta; + cosTheta1 = (float) Math.cos(theta1); + sinTheta1 = (float) Math.sin(theta1); + gl.glBegin(GL2.GL_QUAD_STRIP); + phi = 0.0f; + for (j = nsides; j >= 0; j--) { + float cosPhi, sinPhi, dist; + + phi += sideDelta; + cosPhi = (float) Math.cos(phi); + sinPhi = (float) Math.sin(phi); + dist = (float) (R + r * cosPhi); + + gl.glNormal3f(cosTheta1 * cosPhi, -sinTheta1 * cosPhi, sinPhi); + gl.glVertex3f(cosTheta1 * dist, -sinTheta1 * dist, (float) r * sinPhi); + gl.glNormal3f(cosTheta * cosPhi, -sinTheta * cosPhi, sinPhi); + gl.glVertex3f(cosTheta * dist, -sinTheta * dist, (float) r * sinPhi); + } + gl.glEnd(); + theta = theta1; + cosTheta = cosTheta1; + sinTheta = sinTheta1; + } + } + + private static float[][] boxVertices; + private static final float[][] boxNormals = { + {-1.0f, 0.0f, 0.0f}, + {0.0f, 1.0f, 0.0f}, + {1.0f, 0.0f, 0.0f}, + {0.0f, -1.0f, 0.0f}, + {0.0f, 0.0f, 1.0f}, + {0.0f, 0.0f, -1.0f} + }; + private static final int[][] boxFaces = { + {0, 1, 2, 3}, + {3, 2, 6, 7}, + {7, 6, 5, 4}, + {4, 5, 1, 0}, + {5, 6, 2, 1}, + {7, 4, 0, 3} + }; + private void drawBox(GL2 gl, float size, int type) { + if (boxVertices == null) { + float[][] v = new float[8][]; + for (int i = 0; i < 8; i++) { + v[i] = new float[3]; + } + v[0][0] = v[1][0] = v[2][0] = v[3][0] = -0.5f; + v[4][0] = v[5][0] = v[6][0] = v[7][0] = 0.5f; + v[0][1] = v[1][1] = v[4][1] = v[5][1] = -0.5f; + v[2][1] = v[3][1] = v[6][1] = v[7][1] = 0.5f; + v[0][2] = v[3][2] = v[4][2] = v[7][2] = -0.5f; + v[1][2] = v[2][2] = v[5][2] = v[6][2] = 0.5f; + boxVertices = v; + } + float[][] v = boxVertices; + float[][] n = boxNormals; + int[][] faces = boxFaces; + for (int i = 5; i >= 0; i--) { + gl.glBegin(type); + gl.glNormal3fv(n[i], 0); + float[] vt = v[faces[i][0]]; + gl.glVertex3f(vt[0] * size, vt[1] * size, vt[2] * size); + vt = v[faces[i][1]]; + gl.glVertex3f(vt[0] * size, vt[1] * size, vt[2] * size); + vt = v[faces[i][2]]; + gl.glVertex3f(vt[0] * size, vt[1] * size, vt[2] * size); + vt = v[faces[i][3]]; + gl.glVertex3f(vt[0] * size, vt[1] * size, vt[2] * size); + gl.glEnd(); + } + } + + private float[][] dodec; + + private void initDodecahedron() { + dodec = new float[20][]; + for (int i = 0; i < dodec.length; i++) { + dodec[i] = new float[3]; + } + + float alpha, beta; + + alpha = (float) Math.sqrt(2.0f / (3.0f + Math.sqrt(5.0))); + beta = 1.0f + (float) Math.sqrt(6.0 / (3.0 + Math.sqrt(5.0)) - + 2.0 + 2.0 * Math.sqrt(2.0 / (3.0 + Math.sqrt(5.0)))); + dodec[0][0] = -alpha; dodec[0][1] = 0; dodec[0][2] = beta; + dodec[1][0] = alpha; dodec[1][1] = 0; dodec[1][2] = beta; + dodec[2][0] = -1; dodec[2][1] = -1; dodec[2][2] = -1; + dodec[3][0] = -1; dodec[3][1] = -1; dodec[3][2] = 1; + dodec[4][0] = -1; dodec[4][1] = 1; dodec[4][2] = -1; + dodec[5][0] = -1; dodec[5][1] = 1; dodec[5][2] = 1; + dodec[6][0] = 1; dodec[6][1] = -1; dodec[6][2] = -1; + dodec[7][0] = 1; dodec[7][1] = -1; dodec[7][2] = 1; + dodec[8][0] = 1; dodec[8][1] = 1; dodec[8][2] = -1; + dodec[9][0] = 1; dodec[9][1] = 1; dodec[9][2] = 1; + dodec[10][0] = beta; dodec[10][1] = alpha; dodec[10][2] = 0; + dodec[11][0] = beta; dodec[11][1] = -alpha; dodec[11][2] = 0; + dodec[12][0] = -beta; dodec[12][1] = alpha; dodec[12][2] = 0; + dodec[13][0] = -beta; dodec[13][1] = -alpha; dodec[13][2] = 0; + dodec[14][0] = -alpha; dodec[14][1] = 0; dodec[14][2] = -beta; + dodec[15][0] = alpha; dodec[15][1] = 0; dodec[15][2] = -beta; + dodec[16][0] = 0; dodec[16][1] = beta; dodec[16][2] = alpha; + dodec[17][0] = 0; dodec[17][1] = beta; dodec[17][2] = -alpha; + dodec[18][0] = 0; dodec[18][1] = -beta; dodec[18][2] = alpha; + dodec[19][0] = 0; dodec[19][1] = -beta; dodec[19][2] = -alpha; + } + + private static void diff3(float[] a, float[] b, float[] c) { + c[0] = a[0] - b[0]; + c[1] = a[1] - b[1]; + c[2] = a[2] - b[2]; + } + + private static void crossprod(float[] v1, float[] v2, float[] prod) { + float[] p = new float[3]; /* in case prod == v1 or v2 */ + + p[0] = v1[1] * v2[2] - v2[1] * v1[2]; + p[1] = v1[2] * v2[0] - v2[2] * v1[0]; + p[2] = v1[0] * v2[1] - v2[0] * v1[1]; + prod[0] = p[0]; + prod[1] = p[1]; + prod[2] = p[2]; + } + + private static void normalize(float[] v) { + float d; + + d = (float) Math.sqrt(v[0] * v[0] + v[1] * v[1] + v[2] * v[2]); + if (d == 0.0) { + v[0] = d = 1.0f; + } + d = 1 / d; + v[0] *= d; + v[1] *= d; + v[2] *= d; + } + + private void pentagon(GL2 gl, int a, int b, int c, int d, int e, int shadeType) { + float[] n0 = new float[3]; + float[] d1 = new float[3]; + float[] d2 = new float[3]; + + diff3(dodec[a], dodec[b], d1); + diff3(dodec[b], dodec[c], d2); + crossprod(d1, d2, n0); + normalize(n0); + + gl.glBegin(shadeType); + gl.glNormal3fv(n0, 0); + gl.glVertex3fv(dodec[a], 0); + gl.glVertex3fv(dodec[b], 0); + gl.glVertex3fv(dodec[c], 0); + gl.glVertex3fv(dodec[d], 0); + gl.glVertex3fv(dodec[e], 0); + gl.glEnd(); + } + + private void dodecahedron(GL2 gl, int type) { + if (dodec == null) { + initDodecahedron(); + } + pentagon(gl, 0, 1, 9, 16, 5, type); + pentagon(gl, 1, 0, 3, 18, 7, type); + pentagon(gl, 1, 7, 11, 10, 9, type); + pentagon(gl, 11, 7, 18, 19, 6, type); + pentagon(gl, 8, 17, 16, 9, 10, type); + pentagon(gl, 2, 14, 15, 6, 19, type); + pentagon(gl, 2, 13, 12, 4, 14, type); + pentagon(gl, 2, 19, 18, 3, 13, type); + pentagon(gl, 3, 0, 5, 12, 13, type); + pentagon(gl, 6, 15, 8, 10, 11, type); + pentagon(gl, 4, 17, 8, 15, 14, type); + pentagon(gl, 4, 12, 5, 16, 17, type); + } + + private static void recorditem(GL2 gl, float[] n1, float[] n2, float[] n3, int shadeType) { + float[] q0 = new float[3]; + float[] q1 = new float[3]; + + diff3(n1, n2, q0); + diff3(n2, n3, q1); + crossprod(q0, q1, q1); + normalize(q1); + + gl.glBegin(shadeType); + gl.glNormal3fv(q1, 0); + gl.glVertex3fv(n1, 0); + gl.glVertex3fv(n2, 0); + gl.glVertex3fv(n3, 0); + gl.glEnd(); + } + + private static void subdivide(GL2 gl, float[] v0, float[] v1, float[] v2, int shadeType) { + int depth; + float[] w0 = new float[3]; + float[] w1 = new float[3]; + float[] w2 = new float[3]; + float l; + int i, j, k, n; + + depth = 1; + for (i = 0; i < depth; i++) { + for (j = 0; i + j < depth; j++) { + k = depth - i - j; + for (n = 0; n < 3; n++) { + w0[n] = (i * v0[n] + j * v1[n] + k * v2[n]) / depth; + w1[n] = ((i + 1) * v0[n] + j * v1[n] + (k - 1) * v2[n]) + / depth; + w2[n] = (i * v0[n] + (j + 1) * v1[n] + (k - 1) * v2[n]) + / depth; + } + l = (float) Math.sqrt(w0[0] * w0[0] + w0[1] * w0[1] + w0[2] * w0[2]); + w0[0] /= l; + w0[1] /= l; + w0[2] /= l; + l = (float) Math.sqrt(w1[0] * w1[0] + w1[1] * w1[1] + w1[2] * w1[2]); + w1[0] /= l; + w1[1] /= l; + w1[2] /= l; + l = (float) Math.sqrt(w2[0] * w2[0] + w2[1] * w2[1] + w2[2] * w2[2]); + w2[0] /= l; + w2[1] /= l; + w2[2] /= l; + recorditem(gl, w1, w0, w2, shadeType); + } + } + } + + private static void drawtriangle(GL2 gl, int i, float[][] data, int[][] ndx, int shadeType) { + float[] x0 = data[ndx[i][0]]; + float[] x1 = data[ndx[i][1]]; + float[] x2 = data[ndx[i][2]]; + subdivide(gl, x0, x1, x2, shadeType); + } + + /* octahedron data: The octahedron produced is centered at the + origin and has radius 1.0 */ + private static final float[][] odata = + { + {1.0f, 0.0f, 0.0f}, + {-1.0f, 0.0f, 0.0f}, + {0.0f, 1.0f, 0.0f}, + {0.0f, -1.0f, 0.0f}, + {0.0f, 0.0f, 1.0f}, + {0.0f, 0.0f, -1.0f} + }; + + private static final int[][] ondex = + { + {0, 4, 2}, + {1, 2, 4}, + {0, 3, 4}, + {1, 4, 3}, + {0, 2, 5}, + {1, 5, 2}, + {0, 5, 3}, + {1, 3, 5} + }; + + private static void octahedron(GL2 gl, int shadeType) { + int i; + + for (i = 7; i >= 0; i--) { + drawtriangle(gl, i, odata, ondex, shadeType); + } + } + + /* icosahedron data: These numbers are rigged to make an + icosahedron of radius 1.0 */ + + private static final float X = .525731112119133606f; + private static final float Z = .850650808352039932f; + + private static final float[][] idata = + { + {-X, 0, Z}, + {X, 0, Z}, + {-X, 0, -Z}, + {X, 0, -Z}, + {0, Z, X}, + {0, Z, -X}, + {0, -Z, X}, + {0, -Z, -X}, + {Z, X, 0}, + {-Z, X, 0}, + {Z, -X, 0}, + {-Z, -X, 0} + }; + + private static final int[][] index = + { + {0, 4, 1}, + {0, 9, 4}, + {9, 5, 4}, + {4, 5, 8}, + {4, 8, 1}, + {8, 10, 1}, + {8, 3, 10}, + {5, 3, 8}, + {5, 2, 3}, + {2, 7, 3}, + {7, 10, 3}, + {7, 6, 10}, + {7, 11, 6}, + {11, 0, 6}, + {0, 1, 6}, + {6, 1, 10}, + {9, 0, 11}, + {9, 11, 2}, + {9, 2, 5}, + {7, 2, 11}, + }; + + private static void icosahedron(GL2 gl, int shadeType) { + int i; + + for (i = 19; i >= 0; i--) { + drawtriangle(gl, i, idata, index, shadeType); + } + } + + /* rhombic dodecahedron data: */ + + private static final double rdod_r[][] = + { + { 0.0, 0.0, 1.0 }, + { 0.707106781187, 0.000000000000, 0.5 }, + { 0.000000000000, 0.707106781187, 0.5 }, + { -0.707106781187, 0.000000000000, 0.5 }, + { 0.000000000000, -0.707106781187, 0.5 }, + { 0.707106781187, 0.707106781187, 0.0 }, + { -0.707106781187, 0.707106781187, 0.0 }, + { -0.707106781187, -0.707106781187, 0.0 }, + { 0.707106781187, -0.707106781187, 0.0 }, + { 0.707106781187, 0.000000000000, -0.5 }, + { 0.000000000000, 0.707106781187, -0.5 }, + { -0.707106781187, 0.000000000000, -0.5 }, + { 0.000000000000, -0.707106781187, -0.5 }, + { 0.0, 0.0, -1.0 } + }; + + private static final int rdod_v[][] = + { + { 0, 1, 5, 2 }, + { 0, 2, 6, 3 }, + { 0, 3, 7, 4 }, + { 0, 4, 8, 1 }, + { 5, 10, 6, 2 }, + { 6, 11, 7, 3 }, + { 7, 12, 8, 4 }, + { 8, 9, 5, 1 }, + { 5, 9, 13, 10 }, + { 6, 10, 13, 11 }, + { 7, 11, 13, 12 }, + { 8, 12, 13, 9 } + }; + + private static final double rdod_n[][] = + { + { 0.353553390594, 0.353553390594, 0.5 }, + { -0.353553390594, 0.353553390594, 0.5 }, + { -0.353553390594, -0.353553390594, 0.5 }, + { 0.353553390594, -0.353553390594, 0.5 }, + { 0.000000000000, 1.000000000000, 0.0 }, + { -1.000000000000, 0.000000000000, 0.0 }, + { 0.000000000000, -1.000000000000, 0.0 }, + { 1.000000000000, 0.000000000000, 0.0 }, + { 0.353553390594, 0.353553390594, -0.5 }, + { -0.353553390594, 0.353553390594, -0.5 }, + { -0.353553390594, -0.353553390594, -0.5 }, + { 0.353553390594, -0.353553390594, -0.5 } + }; + + /* tetrahedron data: */ + + private static final float T = 1.73205080756887729f; + + private static final float[][] tdata = + { + {T, T, T}, + {T, -T, -T}, + {-T, T, -T}, + {-T, -T, T} + }; + + private static final int[][] tndex = + { + {0, 1, 3}, + {2, 1, 0}, + {3, 2, 0}, + {1, 2, 3} + }; + + private static final void tetrahedron(GL2 gl, int shadeType) { + for (int i = 3; i >= 0; i--) + drawtriangle(gl, i, tdata, tndex, shadeType); + } + + // Teapot implementation (a modified port of glut_teapot.c) + // + // Rim, body, lid, and bottom data must be reflected in x and + // y; handle and spout data across the y axis only. + private static final int[][] teapotPatchData = { + /* rim */ + {102, 103, 104, 105, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15}, + /* body */ + {12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27}, + {24, 25, 26, 27, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40}, + /* lid */ + {96, 96, 96, 96, 97, 98, 99, 100, 101, 101, 101, 101, 0, 1, 2, 3,}, + {0, 1, 2, 3, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117}, + /* bottom */ + {118, 118, 118, 118, 124, 122, 119, 121, 123, 126, 125, 120, 40, 39, 38, 37}, + /* handle */ + {41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56}, + {53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 28, 65, 66, 67}, + /* spout */ + {68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83}, + {80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95} + }; + private static final float[][] teapotCPData = { + {0.2f, 0f, 2.7f}, + {0.2f, -0.112f, 2.7f}, + {0.112f, -0.2f, 2.7f}, + {0f, -0.2f, 2.7f}, + {1.3375f, 0f, 2.53125f}, + {1.3375f, -0.749f, 2.53125f}, + {0.749f, -1.3375f, 2.53125f}, + {0f, -1.3375f, 2.53125f}, + {1.4375f, 0f, 2.53125f}, + {1.4375f, -0.805f, 2.53125f}, + {0.805f, -1.4375f, 2.53125f}, + {0f, -1.4375f, 2.53125f}, + {1.5f, 0f, 2.4f}, + {1.5f, -0.84f, 2.4f}, + {0.84f, -1.5f, 2.4f}, + {0f, -1.5f, 2.4f}, + {1.75f, 0f, 1.875f}, + {1.75f, -0.98f, 1.875f}, + {0.98f, -1.75f, 1.875f}, + {0f, -1.75f, 1.875f}, + {2f, 0f, 1.35f}, + {2f, -1.12f, 1.35f}, + {1.12f, -2f, 1.35f}, + {0f, -2f, 1.35f}, + {2f, 0f, 0.9f}, + {2f, -1.12f, 0.9f}, + {1.12f, -2f, 0.9f}, + {0f, -2f, 0.9f}, + {-2f, 0f, 0.9f}, + {2f, 0f, 0.45f}, + {2f, -1.12f, 0.45f}, + {1.12f, -2f, 0.45f}, + {0f, -2f, 0.45f}, + {1.5f, 0f, 0.225f}, + {1.5f, -0.84f, 0.225f}, + {0.84f, -1.5f, 0.225f}, + {0f, -1.5f, 0.225f}, + {1.5f, 0f, 0.15f}, + {1.5f, -0.84f, 0.15f}, + {0.84f, -1.5f, 0.15f}, + {0f, -1.5f, 0.15f}, + {-1.6f, 0f, 2.025f}, + {-1.6f, -0.3f, 2.025f}, + {-1.5f, -0.3f, 2.25f}, + {-1.5f, 0f, 2.25f}, + {-2.3f, 0f, 2.025f}, + {-2.3f, -0.3f, 2.025f}, + {-2.5f, -0.3f, 2.25f}, + {-2.5f, 0f, 2.25f}, + {-2.7f, 0f, 2.025f}, + {-2.7f, -0.3f, 2.025f}, + {-3f, -0.3f, 2.25f}, + {-3f, 0f, 2.25f}, + {-2.7f, 0f, 1.8f}, + {-2.7f, -0.3f, 1.8f}, + {-3f, -0.3f, 1.8f}, + {-3f, 0f, 1.8f}, + {-2.7f, 0f, 1.575f}, + {-2.7f, -0.3f, 1.575f}, + {-3f, -0.3f, 1.35f}, + {-3f, 0f, 1.35f}, + {-2.5f, 0f, 1.125f}, + {-2.5f, -0.3f, 1.125f}, + {-2.65f, -0.3f, 0.9375f}, + {-2.65f, 0f, 0.9375f}, + {-2f, -0.3f, 0.9f}, + {-1.9f, -0.3f, 0.6f}, + {-1.9f, 0f, 0.6f}, + {1.7f, 0f, 1.425f}, + {1.7f, -0.66f, 1.425f}, + {1.7f, -0.66f, 0.6f}, + {1.7f, 0f, 0.6f}, + {2.6f, 0f, 1.425f}, + {2.6f, -0.66f, 1.425f}, + {3.1f, -0.66f, 0.825f}, + {3.1f, 0f, 0.825f}, + {2.3f, 0f, 2.1f}, + {2.3f, -0.25f, 2.1f}, + {2.4f, -0.25f, 2.025f}, + {2.4f, 0f, 2.025f}, + {2.7f, 0f, 2.4f}, + {2.7f, -0.25f, 2.4f}, + {3.3f, -0.25f, 2.4f}, + {3.3f, 0f, 2.4f}, + {2.8f, 0f, 2.475f}, + {2.8f, -0.25f, 2.475f}, + {3.525f, -0.25f, 2.49375f}, + {3.525f, 0f, 2.49375f}, + {2.9f, 0f, 2.475f}, + {2.9f, -0.15f, 2.475f}, + {3.45f, -0.15f, 2.5125f}, + {3.45f, 0f, 2.5125f}, + {2.8f, 0f, 2.4f}, + {2.8f, -0.15f, 2.4f}, + {3.2f, -0.15f, 2.4f}, + {3.2f, 0f, 2.4f}, + {0f, 0f, 3.15f}, + {0.8f, 0f, 3.15f}, + {0.8f, -0.45f, 3.15f}, + {0.45f, -0.8f, 3.15f}, + {0f, -0.8f, 3.15f}, + {0f, 0f, 2.85f}, + {1.4f, 0f, 2.4f}, + {1.4f, -0.784f, 2.4f}, + {0.784f, -1.4f, 2.4f}, + {0f, -1.4f, 2.4f}, + {0.4f, 0f, 2.55f}, + {0.4f, -0.224f, 2.55f}, + {0.224f, -0.4f, 2.55f}, + {0f, -0.4f, 2.55f}, + {1.3f, 0f, 2.55f}, + {1.3f, -0.728f, 2.55f}, + {0.728f, -1.3f, 2.55f}, + {0f, -1.3f, 2.55f}, + {1.3f, 0f, 2.4f}, + {1.3f, -0.728f, 2.4f}, + {0.728f, -1.3f, 2.4f}, + {0f, -1.3f, 2.4f}, + {0f, 0f, 0f}, + {1.425f, -0.798f, 0f}, + {1.5f, 0f, 0.075f}, + {1.425f, 0f, 0f}, + {0.798f, -1.425f, 0f}, + {0f, -1.5f, 0.075f}, + {0f, -1.425f, 0f}, + {1.5f, -0.84f, 0.075f}, + {0.84f, -1.5f, 0.075f} + }; + // Since GL2.glMap2f expects a packed array of floats, we must convert + // from a 3-dimensional array to a 1-dimensional array + private static final float[] teapotTex = { + 0, 0, 1, 0, 0, 1, 1, 1 + }; + + private static void teapot(GL2 gl, + int grid, + double scale, + int type, + boolean backCompatible) + { + // As mentioned above, GL2.glMap2f expects a packed array of floats + float[] p = new float[4*4*3]; + float[] q = new float[4*4*3]; + float[] r = new float[4*4*3]; + float[] s = new float[4*4*3]; + int i, j, k, l; + + gl.glPushAttrib(GL2.GL_ENABLE_BIT | GL2.GL_EVAL_BIT | GL2.GL_POLYGON_BIT); + gl.glEnable(GL2.GL_AUTO_NORMAL); + gl.glEnable(GL2.GL_NORMALIZE); + gl.glEnable(GL2.GL_MAP2_VERTEX_3); + gl.glEnable(GL2.GL_MAP2_TEXTURE_COORD_2); + gl.glPushMatrix(); + if (!backCompatible) { + // The time has come to have the teapot no longer be inside out + gl.glFrontFace(GL2.GL_CW); + gl.glScaled(0.5*scale, 0.5*scale, 0.5*scale); + } else { + // We want the teapot in it's backward compatible position and + // orientation + gl.glRotatef(270.0f, 1, 0, 0); + gl.glScalef((float)(0.5 * scale), + (float)(0.5 * scale), + (float)(0.5 * scale)); + gl.glTranslatef(0.0f, 0.0f, -1.5f); + } + for (i = 0; i < 10; i++) { + for (j = 0; j < 4; j++) { + for (k = 0; k < 4; k++) { + for (l = 0; l < 3; l++) { + p[(j*4+k)*3+l] = teapotCPData[teapotPatchData[i][j * 4 + k]][l]; + q[(j*4+k)*3+l] = + teapotCPData[teapotPatchData[i][j * 4 + (3 - k)]][l]; + if (l == 1) + q[(j*4+k)*3+l] *= -1.0; + if (i < 6) { + r[(j*4+k)*3+l] = + teapotCPData[teapotPatchData[i][j * 4 + (3 - k)]][l]; + if (l == 0) + r[(j*4+k)*3+l] *= -1.0; + s[(j*4+k)*3+l] = teapotCPData[teapotPatchData[i][j * 4 + k]][l]; + if (l == 0) + s[(j*4+k)*3+l] *= -1.0; + if (l == 1) + s[(j*4+k)*3+l] *= -1.0; + } + } + } + } + gl.glMap2f(GL2.GL_MAP2_TEXTURE_COORD_2, 0, 1, 2, 2, 0, 1, 4, 2, teapotTex, 0); + gl.glMap2f(GL2.GL_MAP2_VERTEX_3, 0, 1, 3, 4, 0, 1, 12, 4, p, 0); + gl.glMapGrid2f(grid, 0.0f, 1.0f, grid, 0.0f, 1.0f); + evaluateTeapotMesh(gl, grid, type, i, !backCompatible); + gl.glMap2f(GL2.GL_MAP2_VERTEX_3, 0, 1, 3, 4, 0, 1, 12, 4, q, 0); + evaluateTeapotMesh(gl, grid, type, i, !backCompatible); + if (i < 6) { + gl.glMap2f(GL2.GL_MAP2_VERTEX_3, 0, 1, 3, 4, 0, 1, 12, 4, r, 0); + evaluateTeapotMesh(gl, grid, type, i, !backCompatible); + gl.glMap2f(GL2.GL_MAP2_VERTEX_3, 0, 1, 3, 4, 0, 1, 12, 4, s, 0); + evaluateTeapotMesh(gl, grid, type, i, !backCompatible); + } + } + gl.glPopMatrix(); + gl.glPopAttrib(); + } + + private static void evaluateTeapotMesh(GL2 gl, + int grid, + int type, + int partNum, + boolean repairSingularities) + { + if (repairSingularities && (partNum == 5 || partNum == 3)) { + // Instead of using evaluators that give bad results at singularities, + // evaluate by hand + gl.glPolygonMode(GL2.GL_FRONT_AND_BACK, type); + for (int nv = 0; nv < grid; nv++) { + if (nv == 0) { + // Draw a small triangle-fan to fill the hole + gl.glDisable(GL2.GL_AUTO_NORMAL); + gl.glNormal3f(0, 0, partNum == 3 ? 1 : -1); + gl.glBegin(GL2.GL_TRIANGLE_FAN); + { + gl.glEvalCoord2f(0, 0); + // Note that we draw in clock-wise order to match the evaluator + // method + for (int nu = 0; nu <= grid; nu++) + { + gl.glEvalCoord2f(nu / (float)grid, (1f / grid) / (float)grid); + } + } + gl.glEnd(); + gl.glEnable(GL2.GL_AUTO_NORMAL); + } + // Draw the rest of the piece as an evaluated quad-strip + gl.glBegin(GL2.GL_QUAD_STRIP); + { + // Note that we draw in clock-wise order to match the evaluator method + for (int nu = grid; nu >= 0; nu--) { + gl.glEvalCoord2f(nu / (float)grid, (nv + 1) / (float)grid); + gl.glEvalCoord2f(nu / (float)grid, Math.max(nv, 1f / grid) + / (float)grid); + } + } + gl.glEnd(); + } + } else { + gl.glEvalMesh2(type, 0, grid, 0, grid); + } + } + + //---------------------------------------------------------------------- + // Font implementation + // + + private static void bitmapCharacterImpl(GL2 gl, int font, char cin) { + BitmapFontRec fontinfo = getBitmapFont(font); + int c = cin & 0xFFFF; + if (c < fontinfo.first || + c >= fontinfo.first + fontinfo.num_chars) + return; + BitmapCharRec ch = fontinfo.ch[c - fontinfo.first]; + if (ch != null) { + gl.glBitmap(ch.width, ch.height, ch.xorig, ch.yorig, + ch.advance, 0, ch.bitmap, 0); + } + } + + private static final BitmapFontRec[] bitmapFonts = new BitmapFontRec[9]; + private static final StrokeFontRec[] strokeFonts = new StrokeFontRec[9]; + + private static BitmapFontRec getBitmapFont(int font) { + BitmapFontRec rec = bitmapFonts[font]; + if (rec == null) { + switch (font) { + case BITMAP_9_BY_15: + rec = GLUTBitmap9x15.glutBitmap9By15; + break; + case BITMAP_8_BY_13: + rec = GLUTBitmap8x13.glutBitmap8By13; + break; + case BITMAP_TIMES_ROMAN_10: + rec = GLUTBitmapTimesRoman10.glutBitmapTimesRoman10; + break; + case BITMAP_TIMES_ROMAN_24: + rec = GLUTBitmapTimesRoman24.glutBitmapTimesRoman24; + break; + case BITMAP_HELVETICA_10: + rec = GLUTBitmapHelvetica10.glutBitmapHelvetica10; + break; + case BITMAP_HELVETICA_12: + rec = GLUTBitmapHelvetica12.glutBitmapHelvetica12; + break; + case BITMAP_HELVETICA_18: + rec = GLUTBitmapHelvetica18.glutBitmapHelvetica18; + break; + default: + throw new GLException("Unknown bitmap font number " + font); + } + bitmapFonts[font] = rec; + } + return rec; + } + + private static StrokeFontRec getStrokeFont(int font) { + StrokeFontRec rec = strokeFonts[font]; + if (rec == null) { + switch (font) { + case STROKE_ROMAN: + rec = GLUTStrokeRoman.glutStrokeRoman; + break; + case STROKE_MONO_ROMAN: + rec = GLUTStrokeMonoRoman.glutStrokeMonoRoman; + break; + default: + throw new GLException("Unknown stroke font number " + font); + } + } + return rec; + } + + private static void beginBitmap(GL2 gl, + int[] swapbytes, + int[] lsbfirst, + int[] rowlength, + int[] skiprows, + int[] skippixels, + int[] alignment) { + gl.glGetIntegerv(GL2.GL_UNPACK_SWAP_BYTES, swapbytes, 0); + gl.glGetIntegerv(GL2.GL_UNPACK_LSB_FIRST, lsbfirst, 0); + gl.glGetIntegerv(GL2.GL_UNPACK_ROW_LENGTH, rowlength, 0); + gl.glGetIntegerv(GL2.GL_UNPACK_SKIP_ROWS, skiprows, 0); + gl.glGetIntegerv(GL2.GL_UNPACK_SKIP_PIXELS, skippixels, 0); + gl.glGetIntegerv(GL2.GL_UNPACK_ALIGNMENT, alignment, 0); + /* Little endian machines (DEC Alpha for example) could + benefit from setting GL_UNPACK_LSB_FIRST to GL_TRUE + instead of GL_FALSE, but this would require changing the + generated bitmaps too. */ + gl.glPixelStorei(GL2.GL_UNPACK_SWAP_BYTES, GL2.GL_FALSE); + gl.glPixelStorei(GL2.GL_UNPACK_LSB_FIRST, GL2.GL_FALSE); + gl.glPixelStorei(GL2.GL_UNPACK_ROW_LENGTH, 0); + gl.glPixelStorei(GL2.GL_UNPACK_SKIP_ROWS, 0); + gl.glPixelStorei(GL2.GL_UNPACK_SKIP_PIXELS, 0); + gl.glPixelStorei(GL2.GL_UNPACK_ALIGNMENT, 1); + } + + private static void endBitmap(GL2 gl, + int[] swapbytes, + int[] lsbfirst, + int[] rowlength, + int[] skiprows, + int[] skippixels, + int[] alignment) { + /* Restore saved modes. */ + gl.glPixelStorei(GL2.GL_UNPACK_SWAP_BYTES, swapbytes[0]); + gl.glPixelStorei(GL2.GL_UNPACK_LSB_FIRST, lsbfirst[0]); + gl.glPixelStorei(GL2.GL_UNPACK_ROW_LENGTH, rowlength[0]); + gl.glPixelStorei(GL2.GL_UNPACK_SKIP_ROWS, skiprows[0]); + gl.glPixelStorei(GL2.GL_UNPACK_SKIP_PIXELS, skippixels[0]); + gl.glPixelStorei(GL2.GL_UNPACK_ALIGNMENT, alignment[0]); + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTBitmap8x13.java b/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTBitmap8x13.java new file mode 100644 index 000000000..07ded652a --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTBitmap8x13.java @@ -0,0 +1,2078 @@ +/* + * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.util.gl2; + +class GLUTBitmap8x13 { + +/* GENERATED FILE -- DO NOT MODIFY */ + + +static final BitmapCharRec ch0 = new BitmapCharRec(0,0,0,0,8,null); + +static final BitmapCharRec ch32 = new BitmapCharRec(0,0,0,0,8,null); + +static final BitmapCharRec ch127 = new BitmapCharRec(0,0,0,0,8,null); + +static final BitmapCharRec ch160 = new BitmapCharRec(0,0,0,0,8,null); + +/* char: 0xff */ + +static final byte[] ch255data = { +(byte) 0x78,(byte) 0x84,(byte) 0x4,(byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x0,(byte) 0x48,(byte) 0x48, +}; + +static final BitmapCharRec ch255 = new BitmapCharRec(6,12,-1,2,8,ch255data); + +/* char: 0xfe */ + +static final byte[] ch254data = { +(byte) 0x80,(byte) 0x80,(byte) 0xb8,(byte) 0xc4,(byte) 0x84,(byte) 0x84,(byte) 0xc4,(byte) 0xb8,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch254 = new BitmapCharRec(6,10,-1,2,8,ch254data); + +/* char: 0xfd */ + +static final byte[] ch253data = { +(byte) 0x78,(byte) 0x84,(byte) 0x4,(byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x0,(byte) 0x20,(byte) 0x10, +}; + +static final BitmapCharRec ch253 = new BitmapCharRec(6,12,-1,2,8,ch253data); + +/* char: 0xfc */ + +static final byte[] ch252data = { +(byte) 0x74,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x0,(byte) 0x0,(byte) 0x48,(byte) 0x48, +}; + +static final BitmapCharRec ch252 = new BitmapCharRec(6,10,-1,0,8,ch252data); + +/* char: 0xfb */ + +static final byte[] ch251data = { +(byte) 0x74,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x0,(byte) 0x0,(byte) 0x48,(byte) 0x30, +}; + +static final BitmapCharRec ch251 = new BitmapCharRec(6,10,-1,0,8,ch251data); + +/* char: 0xfa */ + +static final byte[] ch250data = { +(byte) 0x74,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x0,(byte) 0x0,(byte) 0x20,(byte) 0x10, +}; + +static final BitmapCharRec ch250 = new BitmapCharRec(6,10,-1,0,8,ch250data); + +/* char: 0xf9 */ + +static final byte[] ch249data = { +(byte) 0x74,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x0,(byte) 0x0,(byte) 0x10,(byte) 0x20, +}; + +static final BitmapCharRec ch249 = new BitmapCharRec(6,10,-1,0,8,ch249data); + +/* char: 0xf8 */ + +static final byte[] ch248data = { +(byte) 0x80,(byte) 0x78,(byte) 0xc4,(byte) 0xa4,(byte) 0x94,(byte) 0x8c,(byte) 0x78,(byte) 0x4, +}; + +static final BitmapCharRec ch248 = new BitmapCharRec(6,8,-1,1,8,ch248data); + +/* char: 0xf7 */ + +static final byte[] ch247data = { +(byte) 0x20,(byte) 0x20,(byte) 0x0,(byte) 0xf8,(byte) 0x0,(byte) 0x20,(byte) 0x20, +}; + +static final BitmapCharRec ch247 = new BitmapCharRec(5,7,-1,-1,8,ch247data); + +/* char: 0xf6 */ + +static final byte[] ch246data = { +(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78,(byte) 0x0,(byte) 0x0,(byte) 0x48,(byte) 0x48, +}; + +static final BitmapCharRec ch246 = new BitmapCharRec(6,10,-1,0,8,ch246data); + +/* char: 0xf5 */ + +static final byte[] ch245data = { +(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78,(byte) 0x0,(byte) 0x0,(byte) 0x50,(byte) 0x28, +}; + +static final BitmapCharRec ch245 = new BitmapCharRec(6,10,-1,0,8,ch245data); + +/* char: 0xf4 */ + +static final byte[] ch244data = { +(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78,(byte) 0x0,(byte) 0x0,(byte) 0x48,(byte) 0x30, +}; + +static final BitmapCharRec ch244 = new BitmapCharRec(6,10,-1,0,8,ch244data); + +/* char: 0xf3 */ + +static final byte[] ch243data = { +(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78,(byte) 0x0,(byte) 0x0,(byte) 0x20,(byte) 0x10, +}; + +static final BitmapCharRec ch243 = new BitmapCharRec(6,10,-1,0,8,ch243data); + +/* char: 0xf2 */ + +static final byte[] ch242data = { +(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78,(byte) 0x0,(byte) 0x0,(byte) 0x10,(byte) 0x20, +}; + +static final BitmapCharRec ch242 = new BitmapCharRec(6,10,-1,0,8,ch242data); + +/* char: 0xf1 */ + +static final byte[] ch241data = { +(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xc4,(byte) 0xb8,(byte) 0x0,(byte) 0x0,(byte) 0x50,(byte) 0x28, +}; + +static final BitmapCharRec ch241 = new BitmapCharRec(6,10,-1,0,8,ch241data); + +/* char: 0xf0 */ + +static final byte[] ch240data = { +(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78,(byte) 0x8,(byte) 0x50,(byte) 0x30,(byte) 0x48, +}; + +static final BitmapCharRec ch240 = new BitmapCharRec(6,10,-1,0,8,ch240data); + +/* char: 0xef */ + +static final byte[] ch239data = { +(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x60,(byte) 0x0,(byte) 0x0,(byte) 0x50,(byte) 0x50, +}; + +static final BitmapCharRec ch239 = new BitmapCharRec(5,10,-1,0,8,ch239data); + +/* char: 0xee */ + +static final byte[] ch238data = { +(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x60,(byte) 0x0,(byte) 0x0,(byte) 0x90,(byte) 0x60, +}; + +static final BitmapCharRec ch238 = new BitmapCharRec(5,10,-1,0,8,ch238data); + +/* char: 0xed */ + +static final byte[] ch237data = { +(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x60,(byte) 0x0,(byte) 0x0,(byte) 0x40,(byte) 0x20, +}; + +static final BitmapCharRec ch237 = new BitmapCharRec(5,10,-1,0,8,ch237data); + +/* char: 0xec */ + +static final byte[] ch236data = { +(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x60,(byte) 0x0,(byte) 0x0,(byte) 0x20,(byte) 0x40, +}; + +static final BitmapCharRec ch236 = new BitmapCharRec(5,10,-1,0,8,ch236data); + +/* char: 0xeb */ + +static final byte[] ch235data = { +(byte) 0x78,(byte) 0x84,(byte) 0x80,(byte) 0xfc,(byte) 0x84,(byte) 0x78,(byte) 0x0,(byte) 0x0,(byte) 0x48,(byte) 0x48, +}; + +static final BitmapCharRec ch235 = new BitmapCharRec(6,10,-1,0,8,ch235data); + +/* char: 0xea */ + +static final byte[] ch234data = { +(byte) 0x78,(byte) 0x84,(byte) 0x80,(byte) 0xfc,(byte) 0x84,(byte) 0x78,(byte) 0x0,(byte) 0x0,(byte) 0x48,(byte) 0x30, +}; + +static final BitmapCharRec ch234 = new BitmapCharRec(6,10,-1,0,8,ch234data); + +/* char: 0xe9 */ + +static final byte[] ch233data = { +(byte) 0x78,(byte) 0x84,(byte) 0x80,(byte) 0xfc,(byte) 0x84,(byte) 0x78,(byte) 0x0,(byte) 0x0,(byte) 0x20,(byte) 0x10, +}; + +static final BitmapCharRec ch233 = new BitmapCharRec(6,10,-1,0,8,ch233data); + +/* char: 0xe8 */ + +static final byte[] ch232data = { +(byte) 0x78,(byte) 0x84,(byte) 0x80,(byte) 0xfc,(byte) 0x84,(byte) 0x78,(byte) 0x0,(byte) 0x0,(byte) 0x10,(byte) 0x20, +}; + +static final BitmapCharRec ch232 = new BitmapCharRec(6,10,-1,0,8,ch232data); + +/* char: 0xe7 */ + +static final byte[] ch231data = { +(byte) 0x20,(byte) 0x10,(byte) 0x78,(byte) 0x84,(byte) 0x80,(byte) 0x80,(byte) 0x84,(byte) 0x78, +}; + +static final BitmapCharRec ch231 = new BitmapCharRec(6,8,-1,2,8,ch231data); + +/* char: 0xe6 */ + +static final byte[] ch230data = { +(byte) 0x6c,(byte) 0x92,(byte) 0x90,(byte) 0x7c,(byte) 0x12,(byte) 0x6c, +}; + +static final BitmapCharRec ch230 = new BitmapCharRec(7,6,0,0,8,ch230data); + +/* char: 0xe5 */ + +static final byte[] ch229data = { +(byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x7c,(byte) 0x4,(byte) 0x78,(byte) 0x0,(byte) 0x30,(byte) 0x48,(byte) 0x30, +}; + +static final BitmapCharRec ch229 = new BitmapCharRec(6,10,-1,0,8,ch229data); + +/* char: 0xe4 */ + +static final byte[] ch228data = { +(byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x7c,(byte) 0x4,(byte) 0x78,(byte) 0x0,(byte) 0x0,(byte) 0x48,(byte) 0x48, +}; + +static final BitmapCharRec ch228 = new BitmapCharRec(6,10,-1,0,8,ch228data); + +/* char: 0xe3 */ + +static final byte[] ch227data = { +(byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x7c,(byte) 0x4,(byte) 0x78,(byte) 0x0,(byte) 0x0,(byte) 0x50,(byte) 0x28, +}; + +static final BitmapCharRec ch227 = new BitmapCharRec(6,10,-1,0,8,ch227data); + +/* char: 0xe2 */ + +static final byte[] ch226data = { +(byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x7c,(byte) 0x4,(byte) 0x78,(byte) 0x0,(byte) 0x0,(byte) 0x48,(byte) 0x30, +}; + +static final BitmapCharRec ch226 = new BitmapCharRec(6,10,-1,0,8,ch226data); + +/* char: 0xe1 */ + +static final byte[] ch225data = { +(byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x7c,(byte) 0x4,(byte) 0x78,(byte) 0x0,(byte) 0x0,(byte) 0x20,(byte) 0x10, +}; + +static final BitmapCharRec ch225 = new BitmapCharRec(6,10,-1,0,8,ch225data); + +/* char: 0xe0 */ + +static final byte[] ch224data = { +(byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x7c,(byte) 0x4,(byte) 0x78,(byte) 0x0,(byte) 0x0,(byte) 0x10,(byte) 0x20, +}; + +static final BitmapCharRec ch224 = new BitmapCharRec(6,10,-1,0,8,ch224data); + +/* char: 0xdf */ + +static final byte[] ch223data = { +(byte) 0x80,(byte) 0xb8,(byte) 0xc4,(byte) 0x84,(byte) 0x84,(byte) 0xf8,(byte) 0x84,(byte) 0x84,(byte) 0x78, +}; + +static final BitmapCharRec ch223 = new BitmapCharRec(6,9,-1,1,8,ch223data); + +/* char: 0xde */ + +static final byte[] ch222data = { +(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf8,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xf8,(byte) 0x80, +}; + +static final BitmapCharRec ch222 = new BitmapCharRec(6,9,-1,0,8,ch222data); + +/* char: 0xdd */ + +static final byte[] ch221data = { +(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x50,(byte) 0x88,(byte) 0x88,(byte) 0x0,(byte) 0x20,(byte) 0x10, +}; + +static final BitmapCharRec ch221 = new BitmapCharRec(5,10,-1,0,8,ch221data); + +/* char: 0xdc */ + +static final byte[] ch220data = { +(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x48,(byte) 0x48, +}; + +static final BitmapCharRec ch220 = new BitmapCharRec(6,10,-1,0,8,ch220data); + +/* char: 0xdb */ + +static final byte[] ch219data = { +(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x48,(byte) 0x30, +}; + +static final BitmapCharRec ch219 = new BitmapCharRec(6,10,-1,0,8,ch219data); + +/* char: 0xda */ + +static final byte[] ch218data = { +(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x20,(byte) 0x10, +}; + +static final BitmapCharRec ch218 = new BitmapCharRec(6,10,-1,0,8,ch218data); + +/* char: 0xd9 */ + +static final byte[] ch217data = { +(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x10,(byte) 0x20, +}; + +static final BitmapCharRec ch217 = new BitmapCharRec(6,10,-1,0,8,ch217data); + +/* char: 0xd8 */ + +static final byte[] ch216data = { +(byte) 0x80,(byte) 0x78,(byte) 0xc4,(byte) 0xa4,(byte) 0xa4,(byte) 0xa4,(byte) 0x94,(byte) 0x94,(byte) 0x8c,(byte) 0x78,(byte) 0x4, +}; + +static final BitmapCharRec ch216 = new BitmapCharRec(6,11,-1,1,8,ch216data); + +/* char: 0xd7 */ + +static final byte[] ch215data = { +(byte) 0x84,(byte) 0x48,(byte) 0x30,(byte) 0x30,(byte) 0x48,(byte) 0x84, +}; + +static final BitmapCharRec ch215 = new BitmapCharRec(6,6,-1,-1,8,ch215data); + +/* char: 0xd6 */ + +static final byte[] ch214data = { +(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x28,(byte) 0x28, +}; + +static final BitmapCharRec ch214 = new BitmapCharRec(7,10,0,0,8,ch214data); + +/* char: 0xd5 */ + +static final byte[] ch213data = { +(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x28,(byte) 0x14, +}; + +static final BitmapCharRec ch213 = new BitmapCharRec(7,10,0,0,8,ch213data); + +/* char: 0xd4 */ + +static final byte[] ch212data = { +(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x24,(byte) 0x18, +}; + +static final BitmapCharRec ch212 = new BitmapCharRec(7,10,0,0,8,ch212data); + +/* char: 0xd3 */ + +static final byte[] ch211data = { +(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x10,(byte) 0x8, +}; + +static final BitmapCharRec ch211 = new BitmapCharRec(7,10,0,0,8,ch211data); + +/* char: 0xd2 */ + +static final byte[] ch210data = { +(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x8,(byte) 0x10, +}; + +static final BitmapCharRec ch210 = new BitmapCharRec(7,10,0,0,8,ch210data); + +/* char: 0xd1 */ + +static final byte[] ch209data = { +(byte) 0x82,(byte) 0x86,(byte) 0x8a,(byte) 0x92,(byte) 0xa2,(byte) 0xc2,(byte) 0x82,(byte) 0x0,(byte) 0x28,(byte) 0x14, +}; + +static final BitmapCharRec ch209 = new BitmapCharRec(7,10,0,0,8,ch209data); + +/* char: 0xd0 */ + +static final byte[] ch208data = { +(byte) 0xfc,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0xe2,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0xfc, +}; + +static final BitmapCharRec ch208 = new BitmapCharRec(7,9,0,0,8,ch208data); + +/* char: 0xcf */ + +static final byte[] ch207data = { +(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x0,(byte) 0x50,(byte) 0x50, +}; + +static final BitmapCharRec ch207 = new BitmapCharRec(5,10,-1,0,8,ch207data); + +/* char: 0xce */ + +static final byte[] ch206data = { +(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x0,(byte) 0x48,(byte) 0x30, +}; + +static final BitmapCharRec ch206 = new BitmapCharRec(5,10,-1,0,8,ch206data); + +/* char: 0xcd */ + +static final byte[] ch205data = { +(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x0,(byte) 0x20,(byte) 0x10, +}; + +static final BitmapCharRec ch205 = new BitmapCharRec(5,10,-1,0,8,ch205data); + +/* char: 0xcc */ + +static final byte[] ch204data = { +(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x0,(byte) 0x10,(byte) 0x20, +}; + +static final BitmapCharRec ch204 = new BitmapCharRec(5,10,-1,0,8,ch204data); + +/* char: 0xcb */ + +static final byte[] ch203data = { +(byte) 0xfc,(byte) 0x80,(byte) 0x80,(byte) 0xf0,(byte) 0x80,(byte) 0x80,(byte) 0xfc,(byte) 0x0,(byte) 0x48,(byte) 0x48, +}; + +static final BitmapCharRec ch203 = new BitmapCharRec(6,10,-1,0,8,ch203data); + +/* char: 0xca */ + +static final byte[] ch202data = { +(byte) 0xfc,(byte) 0x80,(byte) 0x80,(byte) 0xf0,(byte) 0x80,(byte) 0x80,(byte) 0xfc,(byte) 0x0,(byte) 0x48,(byte) 0x30, +}; + +static final BitmapCharRec ch202 = new BitmapCharRec(6,10,-1,0,8,ch202data); + +/* char: 0xc9 */ + +static final byte[] ch201data = { +(byte) 0xfc,(byte) 0x80,(byte) 0x80,(byte) 0xf0,(byte) 0x80,(byte) 0x80,(byte) 0xfc,(byte) 0x0,(byte) 0x20,(byte) 0x10, +}; + +static final BitmapCharRec ch201 = new BitmapCharRec(6,10,-1,0,8,ch201data); + +/* char: 0xc8 */ + +static final byte[] ch200data = { +(byte) 0xfc,(byte) 0x80,(byte) 0x80,(byte) 0xf0,(byte) 0x80,(byte) 0x80,(byte) 0xfc,(byte) 0x0,(byte) 0x10,(byte) 0x20, +}; + +static final BitmapCharRec ch200 = new BitmapCharRec(6,10,-1,0,8,ch200data); + +/* char: 0xc7 */ + +static final byte[] ch199data = { +(byte) 0x20,(byte) 0x10,(byte) 0x78,(byte) 0x84,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x84,(byte) 0x78, +}; + +static final BitmapCharRec ch199 = new BitmapCharRec(6,11,-1,2,8,ch199data); + +/* char: 0xc6 */ + +static final byte[] ch198data = { +(byte) 0x9e,(byte) 0x90,(byte) 0x90,(byte) 0xf0,(byte) 0x9c,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x6e, +}; + +static final BitmapCharRec ch198 = new BitmapCharRec(7,9,0,0,8,ch198data); + +/* char: 0xc5 */ + +static final byte[] ch197data = { +(byte) 0x84,(byte) 0x84,(byte) 0xfc,(byte) 0x84,(byte) 0x84,(byte) 0x48,(byte) 0x30,(byte) 0x30,(byte) 0x48,(byte) 0x30, +}; + +static final BitmapCharRec ch197 = new BitmapCharRec(6,10,-1,0,8,ch197data); + +/* char: 0xc4 */ + +static final byte[] ch196data = { +(byte) 0x84,(byte) 0x84,(byte) 0xfc,(byte) 0x84,(byte) 0x84,(byte) 0x48,(byte) 0x30,(byte) 0x0,(byte) 0x48,(byte) 0x48, +}; + +static final BitmapCharRec ch196 = new BitmapCharRec(6,10,-1,0,8,ch196data); + +/* char: 0xc3 */ + +static final byte[] ch195data = { +(byte) 0x84,(byte) 0x84,(byte) 0xfc,(byte) 0x84,(byte) 0x84,(byte) 0x48,(byte) 0x30,(byte) 0x0,(byte) 0x50,(byte) 0x28, +}; + +static final BitmapCharRec ch195 = new BitmapCharRec(6,10,-1,0,8,ch195data); + +/* char: 0xc2 */ + +static final byte[] ch194data = { +(byte) 0x84,(byte) 0x84,(byte) 0xfc,(byte) 0x84,(byte) 0x84,(byte) 0x48,(byte) 0x30,(byte) 0x0,(byte) 0x48,(byte) 0x30, +}; + +static final BitmapCharRec ch194 = new BitmapCharRec(6,10,-1,0,8,ch194data); + +/* char: 0xc1 */ + +static final byte[] ch193data = { +(byte) 0x84,(byte) 0x84,(byte) 0xfc,(byte) 0x84,(byte) 0x84,(byte) 0x48,(byte) 0x30,(byte) 0x0,(byte) 0x20,(byte) 0x10, +}; + +static final BitmapCharRec ch193 = new BitmapCharRec(6,10,-1,0,8,ch193data); + +/* char: 0xc0 */ + +static final byte[] ch192data = { +(byte) 0x84,(byte) 0x84,(byte) 0xfc,(byte) 0x84,(byte) 0x84,(byte) 0x48,(byte) 0x30,(byte) 0x0,(byte) 0x10,(byte) 0x20, +}; + +static final BitmapCharRec ch192 = new BitmapCharRec(6,10,-1,0,8,ch192data); + +/* char: 0xbf */ + +static final byte[] ch191data = { +(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x0,(byte) 0x20, +}; + +static final BitmapCharRec ch191 = new BitmapCharRec(6,9,-1,0,8,ch191data); + +/* char: 0xbe */ + +static final byte[] ch190data = { +(byte) 0x6,(byte) 0x1a,(byte) 0x12,(byte) 0xa,(byte) 0x66,(byte) 0x92,(byte) 0x10,(byte) 0x20,(byte) 0x90,(byte) 0x60, +}; + +static final BitmapCharRec ch190 = new BitmapCharRec(7,10,0,0,8,ch190data); + +/* char: 0xbd */ + +static final byte[] ch189data = { +(byte) 0x1e,(byte) 0x10,(byte) 0xc,(byte) 0x2,(byte) 0xf2,(byte) 0x4c,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0x40, +}; + +static final BitmapCharRec ch189 = new BitmapCharRec(7,10,0,0,8,ch189data); + +/* char: 0xbc */ + +static final byte[] ch188data = { +(byte) 0x6,(byte) 0x1a,(byte) 0x12,(byte) 0xa,(byte) 0xe6,(byte) 0x42,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0x40, +}; + +static final BitmapCharRec ch188 = new BitmapCharRec(7,10,0,0,8,ch188data); + +/* char: 0xbb */ + +static final byte[] ch187data = { +(byte) 0x90,(byte) 0x48,(byte) 0x24,(byte) 0x12,(byte) 0x24,(byte) 0x48,(byte) 0x90, +}; + +static final BitmapCharRec ch187 = new BitmapCharRec(7,7,0,-1,8,ch187data); + +/* char: 0xba */ + +static final byte[] ch186data = { +(byte) 0xf0,(byte) 0x0,(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x60, +}; + +static final BitmapCharRec ch186 = new BitmapCharRec(4,6,-1,-3,8,ch186data); + +/* char: 0xb9 */ + +static final byte[] ch185data = { +(byte) 0xe0,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0x40, +}; + +static final BitmapCharRec ch185 = new BitmapCharRec(3,6,-1,-4,8,ch185data); + +/* char: 0xb8 */ + +static final byte[] ch184data = { +(byte) 0xc0,(byte) 0x40, +}; + +static final BitmapCharRec ch184 = new BitmapCharRec(2,2,-3,2,8,ch184data); + +/* char: 0xb7 */ + +static final byte[] ch183data = { +(byte) 0xc0, +}; + +static final BitmapCharRec ch183 = new BitmapCharRec(2,1,-3,-4,8,ch183data); + +/* char: 0xb6 */ + +static final byte[] ch182data = { +(byte) 0x28,(byte) 0x28,(byte) 0x28,(byte) 0x28,(byte) 0x68,(byte) 0xe8,(byte) 0xe8,(byte) 0xe8,(byte) 0x7c, +}; + +static final BitmapCharRec ch182 = new BitmapCharRec(6,9,-1,0,8,ch182data); + +/* char: 0xb5 */ + +static final byte[] ch181data = { +(byte) 0x80,(byte) 0xb4,(byte) 0xcc,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84, +}; + +static final BitmapCharRec ch181 = new BitmapCharRec(6,7,-1,1,8,ch181data); + +/* char: 0xb4 */ + +static final byte[] ch180data = { +(byte) 0x80,(byte) 0x40, +}; + +static final BitmapCharRec ch180 = new BitmapCharRec(2,2,-3,-8,8,ch180data); + +/* char: 0xb3 */ + +static final byte[] ch179data = { +(byte) 0x60,(byte) 0x90,(byte) 0x10,(byte) 0x20,(byte) 0x90,(byte) 0x60, +}; + +static final BitmapCharRec ch179 = new BitmapCharRec(4,6,-1,-4,8,ch179data); + +/* char: 0xb2 */ + +static final byte[] ch178data = { +(byte) 0xf0,(byte) 0x80,(byte) 0x60,(byte) 0x10,(byte) 0x90,(byte) 0x60, +}; + +static final BitmapCharRec ch178 = new BitmapCharRec(4,6,-1,-4,8,ch178data); + +/* char: 0xb1 */ + +static final byte[] ch177data = { +(byte) 0xf8,(byte) 0x0,(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x20,(byte) 0x20, +}; + +static final BitmapCharRec ch177 = new BitmapCharRec(5,7,-1,-1,8,ch177data); + +/* char: 0xb0 */ + +static final byte[] ch176data = { +(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x60, +}; + +static final BitmapCharRec ch176 = new BitmapCharRec(4,4,-2,-5,8,ch176data); + +/* char: 0xaf */ + +static final byte[] ch175data = { +(byte) 0xfc, +}; + +static final BitmapCharRec ch175 = new BitmapCharRec(6,1,-1,-8,8,ch175data); + +/* char: 0xae */ + +static final byte[] ch174data = { +(byte) 0x38,(byte) 0x44,(byte) 0xaa,(byte) 0xb2,(byte) 0xaa,(byte) 0xaa,(byte) 0x92,(byte) 0x44,(byte) 0x38, +}; + +static final BitmapCharRec ch174 = new BitmapCharRec(7,9,0,-1,8,ch174data); + +/* char: 0xad */ + +static final byte[] ch173data = { +(byte) 0xfc, +}; + +static final BitmapCharRec ch173 = new BitmapCharRec(6,1,-1,-4,8,ch173data); + +/* char: 0xac */ + +static final byte[] ch172data = { +(byte) 0x4,(byte) 0x4,(byte) 0x4,(byte) 0xfc, +}; + +static final BitmapCharRec ch172 = new BitmapCharRec(6,4,-1,-1,8,ch172data); + +/* char: 0xab */ + +static final byte[] ch171data = { +(byte) 0x12,(byte) 0x24,(byte) 0x48,(byte) 0x90,(byte) 0x48,(byte) 0x24,(byte) 0x12, +}; + +static final BitmapCharRec ch171 = new BitmapCharRec(7,7,0,-1,8,ch171data); + +/* char: 0xaa */ + +static final byte[] ch170data = { +(byte) 0xf8,(byte) 0x0,(byte) 0x78,(byte) 0x88,(byte) 0x78,(byte) 0x8,(byte) 0x70, +}; + +static final BitmapCharRec ch170 = new BitmapCharRec(5,7,-1,-2,8,ch170data); + +/* char: 0xa9 */ + +static final byte[] ch169data = { +(byte) 0x38,(byte) 0x44,(byte) 0x92,(byte) 0xaa,(byte) 0xa2,(byte) 0xaa,(byte) 0x92,(byte) 0x44,(byte) 0x38, +}; + +static final BitmapCharRec ch169 = new BitmapCharRec(7,9,0,-1,8,ch169data); + +/* char: 0xa8 */ + +static final byte[] ch168data = { +(byte) 0xd8, +}; + +static final BitmapCharRec ch168 = new BitmapCharRec(5,1,-1,-8,8,ch168data); + +/* char: 0xa7 */ + +static final byte[] ch167data = { +(byte) 0x60,(byte) 0x90,(byte) 0x10,(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x60,(byte) 0x80,(byte) 0x90,(byte) 0x60, +}; + +static final BitmapCharRec ch167 = new BitmapCharRec(4,10,-2,0,8,ch167data); + +/* char: 0xa6 */ + +static final byte[] ch166data = { +(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch166 = new BitmapCharRec(1,9,-3,0,8,ch166data); + +/* char: 0xa5 */ + +static final byte[] ch165data = { +(byte) 0x10,(byte) 0x10,(byte) 0x7c,(byte) 0x10,(byte) 0x7c,(byte) 0x28,(byte) 0x44,(byte) 0x82,(byte) 0x82, +}; + +static final BitmapCharRec ch165 = new BitmapCharRec(7,9,0,0,8,ch165data); + +/* char: 0xa4 */ + +static final byte[] ch164data = { +(byte) 0x84,(byte) 0x78,(byte) 0x48,(byte) 0x48,(byte) 0x78,(byte) 0x84, +}; + +static final BitmapCharRec ch164 = new BitmapCharRec(6,6,-1,-1,8,ch164data); + +/* char: 0xa3 */ + +static final byte[] ch163data = { +(byte) 0xdc,(byte) 0x62,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x70,(byte) 0x20,(byte) 0x22,(byte) 0x1c, +}; + +static final BitmapCharRec ch163 = new BitmapCharRec(7,9,0,0,8,ch163data); + +/* char: 0xa2 */ + +static final byte[] ch162data = { +(byte) 0x20,(byte) 0x70,(byte) 0xa8,(byte) 0xa0,(byte) 0xa0,(byte) 0xa8,(byte) 0x70,(byte) 0x20, +}; + +static final BitmapCharRec ch162 = new BitmapCharRec(5,8,-1,-1,8,ch162data); + +/* char: 0xa1 */ + +static final byte[] ch161data = { +(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x80, +}; + +static final BitmapCharRec ch161 = new BitmapCharRec(1,9,-3,0,8,ch161data); + +/* char: 0x7e '~' */ + +static final byte[] ch126data = { +(byte) 0x90,(byte) 0xa8,(byte) 0x48, +}; + +static final BitmapCharRec ch126 = new BitmapCharRec(5,3,-1,-6,8,ch126data); + +/* char: 0x7d '}' */ + +static final byte[] ch125data = { +(byte) 0xe0,(byte) 0x10,(byte) 0x10,(byte) 0x20,(byte) 0x18,(byte) 0x20,(byte) 0x10,(byte) 0x10,(byte) 0xe0, +}; + +static final BitmapCharRec ch125 = new BitmapCharRec(5,9,-1,0,8,ch125data); + +/* char: 0x7c '|' */ + +static final byte[] ch124data = { +(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch124 = new BitmapCharRec(1,9,-3,0,8,ch124data); + +/* char: 0x7b '{' */ + +static final byte[] ch123data = { +(byte) 0x38,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0xc0,(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x38, +}; + +static final BitmapCharRec ch123 = new BitmapCharRec(5,9,-2,0,8,ch123data); + +/* char: 0x7a 'z' */ + +static final byte[] ch122data = { +(byte) 0xfc,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0x8,(byte) 0xfc, +}; + +static final BitmapCharRec ch122 = new BitmapCharRec(6,6,-1,0,8,ch122data); + +/* char: 0x79 'y' */ + +static final byte[] ch121data = { +(byte) 0x78,(byte) 0x84,(byte) 0x4,(byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x84,(byte) 0x84, +}; + +static final BitmapCharRec ch121 = new BitmapCharRec(6,8,-1,2,8,ch121data); + +/* char: 0x78 'x' */ + +static final byte[] ch120data = { +(byte) 0x84,(byte) 0x48,(byte) 0x30,(byte) 0x30,(byte) 0x48,(byte) 0x84, +}; + +static final BitmapCharRec ch120 = new BitmapCharRec(6,6,-1,0,8,ch120data); + +/* char: 0x77 'w' */ + +static final byte[] ch119data = { +(byte) 0x44,(byte) 0xaa,(byte) 0x92,(byte) 0x92,(byte) 0x82,(byte) 0x82, +}; + +static final BitmapCharRec ch119 = new BitmapCharRec(7,6,0,0,8,ch119data); + +/* char: 0x76 'v' */ + +static final byte[] ch118data = { +(byte) 0x20,(byte) 0x50,(byte) 0x50,(byte) 0x88,(byte) 0x88,(byte) 0x88, +}; + +static final BitmapCharRec ch118 = new BitmapCharRec(5,6,-1,0,8,ch118data); + +/* char: 0x75 'u' */ + +static final byte[] ch117data = { +(byte) 0x74,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88, +}; + +static final BitmapCharRec ch117 = new BitmapCharRec(6,6,-1,0,8,ch117data); + +/* char: 0x74 't' */ + +static final byte[] ch116data = { +(byte) 0x38,(byte) 0x44,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xf8,(byte) 0x40,(byte) 0x40, +}; + +static final BitmapCharRec ch116 = new BitmapCharRec(6,8,-1,0,8,ch116data); + +/* char: 0x73 's' */ + +static final byte[] ch115data = { +(byte) 0x78,(byte) 0x84,(byte) 0x18,(byte) 0x60,(byte) 0x84,(byte) 0x78, +}; + +static final BitmapCharRec ch115 = new BitmapCharRec(6,6,-1,0,8,ch115data); + +/* char: 0x72 'r' */ + +static final byte[] ch114data = { +(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x44,(byte) 0xb8, +}; + +static final BitmapCharRec ch114 = new BitmapCharRec(6,6,-1,0,8,ch114data); + +/* char: 0x71 'q' */ + +static final byte[] ch113data = { +(byte) 0x4,(byte) 0x4,(byte) 0x4,(byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x8c,(byte) 0x74, +}; + +static final BitmapCharRec ch113 = new BitmapCharRec(6,8,-1,2,8,ch113data); + +/* char: 0x70 'p' */ + +static final byte[] ch112data = { +(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xb8,(byte) 0xc4,(byte) 0x84,(byte) 0xc4,(byte) 0xb8, +}; + +static final BitmapCharRec ch112 = new BitmapCharRec(6,8,-1,2,8,ch112data); + +/* char: 0x6f 'o' */ + +static final byte[] ch111data = { +(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78, +}; + +static final BitmapCharRec ch111 = new BitmapCharRec(6,6,-1,0,8,ch111data); + +/* char: 0x6e 'n' */ + +static final byte[] ch110data = { +(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xc4,(byte) 0xb8, +}; + +static final BitmapCharRec ch110 = new BitmapCharRec(6,6,-1,0,8,ch110data); + +/* char: 0x6d 'm' */ + +static final byte[] ch109data = { +(byte) 0x82,(byte) 0x92,(byte) 0x92,(byte) 0x92,(byte) 0x92,(byte) 0xec, +}; + +static final BitmapCharRec ch109 = new BitmapCharRec(7,6,0,0,8,ch109data); + +/* char: 0x6c 'l' */ + +static final byte[] ch108data = { +(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x60, +}; + +static final BitmapCharRec ch108 = new BitmapCharRec(5,9,-1,0,8,ch108data); + +/* char: 0x6b 'k' */ + +static final byte[] ch107data = { +(byte) 0x84,(byte) 0x88,(byte) 0x90,(byte) 0xe0,(byte) 0x90,(byte) 0x88,(byte) 0x80,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch107 = new BitmapCharRec(6,9,-1,0,8,ch107data); + +/* char: 0x6a 'j' */ + +static final byte[] ch106data = { +(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x18,(byte) 0x0,(byte) 0x8, +}; + +static final BitmapCharRec ch106 = new BitmapCharRec(5,10,-1,2,8,ch106data); + +/* char: 0x69 'i' */ + +static final byte[] ch105data = { +(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x60,(byte) 0x0,(byte) 0x20, +}; + +static final BitmapCharRec ch105 = new BitmapCharRec(5,8,-1,0,8,ch105data); + +/* char: 0x68 'h' */ + +static final byte[] ch104data = { +(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xc4,(byte) 0xb8,(byte) 0x80,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch104 = new BitmapCharRec(6,9,-1,0,8,ch104data); + +/* char: 0x67 'g' */ + +static final byte[] ch103data = { +(byte) 0x78,(byte) 0x84,(byte) 0x78,(byte) 0x80,(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x74, +}; + +static final BitmapCharRec ch103 = new BitmapCharRec(6,8,-1,2,8,ch103data); + +/* char: 0x66 'f' */ + +static final byte[] ch102data = { +(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xf8,(byte) 0x40,(byte) 0x40,(byte) 0x44,(byte) 0x38, +}; + +static final BitmapCharRec ch102 = new BitmapCharRec(6,9,-1,0,8,ch102data); + +/* char: 0x65 'e' */ + +static final byte[] ch101data = { +(byte) 0x78,(byte) 0x84,(byte) 0x80,(byte) 0xfc,(byte) 0x84,(byte) 0x78, +}; + +static final BitmapCharRec ch101 = new BitmapCharRec(6,6,-1,0,8,ch101data); + +/* char: 0x64 'd' */ + +static final byte[] ch100data = { +(byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x84,(byte) 0x8c,(byte) 0x74,(byte) 0x4,(byte) 0x4,(byte) 0x4, +}; + +static final BitmapCharRec ch100 = new BitmapCharRec(6,9,-1,0,8,ch100data); + +/* char: 0x63 'c' */ + +static final byte[] ch99data = { +(byte) 0x78,(byte) 0x84,(byte) 0x80,(byte) 0x80,(byte) 0x84,(byte) 0x78, +}; + +static final BitmapCharRec ch99 = new BitmapCharRec(6,6,-1,0,8,ch99data); + +/* char: 0x62 'b' */ + +static final byte[] ch98data = { +(byte) 0xb8,(byte) 0xc4,(byte) 0x84,(byte) 0x84,(byte) 0xc4,(byte) 0xb8,(byte) 0x80,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch98 = new BitmapCharRec(6,9,-1,0,8,ch98data); + +/* char: 0x61 'a' */ + +static final byte[] ch97data = { +(byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x7c,(byte) 0x4,(byte) 0x78, +}; + +static final BitmapCharRec ch97 = new BitmapCharRec(6,6,-1,0,8,ch97data); + +/* char: 0x60 '`' */ + +static final byte[] ch96data = { +(byte) 0x10,(byte) 0x60,(byte) 0xe0, +}; + +static final BitmapCharRec ch96 = new BitmapCharRec(4,3,-2,-6,8,ch96data); + +/* char: 0x5f '_' */ + +static final byte[] ch95data = { +(byte) 0xfe, +}; + +static final BitmapCharRec ch95 = new BitmapCharRec(7,1,0,1,8,ch95data); + +/* char: 0x5e '^' */ + +static final byte[] ch94data = { +(byte) 0x88,(byte) 0x50,(byte) 0x20, +}; + +static final BitmapCharRec ch94 = new BitmapCharRec(5,3,-1,-6,8,ch94data); + +/* char: 0x5d ']' */ + +static final byte[] ch93data = { +(byte) 0xf0,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0xf0, +}; + +static final BitmapCharRec ch93 = new BitmapCharRec(4,9,-1,0,8,ch93data); + +/* char: 0x5c '\' */ + +static final byte[] ch92data = { +(byte) 0x2,(byte) 0x2,(byte) 0x4,(byte) 0x8,(byte) 0x10,(byte) 0x20,(byte) 0x40,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch92 = new BitmapCharRec(7,9,0,0,8,ch92data); + +/* char: 0x5b '[' */ + +static final byte[] ch91data = { +(byte) 0xf0,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf0, +}; + +static final BitmapCharRec ch91 = new BitmapCharRec(4,9,-2,0,8,ch91data); + +/* char: 0x5a 'Z' */ + +static final byte[] ch90data = { +(byte) 0xfc,(byte) 0x80,(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0x8,(byte) 0x4,(byte) 0xfc, +}; + +static final BitmapCharRec ch90 = new BitmapCharRec(6,9,-1,0,8,ch90data); + +/* char: 0x59 'Y' */ + +static final byte[] ch89data = { +(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x28,(byte) 0x44,(byte) 0x82,(byte) 0x82, +}; + +static final BitmapCharRec ch89 = new BitmapCharRec(7,9,0,0,8,ch89data); + +/* char: 0x58 'X' */ + +static final byte[] ch88data = { +(byte) 0x82,(byte) 0x82,(byte) 0x44,(byte) 0x28,(byte) 0x10,(byte) 0x28,(byte) 0x44,(byte) 0x82,(byte) 0x82, +}; + +static final BitmapCharRec ch88 = new BitmapCharRec(7,9,0,0,8,ch88data); + +/* char: 0x57 'W' */ + +static final byte[] ch87data = { +(byte) 0x44,(byte) 0xaa,(byte) 0x92,(byte) 0x92,(byte) 0x92,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82, +}; + +static final BitmapCharRec ch87 = new BitmapCharRec(7,9,0,0,8,ch87data); + +/* char: 0x56 'V' */ + +static final byte[] ch86data = { +(byte) 0x10,(byte) 0x28,(byte) 0x28,(byte) 0x28,(byte) 0x44,(byte) 0x44,(byte) 0x44,(byte) 0x82,(byte) 0x82, +}; + +static final BitmapCharRec ch86 = new BitmapCharRec(7,9,0,0,8,ch86data); + +/* char: 0x55 'U' */ + +static final byte[] ch85data = { +(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84, +}; + +static final BitmapCharRec ch85 = new BitmapCharRec(6,9,-1,0,8,ch85data); + +/* char: 0x54 'T' */ + +static final byte[] ch84data = { +(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0xfe, +}; + +static final BitmapCharRec ch84 = new BitmapCharRec(7,9,0,0,8,ch84data); + +/* char: 0x53 'S' */ + +static final byte[] ch83data = { +(byte) 0x78,(byte) 0x84,(byte) 0x4,(byte) 0x4,(byte) 0x78,(byte) 0x80,(byte) 0x80,(byte) 0x84,(byte) 0x78, +}; + +static final BitmapCharRec ch83 = new BitmapCharRec(6,9,-1,0,8,ch83data); + +/* char: 0x52 'R' */ + +static final byte[] ch82data = { +(byte) 0x84,(byte) 0x88,(byte) 0x90,(byte) 0xa0,(byte) 0xf8,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xf8, +}; + +static final BitmapCharRec ch82 = new BitmapCharRec(6,9,-1,0,8,ch82data); + +/* char: 0x51 'Q' */ + +static final byte[] ch81data = { +(byte) 0x4,(byte) 0x78,(byte) 0x94,(byte) 0xa4,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78, +}; + +static final BitmapCharRec ch81 = new BitmapCharRec(6,10,-1,1,8,ch81data); + +/* char: 0x50 'P' */ + +static final byte[] ch80data = { +(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf8,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xf8, +}; + +static final BitmapCharRec ch80 = new BitmapCharRec(6,9,-1,0,8,ch80data); + +/* char: 0x4f 'O' */ + +static final byte[] ch79data = { +(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78, +}; + +static final BitmapCharRec ch79 = new BitmapCharRec(6,9,-1,0,8,ch79data); + +/* char: 0x4e 'N' */ + +static final byte[] ch78data = { +(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x8c,(byte) 0x94,(byte) 0xa4,(byte) 0xc4,(byte) 0x84,(byte) 0x84, +}; + +static final BitmapCharRec ch78 = new BitmapCharRec(6,9,-1,0,8,ch78data); + +/* char: 0x4d 'M' */ + +static final byte[] ch77data = { +(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x92,(byte) 0x92,(byte) 0xaa,(byte) 0xc6,(byte) 0x82,(byte) 0x82, +}; + +static final BitmapCharRec ch77 = new BitmapCharRec(7,9,0,0,8,ch77data); + +/* char: 0x4c 'L' */ + +static final byte[] ch76data = { +(byte) 0xfc,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch76 = new BitmapCharRec(6,9,-1,0,8,ch76data); + +/* char: 0x4b 'K' */ + +static final byte[] ch75data = { +(byte) 0x84,(byte) 0x88,(byte) 0x90,(byte) 0xa0,(byte) 0xc0,(byte) 0xa0,(byte) 0x90,(byte) 0x88,(byte) 0x84, +}; + +static final BitmapCharRec ch75 = new BitmapCharRec(6,9,-1,0,8,ch75data); + +/* char: 0x4a 'J' */ + +static final byte[] ch74data = { +(byte) 0x70,(byte) 0x88,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x3c, +}; + +static final BitmapCharRec ch74 = new BitmapCharRec(6,9,-1,0,8,ch74data); + +/* char: 0x49 'I' */ + +static final byte[] ch73data = { +(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xf8, +}; + +static final BitmapCharRec ch73 = new BitmapCharRec(5,9,-1,0,8,ch73data); + +/* char: 0x48 'H' */ + +static final byte[] ch72data = { +(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xfc,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84, +}; + +static final BitmapCharRec ch72 = new BitmapCharRec(6,9,-1,0,8,ch72data); + +/* char: 0x47 'G' */ + +static final byte[] ch71data = { +(byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x9c,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x84,(byte) 0x78, +}; + +static final BitmapCharRec ch71 = new BitmapCharRec(6,9,-1,0,8,ch71data); + +/* char: 0x46 'F' */ + +static final byte[] ch70data = { +(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf0,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xfc, +}; + +static final BitmapCharRec ch70 = new BitmapCharRec(6,9,-1,0,8,ch70data); + +/* char: 0x45 'E' */ + +static final byte[] ch69data = { +(byte) 0xfc,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf0,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xfc, +}; + +static final BitmapCharRec ch69 = new BitmapCharRec(6,9,-1,0,8,ch69data); + +/* char: 0x44 'D' */ + +static final byte[] ch68data = { +(byte) 0xfc,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0xfc, +}; + +static final BitmapCharRec ch68 = new BitmapCharRec(7,9,0,0,8,ch68data); + +/* char: 0x43 'C' */ + +static final byte[] ch67data = { +(byte) 0x78,(byte) 0x84,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x84,(byte) 0x78, +}; + +static final BitmapCharRec ch67 = new BitmapCharRec(6,9,-1,0,8,ch67data); + +/* char: 0x42 'B' */ + +static final byte[] ch66data = { +(byte) 0xfc,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0x7c,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0xfc, +}; + +static final BitmapCharRec ch66 = new BitmapCharRec(7,9,0,0,8,ch66data); + +/* char: 0x41 'A' */ + +static final byte[] ch65data = { +(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xfc,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x48,(byte) 0x30, +}; + +static final BitmapCharRec ch65 = new BitmapCharRec(6,9,-1,0,8,ch65data); + +/* char: 0x40 '@' */ + +static final byte[] ch64data = { +(byte) 0x78,(byte) 0x80,(byte) 0x94,(byte) 0xac,(byte) 0xa4,(byte) 0x9c,(byte) 0x84,(byte) 0x84,(byte) 0x78, +}; + +static final BitmapCharRec ch64 = new BitmapCharRec(6,9,-1,0,8,ch64data); + +/* char: 0x3f '?' */ + +static final byte[] ch63data = { +(byte) 0x10,(byte) 0x0,(byte) 0x10,(byte) 0x10,(byte) 0x8,(byte) 0x4,(byte) 0x84,(byte) 0x84,(byte) 0x78, +}; + +static final BitmapCharRec ch63 = new BitmapCharRec(6,9,-1,0,8,ch63data); + +/* char: 0x3e '>' */ + +static final byte[] ch62data = { +(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0x8,(byte) 0x10,(byte) 0x20,(byte) 0x40,(byte) 0x80, +}; + +static final BitmapCharRec ch62 = new BitmapCharRec(5,9,-1,0,8,ch62data); + +/* char: 0x3d '=' */ + +static final byte[] ch61data = { +(byte) 0xfc,(byte) 0x0,(byte) 0x0,(byte) 0xfc, +}; + +static final BitmapCharRec ch61 = new BitmapCharRec(6,4,-1,-2,8,ch61data); + +/* char: 0x3c '<' */ + +static final byte[] ch60data = { +(byte) 0x8,(byte) 0x10,(byte) 0x20,(byte) 0x40,(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0x8, +}; + +static final BitmapCharRec ch60 = new BitmapCharRec(5,9,-2,0,8,ch60data); + +/* char: 0x3b ';' */ + +static final byte[] ch59data = { +(byte) 0x80,(byte) 0x60,(byte) 0x70,(byte) 0x0,(byte) 0x0,(byte) 0x20,(byte) 0x70,(byte) 0x20, +}; + +static final BitmapCharRec ch59 = new BitmapCharRec(4,8,-1,1,8,ch59data); + +/* char: 0x3a ':' */ + +static final byte[] ch58data = { +(byte) 0x40,(byte) 0xe0,(byte) 0x40,(byte) 0x0,(byte) 0x0,(byte) 0x40,(byte) 0xe0,(byte) 0x40, +}; + +static final BitmapCharRec ch58 = new BitmapCharRec(3,8,-2,1,8,ch58data); + +/* char: 0x39 '9' */ + +static final byte[] ch57data = { +(byte) 0x70,(byte) 0x8,(byte) 0x4,(byte) 0x4,(byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x84,(byte) 0x78, +}; + +static final BitmapCharRec ch57 = new BitmapCharRec(6,9,-1,0,8,ch57data); + +/* char: 0x38 '8' */ + +static final byte[] ch56data = { +(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78, +}; + +static final BitmapCharRec ch56 = new BitmapCharRec(6,9,-1,0,8,ch56data); + +/* char: 0x37 '7' */ + +static final byte[] ch55data = { +(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x10,(byte) 0x10,(byte) 0x8,(byte) 0x4,(byte) 0xfc, +}; + +static final BitmapCharRec ch55 = new BitmapCharRec(6,9,-1,0,8,ch55data); + +/* char: 0x36 '6' */ + +static final byte[] ch54data = { +(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0xc4,(byte) 0xb8,(byte) 0x80,(byte) 0x80,(byte) 0x40,(byte) 0x38, +}; + +static final BitmapCharRec ch54 = new BitmapCharRec(6,9,-1,0,8,ch54data); + +/* char: 0x35 '5' */ + +static final byte[] ch53data = { +(byte) 0x78,(byte) 0x84,(byte) 0x4,(byte) 0x4,(byte) 0xc4,(byte) 0xb8,(byte) 0x80,(byte) 0x80,(byte) 0xfc, +}; + +static final BitmapCharRec ch53 = new BitmapCharRec(6,9,-1,0,8,ch53data); + +/* char: 0x34 '4' */ + +static final byte[] ch52data = { +(byte) 0x8,(byte) 0x8,(byte) 0xfc,(byte) 0x88,(byte) 0x88,(byte) 0x48,(byte) 0x28,(byte) 0x18,(byte) 0x8, +}; + +static final BitmapCharRec ch52 = new BitmapCharRec(6,9,-1,0,8,ch52data); + +/* char: 0x33 '3' */ + +static final byte[] ch51data = { +(byte) 0x78,(byte) 0x84,(byte) 0x4,(byte) 0x4,(byte) 0x38,(byte) 0x10,(byte) 0x8,(byte) 0x4,(byte) 0xfc, +}; + +static final BitmapCharRec ch51 = new BitmapCharRec(6,9,-1,0,8,ch51data); + +/* char: 0x32 '2' */ + +static final byte[] ch50data = { +(byte) 0xfc,(byte) 0x80,(byte) 0x40,(byte) 0x30,(byte) 0x8,(byte) 0x4,(byte) 0x84,(byte) 0x84,(byte) 0x78, +}; + +static final BitmapCharRec ch50 = new BitmapCharRec(6,9,-1,0,8,ch50data); + +/* char: 0x31 '1' */ + +static final byte[] ch49data = { +(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xa0,(byte) 0x60,(byte) 0x20, +}; + +static final BitmapCharRec ch49 = new BitmapCharRec(5,9,-1,0,8,ch49data); + +/* char: 0x30 '0' */ + +static final byte[] ch48data = { +(byte) 0x30,(byte) 0x48,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x48,(byte) 0x30, +}; + +static final BitmapCharRec ch48 = new BitmapCharRec(6,9,-1,0,8,ch48data); + +/* char: 0x2f '/' */ + +static final byte[] ch47data = { +(byte) 0x80,(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0x8,(byte) 0x4,(byte) 0x2,(byte) 0x2, +}; + +static final BitmapCharRec ch47 = new BitmapCharRec(7,9,0,0,8,ch47data); + +/* char: 0x2e '.' */ + +static final byte[] ch46data = { +(byte) 0x40,(byte) 0xe0,(byte) 0x40, +}; + +static final BitmapCharRec ch46 = new BitmapCharRec(3,3,-2,1,8,ch46data); + +/* char: 0x2d '-' */ + +static final byte[] ch45data = { +(byte) 0xfc, +}; + +static final BitmapCharRec ch45 = new BitmapCharRec(6,1,-1,-4,8,ch45data); + +/* char: 0x2c ',' */ + +static final byte[] ch44data = { +(byte) 0x80,(byte) 0x60,(byte) 0x70, +}; + +static final BitmapCharRec ch44 = new BitmapCharRec(4,3,-1,1,8,ch44data); + +/* char: 0x2b '+' */ + +static final byte[] ch43data = { +(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x20,(byte) 0x20, +}; + +static final BitmapCharRec ch43 = new BitmapCharRec(5,5,-1,-2,8,ch43data); + +/* char: 0x2a '*' */ + +static final byte[] ch42data = { +(byte) 0x48,(byte) 0x30,(byte) 0xfc,(byte) 0x30,(byte) 0x48, +}; + +static final BitmapCharRec ch42 = new BitmapCharRec(6,5,-1,-2,8,ch42data); + +/* char: 0x29 ')' */ + +static final byte[] ch41data = { +(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x80, +}; + +static final BitmapCharRec ch41 = new BitmapCharRec(3,9,-2,0,8,ch41data); + +/* char: 0x28 '(' */ + +static final byte[] ch40data = { +(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x20, +}; + +static final BitmapCharRec ch40 = new BitmapCharRec(3,9,-3,0,8,ch40data); + +/* char: 0x27 ''' */ + +static final byte[] ch39data = { +(byte) 0x80,(byte) 0x60,(byte) 0x70, +}; + +static final BitmapCharRec ch39 = new BitmapCharRec(4,3,-1,-6,8,ch39data); + +/* char: 0x26 '&' */ + +static final byte[] ch38data = { +(byte) 0x74,(byte) 0x88,(byte) 0x94,(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x60, +}; + +static final BitmapCharRec ch38 = new BitmapCharRec(6,7,-1,0,8,ch38data); + +/* char: 0x25 '%' */ + +static final byte[] ch37data = { +(byte) 0x88,(byte) 0x54,(byte) 0x48,(byte) 0x20,(byte) 0x10,(byte) 0x10,(byte) 0x48,(byte) 0xa4,(byte) 0x44, +}; + +static final BitmapCharRec ch37 = new BitmapCharRec(6,9,-1,0,8,ch37data); + +/* char: 0x24 '$' */ + +static final byte[] ch36data = { +(byte) 0x20,(byte) 0xf0,(byte) 0x28,(byte) 0x70,(byte) 0xa0,(byte) 0x78,(byte) 0x20, +}; + +static final BitmapCharRec ch36 = new BitmapCharRec(5,7,-1,-1,8,ch36data); + +/* char: 0x23 '#' */ + +static final byte[] ch35data = { +(byte) 0x48,(byte) 0x48,(byte) 0xfc,(byte) 0x48,(byte) 0xfc,(byte) 0x48,(byte) 0x48, +}; + +static final BitmapCharRec ch35 = new BitmapCharRec(6,7,-1,-1,8,ch35data); + +/* char: 0x22 '"' */ + +static final byte[] ch34data = { +(byte) 0x90,(byte) 0x90,(byte) 0x90, +}; + +static final BitmapCharRec ch34 = new BitmapCharRec(4,3,-2,-6,8,ch34data); + +/* char: 0x21 '!' */ + +static final byte[] ch33data = { +(byte) 0x80,(byte) 0x0,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch33 = new BitmapCharRec(1,9,-3,0,8,ch33data); + +/* char: 0x1f */ + +static final byte[] ch31data = { +(byte) 0x80, +}; + +static final BitmapCharRec ch31 = new BitmapCharRec(1,1,-3,-3,8,ch31data); + +/* char: 0x1e */ + +static final byte[] ch30data = { +(byte) 0xdc,(byte) 0x62,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x70,(byte) 0x20,(byte) 0x22,(byte) 0x1c, +}; + +static final BitmapCharRec ch30 = new BitmapCharRec(7,9,0,0,8,ch30data); + +/* char: 0x1d */ + +static final byte[] ch29data = { +(byte) 0x80,(byte) 0x40,(byte) 0xfe,(byte) 0x10,(byte) 0xfe,(byte) 0x4,(byte) 0x2, +}; + +static final BitmapCharRec ch29 = new BitmapCharRec(7,7,0,0,8,ch29data); + +/* char: 0x1c */ + +static final byte[] ch28data = { +(byte) 0x88,(byte) 0x48,(byte) 0x48,(byte) 0x48,(byte) 0x48,(byte) 0xfc, +}; + +static final BitmapCharRec ch28 = new BitmapCharRec(6,6,-1,0,8,ch28data); + +/* char: 0x1b */ + +static final byte[] ch27data = { +(byte) 0xfe,(byte) 0x80,(byte) 0x20,(byte) 0x8,(byte) 0x2,(byte) 0x8,(byte) 0x20,(byte) 0x80, +}; + +static final BitmapCharRec ch27 = new BitmapCharRec(7,8,0,0,8,ch27data); + +/* char: 0x1a */ + +static final byte[] ch26data = { +(byte) 0xfe,(byte) 0x2,(byte) 0x8,(byte) 0x20,(byte) 0x80,(byte) 0x20,(byte) 0x8,(byte) 0x2, +}; + +static final BitmapCharRec ch26 = new BitmapCharRec(7,8,0,0,8,ch26data); + +/* char: 0x19 */ + +static final byte[] ch25data = { +(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch25 = new BitmapCharRec(1,13,-3,2,8,ch25data); + +/* char: 0x18 */ + +static final byte[] ch24data = { +(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0xff, +}; + +static final BitmapCharRec ch24 = new BitmapCharRec(8,6,0,2,8,ch24data); + +/* char: 0x17 */ + +static final byte[] ch23data = { +(byte) 0xff,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10, +}; + +static final BitmapCharRec ch23 = new BitmapCharRec(8,8,0,-3,8,ch23data); + +/* char: 0x16 */ + +static final byte[] ch22data = { +(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0xf0,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10, +}; + +static final BitmapCharRec ch22 = new BitmapCharRec(4,13,0,2,8,ch22data); + +/* char: 0x15 */ + +static final byte[] ch21data = { +(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch21 = new BitmapCharRec(5,13,-3,2,8,ch21data); + +/* char: 0x14 */ + +static final byte[] ch20data = { +(byte) 0xff, +}; + +static final BitmapCharRec ch20 = new BitmapCharRec(8,1,0,1,8,ch20data); + +/* char: 0x13 */ + +static final byte[] ch19data = { +(byte) 0xff, +}; + +static final BitmapCharRec ch19 = new BitmapCharRec(8,1,0,-1,8,ch19data); + +/* char: 0x12 */ + +static final byte[] ch18data = { +(byte) 0xff, +}; + +static final BitmapCharRec ch18 = new BitmapCharRec(8,1,0,-3,8,ch18data); + +/* char: 0x11 */ + +static final byte[] ch17data = { +(byte) 0xff, +}; + +static final BitmapCharRec ch17 = new BitmapCharRec(8,1,0,-5,8,ch17data); + +/* char: 0x10 */ + +static final byte[] ch16data = { +(byte) 0xff, +}; + +static final BitmapCharRec ch16 = new BitmapCharRec(8,1,0,-7,8,ch16data); + +/* char: 0xf */ + +static final byte[] ch15data = { +(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0xff,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10, +}; + +static final BitmapCharRec ch15 = new BitmapCharRec(8,13,0,2,8,ch15data); + +/* char: 0xe */ + +static final byte[] ch14data = { +(byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch14 = new BitmapCharRec(5,8,-3,-3,8,ch14data); + +/* char: 0xd */ + +static final byte[] ch13data = { +(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf8, +}; + +static final BitmapCharRec ch13 = new BitmapCharRec(5,6,-3,2,8,ch13data); + +/* char: 0xc */ + +static final byte[] ch12data = { +(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0xf0, +}; + +static final BitmapCharRec ch12 = new BitmapCharRec(4,6,0,2,8,ch12data); + +/* char: 0xb */ + +static final byte[] ch11data = { +(byte) 0xf0,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10, +}; + +static final BitmapCharRec ch11 = new BitmapCharRec(4,8,0,-3,8,ch11data); + +/* char: 0xa */ + +static final byte[] ch10data = { +(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x3e,(byte) 0x20,(byte) 0x50,(byte) 0x88,(byte) 0x88, +}; + +static final BitmapCharRec ch10 = new BitmapCharRec(7,9,0,2,8,ch10data); + +/* char: 0x9 */ + +static final byte[] ch9data = { +(byte) 0x3e,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x88,(byte) 0x98,(byte) 0xa8,(byte) 0xc8,(byte) 0x88, +}; + +static final BitmapCharRec ch9 = new BitmapCharRec(7,9,0,2,8,ch9data); + +/* char: 0x8 */ + +static final byte[] ch8data = { +(byte) 0xfe,(byte) 0x10,(byte) 0x10,(byte) 0xfe,(byte) 0x10,(byte) 0x10, +}; + +static final BitmapCharRec ch8 = new BitmapCharRec(7,6,0,0,8,ch8data); + +/* char: 0x7 */ + +static final byte[] ch7data = { +(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x70, +}; + +static final BitmapCharRec ch7 = new BitmapCharRec(5,4,-1,-5,8,ch7data); + +/* char: 0x6 */ + +static final byte[] ch6data = { +(byte) 0x20,(byte) 0x20,(byte) 0x3c,(byte) 0x20,(byte) 0x3e,(byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch6 = new BitmapCharRec(7,9,0,2,8,ch6data); + +/* char: 0x5 */ + +static final byte[] ch5data = { +(byte) 0x22,(byte) 0x22,(byte) 0x3c,(byte) 0x22,(byte) 0x3c,(byte) 0x78,(byte) 0x80,(byte) 0x80,(byte) 0x78, +}; + +static final BitmapCharRec ch5 = new BitmapCharRec(7,9,0,2,8,ch5data); + +/* char: 0x4 */ + +static final byte[] ch4data = { +(byte) 0x10,(byte) 0x10,(byte) 0x1c,(byte) 0x10,(byte) 0x9e,(byte) 0x80,(byte) 0xe0,(byte) 0x80,(byte) 0xf0, +}; + +static final BitmapCharRec ch4 = new BitmapCharRec(7,9,0,2,8,ch4data); + +/* char: 0x3 */ + +static final byte[] ch3data = { +(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x3e,(byte) 0x88,(byte) 0x88,(byte) 0xf8,(byte) 0x88,(byte) 0x88, +}; + +static final BitmapCharRec ch3 = new BitmapCharRec(7,9,0,2,8,ch3data); + +/* char: 0x2 */ + +static final byte[] ch2data = { +(byte) 0x55,(byte) 0xaa,(byte) 0x55,(byte) 0xaa,(byte) 0x55,(byte) 0xaa,(byte) 0x55,(byte) 0xaa,(byte) 0x55,(byte) 0xaa,(byte) 0x55,(byte) 0xaa, +}; + +static final BitmapCharRec ch2 = new BitmapCharRec(8,12,0,2,8,ch2data); + +/* char: 0x1 */ + +static final byte[] ch1data = { +(byte) 0x10,(byte) 0x38,(byte) 0x7c,(byte) 0xfe,(byte) 0x7c,(byte) 0x38,(byte) 0x10, +}; + +static final BitmapCharRec ch1 = new BitmapCharRec(7,7,0,-1,8,ch1data); + +static final BitmapCharRec[] chars = { +ch0, +ch1, +ch2, +ch3, +ch4, +ch5, +ch6, +ch7, +ch8, +ch9, +ch10, +ch11, +ch12, +ch13, +ch14, +ch15, +ch16, +ch17, +ch18, +ch19, +ch20, +ch21, +ch22, +ch23, +ch24, +ch25, +ch26, +ch27, +ch28, +ch29, +ch30, +ch31, +ch32, +ch33, +ch34, +ch35, +ch36, +ch37, +ch38, +ch39, +ch40, +ch41, +ch42, +ch43, +ch44, +ch45, +ch46, +ch47, +ch48, +ch49, +ch50, +ch51, +ch52, +ch53, +ch54, +ch55, +ch56, +ch57, +ch58, +ch59, +ch60, +ch61, +ch62, +ch63, +ch64, +ch65, +ch66, +ch67, +ch68, +ch69, +ch70, +ch71, +ch72, +ch73, +ch74, +ch75, +ch76, +ch77, +ch78, +ch79, +ch80, +ch81, +ch82, +ch83, +ch84, +ch85, +ch86, +ch87, +ch88, +ch89, +ch90, +ch91, +ch92, +ch93, +ch94, +ch95, +ch96, +ch97, +ch98, +ch99, +ch100, +ch101, +ch102, +ch103, +ch104, +ch105, +ch106, +ch107, +ch108, +ch109, +ch110, +ch111, +ch112, +ch113, +ch114, +ch115, +ch116, +ch117, +ch118, +ch119, +ch120, +ch121, +ch122, +ch123, +ch124, +ch125, +ch126, +ch127, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +ch160, +ch161, +ch162, +ch163, +ch164, +ch165, +ch166, +ch167, +ch168, +ch169, +ch170, +ch171, +ch172, +ch173, +ch174, +ch175, +ch176, +ch177, +ch178, +ch179, +ch180, +ch181, +ch182, +ch183, +ch184, +ch185, +ch186, +ch187, +ch188, +ch189, +ch190, +ch191, +ch192, +ch193, +ch194, +ch195, +ch196, +ch197, +ch198, +ch199, +ch200, +ch201, +ch202, +ch203, +ch204, +ch205, +ch206, +ch207, +ch208, +ch209, +ch210, +ch211, +ch212, +ch213, +ch214, +ch215, +ch216, +ch217, +ch218, +ch219, +ch220, +ch221, +ch222, +ch223, +ch224, +ch225, +ch226, +ch227, +ch228, +ch229, +ch230, +ch231, +ch232, +ch233, +ch234, +ch235, +ch236, +ch237, +ch238, +ch239, +ch240, +ch241, +ch242, +ch243, +ch244, +ch245, +ch246, +ch247, +ch248, +ch249, +ch250, +ch251, +ch252, +ch253, +ch254, +ch255, +}; + + public static final BitmapFontRec glutBitmap8By13 = new BitmapFontRec("-misc-fixed-medium-r-normal--13-120-75-75-C-80-iso8859-1", + 256, + 0, + chars); +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTBitmap9x15.java b/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTBitmap9x15.java new file mode 100644 index 000000000..5d357f3f7 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTBitmap9x15.java @@ -0,0 +1,2079 @@ +/* + * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.util.gl2; + +class GLUTBitmap9x15 { + +/* GENERATED FILE -- DO NOT MODIFY */ + +static final BitmapCharRec ch0 = new BitmapCharRec(0,0,0,0,9,null); + +static final BitmapCharRec ch32 = new BitmapCharRec(0,0,0,0,9,null); + +static final BitmapCharRec ch127 = new BitmapCharRec(0,0,0,0,9,null); + +static final BitmapCharRec ch160 = new BitmapCharRec(0,0,0,0,9,null); + +/* char: 0xff */ + +static final byte[] ch255data = { +(byte) 0x78,(byte) 0x84,(byte) 0x4,(byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x0,(byte) 0x28,(byte) 0x28, +}; + +static final BitmapCharRec ch255 = new BitmapCharRec(6,14,-1,3,9,ch255data); + +/* char: 0xfe */ + +static final byte[] ch254data = { +(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xbc,(byte) 0xc2,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xc2,(byte) 0xbc,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch254 = new BitmapCharRec(7,12,-1,3,9,ch254data); + +/* char: 0xfd */ + +static final byte[] ch253data = { +(byte) 0x78,(byte) 0x84,(byte) 0x4,(byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x0,(byte) 0x30,(byte) 0x8, +}; + +static final BitmapCharRec ch253 = new BitmapCharRec(6,14,-1,3,9,ch253data); + +/* char: 0xfc */ + +static final byte[] ch252data = { +(byte) 0x7a,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x0,(byte) 0x28,(byte) 0x28, +}; + +static final BitmapCharRec ch252 = new BitmapCharRec(7,11,-1,0,9,ch252data); + +/* char: 0xfb */ + +static final byte[] ch251data = { +(byte) 0x7a,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x0,(byte) 0x44,(byte) 0x38, +}; + +static final BitmapCharRec ch251 = new BitmapCharRec(7,11,-1,0,9,ch251data); + +/* char: 0xfa */ + +static final byte[] ch250data = { +(byte) 0x7a,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x0,(byte) 0x30,(byte) 0x8, +}; + +static final BitmapCharRec ch250 = new BitmapCharRec(7,11,-1,0,9,ch250data); + +/* char: 0xf9 */ + +static final byte[] ch249data = { +(byte) 0x7a,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x0,(byte) 0x18,(byte) 0x20, +}; + +static final BitmapCharRec ch249 = new BitmapCharRec(7,11,-1,0,9,ch249data); + +/* char: 0xf8 */ + +static final byte[] ch248data = { +(byte) 0x80,(byte) 0x7c,(byte) 0xa2,(byte) 0xa2,(byte) 0x92,(byte) 0x8a,(byte) 0x8a,(byte) 0x7c,(byte) 0x2, +}; + +static final BitmapCharRec ch248 = new BitmapCharRec(7,9,-1,1,9,ch248data); + +/* char: 0xf7 */ + +static final byte[] ch247data = { +(byte) 0x10,(byte) 0x38,(byte) 0x10,(byte) 0x0,(byte) 0xfe,(byte) 0x0,(byte) 0x10,(byte) 0x38,(byte) 0x10, +}; + +static final BitmapCharRec ch247 = new BitmapCharRec(7,9,-1,0,9,ch247data); + +/* char: 0xf6 */ + +static final byte[] ch246data = { +(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x0,(byte) 0x28,(byte) 0x28, +}; + +static final BitmapCharRec ch246 = new BitmapCharRec(7,11,-1,0,9,ch246data); + +/* char: 0xf5 */ + +static final byte[] ch245data = { +(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x0,(byte) 0x50,(byte) 0x28, +}; + +static final BitmapCharRec ch245 = new BitmapCharRec(7,11,-1,0,9,ch245data); + +/* char: 0xf4 */ + +static final byte[] ch244data = { +(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x0,(byte) 0x44,(byte) 0x38, +}; + +static final BitmapCharRec ch244 = new BitmapCharRec(7,11,-1,0,9,ch244data); + +/* char: 0xf3 */ + +static final byte[] ch243data = { +(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x0,(byte) 0x30,(byte) 0x8, +}; + +static final BitmapCharRec ch243 = new BitmapCharRec(7,11,-1,0,9,ch243data); + +/* char: 0xf2 */ + +static final byte[] ch242data = { +(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x0,(byte) 0x18,(byte) 0x20, +}; + +static final BitmapCharRec ch242 = new BitmapCharRec(7,11,-1,0,9,ch242data); + +/* char: 0xf1 */ + +static final byte[] ch241data = { +(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xc2,(byte) 0xbc,(byte) 0x0,(byte) 0x0,(byte) 0x50,(byte) 0x28, +}; + +static final BitmapCharRec ch241 = new BitmapCharRec(7,11,-1,0,9,ch241data); + +/* char: 0xf0 */ + +static final byte[] ch240data = { +(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x8,(byte) 0x50,(byte) 0x30,(byte) 0x48, +}; + +static final BitmapCharRec ch240 = new BitmapCharRec(7,11,-1,0,9,ch240data); + +/* char: 0xef */ + +static final byte[] ch239data = { +(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xe0,(byte) 0x0,(byte) 0x0,(byte) 0x50,(byte) 0x50, +}; + +static final BitmapCharRec ch239 = new BitmapCharRec(5,11,-2,0,9,ch239data); + +/* char: 0xee */ + +static final byte[] ch238data = { +(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xe0,(byte) 0x0,(byte) 0x0,(byte) 0x90,(byte) 0x60, +}; + +static final BitmapCharRec ch238 = new BitmapCharRec(5,11,-2,0,9,ch238data); + +/* char: 0xed */ + +static final byte[] ch237data = { +(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xe0,(byte) 0x0,(byte) 0x0,(byte) 0x60,(byte) 0x10, +}; + +static final BitmapCharRec ch237 = new BitmapCharRec(5,11,-2,0,9,ch237data); + +/* char: 0xec */ + +static final byte[] ch236data = { +(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xe0,(byte) 0x0,(byte) 0x0,(byte) 0x30,(byte) 0x40, +}; + +static final BitmapCharRec ch236 = new BitmapCharRec(5,11,-2,0,9,ch236data); + +/* char: 0xeb */ + +static final byte[] ch235data = { +(byte) 0x7c,(byte) 0x80,(byte) 0x80,(byte) 0xfe,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x0,(byte) 0x28,(byte) 0x28, +}; + +static final BitmapCharRec ch235 = new BitmapCharRec(7,11,-1,0,9,ch235data); + +/* char: 0xea */ + +static final byte[] ch234data = { +(byte) 0x7c,(byte) 0x80,(byte) 0x80,(byte) 0xfe,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x0,(byte) 0x44,(byte) 0x38, +}; + +static final BitmapCharRec ch234 = new BitmapCharRec(7,11,-1,0,9,ch234data); + +/* char: 0xe9 */ + +static final byte[] ch233data = { +(byte) 0x7c,(byte) 0x80,(byte) 0x80,(byte) 0xfe,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x0,(byte) 0x30,(byte) 0x8, +}; + +static final BitmapCharRec ch233 = new BitmapCharRec(7,11,-1,0,9,ch233data); + +/* char: 0xe8 */ + +static final byte[] ch232data = { +(byte) 0x7c,(byte) 0x80,(byte) 0x80,(byte) 0xfe,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x0,(byte) 0x18,(byte) 0x20, +}; + +static final BitmapCharRec ch232 = new BitmapCharRec(7,11,-1,0,9,ch232data); + +/* char: 0xe7 */ + +static final byte[] ch231data = { +(byte) 0x30,(byte) 0x48,(byte) 0x18,(byte) 0x7c,(byte) 0x82,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x82,(byte) 0x7c, +}; + +static final BitmapCharRec ch231 = new BitmapCharRec(7,10,-1,3,9,ch231data); + +/* char: 0xe6 */ + +static final byte[] ch230data = { +(byte) 0x6e,(byte) 0x92,(byte) 0x90,(byte) 0x7c,(byte) 0x12,(byte) 0x92,(byte) 0x6c, +}; + +static final BitmapCharRec ch230 = new BitmapCharRec(7,7,-1,0,9,ch230data); + +/* char: 0xe5 */ + +static final byte[] ch229data = { +(byte) 0x7a,(byte) 0x86,(byte) 0x82,(byte) 0x7e,(byte) 0x2,(byte) 0x2,(byte) 0x7c,(byte) 0x0,(byte) 0x18,(byte) 0x24,(byte) 0x18, +}; + +static final BitmapCharRec ch229 = new BitmapCharRec(7,11,-1,0,9,ch229data); + +/* char: 0xe4 */ + +static final byte[] ch228data = { +(byte) 0x7a,(byte) 0x86,(byte) 0x82,(byte) 0x7e,(byte) 0x2,(byte) 0x2,(byte) 0x7c,(byte) 0x0,(byte) 0x0,(byte) 0x28,(byte) 0x28, +}; + +static final BitmapCharRec ch228 = new BitmapCharRec(7,11,-1,0,9,ch228data); + +/* char: 0xe3 */ + +static final byte[] ch227data = { +(byte) 0x7a,(byte) 0x86,(byte) 0x82,(byte) 0x7e,(byte) 0x2,(byte) 0x2,(byte) 0x7c,(byte) 0x0,(byte) 0x0,(byte) 0x50,(byte) 0x28, +}; + +static final BitmapCharRec ch227 = new BitmapCharRec(7,11,-1,0,9,ch227data); + +/* char: 0xe2 */ + +static final byte[] ch226data = { +(byte) 0x7a,(byte) 0x86,(byte) 0x82,(byte) 0x7e,(byte) 0x2,(byte) 0x2,(byte) 0x7c,(byte) 0x0,(byte) 0x0,(byte) 0x44,(byte) 0x38, +}; + +static final BitmapCharRec ch226 = new BitmapCharRec(7,11,-1,0,9,ch226data); + +/* char: 0xe1 */ + +static final byte[] ch225data = { +(byte) 0x7a,(byte) 0x86,(byte) 0x82,(byte) 0x7e,(byte) 0x2,(byte) 0x2,(byte) 0x7c,(byte) 0x0,(byte) 0x0,(byte) 0x30,(byte) 0x8, +}; + +static final BitmapCharRec ch225 = new BitmapCharRec(7,11,-1,0,9,ch225data); + +/* char: 0xe0 */ + +static final byte[] ch224data = { +(byte) 0x7a,(byte) 0x86,(byte) 0x82,(byte) 0x7e,(byte) 0x2,(byte) 0x2,(byte) 0x7c,(byte) 0x0,(byte) 0x0,(byte) 0x18,(byte) 0x20, +}; + +static final BitmapCharRec ch224 = new BitmapCharRec(7,11,-1,0,9,ch224data); + +/* char: 0xdf */ + +static final byte[] ch223data = { +(byte) 0x80,(byte) 0xbc,(byte) 0xc2,(byte) 0x82,(byte) 0x82,(byte) 0xfc,(byte) 0x82,(byte) 0x82,(byte) 0x7c, +}; + +static final BitmapCharRec ch223 = new BitmapCharRec(7,9,-1,1,9,ch223data); + +/* char: 0xde */ + +static final byte[] ch222data = { +(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xfc,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xfc,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch222 = new BitmapCharRec(7,10,-1,0,9,ch222data); + +/* char: 0xdd */ + +static final byte[] ch221data = { +(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x28,(byte) 0x44,(byte) 0x82,(byte) 0x82,(byte) 0x0,(byte) 0x30,(byte) 0x8, +}; + +static final BitmapCharRec ch221 = new BitmapCharRec(7,11,-1,0,9,ch221data); + +/* char: 0xdc */ + +static final byte[] ch220data = { +(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x0,(byte) 0x28,(byte) 0x28, +}; + +static final BitmapCharRec ch220 = new BitmapCharRec(7,11,-1,0,9,ch220data); + +/* char: 0xdb */ + +static final byte[] ch219data = { +(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x0,(byte) 0x44,(byte) 0x38, +}; + +static final BitmapCharRec ch219 = new BitmapCharRec(7,11,-1,0,9,ch219data); + +/* char: 0xda */ + +static final byte[] ch218data = { +(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x0,(byte) 0x30,(byte) 0x8, +}; + +static final BitmapCharRec ch218 = new BitmapCharRec(7,11,-1,0,9,ch218data); + +/* char: 0xd9 */ + +static final byte[] ch217data = { +(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x0,(byte) 0x18,(byte) 0x20, +}; + +static final BitmapCharRec ch217 = new BitmapCharRec(7,11,-1,0,9,ch217data); + +/* char: 0xd8 */ + +static final byte[] ch216data = { +(byte) 0x80,(byte) 0x7c,(byte) 0xc2,(byte) 0xa2,(byte) 0xa2,(byte) 0x92,(byte) 0x92,(byte) 0x8a,(byte) 0x8a,(byte) 0x86,(byte) 0x7c,(byte) 0x2, +}; + +static final BitmapCharRec ch216 = new BitmapCharRec(7,12,-1,1,9,ch216data); + +/* char: 0xd7 */ + +static final byte[] ch215data = { +(byte) 0x82,(byte) 0x44,(byte) 0x28,(byte) 0x10,(byte) 0x28,(byte) 0x44,(byte) 0x82, +}; + +static final BitmapCharRec ch215 = new BitmapCharRec(7,7,-1,-1,9,ch215data); + +/* char: 0xd6 */ + +static final byte[] ch214data = { +(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x28,(byte) 0x28, +}; + +static final BitmapCharRec ch214 = new BitmapCharRec(7,11,-1,0,9,ch214data); + +/* char: 0xd5 */ + +static final byte[] ch213data = { +(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x50,(byte) 0x28, +}; + +static final BitmapCharRec ch213 = new BitmapCharRec(7,11,-1,0,9,ch213data); + +/* char: 0xd4 */ + +static final byte[] ch212data = { +(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x44,(byte) 0x38, +}; + +static final BitmapCharRec ch212 = new BitmapCharRec(7,11,-1,0,9,ch212data); + +/* char: 0xd3 */ + +static final byte[] ch211data = { +(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x30,(byte) 0x8, +}; + +static final BitmapCharRec ch211 = new BitmapCharRec(7,11,-1,0,9,ch211data); + +/* char: 0xd2 */ + +static final byte[] ch210data = { +(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x18,(byte) 0x20, +}; + +static final BitmapCharRec ch210 = new BitmapCharRec(7,11,-1,0,9,ch210data); + +/* char: 0xd1 */ + +static final byte[] ch209data = { +(byte) 0x82,(byte) 0x86,(byte) 0x8a,(byte) 0x92,(byte) 0x92,(byte) 0xa2,(byte) 0xc2,(byte) 0x82,(byte) 0x0,(byte) 0x50,(byte) 0x28, +}; + +static final BitmapCharRec ch209 = new BitmapCharRec(7,11,-1,0,9,ch209data); + +/* char: 0xd0 */ + +static final byte[] ch208data = { +(byte) 0xfc,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0xf2,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0xfc, +}; + +static final BitmapCharRec ch208 = new BitmapCharRec(7,10,-1,0,9,ch208data); + +/* char: 0xcf */ + +static final byte[] ch207data = { +(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x0,(byte) 0x50,(byte) 0x50, +}; + +static final BitmapCharRec ch207 = new BitmapCharRec(5,11,-2,0,9,ch207data); + +/* char: 0xce */ + +static final byte[] ch206data = { +(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x0,(byte) 0x88,(byte) 0x70, +}; + +static final BitmapCharRec ch206 = new BitmapCharRec(5,11,-2,0,9,ch206data); + +/* char: 0xcd */ + +static final byte[] ch205data = { +(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x0,(byte) 0x60,(byte) 0x10, +}; + +static final BitmapCharRec ch205 = new BitmapCharRec(5,11,-2,0,9,ch205data); + +/* char: 0xcc */ + +static final byte[] ch204data = { +(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x0,(byte) 0x30,(byte) 0x40, +}; + +static final BitmapCharRec ch204 = new BitmapCharRec(5,11,-2,0,9,ch204data); + +/* char: 0xcb */ + +static final byte[] ch203data = { +(byte) 0xfe,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x78,(byte) 0x40,(byte) 0x40,(byte) 0xfe,(byte) 0x0,(byte) 0x28,(byte) 0x28, +}; + +static final BitmapCharRec ch203 = new BitmapCharRec(7,11,-1,0,9,ch203data); + +/* char: 0xca */ + +static final byte[] ch202data = { +(byte) 0xfe,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x78,(byte) 0x40,(byte) 0x40,(byte) 0xfe,(byte) 0x0,(byte) 0x44,(byte) 0x38, +}; + +static final BitmapCharRec ch202 = new BitmapCharRec(7,11,-1,0,9,ch202data); + +/* char: 0xc9 */ + +static final byte[] ch201data = { +(byte) 0xfe,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x78,(byte) 0x40,(byte) 0x40,(byte) 0xfe,(byte) 0x0,(byte) 0x30,(byte) 0x8, +}; + +static final BitmapCharRec ch201 = new BitmapCharRec(7,11,-1,0,9,ch201data); + +/* char: 0xc8 */ + +static final byte[] ch200data = { +(byte) 0xfe,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x78,(byte) 0x40,(byte) 0x40,(byte) 0xfe,(byte) 0x0,(byte) 0x18,(byte) 0x20, +}; + +static final BitmapCharRec ch200 = new BitmapCharRec(7,11,-1,0,9,ch200data); + +/* char: 0xc7 */ + +static final byte[] ch199data = { +(byte) 0x30,(byte) 0x48,(byte) 0x18,(byte) 0x7c,(byte) 0x82,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x82,(byte) 0x7c, +}; + +static final BitmapCharRec ch199 = new BitmapCharRec(7,13,-1,3,9,ch199data); + +/* char: 0xc6 */ + +static final byte[] ch198data = { +(byte) 0x9e,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0xfc,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x6e, +}; + +static final BitmapCharRec ch198 = new BitmapCharRec(7,10,-1,0,9,ch198data); + +/* char: 0xc5 */ + +static final byte[] ch197data = { +(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xfe,(byte) 0x82,(byte) 0x82,(byte) 0x44,(byte) 0x38,(byte) 0x10,(byte) 0x28,(byte) 0x10, +}; + +static final BitmapCharRec ch197 = new BitmapCharRec(7,11,-1,0,9,ch197data); + +/* char: 0xc4 */ + +static final byte[] ch196data = { +(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xfe,(byte) 0x82,(byte) 0x82,(byte) 0x44,(byte) 0x38,(byte) 0x0,(byte) 0x28,(byte) 0x28, +}; + +static final BitmapCharRec ch196 = new BitmapCharRec(7,11,-1,0,9,ch196data); + +/* char: 0xc3 */ + +static final byte[] ch195data = { +(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xfe,(byte) 0x82,(byte) 0x82,(byte) 0x44,(byte) 0x38,(byte) 0x0,(byte) 0x50,(byte) 0x28, +}; + +static final BitmapCharRec ch195 = new BitmapCharRec(7,11,-1,0,9,ch195data); + +/* char: 0xc2 */ + +static final byte[] ch194data = { +(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xfe,(byte) 0x82,(byte) 0x82,(byte) 0x44,(byte) 0x38,(byte) 0x0,(byte) 0x44,(byte) 0x38, +}; + +static final BitmapCharRec ch194 = new BitmapCharRec(7,11,-1,0,9,ch194data); + +/* char: 0xc1 */ + +static final byte[] ch193data = { +(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xfe,(byte) 0x82,(byte) 0x82,(byte) 0x44,(byte) 0x38,(byte) 0x0,(byte) 0x30,(byte) 0x8, +}; + +static final BitmapCharRec ch193 = new BitmapCharRec(7,11,-1,0,9,ch193data); + +/* char: 0xc0 */ + +static final byte[] ch192data = { +(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xfe,(byte) 0x82,(byte) 0x82,(byte) 0x44,(byte) 0x38,(byte) 0x0,(byte) 0x18,(byte) 0x20, +}; + +static final BitmapCharRec ch192 = new BitmapCharRec(7,11,-1,0,9,ch192data); + +/* char: 0xbf */ + +static final byte[] ch191data = { +(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0x10,(byte) 0x0,(byte) 0x10, +}; + +static final BitmapCharRec ch191 = new BitmapCharRec(7,10,-1,0,9,ch191data); + +/* char: 0xbe */ + +static final byte[] ch190data = { +(byte) 0x6,(byte) 0x1a,(byte) 0x12,(byte) 0xa,(byte) 0x66,(byte) 0x92,(byte) 0x10,(byte) 0x20,(byte) 0x90,(byte) 0x60, +}; + +static final BitmapCharRec ch190 = new BitmapCharRec(7,10,-1,0,9,ch190data); + +/* char: 0xbd */ + +static final byte[] ch189data = { +(byte) 0x1e,(byte) 0x10,(byte) 0xc,(byte) 0x2,(byte) 0xf2,(byte) 0x4c,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0x40, +}; + +static final BitmapCharRec ch189 = new BitmapCharRec(7,10,-1,0,9,ch189data); + +/* char: 0xbc */ + +static final byte[] ch188data = { +(byte) 0x6,(byte) 0x1a,(byte) 0x12,(byte) 0xa,(byte) 0xe6,(byte) 0x42,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0x40, +}; + +static final BitmapCharRec ch188 = new BitmapCharRec(7,10,-1,0,9,ch188data); + +/* char: 0xbb */ + +static final byte[] ch187data = { +(byte) 0x90,(byte) 0x48,(byte) 0x24,(byte) 0x12,(byte) 0x12,(byte) 0x24,(byte) 0x48,(byte) 0x90, +}; + +static final BitmapCharRec ch187 = new BitmapCharRec(7,8,-1,-1,9,ch187data); + +/* char: 0xba */ + +static final byte[] ch186data = { +(byte) 0xf8,(byte) 0x0,(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x70, +}; + +static final BitmapCharRec ch186 = new BitmapCharRec(5,6,-1,-5,9,ch186data); + +/* char: 0xb9 */ + +static final byte[] ch185data = { +(byte) 0xe0,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0x40, +}; + +static final BitmapCharRec ch185 = new BitmapCharRec(3,6,-1,-4,9,ch185data); + +/* char: 0xb8 */ + +static final byte[] ch184data = { +(byte) 0x60,(byte) 0x90,(byte) 0x30, +}; + +static final BitmapCharRec ch184 = new BitmapCharRec(4,3,-2,3,9,ch184data); + +/* char: 0xb7 */ + +static final byte[] ch183data = { +(byte) 0xc0,(byte) 0xc0, +}; + +static final BitmapCharRec ch183 = new BitmapCharRec(2,2,-4,-4,9,ch183data); + +/* char: 0xb6 */ + +static final byte[] ch182data = { +(byte) 0xa,(byte) 0xa,(byte) 0xa,(byte) 0xa,(byte) 0xa,(byte) 0x7a,(byte) 0x8a,(byte) 0x8a,(byte) 0x8a,(byte) 0x7e, +}; + +static final BitmapCharRec ch182 = new BitmapCharRec(7,10,-1,0,9,ch182data); + +/* char: 0xb5 */ + +static final byte[] ch181data = { +(byte) 0x80,(byte) 0x80,(byte) 0xba,(byte) 0xc6,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82, +}; + +static final BitmapCharRec ch181 = new BitmapCharRec(7,9,-1,2,9,ch181data); + +/* char: 0xb4 */ + +static final byte[] ch180data = { +(byte) 0xc0,(byte) 0x20, +}; + +static final BitmapCharRec ch180 = new BitmapCharRec(3,2,-3,-9,9,ch180data); + +/* char: 0xb3 */ + +static final byte[] ch179data = { +(byte) 0x60,(byte) 0x90,(byte) 0x10,(byte) 0x20,(byte) 0x90,(byte) 0x60, +}; + +static final BitmapCharRec ch179 = new BitmapCharRec(4,6,-1,-4,9,ch179data); + +/* char: 0xb2 */ + +static final byte[] ch178data = { +(byte) 0xf0,(byte) 0x80,(byte) 0x60,(byte) 0x10,(byte) 0x90,(byte) 0x60, +}; + +static final BitmapCharRec ch178 = new BitmapCharRec(4,6,-1,-4,9,ch178data); + +/* char: 0xb1 */ + +static final byte[] ch177data = { +(byte) 0xfe,(byte) 0x0,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0xfe,(byte) 0x10,(byte) 0x10,(byte) 0x10, +}; + +static final BitmapCharRec ch177 = new BitmapCharRec(7,9,-1,-1,9,ch177data); + +/* char: 0xb0 */ + +static final byte[] ch176data = { +(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x60, +}; + +static final BitmapCharRec ch176 = new BitmapCharRec(4,4,-3,-6,9,ch176data); + +/* char: 0xaf */ + +static final byte[] ch175data = { +(byte) 0xfc, +}; + +static final BitmapCharRec ch175 = new BitmapCharRec(6,1,-1,-9,9,ch175data); + +/* char: 0xae */ + +static final byte[] ch174data = { +(byte) 0x3c,(byte) 0x42,(byte) 0xa5,(byte) 0xa9,(byte) 0xbd,(byte) 0xa5,(byte) 0xb9,(byte) 0x42,(byte) 0x3c, +}; + +static final BitmapCharRec ch174 = new BitmapCharRec(8,9,0,-1,9,ch174data); + +/* char: 0xad */ + +static final byte[] ch173data = { +(byte) 0xfc, +}; + +static final BitmapCharRec ch173 = new BitmapCharRec(6,1,-1,-4,9,ch173data); + +/* char: 0xac */ + +static final byte[] ch172data = { +(byte) 0x4,(byte) 0x4,(byte) 0x4,(byte) 0xfc, +}; + +static final BitmapCharRec ch172 = new BitmapCharRec(6,4,-1,-2,9,ch172data); + +/* char: 0xab */ + +static final byte[] ch171data = { +(byte) 0x12,(byte) 0x24,(byte) 0x48,(byte) 0x90,(byte) 0x90,(byte) 0x48,(byte) 0x24,(byte) 0x12, +}; + +static final BitmapCharRec ch171 = new BitmapCharRec(7,8,-1,-1,9,ch171data); + +/* char: 0xaa */ + +static final byte[] ch170data = { +(byte) 0xf8,(byte) 0x0,(byte) 0x78,(byte) 0x90,(byte) 0x70,(byte) 0x90,(byte) 0x60, +}; + +static final BitmapCharRec ch170 = new BitmapCharRec(5,7,-3,-3,9,ch170data); + +/* char: 0xa9 */ + +static final byte[] ch169data = { +(byte) 0x3c,(byte) 0x42,(byte) 0x99,(byte) 0xa5,(byte) 0xa1,(byte) 0xa5,(byte) 0x99,(byte) 0x42,(byte) 0x3c, +}; + +static final BitmapCharRec ch169 = new BitmapCharRec(8,9,0,-1,9,ch169data); + +/* char: 0xa8 */ + +static final byte[] ch168data = { +(byte) 0xa0,(byte) 0xa0, +}; + +static final BitmapCharRec ch168 = new BitmapCharRec(3,2,-3,-9,9,ch168data); + +/* char: 0xa7 */ + +static final byte[] ch167data = { +(byte) 0x70,(byte) 0x88,(byte) 0x8,(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70,(byte) 0x80,(byte) 0x88,(byte) 0x70, +}; + +static final BitmapCharRec ch167 = new BitmapCharRec(5,11,-2,1,9,ch167data); + +/* char: 0xa6 */ + +static final byte[] ch166data = { +(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch166 = new BitmapCharRec(1,11,-4,1,9,ch166data); + +/* char: 0xa5 */ + +static final byte[] ch165data = { +(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x7c,(byte) 0x10,(byte) 0x7c,(byte) 0x28,(byte) 0x44,(byte) 0x82,(byte) 0x82, +}; + +static final BitmapCharRec ch165 = new BitmapCharRec(7,10,-1,0,9,ch165data); + +/* char: 0xa4 */ + +static final byte[] ch164data = { +(byte) 0x82,(byte) 0x7c,(byte) 0x44,(byte) 0x44,(byte) 0x7c,(byte) 0x82, +}; + +static final BitmapCharRec ch164 = new BitmapCharRec(7,6,-1,-3,9,ch164data); + +/* char: 0xa3 */ + +static final byte[] ch163data = { +(byte) 0x5c,(byte) 0xa2,(byte) 0x60,(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x22,(byte) 0x1c, +}; + +static final BitmapCharRec ch163 = new BitmapCharRec(7,10,-1,0,9,ch163data); + +/* char: 0xa2 */ + +static final byte[] ch162data = { +(byte) 0x40,(byte) 0x78,(byte) 0xa4,(byte) 0xa0,(byte) 0x90,(byte) 0x94,(byte) 0x78,(byte) 0x8, +}; + +static final BitmapCharRec ch162 = new BitmapCharRec(6,8,-1,0,9,ch162data); + +/* char: 0xa1 */ + +static final byte[] ch161data = { +(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch161 = new BitmapCharRec(1,11,-4,0,9,ch161data); + +/* char: 0x7e '~' */ + +static final byte[] ch126data = { +(byte) 0x8c,(byte) 0x92,(byte) 0x62, +}; + +static final BitmapCharRec ch126 = new BitmapCharRec(7,3,-1,-7,9,ch126data); + +/* char: 0x7d '}' */ + +static final byte[] ch125data = { +(byte) 0xe0,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x20,(byte) 0x18,(byte) 0x18,(byte) 0x20,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0xe0, +}; + +static final BitmapCharRec ch125 = new BitmapCharRec(5,12,-1,1,9,ch125data); + +/* char: 0x7c '|' */ + +static final byte[] ch124data = { +(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch124 = new BitmapCharRec(1,12,-4,1,9,ch124data); + +/* char: 0x7b '{' */ + +static final byte[] ch123data = { +(byte) 0x38,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0xc0,(byte) 0xc0,(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x38, +}; + +static final BitmapCharRec ch123 = new BitmapCharRec(5,12,-3,1,9,ch123data); + +/* char: 0x7a 'z' */ + +static final byte[] ch122data = { +(byte) 0xfe,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0x8,(byte) 0x4,(byte) 0xfe, +}; + +static final BitmapCharRec ch122 = new BitmapCharRec(7,7,-1,0,9,ch122data); + +/* char: 0x79 'y' */ + +static final byte[] ch121data = { +(byte) 0x78,(byte) 0x84,(byte) 0x4,(byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84, +}; + +static final BitmapCharRec ch121 = new BitmapCharRec(6,10,-1,3,9,ch121data); + +/* char: 0x78 'x' */ + +static final byte[] ch120data = { +(byte) 0x82,(byte) 0x44,(byte) 0x28,(byte) 0x10,(byte) 0x28,(byte) 0x44,(byte) 0x82, +}; + +static final BitmapCharRec ch120 = new BitmapCharRec(7,7,-1,0,9,ch120data); + +/* char: 0x77 'w' */ + +static final byte[] ch119data = { +(byte) 0x44,(byte) 0xaa,(byte) 0x92,(byte) 0x92,(byte) 0x92,(byte) 0x82,(byte) 0x82, +}; + +static final BitmapCharRec ch119 = new BitmapCharRec(7,7,-1,0,9,ch119data); + +/* char: 0x76 'v' */ + +static final byte[] ch118data = { +(byte) 0x10,(byte) 0x28,(byte) 0x28,(byte) 0x44,(byte) 0x44,(byte) 0x82,(byte) 0x82, +}; + +static final BitmapCharRec ch118 = new BitmapCharRec(7,7,-1,0,9,ch118data); + +/* char: 0x75 'u' */ + +static final byte[] ch117data = { +(byte) 0x7a,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84, +}; + +static final BitmapCharRec ch117 = new BitmapCharRec(7,7,-1,0,9,ch117data); + +/* char: 0x74 't' */ + +static final byte[] ch116data = { +(byte) 0x1c,(byte) 0x22,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xfc,(byte) 0x20,(byte) 0x20, +}; + +static final BitmapCharRec ch116 = new BitmapCharRec(7,9,-1,0,9,ch116data); + +/* char: 0x73 's' */ + +static final byte[] ch115data = { +(byte) 0x7c,(byte) 0x82,(byte) 0x2,(byte) 0x7c,(byte) 0x80,(byte) 0x82,(byte) 0x7c, +}; + +static final BitmapCharRec ch115 = new BitmapCharRec(7,7,-1,0,9,ch115data); + +/* char: 0x72 'r' */ + +static final byte[] ch114data = { +(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x42,(byte) 0x62,(byte) 0x9c, +}; + +static final BitmapCharRec ch114 = new BitmapCharRec(7,7,-1,0,9,ch114data); + +/* char: 0x71 'q' */ + +static final byte[] ch113data = { +(byte) 0x2,(byte) 0x2,(byte) 0x2,(byte) 0x7a,(byte) 0x86,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x86,(byte) 0x7a, +}; + +static final BitmapCharRec ch113 = new BitmapCharRec(7,10,-1,3,9,ch113data); + +/* char: 0x70 'p' */ + +static final byte[] ch112data = { +(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xbc,(byte) 0xc2,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xc2,(byte) 0xbc, +}; + +static final BitmapCharRec ch112 = new BitmapCharRec(7,10,-1,3,9,ch112data); + +/* char: 0x6f 'o' */ + +static final byte[] ch111data = { +(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c, +}; + +static final BitmapCharRec ch111 = new BitmapCharRec(7,7,-1,0,9,ch111data); + +/* char: 0x6e 'n' */ + +static final byte[] ch110data = { +(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xc2,(byte) 0xbc, +}; + +static final BitmapCharRec ch110 = new BitmapCharRec(7,7,-1,0,9,ch110data); + +/* char: 0x6d 'm' */ + +static final byte[] ch109data = { +(byte) 0x82,(byte) 0x92,(byte) 0x92,(byte) 0x92,(byte) 0x92,(byte) 0x92,(byte) 0xec, +}; + +static final BitmapCharRec ch109 = new BitmapCharRec(7,7,-1,0,9,ch109data); + +/* char: 0x6c 'l' */ + +static final byte[] ch108data = { +(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xe0, +}; + +static final BitmapCharRec ch108 = new BitmapCharRec(5,10,-2,0,9,ch108data); + +/* char: 0x6b 'k' */ + +static final byte[] ch107data = { +(byte) 0x82,(byte) 0x8c,(byte) 0xb0,(byte) 0xc0,(byte) 0xb0,(byte) 0x8c,(byte) 0x82,(byte) 0x80,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch107 = new BitmapCharRec(7,10,-1,0,9,ch107data); + +/* char: 0x6a 'j' */ + +static final byte[] ch106data = { +(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x4,(byte) 0x4,(byte) 0x4,(byte) 0x4,(byte) 0x4,(byte) 0x1c,(byte) 0x0,(byte) 0x0,(byte) 0xc, +}; + +static final BitmapCharRec ch106 = new BitmapCharRec(6,13,-1,3,9,ch106data); + +/* char: 0x69 'i' */ + +static final byte[] ch105data = { +(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xe0,(byte) 0x0,(byte) 0x0,(byte) 0x60, +}; + +static final BitmapCharRec ch105 = new BitmapCharRec(5,10,-2,0,9,ch105data); + +/* char: 0x68 'h' */ + +static final byte[] ch104data = { +(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xc2,(byte) 0xbc,(byte) 0x80,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch104 = new BitmapCharRec(7,10,-1,0,9,ch104data); + +/* char: 0x67 'g' */ + +static final byte[] ch103data = { +(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x80,(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x7a, +}; + +static final BitmapCharRec ch103 = new BitmapCharRec(7,10,-1,3,9,ch103data); + +/* char: 0x66 'f' */ + +static final byte[] ch102data = { +(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x22,(byte) 0x22,(byte) 0x1c, +}; + +static final BitmapCharRec ch102 = new BitmapCharRec(7,10,-1,0,9,ch102data); + +/* char: 0x65 'e' */ + +static final byte[] ch101data = { +(byte) 0x7c,(byte) 0x80,(byte) 0x80,(byte) 0xfe,(byte) 0x82,(byte) 0x82,(byte) 0x7c, +}; + +static final BitmapCharRec ch101 = new BitmapCharRec(7,7,-1,0,9,ch101data); + +/* char: 0x64 'd' */ + +static final byte[] ch100data = { +(byte) 0x7a,(byte) 0x86,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x86,(byte) 0x7a,(byte) 0x2,(byte) 0x2,(byte) 0x2, +}; + +static final BitmapCharRec ch100 = new BitmapCharRec(7,10,-1,0,9,ch100data); + +/* char: 0x63 'c' */ + +static final byte[] ch99data = { +(byte) 0x7c,(byte) 0x82,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x82,(byte) 0x7c, +}; + +static final BitmapCharRec ch99 = new BitmapCharRec(7,7,-1,0,9,ch99data); + +/* char: 0x62 'b' */ + +static final byte[] ch98data = { +(byte) 0xbc,(byte) 0xc2,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xc2,(byte) 0xbc,(byte) 0x80,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch98 = new BitmapCharRec(7,10,-1,0,9,ch98data); + +/* char: 0x61 'a' */ + +static final byte[] ch97data = { +(byte) 0x7a,(byte) 0x86,(byte) 0x82,(byte) 0x7e,(byte) 0x2,(byte) 0x2,(byte) 0x7c, +}; + +static final BitmapCharRec ch97 = new BitmapCharRec(7,7,-1,0,9,ch97data); + +/* char: 0x60 '`' */ + +static final byte[] ch96data = { +(byte) 0x10,(byte) 0x20,(byte) 0x40,(byte) 0xc0, +}; + +static final BitmapCharRec ch96 = new BitmapCharRec(4,4,-3,-6,9,ch96data); + +/* char: 0x5f '_' */ + +static final byte[] ch95data = { +(byte) 0xff, +}; + +static final BitmapCharRec ch95 = new BitmapCharRec(8,1,0,1,9,ch95data); + +/* char: 0x5e '^' */ + +static final byte[] ch94data = { +(byte) 0x82,(byte) 0x44,(byte) 0x28,(byte) 0x10, +}; + +static final BitmapCharRec ch94 = new BitmapCharRec(7,4,-1,-6,9,ch94data); + +/* char: 0x5d ']' */ + +static final byte[] ch93data = { +(byte) 0xf0,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0xf0, +}; + +static final BitmapCharRec ch93 = new BitmapCharRec(4,12,-2,1,9,ch93data); + +/* char: 0x5c '\' */ + +static final byte[] ch92data = { +(byte) 0x2,(byte) 0x4,(byte) 0x4,(byte) 0x8,(byte) 0x10,(byte) 0x10,(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x80, +}; + +static final BitmapCharRec ch92 = new BitmapCharRec(7,10,-1,0,9,ch92data); + +/* char: 0x5b '[' */ + +static final byte[] ch91data = { +(byte) 0xf0,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf0, +}; + +static final BitmapCharRec ch91 = new BitmapCharRec(4,12,-3,1,9,ch91data); + +/* char: 0x5a 'Z' */ + +static final byte[] ch90data = { +(byte) 0xfe,(byte) 0x80,(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0x8,(byte) 0x4,(byte) 0x2,(byte) 0xfe, +}; + +static final BitmapCharRec ch90 = new BitmapCharRec(7,10,-1,0,9,ch90data); + +/* char: 0x59 'Y' */ + +static final byte[] ch89data = { +(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x28,(byte) 0x44,(byte) 0x82,(byte) 0x82, +}; + +static final BitmapCharRec ch89 = new BitmapCharRec(7,10,-1,0,9,ch89data); + +/* char: 0x58 'X' */ + +static final byte[] ch88data = { +(byte) 0x82,(byte) 0x82,(byte) 0x44,(byte) 0x28,(byte) 0x10,(byte) 0x10,(byte) 0x28,(byte) 0x44,(byte) 0x82,(byte) 0x82, +}; + +static final BitmapCharRec ch88 = new BitmapCharRec(7,10,-1,0,9,ch88data); + +/* char: 0x57 'W' */ + +static final byte[] ch87data = { +(byte) 0x44,(byte) 0xaa,(byte) 0x92,(byte) 0x92,(byte) 0x92,(byte) 0x92,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82, +}; + +static final BitmapCharRec ch87 = new BitmapCharRec(7,10,-1,0,9,ch87data); + +/* char: 0x56 'V' */ + +static final byte[] ch86data = { +(byte) 0x10,(byte) 0x28,(byte) 0x28,(byte) 0x28,(byte) 0x44,(byte) 0x44,(byte) 0x44,(byte) 0x82,(byte) 0x82,(byte) 0x82, +}; + +static final BitmapCharRec ch86 = new BitmapCharRec(7,10,-1,0,9,ch86data); + +/* char: 0x55 'U' */ + +static final byte[] ch85data = { +(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82, +}; + +static final BitmapCharRec ch85 = new BitmapCharRec(7,10,-1,0,9,ch85data); + +/* char: 0x54 'T' */ + +static final byte[] ch84data = { +(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0xfe, +}; + +static final BitmapCharRec ch84 = new BitmapCharRec(7,10,-1,0,9,ch84data); + +/* char: 0x53 'S' */ + +static final byte[] ch83data = { +(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x2,(byte) 0xc,(byte) 0x70,(byte) 0x80,(byte) 0x82,(byte) 0x82,(byte) 0x7c, +}; + +static final BitmapCharRec ch83 = new BitmapCharRec(7,10,-1,0,9,ch83data); + +/* char: 0x52 'R' */ + +static final byte[] ch82data = { +(byte) 0x82,(byte) 0x82,(byte) 0x84,(byte) 0x88,(byte) 0x90,(byte) 0xfc,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xfc, +}; + +static final BitmapCharRec ch82 = new BitmapCharRec(7,10,-1,0,9,ch82data); + +/* char: 0x51 'Q' */ + +static final byte[] ch81data = { +(byte) 0x6,(byte) 0x8,(byte) 0x7c,(byte) 0x92,(byte) 0xa2,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c, +}; + +static final BitmapCharRec ch81 = new BitmapCharRec(7,12,-1,2,9,ch81data); + +/* char: 0x50 'P' */ + +static final byte[] ch80data = { +(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xfc,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xfc, +}; + +static final BitmapCharRec ch80 = new BitmapCharRec(7,10,-1,0,9,ch80data); + +/* char: 0x4f 'O' */ + +static final byte[] ch79data = { +(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c, +}; + +static final BitmapCharRec ch79 = new BitmapCharRec(7,10,-1,0,9,ch79data); + +/* char: 0x4e 'N' */ + +static final byte[] ch78data = { +(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x86,(byte) 0x8a,(byte) 0x92,(byte) 0xa2,(byte) 0xc2,(byte) 0x82,(byte) 0x82, +}; + +static final BitmapCharRec ch78 = new BitmapCharRec(7,10,-1,0,9,ch78data); + +/* char: 0x4d 'M' */ + +static final byte[] ch77data = { +(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x92,(byte) 0x92,(byte) 0xaa,(byte) 0xaa,(byte) 0xc6,(byte) 0x82,(byte) 0x82, +}; + +static final BitmapCharRec ch77 = new BitmapCharRec(7,10,-1,0,9,ch77data); + +/* char: 0x4c 'L' */ + +static final byte[] ch76data = { +(byte) 0xfe,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch76 = new BitmapCharRec(7,10,-1,0,9,ch76data); + +/* char: 0x4b 'K' */ + +static final byte[] ch75data = { +(byte) 0x82,(byte) 0x84,(byte) 0x88,(byte) 0x90,(byte) 0xa0,(byte) 0xe0,(byte) 0x90,(byte) 0x88,(byte) 0x84,(byte) 0x82, +}; + +static final BitmapCharRec ch75 = new BitmapCharRec(7,10,-1,0,9,ch75data); + +/* char: 0x4a 'J' */ + +static final byte[] ch74data = { +(byte) 0x78,(byte) 0x84,(byte) 0x4,(byte) 0x4,(byte) 0x4,(byte) 0x4,(byte) 0x4,(byte) 0x4,(byte) 0x4,(byte) 0x1e, +}; + +static final BitmapCharRec ch74 = new BitmapCharRec(7,10,-1,0,9,ch74data); + +/* char: 0x49 'I' */ + +static final byte[] ch73data = { +(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xf8, +}; + +static final BitmapCharRec ch73 = new BitmapCharRec(5,10,-2,0,9,ch73data); + +/* char: 0x48 'H' */ + +static final byte[] ch72data = { +(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xfe,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82, +}; + +static final BitmapCharRec ch72 = new BitmapCharRec(7,10,-1,0,9,ch72data); + +/* char: 0x47 'G' */ + +static final byte[] ch71data = { +(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x8e,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x82,(byte) 0x7c, +}; + +static final BitmapCharRec ch71 = new BitmapCharRec(7,10,-1,0,9,ch71data); + +/* char: 0x46 'F' */ + +static final byte[] ch70data = { +(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x78,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xfe, +}; + +static final BitmapCharRec ch70 = new BitmapCharRec(7,10,-1,0,9,ch70data); + +/* char: 0x45 'E' */ + +static final byte[] ch69data = { +(byte) 0xfe,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x78,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xfe, +}; + +static final BitmapCharRec ch69 = new BitmapCharRec(7,10,-1,0,9,ch69data); + +/* char: 0x44 'D' */ + +static final byte[] ch68data = { +(byte) 0xfc,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0xfc, +}; + +static final BitmapCharRec ch68 = new BitmapCharRec(7,10,-1,0,9,ch68data); + +/* char: 0x43 'C' */ + +static final byte[] ch67data = { +(byte) 0x7c,(byte) 0x82,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x82,(byte) 0x7c, +}; + +static final BitmapCharRec ch67 = new BitmapCharRec(7,10,-1,0,9,ch67data); + +/* char: 0x42 'B' */ + +static final byte[] ch66data = { +(byte) 0xfc,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0x7c,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0xfc, +}; + +static final BitmapCharRec ch66 = new BitmapCharRec(7,10,-1,0,9,ch66data); + +/* char: 0x41 'A' */ + +static final byte[] ch65data = { +(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xfe,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x44,(byte) 0x28,(byte) 0x10, +}; + +static final BitmapCharRec ch65 = new BitmapCharRec(7,10,-1,0,9,ch65data); + +/* char: 0x40 '@' */ + +static final byte[] ch64data = { +(byte) 0x7c,(byte) 0x80,(byte) 0x80,(byte) 0x9a,(byte) 0xa6,(byte) 0xa2,(byte) 0x9e,(byte) 0x82,(byte) 0x82,(byte) 0x7c, +}; + +static final BitmapCharRec ch64 = new BitmapCharRec(7,10,-1,0,9,ch64data); + +/* char: 0x3f '?' */ + +static final byte[] ch63data = { +(byte) 0x10,(byte) 0x0,(byte) 0x10,(byte) 0x10,(byte) 0x8,(byte) 0x4,(byte) 0x2,(byte) 0x82,(byte) 0x82,(byte) 0x7c, +}; + +static final BitmapCharRec ch63 = new BitmapCharRec(7,10,-1,0,9,ch63data); + +/* char: 0x3e '>' */ + +static final byte[] ch62data = { +(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0x8,(byte) 0x8,(byte) 0x10,(byte) 0x20,(byte) 0x40,(byte) 0x80, +}; + +static final BitmapCharRec ch62 = new BitmapCharRec(5,10,-2,0,9,ch62data); + +/* char: 0x3d '=' */ + +static final byte[] ch61data = { +(byte) 0xfe,(byte) 0x0,(byte) 0x0,(byte) 0xfe, +}; + +static final BitmapCharRec ch61 = new BitmapCharRec(7,4,-1,-2,9,ch61data); + +/* char: 0x3c '<' */ + +static final byte[] ch60data = { +(byte) 0x8,(byte) 0x10,(byte) 0x20,(byte) 0x40,(byte) 0x80,(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0x8, +}; + +static final BitmapCharRec ch60 = new BitmapCharRec(5,10,-2,0,9,ch60data); + +/* char: 0x3b ';' */ + +static final byte[] ch59data = { +(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0xc0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0xc0,(byte) 0xc0, +}; + +static final BitmapCharRec ch59 = new BitmapCharRec(2,10,-4,3,9,ch59data); + +/* char: 0x3a ':' */ + +static final byte[] ch58data = { +(byte) 0xc0,(byte) 0xc0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0xc0,(byte) 0xc0, +}; + +static final BitmapCharRec ch58 = new BitmapCharRec(2,7,-4,0,9,ch58data); + +/* char: 0x39 '9' */ + +static final byte[] ch57data = { +(byte) 0x78,(byte) 0x4,(byte) 0x2,(byte) 0x2,(byte) 0x7a,(byte) 0x86,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c, +}; + +static final BitmapCharRec ch57 = new BitmapCharRec(7,10,-1,0,9,ch57data); + +/* char: 0x38 '8' */ + +static final byte[] ch56data = { +(byte) 0x38,(byte) 0x44,(byte) 0x82,(byte) 0x82,(byte) 0x44,(byte) 0x38,(byte) 0x44,(byte) 0x82,(byte) 0x44,(byte) 0x38, +}; + +static final BitmapCharRec ch56 = new BitmapCharRec(7,10,-1,0,9,ch56data); + +/* char: 0x37 '7' */ + +static final byte[] ch55data = { +(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x10,(byte) 0x8,(byte) 0x4,(byte) 0x2,(byte) 0x2,(byte) 0xfe, +}; + +static final BitmapCharRec ch55 = new BitmapCharRec(7,10,-1,0,9,ch55data); + +/* char: 0x36 '6' */ + +static final byte[] ch54data = { +(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xc2,(byte) 0xbc,(byte) 0x80,(byte) 0x80,(byte) 0x40,(byte) 0x3c, +}; + +static final BitmapCharRec ch54 = new BitmapCharRec(7,10,-1,0,9,ch54data); + +/* char: 0x35 '5' */ + +static final byte[] ch53data = { +(byte) 0x7c,(byte) 0x82,(byte) 0x2,(byte) 0x2,(byte) 0x2,(byte) 0xc2,(byte) 0xbc,(byte) 0x80,(byte) 0x80,(byte) 0xfe, +}; + +static final BitmapCharRec ch53 = new BitmapCharRec(7,10,-1,0,9,ch53data); + +/* char: 0x34 '4' */ + +static final byte[] ch52data = { +(byte) 0x4,(byte) 0x4,(byte) 0x4,(byte) 0xfe,(byte) 0x84,(byte) 0x44,(byte) 0x24,(byte) 0x14,(byte) 0xc,(byte) 0x4, +}; + +static final BitmapCharRec ch52 = new BitmapCharRec(7,10,-1,0,9,ch52data); + +/* char: 0x33 '3' */ + +static final byte[] ch51data = { +(byte) 0x7c,(byte) 0x82,(byte) 0x2,(byte) 0x2,(byte) 0x2,(byte) 0x1c,(byte) 0x8,(byte) 0x4,(byte) 0x2,(byte) 0xfe, +}; + +static final BitmapCharRec ch51 = new BitmapCharRec(7,10,-1,0,9,ch51data); + +/* char: 0x32 '2' */ + +static final byte[] ch50data = { +(byte) 0xfe,(byte) 0x80,(byte) 0x40,(byte) 0x30,(byte) 0x8,(byte) 0x4,(byte) 0x2,(byte) 0x82,(byte) 0x82,(byte) 0x7c, +}; + +static final BitmapCharRec ch50 = new BitmapCharRec(7,10,-1,0,9,ch50data); + +/* char: 0x31 '1' */ + +static final byte[] ch49data = { +(byte) 0xfe,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x90,(byte) 0x50,(byte) 0x30,(byte) 0x10, +}; + +static final BitmapCharRec ch49 = new BitmapCharRec(7,10,-1,0,9,ch49data); + +/* char: 0x30 '0' */ + +static final byte[] ch48data = { +(byte) 0x38,(byte) 0x44,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x44,(byte) 0x38, +}; + +static final BitmapCharRec ch48 = new BitmapCharRec(7,10,-1,0,9,ch48data); + +/* char: 0x2f '/' */ + +static final byte[] ch47data = { +(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0x10,(byte) 0x8,(byte) 0x4,(byte) 0x4,(byte) 0x2, +}; + +static final BitmapCharRec ch47 = new BitmapCharRec(7,10,-1,0,9,ch47data); + +/* char: 0x2e '.' */ + +static final byte[] ch46data = { +(byte) 0xc0,(byte) 0xc0, +}; + +static final BitmapCharRec ch46 = new BitmapCharRec(2,2,-4,0,9,ch46data); + +/* char: 0x2d '-' */ + +static final byte[] ch45data = { +(byte) 0xfe, +}; + +static final BitmapCharRec ch45 = new BitmapCharRec(7,1,-1,-4,9,ch45data); + +/* char: 0x2c ',' */ + +static final byte[] ch44data = { +(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0xc0, +}; + +static final BitmapCharRec ch44 = new BitmapCharRec(2,5,-4,3,9,ch44data); + +/* char: 0x2b '+' */ + +static final byte[] ch43data = { +(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0xfe,(byte) 0x10,(byte) 0x10,(byte) 0x10, +}; + +static final BitmapCharRec ch43 = new BitmapCharRec(7,7,-1,-1,9,ch43data); + +/* char: 0x2a '*' */ + +static final byte[] ch42data = { +(byte) 0x10,(byte) 0x92,(byte) 0x54,(byte) 0x38,(byte) 0x54,(byte) 0x92,(byte) 0x10, +}; + +static final BitmapCharRec ch42 = new BitmapCharRec(7,7,-1,-1,9,ch42data); + +/* char: 0x29 ')' */ + +static final byte[] ch41data = { +(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x80, +}; + +static final BitmapCharRec ch41 = new BitmapCharRec(3,12,-3,1,9,ch41data); + +/* char: 0x28 '(' */ + +static final byte[] ch40data = { +(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x20, +}; + +static final BitmapCharRec ch40 = new BitmapCharRec(3,12,-3,1,9,ch40data); + +/* char: 0x27 ''' */ + +static final byte[] ch39data = { +(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x30, +}; + +static final BitmapCharRec ch39 = new BitmapCharRec(4,4,-3,-6,9,ch39data); + +/* char: 0x26 '&' */ + +static final byte[] ch38data = { +(byte) 0x62,(byte) 0x94,(byte) 0x88,(byte) 0x94,(byte) 0x62,(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x60, +}; + +static final BitmapCharRec ch38 = new BitmapCharRec(7,10,-1,0,9,ch38data); + +/* char: 0x25 '%' */ + +static final byte[] ch37data = { +(byte) 0x84,(byte) 0x4a,(byte) 0x4a,(byte) 0x24,(byte) 0x10,(byte) 0x10,(byte) 0x48,(byte) 0xa4,(byte) 0xa4,(byte) 0x42, +}; + +static final BitmapCharRec ch37 = new BitmapCharRec(7,10,-1,0,9,ch37data); + +/* char: 0x24 '$' */ + +static final byte[] ch36data = { +(byte) 0x10,(byte) 0x7c,(byte) 0x92,(byte) 0x12,(byte) 0x12,(byte) 0x14,(byte) 0x38,(byte) 0x50,(byte) 0x90,(byte) 0x92,(byte) 0x7c,(byte) 0x10, +}; + +static final BitmapCharRec ch36 = new BitmapCharRec(7,12,-1,1,9,ch36data); + +/* char: 0x23 '#' */ + +static final byte[] ch35data = { +(byte) 0x48,(byte) 0x48,(byte) 0xfc,(byte) 0x48,(byte) 0x48,(byte) 0xfc,(byte) 0x48,(byte) 0x48, +}; + +static final BitmapCharRec ch35 = new BitmapCharRec(6,8,-1,-1,9,ch35data); + +/* char: 0x22 '"' */ + +static final byte[] ch34data = { +(byte) 0x90,(byte) 0x90,(byte) 0x90, +}; + +static final BitmapCharRec ch34 = new BitmapCharRec(4,3,-3,-7,9,ch34data); + +/* char: 0x21 '!' */ + +static final byte[] ch33data = { +(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch33 = new BitmapCharRec(1,11,-4,0,9,ch33data); + +/* char: 0x1f */ + +static final byte[] ch31data = { +(byte) 0xc0,(byte) 0xc0, +}; + +static final BitmapCharRec ch31 = new BitmapCharRec(2,2,-4,-2,9,ch31data); + +/* char: 0x1e */ + +static final byte[] ch30data = { +(byte) 0x5c,(byte) 0xa2,(byte) 0x60,(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x22,(byte) 0x1c, +}; + +static final BitmapCharRec ch30 = new BitmapCharRec(7,10,-1,0,9,ch30data); + +/* char: 0x1d */ + +static final byte[] ch29data = { +(byte) 0x80,(byte) 0x40,(byte) 0xfe,(byte) 0x10,(byte) 0xfe,(byte) 0x4,(byte) 0x2, +}; + +static final BitmapCharRec ch29 = new BitmapCharRec(7,7,-1,0,9,ch29data); + +/* char: 0x1c */ + +static final byte[] ch28data = { +(byte) 0x44,(byte) 0x24,(byte) 0x24,(byte) 0x24,(byte) 0x24,(byte) 0x24,(byte) 0xfe, +}; + +static final BitmapCharRec ch28 = new BitmapCharRec(7,7,-1,0,9,ch28data); + +/* char: 0x1b */ + +static final byte[] ch27data = { +(byte) 0xfe,(byte) 0x0,(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0x8,(byte) 0x8,(byte) 0x10,(byte) 0x20,(byte) 0x40,(byte) 0x80, +}; + +static final BitmapCharRec ch27 = new BitmapCharRec(7,12,-1,2,9,ch27data); + +/* char: 0x1a */ + +static final byte[] ch26data = { +(byte) 0xfc,(byte) 0x0,(byte) 0x4,(byte) 0x8,(byte) 0x10,(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0x8,(byte) 0x4, +}; + +static final BitmapCharRec ch26 = new BitmapCharRec(6,12,-2,2,9,ch26data); + +/* char: 0x19 */ + +static final byte[] ch25data = { +(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch25 = new BitmapCharRec(1,15,-4,3,9,ch25data); + +/* char: 0x18 */ + +static final byte[] ch24data = { +(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0xff,(byte) 0x80, +}; + +static final BitmapCharRec ch24 = new BitmapCharRec(9,7,0,3,9,ch24data); + +/* char: 0x17 */ + +static final byte[] ch23data = { +(byte) 0xff,(byte) 0x80,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0, +(byte) 0x8,(byte) 0x0, +}; + +static final BitmapCharRec ch23 = new BitmapCharRec(9,9,0,-3,9,ch23data); + +/* char: 0x16 */ + +static final byte[] ch22data = { +(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0xf8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8, +}; + +static final BitmapCharRec ch22 = new BitmapCharRec(5,15,0,3,9,ch22data); + +/* char: 0x15 */ + +static final byte[] ch21data = { +(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch21 = new BitmapCharRec(5,15,-4,3,9,ch21data); + +/* char: 0x14 */ + +static final byte[] ch20data = { +(byte) 0xff,(byte) 0x80, +}; + +static final BitmapCharRec ch20 = new BitmapCharRec(9,1,0,1,9,ch20data); + +/* char: 0x13 */ + +static final byte[] ch19data = { +(byte) 0xff,(byte) 0x80, +}; + +static final BitmapCharRec ch19 = new BitmapCharRec(9,1,0,-1,9,ch19data); + +/* char: 0x12 */ + +static final byte[] ch18data = { +(byte) 0xff,(byte) 0x80, +}; + +static final BitmapCharRec ch18 = new BitmapCharRec(9,1,0,-3,9,ch18data); + +/* char: 0x11 */ + +static final byte[] ch17data = { +(byte) 0xff,(byte) 0x80, +}; + +static final BitmapCharRec ch17 = new BitmapCharRec(9,1,0,-5,9,ch17data); + +/* char: 0x10 */ + +static final byte[] ch16data = { +(byte) 0xff,(byte) 0x80, +}; + +static final BitmapCharRec ch16 = new BitmapCharRec(9,1,0,-7,9,ch16data); + +/* char: 0xf */ + +static final byte[] ch15data = { +(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0xff,(byte) 0x80,(byte) 0x8,(byte) 0x0, +(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0, +}; + +static final BitmapCharRec ch15 = new BitmapCharRec(9,15,0,3,9,ch15data); + +/* char: 0xe */ + +static final byte[] ch14data = { +(byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch14 = new BitmapCharRec(5,9,-4,-3,9,ch14data); + +/* char: 0xd */ + +static final byte[] ch13data = { +(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf8, +}; + +static final BitmapCharRec ch13 = new BitmapCharRec(5,7,-4,3,9,ch13data); + +/* char: 0xc */ + +static final byte[] ch12data = { +(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0xf8, +}; + +static final BitmapCharRec ch12 = new BitmapCharRec(5,7,0,3,9,ch12data); + +/* char: 0xb */ + +static final byte[] ch11data = { +(byte) 0xf8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8, +}; + +static final BitmapCharRec ch11 = new BitmapCharRec(5,9,0,-3,9,ch11data); + +/* char: 0xa */ + +static final byte[] ch10data = { +(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x3e,(byte) 0x0,(byte) 0x20,(byte) 0x50,(byte) 0x88,(byte) 0x88, +}; + +static final BitmapCharRec ch10 = new BitmapCharRec(7,10,-1,2,9,ch10data); + +/* char: 0x9 */ + +static final byte[] ch9data = { +(byte) 0x3e,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x88,(byte) 0x98,(byte) 0xa8,(byte) 0xc8,(byte) 0x88, +}; + +static final BitmapCharRec ch9 = new BitmapCharRec(7,10,-1,2,9,ch9data); + +/* char: 0x8 */ + +static final byte[] ch8data = { +(byte) 0xfe,(byte) 0x10,(byte) 0x10,(byte) 0xfe,(byte) 0x10,(byte) 0x10, +}; + +static final BitmapCharRec ch8 = new BitmapCharRec(7,6,-1,0,9,ch8data); + +/* char: 0x7 */ + +static final byte[] ch7data = { +(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x70, +}; + +static final BitmapCharRec ch7 = new BitmapCharRec(5,4,-2,-6,9,ch7data); + +/* char: 0x6 */ + +static final byte[] ch6data = { +(byte) 0x20,(byte) 0x20,(byte) 0x3c,(byte) 0x20,(byte) 0x3e,(byte) 0x0,(byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch6 = new BitmapCharRec(7,10,-1,2,9,ch6data); + +/* char: 0x5 */ + +static final byte[] ch5data = { +(byte) 0x22,(byte) 0x22,(byte) 0x3c,(byte) 0x22,(byte) 0x3c,(byte) 0x0,(byte) 0x78,(byte) 0x80,(byte) 0x80,(byte) 0x78, +}; + +static final BitmapCharRec ch5 = new BitmapCharRec(7,10,-1,2,9,ch5data); + +/* char: 0x4 */ + +static final byte[] ch4data = { +(byte) 0x10,(byte) 0x10,(byte) 0x1c,(byte) 0x10,(byte) 0x1e,(byte) 0x80,(byte) 0x80,(byte) 0xe0,(byte) 0x80,(byte) 0xf0, +}; + +static final BitmapCharRec ch4 = new BitmapCharRec(7,10,-1,2,9,ch4data); + +/* char: 0x3 */ + +static final byte[] ch3data = { +(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x3e,(byte) 0x0,(byte) 0x88,(byte) 0x88,(byte) 0xf8,(byte) 0x88,(byte) 0x88, +}; + +static final BitmapCharRec ch3 = new BitmapCharRec(7,10,-1,2,9,ch3data); + +/* char: 0x2 */ + +static final byte[] ch2data = { +(byte) 0x55,(byte) 0xaa,(byte) 0x55,(byte) 0xaa,(byte) 0x55,(byte) 0xaa,(byte) 0x55,(byte) 0xaa,(byte) 0x55,(byte) 0xaa,(byte) 0x55,(byte) 0xaa,(byte) 0x55,(byte) 0xaa, +}; + +static final BitmapCharRec ch2 = new BitmapCharRec(8,14,0,3,9,ch2data); + +/* char: 0x1 */ + +static final byte[] ch1data = { +(byte) 0x10,(byte) 0x38,(byte) 0x7c,(byte) 0xfe,(byte) 0x7c,(byte) 0x38,(byte) 0x10, +}; + +static final BitmapCharRec ch1 = new BitmapCharRec(7,7,-1,0,9,ch1data); + +static final BitmapCharRec[] chars = { +ch0, +ch1, +ch2, +ch3, +ch4, +ch5, +ch6, +ch7, +ch8, +ch9, +ch10, +ch11, +ch12, +ch13, +ch14, +ch15, +ch16, +ch17, +ch18, +ch19, +ch20, +ch21, +ch22, +ch23, +ch24, +ch25, +ch26, +ch27, +ch28, +ch29, +ch30, +ch31, +ch32, +ch33, +ch34, +ch35, +ch36, +ch37, +ch38, +ch39, +ch40, +ch41, +ch42, +ch43, +ch44, +ch45, +ch46, +ch47, +ch48, +ch49, +ch50, +ch51, +ch52, +ch53, +ch54, +ch55, +ch56, +ch57, +ch58, +ch59, +ch60, +ch61, +ch62, +ch63, +ch64, +ch65, +ch66, +ch67, +ch68, +ch69, +ch70, +ch71, +ch72, +ch73, +ch74, +ch75, +ch76, +ch77, +ch78, +ch79, +ch80, +ch81, +ch82, +ch83, +ch84, +ch85, +ch86, +ch87, +ch88, +ch89, +ch90, +ch91, +ch92, +ch93, +ch94, +ch95, +ch96, +ch97, +ch98, +ch99, +ch100, +ch101, +ch102, +ch103, +ch104, +ch105, +ch106, +ch107, +ch108, +ch109, +ch110, +ch111, +ch112, +ch113, +ch114, +ch115, +ch116, +ch117, +ch118, +ch119, +ch120, +ch121, +ch122, +ch123, +ch124, +ch125, +ch126, +ch127, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +ch160, +ch161, +ch162, +ch163, +ch164, +ch165, +ch166, +ch167, +ch168, +ch169, +ch170, +ch171, +ch172, +ch173, +ch174, +ch175, +ch176, +ch177, +ch178, +ch179, +ch180, +ch181, +ch182, +ch183, +ch184, +ch185, +ch186, +ch187, +ch188, +ch189, +ch190, +ch191, +ch192, +ch193, +ch194, +ch195, +ch196, +ch197, +ch198, +ch199, +ch200, +ch201, +ch202, +ch203, +ch204, +ch205, +ch206, +ch207, +ch208, +ch209, +ch210, +ch211, +ch212, +ch213, +ch214, +ch215, +ch216, +ch217, +ch218, +ch219, +ch220, +ch221, +ch222, +ch223, +ch224, +ch225, +ch226, +ch227, +ch228, +ch229, +ch230, +ch231, +ch232, +ch233, +ch234, +ch235, +ch236, +ch237, +ch238, +ch239, +ch240, +ch241, +ch242, +ch243, +ch244, +ch245, +ch246, +ch247, +ch248, +ch249, +ch250, +ch251, +ch252, +ch253, +ch254, +ch255, +}; + + public static final BitmapFontRec glutBitmap9By15 = new BitmapFontRec("-misc-fixed-medium-r-normal--15-140-75-75-C-90-iso8859-1", + 256, + 0, + chars); +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTBitmapHelvetica10.java b/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTBitmapHelvetica10.java new file mode 100644 index 000000000..b9c7e6e50 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTBitmapHelvetica10.java @@ -0,0 +1,1798 @@ +/* + * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.util.gl2; + +class GLUTBitmapHelvetica10 { + +/* GENERATED FILE -- DO NOT MODIFY */ + +/* char: 0xff */ + +static final byte[] ch255data = { +(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x60,(byte) 0xa0,(byte) 0xa0,(byte) 0x90,(byte) 0x90,(byte) 0x0,(byte) 0x50, +}; + +static final BitmapCharRec ch255 = new BitmapCharRec(4,10,0,2,5,ch255data); + +/* char: 0xfe */ + +static final byte[] ch254data = { +(byte) 0x80,(byte) 0x80,(byte) 0xb0,(byte) 0xc8,(byte) 0x88,(byte) 0x88,(byte) 0xc8,(byte) 0xb0,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch254 = new BitmapCharRec(5,10,0,2,6,ch254data); + +/* char: 0xfd */ + +static final byte[] ch253data = { +(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x60,(byte) 0xa0,(byte) 0xa0,(byte) 0x90,(byte) 0x90,(byte) 0x0,(byte) 0x20,(byte) 0x10, +}; + +static final BitmapCharRec ch253 = new BitmapCharRec(4,11,0,2,5,ch253data); + +/* char: 0xfc */ + +static final byte[] ch252data = { +(byte) 0x70,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x0,(byte) 0x50, +}; + +static final BitmapCharRec ch252 = new BitmapCharRec(4,8,0,0,5,ch252data); + +/* char: 0xfb */ + +static final byte[] ch251data = { +(byte) 0x70,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x0,(byte) 0x50,(byte) 0x20, +}; + +static final BitmapCharRec ch251 = new BitmapCharRec(4,9,0,0,5,ch251data); + +/* char: 0xfa */ + +static final byte[] ch250data = { +(byte) 0x70,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x0,(byte) 0x40,(byte) 0x20, +}; + +static final BitmapCharRec ch250 = new BitmapCharRec(4,9,0,0,5,ch250data); + +/* char: 0xf9 */ + +static final byte[] ch249data = { +(byte) 0x70,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x0,(byte) 0x20,(byte) 0x40, +}; + +static final BitmapCharRec ch249 = new BitmapCharRec(4,9,0,0,5,ch249data); + +/* char: 0xf8 */ + +static final byte[] ch248data = { +(byte) 0x70,(byte) 0x88,(byte) 0xc8,(byte) 0xa8,(byte) 0x98,(byte) 0x74, +}; + +static final BitmapCharRec ch248 = new BitmapCharRec(6,6,0,0,6,ch248data); + +/* char: 0xf7 */ + +static final byte[] ch247data = { +(byte) 0x20,(byte) 0x0,(byte) 0xf8,(byte) 0x0,(byte) 0x20, +}; + +static final BitmapCharRec ch247 = new BitmapCharRec(5,5,0,-1,6,ch247data); + +/* char: 0xf6 */ + +static final byte[] ch246data = { +(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x50, +}; + +static final BitmapCharRec ch246 = new BitmapCharRec(5,8,0,0,6,ch246data); + +/* char: 0xf5 */ + +static final byte[] ch245data = { +(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x50,(byte) 0x28, +}; + +static final BitmapCharRec ch245 = new BitmapCharRec(5,9,0,0,6,ch245data); + +/* char: 0xf4 */ + +static final byte[] ch244data = { +(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x50,(byte) 0x20, +}; + +static final BitmapCharRec ch244 = new BitmapCharRec(5,9,0,0,6,ch244data); + +/* char: 0xf3 */ + +static final byte[] ch243data = { +(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x20,(byte) 0x10, +}; + +static final BitmapCharRec ch243 = new BitmapCharRec(5,9,0,0,6,ch243data); + +/* char: 0xf2 */ + +static final byte[] ch242data = { +(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x20,(byte) 0x40, +}; + +static final BitmapCharRec ch242 = new BitmapCharRec(5,9,0,0,6,ch242data); + +/* char: 0xf1 */ + +static final byte[] ch241data = { +(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0xe0,(byte) 0x0,(byte) 0xa0,(byte) 0x50, +}; + +static final BitmapCharRec ch241 = new BitmapCharRec(4,9,0,0,5,ch241data); + +/* char: 0xf0 */ + +static final byte[] ch240data = { +(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x78,(byte) 0x90,(byte) 0x60,(byte) 0x50, +}; + +static final BitmapCharRec ch240 = new BitmapCharRec(5,9,0,0,6,ch240data); + +/* char: 0xef */ + +static final byte[] ch239data = { +(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x0,(byte) 0xa0, +}; + +static final BitmapCharRec ch239 = new BitmapCharRec(3,8,0,0,2,ch239data); + +/* char: 0xee */ + +static final byte[] ch238data = { +(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x0,(byte) 0xa0,(byte) 0x40, +}; + +static final BitmapCharRec ch238 = new BitmapCharRec(3,9,1,0,2,ch238data); + +/* char: 0xed */ + +static final byte[] ch237data = { +(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x80,(byte) 0x40, +}; + +static final BitmapCharRec ch237 = new BitmapCharRec(2,9,0,0,2,ch237data); + +/* char: 0xec */ + +static final byte[] ch236data = { +(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x0,(byte) 0x40,(byte) 0x80, +}; + +static final BitmapCharRec ch236 = new BitmapCharRec(2,9,1,0,2,ch236data); + +/* char: 0xeb */ + +static final byte[] ch235data = { +(byte) 0x60,(byte) 0x90,(byte) 0x80,(byte) 0xf0,(byte) 0x90,(byte) 0x60,(byte) 0x0,(byte) 0x50, +}; + +static final BitmapCharRec ch235 = new BitmapCharRec(4,8,0,0,5,ch235data); + +/* char: 0xea */ + +static final byte[] ch234data = { +(byte) 0x60,(byte) 0x90,(byte) 0x80,(byte) 0xf0,(byte) 0x90,(byte) 0x60,(byte) 0x0,(byte) 0x50,(byte) 0x20, +}; + +static final BitmapCharRec ch234 = new BitmapCharRec(4,9,0,0,5,ch234data); + +/* char: 0xe9 */ + +static final byte[] ch233data = { +(byte) 0x60,(byte) 0x90,(byte) 0x80,(byte) 0xf0,(byte) 0x90,(byte) 0x60,(byte) 0x0,(byte) 0x40,(byte) 0x20, +}; + +static final BitmapCharRec ch233 = new BitmapCharRec(4,9,0,0,5,ch233data); + +/* char: 0xe8 */ + +static final byte[] ch232data = { +(byte) 0x60,(byte) 0x90,(byte) 0x80,(byte) 0xf0,(byte) 0x90,(byte) 0x60,(byte) 0x0,(byte) 0x20,(byte) 0x40, +}; + +static final BitmapCharRec ch232 = new BitmapCharRec(4,9,0,0,5,ch232data); + +/* char: 0xe7 */ + +static final byte[] ch231data = { +(byte) 0x60,(byte) 0x20,(byte) 0x60,(byte) 0x90,(byte) 0x80,(byte) 0x80,(byte) 0x90,(byte) 0x60, +}; + +static final BitmapCharRec ch231 = new BitmapCharRec(4,8,0,2,5,ch231data); + +/* char: 0xe6 */ + +static final byte[] ch230data = { +(byte) 0x6c,(byte) 0x92,(byte) 0x90,(byte) 0x7e,(byte) 0x12,(byte) 0xec, +}; + +static final BitmapCharRec ch230 = new BitmapCharRec(7,6,0,0,8,ch230data); + +/* char: 0xe5 */ + +static final byte[] ch229data = { +(byte) 0x68,(byte) 0x90,(byte) 0x90,(byte) 0x70,(byte) 0x10,(byte) 0xe0,(byte) 0x20,(byte) 0x50,(byte) 0x20, +}; + +static final BitmapCharRec ch229 = new BitmapCharRec(5,9,0,0,5,ch229data); + +/* char: 0xe4 */ + +static final byte[] ch228data = { +(byte) 0x68,(byte) 0x90,(byte) 0x90,(byte) 0x70,(byte) 0x10,(byte) 0xe0,(byte) 0x0,(byte) 0x50, +}; + +static final BitmapCharRec ch228 = new BitmapCharRec(5,8,0,0,5,ch228data); + +/* char: 0xe3 */ + +static final byte[] ch227data = { +(byte) 0x68,(byte) 0x90,(byte) 0x90,(byte) 0x70,(byte) 0x10,(byte) 0xe0,(byte) 0x0,(byte) 0xa0,(byte) 0x50, +}; + +static final BitmapCharRec ch227 = new BitmapCharRec(5,9,0,0,5,ch227data); + +/* char: 0xe2 */ + +static final byte[] ch226data = { +(byte) 0x68,(byte) 0x90,(byte) 0x90,(byte) 0x70,(byte) 0x10,(byte) 0xe0,(byte) 0x0,(byte) 0x50,(byte) 0x20, +}; + +static final BitmapCharRec ch226 = new BitmapCharRec(5,9,0,0,5,ch226data); + +/* char: 0xe1 */ + +static final byte[] ch225data = { +(byte) 0x68,(byte) 0x90,(byte) 0x90,(byte) 0x70,(byte) 0x10,(byte) 0xe0,(byte) 0x0,(byte) 0x20,(byte) 0x10, +}; + +static final BitmapCharRec ch225 = new BitmapCharRec(5,9,0,0,5,ch225data); + +/* char: 0xe0 */ + +static final byte[] ch224data = { +(byte) 0x68,(byte) 0x90,(byte) 0x90,(byte) 0x70,(byte) 0x10,(byte) 0xe0,(byte) 0x0,(byte) 0x20,(byte) 0x40, +}; + +static final BitmapCharRec ch224 = new BitmapCharRec(5,9,0,0,5,ch224data); + +/* char: 0xdf */ + +static final byte[] ch223data = { +(byte) 0xa0,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0xa0,(byte) 0x90,(byte) 0x90,(byte) 0x60, +}; + +static final BitmapCharRec ch223 = new BitmapCharRec(4,8,0,0,5,ch223data); + +/* char: 0xde */ + +static final byte[] ch222data = { +(byte) 0x80,(byte) 0x80,(byte) 0xf0,(byte) 0x88,(byte) 0x88,(byte) 0xf0,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch222 = new BitmapCharRec(5,8,-1,0,7,ch222data); + +/* char: 0xdd */ + +static final byte[] ch221data = { +(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x28,(byte) 0x28,(byte) 0x44,(byte) 0x44,(byte) 0x82,(byte) 0x0,(byte) 0x10,(byte) 0x8, +}; + +static final BitmapCharRec ch221 = new BitmapCharRec(7,11,0,0,7,ch221data); + +/* char: 0xdc */ + +static final byte[] ch220data = { +(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x48, +}; + +static final BitmapCharRec ch220 = new BitmapCharRec(6,10,-1,0,8,ch220data); + +/* char: 0xdb */ + +static final byte[] ch219data = { +(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x28,(byte) 0x10, +}; + +static final BitmapCharRec ch219 = new BitmapCharRec(6,11,-1,0,8,ch219data); + +/* char: 0xda */ + +static final byte[] ch218data = { +(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x20,(byte) 0x10, +}; + +static final BitmapCharRec ch218 = new BitmapCharRec(6,11,-1,0,8,ch218data); + +/* char: 0xd9 */ + +static final byte[] ch217data = { +(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x10,(byte) 0x20, +}; + +static final BitmapCharRec ch217 = new BitmapCharRec(6,11,-1,0,8,ch217data); + +/* char: 0xd8 */ + +static final byte[] ch216data = { +(byte) 0x80,(byte) 0x78,(byte) 0xc4,(byte) 0xa4,(byte) 0xa4,(byte) 0x94,(byte) 0x94,(byte) 0x8c,(byte) 0x78,(byte) 0x4, +}; + +static final BitmapCharRec ch216 = new BitmapCharRec(6,10,-1,1,8,ch216data); + +/* char: 0xd7 */ + +static final byte[] ch215data = { +(byte) 0x88,(byte) 0x50,(byte) 0x20,(byte) 0x50,(byte) 0x88, +}; + +static final BitmapCharRec ch215 = new BitmapCharRec(5,5,0,-1,6,ch215data); + +/* char: 0xd6 */ + +static final byte[] ch214data = { +(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78,(byte) 0x0,(byte) 0x48, +}; + +static final BitmapCharRec ch214 = new BitmapCharRec(6,10,-1,0,8,ch214data); + +/* char: 0xd5 */ + +static final byte[] ch213data = { +(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78,(byte) 0x0,(byte) 0x50,(byte) 0x28, +}; + +static final BitmapCharRec ch213 = new BitmapCharRec(6,11,-1,0,8,ch213data); + +/* char: 0xd4 */ + +static final byte[] ch212data = { +(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78,(byte) 0x0,(byte) 0x28,(byte) 0x10, +}; + +static final BitmapCharRec ch212 = new BitmapCharRec(6,11,-1,0,8,ch212data); + +/* char: 0xd3 */ + +static final byte[] ch211data = { +(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78,(byte) 0x0,(byte) 0x10,(byte) 0x8, +}; + +static final BitmapCharRec ch211 = new BitmapCharRec(6,11,-1,0,8,ch211data); + +/* char: 0xd2 */ + +static final byte[] ch210data = { +(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78,(byte) 0x0,(byte) 0x10,(byte) 0x20, +}; + +static final BitmapCharRec ch210 = new BitmapCharRec(6,11,-1,0,8,ch210data); + +/* char: 0xd1 */ + +static final byte[] ch209data = { +(byte) 0x8c,(byte) 0x8c,(byte) 0x94,(byte) 0x94,(byte) 0xa4,(byte) 0xa4,(byte) 0xc4,(byte) 0xc4,(byte) 0x0,(byte) 0x50,(byte) 0x28, +}; + +static final BitmapCharRec ch209 = new BitmapCharRec(6,11,-1,0,8,ch209data); + +/* char: 0xd0 */ + +static final byte[] ch208data = { +(byte) 0x78,(byte) 0x44,(byte) 0x42,(byte) 0x42,(byte) 0xf2,(byte) 0x42,(byte) 0x44,(byte) 0x78, +}; + +static final BitmapCharRec ch208 = new BitmapCharRec(7,8,0,0,8,ch208data); + +/* char: 0xcf */ + +static final byte[] ch207data = { +(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x0,(byte) 0xa0, +}; + +static final BitmapCharRec ch207 = new BitmapCharRec(3,10,0,0,3,ch207data); + +/* char: 0xce */ + +static final byte[] ch206data = { +(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x0,(byte) 0xa0,(byte) 0x40, +}; + +static final BitmapCharRec ch206 = new BitmapCharRec(3,11,0,0,3,ch206data); + +/* char: 0xcd */ + +static final byte[] ch205data = { +(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x80,(byte) 0x40, +}; + +static final BitmapCharRec ch205 = new BitmapCharRec(2,11,-1,0,3,ch205data); + +/* char: 0xcc */ + +static final byte[] ch204data = { +(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x0,(byte) 0x40,(byte) 0x80, +}; + +static final BitmapCharRec ch204 = new BitmapCharRec(2,11,0,0,3,ch204data); + +/* char: 0xcb */ + +static final byte[] ch203data = { +(byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0xf8,(byte) 0x0,(byte) 0x50, +}; + +static final BitmapCharRec ch203 = new BitmapCharRec(5,10,-1,0,7,ch203data); + +/* char: 0xca */ + +static final byte[] ch202data = { +(byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf8,(byte) 0x0,(byte) 0x50,(byte) 0x20, +}; + +static final BitmapCharRec ch202 = new BitmapCharRec(5,11,-1,0,7,ch202data); + +/* char: 0xc9 */ + +static final byte[] ch201data = { +(byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0xf8,(byte) 0x0,(byte) 0x20,(byte) 0x10, +}; + +static final BitmapCharRec ch201 = new BitmapCharRec(5,11,-1,0,7,ch201data); + +/* char: 0xc8 */ + +static final byte[] ch200data = { +(byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0xf8,(byte) 0x0,(byte) 0x20,(byte) 0x40, +}; + +static final BitmapCharRec ch200 = new BitmapCharRec(5,11,-1,0,7,ch200data); + +/* char: 0xc7 */ + +static final byte[] ch199data = { +(byte) 0x30,(byte) 0x10,(byte) 0x78,(byte) 0x84,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x84,(byte) 0x78, +}; + +static final BitmapCharRec ch199 = new BitmapCharRec(6,10,-1,2,8,ch199data); + +/* char: 0xc6 */ + +static final byte[] ch198data = { +(byte) 0x8f,(byte) 0x80,(byte) 0x88,(byte) 0x0,(byte) 0x78,(byte) 0x0,(byte) 0x48,(byte) 0x0,(byte) 0x2f,(byte) 0x80,(byte) 0x28,(byte) 0x0,(byte) 0x18,(byte) 0x0,(byte) 0x1f,(byte) 0x80, +}; + +static final BitmapCharRec ch198 = new BitmapCharRec(9,8,0,0,10,ch198data); + +/* char: 0xc5 */ + +static final byte[] ch197data = { +(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x44,(byte) 0x28,(byte) 0x28,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x28,(byte) 0x10, +}; + +static final BitmapCharRec ch197 = new BitmapCharRec(7,11,0,0,7,ch197data); + +/* char: 0xc4 */ + +static final byte[] ch196data = { +(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x44,(byte) 0x28,(byte) 0x28,(byte) 0x10,(byte) 0x10,(byte) 0x0,(byte) 0x28, +}; + +static final BitmapCharRec ch196 = new BitmapCharRec(7,10,0,0,7,ch196data); + +/* char: 0xc3 */ + +static final byte[] ch195data = { +(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x44,(byte) 0x28,(byte) 0x28,(byte) 0x10,(byte) 0x10,(byte) 0x0,(byte) 0x28,(byte) 0x14, +}; + +static final BitmapCharRec ch195 = new BitmapCharRec(7,11,0,0,7,ch195data); + +/* char: 0xc2 */ + +static final byte[] ch194data = { +(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x44,(byte) 0x28,(byte) 0x28,(byte) 0x10,(byte) 0x10,(byte) 0x0,(byte) 0x28,(byte) 0x10, +}; + +static final BitmapCharRec ch194 = new BitmapCharRec(7,11,0,0,7,ch194data); + +/* char: 0xc1 */ + +static final byte[] ch193data = { +(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x44,(byte) 0x28,(byte) 0x28,(byte) 0x10,(byte) 0x10,(byte) 0x0,(byte) 0x10,(byte) 0x8, +}; + +static final BitmapCharRec ch193 = new BitmapCharRec(7,11,0,0,7,ch193data); + +/* char: 0xc0 */ + +static final byte[] ch192data = { +(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x44,(byte) 0x28,(byte) 0x28,(byte) 0x10,(byte) 0x10,(byte) 0x0,(byte) 0x10,(byte) 0x20, +}; + +static final BitmapCharRec ch192 = new BitmapCharRec(7,11,0,0,7,ch192data); + +/* char: 0xbf */ + +static final byte[] ch191data = { +(byte) 0x60,(byte) 0x90,(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x0,(byte) 0x20, +}; + +static final BitmapCharRec ch191 = new BitmapCharRec(4,8,-1,2,6,ch191data); + +/* char: 0xbe */ + +static final byte[] ch190data = { +(byte) 0x21,(byte) 0x0,(byte) 0x17,(byte) 0x80,(byte) 0x13,(byte) 0x0,(byte) 0x9,(byte) 0x0,(byte) 0xc8,(byte) 0x0,(byte) 0x24,(byte) 0x0,(byte) 0x44,(byte) 0x0,(byte) 0xe2,(byte) 0x0, +}; + +static final BitmapCharRec ch190 = new BitmapCharRec(9,8,0,0,9,ch190data); + +/* char: 0xbd */ + +static final byte[] ch189data = { +(byte) 0x27,(byte) 0x12,(byte) 0x15,(byte) 0xb,(byte) 0x48,(byte) 0x44,(byte) 0xc4,(byte) 0x42, +}; + +static final BitmapCharRec ch189 = new BitmapCharRec(8,8,0,0,9,ch189data); + +/* char: 0xbc */ + +static final byte[] ch188data = { +(byte) 0x21,(byte) 0x0,(byte) 0x17,(byte) 0x80,(byte) 0x13,(byte) 0x0,(byte) 0x9,(byte) 0x0,(byte) 0x48,(byte) 0x0,(byte) 0x44,(byte) 0x0,(byte) 0xc4,(byte) 0x0,(byte) 0x42,(byte) 0x0, +}; + +static final BitmapCharRec ch188 = new BitmapCharRec(9,8,0,0,9,ch188data); + +/* char: 0xbb */ + +static final byte[] ch187data = { +(byte) 0xa0,(byte) 0x50,(byte) 0x28,(byte) 0x50,(byte) 0xa0, +}; + +static final BitmapCharRec ch187 = new BitmapCharRec(5,5,0,0,6,ch187data); + +/* char: 0xba */ + +static final byte[] ch186data = { +(byte) 0xe0,(byte) 0x0,(byte) 0xe0,(byte) 0xa0,(byte) 0xe0, +}; + +static final BitmapCharRec ch186 = new BitmapCharRec(3,5,0,-3,4,ch186data); + +/* char: 0xb9 */ + +static final byte[] ch185data = { +(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0x40, +}; + +static final BitmapCharRec ch185 = new BitmapCharRec(2,4,0,-3,3,ch185data); + +/* char: 0xb8 */ + +static final byte[] ch184data = { +(byte) 0xc0,(byte) 0x40, +}; + +static final BitmapCharRec ch184 = new BitmapCharRec(2,2,0,2,3,ch184data); + +/* char: 0xb7 */ + +static final byte[] ch183data = { +(byte) 0xc0, +}; + +static final BitmapCharRec ch183 = new BitmapCharRec(2,1,0,-3,3,ch183data); + +/* char: 0xb6 */ + +static final byte[] ch182data = { +(byte) 0x28,(byte) 0x28,(byte) 0x28,(byte) 0x28,(byte) 0x28,(byte) 0x68,(byte) 0xe8,(byte) 0xe8,(byte) 0xe8,(byte) 0x7c, +}; + +static final BitmapCharRec ch182 = new BitmapCharRec(6,10,0,2,6,ch182data); + +/* char: 0xb5 */ + +static final byte[] ch181data = { +(byte) 0x80,(byte) 0x80,(byte) 0xf0,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90, +}; + +static final BitmapCharRec ch181 = new BitmapCharRec(4,8,0,2,5,ch181data); + +/* char: 0xb4 */ + +static final byte[] ch180data = { +(byte) 0x80,(byte) 0x40, +}; + +static final BitmapCharRec ch180 = new BitmapCharRec(2,2,0,-6,3,ch180data); + +/* char: 0xb3 */ + +static final byte[] ch179data = { +(byte) 0xc0,(byte) 0x20,(byte) 0x40,(byte) 0xe0, +}; + +static final BitmapCharRec ch179 = new BitmapCharRec(3,4,0,-3,3,ch179data); + +/* char: 0xb2 */ + +static final byte[] ch178data = { +(byte) 0xe0,(byte) 0x40,(byte) 0xa0,(byte) 0x60, +}; + +static final BitmapCharRec ch178 = new BitmapCharRec(3,4,0,-3,3,ch178data); + +/* char: 0xb1 */ + +static final byte[] ch177data = { +(byte) 0xf8,(byte) 0x0,(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x20,(byte) 0x20, +}; + +static final BitmapCharRec ch177 = new BitmapCharRec(5,7,0,0,6,ch177data); + +/* char: 0xb0 */ + +static final byte[] ch176data = { +(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x60, +}; + +static final BitmapCharRec ch176 = new BitmapCharRec(4,4,0,-3,4,ch176data); + +/* char: 0xaf */ + +static final byte[] ch175data = { +(byte) 0xe0, +}; + +static final BitmapCharRec ch175 = new BitmapCharRec(3,1,0,-7,3,ch175data); + +/* char: 0xae */ + +static final byte[] ch174data = { +(byte) 0x38,(byte) 0x44,(byte) 0xaa,(byte) 0xb2,(byte) 0xba,(byte) 0x44,(byte) 0x38, +}; + +static final BitmapCharRec ch174 = new BitmapCharRec(7,7,-1,0,9,ch174data); + +/* char: 0xad */ + +static final byte[] ch173data = { +(byte) 0xe0, +}; + +static final BitmapCharRec ch173 = new BitmapCharRec(3,1,0,-3,4,ch173data); + +/* char: 0xac */ + +static final byte[] ch172data = { +(byte) 0x8,(byte) 0x8,(byte) 0xf8, +}; + +static final BitmapCharRec ch172 = new BitmapCharRec(5,3,-1,-2,7,ch172data); + +/* char: 0xab */ + +static final byte[] ch171data = { +(byte) 0x28,(byte) 0x50,(byte) 0xa0,(byte) 0x50,(byte) 0x28, +}; + +static final BitmapCharRec ch171 = new BitmapCharRec(5,5,0,0,6,ch171data); + +/* char: 0xaa */ + +static final byte[] ch170data = { +(byte) 0xe0,(byte) 0x0,(byte) 0xa0,(byte) 0x20,(byte) 0xe0, +}; + +static final BitmapCharRec ch170 = new BitmapCharRec(3,5,0,-3,4,ch170data); + +/* char: 0xa9 */ + +static final byte[] ch169data = { +(byte) 0x38,(byte) 0x44,(byte) 0x9a,(byte) 0xa2,(byte) 0x9a,(byte) 0x44,(byte) 0x38, +}; + +static final BitmapCharRec ch169 = new BitmapCharRec(7,7,-1,0,9,ch169data); + +/* char: 0xa8 */ + +static final byte[] ch168data = { +(byte) 0xa0, +}; + +static final BitmapCharRec ch168 = new BitmapCharRec(3,1,0,-7,3,ch168data); + +/* char: 0xa7 */ + +static final byte[] ch167data = { +(byte) 0x70,(byte) 0x88,(byte) 0x18,(byte) 0x70,(byte) 0xc8,(byte) 0x98,(byte) 0x70,(byte) 0xc0,(byte) 0x88,(byte) 0x70, +}; + +static final BitmapCharRec ch167 = new BitmapCharRec(5,10,0,2,6,ch167data); + +/* char: 0xa6 */ + +static final byte[] ch166data = { +(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch166 = new BitmapCharRec(1,10,-1,2,3,ch166data); + +/* char: 0xa5 */ + +static final byte[] ch165data = { +(byte) 0x20,(byte) 0xf8,(byte) 0x20,(byte) 0xf8,(byte) 0x50,(byte) 0x50,(byte) 0x88,(byte) 0x88, +}; + +static final BitmapCharRec ch165 = new BitmapCharRec(5,8,0,0,6,ch165data); + +/* char: 0xa4 */ + +static final byte[] ch164data = { +(byte) 0x90,(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x60,(byte) 0x90, +}; + +static final BitmapCharRec ch164 = new BitmapCharRec(4,6,0,-1,5,ch164data); + +/* char: 0xa3 */ + +static final byte[] ch163data = { +(byte) 0xb0,(byte) 0x48,(byte) 0x40,(byte) 0x40,(byte) 0xe0,(byte) 0x40,(byte) 0x48,(byte) 0x30, +}; + +static final BitmapCharRec ch163 = new BitmapCharRec(5,8,0,0,6,ch163data); + +/* char: 0xa2 */ + +static final byte[] ch162data = { +(byte) 0x40,(byte) 0x70,(byte) 0xa8,(byte) 0xa0,(byte) 0xa0,(byte) 0xa8,(byte) 0x70,(byte) 0x10, +}; + +static final BitmapCharRec ch162 = new BitmapCharRec(5,8,0,1,6,ch162data); + +/* char: 0xa1 */ + +static final byte[] ch161data = { +(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x80, +}; + +static final BitmapCharRec ch161 = new BitmapCharRec(1,8,-1,2,3,ch161data); + +/* char: 0xa0 */ + +static final BitmapCharRec ch160 = new BitmapCharRec(0,0,0,0,3,null); + +/* char: 0x7e '~' */ + +static final byte[] ch126data = { +(byte) 0x98,(byte) 0x64, +}; + +static final BitmapCharRec ch126 = new BitmapCharRec(6,2,0,-3,7,ch126data); + +/* char: 0x7d '}' */ + +static final byte[] ch125data = { +(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x80, +}; + +static final BitmapCharRec ch125 = new BitmapCharRec(3,10,0,2,3,ch125data); + +/* char: 0x7c '|' */ + +static final byte[] ch124data = { +(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch124 = new BitmapCharRec(1,10,-1,2,3,ch124data); + +/* char: 0x7b '{' */ + +static final byte[] ch123data = { +(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x20, +}; + +static final BitmapCharRec ch123 = new BitmapCharRec(3,10,0,2,3,ch123data); + +/* char: 0x7a 'z' */ + +static final byte[] ch122data = { +(byte) 0xf0,(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0xf0, +}; + +static final BitmapCharRec ch122 = new BitmapCharRec(4,6,0,0,5,ch122data); + +/* char: 0x79 'y' */ + +static final byte[] ch121data = { +(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x60,(byte) 0xa0,(byte) 0xa0,(byte) 0x90,(byte) 0x90, +}; + +static final BitmapCharRec ch121 = new BitmapCharRec(4,8,0,2,5,ch121data); + +/* char: 0x78 'x' */ + +static final byte[] ch120data = { +(byte) 0x88,(byte) 0x88,(byte) 0x50,(byte) 0x20,(byte) 0x50,(byte) 0x88, +}; + +static final BitmapCharRec ch120 = new BitmapCharRec(5,6,0,0,6,ch120data); + +/* char: 0x77 'w' */ + +static final byte[] ch119data = { +(byte) 0x28,(byte) 0x28,(byte) 0x54,(byte) 0x54,(byte) 0x92,(byte) 0x92, +}; + +static final BitmapCharRec ch119 = new BitmapCharRec(7,6,0,0,8,ch119data); + +/* char: 0x76 'v' */ + +static final byte[] ch118data = { +(byte) 0x20,(byte) 0x20,(byte) 0x50,(byte) 0x50,(byte) 0x88,(byte) 0x88, +}; + +static final BitmapCharRec ch118 = new BitmapCharRec(5,6,0,0,6,ch118data); + +/* char: 0x75 'u' */ + +static final byte[] ch117data = { +(byte) 0x70,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90, +}; + +static final BitmapCharRec ch117 = new BitmapCharRec(4,6,0,0,5,ch117data); + +/* char: 0x74 't' */ + +static final byte[] ch116data = { +(byte) 0x60,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xe0,(byte) 0x40,(byte) 0x40, +}; + +static final BitmapCharRec ch116 = new BitmapCharRec(3,8,0,0,4,ch116data); + +/* char: 0x73 's' */ + +static final byte[] ch115data = { +(byte) 0x60,(byte) 0x90,(byte) 0x10,(byte) 0x60,(byte) 0x90,(byte) 0x60, +}; + +static final BitmapCharRec ch115 = new BitmapCharRec(4,6,0,0,5,ch115data); + +/* char: 0x72 'r' */ + +static final byte[] ch114data = { +(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xc0,(byte) 0xa0, +}; + +static final BitmapCharRec ch114 = new BitmapCharRec(3,6,0,0,4,ch114data); + +/* char: 0x71 'q' */ + +static final byte[] ch113data = { +(byte) 0x8,(byte) 0x8,(byte) 0x68,(byte) 0x98,(byte) 0x88,(byte) 0x88,(byte) 0x98,(byte) 0x68, +}; + +static final BitmapCharRec ch113 = new BitmapCharRec(5,8,0,2,6,ch113data); + +/* char: 0x70 'p' */ + +static final byte[] ch112data = { +(byte) 0x80,(byte) 0x80,(byte) 0xb0,(byte) 0xc8,(byte) 0x88,(byte) 0x88,(byte) 0xc8,(byte) 0xb0, +}; + +static final BitmapCharRec ch112 = new BitmapCharRec(5,8,0,2,6,ch112data); + +/* char: 0x6f 'o' */ + +static final byte[] ch111data = { +(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70, +}; + +static final BitmapCharRec ch111 = new BitmapCharRec(5,6,0,0,6,ch111data); + +/* char: 0x6e 'n' */ + +static final byte[] ch110data = { +(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0xc8,(byte) 0xb0, +}; + +static final BitmapCharRec ch110 = new BitmapCharRec(5,6,0,0,6,ch110data); + +/* char: 0x6d 'm' */ + +static final byte[] ch109data = { +(byte) 0x92,(byte) 0x92,(byte) 0x92,(byte) 0x92,(byte) 0x92,(byte) 0xec, +}; + +static final BitmapCharRec ch109 = new BitmapCharRec(7,6,0,0,8,ch109data); + +/* char: 0x6c 'l' */ + +static final byte[] ch108data = { +(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch108 = new BitmapCharRec(1,8,0,0,2,ch108data); + +/* char: 0x6b 'k' */ + +static final byte[] ch107data = { +(byte) 0x90,(byte) 0x90,(byte) 0xa0,(byte) 0xc0,(byte) 0xa0,(byte) 0x90,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch107 = new BitmapCharRec(4,8,0,0,5,ch107data); + +/* char: 0x6a 'j' */ + +static final byte[] ch106data = { +(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x80, +}; + +static final BitmapCharRec ch106 = new BitmapCharRec(1,9,0,1,2,ch106data); + +/* char: 0x69 'i' */ + +static final byte[] ch105data = { +(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x80, +}; + +static final BitmapCharRec ch105 = new BitmapCharRec(1,8,0,0,2,ch105data); + +/* char: 0x68 'h' */ + +static final byte[] ch104data = { +(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0xc8,(byte) 0xb0,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch104 = new BitmapCharRec(5,8,0,0,6,ch104data); + +/* char: 0x67 'g' */ + +static final byte[] ch103data = { +(byte) 0x70,(byte) 0x8,(byte) 0x68,(byte) 0x98,(byte) 0x88,(byte) 0x88,(byte) 0x98,(byte) 0x68, +}; + +static final BitmapCharRec ch103 = new BitmapCharRec(5,8,0,2,6,ch103data); + +/* char: 0x66 'f' */ + +static final byte[] ch102data = { +(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xe0,(byte) 0x40,(byte) 0x30, +}; + +static final BitmapCharRec ch102 = new BitmapCharRec(4,8,0,0,4,ch102data); + +/* char: 0x65 'e' */ + +static final byte[] ch101data = { +(byte) 0x60,(byte) 0x90,(byte) 0x80,(byte) 0xf0,(byte) 0x90,(byte) 0x60, +}; + +static final BitmapCharRec ch101 = new BitmapCharRec(4,6,0,0,5,ch101data); + +/* char: 0x64 'd' */ + +static final byte[] ch100data = { +(byte) 0x68,(byte) 0x98,(byte) 0x88,(byte) 0x88,(byte) 0x98,(byte) 0x68,(byte) 0x8,(byte) 0x8, +}; + +static final BitmapCharRec ch100 = new BitmapCharRec(5,8,0,0,6,ch100data); + +/* char: 0x63 'c' */ + +static final byte[] ch99data = { +(byte) 0x60,(byte) 0x90,(byte) 0x80,(byte) 0x80,(byte) 0x90,(byte) 0x60, +}; + +static final BitmapCharRec ch99 = new BitmapCharRec(4,6,0,0,5,ch99data); + +/* char: 0x62 'b' */ + +static final byte[] ch98data = { +(byte) 0xb0,(byte) 0xc8,(byte) 0x88,(byte) 0x88,(byte) 0xc8,(byte) 0xb0,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch98 = new BitmapCharRec(5,8,0,0,6,ch98data); + +/* char: 0x61 'a' */ + +static final byte[] ch97data = { +(byte) 0x68,(byte) 0x90,(byte) 0x90,(byte) 0x70,(byte) 0x10,(byte) 0xe0, +}; + +static final BitmapCharRec ch97 = new BitmapCharRec(5,6,0,0,5,ch97data); + +/* char: 0x60 '`' */ + +static final byte[] ch96data = { +(byte) 0x80,(byte) 0x80,(byte) 0x40, +}; + +static final BitmapCharRec ch96 = new BitmapCharRec(2,3,0,-5,3,ch96data); + +/* char: 0x5f '_' */ + +static final byte[] ch95data = { +(byte) 0xfc, +}; + +static final BitmapCharRec ch95 = new BitmapCharRec(6,1,0,2,6,ch95data); + +/* char: 0x5e '^' */ + +static final byte[] ch94data = { +(byte) 0x88,(byte) 0x50,(byte) 0x50,(byte) 0x20,(byte) 0x20, +}; + +static final BitmapCharRec ch94 = new BitmapCharRec(5,5,0,-3,6,ch94data); + +/* char: 0x5d ']' */ + +static final byte[] ch93data = { +(byte) 0xc0,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xc0, +}; + +static final BitmapCharRec ch93 = new BitmapCharRec(2,10,0,2,3,ch93data); + +/* char: 0x5c '\' */ + +static final byte[] ch92data = { +(byte) 0x20,(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch92 = new BitmapCharRec(3,8,0,0,3,ch92data); + +/* char: 0x5b '[' */ + +static final byte[] ch91data = { +(byte) 0xc0,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xc0, +}; + +static final BitmapCharRec ch91 = new BitmapCharRec(2,10,-1,2,3,ch91data); + +/* char: 0x5a 'Z' */ + +static final byte[] ch90data = { +(byte) 0xf8,(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x10,(byte) 0x8,(byte) 0xf8, +}; + +static final BitmapCharRec ch90 = new BitmapCharRec(5,8,-1,0,7,ch90data); + +/* char: 0x59 'Y' */ + +static final byte[] ch89data = { +(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x28,(byte) 0x28,(byte) 0x44,(byte) 0x44,(byte) 0x82, +}; + +static final BitmapCharRec ch89 = new BitmapCharRec(7,8,0,0,7,ch89data); + +/* char: 0x58 'X' */ + +static final byte[] ch88data = { +(byte) 0x88,(byte) 0x88,(byte) 0x50,(byte) 0x50,(byte) 0x20,(byte) 0x50,(byte) 0x88,(byte) 0x88, +}; + +static final BitmapCharRec ch88 = new BitmapCharRec(5,8,-1,0,7,ch88data); + +/* char: 0x57 'W' */ + +static final byte[] ch87data = { +(byte) 0x22,(byte) 0x0,(byte) 0x22,(byte) 0x0,(byte) 0x22,(byte) 0x0,(byte) 0x55,(byte) 0x0,(byte) 0x49,(byte) 0x0,(byte) 0x49,(byte) 0x0,(byte) 0x88,(byte) 0x80,(byte) 0x88,(byte) 0x80, +}; + +static final BitmapCharRec ch87 = new BitmapCharRec(9,8,0,0,9,ch87data); + +/* char: 0x56 'V' */ + +static final byte[] ch86data = { +(byte) 0x10,(byte) 0x28,(byte) 0x28,(byte) 0x44,(byte) 0x44,(byte) 0x44,(byte) 0x82,(byte) 0x82, +}; + +static final BitmapCharRec ch86 = new BitmapCharRec(7,8,0,0,7,ch86data); + +/* char: 0x55 'U' */ + +static final byte[] ch85data = { +(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84, +}; + +static final BitmapCharRec ch85 = new BitmapCharRec(6,8,-1,0,8,ch85data); + +/* char: 0x54 'T' */ + +static final byte[] ch84data = { +(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xf8, +}; + +static final BitmapCharRec ch84 = new BitmapCharRec(5,8,0,0,5,ch84data); + +/* char: 0x53 'S' */ + +static final byte[] ch83data = { +(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x8,(byte) 0x70,(byte) 0x80,(byte) 0x88,(byte) 0x70, +}; + +static final BitmapCharRec ch83 = new BitmapCharRec(5,8,-1,0,7,ch83data); + +/* char: 0x52 'R' */ + +static final byte[] ch82data = { +(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0xf0,(byte) 0x88,(byte) 0x88,(byte) 0xf0, +}; + +static final BitmapCharRec ch82 = new BitmapCharRec(5,8,-1,0,7,ch82data); + +/* char: 0x51 'Q' */ + +static final byte[] ch81data = { +(byte) 0x2,(byte) 0x7c,(byte) 0x8c,(byte) 0x94,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78, +}; + +static final BitmapCharRec ch81 = new BitmapCharRec(7,9,-1,1,8,ch81data); + +/* char: 0x50 'P' */ + +static final byte[] ch80data = { +(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf0,(byte) 0x88,(byte) 0x88,(byte) 0xf0, +}; + +static final BitmapCharRec ch80 = new BitmapCharRec(5,8,-1,0,7,ch80data); + +/* char: 0x4f 'O' */ + +static final byte[] ch79data = { +(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78, +}; + +static final BitmapCharRec ch79 = new BitmapCharRec(6,8,-1,0,8,ch79data); + +/* char: 0x4e 'N' */ + +static final byte[] ch78data = { +(byte) 0x8c,(byte) 0x8c,(byte) 0x94,(byte) 0x94,(byte) 0xa4,(byte) 0xa4,(byte) 0xc4,(byte) 0xc4, +}; + +static final BitmapCharRec ch78 = new BitmapCharRec(6,8,-1,0,8,ch78data); + +/* char: 0x4d 'M' */ + +static final byte[] ch77data = { +(byte) 0x92,(byte) 0x92,(byte) 0x92,(byte) 0xaa,(byte) 0xaa,(byte) 0xc6,(byte) 0xc6,(byte) 0x82, +}; + +static final BitmapCharRec ch77 = new BitmapCharRec(7,8,-1,0,9,ch77data); + +/* char: 0x4c 'L' */ + +static final byte[] ch76data = { +(byte) 0xf0,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch76 = new BitmapCharRec(4,8,-1,0,6,ch76data); + +/* char: 0x4b 'K' */ + +static final byte[] ch75data = { +(byte) 0x88,(byte) 0x88,(byte) 0x90,(byte) 0x90,(byte) 0xe0,(byte) 0xa0,(byte) 0x90,(byte) 0x88, +}; + +static final BitmapCharRec ch75 = new BitmapCharRec(5,8,-1,0,7,ch75data); + +/* char: 0x4a 'J' */ + +static final byte[] ch74data = { +(byte) 0x60,(byte) 0x90,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10, +}; + +static final BitmapCharRec ch74 = new BitmapCharRec(4,8,0,0,5,ch74data); + +/* char: 0x49 'I' */ + +static final byte[] ch73data = { +(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch73 = new BitmapCharRec(1,8,-1,0,3,ch73data); + +/* char: 0x48 'H' */ + +static final byte[] ch72data = { +(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xfc,(byte) 0x84,(byte) 0x84,(byte) 0x84, +}; + +static final BitmapCharRec ch72 = new BitmapCharRec(6,8,-1,0,8,ch72data); + +/* char: 0x47 'G' */ + +static final byte[] ch71data = { +(byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x8c,(byte) 0x80,(byte) 0x80,(byte) 0x84,(byte) 0x78, +}; + +static final BitmapCharRec ch71 = new BitmapCharRec(6,8,-1,0,8,ch71data); + +/* char: 0x46 'F' */ + +static final byte[] ch70data = { +(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf0,(byte) 0x80,(byte) 0x80,(byte) 0xf8, +}; + +static final BitmapCharRec ch70 = new BitmapCharRec(5,8,-1,0,6,ch70data); + +/* char: 0x45 'E' */ + +static final byte[] ch69data = { +(byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0xf8, +}; + +static final BitmapCharRec ch69 = new BitmapCharRec(5,8,-1,0,7,ch69data); + +/* char: 0x44 'D' */ + +static final byte[] ch68data = { +(byte) 0xf0,(byte) 0x88,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x88,(byte) 0xf0, +}; + +static final BitmapCharRec ch68 = new BitmapCharRec(6,8,-1,0,8,ch68data); + +/* char: 0x43 'C' */ + +static final byte[] ch67data = { +(byte) 0x78,(byte) 0x84,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x84,(byte) 0x78, +}; + +static final BitmapCharRec ch67 = new BitmapCharRec(6,8,-1,0,8,ch67data); + +/* char: 0x42 'B' */ + +static final byte[] ch66data = { +(byte) 0xf0,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0xf0,(byte) 0x88,(byte) 0x88,(byte) 0xf0, +}; + +static final BitmapCharRec ch66 = new BitmapCharRec(5,8,-1,0,7,ch66data); + +/* char: 0x41 'A' */ + +static final byte[] ch65data = { +(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x44,(byte) 0x28,(byte) 0x28,(byte) 0x10,(byte) 0x10, +}; + +static final BitmapCharRec ch65 = new BitmapCharRec(7,8,0,0,7,ch65data); + +/* char: 0x40 '@' */ + +static final byte[] ch64data = { +(byte) 0x3e,(byte) 0x0,(byte) 0x40,(byte) 0x0,(byte) 0x9b,(byte) 0x0,(byte) 0xa4,(byte) 0x80,(byte) 0xa4,(byte) 0x80,(byte) 0xa2,(byte) 0x40,(byte) 0x92,(byte) 0x40,(byte) 0x4d,(byte) 0x40, +(byte) 0x20,(byte) 0x80,(byte) 0x1f,(byte) 0x0, +}; + +static final BitmapCharRec ch64 = new BitmapCharRec(10,10,0,2,11,ch64data); + +/* char: 0x3f '?' */ + +static final byte[] ch63data = { +(byte) 0x40,(byte) 0x0,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0x90,(byte) 0x60, +}; + +static final BitmapCharRec ch63 = new BitmapCharRec(4,8,-1,0,6,ch63data); + +/* char: 0x3e '>' */ + +static final byte[] ch62data = { +(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x40,(byte) 0x80, +}; + +static final BitmapCharRec ch62 = new BitmapCharRec(3,5,-1,-1,6,ch62data); + +/* char: 0x3d '=' */ + +static final byte[] ch61data = { +(byte) 0xf0,(byte) 0x0,(byte) 0xf0, +}; + +static final BitmapCharRec ch61 = new BitmapCharRec(4,3,0,-2,5,ch61data); + +/* char: 0x3c '<' */ + +static final byte[] ch60data = { +(byte) 0x20,(byte) 0x40,(byte) 0x80,(byte) 0x40,(byte) 0x20, +}; + +static final BitmapCharRec ch60 = new BitmapCharRec(3,5,-1,-1,6,ch60data); + +/* char: 0x3b ';' */ + +static final byte[] ch59data = { +(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x40, +}; + +static final BitmapCharRec ch59 = new BitmapCharRec(2,8,0,2,3,ch59data); + +/* char: 0x3a ':' */ + +static final byte[] ch58data = { +(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x80, +}; + +static final BitmapCharRec ch58 = new BitmapCharRec(1,6,-1,0,3,ch58data); + +/* char: 0x39 '9' */ + +static final byte[] ch57data = { +(byte) 0x70,(byte) 0x88,(byte) 0x8,(byte) 0x68,(byte) 0x98,(byte) 0x88,(byte) 0x88,(byte) 0x70, +}; + +static final BitmapCharRec ch57 = new BitmapCharRec(5,8,0,0,6,ch57data); + +/* char: 0x38 '8' */ + +static final byte[] ch56data = { +(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x70, +}; + +static final BitmapCharRec ch56 = new BitmapCharRec(5,8,0,0,6,ch56data); + +/* char: 0x37 '7' */ + +static final byte[] ch55data = { +(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x10,(byte) 0x10,(byte) 0x8,(byte) 0xf8, +}; + +static final BitmapCharRec ch55 = new BitmapCharRec(5,8,0,0,6,ch55data); + +/* char: 0x36 '6' */ + +static final byte[] ch54data = { +(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0xc8,(byte) 0xb0,(byte) 0x80,(byte) 0x88,(byte) 0x70, +}; + +static final BitmapCharRec ch54 = new BitmapCharRec(5,8,0,0,6,ch54data); + +/* char: 0x35 '5' */ + +static final byte[] ch53data = { +(byte) 0x70,(byte) 0x88,(byte) 0x8,(byte) 0x8,(byte) 0xf0,(byte) 0x80,(byte) 0x80,(byte) 0xf8, +}; + +static final BitmapCharRec ch53 = new BitmapCharRec(5,8,0,0,6,ch53data); + +/* char: 0x34 '4' */ + +static final byte[] ch52data = { +(byte) 0x10,(byte) 0x10,(byte) 0xf8,(byte) 0x90,(byte) 0x50,(byte) 0x50,(byte) 0x30,(byte) 0x10, +}; + +static final BitmapCharRec ch52 = new BitmapCharRec(5,8,0,0,6,ch52data); + +/* char: 0x33 '3' */ + +static final byte[] ch51data = { +(byte) 0x70,(byte) 0x88,(byte) 0x8,(byte) 0x8,(byte) 0x30,(byte) 0x8,(byte) 0x88,(byte) 0x70, +}; + +static final BitmapCharRec ch51 = new BitmapCharRec(5,8,0,0,6,ch51data); + +/* char: 0x32 '2' */ + +static final byte[] ch50data = { +(byte) 0xf8,(byte) 0x80,(byte) 0x40,(byte) 0x30,(byte) 0x8,(byte) 0x8,(byte) 0x88,(byte) 0x70, +}; + +static final BitmapCharRec ch50 = new BitmapCharRec(5,8,0,0,6,ch50data); + +/* char: 0x31 '1' */ + +static final byte[] ch49data = { +(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0x40, +}; + +static final BitmapCharRec ch49 = new BitmapCharRec(2,8,-1,0,6,ch49data); + +/* char: 0x30 '0' */ + +static final byte[] ch48data = { +(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70, +}; + +static final BitmapCharRec ch48 = new BitmapCharRec(5,8,0,0,6,ch48data); + +/* char: 0x2f '/' */ + +static final byte[] ch47data = { +(byte) 0x80,(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x20, +}; + +static final BitmapCharRec ch47 = new BitmapCharRec(3,8,0,0,3,ch47data); + +/* char: 0x2e '.' */ + +static final byte[] ch46data = { +(byte) 0x80, +}; + +static final BitmapCharRec ch46 = new BitmapCharRec(1,1,-1,0,3,ch46data); + +/* char: 0x2d '-' */ + +static final byte[] ch45data = { +(byte) 0xf8, +}; + +static final BitmapCharRec ch45 = new BitmapCharRec(5,1,-1,-3,7,ch45data); + +/* char: 0x2c ',' */ + +static final byte[] ch44data = { +(byte) 0x80,(byte) 0x40,(byte) 0x40, +}; + +static final BitmapCharRec ch44 = new BitmapCharRec(2,3,0,2,3,ch44data); + +/* char: 0x2b '+' */ + +static final byte[] ch43data = { +(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x20,(byte) 0x20, +}; + +static final BitmapCharRec ch43 = new BitmapCharRec(5,5,0,-1,6,ch43data); + +/* char: 0x2a '*' */ + +static final byte[] ch42data = { +(byte) 0xa0,(byte) 0x40,(byte) 0xa0, +}; + +static final BitmapCharRec ch42 = new BitmapCharRec(3,3,0,-5,4,ch42data); + +/* char: 0x29 ')' */ + +static final byte[] ch41data = { +(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x80, +}; + +static final BitmapCharRec ch41 = new BitmapCharRec(3,10,-1,2,4,ch41data); + +/* char: 0x28 '(' */ + +static final byte[] ch40data = { +(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x20, +}; + +static final BitmapCharRec ch40 = new BitmapCharRec(3,10,0,2,4,ch40data); + +/* char: 0x27 ''' */ + +static final byte[] ch39data = { +(byte) 0x80,(byte) 0x40,(byte) 0x40, +}; + +static final BitmapCharRec ch39 = new BitmapCharRec(2,3,-1,-5,3,ch39data); + +/* char: 0x26 '&' */ + +static final byte[] ch38data = { +(byte) 0x64,(byte) 0x98,(byte) 0x98,(byte) 0xa4,(byte) 0x60,(byte) 0x50,(byte) 0x50,(byte) 0x20, +}; + +static final BitmapCharRec ch38 = new BitmapCharRec(6,8,-1,0,8,ch38data); + +/* char: 0x25 '%' */ + +static final byte[] ch37data = { +(byte) 0x26,(byte) 0x29,(byte) 0x16,(byte) 0x10,(byte) 0x8,(byte) 0x68,(byte) 0x94,(byte) 0x64, +}; + +static final BitmapCharRec ch37 = new BitmapCharRec(8,8,0,0,9,ch37data); + +/* char: 0x24 '$' */ + +static final byte[] ch36data = { +(byte) 0x20,(byte) 0x70,(byte) 0xa8,(byte) 0x28,(byte) 0x70,(byte) 0xa0,(byte) 0xa8,(byte) 0x70,(byte) 0x20, +}; + +static final BitmapCharRec ch36 = new BitmapCharRec(5,9,0,1,6,ch36data); + +/* char: 0x23 '#' */ + +static final byte[] ch35data = { +(byte) 0x50,(byte) 0x50,(byte) 0xf8,(byte) 0x28,(byte) 0x7c,(byte) 0x28,(byte) 0x28, +}; + +static final BitmapCharRec ch35 = new BitmapCharRec(6,7,0,0,6,ch35data); + +/* char: 0x22 '"' */ + +static final byte[] ch34data = { +(byte) 0xa0,(byte) 0xa0, +}; + +static final BitmapCharRec ch34 = new BitmapCharRec(3,2,-1,-6,4,ch34data); + +/* char: 0x21 '!' */ + +static final byte[] ch33data = { +(byte) 0x80,(byte) 0x0,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch33 = new BitmapCharRec(1,8,-1,0,3,ch33data); + +/* char: 0x20 ' ' */ + +static final BitmapCharRec ch32 = new BitmapCharRec(0,0,0,0,3,null); + +static final BitmapCharRec[] chars = { +ch32, +ch33, +ch34, +ch35, +ch36, +ch37, +ch38, +ch39, +ch40, +ch41, +ch42, +ch43, +ch44, +ch45, +ch46, +ch47, +ch48, +ch49, +ch50, +ch51, +ch52, +ch53, +ch54, +ch55, +ch56, +ch57, +ch58, +ch59, +ch60, +ch61, +ch62, +ch63, +ch64, +ch65, +ch66, +ch67, +ch68, +ch69, +ch70, +ch71, +ch72, +ch73, +ch74, +ch75, +ch76, +ch77, +ch78, +ch79, +ch80, +ch81, +ch82, +ch83, +ch84, +ch85, +ch86, +ch87, +ch88, +ch89, +ch90, +ch91, +ch92, +ch93, +ch94, +ch95, +ch96, +ch97, +ch98, +ch99, +ch100, +ch101, +ch102, +ch103, +ch104, +ch105, +ch106, +ch107, +ch108, +ch109, +ch110, +ch111, +ch112, +ch113, +ch114, +ch115, +ch116, +ch117, +ch118, +ch119, +ch120, +ch121, +ch122, +ch123, +ch124, +ch125, +ch126, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +ch160, +ch161, +ch162, +ch163, +ch164, +ch165, +ch166, +ch167, +ch168, +ch169, +ch170, +ch171, +ch172, +ch173, +ch174, +ch175, +ch176, +ch177, +ch178, +ch179, +ch180, +ch181, +ch182, +ch183, +ch184, +ch185, +ch186, +ch187, +ch188, +ch189, +ch190, +ch191, +ch192, +ch193, +ch194, +ch195, +ch196, +ch197, +ch198, +ch199, +ch200, +ch201, +ch202, +ch203, +ch204, +ch205, +ch206, +ch207, +ch208, +ch209, +ch210, +ch211, +ch212, +ch213, +ch214, +ch215, +ch216, +ch217, +ch218, +ch219, +ch220, +ch221, +ch222, +ch223, +ch224, +ch225, +ch226, +ch227, +ch228, +ch229, +ch230, +ch231, +ch232, +ch233, +ch234, +ch235, +ch236, +ch237, +ch238, +ch239, +ch240, +ch241, +ch242, +ch243, +ch244, +ch245, +ch246, +ch247, +ch248, +ch249, +ch250, +ch251, +ch252, +ch253, +ch254, +ch255, +}; + + public static final BitmapFontRec glutBitmapHelvetica10 = new BitmapFontRec("-adobe-helvetica-medium-r-normal--10-100-75-75-p-56-iso8859-1", + 224, + 32, + chars); +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTBitmapHelvetica12.java b/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTBitmapHelvetica12.java new file mode 100644 index 000000000..bc86f6216 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTBitmapHelvetica12.java @@ -0,0 +1,1808 @@ +/* + * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.util.gl2; + +class GLUTBitmapHelvetica12 { + +/* GENERATED FILE -- DO NOT MODIFY */ + +/* char: 0xff */ + +static final byte[] ch255data = { +(byte) 0xc0,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x30,(byte) 0x50,(byte) 0x50,(byte) 0x48,(byte) 0x88,(byte) 0x88,(byte) 0x0,(byte) 0x50, +}; + +static final BitmapCharRec ch255 = new BitmapCharRec(5,12,-1,3,7,ch255data); + +/* char: 0xfe */ + +static final byte[] ch254data = { +(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xb0,(byte) 0xc8,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0xc8,(byte) 0xb0,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch254 = new BitmapCharRec(5,12,-1,3,7,ch254data); + +/* char: 0xfd */ + +static final byte[] ch253data = { +(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x50,(byte) 0x50,(byte) 0x90,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x0,(byte) 0x20,(byte) 0x10, +}; + +static final BitmapCharRec ch253 = new BitmapCharRec(5,13,-1,3,7,ch253data); + +/* char: 0xfc */ + +static final byte[] ch252data = { +(byte) 0x68,(byte) 0x98,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x0,(byte) 0x50, +}; + +static final BitmapCharRec ch252 = new BitmapCharRec(5,9,-1,0,7,ch252data); + +/* char: 0xfb */ + +static final byte[] ch251data = { +(byte) 0x68,(byte) 0x98,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x0,(byte) 0x50,(byte) 0x20, +}; + +static final BitmapCharRec ch251 = new BitmapCharRec(5,10,-1,0,7,ch251data); + +/* char: 0xfa */ + +static final byte[] ch250data = { +(byte) 0x68,(byte) 0x98,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x0,(byte) 0x20,(byte) 0x10, +}; + +static final BitmapCharRec ch250 = new BitmapCharRec(5,10,-1,0,7,ch250data); + +/* char: 0xf9 */ + +static final byte[] ch249data = { +(byte) 0x68,(byte) 0x98,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x0,(byte) 0x20,(byte) 0x40, +}; + +static final BitmapCharRec ch249 = new BitmapCharRec(5,10,-1,0,7,ch249data); + +/* char: 0xf8 */ + +static final byte[] ch248data = { +(byte) 0xb8,(byte) 0x44,(byte) 0x64,(byte) 0x54,(byte) 0x4c,(byte) 0x44,(byte) 0x3a, +}; + +static final BitmapCharRec ch248 = new BitmapCharRec(7,7,0,0,7,ch248data); + +/* char: 0xf7 */ + +static final byte[] ch247data = { +(byte) 0x20,(byte) 0x0,(byte) 0xf8,(byte) 0x0,(byte) 0x20, +}; + +static final BitmapCharRec ch247 = new BitmapCharRec(5,5,-1,-1,7,ch247data); + +/* char: 0xf6 */ + +static final byte[] ch246data = { +(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x50, +}; + +static final BitmapCharRec ch246 = new BitmapCharRec(5,9,-1,0,7,ch246data); + +/* char: 0xf5 */ + +static final byte[] ch245data = { +(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x50,(byte) 0x28, +}; + +static final BitmapCharRec ch245 = new BitmapCharRec(5,10,-1,0,7,ch245data); + +/* char: 0xf4 */ + +static final byte[] ch244data = { +(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x50,(byte) 0x20, +}; + +static final BitmapCharRec ch244 = new BitmapCharRec(5,10,-1,0,7,ch244data); + +/* char: 0xf3 */ + +static final byte[] ch243data = { +(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x20,(byte) 0x10, +}; + +static final BitmapCharRec ch243 = new BitmapCharRec(5,10,-1,0,7,ch243data); + +/* char: 0xf2 */ + +static final byte[] ch242data = { +(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x20,(byte) 0x40, +}; + +static final BitmapCharRec ch242 = new BitmapCharRec(5,10,-1,0,7,ch242data); + +/* char: 0xf1 */ + +static final byte[] ch241data = { +(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0xc8,(byte) 0xb0,(byte) 0x0,(byte) 0x50,(byte) 0x28, +}; + +static final BitmapCharRec ch241 = new BitmapCharRec(5,10,-1,0,7,ch241data); + +/* char: 0xf0 */ + +static final byte[] ch240data = { +(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x78,(byte) 0x8,(byte) 0x50,(byte) 0x30,(byte) 0x68, +}; + +static final BitmapCharRec ch240 = new BitmapCharRec(5,10,-1,0,7,ch240data); + +/* char: 0xef */ + +static final byte[] ch239data = { +(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x0,(byte) 0xa0, +}; + +static final BitmapCharRec ch239 = new BitmapCharRec(3,9,0,0,3,ch239data); + +/* char: 0xee */ + +static final byte[] ch238data = { +(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x0,(byte) 0xa0,(byte) 0x40, +}; + +static final BitmapCharRec ch238 = new BitmapCharRec(3,10,0,0,3,ch238data); + +/* char: 0xed */ + +static final byte[] ch237data = { +(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x80,(byte) 0x40, +}; + +static final BitmapCharRec ch237 = new BitmapCharRec(2,10,-1,0,3,ch237data); + +/* char: 0xec */ + +static final byte[] ch236data = { +(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x0,(byte) 0x40,(byte) 0x80, +}; + +static final BitmapCharRec ch236 = new BitmapCharRec(2,10,0,0,3,ch236data); + +/* char: 0xeb */ + +static final byte[] ch235data = { +(byte) 0x70,(byte) 0x88,(byte) 0x80,(byte) 0xf8,(byte) 0x88,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x50, +}; + +static final BitmapCharRec ch235 = new BitmapCharRec(5,9,-1,0,7,ch235data); + +/* char: 0xea */ + +static final byte[] ch234data = { +(byte) 0x70,(byte) 0x88,(byte) 0x80,(byte) 0xf8,(byte) 0x88,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x50,(byte) 0x20, +}; + +static final BitmapCharRec ch234 = new BitmapCharRec(5,10,-1,0,7,ch234data); + +/* char: 0xe9 */ + +static final byte[] ch233data = { +(byte) 0x70,(byte) 0x88,(byte) 0x80,(byte) 0xf8,(byte) 0x88,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x20,(byte) 0x10, +}; + +static final BitmapCharRec ch233 = new BitmapCharRec(5,10,-1,0,7,ch233data); + +/* char: 0xe8 */ + +static final byte[] ch232data = { +(byte) 0x70,(byte) 0x88,(byte) 0x80,(byte) 0xf8,(byte) 0x88,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x20,(byte) 0x40, +}; + +static final BitmapCharRec ch232 = new BitmapCharRec(5,10,-1,0,7,ch232data); + +/* char: 0xe7 */ + +static final byte[] ch231data = { +(byte) 0x60,(byte) 0x10,(byte) 0x20,(byte) 0x70,(byte) 0x88,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x88,(byte) 0x70, +}; + +static final BitmapCharRec ch231 = new BitmapCharRec(5,10,-1,3,7,ch231data); + +/* char: 0xe6 */ + +static final byte[] ch230data = { +(byte) 0x77,(byte) 0x0,(byte) 0x88,(byte) 0x80,(byte) 0x88,(byte) 0x0,(byte) 0x7f,(byte) 0x80,(byte) 0x8,(byte) 0x80,(byte) 0x88,(byte) 0x80,(byte) 0x77,(byte) 0x0, +}; + +static final BitmapCharRec ch230 = new BitmapCharRec(9,7,-1,0,11,ch230data); + +/* char: 0xe5 */ + +static final byte[] ch229data = { +(byte) 0x74,(byte) 0x88,(byte) 0x88,(byte) 0x78,(byte) 0x8,(byte) 0x88,(byte) 0x70,(byte) 0x30,(byte) 0x48,(byte) 0x30, +}; + +static final BitmapCharRec ch229 = new BitmapCharRec(6,10,-1,0,7,ch229data); + +/* char: 0xe4 */ + +static final byte[] ch228data = { +(byte) 0x74,(byte) 0x88,(byte) 0x88,(byte) 0x78,(byte) 0x8,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x50, +}; + +static final BitmapCharRec ch228 = new BitmapCharRec(6,9,-1,0,7,ch228data); + +/* char: 0xe3 */ + +static final byte[] ch227data = { +(byte) 0x74,(byte) 0x88,(byte) 0x88,(byte) 0x78,(byte) 0x8,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x50,(byte) 0x28, +}; + +static final BitmapCharRec ch227 = new BitmapCharRec(6,10,-1,0,7,ch227data); + +/* char: 0xe2 */ + +static final byte[] ch226data = { +(byte) 0x74,(byte) 0x88,(byte) 0x88,(byte) 0x78,(byte) 0x8,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x50,(byte) 0x20, +}; + +static final BitmapCharRec ch226 = new BitmapCharRec(6,10,-1,0,7,ch226data); + +/* char: 0xe1 */ + +static final byte[] ch225data = { +(byte) 0x74,(byte) 0x88,(byte) 0x88,(byte) 0x78,(byte) 0x8,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x20,(byte) 0x10, +}; + +static final BitmapCharRec ch225 = new BitmapCharRec(6,10,-1,0,7,ch225data); + +/* char: 0xe0 */ + +static final byte[] ch224data = { +(byte) 0x74,(byte) 0x88,(byte) 0x88,(byte) 0x78,(byte) 0x8,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x10,(byte) 0x20, +}; + +static final BitmapCharRec ch224 = new BitmapCharRec(6,10,-1,0,7,ch224data); + +/* char: 0xdf */ + +static final byte[] ch223data = { +(byte) 0xb0,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0xb0,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70, +}; + +static final BitmapCharRec ch223 = new BitmapCharRec(5,9,-1,0,7,ch223data); + +/* char: 0xde */ + +static final byte[] ch222data = { +(byte) 0x80,(byte) 0x80,(byte) 0xf8,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xf8,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch222 = new BitmapCharRec(6,9,-1,0,8,ch222data); + +/* char: 0xdd */ + +static final byte[] ch221data = { +(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x28,(byte) 0x44,(byte) 0x44,(byte) 0x82,(byte) 0x82,(byte) 0x0,(byte) 0x10,(byte) 0x8, +}; + +static final BitmapCharRec ch221 = new BitmapCharRec(7,12,-1,0,9,ch221data); + +/* char: 0xdc */ + +static final byte[] ch220data = { +(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x48, +}; + +static final BitmapCharRec ch220 = new BitmapCharRec(6,11,-1,0,8,ch220data); + +/* char: 0xdb */ + +static final byte[] ch219data = { +(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x28,(byte) 0x10, +}; + +static final BitmapCharRec ch219 = new BitmapCharRec(6,12,-1,0,8,ch219data); + +/* char: 0xda */ + +static final byte[] ch218data = { +(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x10,(byte) 0x8, +}; + +static final BitmapCharRec ch218 = new BitmapCharRec(6,12,-1,0,8,ch218data); + +/* char: 0xd9 */ + +static final byte[] ch217data = { +(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x10,(byte) 0x20, +}; + +static final BitmapCharRec ch217 = new BitmapCharRec(6,12,-1,0,8,ch217data); + +/* char: 0xd8 */ + +static final byte[] ch216data = { +(byte) 0x80,(byte) 0x0,(byte) 0x5e,(byte) 0x0,(byte) 0x21,(byte) 0x0,(byte) 0x50,(byte) 0x80,(byte) 0x48,(byte) 0x80,(byte) 0x44,(byte) 0x80,(byte) 0x44,(byte) 0x80,(byte) 0x42,(byte) 0x80, +(byte) 0x21,(byte) 0x0,(byte) 0x1e,(byte) 0x80,(byte) 0x0,(byte) 0x40, +}; + +static final BitmapCharRec ch216 = new BitmapCharRec(10,11,0,1,10,ch216data); + +/* char: 0xd7 */ + +static final byte[] ch215data = { +(byte) 0x88,(byte) 0x50,(byte) 0x20,(byte) 0x50,(byte) 0x88, +}; + +static final BitmapCharRec ch215 = new BitmapCharRec(5,5,-1,-1,7,ch215data); + +/* char: 0xd6 */ + +static final byte[] ch214data = { +(byte) 0x3c,(byte) 0x42,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x42,(byte) 0x3c,(byte) 0x0,(byte) 0x24, +}; + +static final BitmapCharRec ch214 = new BitmapCharRec(8,11,-1,0,10,ch214data); + +/* char: 0xd5 */ + +static final byte[] ch213data = { +(byte) 0x3c,(byte) 0x42,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x42,(byte) 0x3c,(byte) 0x0,(byte) 0x28,(byte) 0x14, +}; + +static final BitmapCharRec ch213 = new BitmapCharRec(8,12,-1,0,10,ch213data); + +/* char: 0xd4 */ + +static final byte[] ch212data = { +(byte) 0x3c,(byte) 0x42,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x42,(byte) 0x3c,(byte) 0x0,(byte) 0x14,(byte) 0x8, +}; + +static final BitmapCharRec ch212 = new BitmapCharRec(8,12,-1,0,10,ch212data); + +/* char: 0xd3 */ + +static final byte[] ch211data = { +(byte) 0x3c,(byte) 0x42,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x42,(byte) 0x3c,(byte) 0x0,(byte) 0x8,(byte) 0x4, +}; + +static final BitmapCharRec ch211 = new BitmapCharRec(8,12,-1,0,10,ch211data); + +/* char: 0xd2 */ + +static final byte[] ch210data = { +(byte) 0x3c,(byte) 0x42,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x42,(byte) 0x3c,(byte) 0x0,(byte) 0x8,(byte) 0x10, +}; + +static final BitmapCharRec ch210 = new BitmapCharRec(8,12,-1,0,10,ch210data); + +/* char: 0xd1 */ + +static final byte[] ch209data = { +(byte) 0x82,(byte) 0x86,(byte) 0x8a,(byte) 0x8a,(byte) 0x92,(byte) 0xa2,(byte) 0xa2,(byte) 0xc2,(byte) 0x82,(byte) 0x0,(byte) 0x28,(byte) 0x14, +}; + +static final BitmapCharRec ch209 = new BitmapCharRec(7,12,-1,0,9,ch209data); + +/* char: 0xd0 */ + +static final byte[] ch208data = { +(byte) 0x7c,(byte) 0x42,(byte) 0x41,(byte) 0x41,(byte) 0xf1,(byte) 0x41,(byte) 0x41,(byte) 0x42,(byte) 0x7c, +}; + +static final BitmapCharRec ch208 = new BitmapCharRec(8,9,0,0,9,ch208data); + +/* char: 0xcf */ + +static final byte[] ch207data = { +(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x0,(byte) 0xa0, +}; + +static final BitmapCharRec ch207 = new BitmapCharRec(3,11,0,0,3,ch207data); + +/* char: 0xce */ + +static final byte[] ch206data = { +(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x0,(byte) 0xa0,(byte) 0x40, +}; + +static final BitmapCharRec ch206 = new BitmapCharRec(3,12,0,0,3,ch206data); + +/* char: 0xcd */ + +static final byte[] ch205data = { +(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x80,(byte) 0x40, +}; + +static final BitmapCharRec ch205 = new BitmapCharRec(2,12,-1,0,3,ch205data); + +/* char: 0xcc */ + +static final byte[] ch204data = { +(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x0,(byte) 0x40,(byte) 0x80, +}; + +static final BitmapCharRec ch204 = new BitmapCharRec(2,12,0,0,3,ch204data); + +/* char: 0xcb */ + +static final byte[] ch203data = { +(byte) 0xfc,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xfc,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xfc,(byte) 0x0,(byte) 0x28, +}; + +static final BitmapCharRec ch203 = new BitmapCharRec(6,11,-1,0,8,ch203data); + +/* char: 0xca */ + +static final byte[] ch202data = { +(byte) 0xfc,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xfc,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xfc,(byte) 0x0,(byte) 0x28,(byte) 0x10, +}; + +static final BitmapCharRec ch202 = new BitmapCharRec(6,12,-1,0,8,ch202data); + +/* char: 0xc9 */ + +static final byte[] ch201data = { +(byte) 0xfc,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xfc,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xfc,(byte) 0x0,(byte) 0x10,(byte) 0x8, +}; + +static final BitmapCharRec ch201 = new BitmapCharRec(6,12,-1,0,8,ch201data); + +/* char: 0xc8 */ + +static final byte[] ch200data = { +(byte) 0xfc,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xfc,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xfc,(byte) 0x0,(byte) 0x10,(byte) 0x20, +}; + +static final BitmapCharRec ch200 = new BitmapCharRec(6,12,-1,0,8,ch200data); + +/* char: 0xc7 */ + +static final byte[] ch199data = { +(byte) 0x30,(byte) 0x8,(byte) 0x8,(byte) 0x3c,(byte) 0x42,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x42,(byte) 0x3c, +}; + +static final BitmapCharRec ch199 = new BitmapCharRec(7,12,-1,3,9,ch199data); + +/* char: 0xc6 */ + +static final byte[] ch198data = { +(byte) 0x8f,(byte) 0x80,(byte) 0x88,(byte) 0x0,(byte) 0x88,(byte) 0x0,(byte) 0x78,(byte) 0x0,(byte) 0x4f,(byte) 0x80,(byte) 0x48,(byte) 0x0,(byte) 0x28,(byte) 0x0,(byte) 0x28,(byte) 0x0, +(byte) 0x1f,(byte) 0x80, +}; + +static final BitmapCharRec ch198 = new BitmapCharRec(9,9,-1,0,11,ch198data); + +/* char: 0xc5 */ + +static final byte[] ch197data = { +(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x44,(byte) 0x44,(byte) 0x28,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x28,(byte) 0x10, +}; + +static final BitmapCharRec ch197 = new BitmapCharRec(7,12,-1,0,9,ch197data); + +/* char: 0xc4 */ + +static final byte[] ch196data = { +(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x44,(byte) 0x44,(byte) 0x28,(byte) 0x10,(byte) 0x10,(byte) 0x0,(byte) 0x28, +}; + +static final BitmapCharRec ch196 = new BitmapCharRec(7,11,-1,0,9,ch196data); + +/* char: 0xc3 */ + +static final byte[] ch195data = { +(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x44,(byte) 0x44,(byte) 0x28,(byte) 0x10,(byte) 0x10,(byte) 0x0,(byte) 0x28,(byte) 0x14, +}; + +static final BitmapCharRec ch195 = new BitmapCharRec(7,12,-1,0,9,ch195data); + +/* char: 0xc2 */ + +static final byte[] ch194data = { +(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x44,(byte) 0x44,(byte) 0x28,(byte) 0x10,(byte) 0x10,(byte) 0x0,(byte) 0x28,(byte) 0x10, +}; + +static final BitmapCharRec ch194 = new BitmapCharRec(7,12,-1,0,9,ch194data); + +/* char: 0xc1 */ + +static final byte[] ch193data = { +(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x44,(byte) 0x44,(byte) 0x28,(byte) 0x10,(byte) 0x10,(byte) 0x0,(byte) 0x10,(byte) 0x8, +}; + +static final BitmapCharRec ch193 = new BitmapCharRec(7,12,-1,0,9,ch193data); + +/* char: 0xc0 */ + +static final byte[] ch192data = { +(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x44,(byte) 0x44,(byte) 0x28,(byte) 0x10,(byte) 0x10,(byte) 0x0,(byte) 0x10,(byte) 0x20, +}; + +static final BitmapCharRec ch192 = new BitmapCharRec(7,12,-1,0,9,ch192data); + +/* char: 0xbf */ + +static final byte[] ch191data = { +(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x0,(byte) 0x20, +}; + +static final BitmapCharRec ch191 = new BitmapCharRec(5,9,-1,3,7,ch191data); + +/* char: 0xbe */ + +static final byte[] ch190data = { +(byte) 0x21,(byte) 0x0,(byte) 0x17,(byte) 0x80,(byte) 0x15,(byte) 0x0,(byte) 0xb,(byte) 0x0,(byte) 0xc9,(byte) 0x0,(byte) 0x24,(byte) 0x0,(byte) 0x44,(byte) 0x0,(byte) 0x22,(byte) 0x0, +(byte) 0xe1,(byte) 0x0, +}; + +static final BitmapCharRec ch190 = new BitmapCharRec(9,9,0,0,10,ch190data); + +/* char: 0xbd */ + +static final byte[] ch189data = { +(byte) 0x47,(byte) 0x80,(byte) 0x22,(byte) 0x0,(byte) 0x11,(byte) 0x0,(byte) 0x14,(byte) 0x80,(byte) 0x4b,(byte) 0x0,(byte) 0x48,(byte) 0x0,(byte) 0x44,(byte) 0x0,(byte) 0xc2,(byte) 0x0, +(byte) 0x41,(byte) 0x0, +}; + +static final BitmapCharRec ch189 = new BitmapCharRec(9,9,0,0,10,ch189data); + +/* char: 0xbc */ + +static final byte[] ch188data = { +(byte) 0x41,(byte) 0x0,(byte) 0x27,(byte) 0x80,(byte) 0x15,(byte) 0x0,(byte) 0x13,(byte) 0x0,(byte) 0x49,(byte) 0x0,(byte) 0x44,(byte) 0x0,(byte) 0x44,(byte) 0x0,(byte) 0xc2,(byte) 0x0, +(byte) 0x41,(byte) 0x0, +}; + +static final BitmapCharRec ch188 = new BitmapCharRec(9,9,0,0,10,ch188data); + +/* char: 0xbb */ + +static final byte[] ch187data = { +(byte) 0xa0,(byte) 0x50,(byte) 0x28,(byte) 0x50,(byte) 0xa0, +}; + +static final BitmapCharRec ch187 = new BitmapCharRec(5,5,-1,-1,7,ch187data); + +/* char: 0xba */ + +static final byte[] ch186data = { +(byte) 0xe0,(byte) 0x0,(byte) 0xe0,(byte) 0xa0,(byte) 0xe0, +}; + +static final BitmapCharRec ch186 = new BitmapCharRec(3,5,-1,-4,5,ch186data); + +/* char: 0xb9 */ + +static final byte[] ch185data = { +(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0x40, +}; + +static final BitmapCharRec ch185 = new BitmapCharRec(2,5,-1,-3,4,ch185data); + +/* char: 0xb8 */ + +static final byte[] ch184data = { +(byte) 0xc0,(byte) 0x20,(byte) 0x20,(byte) 0x40, +}; + +static final BitmapCharRec ch184 = new BitmapCharRec(3,4,0,3,3,ch184data); + +/* char: 0xb7 */ + +static final byte[] ch183data = { +(byte) 0x80, +}; + +static final BitmapCharRec ch183 = new BitmapCharRec(1,1,-1,-3,3,ch183data); + +/* char: 0xb6 */ + +static final byte[] ch182data = { +(byte) 0x28,(byte) 0x28,(byte) 0x28,(byte) 0x28,(byte) 0x28,(byte) 0x28,(byte) 0x68,(byte) 0xe8,(byte) 0xe8,(byte) 0xe8,(byte) 0x68,(byte) 0x3c, +}; + +static final BitmapCharRec ch182 = new BitmapCharRec(6,12,0,3,7,ch182data); + +/* char: 0xb5 */ + +static final byte[] ch181data = { +(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xe8,(byte) 0x98,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88, +}; + +static final BitmapCharRec ch181 = new BitmapCharRec(5,10,-1,3,7,ch181data); + +/* char: 0xb4 */ + +static final byte[] ch180data = { +(byte) 0x80,(byte) 0x40, +}; + +static final BitmapCharRec ch180 = new BitmapCharRec(2,2,0,-8,2,ch180data); + +/* char: 0xb3 */ + +static final byte[] ch179data = { +(byte) 0xc0,(byte) 0x20,(byte) 0x40,(byte) 0x20,(byte) 0xe0, +}; + +static final BitmapCharRec ch179 = new BitmapCharRec(3,5,0,-3,4,ch179data); + +/* char: 0xb2 */ + +static final byte[] ch178data = { +(byte) 0xf0,(byte) 0x40,(byte) 0x20,(byte) 0x90,(byte) 0x60, +}; + +static final BitmapCharRec ch178 = new BitmapCharRec(4,5,0,-3,4,ch178data); + +/* char: 0xb1 */ + +static final byte[] ch177data = { +(byte) 0xf8,(byte) 0x0,(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x20,(byte) 0x20, +}; + +static final BitmapCharRec ch177 = new BitmapCharRec(5,7,-1,0,7,ch177data); + +/* char: 0xb0 */ + +static final byte[] ch176data = { +(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x60, +}; + +static final BitmapCharRec ch176 = new BitmapCharRec(4,4,0,-4,5,ch176data); + +/* char: 0xaf */ + +static final byte[] ch175data = { +(byte) 0xf0, +}; + +static final BitmapCharRec ch175 = new BitmapCharRec(4,1,0,-8,4,ch175data); + +/* char: 0xae */ + +static final byte[] ch174data = { +(byte) 0x3e,(byte) 0x0,(byte) 0x41,(byte) 0x0,(byte) 0x94,(byte) 0x80,(byte) 0x94,(byte) 0x80,(byte) 0x98,(byte) 0x80,(byte) 0x94,(byte) 0x80,(byte) 0x9c,(byte) 0x80,(byte) 0x41,(byte) 0x0, +(byte) 0x3e,(byte) 0x0, +}; + +static final BitmapCharRec ch174 = new BitmapCharRec(9,9,-1,0,11,ch174data); + +/* char: 0xad */ + +static final byte[] ch173data = { +(byte) 0xf0, +}; + +static final BitmapCharRec ch173 = new BitmapCharRec(4,1,0,-3,5,ch173data); + +/* char: 0xac */ + +static final byte[] ch172data = { +(byte) 0x4,(byte) 0x4,(byte) 0x4,(byte) 0xfc, +}; + +static final BitmapCharRec ch172 = new BitmapCharRec(6,4,-1,-2,8,ch172data); + +/* char: 0xab */ + +static final byte[] ch171data = { +(byte) 0x28,(byte) 0x50,(byte) 0xa0,(byte) 0x50,(byte) 0x28, +}; + +static final BitmapCharRec ch171 = new BitmapCharRec(5,5,-1,-1,7,ch171data); + +/* char: 0xaa */ + +static final byte[] ch170data = { +(byte) 0xe0,(byte) 0x0,(byte) 0xa0,(byte) 0x20,(byte) 0xe0, +}; + +static final BitmapCharRec ch170 = new BitmapCharRec(3,5,-1,-4,5,ch170data); + +/* char: 0xa9 */ + +static final byte[] ch169data = { +(byte) 0x3e,(byte) 0x0,(byte) 0x41,(byte) 0x0,(byte) 0x9c,(byte) 0x80,(byte) 0xa2,(byte) 0x80,(byte) 0xa0,(byte) 0x80,(byte) 0xa2,(byte) 0x80,(byte) 0x9c,(byte) 0x80,(byte) 0x41,(byte) 0x0, +(byte) 0x3e,(byte) 0x0, +}; + +static final BitmapCharRec ch169 = new BitmapCharRec(9,9,-1,0,11,ch169data); + +/* char: 0xa8 */ + +static final byte[] ch168data = { +(byte) 0xa0, +}; + +static final BitmapCharRec ch168 = new BitmapCharRec(3,1,0,-8,3,ch168data); + +/* char: 0xa7 */ + +static final byte[] ch167data = { +(byte) 0x70,(byte) 0x88,(byte) 0x8,(byte) 0x30,(byte) 0x48,(byte) 0x88,(byte) 0x88,(byte) 0x90,(byte) 0x60,(byte) 0x80,(byte) 0x88,(byte) 0x70, +}; + +static final BitmapCharRec ch167 = new BitmapCharRec(5,12,0,3,6,ch167data); + +/* char: 0xa6 */ + +static final byte[] ch166data = { +(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch166 = new BitmapCharRec(1,11,-1,2,3,ch166data); + +/* char: 0xa5 */ + +static final byte[] ch165data = { +(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x20,(byte) 0xf8,(byte) 0x20,(byte) 0x50,(byte) 0x88,(byte) 0x88, +}; + +static final BitmapCharRec ch165 = new BitmapCharRec(5,9,-1,0,7,ch165data); + +/* char: 0xa4 */ + +static final byte[] ch164data = { +(byte) 0x84,(byte) 0x78,(byte) 0x48,(byte) 0x48,(byte) 0x78,(byte) 0x84, +}; + +static final BitmapCharRec ch164 = new BitmapCharRec(6,6,0,-1,7,ch164data); + +/* char: 0xa3 */ + +static final byte[] ch163data = { +(byte) 0xb0,(byte) 0x48,(byte) 0x20,(byte) 0x20,(byte) 0xf0,(byte) 0x40,(byte) 0x40,(byte) 0x48,(byte) 0x30, +}; + +static final BitmapCharRec ch163 = new BitmapCharRec(5,9,-1,0,7,ch163data); + +/* char: 0xa2 */ + +static final byte[] ch162data = { +(byte) 0x40,(byte) 0x70,(byte) 0xc8,(byte) 0xa0,(byte) 0xa0,(byte) 0xa0,(byte) 0xa8,(byte) 0x70,(byte) 0x10, +}; + +static final BitmapCharRec ch162 = new BitmapCharRec(5,9,-1,1,7,ch162data); + +/* char: 0xa1 */ + +static final byte[] ch161data = { +(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x80, +}; + +static final BitmapCharRec ch161 = new BitmapCharRec(1,10,-1,3,3,ch161data); + +/* char: 0xa0 */ + +static final BitmapCharRec ch160 = new BitmapCharRec(0,0,0,0,4,null); + +/* char: 0x7e '~' */ + +static final byte[] ch126data = { +(byte) 0x98,(byte) 0x64, +}; + +static final BitmapCharRec ch126 = new BitmapCharRec(6,2,0,-3,7,ch126data); + +/* char: 0x7d '}' */ + +static final byte[] ch125data = { +(byte) 0xc0,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x10,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xc0, +}; + +static final BitmapCharRec ch125 = new BitmapCharRec(4,12,0,3,4,ch125data); + +/* char: 0x7c '|' */ + +static final byte[] ch124data = { +(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch124 = new BitmapCharRec(1,12,-1,3,3,ch124data); + +/* char: 0x7b '{' */ + +static final byte[] ch123data = { +(byte) 0x30,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x30, +}; + +static final BitmapCharRec ch123 = new BitmapCharRec(4,12,0,3,4,ch123data); + +/* char: 0x7a 'z' */ + +static final byte[] ch122data = { +(byte) 0xf0,(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0xf0, +}; + +static final BitmapCharRec ch122 = new BitmapCharRec(4,7,-1,0,6,ch122data); + +/* char: 0x79 'y' */ + +static final byte[] ch121data = { +(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x50,(byte) 0x50,(byte) 0x90,(byte) 0x88,(byte) 0x88,(byte) 0x88, +}; + +static final BitmapCharRec ch121 = new BitmapCharRec(5,10,-1,3,7,ch121data); + +/* char: 0x78 'x' */ + +static final byte[] ch120data = { +(byte) 0x84,(byte) 0x84,(byte) 0x48,(byte) 0x30,(byte) 0x30,(byte) 0x48,(byte) 0x84, +}; + +static final BitmapCharRec ch120 = new BitmapCharRec(6,7,0,0,6,ch120data); + +/* char: 0x77 'w' */ + +static final byte[] ch119data = { +(byte) 0x22,(byte) 0x0,(byte) 0x22,(byte) 0x0,(byte) 0x55,(byte) 0x0,(byte) 0x49,(byte) 0x0,(byte) 0x49,(byte) 0x0,(byte) 0x88,(byte) 0x80,(byte) 0x88,(byte) 0x80, +}; + +static final BitmapCharRec ch119 = new BitmapCharRec(9,7,0,0,9,ch119data); + +/* char: 0x76 'v' */ + +static final byte[] ch118data = { +(byte) 0x20,(byte) 0x20,(byte) 0x50,(byte) 0x50,(byte) 0x88,(byte) 0x88,(byte) 0x88, +}; + +static final BitmapCharRec ch118 = new BitmapCharRec(5,7,-1,0,7,ch118data); + +/* char: 0x75 'u' */ + +static final byte[] ch117data = { +(byte) 0x68,(byte) 0x98,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88, +}; + +static final BitmapCharRec ch117 = new BitmapCharRec(5,7,-1,0,7,ch117data); + +/* char: 0x74 't' */ + +static final byte[] ch116data = { +(byte) 0x60,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xe0,(byte) 0x40,(byte) 0x40, +}; + +static final BitmapCharRec ch116 = new BitmapCharRec(3,9,0,0,3,ch116data); + +/* char: 0x73 's' */ + +static final byte[] ch115data = { +(byte) 0x60,(byte) 0x90,(byte) 0x10,(byte) 0x60,(byte) 0x80,(byte) 0x90,(byte) 0x60, +}; + +static final BitmapCharRec ch115 = new BitmapCharRec(4,7,-1,0,6,ch115data); + +/* char: 0x72 'r' */ + +static final byte[] ch114data = { +(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xc0,(byte) 0xa0, +}; + +static final BitmapCharRec ch114 = new BitmapCharRec(3,7,-1,0,4,ch114data); + +/* char: 0x71 'q' */ + +static final byte[] ch113data = { +(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x68,(byte) 0x98,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x98,(byte) 0x68, +}; + +static final BitmapCharRec ch113 = new BitmapCharRec(5,10,-1,3,7,ch113data); + +/* char: 0x70 'p' */ + +static final byte[] ch112data = { +(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xb0,(byte) 0xc8,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0xc8,(byte) 0xb0, +}; + +static final BitmapCharRec ch112 = new BitmapCharRec(5,10,-1,3,7,ch112data); + +/* char: 0x6f 'o' */ + +static final byte[] ch111data = { +(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70, +}; + +static final BitmapCharRec ch111 = new BitmapCharRec(5,7,-1,0,7,ch111data); + +/* char: 0x6e 'n' */ + +static final byte[] ch110data = { +(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0xc8,(byte) 0xb0, +}; + +static final BitmapCharRec ch110 = new BitmapCharRec(5,7,-1,0,7,ch110data); + +/* char: 0x6d 'm' */ + +static final byte[] ch109data = { +(byte) 0x92,(byte) 0x92,(byte) 0x92,(byte) 0x92,(byte) 0x92,(byte) 0xda,(byte) 0xa4, +}; + +static final BitmapCharRec ch109 = new BitmapCharRec(7,7,-1,0,9,ch109data); + +/* char: 0x6c 'l' */ + +static final byte[] ch108data = { +(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch108 = new BitmapCharRec(1,9,-1,0,3,ch108data); + +/* char: 0x6b 'k' */ + +static final byte[] ch107data = { +(byte) 0x88,(byte) 0x90,(byte) 0xa0,(byte) 0xc0,(byte) 0xc0,(byte) 0xa0,(byte) 0x90,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch107 = new BitmapCharRec(5,9,-1,0,6,ch107data); + +/* char: 0x6a 'j' */ + +static final byte[] ch106data = { +(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x0,(byte) 0x40, +}; + +static final BitmapCharRec ch106 = new BitmapCharRec(2,12,0,3,3,ch106data); + +/* char: 0x69 'i' */ + +static final byte[] ch105data = { +(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x80, +}; + +static final BitmapCharRec ch105 = new BitmapCharRec(1,9,-1,0,3,ch105data); + +/* char: 0x68 'h' */ + +static final byte[] ch104data = { +(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0xc8,(byte) 0xb0,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch104 = new BitmapCharRec(5,9,-1,0,7,ch104data); + +/* char: 0x67 'g' */ + +static final byte[] ch103data = { +(byte) 0x70,(byte) 0x88,(byte) 0x8,(byte) 0x68,(byte) 0x98,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x98,(byte) 0x68, +}; + +static final BitmapCharRec ch103 = new BitmapCharRec(5,10,-1,3,7,ch103data); + +/* char: 0x66 'f' */ + +static final byte[] ch102data = { +(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xe0,(byte) 0x40,(byte) 0x30, +}; + +static final BitmapCharRec ch102 = new BitmapCharRec(4,9,0,0,3,ch102data); + +/* char: 0x65 'e' */ + +static final byte[] ch101data = { +(byte) 0x70,(byte) 0x88,(byte) 0x80,(byte) 0xf8,(byte) 0x88,(byte) 0x88,(byte) 0x70, +}; + +static final BitmapCharRec ch101 = new BitmapCharRec(5,7,-1,0,7,ch101data); + +/* char: 0x64 'd' */ + +static final byte[] ch100data = { +(byte) 0x68,(byte) 0x98,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x98,(byte) 0x68,(byte) 0x8,(byte) 0x8, +}; + +static final BitmapCharRec ch100 = new BitmapCharRec(5,9,-1,0,7,ch100data); + +/* char: 0x63 'c' */ + +static final byte[] ch99data = { +(byte) 0x70,(byte) 0x88,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x88,(byte) 0x70, +}; + +static final BitmapCharRec ch99 = new BitmapCharRec(5,7,-1,0,7,ch99data); + +/* char: 0x62 'b' */ + +static final byte[] ch98data = { +(byte) 0xb0,(byte) 0xc8,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0xc8,(byte) 0xb0,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch98 = new BitmapCharRec(5,9,-1,0,7,ch98data); + +/* char: 0x61 'a' */ + +static final byte[] ch97data = { +(byte) 0x74,(byte) 0x88,(byte) 0x88,(byte) 0x78,(byte) 0x8,(byte) 0x88,(byte) 0x70, +}; + +static final BitmapCharRec ch97 = new BitmapCharRec(6,7,-1,0,7,ch97data); + +/* char: 0x60 '`' */ + +static final byte[] ch96data = { +(byte) 0xc0,(byte) 0x80,(byte) 0x40, +}; + +static final BitmapCharRec ch96 = new BitmapCharRec(2,3,0,-6,3,ch96data); + +/* char: 0x5f '_' */ + +static final byte[] ch95data = { +(byte) 0xfe, +}; + +static final BitmapCharRec ch95 = new BitmapCharRec(7,1,0,2,7,ch95data); + +/* char: 0x5e '^' */ + +static final byte[] ch94data = { +(byte) 0x88,(byte) 0x50,(byte) 0x20, +}; + +static final BitmapCharRec ch94 = new BitmapCharRec(5,3,0,-5,6,ch94data); + +/* char: 0x5d ']' */ + +static final byte[] ch93data = { +(byte) 0xc0,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xc0, +}; + +static final BitmapCharRec ch93 = new BitmapCharRec(2,12,0,3,3,ch93data); + +/* char: 0x5c '\' */ + +static final byte[] ch92data = { +(byte) 0x10,(byte) 0x10,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch92 = new BitmapCharRec(4,9,0,0,4,ch92data); + +/* char: 0x5b '[' */ + +static final byte[] ch91data = { +(byte) 0xc0,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xc0, +}; + +static final BitmapCharRec ch91 = new BitmapCharRec(2,12,-1,3,3,ch91data); + +/* char: 0x5a 'Z' */ + +static final byte[] ch90data = { +(byte) 0xfe,(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0x8,(byte) 0x4,(byte) 0x2,(byte) 0xfe, +}; + +static final BitmapCharRec ch90 = new BitmapCharRec(7,9,-1,0,9,ch90data); + +/* char: 0x59 'Y' */ + +static final byte[] ch89data = { +(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x28,(byte) 0x44,(byte) 0x44,(byte) 0x82,(byte) 0x82, +}; + +static final BitmapCharRec ch89 = new BitmapCharRec(7,9,-1,0,9,ch89data); + +/* char: 0x58 'X' */ + +static final byte[] ch88data = { +(byte) 0x82,(byte) 0x44,(byte) 0x44,(byte) 0x28,(byte) 0x10,(byte) 0x28,(byte) 0x44,(byte) 0x44,(byte) 0x82, +}; + +static final BitmapCharRec ch88 = new BitmapCharRec(7,9,-1,0,9,ch88data); + +/* char: 0x57 'W' */ + +static final byte[] ch87data = { +(byte) 0x22,(byte) 0x0,(byte) 0x22,(byte) 0x0,(byte) 0x22,(byte) 0x0,(byte) 0x55,(byte) 0x0,(byte) 0x55,(byte) 0x0,(byte) 0x49,(byte) 0x0,(byte) 0x88,(byte) 0x80,(byte) 0x88,(byte) 0x80, +(byte) 0x88,(byte) 0x80, +}; + +static final BitmapCharRec ch87 = new BitmapCharRec(9,9,-1,0,11,ch87data); + +/* char: 0x56 'V' */ + +static final byte[] ch86data = { +(byte) 0x10,(byte) 0x10,(byte) 0x28,(byte) 0x28,(byte) 0x44,(byte) 0x44,(byte) 0x44,(byte) 0x82,(byte) 0x82, +}; + +static final BitmapCharRec ch86 = new BitmapCharRec(7,9,-1,0,9,ch86data); + +/* char: 0x55 'U' */ + +static final byte[] ch85data = { +(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84, +}; + +static final BitmapCharRec ch85 = new BitmapCharRec(6,9,-1,0,8,ch85data); + +/* char: 0x54 'T' */ + +static final byte[] ch84data = { +(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0xfe, +}; + +static final BitmapCharRec ch84 = new BitmapCharRec(7,9,0,0,7,ch84data); + +/* char: 0x53 'S' */ + +static final byte[] ch83data = { +(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x4,(byte) 0x18,(byte) 0x60,(byte) 0x80,(byte) 0x84,(byte) 0x78, +}; + +static final BitmapCharRec ch83 = new BitmapCharRec(6,9,-1,0,8,ch83data); + +/* char: 0x52 'R' */ + +static final byte[] ch82data = { +(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x88,(byte) 0xf8,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xf8, +}; + +static final BitmapCharRec ch82 = new BitmapCharRec(6,9,-1,0,8,ch82data); + +/* char: 0x51 'Q' */ + +static final byte[] ch81data = { +(byte) 0x3d,(byte) 0x42,(byte) 0x85,(byte) 0x89,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x42,(byte) 0x3c, +}; + +static final BitmapCharRec ch81 = new BitmapCharRec(8,9,-1,0,10,ch81data); + +/* char: 0x50 'P' */ + +static final byte[] ch80data = { +(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf8,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xf8, +}; + +static final BitmapCharRec ch80 = new BitmapCharRec(6,9,-1,0,8,ch80data); + +/* char: 0x4f 'O' */ + +static final byte[] ch79data = { +(byte) 0x3c,(byte) 0x42,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x42,(byte) 0x3c, +}; + +static final BitmapCharRec ch79 = new BitmapCharRec(8,9,-1,0,10,ch79data); + +/* char: 0x4e 'N' */ + +static final byte[] ch78data = { +(byte) 0x82,(byte) 0x86,(byte) 0x8a,(byte) 0x8a,(byte) 0x92,(byte) 0xa2,(byte) 0xa2,(byte) 0xc2,(byte) 0x82, +}; + +static final BitmapCharRec ch78 = new BitmapCharRec(7,9,-1,0,9,ch78data); + +/* char: 0x4d 'M' */ + +static final byte[] ch77data = { +(byte) 0x88,(byte) 0x80,(byte) 0x88,(byte) 0x80,(byte) 0x94,(byte) 0x80,(byte) 0x94,(byte) 0x80,(byte) 0xa2,(byte) 0x80,(byte) 0xa2,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80, +(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch77 = new BitmapCharRec(9,9,-1,0,11,ch77data); + +/* char: 0x4c 'L' */ + +static final byte[] ch76data = { +(byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch76 = new BitmapCharRec(5,9,-1,0,7,ch76data); + +/* char: 0x4b 'K' */ + +static final byte[] ch75data = { +(byte) 0x82,(byte) 0x84,(byte) 0x88,(byte) 0x90,(byte) 0xe0,(byte) 0xa0,(byte) 0x90,(byte) 0x88,(byte) 0x84, +}; + +static final BitmapCharRec ch75 = new BitmapCharRec(7,9,-1,0,8,ch75data); + +/* char: 0x4a 'J' */ + +static final byte[] ch74data = { +(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8, +}; + +static final BitmapCharRec ch74 = new BitmapCharRec(5,9,-1,0,7,ch74data); + +/* char: 0x49 'I' */ + +static final byte[] ch73data = { +(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch73 = new BitmapCharRec(1,9,-1,0,3,ch73data); + +/* char: 0x48 'H' */ + +static final byte[] ch72data = { +(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xfe,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82, +}; + +static final BitmapCharRec ch72 = new BitmapCharRec(7,9,-1,0,9,ch72data); + +/* char: 0x47 'G' */ + +static final byte[] ch71data = { +(byte) 0x3a,(byte) 0x46,(byte) 0x82,(byte) 0x82,(byte) 0x8e,(byte) 0x80,(byte) 0x80,(byte) 0x42,(byte) 0x3c, +}; + +static final BitmapCharRec ch71 = new BitmapCharRec(7,9,-1,0,9,ch71data); + +/* char: 0x46 'F' */ + +static final byte[] ch70data = { +(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xfc, +}; + +static final BitmapCharRec ch70 = new BitmapCharRec(6,9,-1,0,8,ch70data); + +/* char: 0x45 'E' */ + +static final byte[] ch69data = { +(byte) 0xfc,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xfc,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xfc, +}; + +static final BitmapCharRec ch69 = new BitmapCharRec(6,9,-1,0,8,ch69data); + +/* char: 0x44 'D' */ + +static final byte[] ch68data = { +(byte) 0xf8,(byte) 0x84,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x84,(byte) 0xf8, +}; + +static final BitmapCharRec ch68 = new BitmapCharRec(7,9,-1,0,9,ch68data); + +/* char: 0x43 'C' */ + +static final byte[] ch67data = { +(byte) 0x3c,(byte) 0x42,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x42,(byte) 0x3c, +}; + +static final BitmapCharRec ch67 = new BitmapCharRec(7,9,-1,0,9,ch67data); + +/* char: 0x42 'B' */ + +static final byte[] ch66data = { +(byte) 0xf8,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xf8,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xf8, +}; + +static final BitmapCharRec ch66 = new BitmapCharRec(6,9,-1,0,8,ch66data); + +/* char: 0x41 'A' */ + +static final byte[] ch65data = { +(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x44,(byte) 0x44,(byte) 0x28,(byte) 0x28,(byte) 0x10, +}; + +static final BitmapCharRec ch65 = new BitmapCharRec(7,9,-1,0,9,ch65data); + +/* char: 0x40 '@' */ + +static final byte[] ch64data = { +(byte) 0x3e,(byte) 0x0,(byte) 0x40,(byte) 0x0,(byte) 0x9b,(byte) 0x0,(byte) 0xa6,(byte) 0x80,(byte) 0xa2,(byte) 0x40,(byte) 0xa2,(byte) 0x40,(byte) 0x92,(byte) 0x40,(byte) 0x4d,(byte) 0x40, +(byte) 0x60,(byte) 0x80,(byte) 0x1f,(byte) 0x0, +}; + +static final BitmapCharRec ch64 = new BitmapCharRec(10,10,-1,1,12,ch64data); + +/* char: 0x3f '?' */ + +static final byte[] ch63data = { +(byte) 0x20,(byte) 0x0,(byte) 0x20,(byte) 0x20,(byte) 0x10,(byte) 0x10,(byte) 0x88,(byte) 0x88,(byte) 0x70, +}; + +static final BitmapCharRec ch63 = new BitmapCharRec(5,9,-1,0,7,ch63data); + +/* char: 0x3e '>' */ + +static final byte[] ch62data = { +(byte) 0xc0,(byte) 0x30,(byte) 0xc,(byte) 0x30,(byte) 0xc0, +}; + +static final BitmapCharRec ch62 = new BitmapCharRec(6,5,-1,-1,7,ch62data); + +/* char: 0x3d '=' */ + +static final byte[] ch61data = { +(byte) 0xf8,(byte) 0x0,(byte) 0xf8, +}; + +static final BitmapCharRec ch61 = new BitmapCharRec(5,3,-1,-2,7,ch61data); + +/* char: 0x3c '<' */ + +static final byte[] ch60data = { +(byte) 0xc,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0xc, +}; + +static final BitmapCharRec ch60 = new BitmapCharRec(6,5,0,-1,7,ch60data); + +/* char: 0x3b ';' */ + +static final byte[] ch59data = { +(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x40, +}; + +static final BitmapCharRec ch59 = new BitmapCharRec(2,8,0,2,3,ch59data); + +/* char: 0x3a ':' */ + +static final byte[] ch58data = { +(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x80, +}; + +static final BitmapCharRec ch58 = new BitmapCharRec(1,6,-1,0,3,ch58data); + +/* char: 0x39 '9' */ + +static final byte[] ch57data = { +(byte) 0x70,(byte) 0x88,(byte) 0x8,(byte) 0x8,(byte) 0x78,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70, +}; + +static final BitmapCharRec ch57 = new BitmapCharRec(5,9,-1,0,7,ch57data); + +/* char: 0x38 '8' */ + +static final byte[] ch56data = { +(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x70, +}; + +static final BitmapCharRec ch56 = new BitmapCharRec(5,9,-1,0,7,ch56data); + +/* char: 0x37 '7' */ + +static final byte[] ch55data = { +(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x10,(byte) 0x10,(byte) 0x8,(byte) 0xf8, +}; + +static final BitmapCharRec ch55 = new BitmapCharRec(5,9,-1,0,7,ch55data); + +/* char: 0x36 '6' */ + +static final byte[] ch54data = { +(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0xc8,(byte) 0xb0,(byte) 0x80,(byte) 0x88,(byte) 0x70, +}; + +static final BitmapCharRec ch54 = new BitmapCharRec(5,9,-1,0,7,ch54data); + +/* char: 0x35 '5' */ + +static final byte[] ch53data = { +(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x8,(byte) 0x8,(byte) 0xf0,(byte) 0x80,(byte) 0x80,(byte) 0xf8, +}; + +static final BitmapCharRec ch53 = new BitmapCharRec(5,9,-1,0,7,ch53data); + +/* char: 0x34 '4' */ + +static final byte[] ch52data = { +(byte) 0x8,(byte) 0x8,(byte) 0xfc,(byte) 0x88,(byte) 0x48,(byte) 0x28,(byte) 0x28,(byte) 0x18,(byte) 0x8, +}; + +static final BitmapCharRec ch52 = new BitmapCharRec(6,9,0,0,7,ch52data); + +/* char: 0x33 '3' */ + +static final byte[] ch51data = { +(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x8,(byte) 0x8,(byte) 0x30,(byte) 0x8,(byte) 0x88,(byte) 0x70, +}; + +static final BitmapCharRec ch51 = new BitmapCharRec(5,9,-1,0,7,ch51data); + +/* char: 0x32 '2' */ + +static final byte[] ch50data = { +(byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0x8,(byte) 0x88,(byte) 0x70, +}; + +static final BitmapCharRec ch50 = new BitmapCharRec(5,9,-1,0,7,ch50data); + +/* char: 0x31 '1' */ + +static final byte[] ch49data = { +(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xe0,(byte) 0x20, +}; + +static final BitmapCharRec ch49 = new BitmapCharRec(3,9,-1,0,7,ch49data); + +/* char: 0x30 '0' */ + +static final byte[] ch48data = { +(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70, +}; + +static final BitmapCharRec ch48 = new BitmapCharRec(5,9,-1,0,7,ch48data); + +/* char: 0x2f '/' */ + +static final byte[] ch47data = { +(byte) 0x80,(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x10,(byte) 0x10, +}; + +static final BitmapCharRec ch47 = new BitmapCharRec(4,9,0,0,4,ch47data); + +/* char: 0x2e '.' */ + +static final byte[] ch46data = { +(byte) 0x80, +}; + +static final BitmapCharRec ch46 = new BitmapCharRec(1,1,-1,0,3,ch46data); + +/* char: 0x2d '-' */ + +static final byte[] ch45data = { +(byte) 0xf8, +}; + +static final BitmapCharRec ch45 = new BitmapCharRec(5,1,-1,-3,8,ch45data); + +/* char: 0x2c ',' */ + +static final byte[] ch44data = { +(byte) 0x80,(byte) 0x40,(byte) 0x40, +}; + +static final BitmapCharRec ch44 = new BitmapCharRec(2,3,-1,2,4,ch44data); + +/* char: 0x2b '+' */ + +static final byte[] ch43data = { +(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x20,(byte) 0x20, +}; + +static final BitmapCharRec ch43 = new BitmapCharRec(5,5,-1,-1,7,ch43data); + +/* char: 0x2a '*' */ + +static final byte[] ch42data = { +(byte) 0xa0,(byte) 0x40,(byte) 0xa0, +}; + +static final BitmapCharRec ch42 = new BitmapCharRec(3,3,-1,-6,5,ch42data); + +/* char: 0x29 ')' */ + +static final byte[] ch41data = { +(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x80, +}; + +static final BitmapCharRec ch41 = new BitmapCharRec(3,12,0,3,4,ch41data); + +/* char: 0x28 '(' */ + +static final byte[] ch40data = { +(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x20, +}; + +static final BitmapCharRec ch40 = new BitmapCharRec(3,12,-1,3,4,ch40data); + +/* char: 0x27 ''' */ + +static final byte[] ch39data = { +(byte) 0x80,(byte) 0x40,(byte) 0xc0, +}; + +static final BitmapCharRec ch39 = new BitmapCharRec(2,3,-1,-6,3,ch39data); + +/* char: 0x26 '&' */ + +static final byte[] ch38data = { +(byte) 0x72,(byte) 0x8c,(byte) 0x84,(byte) 0x8a,(byte) 0x50,(byte) 0x30,(byte) 0x48,(byte) 0x48,(byte) 0x30, +}; + +static final BitmapCharRec ch38 = new BitmapCharRec(7,9,-1,0,9,ch38data); + +/* char: 0x25 '%' */ + +static final byte[] ch37data = { +(byte) 0x23,(byte) 0x0,(byte) 0x14,(byte) 0x80,(byte) 0x14,(byte) 0x80,(byte) 0x13,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x68,(byte) 0x0,(byte) 0x94,(byte) 0x0,(byte) 0x94,(byte) 0x0, +(byte) 0x62,(byte) 0x0, +}; + +static final BitmapCharRec ch37 = new BitmapCharRec(9,9,-1,0,11,ch37data); + +/* char: 0x24 '$' */ + +static final byte[] ch36data = { +(byte) 0x20,(byte) 0x70,(byte) 0xa8,(byte) 0xa8,(byte) 0x28,(byte) 0x70,(byte) 0xa0,(byte) 0xa8,(byte) 0x70,(byte) 0x20, +}; + +static final BitmapCharRec ch36 = new BitmapCharRec(5,10,-1,1,7,ch36data); + +/* char: 0x23 '#' */ + +static final byte[] ch35data = { +(byte) 0x50,(byte) 0x50,(byte) 0x50,(byte) 0xfc,(byte) 0x28,(byte) 0xfc,(byte) 0x28,(byte) 0x28, +}; + +static final BitmapCharRec ch35 = new BitmapCharRec(6,8,0,0,7,ch35data); + +/* char: 0x22 '"' */ + +static final byte[] ch34data = { +(byte) 0xa0,(byte) 0xa0,(byte) 0xa0, +}; + +static final BitmapCharRec ch34 = new BitmapCharRec(3,3,-1,-6,5,ch34data); + +/* char: 0x21 '!' */ + +static final byte[] ch33data = { +(byte) 0x80,(byte) 0x0,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch33 = new BitmapCharRec(1,9,-1,0,3,ch33data); + +/* char: 0x20 ' ' */ + +static final BitmapCharRec ch32 = new BitmapCharRec(0,0,0,0,4,null); + +static final BitmapCharRec[] chars = { +ch32, +ch33, +ch34, +ch35, +ch36, +ch37, +ch38, +ch39, +ch40, +ch41, +ch42, +ch43, +ch44, +ch45, +ch46, +ch47, +ch48, +ch49, +ch50, +ch51, +ch52, +ch53, +ch54, +ch55, +ch56, +ch57, +ch58, +ch59, +ch60, +ch61, +ch62, +ch63, +ch64, +ch65, +ch66, +ch67, +ch68, +ch69, +ch70, +ch71, +ch72, +ch73, +ch74, +ch75, +ch76, +ch77, +ch78, +ch79, +ch80, +ch81, +ch82, +ch83, +ch84, +ch85, +ch86, +ch87, +ch88, +ch89, +ch90, +ch91, +ch92, +ch93, +ch94, +ch95, +ch96, +ch97, +ch98, +ch99, +ch100, +ch101, +ch102, +ch103, +ch104, +ch105, +ch106, +ch107, +ch108, +ch109, +ch110, +ch111, +ch112, +ch113, +ch114, +ch115, +ch116, +ch117, +ch118, +ch119, +ch120, +ch121, +ch122, +ch123, +ch124, +ch125, +ch126, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +ch160, +ch161, +ch162, +ch163, +ch164, +ch165, +ch166, +ch167, +ch168, +ch169, +ch170, +ch171, +ch172, +ch173, +ch174, +ch175, +ch176, +ch177, +ch178, +ch179, +ch180, +ch181, +ch182, +ch183, +ch184, +ch185, +ch186, +ch187, +ch188, +ch189, +ch190, +ch191, +ch192, +ch193, +ch194, +ch195, +ch196, +ch197, +ch198, +ch199, +ch200, +ch201, +ch202, +ch203, +ch204, +ch205, +ch206, +ch207, +ch208, +ch209, +ch210, +ch211, +ch212, +ch213, +ch214, +ch215, +ch216, +ch217, +ch218, +ch219, +ch220, +ch221, +ch222, +ch223, +ch224, +ch225, +ch226, +ch227, +ch228, +ch229, +ch230, +ch231, +ch232, +ch233, +ch234, +ch235, +ch236, +ch237, +ch238, +ch239, +ch240, +ch241, +ch242, +ch243, +ch244, +ch245, +ch246, +ch247, +ch248, +ch249, +ch250, +ch251, +ch252, +ch253, +ch254, +ch255, +}; + + public static final BitmapFontRec glutBitmapHelvetica12 = new BitmapFontRec("-adobe-helvetica-medium-r-normal--12-120-75-75-p-67-iso8859-1", + 224, + 32, + chars); +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTBitmapHelvetica18.java b/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTBitmapHelvetica18.java new file mode 100644 index 000000000..1b2e69ba4 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTBitmapHelvetica18.java @@ -0,0 +1,1917 @@ +/* + * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.util.gl2; + +class GLUTBitmapHelvetica18 { + +/* GENERATED FILE -- DO NOT MODIFY */ + +/* char: 0xff */ + +static final byte[] ch255data = { +(byte) 0x70,(byte) 0x70,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x3c,(byte) 0x24,(byte) 0x66,(byte) 0x66,(byte) 0x66,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0x0,(byte) 0x66, +(byte) 0x66, +}; + +static final BitmapCharRec ch255 = new BitmapCharRec(8,17,-1,4,10,ch255data); + +/* char: 0xfe */ + +static final byte[] ch254data = { +(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xde,(byte) 0x0,(byte) 0xff,(byte) 0x0,(byte) 0xe3,(byte) 0x0,(byte) 0xc1,(byte) 0x80, +(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xe3,(byte) 0x0,(byte) 0xff,(byte) 0x0,(byte) 0xde,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0, +(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0, +}; + +static final BitmapCharRec ch254 = new BitmapCharRec(9,18,-1,4,11,ch254data); + +/* char: 0xfd */ + +static final byte[] ch253data = { +(byte) 0x70,(byte) 0x70,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x3c,(byte) 0x24,(byte) 0x66,(byte) 0x66,(byte) 0x66,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0x0,(byte) 0x18, +(byte) 0xc,(byte) 0x6, +}; + +static final BitmapCharRec ch253 = new BitmapCharRec(8,18,-1,4,10,ch253data); + +/* char: 0xfc */ + +static final byte[] ch252data = { +(byte) 0x73,(byte) 0xfb,(byte) 0xc7,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0x0,(byte) 0x66,(byte) 0x66, +}; + +static final BitmapCharRec ch252 = new BitmapCharRec(8,13,-1,0,10,ch252data); + +/* char: 0xfb */ + +static final byte[] ch251data = { +(byte) 0x73,(byte) 0xfb,(byte) 0xc7,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0x0,(byte) 0x66,(byte) 0x3c,(byte) 0x18, +}; + +static final BitmapCharRec ch251 = new BitmapCharRec(8,14,-1,0,10,ch251data); + +/* char: 0xfa */ + +static final byte[] ch250data = { +(byte) 0x73,(byte) 0xfb,(byte) 0xc7,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0x0,(byte) 0x18,(byte) 0xc,(byte) 0x6, +}; + +static final BitmapCharRec ch250 = new BitmapCharRec(8,14,-1,0,10,ch250data); + +/* char: 0xf9 */ + +static final byte[] ch249data = { +(byte) 0x73,(byte) 0xfb,(byte) 0xc7,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0x0,(byte) 0xc,(byte) 0x18,(byte) 0x30, +}; + +static final BitmapCharRec ch249 = new BitmapCharRec(8,14,-1,0,10,ch249data); + +/* char: 0xf8 */ + +static final byte[] ch248data = { +(byte) 0xce,(byte) 0x0,(byte) 0x7f,(byte) 0x80,(byte) 0x31,(byte) 0x80,(byte) 0x78,(byte) 0xc0,(byte) 0x6c,(byte) 0xc0,(byte) 0x66,(byte) 0xc0,(byte) 0x63,(byte) 0xc0,(byte) 0x31,(byte) 0x80, +(byte) 0x3f,(byte) 0xc0,(byte) 0xe,(byte) 0x60, +}; + +static final BitmapCharRec ch248 = new BitmapCharRec(11,10,0,0,11,ch248data); + +/* char: 0xf7 */ + +static final byte[] ch247data = { +(byte) 0x18,(byte) 0x18,(byte) 0x0,(byte) 0xff,(byte) 0xff,(byte) 0x0,(byte) 0x18,(byte) 0x18, +}; + +static final BitmapCharRec ch247 = new BitmapCharRec(8,8,-1,-1,10,ch247data); + +/* char: 0xf6 */ + +static final byte[] ch246data = { +(byte) 0x3e,(byte) 0x0,(byte) 0x7f,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0x63,(byte) 0x0, +(byte) 0x7f,(byte) 0x0,(byte) 0x3e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x36,(byte) 0x0,(byte) 0x36,(byte) 0x0, +}; + +static final BitmapCharRec ch246 = new BitmapCharRec(9,13,-1,0,11,ch246data); + +/* char: 0xf5 */ + +static final byte[] ch245data = { +(byte) 0x3e,(byte) 0x0,(byte) 0x7f,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0x63,(byte) 0x0, +(byte) 0x7f,(byte) 0x0,(byte) 0x3e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x26,(byte) 0x0,(byte) 0x2d,(byte) 0x0,(byte) 0x19,(byte) 0x0, +}; + +static final BitmapCharRec ch245 = new BitmapCharRec(9,14,-1,0,11,ch245data); + +/* char: 0xf4 */ + +static final byte[] ch244data = { +(byte) 0x3e,(byte) 0x0,(byte) 0x7f,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0x63,(byte) 0x0, +(byte) 0x7f,(byte) 0x0,(byte) 0x3e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x33,(byte) 0x0,(byte) 0x1e,(byte) 0x0,(byte) 0xc,(byte) 0x0, +}; + +static final BitmapCharRec ch244 = new BitmapCharRec(9,14,-1,0,11,ch244data); + +/* char: 0xf3 */ + +static final byte[] ch243data = { +(byte) 0x3e,(byte) 0x0,(byte) 0x7f,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0x63,(byte) 0x0, +(byte) 0x7f,(byte) 0x0,(byte) 0x3e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x18,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0x6,(byte) 0x0, +}; + +static final BitmapCharRec ch243 = new BitmapCharRec(9,14,-1,0,11,ch243data); + +/* char: 0xf2 */ + +static final byte[] ch242data = { +(byte) 0x3e,(byte) 0x0,(byte) 0x7f,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0x63,(byte) 0x0, +(byte) 0x7f,(byte) 0x0,(byte) 0x3e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0x18,(byte) 0x0,(byte) 0x30,(byte) 0x0, +}; + +static final BitmapCharRec ch242 = new BitmapCharRec(9,14,-1,0,11,ch242data); + +/* char: 0xf1 */ + +static final byte[] ch241data = { +(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xe3,(byte) 0xdf,(byte) 0xce,(byte) 0x0,(byte) 0x4c,(byte) 0x5a,(byte) 0x32, +}; + +static final BitmapCharRec ch241 = new BitmapCharRec(8,14,-1,0,10,ch241data); + +/* char: 0xf0 */ + +static final byte[] ch240data = { +(byte) 0x3e,(byte) 0x0,(byte) 0x7f,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0x63,(byte) 0x0, +(byte) 0x7f,(byte) 0x0,(byte) 0x3e,(byte) 0x0,(byte) 0x4c,(byte) 0x0,(byte) 0x38,(byte) 0x0,(byte) 0x36,(byte) 0x0,(byte) 0x60,(byte) 0x0, +}; + +static final BitmapCharRec ch240 = new BitmapCharRec(9,14,-1,0,11,ch240data); + +/* char: 0xef */ + +static final byte[] ch239data = { +(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x0,(byte) 0xd8,(byte) 0xd8, +}; + +static final BitmapCharRec ch239 = new BitmapCharRec(5,13,0,0,4,ch239data); + +/* char: 0xee */ + +static final byte[] ch238data = { +(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x0,(byte) 0xcc,(byte) 0x78,(byte) 0x30, +}; + +static final BitmapCharRec ch238 = new BitmapCharRec(6,14,1,0,4,ch238data); + +/* char: 0xed */ + +static final byte[] ch237data = { +(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x0,(byte) 0xc0,(byte) 0x60,(byte) 0x30, +}; + +static final BitmapCharRec ch237 = new BitmapCharRec(4,14,0,0,4,ch237data); + +/* char: 0xec */ + +static final byte[] ch236data = { +(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x0,(byte) 0x30,(byte) 0x60,(byte) 0xc0, +}; + +static final BitmapCharRec ch236 = new BitmapCharRec(4,14,0,0,4,ch236data); + +/* char: 0xeb */ + +static final byte[] ch235data = { +(byte) 0x3c,(byte) 0x7f,(byte) 0xe3,(byte) 0xc0,(byte) 0xc0,(byte) 0xff,(byte) 0xc3,(byte) 0xc3,(byte) 0x7e,(byte) 0x3c,(byte) 0x0,(byte) 0x36,(byte) 0x36, +}; + +static final BitmapCharRec ch235 = new BitmapCharRec(8,13,-1,0,10,ch235data); + +/* char: 0xea */ + +static final byte[] ch234data = { +(byte) 0x3c,(byte) 0x7f,(byte) 0xe3,(byte) 0xc0,(byte) 0xc0,(byte) 0xff,(byte) 0xc3,(byte) 0xc3,(byte) 0x7e,(byte) 0x3c,(byte) 0x0,(byte) 0x66,(byte) 0x3c,(byte) 0x18, +}; + +static final BitmapCharRec ch234 = new BitmapCharRec(8,14,-1,0,10,ch234data); + +/* char: 0xe9 */ + +static final byte[] ch233data = { +(byte) 0x3c,(byte) 0x7f,(byte) 0xe3,(byte) 0xc0,(byte) 0xc0,(byte) 0xff,(byte) 0xc3,(byte) 0xc3,(byte) 0x7e,(byte) 0x3c,(byte) 0x0,(byte) 0x18,(byte) 0xc,(byte) 0x6, +}; + +static final BitmapCharRec ch233 = new BitmapCharRec(8,14,-1,0,10,ch233data); + +/* char: 0xe8 */ + +static final byte[] ch232data = { +(byte) 0x3c,(byte) 0x7f,(byte) 0xe3,(byte) 0xc0,(byte) 0xc0,(byte) 0xff,(byte) 0xc3,(byte) 0xc3,(byte) 0x7e,(byte) 0x3c,(byte) 0x0,(byte) 0x18,(byte) 0x30,(byte) 0x60, +}; + +static final BitmapCharRec ch232 = new BitmapCharRec(8,14,-1,0,10,ch232data); + +/* char: 0xe7 */ + +static final byte[] ch231data = { +(byte) 0x78,(byte) 0x6c,(byte) 0xc,(byte) 0x38,(byte) 0x3e,(byte) 0x7f,(byte) 0x63,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0x63,(byte) 0x7f,(byte) 0x3e, +}; + +static final BitmapCharRec ch231 = new BitmapCharRec(8,14,-1,4,10,ch231data); + +/* char: 0xe6 */ + +static final byte[] ch230data = { +(byte) 0x75,(byte) 0xe0,(byte) 0xef,(byte) 0xf8,(byte) 0xc7,(byte) 0x18,(byte) 0xc6,(byte) 0x0,(byte) 0xe6,(byte) 0x0,(byte) 0x7f,(byte) 0xf8,(byte) 0xe,(byte) 0x18,(byte) 0xc6,(byte) 0x18, +(byte) 0xef,(byte) 0xf0,(byte) 0x7d,(byte) 0xe0, +}; + +static final BitmapCharRec ch230 = new BitmapCharRec(13,10,-1,0,15,ch230data); + +/* char: 0xe5 */ + +static final byte[] ch229data = { +(byte) 0x76,(byte) 0xee,(byte) 0xc6,(byte) 0xc6,(byte) 0xe6,(byte) 0x7e,(byte) 0xe,(byte) 0xc6,(byte) 0xee,(byte) 0x7c,(byte) 0x38,(byte) 0x6c,(byte) 0x6c,(byte) 0x38, +}; + +static final BitmapCharRec ch229 = new BitmapCharRec(7,14,-1,0,9,ch229data); + +/* char: 0xe4 */ + +static final byte[] ch228data = { +(byte) 0x76,(byte) 0xee,(byte) 0xc6,(byte) 0xc6,(byte) 0xe6,(byte) 0x7e,(byte) 0xe,(byte) 0xc6,(byte) 0xee,(byte) 0x7c,(byte) 0x0,(byte) 0x6c,(byte) 0x6c, +}; + +static final BitmapCharRec ch228 = new BitmapCharRec(7,13,-1,0,9,ch228data); + +/* char: 0xe3 */ + +static final byte[] ch227data = { +(byte) 0x76,(byte) 0xee,(byte) 0xc6,(byte) 0xc6,(byte) 0xe6,(byte) 0x7e,(byte) 0xe,(byte) 0xc6,(byte) 0xee,(byte) 0x7c,(byte) 0x0,(byte) 0x4c,(byte) 0x5a,(byte) 0x32, +}; + +static final BitmapCharRec ch227 = new BitmapCharRec(7,14,-1,0,9,ch227data); + +/* char: 0xe2 */ + +static final byte[] ch226data = { +(byte) 0x76,(byte) 0xee,(byte) 0xc6,(byte) 0xc6,(byte) 0xe6,(byte) 0x7e,(byte) 0xe,(byte) 0xc6,(byte) 0xee,(byte) 0x7c,(byte) 0x0,(byte) 0x66,(byte) 0x3c,(byte) 0x18, +}; + +static final BitmapCharRec ch226 = new BitmapCharRec(7,14,-1,0,9,ch226data); + +/* char: 0xe1 */ + +static final byte[] ch225data = { +(byte) 0x76,(byte) 0xee,(byte) 0xc6,(byte) 0xc6,(byte) 0xe6,(byte) 0x7e,(byte) 0xe,(byte) 0xc6,(byte) 0xee,(byte) 0x7c,(byte) 0x0,(byte) 0x30,(byte) 0x18,(byte) 0xc, +}; + +static final BitmapCharRec ch225 = new BitmapCharRec(7,14,-1,0,9,ch225data); + +/* char: 0xe0 */ + +static final byte[] ch224data = { +(byte) 0x76,(byte) 0xee,(byte) 0xc6,(byte) 0xc6,(byte) 0xe6,(byte) 0x7e,(byte) 0xe,(byte) 0xc6,(byte) 0xee,(byte) 0x7c,(byte) 0x0,(byte) 0x18,(byte) 0x30,(byte) 0x60, +}; + +static final BitmapCharRec ch224 = new BitmapCharRec(7,14,-1,0,9,ch224data); + +/* char: 0xdf */ + +static final byte[] ch223data = { +(byte) 0xdc,(byte) 0xde,(byte) 0xc6,(byte) 0xc6,(byte) 0xc6,(byte) 0xc6,(byte) 0xdc,(byte) 0xdc,(byte) 0xc6,(byte) 0xc6,(byte) 0xc6,(byte) 0xc6,(byte) 0x7c,(byte) 0x38, +}; + +static final BitmapCharRec ch223 = new BitmapCharRec(7,14,-1,0,9,ch223data); + +/* char: 0xde */ + +static final byte[] ch222data = { +(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x0,(byte) 0xff,(byte) 0x80,(byte) 0xc1,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0, +(byte) 0xc1,(byte) 0xc0,(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0, +}; + +static final BitmapCharRec ch222 = new BitmapCharRec(10,14,-1,0,12,ch222data); + +/* char: 0xdd */ + +static final byte[] ch221data = { +(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0xf,(byte) 0x0,(byte) 0x19,(byte) 0x80, +(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0x0,(byte) 0x0,(byte) 0x6,(byte) 0x0, +(byte) 0x3,(byte) 0x0,(byte) 0x1,(byte) 0x80, +}; + +static final BitmapCharRec ch221 = new BitmapCharRec(12,18,-1,0,14,ch221data); + +/* char: 0xdc */ + +static final byte[] ch220data = { +(byte) 0x1f,(byte) 0x0,(byte) 0x7f,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60, +(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0x0,(byte) 0x0,(byte) 0x19,(byte) 0x80, +(byte) 0x19,(byte) 0x80, +}; + +static final BitmapCharRec ch220 = new BitmapCharRec(11,17,-1,0,13,ch220data); + +/* char: 0xdb */ + +static final byte[] ch219data = { +(byte) 0x1f,(byte) 0x0,(byte) 0x7f,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60, +(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0x0,(byte) 0x0,(byte) 0x19,(byte) 0x80, +(byte) 0xf,(byte) 0x0,(byte) 0x6,(byte) 0x0, +}; + +static final BitmapCharRec ch219 = new BitmapCharRec(11,18,-1,0,13,ch219data); + +/* char: 0xda */ + +static final byte[] ch218data = { +(byte) 0x1f,(byte) 0x0,(byte) 0x7f,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60, +(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0x0,(byte) 0x0,(byte) 0xc,(byte) 0x0, +(byte) 0x6,(byte) 0x0,(byte) 0x3,(byte) 0x0, +}; + +static final BitmapCharRec ch218 = new BitmapCharRec(11,18,-1,0,13,ch218data); + +/* char: 0xd9 */ + +static final byte[] ch217data = { +(byte) 0x1f,(byte) 0x0,(byte) 0x7f,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60, +(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0x0,(byte) 0x0,(byte) 0x6,(byte) 0x0, +(byte) 0xc,(byte) 0x0,(byte) 0x18,(byte) 0x0, +}; + +static final BitmapCharRec ch217 = new BitmapCharRec(11,18,-1,0,13,ch217data); + +/* char: 0xd8 */ + +static final byte[] ch216data = { +(byte) 0xc7,(byte) 0xc0,(byte) 0xff,(byte) 0xf0,(byte) 0x78,(byte) 0x38,(byte) 0x38,(byte) 0x18,(byte) 0x6c,(byte) 0x1c,(byte) 0x6e,(byte) 0xc,(byte) 0x67,(byte) 0xc,(byte) 0x63,(byte) 0x8c, +(byte) 0x61,(byte) 0xcc,(byte) 0x70,(byte) 0xdc,(byte) 0x30,(byte) 0x78,(byte) 0x38,(byte) 0x38,(byte) 0x1f,(byte) 0xfc,(byte) 0x7,(byte) 0xcc, +}; + +static final BitmapCharRec ch216 = new BitmapCharRec(14,14,0,0,15,ch216data); + +/* char: 0xd7 */ + +static final byte[] ch215data = { +(byte) 0xc0,(byte) 0xc0,(byte) 0x61,(byte) 0x80,(byte) 0x33,(byte) 0x0,(byte) 0x1e,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0x1e,(byte) 0x0,(byte) 0x33,(byte) 0x0,(byte) 0x61,(byte) 0x80, +(byte) 0xc0,(byte) 0xc0, +}; + +static final BitmapCharRec ch215 = new BitmapCharRec(10,9,0,0,10,ch215data); + +/* char: 0xd6 */ + +static final byte[] ch214data = { +(byte) 0xf,(byte) 0x80,(byte) 0x3f,(byte) 0xe0,(byte) 0x70,(byte) 0x70,(byte) 0x60,(byte) 0x30,(byte) 0xe0,(byte) 0x38,(byte) 0xc0,(byte) 0x18,(byte) 0xc0,(byte) 0x18,(byte) 0xc0,(byte) 0x18, +(byte) 0xc0,(byte) 0x18,(byte) 0xe0,(byte) 0x38,(byte) 0x60,(byte) 0x30,(byte) 0x70,(byte) 0x70,(byte) 0x3f,(byte) 0xe0,(byte) 0xf,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0xd,(byte) 0x80, +(byte) 0xd,(byte) 0x80, +}; + +static final BitmapCharRec ch214 = new BitmapCharRec(13,17,-1,0,15,ch214data); + +/* char: 0xd5 */ + +static final byte[] ch213data = { +(byte) 0xf,(byte) 0x80,(byte) 0x3f,(byte) 0xe0,(byte) 0x70,(byte) 0x70,(byte) 0x60,(byte) 0x30,(byte) 0xe0,(byte) 0x38,(byte) 0xc0,(byte) 0x18,(byte) 0xc0,(byte) 0x18,(byte) 0xc0,(byte) 0x18, +(byte) 0xc0,(byte) 0x18,(byte) 0xe0,(byte) 0x38,(byte) 0x60,(byte) 0x30,(byte) 0x70,(byte) 0x70,(byte) 0x3f,(byte) 0xe0,(byte) 0xf,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x9,(byte) 0x80, +(byte) 0xb,(byte) 0x40,(byte) 0x6,(byte) 0x40, +}; + +static final BitmapCharRec ch213 = new BitmapCharRec(13,18,-1,0,15,ch213data); + +/* char: 0xd4 */ + +static final byte[] ch212data = { +(byte) 0xf,(byte) 0x80,(byte) 0x3f,(byte) 0xe0,(byte) 0x70,(byte) 0x70,(byte) 0x60,(byte) 0x30,(byte) 0xe0,(byte) 0x38,(byte) 0xc0,(byte) 0x18,(byte) 0xc0,(byte) 0x18,(byte) 0xc0,(byte) 0x18, +(byte) 0xc0,(byte) 0x18,(byte) 0xe0,(byte) 0x38,(byte) 0x60,(byte) 0x30,(byte) 0x70,(byte) 0x70,(byte) 0x3f,(byte) 0xe0,(byte) 0xf,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0xc,(byte) 0xc0, +(byte) 0x7,(byte) 0x80,(byte) 0x3,(byte) 0x0, +}; + +static final BitmapCharRec ch212 = new BitmapCharRec(13,18,-1,0,15,ch212data); + +/* char: 0xd3 */ + +static final byte[] ch211data = { +(byte) 0xf,(byte) 0x80,(byte) 0x3f,(byte) 0xe0,(byte) 0x70,(byte) 0x70,(byte) 0x60,(byte) 0x30,(byte) 0xe0,(byte) 0x38,(byte) 0xc0,(byte) 0x18,(byte) 0xc0,(byte) 0x18,(byte) 0xc0,(byte) 0x18, +(byte) 0xc0,(byte) 0x18,(byte) 0xe0,(byte) 0x38,(byte) 0x60,(byte) 0x30,(byte) 0x70,(byte) 0x70,(byte) 0x3f,(byte) 0xe0,(byte) 0xf,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x3,(byte) 0x0, +(byte) 0x1,(byte) 0x80,(byte) 0x0,(byte) 0xc0, +}; + +static final BitmapCharRec ch211 = new BitmapCharRec(13,18,-1,0,15,ch211data); + +/* char: 0xd2 */ + +static final byte[] ch210data = { +(byte) 0xf,(byte) 0x80,(byte) 0x3f,(byte) 0xe0,(byte) 0x70,(byte) 0x70,(byte) 0x60,(byte) 0x30,(byte) 0xe0,(byte) 0x38,(byte) 0xc0,(byte) 0x18,(byte) 0xc0,(byte) 0x18,(byte) 0xc0,(byte) 0x18, +(byte) 0xc0,(byte) 0x18,(byte) 0xe0,(byte) 0x38,(byte) 0x60,(byte) 0x30,(byte) 0x70,(byte) 0x70,(byte) 0x3f,(byte) 0xe0,(byte) 0xf,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x3,(byte) 0x0, +(byte) 0x6,(byte) 0x0,(byte) 0xc,(byte) 0x0, +}; + +static final BitmapCharRec ch210 = new BitmapCharRec(13,18,-1,0,15,ch210data); + +/* char: 0xd1 */ + +static final byte[] ch209data = { +(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0xe0,(byte) 0xc1,(byte) 0xe0,(byte) 0xc1,(byte) 0xe0,(byte) 0xc3,(byte) 0x60,(byte) 0xc6,(byte) 0x60,(byte) 0xc6,(byte) 0x60,(byte) 0xcc,(byte) 0x60, +(byte) 0xcc,(byte) 0x60,(byte) 0xd8,(byte) 0x60,(byte) 0xd8,(byte) 0x60,(byte) 0xf0,(byte) 0x60,(byte) 0xe0,(byte) 0x60,(byte) 0xe0,(byte) 0x60,(byte) 0x0,(byte) 0x0,(byte) 0x13,(byte) 0x0, +(byte) 0x16,(byte) 0x80,(byte) 0xc,(byte) 0x80, +}; + +static final BitmapCharRec ch209 = new BitmapCharRec(11,18,-1,0,13,ch209data); + +/* char: 0xd0 */ + +static final byte[] ch208data = { +(byte) 0x7f,(byte) 0x80,(byte) 0x7f,(byte) 0xc0,(byte) 0x60,(byte) 0xe0,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x30,(byte) 0x60,(byte) 0x30,(byte) 0xfc,(byte) 0x30,(byte) 0xfc,(byte) 0x30, +(byte) 0x60,(byte) 0x30,(byte) 0x60,(byte) 0x30,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0xe0,(byte) 0x7f,(byte) 0xc0,(byte) 0x7f,(byte) 0x80, +}; + +static final BitmapCharRec ch208 = new BitmapCharRec(12,14,0,0,13,ch208data); + +/* char: 0xcf */ + +static final byte[] ch207data = { +(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x0,(byte) 0xcc, +(byte) 0xcc, +}; + +static final BitmapCharRec ch207 = new BitmapCharRec(6,17,0,0,6,ch207data); + +/* char: 0xce */ + +static final byte[] ch206data = { +(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x0,(byte) 0xcc, +(byte) 0x78,(byte) 0x30, +}; + +static final BitmapCharRec ch206 = new BitmapCharRec(6,18,0,0,6,ch206data); + +/* char: 0xcd */ + +static final byte[] ch205data = { +(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0, +(byte) 0x60,(byte) 0x30, +}; + +static final BitmapCharRec ch205 = new BitmapCharRec(4,18,-2,0,6,ch205data); + +/* char: 0xcc */ + +static final byte[] ch204data = { +(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x0,(byte) 0x30, +(byte) 0x60,(byte) 0xc0, +}; + +static final BitmapCharRec ch204 = new BitmapCharRec(4,18,0,0,6,ch204data); + +/* char: 0xcb */ + +static final byte[] ch203data = { +(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x80,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x0,(byte) 0xff,(byte) 0x0, +(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x33,(byte) 0x0, +(byte) 0x33,(byte) 0x0, +}; + +static final BitmapCharRec ch203 = new BitmapCharRec(9,17,-1,0,11,ch203data); + +/* char: 0xca */ + +static final byte[] ch202data = { +(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x80,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x0,(byte) 0xff,(byte) 0x0, +(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x33,(byte) 0x0, +(byte) 0x1e,(byte) 0x0,(byte) 0xc,(byte) 0x0, +}; + +static final BitmapCharRec ch202 = new BitmapCharRec(9,18,-1,0,11,ch202data); + +/* char: 0xc9 */ + +static final byte[] ch201data = { +(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x80,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x0,(byte) 0xff,(byte) 0x0, +(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0xc,(byte) 0x0, +(byte) 0x6,(byte) 0x0,(byte) 0x3,(byte) 0x0, +}; + +static final BitmapCharRec ch201 = new BitmapCharRec(9,18,-1,0,11,ch201data); + +/* char: 0xc8 */ + +static final byte[] ch200data = { +(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x80,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x0,(byte) 0xff,(byte) 0x0, +(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0xc,(byte) 0x0, +(byte) 0x18,(byte) 0x0,(byte) 0x30,(byte) 0x0, +}; + +static final BitmapCharRec ch200 = new BitmapCharRec(9,18,-1,0,11,ch200data); + +/* char: 0xc7 */ + +static final byte[] ch199data = { +(byte) 0x1e,(byte) 0x0,(byte) 0x1b,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0xe,(byte) 0x0,(byte) 0xf,(byte) 0x80,(byte) 0x3f,(byte) 0xe0,(byte) 0x70,(byte) 0x70,(byte) 0x60,(byte) 0x30, +(byte) 0xe0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xe0,(byte) 0x0,(byte) 0x60,(byte) 0x30,(byte) 0x70,(byte) 0x70, +(byte) 0x3f,(byte) 0xe0,(byte) 0xf,(byte) 0x80, +}; + +static final BitmapCharRec ch199 = new BitmapCharRec(12,18,-1,4,14,ch199data); + +/* char: 0xc6 */ + +static final byte[] ch198data = { +(byte) 0xc1,(byte) 0xff,(byte) 0xc1,(byte) 0xff,(byte) 0x61,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0x7f,(byte) 0x80,(byte) 0x3f,(byte) 0x80,(byte) 0x31,(byte) 0xfe,(byte) 0x31,(byte) 0xfe, +(byte) 0x19,(byte) 0x80,(byte) 0x19,(byte) 0x80,(byte) 0xd,(byte) 0x80,(byte) 0xd,(byte) 0x80,(byte) 0x7,(byte) 0xff,(byte) 0x7,(byte) 0xff, +}; + +static final BitmapCharRec ch198 = new BitmapCharRec(16,14,-1,0,18,ch198data); + +/* char: 0xc5 */ + +static final byte[] ch197data = { +(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x7f,(byte) 0xe0,(byte) 0x3f,(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0xc0, +(byte) 0x19,(byte) 0x80,(byte) 0x19,(byte) 0x80,(byte) 0xf,(byte) 0x0,(byte) 0xf,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0xf,(byte) 0x0,(byte) 0x19,(byte) 0x80, +(byte) 0x19,(byte) 0x80,(byte) 0xf,(byte) 0x0, +}; + +static final BitmapCharRec ch197 = new BitmapCharRec(12,18,0,0,12,ch197data); + +/* char: 0xc4 */ + +static final byte[] ch196data = { +(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x7f,(byte) 0xe0,(byte) 0x3f,(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0xc0, +(byte) 0x19,(byte) 0x80,(byte) 0x19,(byte) 0x80,(byte) 0xf,(byte) 0x0,(byte) 0xf,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x19,(byte) 0x80, +(byte) 0x19,(byte) 0x80, +}; + +static final BitmapCharRec ch196 = new BitmapCharRec(12,17,0,0,12,ch196data); + +/* char: 0xc3 */ + +static final byte[] ch195data = { +(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x7f,(byte) 0xe0,(byte) 0x3f,(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0xc0, +(byte) 0x19,(byte) 0x80,(byte) 0x19,(byte) 0x80,(byte) 0xf,(byte) 0x0,(byte) 0xf,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x13,(byte) 0x0, +(byte) 0x16,(byte) 0x80,(byte) 0xc,(byte) 0x80, +}; + +static final BitmapCharRec ch195 = new BitmapCharRec(12,18,0,0,12,ch195data); + +/* char: 0xc2 */ + +static final byte[] ch194data = { +(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x7f,(byte) 0xe0,(byte) 0x3f,(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0xc0, +(byte) 0x19,(byte) 0x80,(byte) 0x19,(byte) 0x80,(byte) 0xf,(byte) 0x0,(byte) 0xf,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x19,(byte) 0x80, +(byte) 0xf,(byte) 0x0,(byte) 0x6,(byte) 0x0, +}; + +static final BitmapCharRec ch194 = new BitmapCharRec(12,18,0,0,12,ch194data); + +/* char: 0xc1 */ + +static final byte[] ch193data = { +(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x7f,(byte) 0xe0,(byte) 0x3f,(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0xc0, +(byte) 0x19,(byte) 0x80,(byte) 0x19,(byte) 0x80,(byte) 0xf,(byte) 0x0,(byte) 0xf,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x6,(byte) 0x0, +(byte) 0x3,(byte) 0x0,(byte) 0x1,(byte) 0x80, +}; + +static final BitmapCharRec ch193 = new BitmapCharRec(12,18,0,0,12,ch193data); + +/* char: 0xc0 */ + +static final byte[] ch192data = { +(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x7f,(byte) 0xe0,(byte) 0x3f,(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0xc0, +(byte) 0x19,(byte) 0x80,(byte) 0x19,(byte) 0x80,(byte) 0xf,(byte) 0x0,(byte) 0xf,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x6,(byte) 0x0, +(byte) 0xc,(byte) 0x0,(byte) 0x18,(byte) 0x0, +}; + +static final BitmapCharRec ch192 = new BitmapCharRec(12,18,0,0,12,ch192data); + +/* char: 0xbf */ + +static final byte[] ch191data = { +(byte) 0x7c,(byte) 0xfe,(byte) 0xc6,(byte) 0xc6,(byte) 0xe0,(byte) 0x70,(byte) 0x38,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x0,(byte) 0x0,(byte) 0x18,(byte) 0x18, +}; + +static final BitmapCharRec ch191 = new BitmapCharRec(7,14,-1,4,10,ch191data); + +/* char: 0xbe */ + +static final byte[] ch190data = { +(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0xc,(byte) 0xfc,(byte) 0x6,(byte) 0xd8,(byte) 0x6,(byte) 0x78,(byte) 0x73,(byte) 0x38,(byte) 0xf9,(byte) 0x18,(byte) 0x99,(byte) 0x88, +(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x98,(byte) 0x60,(byte) 0xf8,(byte) 0x30,(byte) 0x70,(byte) 0x30, +}; + +static final BitmapCharRec ch190 = new BitmapCharRec(14,13,0,0,15,ch190data); + +/* char: 0xbd */ + +static final byte[] ch189data = { +(byte) 0x30,(byte) 0xf8,(byte) 0x30,(byte) 0xf8,(byte) 0x18,(byte) 0x60,(byte) 0xc,(byte) 0x30,(byte) 0xc,(byte) 0x18,(byte) 0x66,(byte) 0x98,(byte) 0x62,(byte) 0xf8,(byte) 0x63,(byte) 0x70, +(byte) 0x61,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0xe0,(byte) 0xc0,(byte) 0xe0,(byte) 0x60,(byte) 0x60,(byte) 0x60, +}; + +static final BitmapCharRec ch189 = new BitmapCharRec(13,13,-1,0,15,ch189data); + +/* char: 0xbc */ + +static final byte[] ch188data = { +(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x19,(byte) 0xf8,(byte) 0xd,(byte) 0xb0,(byte) 0xc,(byte) 0xf0,(byte) 0x66,(byte) 0x70,(byte) 0x62,(byte) 0x30,(byte) 0x63,(byte) 0x10, +(byte) 0x61,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0xe0,(byte) 0xc0,(byte) 0xe0,(byte) 0x60,(byte) 0x60,(byte) 0x60, +}; + +static final BitmapCharRec ch188 = new BitmapCharRec(13,13,-1,0,15,ch188data); + +/* char: 0xbb */ + +static final byte[] ch187data = { +(byte) 0x90,(byte) 0xd8,(byte) 0x6c,(byte) 0x36,(byte) 0x36,(byte) 0x6c,(byte) 0xd8,(byte) 0x90, +}; + +static final BitmapCharRec ch187 = new BitmapCharRec(7,8,-1,-1,9,ch187data); + +/* char: 0xba */ + +static final byte[] ch186data = { +(byte) 0xf8,(byte) 0x0,(byte) 0x70,(byte) 0xd8,(byte) 0x88,(byte) 0x88,(byte) 0xd8,(byte) 0x70, +}; + +static final BitmapCharRec ch186 = new BitmapCharRec(5,8,-1,-6,7,ch186data); + +/* char: 0xb9 */ + +static final byte[] ch185data = { +(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0xe0,(byte) 0xe0,(byte) 0x60, +}; + +static final BitmapCharRec ch185 = new BitmapCharRec(3,8,-1,-5,6,ch185data); + +/* char: 0xb8 */ + +static final byte[] ch184data = { +(byte) 0xf0,(byte) 0xd8,(byte) 0x18,(byte) 0x70,(byte) 0x60, +}; + +static final BitmapCharRec ch184 = new BitmapCharRec(5,5,0,4,5,ch184data); + +/* char: 0xb7 */ + +static final byte[] ch183data = { +(byte) 0xc0,(byte) 0xc0, +}; + +static final BitmapCharRec ch183 = new BitmapCharRec(2,2,-1,-4,4,ch183data); + +/* char: 0xb6 */ + +static final byte[] ch182data = { +(byte) 0x12,(byte) 0x12,(byte) 0x12,(byte) 0x12,(byte) 0x12,(byte) 0x12,(byte) 0x12,(byte) 0x12,(byte) 0x12,(byte) 0x12,(byte) 0x32,(byte) 0x72,(byte) 0xf2,(byte) 0xf2,(byte) 0xf2,(byte) 0xf2, +(byte) 0x72,(byte) 0x3f, +}; + +static final BitmapCharRec ch182 = new BitmapCharRec(8,18,-1,4,10,ch182data); + +/* char: 0xb5 */ + +static final byte[] ch181data = { +(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xdb,(byte) 0xff,(byte) 0xe7,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3, +}; + +static final BitmapCharRec ch181 = new BitmapCharRec(8,14,-1,4,10,ch181data); + +/* char: 0xb4 */ + +static final byte[] ch180data = { +(byte) 0xc0,(byte) 0x60,(byte) 0x30, +}; + +static final BitmapCharRec ch180 = new BitmapCharRec(4,3,0,-11,4,ch180data); + +/* char: 0xb3 */ + +static final byte[] ch179data = { +(byte) 0x70,(byte) 0xf8,(byte) 0x98,(byte) 0x30,(byte) 0x30,(byte) 0x98,(byte) 0xf8,(byte) 0x70, +}; + +static final BitmapCharRec ch179 = new BitmapCharRec(5,8,0,-5,6,ch179data); + +/* char: 0xb2 */ + +static final byte[] ch178data = { +(byte) 0xf8,(byte) 0xf8,(byte) 0x60,(byte) 0x30,(byte) 0x18,(byte) 0x98,(byte) 0xf8,(byte) 0x70, +}; + +static final BitmapCharRec ch178 = new BitmapCharRec(5,8,0,-5,6,ch178data); + +/* char: 0xb1 */ + +static final byte[] ch177data = { +(byte) 0xff,(byte) 0xff,(byte) 0x0,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0xff,(byte) 0xff,(byte) 0x18,(byte) 0x18,(byte) 0x18, +}; + +static final BitmapCharRec ch177 = new BitmapCharRec(8,11,-1,0,10,ch177data); + +/* char: 0xb0 */ + +static final byte[] ch176data = { +(byte) 0x70,(byte) 0xd8,(byte) 0x88,(byte) 0xd8,(byte) 0x70, +}; + +static final BitmapCharRec ch176 = new BitmapCharRec(5,5,-1,-8,7,ch176data); + +/* char: 0xaf */ + +static final byte[] ch175data = { +(byte) 0xf8, +}; + +static final BitmapCharRec ch175 = new BitmapCharRec(5,1,0,-12,5,ch175data); + +/* char: 0xae */ + +static final byte[] ch174data = { +(byte) 0xf,(byte) 0x80,(byte) 0x30,(byte) 0x60,(byte) 0x40,(byte) 0x10,(byte) 0x48,(byte) 0x50,(byte) 0x88,(byte) 0x88,(byte) 0x89,(byte) 0x8,(byte) 0x8f,(byte) 0x88,(byte) 0x88,(byte) 0x48, +(byte) 0x88,(byte) 0x48,(byte) 0x4f,(byte) 0x90,(byte) 0x40,(byte) 0x10,(byte) 0x30,(byte) 0x60,(byte) 0xf,(byte) 0x80, +}; + +static final BitmapCharRec ch174 = new BitmapCharRec(13,13,-1,0,14,ch174data); + +/* char: 0xad */ + +static final byte[] ch173data = { +(byte) 0xf8,(byte) 0xf8, +}; + +static final BitmapCharRec ch173 = new BitmapCharRec(5,2,-1,-4,7,ch173data); + +/* char: 0xac */ + +static final byte[] ch172data = { +(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x80, +}; + +static final BitmapCharRec ch172 = new BitmapCharRec(9,5,-1,-3,11,ch172data); + +/* char: 0xab */ + +static final byte[] ch171data = { +(byte) 0x12,(byte) 0x36,(byte) 0x6c,(byte) 0xd8,(byte) 0xd8,(byte) 0x6c,(byte) 0x36,(byte) 0x12, +}; + +static final BitmapCharRec ch171 = new BitmapCharRec(7,8,-1,-1,9,ch171data); + +/* char: 0xaa */ + +static final byte[] ch170data = { +(byte) 0xf8,(byte) 0x0,(byte) 0x68,(byte) 0xd8,(byte) 0x48,(byte) 0x38,(byte) 0xc8,(byte) 0x70, +}; + +static final BitmapCharRec ch170 = new BitmapCharRec(5,8,-1,-6,7,ch170data); + +/* char: 0xa9 */ + +static final byte[] ch169data = { +(byte) 0xf,(byte) 0x80,(byte) 0x30,(byte) 0x60,(byte) 0x40,(byte) 0x10,(byte) 0x47,(byte) 0x10,(byte) 0x88,(byte) 0x88,(byte) 0x90,(byte) 0x8,(byte) 0x90,(byte) 0x8,(byte) 0x90,(byte) 0x8, +(byte) 0x88,(byte) 0x88,(byte) 0x47,(byte) 0x10,(byte) 0x40,(byte) 0x10,(byte) 0x30,(byte) 0x60,(byte) 0xf,(byte) 0x80, +}; + +static final BitmapCharRec ch169 = new BitmapCharRec(13,13,-1,0,15,ch169data); + +/* char: 0xa8 */ + +static final byte[] ch168data = { +(byte) 0xd8,(byte) 0xd8, +}; + +static final BitmapCharRec ch168 = new BitmapCharRec(5,2,0,-11,6,ch168data); + +/* char: 0xa7 */ + +static final byte[] ch167data = { +(byte) 0x3c,(byte) 0x7e,(byte) 0xc3,(byte) 0xc3,(byte) 0x7,(byte) 0xe,(byte) 0x3e,(byte) 0x73,(byte) 0xe3,(byte) 0xc3,(byte) 0xc7,(byte) 0x6e,(byte) 0x7c,(byte) 0xf0,(byte) 0xc3,(byte) 0xc3, +(byte) 0x7e,(byte) 0x3c, +}; + +static final BitmapCharRec ch167 = new BitmapCharRec(8,18,-1,4,10,ch167data); + +/* char: 0xa6 */ + +static final byte[] ch166data = { +(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0, +(byte) 0xc0, +}; + +static final BitmapCharRec ch166 = new BitmapCharRec(2,17,-1,3,4,ch166data); + +/* char: 0xa5 */ + +static final byte[] ch165data = { +(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0xff,(byte) 0x18,(byte) 0xff,(byte) 0x3c,(byte) 0x66,(byte) 0x66,(byte) 0x66,(byte) 0xc3,(byte) 0xc3, +}; + +static final BitmapCharRec ch165 = new BitmapCharRec(8,13,-1,0,10,ch165data); + +/* char: 0xa4 */ + +static final byte[] ch164data = { +(byte) 0xc3,(byte) 0xff,(byte) 0x66,(byte) 0x66,(byte) 0x66,(byte) 0xff,(byte) 0xc3, +}; + +static final BitmapCharRec ch164 = new BitmapCharRec(8,7,-1,-3,10,ch164data); + +/* char: 0xa3 */ + +static final byte[] ch163data = { +(byte) 0xdf,(byte) 0x0,(byte) 0xff,(byte) 0x80,(byte) 0x60,(byte) 0x80,(byte) 0x30,(byte) 0x0,(byte) 0x18,(byte) 0x0,(byte) 0x18,(byte) 0x0,(byte) 0x7e,(byte) 0x0,(byte) 0x30,(byte) 0x0, +(byte) 0x60,(byte) 0x0,(byte) 0x61,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0x3f,(byte) 0x0,(byte) 0x1e,(byte) 0x0, +}; + +static final BitmapCharRec ch163 = new BitmapCharRec(9,13,0,0,10,ch163data); + +/* char: 0xa2 */ + +static final byte[] ch162data = { +(byte) 0x10,(byte) 0x10,(byte) 0x3e,(byte) 0x7f,(byte) 0x6b,(byte) 0xc8,(byte) 0xc8,(byte) 0xc8,(byte) 0xc8,(byte) 0x6b,(byte) 0x7f,(byte) 0x3e,(byte) 0x4,(byte) 0x4, +}; + +static final BitmapCharRec ch162 = new BitmapCharRec(8,14,-1,2,10,ch162data); + +/* char: 0xa1 */ + +static final byte[] ch161data = { +(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0x40,(byte) 0x40,(byte) 0x0,(byte) 0x0,(byte) 0xc0,(byte) 0xc0, +}; + +static final BitmapCharRec ch161 = new BitmapCharRec(2,14,-2,4,6,ch161data); + +/* char: 0xa0 */ + +static final BitmapCharRec ch160 = new BitmapCharRec(0,0,0,0,5,null); + +/* char: 0x7e '~' */ + +static final byte[] ch126data = { +(byte) 0xcc,(byte) 0x7e,(byte) 0x33, +}; + +static final BitmapCharRec ch126 = new BitmapCharRec(8,3,-1,-4,10,ch126data); + +/* char: 0x7d '}' */ + +static final byte[] ch125data = { +(byte) 0xc0,(byte) 0x60,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x18,(byte) 0xc,(byte) 0x18,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30, +(byte) 0x60,(byte) 0xc0, +}; + +static final BitmapCharRec ch125 = new BitmapCharRec(6,18,0,4,6,ch125data); + +/* char: 0x7c '|' */ + +static final byte[] ch124data = { +(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0, +(byte) 0xc0,(byte) 0xc0, +}; + +static final BitmapCharRec ch124 = new BitmapCharRec(2,18,-1,4,4,ch124data); + +/* char: 0x7b '{' */ + +static final byte[] ch123data = { +(byte) 0xc,(byte) 0x18,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30, +(byte) 0x18,(byte) 0xc, +}; + +static final BitmapCharRec ch123 = new BitmapCharRec(6,18,0,4,6,ch123data); + +/* char: 0x7a 'z' */ + +static final byte[] ch122data = { +(byte) 0xfe,(byte) 0xfe,(byte) 0xc0,(byte) 0x60,(byte) 0x30,(byte) 0x18,(byte) 0xc,(byte) 0x6,(byte) 0xfe,(byte) 0xfe, +}; + +static final BitmapCharRec ch122 = new BitmapCharRec(7,10,-1,0,9,ch122data); + +/* char: 0x79 'y' */ + +static final byte[] ch121data = { +(byte) 0x70,(byte) 0x70,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x3c,(byte) 0x24,(byte) 0x66,(byte) 0x66,(byte) 0x66,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3, +}; + +static final BitmapCharRec ch121 = new BitmapCharRec(8,14,-1,4,10,ch121data); + +/* char: 0x78 'x' */ + +static final byte[] ch120data = { +(byte) 0xc3,(byte) 0xe7,(byte) 0x66,(byte) 0x3c,(byte) 0x18,(byte) 0x18,(byte) 0x3c,(byte) 0x66,(byte) 0xe7,(byte) 0xc3, +}; + +static final BitmapCharRec ch120 = new BitmapCharRec(8,10,-1,0,10,ch120data); + +/* char: 0x77 'w' */ + +static final byte[] ch119data = { +(byte) 0x19,(byte) 0x80,(byte) 0x19,(byte) 0x80,(byte) 0x39,(byte) 0xc0,(byte) 0x29,(byte) 0x40,(byte) 0x69,(byte) 0x60,(byte) 0x66,(byte) 0x60,(byte) 0x66,(byte) 0x60,(byte) 0xc6,(byte) 0x30, +(byte) 0xc6,(byte) 0x30,(byte) 0xc6,(byte) 0x30, +}; + +static final BitmapCharRec ch119 = new BitmapCharRec(12,10,-1,0,14,ch119data); + +/* char: 0x76 'v' */ + +static final byte[] ch118data = { +(byte) 0x18,(byte) 0x18,(byte) 0x3c,(byte) 0x24,(byte) 0x66,(byte) 0x66,(byte) 0x66,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3, +}; + +static final BitmapCharRec ch118 = new BitmapCharRec(8,10,-1,0,10,ch118data); + +/* char: 0x75 'u' */ + +static final byte[] ch117data = { +(byte) 0x73,(byte) 0xfb,(byte) 0xc7,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3, +}; + +static final BitmapCharRec ch117 = new BitmapCharRec(8,10,-1,0,10,ch117data); + +/* char: 0x74 't' */ + +static final byte[] ch116data = { +(byte) 0x18,(byte) 0x38,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0xfc,(byte) 0xfc,(byte) 0x30,(byte) 0x30,(byte) 0x30, +}; + +static final BitmapCharRec ch116 = new BitmapCharRec(6,13,0,0,6,ch116data); + +/* char: 0x73 's' */ + +static final byte[] ch115data = { +(byte) 0x78,(byte) 0xfc,(byte) 0xc6,(byte) 0x6,(byte) 0x3e,(byte) 0xfc,(byte) 0xc0,(byte) 0xc6,(byte) 0x7e,(byte) 0x3c, +}; + +static final BitmapCharRec ch115 = new BitmapCharRec(7,10,-1,0,9,ch115data); + +/* char: 0x72 'r' */ + +static final byte[] ch114data = { +(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xe0,(byte) 0xd8,(byte) 0xd8, +}; + +static final BitmapCharRec ch114 = new BitmapCharRec(5,10,-1,0,6,ch114data); + +/* char: 0x71 'q' */ + +static final byte[] ch113data = { +(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x3d,(byte) 0x80,(byte) 0x7f,(byte) 0x80,(byte) 0x63,(byte) 0x80,(byte) 0xc1,(byte) 0x80, +(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0x63,(byte) 0x80,(byte) 0x7f,(byte) 0x80,(byte) 0x3d,(byte) 0x80, +}; + +static final BitmapCharRec ch113 = new BitmapCharRec(9,14,-1,4,11,ch113data); + +/* char: 0x70 'p' */ + +static final byte[] ch112data = { +(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xde,(byte) 0x0,(byte) 0xff,(byte) 0x0,(byte) 0xe3,(byte) 0x0,(byte) 0xc1,(byte) 0x80, +(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xe3,(byte) 0x0,(byte) 0xff,(byte) 0x0,(byte) 0xde,(byte) 0x0, +}; + +static final BitmapCharRec ch112 = new BitmapCharRec(9,14,-1,4,11,ch112data); + +/* char: 0x6f 'o' */ + +static final byte[] ch111data = { +(byte) 0x3e,(byte) 0x0,(byte) 0x7f,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0x63,(byte) 0x0, +(byte) 0x7f,(byte) 0x0,(byte) 0x3e,(byte) 0x0, +}; + +static final BitmapCharRec ch111 = new BitmapCharRec(9,10,-1,0,11,ch111data); + +/* char: 0x6e 'n' */ + +static final byte[] ch110data = { +(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xe3,(byte) 0xdf,(byte) 0xce, +}; + +static final BitmapCharRec ch110 = new BitmapCharRec(8,10,-1,0,10,ch110data); + +/* char: 0x6d 'm' */ + +static final byte[] ch109data = { +(byte) 0xc6,(byte) 0x30,(byte) 0xc6,(byte) 0x30,(byte) 0xc6,(byte) 0x30,(byte) 0xc6,(byte) 0x30,(byte) 0xc6,(byte) 0x30,(byte) 0xc6,(byte) 0x30,(byte) 0xc6,(byte) 0x30,(byte) 0xe7,(byte) 0x30, +(byte) 0xde,(byte) 0xf0,(byte) 0xcc,(byte) 0x60, +}; + +static final BitmapCharRec ch109 = new BitmapCharRec(12,10,-1,0,14,ch109data); + +/* char: 0x6c 'l' */ + +static final byte[] ch108data = { +(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0, +}; + +static final BitmapCharRec ch108 = new BitmapCharRec(2,14,-1,0,4,ch108data); + +/* char: 0x6b 'k' */ + +static final byte[] ch107data = { +(byte) 0xc7,(byte) 0xc6,(byte) 0xce,(byte) 0xcc,(byte) 0xd8,(byte) 0xf8,(byte) 0xf0,(byte) 0xd8,(byte) 0xcc,(byte) 0xc6,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0, +}; + +static final BitmapCharRec ch107 = new BitmapCharRec(8,14,-1,0,9,ch107data); + +/* char: 0x6a 'j' */ + +static final byte[] ch106data = { +(byte) 0xe0,(byte) 0xf0,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x0,(byte) 0x0, +(byte) 0x30,(byte) 0x30, +}; + +static final BitmapCharRec ch106 = new BitmapCharRec(4,18,1,4,4,ch106data); + +/* char: 0x69 'i' */ + +static final byte[] ch105data = { +(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0x0,(byte) 0x0,(byte) 0xc0,(byte) 0xc0, +}; + +static final BitmapCharRec ch105 = new BitmapCharRec(2,14,-1,0,4,ch105data); + +/* char: 0x68 'h' */ + +static final byte[] ch104data = { +(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xe3,(byte) 0xdf,(byte) 0xce,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0, +}; + +static final BitmapCharRec ch104 = new BitmapCharRec(8,14,-1,0,10,ch104data); + +/* char: 0x67 'g' */ + +static final byte[] ch103data = { +(byte) 0x1c,(byte) 0x0,(byte) 0x7f,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x1,(byte) 0x80,(byte) 0x3d,(byte) 0x80,(byte) 0x7f,(byte) 0x80,(byte) 0x63,(byte) 0x80,(byte) 0xc1,(byte) 0x80, +(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0x7f,(byte) 0x80,(byte) 0x3d,(byte) 0x80, +}; + +static final BitmapCharRec ch103 = new BitmapCharRec(9,14,-1,4,11,ch103data); + +/* char: 0x66 'f' */ + +static final byte[] ch102data = { +(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0xfc,(byte) 0xfc,(byte) 0x30,(byte) 0x30,(byte) 0x3c,(byte) 0x1c, +}; + +static final BitmapCharRec ch102 = new BitmapCharRec(6,14,0,0,6,ch102data); + +/* char: 0x65 'e' */ + +static final byte[] ch101data = { +(byte) 0x3c,(byte) 0x7f,(byte) 0xe3,(byte) 0xc0,(byte) 0xc0,(byte) 0xff,(byte) 0xc3,(byte) 0xc3,(byte) 0x7e,(byte) 0x3c, +}; + +static final BitmapCharRec ch101 = new BitmapCharRec(8,10,-1,0,10,ch101data); + +/* char: 0x64 'd' */ + +static final byte[] ch100data = { +(byte) 0x3d,(byte) 0x80,(byte) 0x7f,(byte) 0x80,(byte) 0x63,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0x63,(byte) 0x80, +(byte) 0x7f,(byte) 0x80,(byte) 0x3d,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80, +}; + +static final BitmapCharRec ch100 = new BitmapCharRec(9,14,-1,0,11,ch100data); + +/* char: 0x63 'c' */ + +static final byte[] ch99data = { +(byte) 0x3e,(byte) 0x7f,(byte) 0x63,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0x63,(byte) 0x7f,(byte) 0x3e, +}; + +static final BitmapCharRec ch99 = new BitmapCharRec(8,10,-1,0,10,ch99data); + +/* char: 0x62 'b' */ + +static final byte[] ch98data = { +(byte) 0xde,(byte) 0x0,(byte) 0xff,(byte) 0x0,(byte) 0xe3,(byte) 0x0,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xe3,(byte) 0x0, +(byte) 0xff,(byte) 0x0,(byte) 0xde,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0, +}; + +static final BitmapCharRec ch98 = new BitmapCharRec(9,14,-1,0,11,ch98data); + +/* char: 0x61 'a' */ + +static final byte[] ch97data = { +(byte) 0x76,(byte) 0xee,(byte) 0xc6,(byte) 0xc6,(byte) 0xe6,(byte) 0x7e,(byte) 0xe,(byte) 0xc6,(byte) 0xee,(byte) 0x7c, +}; + +static final BitmapCharRec ch97 = new BitmapCharRec(7,10,-1,0,9,ch97data); + +/* char: 0x60 '`' */ + +static final byte[] ch96data = { +(byte) 0xc0,(byte) 0xc0,(byte) 0x80,(byte) 0x80,(byte) 0x40, +}; + +static final BitmapCharRec ch96 = new BitmapCharRec(2,5,-1,-9,4,ch96data); + +/* char: 0x5f '_' */ + +static final byte[] ch95data = { +(byte) 0xff,(byte) 0xc0,(byte) 0xff,(byte) 0xc0, +}; + +static final BitmapCharRec ch95 = new BitmapCharRec(10,2,0,4,10,ch95data); + +/* char: 0x5e '^' */ + +static final byte[] ch94data = { +(byte) 0x82,(byte) 0xc6,(byte) 0x6c,(byte) 0x38,(byte) 0x10, +}; + +static final BitmapCharRec ch94 = new BitmapCharRec(7,5,-1,-8,9,ch94data); + +/* char: 0x5d ']' */ + +static final byte[] ch93data = { +(byte) 0xf0,(byte) 0xf0,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30, +(byte) 0xf0,(byte) 0xf0, +}; + +static final BitmapCharRec ch93 = new BitmapCharRec(4,18,0,4,5,ch93data); + +/* char: 0x5c '\' */ + +static final byte[] ch92data = { +(byte) 0x18,(byte) 0x18,(byte) 0x10,(byte) 0x10,(byte) 0x30,(byte) 0x30,(byte) 0x20,(byte) 0x20,(byte) 0x60,(byte) 0x60,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0xc0, +}; + +static final BitmapCharRec ch92 = new BitmapCharRec(5,14,0,0,5,ch92data); + +/* char: 0x5b '[' */ + +static final byte[] ch91data = { +(byte) 0xf0,(byte) 0xf0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0, +(byte) 0xf0,(byte) 0xf0, +}; + +static final BitmapCharRec ch91 = new BitmapCharRec(4,18,-1,4,5,ch91data); + +/* char: 0x5a 'Z' */ + +static final byte[] ch90data = { +(byte) 0xff,(byte) 0xc0,(byte) 0xff,(byte) 0xc0,(byte) 0xc0,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x18,(byte) 0x0,(byte) 0x1c,(byte) 0x0,(byte) 0xc,(byte) 0x0, +(byte) 0x6,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x1,(byte) 0x80,(byte) 0x0,(byte) 0xc0,(byte) 0xff,(byte) 0xc0,(byte) 0xff,(byte) 0xc0, +}; + +static final BitmapCharRec ch90 = new BitmapCharRec(10,14,-1,0,12,ch90data); + +/* char: 0x59 'Y' */ + +static final byte[] ch89data = { +(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0xf,(byte) 0x0,(byte) 0x19,(byte) 0x80, +(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x30, +}; + +static final BitmapCharRec ch89 = new BitmapCharRec(12,14,-1,0,14,ch89data); + +/* char: 0x58 'X' */ + +static final byte[] ch88data = { +(byte) 0xc0,(byte) 0x60,(byte) 0xe0,(byte) 0xe0,(byte) 0x60,(byte) 0xc0,(byte) 0x71,(byte) 0xc0,(byte) 0x31,(byte) 0x80,(byte) 0x1b,(byte) 0x0,(byte) 0xe,(byte) 0x0,(byte) 0xe,(byte) 0x0, +(byte) 0x1b,(byte) 0x0,(byte) 0x31,(byte) 0x80,(byte) 0x71,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0xe0,(byte) 0xe0,(byte) 0xc0,(byte) 0x60, +}; + +static final BitmapCharRec ch88 = new BitmapCharRec(11,14,-1,0,13,ch88data); + +/* char: 0x57 'W' */ + +static final byte[] ch87data = { +(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x1c,(byte) 0x38,(byte) 0x34,(byte) 0x2c,(byte) 0x36,(byte) 0x6c,(byte) 0x36,(byte) 0x6c,(byte) 0x66,(byte) 0x66,(byte) 0x66,(byte) 0x66, +(byte) 0x62,(byte) 0x46,(byte) 0x63,(byte) 0xc6,(byte) 0xc3,(byte) 0xc3,(byte) 0xc1,(byte) 0x83,(byte) 0xc1,(byte) 0x83,(byte) 0xc1,(byte) 0x83, +}; + +static final BitmapCharRec ch87 = new BitmapCharRec(16,14,-1,0,18,ch87data); + +/* char: 0x56 'V' */ + +static final byte[] ch86data = { +(byte) 0x6,(byte) 0x0,(byte) 0xf,(byte) 0x0,(byte) 0xf,(byte) 0x0,(byte) 0x19,(byte) 0x80,(byte) 0x19,(byte) 0x80,(byte) 0x19,(byte) 0x80,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0xc0, +(byte) 0x30,(byte) 0xc0,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x30, +}; + +static final BitmapCharRec ch86 = new BitmapCharRec(12,14,-1,0,14,ch86data); + +/* char: 0x55 'U' */ + +static final byte[] ch85data = { +(byte) 0x1f,(byte) 0x0,(byte) 0x7f,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60, +(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60, +}; + +static final BitmapCharRec ch85 = new BitmapCharRec(11,14,-1,0,13,ch85data); + +/* char: 0x54 'T' */ + +static final byte[] ch84data = { +(byte) 0xc,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0xc,(byte) 0x0, +(byte) 0xc,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0xff,(byte) 0xc0,(byte) 0xff,(byte) 0xc0, +}; + +static final BitmapCharRec ch84 = new BitmapCharRec(10,14,-1,0,12,ch84data); + +/* char: 0x53 'S' */ + +static final byte[] ch83data = { +(byte) 0x3f,(byte) 0x0,(byte) 0x7f,(byte) 0xc0,(byte) 0xe0,(byte) 0xe0,(byte) 0xc0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0xe0,(byte) 0x3,(byte) 0xc0,(byte) 0x1f,(byte) 0x0, +(byte) 0x7c,(byte) 0x0,(byte) 0xe0,(byte) 0x0,(byte) 0xc0,(byte) 0x60,(byte) 0xe0,(byte) 0xe0,(byte) 0x7f,(byte) 0xc0,(byte) 0x1f,(byte) 0x0, +}; + +static final BitmapCharRec ch83 = new BitmapCharRec(11,14,-1,0,13,ch83data); + +/* char: 0x52 'R' */ + +static final byte[] ch82data = { +(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xff,(byte) 0x0,(byte) 0xff,(byte) 0x80, +(byte) 0xc1,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc1,(byte) 0xc0,(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x0, +}; + +static final BitmapCharRec ch82 = new BitmapCharRec(10,14,-1,0,12,ch82data); + +/* char: 0x51 'Q' */ + +static final byte[] ch81data = { +(byte) 0x0,(byte) 0x30,(byte) 0xf,(byte) 0xb0,(byte) 0x3f,(byte) 0xe0,(byte) 0x70,(byte) 0xf0,(byte) 0x61,(byte) 0xb0,(byte) 0xe1,(byte) 0xb8,(byte) 0xc0,(byte) 0x18,(byte) 0xc0,(byte) 0x18, +(byte) 0xc0,(byte) 0x18,(byte) 0xc0,(byte) 0x18,(byte) 0xe0,(byte) 0x38,(byte) 0x60,(byte) 0x30,(byte) 0x70,(byte) 0x70,(byte) 0x3f,(byte) 0xe0,(byte) 0xf,(byte) 0x80, +}; + +static final BitmapCharRec ch81 = new BitmapCharRec(13,15,-1,1,15,ch81data); + +/* char: 0x50 'P' */ + +static final byte[] ch80data = { +(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x0,(byte) 0xff,(byte) 0x80, +(byte) 0xc1,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc1,(byte) 0xc0,(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x0, +}; + +static final BitmapCharRec ch80 = new BitmapCharRec(10,14,-1,0,12,ch80data); + +/* char: 0x4f 'O' */ + +static final byte[] ch79data = { +(byte) 0xf,(byte) 0x80,(byte) 0x3f,(byte) 0xe0,(byte) 0x70,(byte) 0x70,(byte) 0x60,(byte) 0x30,(byte) 0xe0,(byte) 0x38,(byte) 0xc0,(byte) 0x18,(byte) 0xc0,(byte) 0x18,(byte) 0xc0,(byte) 0x18, +(byte) 0xc0,(byte) 0x18,(byte) 0xe0,(byte) 0x38,(byte) 0x60,(byte) 0x30,(byte) 0x70,(byte) 0x70,(byte) 0x3f,(byte) 0xe0,(byte) 0xf,(byte) 0x80, +}; + +static final BitmapCharRec ch79 = new BitmapCharRec(13,14,-1,0,15,ch79data); + +/* char: 0x4e 'N' */ + +static final byte[] ch78data = { +(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0xe0,(byte) 0xc1,(byte) 0xe0,(byte) 0xc1,(byte) 0xe0,(byte) 0xc3,(byte) 0x60,(byte) 0xc6,(byte) 0x60,(byte) 0xc6,(byte) 0x60,(byte) 0xcc,(byte) 0x60, +(byte) 0xcc,(byte) 0x60,(byte) 0xd8,(byte) 0x60,(byte) 0xf0,(byte) 0x60,(byte) 0xf0,(byte) 0x60,(byte) 0xe0,(byte) 0x60,(byte) 0xc0,(byte) 0x60, +}; + +static final BitmapCharRec ch78 = new BitmapCharRec(11,14,-1,0,13,ch78data); + +/* char: 0x4d 'M' */ + +static final byte[] ch77data = { +(byte) 0xc3,(byte) 0xc,(byte) 0xc3,(byte) 0xc,(byte) 0xc7,(byte) 0x8c,(byte) 0xc4,(byte) 0x8c,(byte) 0xcc,(byte) 0xcc,(byte) 0xcc,(byte) 0xcc,(byte) 0xd8,(byte) 0x6c,(byte) 0xd8,(byte) 0x6c, +(byte) 0xf0,(byte) 0x3c,(byte) 0xf0,(byte) 0x3c,(byte) 0xe0,(byte) 0x1c,(byte) 0xe0,(byte) 0x1c,(byte) 0xc0,(byte) 0xc,(byte) 0xc0,(byte) 0xc, +}; + +static final BitmapCharRec ch77 = new BitmapCharRec(14,14,-1,0,16,ch77data); + +/* char: 0x4c 'L' */ + +static final byte[] ch76data = { +(byte) 0xff,(byte) 0xff,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0, +}; + +static final BitmapCharRec ch76 = new BitmapCharRec(8,14,-1,0,10,ch76data); + +/* char: 0x4b 'K' */ + +static final byte[] ch75data = { +(byte) 0xc0,(byte) 0x70,(byte) 0xc0,(byte) 0xe0,(byte) 0xc1,(byte) 0xc0,(byte) 0xc3,(byte) 0x80,(byte) 0xc7,(byte) 0x0,(byte) 0xce,(byte) 0x0,(byte) 0xfc,(byte) 0x0,(byte) 0xf8,(byte) 0x0, +(byte) 0xdc,(byte) 0x0,(byte) 0xce,(byte) 0x0,(byte) 0xc7,(byte) 0x0,(byte) 0xc3,(byte) 0x80,(byte) 0xc1,(byte) 0xc0,(byte) 0xc0,(byte) 0xe0, +}; + +static final BitmapCharRec ch75 = new BitmapCharRec(12,14,-1,0,13,ch75data); + +/* char: 0x4a 'J' */ + +static final byte[] ch74data = { +(byte) 0x3c,(byte) 0x7e,(byte) 0xe7,(byte) 0xc3,(byte) 0xc3,(byte) 0x3,(byte) 0x3,(byte) 0x3,(byte) 0x3,(byte) 0x3,(byte) 0x3,(byte) 0x3,(byte) 0x3,(byte) 0x3, +}; + +static final BitmapCharRec ch74 = new BitmapCharRec(8,14,-1,0,10,ch74data); + +/* char: 0x49 'I' */ + +static final byte[] ch73data = { +(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0, +}; + +static final BitmapCharRec ch73 = new BitmapCharRec(2,14,-2,0,6,ch73data); + +/* char: 0x48 'H' */ + +static final byte[] ch72data = { +(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xff,(byte) 0xe0,(byte) 0xff,(byte) 0xe0, +(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60, +}; + +static final BitmapCharRec ch72 = new BitmapCharRec(11,14,-1,0,13,ch72data); + +/* char: 0x47 'G' */ + +static final byte[] ch71data = { +(byte) 0xf,(byte) 0xb0,(byte) 0x3f,(byte) 0xf0,(byte) 0x70,(byte) 0x70,(byte) 0x60,(byte) 0x30,(byte) 0xe0,(byte) 0x30,(byte) 0xc1,(byte) 0xf0,(byte) 0xc1,(byte) 0xf0,(byte) 0xc0,(byte) 0x0, +(byte) 0xc0,(byte) 0x0,(byte) 0xe0,(byte) 0x30,(byte) 0x60,(byte) 0x30,(byte) 0x70,(byte) 0x70,(byte) 0x3f,(byte) 0xe0,(byte) 0xf,(byte) 0x80, +}; + +static final BitmapCharRec ch71 = new BitmapCharRec(12,14,-1,0,14,ch71data); + +/* char: 0x46 'F' */ + +static final byte[] ch70data = { +(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x0,(byte) 0xff,(byte) 0x0, +(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x80, +}; + +static final BitmapCharRec ch70 = new BitmapCharRec(9,14,-1,0,11,ch70data); + +/* char: 0x45 'E' */ + +static final byte[] ch69data = { +(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x80,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x0,(byte) 0xff,(byte) 0x0, +(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x80, +}; + +static final BitmapCharRec ch69 = new BitmapCharRec(9,14,-1,0,11,ch69data); + +/* char: 0x44 'D' */ + +static final byte[] ch68data = { +(byte) 0xff,(byte) 0x0,(byte) 0xff,(byte) 0x80,(byte) 0xc1,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60, +(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0xc0,(byte) 0xc1,(byte) 0xc0,(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x0, +}; + +static final BitmapCharRec ch68 = new BitmapCharRec(11,14,-1,0,13,ch68data); + +/* char: 0x43 'C' */ + +static final byte[] ch67data = { +(byte) 0xf,(byte) 0x80,(byte) 0x3f,(byte) 0xe0,(byte) 0x70,(byte) 0x70,(byte) 0x60,(byte) 0x30,(byte) 0xe0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0, +(byte) 0xc0,(byte) 0x0,(byte) 0xe0,(byte) 0x0,(byte) 0x60,(byte) 0x30,(byte) 0x70,(byte) 0x70,(byte) 0x3f,(byte) 0xe0,(byte) 0xf,(byte) 0x80, +}; + +static final BitmapCharRec ch67 = new BitmapCharRec(12,14,-1,0,14,ch67data); + +/* char: 0x42 'B' */ + +static final byte[] ch66data = { +(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0xc0,(byte) 0xc0,(byte) 0xe0,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0xe0,(byte) 0xff,(byte) 0xc0,(byte) 0xff,(byte) 0x80, +(byte) 0xc1,(byte) 0x80,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc1,(byte) 0xc0,(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x0, +}; + +static final BitmapCharRec ch66 = new BitmapCharRec(11,14,-1,0,13,ch66data); + +/* char: 0x41 'A' */ + +static final byte[] ch65data = { +(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x7f,(byte) 0xe0,(byte) 0x3f,(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0xc0, +(byte) 0x19,(byte) 0x80,(byte) 0x19,(byte) 0x80,(byte) 0xf,(byte) 0x0,(byte) 0xf,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0, +}; + +static final BitmapCharRec ch65 = new BitmapCharRec(12,14,0,0,12,ch65data); + +/* char: 0x40 '@' */ + +static final byte[] ch64data = { +(byte) 0x7,(byte) 0xe0,(byte) 0x1f,(byte) 0xf0,(byte) 0x38,(byte) 0x0,(byte) 0x70,(byte) 0x0,(byte) 0x67,(byte) 0x70,(byte) 0xcf,(byte) 0xf8,(byte) 0xcc,(byte) 0xcc,(byte) 0xcc,(byte) 0x66, +(byte) 0xcc,(byte) 0x66,(byte) 0xcc,(byte) 0x63,(byte) 0xc6,(byte) 0x33,(byte) 0x67,(byte) 0x73,(byte) 0x63,(byte) 0xb3,(byte) 0x30,(byte) 0x6,(byte) 0x1c,(byte) 0xe,(byte) 0xf,(byte) 0xfc, +(byte) 0x3,(byte) 0xf0, +}; + +static final BitmapCharRec ch64 = new BitmapCharRec(16,17,-1,3,18,ch64data); + +/* char: 0x3f '?' */ + +static final byte[] ch63data = { +(byte) 0x30,(byte) 0x30,(byte) 0x0,(byte) 0x0,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x38,(byte) 0x1c,(byte) 0xe,(byte) 0xc6,(byte) 0xc6,(byte) 0xfe,(byte) 0x7c, +}; + +static final BitmapCharRec ch63 = new BitmapCharRec(7,14,-1,0,10,ch63data); + +/* char: 0x3e '>' */ + +static final byte[] ch62data = { +(byte) 0xc0,(byte) 0xf0,(byte) 0x3c,(byte) 0xe,(byte) 0x3,(byte) 0xe,(byte) 0x3c,(byte) 0xf0,(byte) 0xc0, +}; + +static final BitmapCharRec ch62 = new BitmapCharRec(8,9,-1,0,10,ch62data); + +/* char: 0x3d '=' */ + +static final byte[] ch61data = { +(byte) 0xfe,(byte) 0xfe,(byte) 0x0,(byte) 0x0,(byte) 0xfe,(byte) 0xfe, +}; + +static final BitmapCharRec ch61 = new BitmapCharRec(7,6,-2,-2,11,ch61data); + +/* char: 0x3c '<' */ + +static final byte[] ch60data = { +(byte) 0x3,(byte) 0xf,(byte) 0x3c,(byte) 0x70,(byte) 0xc0,(byte) 0x70,(byte) 0x3c,(byte) 0xf,(byte) 0x3, +}; + +static final BitmapCharRec ch60 = new BitmapCharRec(8,9,-1,0,10,ch60data); + +/* char: 0x3b ';' */ + +static final byte[] ch59data = { +(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0xc0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0xc0,(byte) 0xc0, +}; + +static final BitmapCharRec ch59 = new BitmapCharRec(2,13,-1,3,5,ch59data); + +/* char: 0x3a ':' */ + +static final byte[] ch58data = { +(byte) 0xc0,(byte) 0xc0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0xc0,(byte) 0xc0, +}; + +static final BitmapCharRec ch58 = new BitmapCharRec(2,10,-1,0,5,ch58data); + +/* char: 0x39 '9' */ + +static final byte[] ch57data = { +(byte) 0x7c,(byte) 0xfe,(byte) 0xc6,(byte) 0x3,(byte) 0x3,(byte) 0x3b,(byte) 0x7f,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc7,(byte) 0x7e,(byte) 0x3c, +}; + +static final BitmapCharRec ch57 = new BitmapCharRec(8,13,-1,0,10,ch57data); + +/* char: 0x38 '8' */ + +static final byte[] ch56data = { +(byte) 0x3c,(byte) 0x7e,(byte) 0xe7,(byte) 0xc3,(byte) 0xc3,(byte) 0x66,(byte) 0x7e,(byte) 0x66,(byte) 0xc3,(byte) 0xc3,(byte) 0xe7,(byte) 0x7e,(byte) 0x3c, +}; + +static final BitmapCharRec ch56 = new BitmapCharRec(8,13,-1,0,10,ch56data); + +/* char: 0x37 '7' */ + +static final byte[] ch55data = { +(byte) 0x60,(byte) 0x60,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x18,(byte) 0x18,(byte) 0xc,(byte) 0xc,(byte) 0x6,(byte) 0x3,(byte) 0xff,(byte) 0xff, +}; + +static final BitmapCharRec ch55 = new BitmapCharRec(8,13,-1,0,10,ch55data); + +/* char: 0x36 '6' */ + +static final byte[] ch54data = { +(byte) 0x3c,(byte) 0x7e,(byte) 0xe3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xfe,(byte) 0xdc,(byte) 0xc0,(byte) 0xc0,(byte) 0x63,(byte) 0x7f,(byte) 0x3c, +}; + +static final BitmapCharRec ch54 = new BitmapCharRec(8,13,-1,0,10,ch54data); + +/* char: 0x35 '5' */ + +static final byte[] ch53data = { +(byte) 0x7c,(byte) 0xfe,(byte) 0xc7,(byte) 0xc3,(byte) 0x3,(byte) 0x3,(byte) 0xc7,(byte) 0xfe,(byte) 0xfc,(byte) 0xc0,(byte) 0xc0,(byte) 0xfe,(byte) 0xfe, +}; + +static final BitmapCharRec ch53 = new BitmapCharRec(8,13,-1,0,10,ch53data); + +/* char: 0x34 '4' */ + +static final byte[] ch52data = { +(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x80,(byte) 0xc3,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x33,(byte) 0x0, +(byte) 0x33,(byte) 0x0,(byte) 0x1b,(byte) 0x0,(byte) 0xf,(byte) 0x0,(byte) 0x7,(byte) 0x0,(byte) 0x3,(byte) 0x0, +}; + +static final BitmapCharRec ch52 = new BitmapCharRec(9,13,-1,0,10,ch52data); + +/* char: 0x33 '3' */ + +static final byte[] ch51data = { +(byte) 0x3c,(byte) 0x7e,(byte) 0xc7,(byte) 0xc3,(byte) 0x3,(byte) 0x7,(byte) 0x1e,(byte) 0x1c,(byte) 0x6,(byte) 0xc3,(byte) 0xc3,(byte) 0x7e,(byte) 0x3c, +}; + +static final BitmapCharRec ch51 = new BitmapCharRec(8,13,-1,0,10,ch51data); + +/* char: 0x32 '2' */ + +static final byte[] ch50data = { +(byte) 0xff,(byte) 0xff,(byte) 0xc0,(byte) 0xe0,(byte) 0x70,(byte) 0x38,(byte) 0x1c,(byte) 0xe,(byte) 0x7,(byte) 0x3,(byte) 0xc3,(byte) 0xfe,(byte) 0x3c, +}; + +static final BitmapCharRec ch50 = new BitmapCharRec(8,13,-1,0,10,ch50data); + +/* char: 0x31 '1' */ + +static final byte[] ch49data = { +(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0xf8,(byte) 0xf8,(byte) 0x18, +}; + +static final BitmapCharRec ch49 = new BitmapCharRec(5,13,-2,0,10,ch49data); + +/* char: 0x30 '0' */ + +static final byte[] ch48data = { +(byte) 0x3c,(byte) 0x7e,(byte) 0x66,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0x66,(byte) 0x7e,(byte) 0x3c, +}; + +static final BitmapCharRec ch48 = new BitmapCharRec(8,13,-1,0,10,ch48data); + +/* char: 0x2f '/' */ + +static final byte[] ch47data = { +(byte) 0xc0,(byte) 0xc0,(byte) 0x40,(byte) 0x40,(byte) 0x60,(byte) 0x60,(byte) 0x20,(byte) 0x20,(byte) 0x30,(byte) 0x30,(byte) 0x10,(byte) 0x10,(byte) 0x18,(byte) 0x18, +}; + +static final BitmapCharRec ch47 = new BitmapCharRec(5,14,0,0,5,ch47data); + +/* char: 0x2e '.' */ + +static final byte[] ch46data = { +(byte) 0xc0,(byte) 0xc0, +}; + +static final BitmapCharRec ch46 = new BitmapCharRec(2,2,-1,0,5,ch46data); + +/* char: 0x2d '-' */ + +static final byte[] ch45data = { +(byte) 0xff,(byte) 0xff, +}; + +static final BitmapCharRec ch45 = new BitmapCharRec(8,2,-1,-4,11,ch45data); + +/* char: 0x2c ',' */ + +static final byte[] ch44data = { +(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0xc0, +}; + +static final BitmapCharRec ch44 = new BitmapCharRec(2,5,-1,3,5,ch44data); + +/* char: 0x2b '+' */ + +static final byte[] ch43data = { +(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0xff,(byte) 0xff,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18, +}; + +static final BitmapCharRec ch43 = new BitmapCharRec(8,10,-1,0,10,ch43data); + +/* char: 0x2a '*' */ + +static final byte[] ch42data = { +(byte) 0x88,(byte) 0x70,(byte) 0x70,(byte) 0xf8,(byte) 0x20,(byte) 0x20, +}; + +static final BitmapCharRec ch42 = new BitmapCharRec(5,6,-1,-8,7,ch42data); + +/* char: 0x29 ')' */ + +static final byte[] ch41data = { +(byte) 0x80,(byte) 0xc0,(byte) 0x60,(byte) 0x60,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x60,(byte) 0x60, +(byte) 0xc0,(byte) 0x80, +}; + +static final BitmapCharRec ch41 = new BitmapCharRec(4,18,-1,4,6,ch41data); + +/* char: 0x28 '(' */ + +static final byte[] ch40data = { +(byte) 0x10,(byte) 0x30,(byte) 0x60,(byte) 0x60,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0x60,(byte) 0x60, +(byte) 0x30,(byte) 0x10, +}; + +static final BitmapCharRec ch40 = new BitmapCharRec(4,18,-1,4,6,ch40data); + +/* char: 0x27 ''' */ + +static final byte[] ch39data = { +(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0xc0, +}; + +static final BitmapCharRec ch39 = new BitmapCharRec(2,5,-1,-9,4,ch39data); + +/* char: 0x26 '&' */ + +static final byte[] ch38data = { +(byte) 0x3c,(byte) 0x70,(byte) 0x7e,(byte) 0xe0,(byte) 0xe7,(byte) 0xc0,(byte) 0xc3,(byte) 0x80,(byte) 0xc3,(byte) 0xc0,(byte) 0xc6,(byte) 0xc0,(byte) 0xee,(byte) 0xc0,(byte) 0x7c,(byte) 0x0, +(byte) 0x3c,(byte) 0x0,(byte) 0x66,(byte) 0x0,(byte) 0x66,(byte) 0x0,(byte) 0x7e,(byte) 0x0,(byte) 0x3c,(byte) 0x0, +}; + +static final BitmapCharRec ch38 = new BitmapCharRec(12,13,-1,0,13,ch38data); + +/* char: 0x25 '%' */ + +static final byte[] ch37data = { +(byte) 0x18,(byte) 0x78,(byte) 0x18,(byte) 0xfc,(byte) 0xc,(byte) 0xcc,(byte) 0xc,(byte) 0xcc,(byte) 0x6,(byte) 0xfc,(byte) 0x6,(byte) 0x78,(byte) 0x3,(byte) 0x0,(byte) 0x7b,(byte) 0x0, +(byte) 0xfd,(byte) 0x80,(byte) 0xcd,(byte) 0x80,(byte) 0xcc,(byte) 0xc0,(byte) 0xfc,(byte) 0xc0,(byte) 0x78,(byte) 0x60, +}; + +static final BitmapCharRec ch37 = new BitmapCharRec(14,13,-1,0,16,ch37data); + +/* char: 0x24 '$' */ + +static final byte[] ch36data = { +(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x3e,(byte) 0x0,(byte) 0x7f,(byte) 0x0,(byte) 0xeb,(byte) 0x80,(byte) 0xc9,(byte) 0x80,(byte) 0x9,(byte) 0x80,(byte) 0xf,(byte) 0x0, +(byte) 0x3e,(byte) 0x0,(byte) 0x78,(byte) 0x0,(byte) 0xe8,(byte) 0x0,(byte) 0xc8,(byte) 0x0,(byte) 0xcb,(byte) 0x0,(byte) 0x7f,(byte) 0x0,(byte) 0x3e,(byte) 0x0,(byte) 0x8,(byte) 0x0, +}; + +static final BitmapCharRec ch36 = new BitmapCharRec(9,16,-1,2,10,ch36data); + +/* char: 0x23 '#' */ + +static final byte[] ch35data = { +(byte) 0x24,(byte) 0x0,(byte) 0x24,(byte) 0x0,(byte) 0x24,(byte) 0x0,(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x80,(byte) 0x12,(byte) 0x0,(byte) 0x12,(byte) 0x0,(byte) 0x12,(byte) 0x0, +(byte) 0x7f,(byte) 0xc0,(byte) 0x7f,(byte) 0xc0,(byte) 0x9,(byte) 0x0,(byte) 0x9,(byte) 0x0,(byte) 0x9,(byte) 0x0, +}; + +static final BitmapCharRec ch35 = new BitmapCharRec(10,13,0,0,10,ch35data); + +/* char: 0x22 '"' */ + +static final byte[] ch34data = { +(byte) 0x90,(byte) 0x90,(byte) 0xd8,(byte) 0xd8,(byte) 0xd8, +}; + +static final BitmapCharRec ch34 = new BitmapCharRec(5,5,0,-9,5,ch34data); + +/* char: 0x21 '!' */ + +static final byte[] ch33data = { +(byte) 0xc0,(byte) 0xc0,(byte) 0x0,(byte) 0x0,(byte) 0x80,(byte) 0x80,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0, +}; + +static final BitmapCharRec ch33 = new BitmapCharRec(2,14,-2,0,6,ch33data); + +/* char: 0x20 ' ' */ + +static final BitmapCharRec ch32 = new BitmapCharRec(0,0,0,0,5,null); + +static final BitmapCharRec[] chars = { +ch32, +ch33, +ch34, +ch35, +ch36, +ch37, +ch38, +ch39, +ch40, +ch41, +ch42, +ch43, +ch44, +ch45, +ch46, +ch47, +ch48, +ch49, +ch50, +ch51, +ch52, +ch53, +ch54, +ch55, +ch56, +ch57, +ch58, +ch59, +ch60, +ch61, +ch62, +ch63, +ch64, +ch65, +ch66, +ch67, +ch68, +ch69, +ch70, +ch71, +ch72, +ch73, +ch74, +ch75, +ch76, +ch77, +ch78, +ch79, +ch80, +ch81, +ch82, +ch83, +ch84, +ch85, +ch86, +ch87, +ch88, +ch89, +ch90, +ch91, +ch92, +ch93, +ch94, +ch95, +ch96, +ch97, +ch98, +ch99, +ch100, +ch101, +ch102, +ch103, +ch104, +ch105, +ch106, +ch107, +ch108, +ch109, +ch110, +ch111, +ch112, +ch113, +ch114, +ch115, +ch116, +ch117, +ch118, +ch119, +ch120, +ch121, +ch122, +ch123, +ch124, +ch125, +ch126, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +ch160, +ch161, +ch162, +ch163, +ch164, +ch165, +ch166, +ch167, +ch168, +ch169, +ch170, +ch171, +ch172, +ch173, +ch174, +ch175, +ch176, +ch177, +ch178, +ch179, +ch180, +ch181, +ch182, +ch183, +ch184, +ch185, +ch186, +ch187, +ch188, +ch189, +ch190, +ch191, +ch192, +ch193, +ch194, +ch195, +ch196, +ch197, +ch198, +ch199, +ch200, +ch201, +ch202, +ch203, +ch204, +ch205, +ch206, +ch207, +ch208, +ch209, +ch210, +ch211, +ch212, +ch213, +ch214, +ch215, +ch216, +ch217, +ch218, +ch219, +ch220, +ch221, +ch222, +ch223, +ch224, +ch225, +ch226, +ch227, +ch228, +ch229, +ch230, +ch231, +ch232, +ch233, +ch234, +ch235, +ch236, +ch237, +ch238, +ch239, +ch240, +ch241, +ch242, +ch243, +ch244, +ch245, +ch246, +ch247, +ch248, +ch249, +ch250, +ch251, +ch252, +ch253, +ch254, +ch255, +}; + + public static final BitmapFontRec glutBitmapHelvetica18 = new BitmapFontRec("-adobe-helvetica-medium-r-normal--18-180-75-75-p-98-iso8859-1", + 224, + 32, + chars); +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTBitmapTimesRoman10.java b/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTBitmapTimesRoman10.java new file mode 100644 index 000000000..f753b56f7 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTBitmapTimesRoman10.java @@ -0,0 +1,1797 @@ +/* + * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.util.gl2; + +class GLUTBitmapTimesRoman10 { + +/* GENERATED FILE -- DO NOT MODIFY */ + +/* char: 0xff */ + +static final byte[] ch255data = { +(byte) 0x80,(byte) 0xc0,(byte) 0x40,(byte) 0x60,(byte) 0xa0,(byte) 0x90,(byte) 0xb8,(byte) 0x0,(byte) 0xa0, +}; + +static final BitmapCharRec ch255 = new BitmapCharRec(5,9,0,2,5,ch255data); + +/* char: 0xfe */ + +static final byte[] ch254data = { +(byte) 0xc0,(byte) 0x80,(byte) 0xe0,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0xe0,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch254 = new BitmapCharRec(4,9,0,2,5,ch254data); + +/* char: 0xfd */ + +static final byte[] ch253data = { +(byte) 0x80,(byte) 0xc0,(byte) 0x40,(byte) 0x60,(byte) 0xa0,(byte) 0x90,(byte) 0xb8,(byte) 0x0,(byte) 0x20,(byte) 0x10, +}; + +static final BitmapCharRec ch253 = new BitmapCharRec(5,10,0,2,5,ch253data); + +/* char: 0xfc */ + +static final byte[] ch252data = { +(byte) 0x68,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x0,(byte) 0x50, +}; + +static final BitmapCharRec ch252 = new BitmapCharRec(5,7,0,0,5,ch252data); + +/* char: 0xfb */ + +static final byte[] ch251data = { +(byte) 0x68,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x0,(byte) 0x50,(byte) 0x20, +}; + +static final BitmapCharRec ch251 = new BitmapCharRec(5,8,0,0,5,ch251data); + +/* char: 0xfa */ + +static final byte[] ch250data = { +(byte) 0x68,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x0,(byte) 0x40,(byte) 0x20, +}; + +static final BitmapCharRec ch250 = new BitmapCharRec(5,8,0,0,5,ch250data); + +/* char: 0xf9 */ + +static final byte[] ch249data = { +(byte) 0x68,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x0,(byte) 0x20,(byte) 0x40, +}; + +static final BitmapCharRec ch249 = new BitmapCharRec(5,8,0,0,5,ch249data); + +/* char: 0xf8 */ + +static final byte[] ch248data = { +(byte) 0x80,(byte) 0x70,(byte) 0x48,(byte) 0x48,(byte) 0x48,(byte) 0x38,(byte) 0x4, +}; + +static final BitmapCharRec ch248 = new BitmapCharRec(6,7,1,1,5,ch248data); + +/* char: 0xf7 */ + +static final byte[] ch247data = { +(byte) 0x20,(byte) 0x0,(byte) 0xf8,(byte) 0x0,(byte) 0x20, +}; + +static final BitmapCharRec ch247 = new BitmapCharRec(5,5,0,0,6,ch247data); + +/* char: 0xf6 */ + +static final byte[] ch246data = { +(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x60,(byte) 0x0,(byte) 0xa0, +}; + +static final BitmapCharRec ch246 = new BitmapCharRec(4,7,0,0,5,ch246data); + +/* char: 0xf5 */ + +static final byte[] ch245data = { +(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x60,(byte) 0x0,(byte) 0xa0,(byte) 0x50, +}; + +static final BitmapCharRec ch245 = new BitmapCharRec(4,8,0,0,5,ch245data); + +/* char: 0xf4 */ + +static final byte[] ch244data = { +(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x60,(byte) 0x0,(byte) 0xa0,(byte) 0x40, +}; + +static final BitmapCharRec ch244 = new BitmapCharRec(4,8,0,0,5,ch244data); + +/* char: 0xf3 */ + +static final byte[] ch243data = { +(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x60,(byte) 0x0,(byte) 0x40,(byte) 0x20, +}; + +static final BitmapCharRec ch243 = new BitmapCharRec(4,8,0,0,5,ch243data); + +/* char: 0xf2 */ + +static final byte[] ch242data = { +(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x60,(byte) 0x0,(byte) 0x20,(byte) 0x40, +}; + +static final BitmapCharRec ch242 = new BitmapCharRec(4,8,0,0,5,ch242data); + +/* char: 0xf1 */ + +static final byte[] ch241data = { +(byte) 0xd8,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0xe0,(byte) 0x0,(byte) 0xa0,(byte) 0x50, +}; + +static final BitmapCharRec ch241 = new BitmapCharRec(5,8,0,0,5,ch241data); + +/* char: 0xf0 */ + +static final byte[] ch240data = { +(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x70,(byte) 0xa0,(byte) 0x70,(byte) 0x40, +}; + +static final BitmapCharRec ch240 = new BitmapCharRec(4,8,0,0,5,ch240data); + +/* char: 0xef */ + +static final byte[] ch239data = { +(byte) 0xe0,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0x0,(byte) 0xa0, +}; + +static final BitmapCharRec ch239 = new BitmapCharRec(3,7,0,0,4,ch239data); + +/* char: 0xee */ + +static final byte[] ch238data = { +(byte) 0xe0,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0x0,(byte) 0xa0,(byte) 0x40, +}; + +static final BitmapCharRec ch238 = new BitmapCharRec(3,8,0,0,4,ch238data); + +/* char: 0xed */ + +static final byte[] ch237data = { +(byte) 0xe0,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0x0,(byte) 0x40,(byte) 0x20, +}; + +static final BitmapCharRec ch237 = new BitmapCharRec(3,8,0,0,4,ch237data); + +/* char: 0xec */ + +static final byte[] ch236data = { +(byte) 0xe0,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0x0,(byte) 0x40,(byte) 0x80, +}; + +static final BitmapCharRec ch236 = new BitmapCharRec(3,8,0,0,4,ch236data); + +/* char: 0xeb */ + +static final byte[] ch235data = { +(byte) 0x60,(byte) 0x80,(byte) 0xc0,(byte) 0xa0,(byte) 0x60,(byte) 0x0,(byte) 0xa0, +}; + +static final BitmapCharRec ch235 = new BitmapCharRec(3,7,0,0,4,ch235data); + +/* char: 0xea */ + +static final byte[] ch234data = { +(byte) 0x60,(byte) 0x80,(byte) 0xc0,(byte) 0xa0,(byte) 0x60,(byte) 0x0,(byte) 0xa0,(byte) 0x40, +}; + +static final BitmapCharRec ch234 = new BitmapCharRec(3,8,0,0,4,ch234data); + +/* char: 0xe9 */ + +static final byte[] ch233data = { +(byte) 0x60,(byte) 0x80,(byte) 0xc0,(byte) 0xa0,(byte) 0x60,(byte) 0x0,(byte) 0x40,(byte) 0x20, +}; + +static final BitmapCharRec ch233 = new BitmapCharRec(3,8,0,0,4,ch233data); + +/* char: 0xe8 */ + +static final byte[] ch232data = { +(byte) 0x60,(byte) 0x80,(byte) 0xc0,(byte) 0xa0,(byte) 0x60,(byte) 0x0,(byte) 0x40,(byte) 0x80, +}; + +static final BitmapCharRec ch232 = new BitmapCharRec(3,8,0,0,4,ch232data); + +/* char: 0xe7 */ + +static final byte[] ch231data = { +(byte) 0xc0,(byte) 0x20,(byte) 0x40,(byte) 0x60,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x60, +}; + +static final BitmapCharRec ch231 = new BitmapCharRec(3,8,0,3,4,ch231data); + +/* char: 0xe6 */ + +static final byte[] ch230data = { +(byte) 0xd8,(byte) 0xa0,(byte) 0x70,(byte) 0x28,(byte) 0xd8, +}; + +static final BitmapCharRec ch230 = new BitmapCharRec(5,5,0,0,6,ch230data); + +/* char: 0xe5 */ + +static final byte[] ch229data = { +(byte) 0xe0,(byte) 0xa0,(byte) 0x60,(byte) 0x20,(byte) 0xc0,(byte) 0x40,(byte) 0xa0,(byte) 0x40, +}; + +static final BitmapCharRec ch229 = new BitmapCharRec(3,8,0,0,4,ch229data); + +/* char: 0xe4 */ + +static final byte[] ch228data = { +(byte) 0xe0,(byte) 0xa0,(byte) 0x60,(byte) 0x20,(byte) 0xc0,(byte) 0x0,(byte) 0xa0, +}; + +static final BitmapCharRec ch228 = new BitmapCharRec(3,7,0,0,4,ch228data); + +/* char: 0xe3 */ + +static final byte[] ch227data = { +(byte) 0xe0,(byte) 0xa0,(byte) 0x60,(byte) 0x20,(byte) 0xc0,(byte) 0x0,(byte) 0xa0,(byte) 0x50, +}; + +static final BitmapCharRec ch227 = new BitmapCharRec(4,8,0,0,4,ch227data); + +/* char: 0xe2 */ + +static final byte[] ch226data = { +(byte) 0xe0,(byte) 0xa0,(byte) 0x60,(byte) 0x20,(byte) 0xc0,(byte) 0x0,(byte) 0xa0,(byte) 0x40, +}; + +static final BitmapCharRec ch226 = new BitmapCharRec(3,8,0,0,4,ch226data); + +/* char: 0xe1 */ + +static final byte[] ch225data = { +(byte) 0xe0,(byte) 0xa0,(byte) 0x60,(byte) 0x20,(byte) 0xc0,(byte) 0x0,(byte) 0x40,(byte) 0x20, +}; + +static final BitmapCharRec ch225 = new BitmapCharRec(3,8,0,0,4,ch225data); + +/* char: 0xe0 */ + +static final byte[] ch224data = { +(byte) 0xe0,(byte) 0xa0,(byte) 0x60,(byte) 0x20,(byte) 0xc0,(byte) 0x0,(byte) 0x40,(byte) 0x80, +}; + +static final BitmapCharRec ch224 = new BitmapCharRec(3,8,0,0,4,ch224data); + +/* char: 0xdf */ + +static final byte[] ch223data = { +(byte) 0xe0,(byte) 0x50,(byte) 0x50,(byte) 0x60,(byte) 0x50,(byte) 0x50,(byte) 0x20, +}; + +static final BitmapCharRec ch223 = new BitmapCharRec(4,7,0,0,5,ch223data); + +/* char: 0xde */ + +static final byte[] ch222data = { +(byte) 0xe0,(byte) 0x40,(byte) 0x70,(byte) 0x48,(byte) 0x70,(byte) 0x40,(byte) 0xe0, +}; + +static final BitmapCharRec ch222 = new BitmapCharRec(5,7,0,0,6,ch222data); + +/* char: 0xdd */ + +static final byte[] ch221data = { +(byte) 0x38,(byte) 0x10,(byte) 0x10,(byte) 0x28,(byte) 0x28,(byte) 0x44,(byte) 0xee,(byte) 0x0,(byte) 0x10,(byte) 0x8, +}; + +static final BitmapCharRec ch221 = new BitmapCharRec(7,10,0,0,8,ch221data); + +/* char: 0xdc */ + +static final byte[] ch220data = { +(byte) 0x38,(byte) 0x6c,(byte) 0x44,(byte) 0x44,(byte) 0x44,(byte) 0x44,(byte) 0xee,(byte) 0x0,(byte) 0x28, +}; + +static final BitmapCharRec ch220 = new BitmapCharRec(7,9,0,0,8,ch220data); + +/* char: 0xdb */ + +static final byte[] ch219data = { +(byte) 0x38,(byte) 0x6c,(byte) 0x44,(byte) 0x44,(byte) 0x44,(byte) 0x44,(byte) 0xee,(byte) 0x0,(byte) 0x28,(byte) 0x10, +}; + +static final BitmapCharRec ch219 = new BitmapCharRec(7,10,0,0,8,ch219data); + +/* char: 0xda */ + +static final byte[] ch218data = { +(byte) 0x38,(byte) 0x6c,(byte) 0x44,(byte) 0x44,(byte) 0x44,(byte) 0x44,(byte) 0xee,(byte) 0x0,(byte) 0x10,(byte) 0x8, +}; + +static final BitmapCharRec ch218 = new BitmapCharRec(7,10,0,0,8,ch218data); + +/* char: 0xd9 */ + +static final byte[] ch217data = { +(byte) 0x38,(byte) 0x6c,(byte) 0x44,(byte) 0x44,(byte) 0x44,(byte) 0x44,(byte) 0xee,(byte) 0x0,(byte) 0x10,(byte) 0x20, +}; + +static final BitmapCharRec ch217 = new BitmapCharRec(7,10,0,0,8,ch217data); + +/* char: 0xd8 */ + +static final byte[] ch216data = { +(byte) 0x80,(byte) 0x7c,(byte) 0x66,(byte) 0x52,(byte) 0x52,(byte) 0x4a,(byte) 0x66,(byte) 0x3e,(byte) 0x1, +}; + +static final BitmapCharRec ch216 = new BitmapCharRec(8,9,0,1,8,ch216data); + +/* char: 0xd7 */ + +static final byte[] ch215data = { +(byte) 0x88,(byte) 0x50,(byte) 0x20,(byte) 0x50,(byte) 0x88, +}; + +static final BitmapCharRec ch215 = new BitmapCharRec(5,5,0,0,6,ch215data); + +/* char: 0xd6 */ + +static final byte[] ch214data = { +(byte) 0x78,(byte) 0xcc,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xcc,(byte) 0x78,(byte) 0x0,(byte) 0x50, +}; + +static final BitmapCharRec ch214 = new BitmapCharRec(6,9,0,0,7,ch214data); + +/* char: 0xd5 */ + +static final byte[] ch213data = { +(byte) 0x78,(byte) 0xcc,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xcc,(byte) 0x78,(byte) 0x0,(byte) 0x50,(byte) 0x28, +}; + +static final BitmapCharRec ch213 = new BitmapCharRec(6,10,0,0,7,ch213data); + +/* char: 0xd4 */ + +static final byte[] ch212data = { +(byte) 0x78,(byte) 0xcc,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xcc,(byte) 0x78,(byte) 0x0,(byte) 0x50,(byte) 0x20, +}; + +static final BitmapCharRec ch212 = new BitmapCharRec(6,10,0,0,7,ch212data); + +/* char: 0xd3 */ + +static final byte[] ch211data = { +(byte) 0x78,(byte) 0xcc,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xcc,(byte) 0x78,(byte) 0x0,(byte) 0x10,(byte) 0x8, +}; + +static final BitmapCharRec ch211 = new BitmapCharRec(6,10,0,0,7,ch211data); + +/* char: 0xd2 */ + +static final byte[] ch210data = { +(byte) 0x78,(byte) 0xcc,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xcc,(byte) 0x78,(byte) 0x0,(byte) 0x20,(byte) 0x40, +}; + +static final BitmapCharRec ch210 = new BitmapCharRec(6,10,0,0,7,ch210data); + +/* char: 0xd1 */ + +static final byte[] ch209data = { +(byte) 0xe4,(byte) 0x4c,(byte) 0x4c,(byte) 0x54,(byte) 0x54,(byte) 0x64,(byte) 0xee,(byte) 0x0,(byte) 0x50,(byte) 0x28, +}; + +static final BitmapCharRec ch209 = new BitmapCharRec(7,10,0,0,8,ch209data); + +/* char: 0xd0 */ + +static final byte[] ch208data = { +(byte) 0xf8,(byte) 0x4c,(byte) 0x44,(byte) 0xe4,(byte) 0x44,(byte) 0x4c,(byte) 0xf8, +}; + +static final BitmapCharRec ch208 = new BitmapCharRec(6,7,0,0,7,ch208data); + +/* char: 0xcf */ + +static final byte[] ch207data = { +(byte) 0xe0,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xe0,(byte) 0x0,(byte) 0xa0, +}; + +static final BitmapCharRec ch207 = new BitmapCharRec(3,9,0,0,4,ch207data); + +/* char: 0xce */ + +static final byte[] ch206data = { +(byte) 0xe0,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xe0,(byte) 0x0,(byte) 0xa0,(byte) 0x40, +}; + +static final BitmapCharRec ch206 = new BitmapCharRec(3,10,0,0,4,ch206data); + +/* char: 0xcd */ + +static final byte[] ch205data = { +(byte) 0xe0,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xe0,(byte) 0x0,(byte) 0x40,(byte) 0x20, +}; + +static final BitmapCharRec ch205 = new BitmapCharRec(3,10,0,0,4,ch205data); + +/* char: 0xcc */ + +static final byte[] ch204data = { +(byte) 0xe0,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xe0,(byte) 0x0,(byte) 0x40,(byte) 0x80, +}; + +static final BitmapCharRec ch204 = new BitmapCharRec(3,10,0,0,4,ch204data); + +/* char: 0xcb */ + +static final byte[] ch203data = { +(byte) 0xf8,(byte) 0x48,(byte) 0x40,(byte) 0x70,(byte) 0x40,(byte) 0x48,(byte) 0xf8,(byte) 0x0,(byte) 0x50, +}; + +static final BitmapCharRec ch203 = new BitmapCharRec(5,9,0,0,6,ch203data); + +/* char: 0xca */ + +static final byte[] ch202data = { +(byte) 0xf8,(byte) 0x48,(byte) 0x40,(byte) 0x70,(byte) 0x40,(byte) 0x48,(byte) 0xf8,(byte) 0x0,(byte) 0x50,(byte) 0x20, +}; + +static final BitmapCharRec ch202 = new BitmapCharRec(5,10,0,0,6,ch202data); + +/* char: 0xc9 */ + +static final byte[] ch201data = { +(byte) 0xf8,(byte) 0x48,(byte) 0x40,(byte) 0x70,(byte) 0x40,(byte) 0x48,(byte) 0xf8,(byte) 0x0,(byte) 0x20,(byte) 0x10, +}; + +static final BitmapCharRec ch201 = new BitmapCharRec(5,10,0,0,6,ch201data); + +/* char: 0xc8 */ + +static final byte[] ch200data = { +(byte) 0xf8,(byte) 0x48,(byte) 0x40,(byte) 0x70,(byte) 0x40,(byte) 0x48,(byte) 0xf8,(byte) 0x0,(byte) 0x20,(byte) 0x40, +}; + +static final BitmapCharRec ch200 = new BitmapCharRec(5,10,0,0,6,ch200data); + +/* char: 0xc7 */ + +static final byte[] ch199data = { +(byte) 0x60,(byte) 0x10,(byte) 0x20,(byte) 0x78,(byte) 0xc4,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xc4,(byte) 0x7c, +}; + +static final BitmapCharRec ch199 = new BitmapCharRec(6,10,0,3,7,ch199data); + +/* char: 0xc6 */ + +static final byte[] ch198data = { +(byte) 0xef,(byte) 0x49,(byte) 0x78,(byte) 0x2e,(byte) 0x28,(byte) 0x39,(byte) 0x1f, +}; + +static final BitmapCharRec ch198 = new BitmapCharRec(8,7,0,0,9,ch198data); + +/* char: 0xc5 */ + +static final byte[] ch197data = { +(byte) 0xee,(byte) 0x44,(byte) 0x7c,(byte) 0x28,(byte) 0x28,(byte) 0x38,(byte) 0x10,(byte) 0x10,(byte) 0x28,(byte) 0x10, +}; + +static final BitmapCharRec ch197 = new BitmapCharRec(7,10,0,0,8,ch197data); + +/* char: 0xc4 */ + +static final byte[] ch196data = { +(byte) 0xee,(byte) 0x44,(byte) 0x7c,(byte) 0x28,(byte) 0x28,(byte) 0x38,(byte) 0x10,(byte) 0x0,(byte) 0x28, +}; + +static final BitmapCharRec ch196 = new BitmapCharRec(7,9,0,0,8,ch196data); + +/* char: 0xc3 */ + +static final byte[] ch195data = { +(byte) 0xee,(byte) 0x44,(byte) 0x7c,(byte) 0x28,(byte) 0x28,(byte) 0x38,(byte) 0x10,(byte) 0x0,(byte) 0x28,(byte) 0x14, +}; + +static final BitmapCharRec ch195 = new BitmapCharRec(7,10,0,0,8,ch195data); + +/* char: 0xc2 */ + +static final byte[] ch194data = { +(byte) 0xee,(byte) 0x44,(byte) 0x7c,(byte) 0x28,(byte) 0x28,(byte) 0x38,(byte) 0x10,(byte) 0x0,(byte) 0x28,(byte) 0x10, +}; + +static final BitmapCharRec ch194 = new BitmapCharRec(7,10,0,0,8,ch194data); + +/* char: 0xc1 */ + +static final byte[] ch193data = { +(byte) 0xee,(byte) 0x44,(byte) 0x7c,(byte) 0x28,(byte) 0x28,(byte) 0x38,(byte) 0x10,(byte) 0x0,(byte) 0x10,(byte) 0x8, +}; + +static final BitmapCharRec ch193 = new BitmapCharRec(7,10,0,0,8,ch193data); + +/* char: 0xc0 */ + +static final byte[] ch192data = { +(byte) 0xee,(byte) 0x44,(byte) 0x7c,(byte) 0x28,(byte) 0x28,(byte) 0x38,(byte) 0x10,(byte) 0x0,(byte) 0x10,(byte) 0x20, +}; + +static final BitmapCharRec ch192 = new BitmapCharRec(7,10,0,0,8,ch192data); + +/* char: 0xbf */ + +static final byte[] ch191data = { +(byte) 0xe0,(byte) 0xa0,(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x0,(byte) 0x40, +}; + +static final BitmapCharRec ch191 = new BitmapCharRec(3,7,0,2,4,ch191data); + +/* char: 0xbe */ + +static final byte[] ch190data = { +(byte) 0x44,(byte) 0x3e,(byte) 0x2c,(byte) 0xd4,(byte) 0x28,(byte) 0x48,(byte) 0xe4, +}; + +static final BitmapCharRec ch190 = new BitmapCharRec(7,7,0,0,8,ch190data); + +/* char: 0xbd */ + +static final byte[] ch189data = { +(byte) 0x4e,(byte) 0x24,(byte) 0x2a,(byte) 0xf6,(byte) 0x48,(byte) 0xc8,(byte) 0x44, +}; + +static final BitmapCharRec ch189 = new BitmapCharRec(7,7,0,0,8,ch189data); + +/* char: 0xbc */ + +static final byte[] ch188data = { +(byte) 0x44,(byte) 0x3e,(byte) 0x2c,(byte) 0xf4,(byte) 0x48,(byte) 0xc8,(byte) 0x44, +}; + +static final BitmapCharRec ch188 = new BitmapCharRec(7,7,0,0,8,ch188data); + +/* char: 0xbb */ + +static final byte[] ch187data = { +(byte) 0xa0,(byte) 0x50,(byte) 0x50,(byte) 0xa0, +}; + +static final BitmapCharRec ch187 = new BitmapCharRec(4,4,0,-1,5,ch187data); + +/* char: 0xba */ + +static final byte[] ch186data = { +(byte) 0xe0,(byte) 0x0,(byte) 0x40,(byte) 0xa0,(byte) 0x40, +}; + +static final BitmapCharRec ch186 = new BitmapCharRec(3,5,0,-2,4,ch186data); + +/* char: 0xb9 */ + +static final byte[] ch185data = { +(byte) 0xe0,(byte) 0x40,(byte) 0xc0,(byte) 0x40, +}; + +static final BitmapCharRec ch185 = new BitmapCharRec(3,4,0,-3,3,ch185data); + +/* char: 0xb8 */ + +static final byte[] ch184data = { +(byte) 0xc0,(byte) 0x20,(byte) 0x40, +}; + +static final BitmapCharRec ch184 = new BitmapCharRec(3,3,0,3,4,ch184data); + +/* char: 0xb7 */ + +static final byte[] ch183data = { +(byte) 0x80, +}; + +static final BitmapCharRec ch183 = new BitmapCharRec(1,1,0,-2,2,ch183data); + +/* char: 0xb6 */ + +static final byte[] ch182data = { +(byte) 0x28,(byte) 0x28,(byte) 0x28,(byte) 0x28,(byte) 0x68,(byte) 0xe8,(byte) 0xe8,(byte) 0xe8,(byte) 0x7c, +}; + +static final BitmapCharRec ch182 = new BitmapCharRec(6,9,0,2,6,ch182data); + +/* char: 0xb5 */ + +static final byte[] ch181data = { +(byte) 0x80,(byte) 0x80,(byte) 0xe8,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90, +}; + +static final BitmapCharRec ch181 = new BitmapCharRec(5,7,0,2,5,ch181data); + +/* char: 0xb4 */ + +static final byte[] ch180data = { +(byte) 0x80,(byte) 0x40, +}; + +static final BitmapCharRec ch180 = new BitmapCharRec(2,2,0,-5,3,ch180data); + +/* char: 0xb3 */ + +static final byte[] ch179data = { +(byte) 0xc0,(byte) 0x20,(byte) 0x40,(byte) 0xe0, +}; + +static final BitmapCharRec ch179 = new BitmapCharRec(3,4,0,-3,3,ch179data); + +/* char: 0xb2 */ + +static final byte[] ch178data = { +(byte) 0xe0,(byte) 0x40,(byte) 0xa0,(byte) 0x60, +}; + +static final BitmapCharRec ch178 = new BitmapCharRec(3,4,0,-3,3,ch178data); + +/* char: 0xb1 */ + +static final byte[] ch177data = { +(byte) 0xf8,(byte) 0x0,(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x20,(byte) 0x20, +}; + +static final BitmapCharRec ch177 = new BitmapCharRec(5,7,0,0,6,ch177data); + +/* char: 0xb0 */ + +static final byte[] ch176data = { +(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x60, +}; + +static final BitmapCharRec ch176 = new BitmapCharRec(4,4,0,-3,4,ch176data); + +/* char: 0xaf */ + +static final byte[] ch175data = { +(byte) 0xe0, +}; + +static final BitmapCharRec ch175 = new BitmapCharRec(3,1,0,-6,4,ch175data); + +/* char: 0xae */ + +static final byte[] ch174data = { +(byte) 0x38,(byte) 0x44,(byte) 0xaa,(byte) 0xb2,(byte) 0xba,(byte) 0x44,(byte) 0x38, +}; + +static final BitmapCharRec ch174 = new BitmapCharRec(7,7,-1,0,9,ch174data); + +/* char: 0xad */ + +static final byte[] ch173data = { +(byte) 0xe0, +}; + +static final BitmapCharRec ch173 = new BitmapCharRec(3,1,0,-2,4,ch173data); + +/* char: 0xac */ + +static final byte[] ch172data = { +(byte) 0x8,(byte) 0x8,(byte) 0xf8, +}; + +static final BitmapCharRec ch172 = new BitmapCharRec(5,3,-1,-1,7,ch172data); + +/* char: 0xab */ + +static final byte[] ch171data = { +(byte) 0x50,(byte) 0xa0,(byte) 0xa0,(byte) 0x50, +}; + +static final BitmapCharRec ch171 = new BitmapCharRec(4,4,0,-1,5,ch171data); + +/* char: 0xaa */ + +static final byte[] ch170data = { +(byte) 0xe0,(byte) 0x0,(byte) 0xa0,(byte) 0x20,(byte) 0xc0, +}; + +static final BitmapCharRec ch170 = new BitmapCharRec(3,5,0,-2,4,ch170data); + +/* char: 0xa9 */ + +static final byte[] ch169data = { +(byte) 0x38,(byte) 0x44,(byte) 0x9a,(byte) 0xa2,(byte) 0x9a,(byte) 0x44,(byte) 0x38, +}; + +static final BitmapCharRec ch169 = new BitmapCharRec(7,7,-1,0,9,ch169data); + +/* char: 0xa8 */ + +static final byte[] ch168data = { +(byte) 0xa0, +}; + +static final BitmapCharRec ch168 = new BitmapCharRec(3,1,-1,-6,5,ch168data); + +/* char: 0xa7 */ + +static final byte[] ch167data = { +(byte) 0xe0,(byte) 0x90,(byte) 0x20,(byte) 0x50,(byte) 0x90,(byte) 0xa0,(byte) 0x40,(byte) 0x90,(byte) 0x70, +}; + +static final BitmapCharRec ch167 = new BitmapCharRec(4,9,0,1,5,ch167data); + +/* char: 0xa6 */ + +static final byte[] ch166data = { +(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x80,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch166 = new BitmapCharRec(1,7,0,0,2,ch166data); + +/* char: 0xa5 */ + +static final byte[] ch165data = { +(byte) 0x70,(byte) 0x20,(byte) 0xf8,(byte) 0x20,(byte) 0xd8,(byte) 0x50,(byte) 0x88, +}; + +static final BitmapCharRec ch165 = new BitmapCharRec(5,7,0,0,5,ch165data); + +/* char: 0xa4 */ + +static final byte[] ch164data = { +(byte) 0x88,(byte) 0x70,(byte) 0x50,(byte) 0x50,(byte) 0x70,(byte) 0x88, +}; + +static final BitmapCharRec ch164 = new BitmapCharRec(5,6,0,-1,5,ch164data); + +/* char: 0xa3 */ + +static final byte[] ch163data = { +(byte) 0xf0,(byte) 0xc8,(byte) 0x40,(byte) 0xe0,(byte) 0x40,(byte) 0x50,(byte) 0x30, +}; + +static final BitmapCharRec ch163 = new BitmapCharRec(5,7,0,0,5,ch163data); + +/* char: 0xa2 */ + +static final byte[] ch162data = { +(byte) 0x80,(byte) 0xe0,(byte) 0x90,(byte) 0x80,(byte) 0x90,(byte) 0x70,(byte) 0x10, +}; + +static final BitmapCharRec ch162 = new BitmapCharRec(4,7,0,1,5,ch162data); + +/* char: 0xa1 */ + +static final byte[] ch161data = { +(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x80, +}; + +static final BitmapCharRec ch161 = new BitmapCharRec(1,7,-1,2,3,ch161data); + +/* char: 0xa0 */ + +static final BitmapCharRec ch160 = new BitmapCharRec(0,0,0,0,2,null); + +/* char: 0x7e '~' */ + +static final byte[] ch126data = { +(byte) 0x98,(byte) 0x64, +}; + +static final BitmapCharRec ch126 = new BitmapCharRec(6,2,0,-2,7,ch126data); + +/* char: 0x7d '}' */ + +static final byte[] ch125data = { +(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x80, +}; + +static final BitmapCharRec ch125 = new BitmapCharRec(3,9,0,2,4,ch125data); + +/* char: 0x7c '|' */ + +static final byte[] ch124data = { +(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch124 = new BitmapCharRec(1,9,0,2,2,ch124data); + +/* char: 0x7b '{' */ + +static final byte[] ch123data = { +(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x20, +}; + +static final BitmapCharRec ch123 = new BitmapCharRec(3,9,0,2,4,ch123data); + +/* char: 0x7a 'z' */ + +static final byte[] ch122data = { +(byte) 0xf0,(byte) 0x90,(byte) 0x40,(byte) 0x20,(byte) 0xf0, +}; + +static final BitmapCharRec ch122 = new BitmapCharRec(4,5,0,0,5,ch122data); + +/* char: 0x79 'y' */ + +static final byte[] ch121data = { +(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x30,(byte) 0x50,(byte) 0x48,(byte) 0xdc, +}; + +static final BitmapCharRec ch121 = new BitmapCharRec(6,7,1,2,5,ch121data); + +/* char: 0x78 'x' */ + +static final byte[] ch120data = { +(byte) 0xd8,(byte) 0x50,(byte) 0x20,(byte) 0x50,(byte) 0xd8, +}; + +static final BitmapCharRec ch120 = new BitmapCharRec(5,5,0,0,6,ch120data); + +/* char: 0x77 'w' */ + +static final byte[] ch119data = { +(byte) 0x28,(byte) 0x6c,(byte) 0x54,(byte) 0x92,(byte) 0xdb, +}; + +static final BitmapCharRec ch119 = new BitmapCharRec(8,5,0,0,8,ch119data); + +/* char: 0x76 'v' */ + +static final byte[] ch118data = { +(byte) 0x20,(byte) 0x60,(byte) 0x50,(byte) 0x90,(byte) 0xd8, +}; + +static final BitmapCharRec ch118 = new BitmapCharRec(5,5,0,0,5,ch118data); + +/* char: 0x75 'u' */ + +static final byte[] ch117data = { +(byte) 0x68,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90, +}; + +static final BitmapCharRec ch117 = new BitmapCharRec(5,5,0,0,5,ch117data); + +/* char: 0x74 't' */ + +static final byte[] ch116data = { +(byte) 0x30,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xe0,(byte) 0x40, +}; + +static final BitmapCharRec ch116 = new BitmapCharRec(4,6,0,0,4,ch116data); + +/* char: 0x73 's' */ + +static final byte[] ch115data = { +(byte) 0xe0,(byte) 0x20,(byte) 0x60,(byte) 0x80,(byte) 0xe0, +}; + +static final BitmapCharRec ch115 = new BitmapCharRec(3,5,0,0,4,ch115data); + +/* char: 0x72 'r' */ + +static final byte[] ch114data = { +(byte) 0xe0,(byte) 0x40,(byte) 0x40,(byte) 0x60,(byte) 0xa0, +}; + +static final BitmapCharRec ch114 = new BitmapCharRec(3,5,0,0,4,ch114data); + +/* char: 0x71 'q' */ + +static final byte[] ch113data = { +(byte) 0x38,(byte) 0x10,(byte) 0x70,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x70, +}; + +static final BitmapCharRec ch113 = new BitmapCharRec(5,7,0,2,5,ch113data); + +/* char: 0x70 'p' */ + +static final byte[] ch112data = { +(byte) 0xc0,(byte) 0x80,(byte) 0xe0,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0xe0, +}; + +static final BitmapCharRec ch112 = new BitmapCharRec(4,7,0,2,5,ch112data); + +/* char: 0x6f 'o' */ + +static final byte[] ch111data = { +(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x60, +}; + +static final BitmapCharRec ch111 = new BitmapCharRec(4,5,0,0,5,ch111data); + +/* char: 0x6e 'n' */ + +static final byte[] ch110data = { +(byte) 0xd8,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0xe0, +}; + +static final BitmapCharRec ch110 = new BitmapCharRec(5,5,0,0,5,ch110data); + +/* char: 0x6d 'm' */ + +static final byte[] ch109data = { +(byte) 0xdb,(byte) 0x92,(byte) 0x92,(byte) 0x92,(byte) 0xec, +}; + +static final BitmapCharRec ch109 = new BitmapCharRec(8,5,0,0,8,ch109data); + +/* char: 0x6c 'l' */ + +static final byte[] ch108data = { +(byte) 0xe0,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xc0, +}; + +static final BitmapCharRec ch108 = new BitmapCharRec(3,7,0,0,4,ch108data); + +/* char: 0x6b 'k' */ + +static final byte[] ch107data = { +(byte) 0x98,(byte) 0x90,(byte) 0xe0,(byte) 0xa0,(byte) 0x90,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch107 = new BitmapCharRec(5,7,0,0,5,ch107data); + +/* char: 0x6a 'j' */ + +static final byte[] ch106data = { +(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0x0,(byte) 0x40, +}; + +static final BitmapCharRec ch106 = new BitmapCharRec(2,9,0,2,3,ch106data); + +/* char: 0x69 'i' */ + +static final byte[] ch105data = { +(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0x0,(byte) 0x40, +}; + +static final BitmapCharRec ch105 = new BitmapCharRec(2,7,0,0,3,ch105data); + +/* char: 0x68 'h' */ + +static final byte[] ch104data = { +(byte) 0xd8,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0xe0,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch104 = new BitmapCharRec(5,7,0,0,5,ch104data); + +/* char: 0x67 'g' */ + +static final byte[] ch103data = { +(byte) 0xe0,(byte) 0x90,(byte) 0x60,(byte) 0x40,(byte) 0xa0,(byte) 0xa0,(byte) 0x70, +}; + +static final BitmapCharRec ch103 = new BitmapCharRec(4,7,0,2,5,ch103data); + +/* char: 0x66 'f' */ + +static final byte[] ch102data = { +(byte) 0xe0,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xe0,(byte) 0x40,(byte) 0x30, +}; + +static final BitmapCharRec ch102 = new BitmapCharRec(4,7,0,0,4,ch102data); + +/* char: 0x65 'e' */ + +static final byte[] ch101data = { +(byte) 0x60,(byte) 0x80,(byte) 0xc0,(byte) 0xa0,(byte) 0x60, +}; + +static final BitmapCharRec ch101 = new BitmapCharRec(3,5,0,0,4,ch101data); + +/* char: 0x64 'd' */ + +static final byte[] ch100data = { +(byte) 0x68,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x70,(byte) 0x10,(byte) 0x30, +}; + +static final BitmapCharRec ch100 = new BitmapCharRec(5,7,0,0,5,ch100data); + +/* char: 0x63 'c' */ + +static final byte[] ch99data = { +(byte) 0x60,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x60, +}; + +static final BitmapCharRec ch99 = new BitmapCharRec(3,5,0,0,4,ch99data); + +/* char: 0x62 'b' */ + +static final byte[] ch98data = { +(byte) 0xe0,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0xe0,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch98 = new BitmapCharRec(4,7,0,0,5,ch98data); + +/* char: 0x61 'a' */ + +static final byte[] ch97data = { +(byte) 0xe0,(byte) 0xa0,(byte) 0x60,(byte) 0x20,(byte) 0xc0, +}; + +static final BitmapCharRec ch97 = new BitmapCharRec(3,5,0,0,4,ch97data); + +/* char: 0x60 '`' */ + +static final byte[] ch96data = { +(byte) 0xc0,(byte) 0x80, +}; + +static final BitmapCharRec ch96 = new BitmapCharRec(2,2,0,-5,3,ch96data); + +/* char: 0x5f '_' */ + +static final byte[] ch95data = { +(byte) 0xf8, +}; + +static final BitmapCharRec ch95 = new BitmapCharRec(5,1,0,3,5,ch95data); + +/* char: 0x5e '^' */ + +static final byte[] ch94data = { +(byte) 0xa0,(byte) 0xa0,(byte) 0x40, +}; + +static final BitmapCharRec ch94 = new BitmapCharRec(3,3,-1,-4,5,ch94data); + +/* char: 0x5d ']' */ + +static final byte[] ch93data = { +(byte) 0xc0,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xc0, +}; + +static final BitmapCharRec ch93 = new BitmapCharRec(2,9,0,2,3,ch93data); + +/* char: 0x5c '\' */ + +static final byte[] ch92data = { +(byte) 0x20,(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch92 = new BitmapCharRec(3,7,0,0,3,ch92data); + +/* char: 0x5b '[' */ + +static final byte[] ch91data = { +(byte) 0xc0,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xc0, +}; + +static final BitmapCharRec ch91 = new BitmapCharRec(2,9,0,2,3,ch91data); + +/* char: 0x5a 'Z' */ + +static final byte[] ch90data = { +(byte) 0xf8,(byte) 0x88,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0x88,(byte) 0xf8, +}; + +static final BitmapCharRec ch90 = new BitmapCharRec(5,7,0,0,6,ch90data); + +/* char: 0x59 'Y' */ + +static final byte[] ch89data = { +(byte) 0x38,(byte) 0x10,(byte) 0x10,(byte) 0x28,(byte) 0x28,(byte) 0x44,(byte) 0xee, +}; + +static final BitmapCharRec ch89 = new BitmapCharRec(7,7,0,0,8,ch89data); + +/* char: 0x58 'X' */ + +static final byte[] ch88data = { +(byte) 0xee,(byte) 0x44,(byte) 0x28,(byte) 0x10,(byte) 0x28,(byte) 0x44,(byte) 0xee, +}; + +static final BitmapCharRec ch88 = new BitmapCharRec(7,7,0,0,8,ch88data); + +/* char: 0x57 'W' */ + +static final byte[] ch87data = { +(byte) 0x22,(byte) 0x0,(byte) 0x22,(byte) 0x0,(byte) 0x55,(byte) 0x0,(byte) 0x55,(byte) 0x0,(byte) 0xc9,(byte) 0x80,(byte) 0x88,(byte) 0x80,(byte) 0xdd,(byte) 0xc0, +}; + +static final BitmapCharRec ch87 = new BitmapCharRec(10,7,0,0,10,ch87data); + +/* char: 0x56 'V' */ + +static final byte[] ch86data = { +(byte) 0x10,(byte) 0x10,(byte) 0x28,(byte) 0x28,(byte) 0x6c,(byte) 0x44,(byte) 0xee, +}; + +static final BitmapCharRec ch86 = new BitmapCharRec(7,7,0,0,8,ch86data); + +/* char: 0x55 'U' */ + +static final byte[] ch85data = { +(byte) 0x38,(byte) 0x6c,(byte) 0x44,(byte) 0x44,(byte) 0x44,(byte) 0x44,(byte) 0xee, +}; + +static final BitmapCharRec ch85 = new BitmapCharRec(7,7,0,0,8,ch85data); + +/* char: 0x54 'T' */ + +static final byte[] ch84data = { +(byte) 0x70,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xa8,(byte) 0xf8, +}; + +static final BitmapCharRec ch84 = new BitmapCharRec(5,7,0,0,6,ch84data); + +/* char: 0x53 'S' */ + +static final byte[] ch83data = { +(byte) 0xe0,(byte) 0x90,(byte) 0x10,(byte) 0x60,(byte) 0xc0,(byte) 0x90,(byte) 0x70, +}; + +static final BitmapCharRec ch83 = new BitmapCharRec(4,7,0,0,5,ch83data); + +/* char: 0x52 'R' */ + +static final byte[] ch82data = { +(byte) 0xec,(byte) 0x48,(byte) 0x50,(byte) 0x70,(byte) 0x48,(byte) 0x48,(byte) 0xf0, +}; + +static final BitmapCharRec ch82 = new BitmapCharRec(6,7,0,0,7,ch82data); + +/* char: 0x51 'Q' */ + +static final byte[] ch81data = { +(byte) 0xc,(byte) 0x18,(byte) 0x70,(byte) 0xcc,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xcc,(byte) 0x78, +}; + +static final BitmapCharRec ch81 = new BitmapCharRec(6,9,0,2,7,ch81data); + +/* char: 0x50 'P' */ + +static final byte[] ch80data = { +(byte) 0xe0,(byte) 0x40,(byte) 0x40,(byte) 0x70,(byte) 0x48,(byte) 0x48,(byte) 0xf0, +}; + +static final BitmapCharRec ch80 = new BitmapCharRec(5,7,0,0,6,ch80data); + +/* char: 0x4f 'O' */ + +static final byte[] ch79data = { +(byte) 0x78,(byte) 0xcc,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xcc,(byte) 0x78, +}; + +static final BitmapCharRec ch79 = new BitmapCharRec(6,7,0,0,7,ch79data); + +/* char: 0x4e 'N' */ + +static final byte[] ch78data = { +(byte) 0xe4,(byte) 0x4c,(byte) 0x4c,(byte) 0x54,(byte) 0x54,(byte) 0x64,(byte) 0xee, +}; + +static final BitmapCharRec ch78 = new BitmapCharRec(7,7,0,0,8,ch78data); + +/* char: 0x4d 'M' */ + +static final byte[] ch77data = { +(byte) 0xeb,(byte) 0x80,(byte) 0x49,(byte) 0x0,(byte) 0x55,(byte) 0x0,(byte) 0x55,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0xe3,(byte) 0x80, +}; + +static final BitmapCharRec ch77 = new BitmapCharRec(9,7,0,0,10,ch77data); + +/* char: 0x4c 'L' */ + +static final byte[] ch76data = { +(byte) 0xf8,(byte) 0x48,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xe0, +}; + +static final BitmapCharRec ch76 = new BitmapCharRec(5,7,0,0,6,ch76data); + +/* char: 0x4b 'K' */ + +static final byte[] ch75data = { +(byte) 0xec,(byte) 0x48,(byte) 0x50,(byte) 0x60,(byte) 0x50,(byte) 0x48,(byte) 0xec, +}; + +static final BitmapCharRec ch75 = new BitmapCharRec(6,7,0,0,7,ch75data); + +/* char: 0x4a 'J' */ + +static final byte[] ch74data = { +(byte) 0xc0,(byte) 0xa0,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x70, +}; + +static final BitmapCharRec ch74 = new BitmapCharRec(4,7,0,0,4,ch74data); + +/* char: 0x49 'I' */ + +static final byte[] ch73data = { +(byte) 0xe0,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xe0, +}; + +static final BitmapCharRec ch73 = new BitmapCharRec(3,7,0,0,4,ch73data); + +/* char: 0x48 'H' */ + +static final byte[] ch72data = { +(byte) 0xee,(byte) 0x44,(byte) 0x44,(byte) 0x7c,(byte) 0x44,(byte) 0x44,(byte) 0xee, +}; + +static final BitmapCharRec ch72 = new BitmapCharRec(7,7,0,0,8,ch72data); + +/* char: 0x47 'G' */ + +static final byte[] ch71data = { +(byte) 0x78,(byte) 0xc4,(byte) 0x84,(byte) 0x9c,(byte) 0x80,(byte) 0xc4,(byte) 0x7c, +}; + +static final BitmapCharRec ch71 = new BitmapCharRec(6,7,0,0,7,ch71data); + +/* char: 0x46 'F' */ + +static final byte[] ch70data = { +(byte) 0xe0,(byte) 0x40,(byte) 0x40,(byte) 0x70,(byte) 0x40,(byte) 0x48,(byte) 0xf8, +}; + +static final BitmapCharRec ch70 = new BitmapCharRec(5,7,0,0,6,ch70data); + +/* char: 0x45 'E' */ + +static final byte[] ch69data = { +(byte) 0xf8,(byte) 0x48,(byte) 0x40,(byte) 0x70,(byte) 0x40,(byte) 0x48,(byte) 0xf8, +}; + +static final BitmapCharRec ch69 = new BitmapCharRec(5,7,0,0,6,ch69data); + +/* char: 0x44 'D' */ + +static final byte[] ch68data = { +(byte) 0xf8,(byte) 0x4c,(byte) 0x44,(byte) 0x44,(byte) 0x44,(byte) 0x4c,(byte) 0xf8, +}; + +static final BitmapCharRec ch68 = new BitmapCharRec(6,7,0,0,7,ch68data); + +/* char: 0x43 'C' */ + +static final byte[] ch67data = { +(byte) 0x78,(byte) 0xc4,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xc4,(byte) 0x7c, +}; + +static final BitmapCharRec ch67 = new BitmapCharRec(6,7,0,0,7,ch67data); + +/* char: 0x42 'B' */ + +static final byte[] ch66data = { +(byte) 0xf0,(byte) 0x48,(byte) 0x48,(byte) 0x70,(byte) 0x48,(byte) 0x48,(byte) 0xf0, +}; + +static final BitmapCharRec ch66 = new BitmapCharRec(5,7,0,0,6,ch66data); + +/* char: 0x41 'A' */ + +static final byte[] ch65data = { +(byte) 0xee,(byte) 0x44,(byte) 0x7c,(byte) 0x28,(byte) 0x28,(byte) 0x38,(byte) 0x10, +}; + +static final BitmapCharRec ch65 = new BitmapCharRec(7,7,0,0,8,ch65data); + +/* char: 0x40 '@' */ + +static final byte[] ch64data = { +(byte) 0x3e,(byte) 0x40,(byte) 0x92,(byte) 0xad,(byte) 0xa5,(byte) 0xa5,(byte) 0x9d,(byte) 0x42,(byte) 0x3c, +}; + +static final BitmapCharRec ch64 = new BitmapCharRec(8,9,0,2,9,ch64data); + +/* char: 0x3f '?' */ + +static final byte[] ch63data = { +(byte) 0x40,(byte) 0x0,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0xa0,(byte) 0xe0, +}; + +static final BitmapCharRec ch63 = new BitmapCharRec(3,7,0,0,4,ch63data); + +/* char: 0x3e '>' */ + +static final byte[] ch62data = { +(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x40,(byte) 0x80, +}; + +static final BitmapCharRec ch62 = new BitmapCharRec(3,5,0,0,5,ch62data); + +/* char: 0x3d '=' */ + +static final byte[] ch61data = { +(byte) 0xf8,(byte) 0x0,(byte) 0xf8, +}; + +static final BitmapCharRec ch61 = new BitmapCharRec(5,3,0,-1,6,ch61data); + +/* char: 0x3c '<' */ + +static final byte[] ch60data = { +(byte) 0x20,(byte) 0x40,(byte) 0x80,(byte) 0x40,(byte) 0x20, +}; + +static final BitmapCharRec ch60 = new BitmapCharRec(3,5,-1,0,5,ch60data); + +/* char: 0x3b ';' */ + +static final byte[] ch59data = { +(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x80, +}; + +static final BitmapCharRec ch59 = new BitmapCharRec(1,7,-1,2,3,ch59data); + +/* char: 0x3a ':' */ + +static final byte[] ch58data = { +(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x80, +}; + +static final BitmapCharRec ch58 = new BitmapCharRec(1,5,-1,0,3,ch58data); + +/* char: 0x39 '9' */ + +static final byte[] ch57data = { +(byte) 0xc0,(byte) 0x20,(byte) 0x70,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x60, +}; + +static final BitmapCharRec ch57 = new BitmapCharRec(4,7,0,0,5,ch57data); + +/* char: 0x38 '8' */ + +static final byte[] ch56data = { +(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x60, +}; + +static final BitmapCharRec ch56 = new BitmapCharRec(4,7,0,0,5,ch56data); + +/* char: 0x37 '7' */ + +static final byte[] ch55data = { +(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x90,(byte) 0xf0, +}; + +static final BitmapCharRec ch55 = new BitmapCharRec(4,7,0,0,5,ch55data); + +/* char: 0x36 '6' */ + +static final byte[] ch54data = { +(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0xe0,(byte) 0x40,(byte) 0x30, +}; + +static final BitmapCharRec ch54 = new BitmapCharRec(4,7,0,0,5,ch54data); + +/* char: 0x35 '5' */ + +static final byte[] ch53data = { +(byte) 0xe0,(byte) 0x90,(byte) 0x10,(byte) 0x10,(byte) 0xe0,(byte) 0x40,(byte) 0x70, +}; + +static final BitmapCharRec ch53 = new BitmapCharRec(4,7,0,0,5,ch53data); + +/* char: 0x34 '4' */ + +static final byte[] ch52data = { +(byte) 0x10,(byte) 0x10,(byte) 0xf8,(byte) 0x90,(byte) 0x50,(byte) 0x30,(byte) 0x10, +}; + +static final BitmapCharRec ch52 = new BitmapCharRec(5,7,0,0,5,ch52data); + +/* char: 0x33 '3' */ + +static final byte[] ch51data = { +(byte) 0xe0,(byte) 0x10,(byte) 0x10,(byte) 0x60,(byte) 0x10,(byte) 0x90,(byte) 0x60, +}; + +static final BitmapCharRec ch51 = new BitmapCharRec(4,7,0,0,5,ch51data); + +/* char: 0x32 '2' */ + +static final byte[] ch50data = { +(byte) 0xf0,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x10,(byte) 0x90,(byte) 0x60, +}; + +static final BitmapCharRec ch50 = new BitmapCharRec(4,7,0,0,5,ch50data); + +/* char: 0x31 '1' */ + +static final byte[] ch49data = { +(byte) 0xe0,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0x40, +}; + +static final BitmapCharRec ch49 = new BitmapCharRec(3,7,-1,0,5,ch49data); + +/* char: 0x30 '0' */ + +static final byte[] ch48data = { +(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x60, +}; + +static final BitmapCharRec ch48 = new BitmapCharRec(4,7,0,0,5,ch48data); + +/* char: 0x2f '/' */ + +static final byte[] ch47data = { +(byte) 0x80,(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x20, +}; + +static final BitmapCharRec ch47 = new BitmapCharRec(3,7,0,0,3,ch47data); + +/* char: 0x2e '.' */ + +static final byte[] ch46data = { +(byte) 0x80, +}; + +static final BitmapCharRec ch46 = new BitmapCharRec(1,1,-1,0,3,ch46data); + +/* char: 0x2d '-' */ + +static final byte[] ch45data = { +(byte) 0xf0, +}; + +static final BitmapCharRec ch45 = new BitmapCharRec(4,1,-1,-2,7,ch45data); + +/* char: 0x2c ',' */ + +static final byte[] ch44data = { +(byte) 0x80,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch44 = new BitmapCharRec(1,3,-1,2,3,ch44data); + +/* char: 0x2b '+' */ + +static final byte[] ch43data = { +(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x20,(byte) 0x20, +}; + +static final BitmapCharRec ch43 = new BitmapCharRec(5,5,0,0,6,ch43data); + +/* char: 0x2a '*' */ + +static final byte[] ch42data = { +(byte) 0xa0,(byte) 0x40,(byte) 0xa0, +}; + +static final BitmapCharRec ch42 = new BitmapCharRec(3,3,0,-4,5,ch42data); + +/* char: 0x29 ')' */ + +static final byte[] ch41data = { +(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x80, +}; + +static final BitmapCharRec ch41 = new BitmapCharRec(3,9,0,2,4,ch41data); + +/* char: 0x28 '(' */ + +static final byte[] ch40data = { +(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x20, +}; + +static final BitmapCharRec ch40 = new BitmapCharRec(3,9,0,2,4,ch40data); + +/* char: 0x27 ''' */ + +static final byte[] ch39data = { +(byte) 0x40,(byte) 0xc0, +}; + +static final BitmapCharRec ch39 = new BitmapCharRec(2,2,0,-5,3,ch39data); + +/* char: 0x26 '&' */ + +static final byte[] ch38data = { +(byte) 0x76,(byte) 0x8d,(byte) 0x98,(byte) 0x74,(byte) 0x6e,(byte) 0x50,(byte) 0x30, +}; + +static final BitmapCharRec ch38 = new BitmapCharRec(8,7,0,0,8,ch38data); + +/* char: 0x25 '%' */ + +static final byte[] ch37data = { +(byte) 0x44,(byte) 0x2a,(byte) 0x2a,(byte) 0x56,(byte) 0xa8,(byte) 0xa4,(byte) 0x7e, +}; + +static final BitmapCharRec ch37 = new BitmapCharRec(7,7,0,0,8,ch37data); + +/* char: 0x24 '$' */ + +static final byte[] ch36data = { +(byte) 0x20,(byte) 0xe0,(byte) 0x90,(byte) 0x10,(byte) 0x60,(byte) 0x80,(byte) 0x90,(byte) 0x70,(byte) 0x20, +}; + +static final BitmapCharRec ch36 = new BitmapCharRec(4,9,0,1,5,ch36data); + +/* char: 0x23 '#' */ + +static final byte[] ch35data = { +(byte) 0x50,(byte) 0x50,(byte) 0xf8,(byte) 0x50,(byte) 0xf8,(byte) 0x50,(byte) 0x50, +}; + +static final BitmapCharRec ch35 = new BitmapCharRec(5,7,0,0,5,ch35data); + +/* char: 0x22 '"' */ + +static final byte[] ch34data = { +(byte) 0xa0,(byte) 0xa0, +}; + +static final BitmapCharRec ch34 = new BitmapCharRec(3,2,0,-5,4,ch34data); + +/* char: 0x21 '!' */ + +static final byte[] ch33data = { +(byte) 0x80,(byte) 0x0,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80, +}; + +static final BitmapCharRec ch33 = new BitmapCharRec(1,7,-1,0,3,ch33data); + +/* char: 0x20 ' ' */ + +static final BitmapCharRec ch32 = new BitmapCharRec(0,0,0,0,2,null); + +static final BitmapCharRec[] chars = { +ch32, +ch33, +ch34, +ch35, +ch36, +ch37, +ch38, +ch39, +ch40, +ch41, +ch42, +ch43, +ch44, +ch45, +ch46, +ch47, +ch48, +ch49, +ch50, +ch51, +ch52, +ch53, +ch54, +ch55, +ch56, +ch57, +ch58, +ch59, +ch60, +ch61, +ch62, +ch63, +ch64, +ch65, +ch66, +ch67, +ch68, +ch69, +ch70, +ch71, +ch72, +ch73, +ch74, +ch75, +ch76, +ch77, +ch78, +ch79, +ch80, +ch81, +ch82, +ch83, +ch84, +ch85, +ch86, +ch87, +ch88, +ch89, +ch90, +ch91, +ch92, +ch93, +ch94, +ch95, +ch96, +ch97, +ch98, +ch99, +ch100, +ch101, +ch102, +ch103, +ch104, +ch105, +ch106, +ch107, +ch108, +ch109, +ch110, +ch111, +ch112, +ch113, +ch114, +ch115, +ch116, +ch117, +ch118, +ch119, +ch120, +ch121, +ch122, +ch123, +ch124, +ch125, +ch126, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +ch160, +ch161, +ch162, +ch163, +ch164, +ch165, +ch166, +ch167, +ch168, +ch169, +ch170, +ch171, +ch172, +ch173, +ch174, +ch175, +ch176, +ch177, +ch178, +ch179, +ch180, +ch181, +ch182, +ch183, +ch184, +ch185, +ch186, +ch187, +ch188, +ch189, +ch190, +ch191, +ch192, +ch193, +ch194, +ch195, +ch196, +ch197, +ch198, +ch199, +ch200, +ch201, +ch202, +ch203, +ch204, +ch205, +ch206, +ch207, +ch208, +ch209, +ch210, +ch211, +ch212, +ch213, +ch214, +ch215, +ch216, +ch217, +ch218, +ch219, +ch220, +ch221, +ch222, +ch223, +ch224, +ch225, +ch226, +ch227, +ch228, +ch229, +ch230, +ch231, +ch232, +ch233, +ch234, +ch235, +ch236, +ch237, +ch238, +ch239, +ch240, +ch241, +ch242, +ch243, +ch244, +ch245, +ch246, +ch247, +ch248, +ch249, +ch250, +ch251, +ch252, +ch253, +ch254, +ch255, +}; + + public static final BitmapFontRec glutBitmapTimesRoman10 = new BitmapFontRec("-adobe-times-medium-r-normal--10-100-75-75-p-54-iso8859-1", + 224, + 32, + chars); +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTBitmapTimesRoman24.java b/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTBitmapTimesRoman24.java new file mode 100644 index 000000000..073e6e673 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTBitmapTimesRoman24.java @@ -0,0 +1,2080 @@ +/* + * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.util.gl2; + +class GLUTBitmapTimesRoman24 { + +/* GENERATED FILE -- DO NOT MODIFY */ + +/* char: 0xff */ + +static final byte[] ch255data = { +(byte) 0xe0,(byte) 0x0,(byte) 0xf0,(byte) 0x0,(byte) 0x18,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0x4,(byte) 0x0,(byte) 0xe,(byte) 0x0,(byte) 0xe,(byte) 0x0, +(byte) 0x1a,(byte) 0x0,(byte) 0x19,(byte) 0x0,(byte) 0x19,(byte) 0x0,(byte) 0x31,(byte) 0x0,(byte) 0x30,(byte) 0x80,(byte) 0x30,(byte) 0x80,(byte) 0x60,(byte) 0x80,(byte) 0x60,(byte) 0xc0, +(byte) 0xf1,(byte) 0xe0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x33,(byte) 0x0,(byte) 0x33,(byte) 0x0, +}; + +static final BitmapCharRec ch255 = new BitmapCharRec(11,21,0,5,11,ch255data); + +/* char: 0xfe */ + +static final byte[] ch254data = { +(byte) 0xf0,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x6e,(byte) 0x0,(byte) 0x73,(byte) 0x80,(byte) 0x61,(byte) 0x80, +(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x61,(byte) 0x80,(byte) 0x73,(byte) 0x80, +(byte) 0x6e,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0xe0,(byte) 0x0, +}; + +static final BitmapCharRec ch254 = new BitmapCharRec(10,22,-1,5,12,ch254data); + +/* char: 0xfd */ + +static final byte[] ch253data = { +(byte) 0xe0,(byte) 0x0,(byte) 0xf0,(byte) 0x0,(byte) 0x18,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0x4,(byte) 0x0,(byte) 0xe,(byte) 0x0,(byte) 0xe,(byte) 0x0, +(byte) 0x1a,(byte) 0x0,(byte) 0x19,(byte) 0x0,(byte) 0x19,(byte) 0x0,(byte) 0x31,(byte) 0x0,(byte) 0x30,(byte) 0x80,(byte) 0x30,(byte) 0x80,(byte) 0x60,(byte) 0x80,(byte) 0x60,(byte) 0xc0, +(byte) 0xf1,(byte) 0xe0,(byte) 0x0,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x3,(byte) 0x80,(byte) 0x1,(byte) 0x80, +}; + +static final BitmapCharRec ch253 = new BitmapCharRec(11,22,0,5,11,ch253data); + +/* char: 0xfc */ + +static final byte[] ch252data = { +(byte) 0x1c,(byte) 0xe0,(byte) 0x3e,(byte) 0xc0,(byte) 0x71,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0, +(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0xe1,(byte) 0xc0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x33,(byte) 0x0,(byte) 0x33,(byte) 0x0, +}; + +static final BitmapCharRec ch252 = new BitmapCharRec(11,16,-1,0,13,ch252data); + +/* char: 0xfb */ + +static final byte[] ch251data = { +(byte) 0x1c,(byte) 0xe0,(byte) 0x3e,(byte) 0xc0,(byte) 0x71,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0, +(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0xe1,(byte) 0xc0,(byte) 0x0,(byte) 0x0,(byte) 0x21,(byte) 0x0,(byte) 0x12,(byte) 0x0,(byte) 0x1e,(byte) 0x0, +(byte) 0xc,(byte) 0x0, +}; + +static final BitmapCharRec ch251 = new BitmapCharRec(11,17,-1,0,13,ch251data); + +/* char: 0xfa */ + +static final byte[] ch250data = { +(byte) 0x1c,(byte) 0xe0,(byte) 0x3e,(byte) 0xc0,(byte) 0x71,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0, +(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0xe1,(byte) 0xc0,(byte) 0x0,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x3,(byte) 0x80, +(byte) 0x1,(byte) 0x80, +}; + +static final BitmapCharRec ch250 = new BitmapCharRec(11,17,-1,0,13,ch250data); + +/* char: 0xf9 */ + +static final byte[] ch249data = { +(byte) 0x1c,(byte) 0xe0,(byte) 0x3e,(byte) 0xc0,(byte) 0x71,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0, +(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0xe1,(byte) 0xc0,(byte) 0x0,(byte) 0x0,(byte) 0x2,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0x38,(byte) 0x0, +(byte) 0x30,(byte) 0x0, +}; + +static final BitmapCharRec ch249 = new BitmapCharRec(11,17,-1,0,13,ch249data); + +/* char: 0xf8 */ + +static final byte[] ch248data = { +(byte) 0xc0,(byte) 0x0,(byte) 0xde,(byte) 0x0,(byte) 0x73,(byte) 0x80,(byte) 0x71,(byte) 0x80,(byte) 0xd0,(byte) 0xc0,(byte) 0xd8,(byte) 0xc0,(byte) 0xc8,(byte) 0xc0,(byte) 0xcc,(byte) 0xc0, +(byte) 0xc4,(byte) 0xc0,(byte) 0xc6,(byte) 0xc0,(byte) 0x63,(byte) 0x80,(byte) 0x73,(byte) 0x80,(byte) 0x1e,(byte) 0xc0,(byte) 0x0,(byte) 0xc0, +}; + +static final BitmapCharRec ch248 = new BitmapCharRec(10,14,-1,1,12,ch248data); + +/* char: 0xf7 */ + +static final byte[] ch247data = { +(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0xff,(byte) 0xf0,(byte) 0xff,(byte) 0xf0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0, +(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0, +}; + +static final BitmapCharRec ch247 = new BitmapCharRec(12,10,-1,-2,14,ch247data); + +/* char: 0xf6 */ + +static final byte[] ch246data = { +(byte) 0x1e,(byte) 0x0,(byte) 0x73,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0, +(byte) 0xc0,(byte) 0xc0,(byte) 0x61,(byte) 0x80,(byte) 0x73,(byte) 0x80,(byte) 0x1e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x33,(byte) 0x0,(byte) 0x33,(byte) 0x0, +}; + +static final BitmapCharRec ch246 = new BitmapCharRec(10,16,-1,0,12,ch246data); + +/* char: 0xf5 */ + +static final byte[] ch245data = { +(byte) 0x1e,(byte) 0x0,(byte) 0x73,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0, +(byte) 0xc0,(byte) 0xc0,(byte) 0x61,(byte) 0x80,(byte) 0x73,(byte) 0x80,(byte) 0x1e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x27,(byte) 0x0,(byte) 0x1c,(byte) 0x80, +}; + +static final BitmapCharRec ch245 = new BitmapCharRec(10,16,-1,0,12,ch245data); + +/* char: 0xf4 */ + +static final byte[] ch244data = { +(byte) 0x1e,(byte) 0x0,(byte) 0x73,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0, +(byte) 0xc0,(byte) 0xc0,(byte) 0x61,(byte) 0x80,(byte) 0x73,(byte) 0x80,(byte) 0x1e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x21,(byte) 0x0,(byte) 0x12,(byte) 0x0,(byte) 0x1e,(byte) 0x0, +(byte) 0xc,(byte) 0x0, +}; + +static final BitmapCharRec ch244 = new BitmapCharRec(10,17,-1,0,12,ch244data); + +/* char: 0xf3 */ + +static final byte[] ch243data = { +(byte) 0x1e,(byte) 0x0,(byte) 0x73,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0, +(byte) 0xc0,(byte) 0xc0,(byte) 0x61,(byte) 0x80,(byte) 0x73,(byte) 0x80,(byte) 0x1e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x3,(byte) 0x80, +(byte) 0x1,(byte) 0x80, +}; + +static final BitmapCharRec ch243 = new BitmapCharRec(10,17,-1,0,12,ch243data); + +/* char: 0xf2 */ + +static final byte[] ch242data = { +(byte) 0x1e,(byte) 0x0,(byte) 0x73,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0, +(byte) 0xc0,(byte) 0xc0,(byte) 0x61,(byte) 0x80,(byte) 0x73,(byte) 0x80,(byte) 0x1e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x2,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0x38,(byte) 0x0, +(byte) 0x30,(byte) 0x0, +}; + +static final BitmapCharRec ch242 = new BitmapCharRec(10,17,-1,0,12,ch242data); + +/* char: 0xf1 */ + +static final byte[] ch241data = { +(byte) 0xf1,(byte) 0xe0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0, +(byte) 0x60,(byte) 0xc0,(byte) 0x71,(byte) 0xc0,(byte) 0x6f,(byte) 0x80,(byte) 0xe7,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x27,(byte) 0x0,(byte) 0x1c,(byte) 0x80, +}; + +static final BitmapCharRec ch241 = new BitmapCharRec(11,16,-1,0,13,ch241data); + +/* char: 0xf0 */ + +static final byte[] ch240data = { +(byte) 0x1e,(byte) 0x0,(byte) 0x73,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0, +(byte) 0xc0,(byte) 0xc0,(byte) 0x61,(byte) 0x80,(byte) 0x73,(byte) 0x80,(byte) 0x1f,(byte) 0x0,(byte) 0xc6,(byte) 0x0,(byte) 0x3c,(byte) 0x0,(byte) 0x1e,(byte) 0x0,(byte) 0x71,(byte) 0x80, +(byte) 0xc0,(byte) 0x0, +}; + +static final BitmapCharRec ch240 = new BitmapCharRec(10,17,-1,0,12,ch240data); + +/* char: 0xef */ + +static final byte[] ch239data = { +(byte) 0x78,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x70,(byte) 0x0,(byte) 0x0,(byte) 0xcc,(byte) 0xcc, +}; + +static final BitmapCharRec ch239 = new BitmapCharRec(6,16,0,0,6,ch239data); + +/* char: 0xee */ + +static final byte[] ch238data = { +(byte) 0x78,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x70,(byte) 0x0,(byte) 0x84,(byte) 0x48,(byte) 0x78, +(byte) 0x30, +}; + +static final BitmapCharRec ch238 = new BitmapCharRec(6,17,0,0,6,ch238data); + +/* char: 0xed */ + +static final byte[] ch237data = { +(byte) 0xf0,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0xe0,(byte) 0x0,(byte) 0x80,(byte) 0x60,(byte) 0x38, +(byte) 0x18, +}; + +static final BitmapCharRec ch237 = new BitmapCharRec(5,17,-1,0,6,ch237data); + +/* char: 0xec */ + +static final byte[] ch236data = { +(byte) 0x78,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x70,(byte) 0x0,(byte) 0x8,(byte) 0x30,(byte) 0xe0, +(byte) 0xc0, +}; + +static final BitmapCharRec ch236 = new BitmapCharRec(5,17,0,0,6,ch236data); + +/* char: 0xeb */ + +static final byte[] ch235data = { +(byte) 0x1e,(byte) 0x0,(byte) 0x7f,(byte) 0x0,(byte) 0x70,(byte) 0x80,(byte) 0xe0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x80, +(byte) 0xc1,(byte) 0x80,(byte) 0x41,(byte) 0x80,(byte) 0x63,(byte) 0x0,(byte) 0x1e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x33,(byte) 0x0,(byte) 0x33,(byte) 0x0, +}; + +static final BitmapCharRec ch235 = new BitmapCharRec(9,16,-1,0,11,ch235data); + +/* char: 0xea */ + +static final byte[] ch234data = { +(byte) 0x1e,(byte) 0x0,(byte) 0x7f,(byte) 0x0,(byte) 0x70,(byte) 0x80,(byte) 0xe0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x80, +(byte) 0xc1,(byte) 0x80,(byte) 0x41,(byte) 0x80,(byte) 0x63,(byte) 0x0,(byte) 0x1e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x21,(byte) 0x0,(byte) 0x12,(byte) 0x0,(byte) 0x1e,(byte) 0x0, +(byte) 0xc,(byte) 0x0, +}; + +static final BitmapCharRec ch234 = new BitmapCharRec(9,17,-1,0,11,ch234data); + +/* char: 0xe9 */ + +static final byte[] ch233data = { +(byte) 0x1e,(byte) 0x0,(byte) 0x7f,(byte) 0x0,(byte) 0x70,(byte) 0x80,(byte) 0xe0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x80, +(byte) 0xc1,(byte) 0x80,(byte) 0x41,(byte) 0x80,(byte) 0x63,(byte) 0x0,(byte) 0x1e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x10,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0x7,(byte) 0x0, +(byte) 0x3,(byte) 0x0, +}; + +static final BitmapCharRec ch233 = new BitmapCharRec(9,17,-1,0,11,ch233data); + +/* char: 0xe8 */ + +static final byte[] ch232data = { +(byte) 0x1e,(byte) 0x0,(byte) 0x7f,(byte) 0x0,(byte) 0x70,(byte) 0x80,(byte) 0xe0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x80, +(byte) 0xc1,(byte) 0x80,(byte) 0x41,(byte) 0x80,(byte) 0x63,(byte) 0x0,(byte) 0x1e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x4,(byte) 0x0,(byte) 0x18,(byte) 0x0,(byte) 0x70,(byte) 0x0, +(byte) 0x60,(byte) 0x0, +}; + +static final BitmapCharRec ch232 = new BitmapCharRec(9,17,-1,0,11,ch232data); + +/* char: 0xe7 */ + +static final byte[] ch231data = { +(byte) 0x3c,(byte) 0x0,(byte) 0x66,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x1e,(byte) 0x0,(byte) 0x18,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x1e,(byte) 0x0,(byte) 0x7f,(byte) 0x0, +(byte) 0x70,(byte) 0x80,(byte) 0xe0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0x41,(byte) 0x80, +(byte) 0x63,(byte) 0x80,(byte) 0x1f,(byte) 0x0, +}; + +static final BitmapCharRec ch231 = new BitmapCharRec(9,18,-1,6,11,ch231data); + +/* char: 0xe6 */ + +static final byte[] ch230data = { +(byte) 0x70,(byte) 0xf0,(byte) 0xfb,(byte) 0xf8,(byte) 0xc7,(byte) 0x84,(byte) 0xc3,(byte) 0x0,(byte) 0xc3,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x3b,(byte) 0x0,(byte) 0xf,(byte) 0xfc, +(byte) 0x3,(byte) 0xc,(byte) 0x63,(byte) 0xc,(byte) 0x67,(byte) 0x98,(byte) 0x3c,(byte) 0xf0, +}; + +static final BitmapCharRec ch230 = new BitmapCharRec(14,12,-1,0,16,ch230data); + +/* char: 0xe5 */ + +static final byte[] ch229data = { +(byte) 0x71,(byte) 0x80,(byte) 0xfb,(byte) 0x0,(byte) 0xc7,(byte) 0x0,(byte) 0xc3,(byte) 0x0,(byte) 0xc3,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x3b,(byte) 0x0,(byte) 0xf,(byte) 0x0, +(byte) 0x3,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x67,(byte) 0x0,(byte) 0x3e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x1c,(byte) 0x0,(byte) 0x22,(byte) 0x0,(byte) 0x22,(byte) 0x0, +(byte) 0x1c,(byte) 0x0, +}; + +static final BitmapCharRec ch229 = new BitmapCharRec(9,17,-1,0,11,ch229data); + +/* char: 0xe4 */ + +static final byte[] ch228data = { +(byte) 0x71,(byte) 0x80,(byte) 0xfb,(byte) 0x0,(byte) 0xc7,(byte) 0x0,(byte) 0xc3,(byte) 0x0,(byte) 0xc3,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x3b,(byte) 0x0,(byte) 0xf,(byte) 0x0, +(byte) 0x3,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x67,(byte) 0x0,(byte) 0x3e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x66,(byte) 0x0,(byte) 0x66,(byte) 0x0, +}; + +static final BitmapCharRec ch228 = new BitmapCharRec(9,16,-1,0,11,ch228data); + +/* char: 0xe3 */ + +static final byte[] ch227data = { +(byte) 0x71,(byte) 0x80,(byte) 0xfb,(byte) 0x0,(byte) 0xc7,(byte) 0x0,(byte) 0xc3,(byte) 0x0,(byte) 0xc3,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x3b,(byte) 0x0,(byte) 0xf,(byte) 0x0, +(byte) 0x3,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x67,(byte) 0x0,(byte) 0x3e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x5c,(byte) 0x0,(byte) 0x3a,(byte) 0x0, +}; + +static final BitmapCharRec ch227 = new BitmapCharRec(9,16,-1,0,11,ch227data); + +/* char: 0xe2 */ + +static final byte[] ch226data = { +(byte) 0x71,(byte) 0x80,(byte) 0xfb,(byte) 0x0,(byte) 0xc7,(byte) 0x0,(byte) 0xc3,(byte) 0x0,(byte) 0xc3,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x3b,(byte) 0x0,(byte) 0xf,(byte) 0x0, +(byte) 0x3,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x67,(byte) 0x0,(byte) 0x3e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x42,(byte) 0x0,(byte) 0x24,(byte) 0x0,(byte) 0x3c,(byte) 0x0, +(byte) 0x18,(byte) 0x0, +}; + +static final BitmapCharRec ch226 = new BitmapCharRec(9,17,-1,0,11,ch226data); + +/* char: 0xe1 */ + +static final byte[] ch225data = { +(byte) 0x71,(byte) 0x80,(byte) 0xfb,(byte) 0x0,(byte) 0xc7,(byte) 0x0,(byte) 0xc3,(byte) 0x0,(byte) 0xc3,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x3b,(byte) 0x0,(byte) 0xf,(byte) 0x0, +(byte) 0x3,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x67,(byte) 0x0,(byte) 0x3e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x10,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0x7,(byte) 0x0, +(byte) 0x3,(byte) 0x0, +}; + +static final BitmapCharRec ch225 = new BitmapCharRec(9,17,-1,0,11,ch225data); + +/* char: 0xe0 */ + +static final byte[] ch224data = { +(byte) 0x71,(byte) 0x80,(byte) 0xfb,(byte) 0x0,(byte) 0xc7,(byte) 0x0,(byte) 0xc3,(byte) 0x0,(byte) 0xc3,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x3b,(byte) 0x0,(byte) 0xf,(byte) 0x0, +(byte) 0x3,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x67,(byte) 0x0,(byte) 0x3e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x4,(byte) 0x0,(byte) 0x18,(byte) 0x0,(byte) 0x70,(byte) 0x0, +(byte) 0x60,(byte) 0x0, +}; + +static final BitmapCharRec ch224 = new BitmapCharRec(9,17,-1,0,11,ch224data); + +/* char: 0xdf */ + +static final byte[] ch223data = { +(byte) 0xe7,(byte) 0x0,(byte) 0x6c,(byte) 0x80,(byte) 0x6c,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x61,(byte) 0xc0,(byte) 0x61,(byte) 0x80,(byte) 0x63,(byte) 0x80, +(byte) 0x67,(byte) 0x0,(byte) 0x6c,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x61,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0x33,(byte) 0x0, +(byte) 0x1e,(byte) 0x0, +}; + +static final BitmapCharRec ch223 = new BitmapCharRec(10,17,-1,0,12,ch223data); + +/* char: 0xde */ + +static final byte[] ch222data = { +(byte) 0xfc,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x3f,(byte) 0xc0,(byte) 0x30,(byte) 0x70,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x18, +(byte) 0x30,(byte) 0x18,(byte) 0x30,(byte) 0x18,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x70,(byte) 0x3f,(byte) 0xc0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0, +(byte) 0xfc,(byte) 0x0, +}; + +static final BitmapCharRec ch222 = new BitmapCharRec(13,17,-1,0,15,ch222data); + +/* char: 0xdd */ + +static final byte[] ch221data = { +(byte) 0x7,(byte) 0xe0,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x3,(byte) 0xc0, +(byte) 0x3,(byte) 0x40,(byte) 0x6,(byte) 0x60,(byte) 0x6,(byte) 0x20,(byte) 0xc,(byte) 0x30,(byte) 0x1c,(byte) 0x10,(byte) 0x18,(byte) 0x18,(byte) 0x38,(byte) 0x8,(byte) 0x30,(byte) 0xc, +(byte) 0xfc,(byte) 0x3f,(byte) 0x0,(byte) 0x0,(byte) 0x1,(byte) 0x0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0x70,(byte) 0x0,(byte) 0x30, +}; + +static final BitmapCharRec ch221 = new BitmapCharRec(16,22,0,0,16,ch221data); + +/* char: 0xdc */ + +static final byte[] ch220data = { +(byte) 0x7,(byte) 0xe0,(byte) 0x1c,(byte) 0x30,(byte) 0x18,(byte) 0x8,(byte) 0x30,(byte) 0x8,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4, +(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4, +(byte) 0xfc,(byte) 0x1f,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x6,(byte) 0x30,(byte) 0x6,(byte) 0x30, +}; + +static final BitmapCharRec ch220 = new BitmapCharRec(16,21,-1,0,18,ch220data); + +/* char: 0xdb */ + +static final byte[] ch219data = { +(byte) 0x7,(byte) 0xe0,(byte) 0x1c,(byte) 0x30,(byte) 0x18,(byte) 0x8,(byte) 0x30,(byte) 0x8,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4, +(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4, +(byte) 0xfc,(byte) 0x1f,(byte) 0x0,(byte) 0x0,(byte) 0x8,(byte) 0x10,(byte) 0x6,(byte) 0x60,(byte) 0x3,(byte) 0xc0,(byte) 0x1,(byte) 0x80, +}; + +static final BitmapCharRec ch219 = new BitmapCharRec(16,22,-1,0,18,ch219data); + +/* char: 0xda */ + +static final byte[] ch218data = { +(byte) 0x7,(byte) 0xe0,(byte) 0x1c,(byte) 0x30,(byte) 0x18,(byte) 0x8,(byte) 0x30,(byte) 0x8,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4, +(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4, +(byte) 0xfc,(byte) 0x1f,(byte) 0x0,(byte) 0x0,(byte) 0x1,(byte) 0x0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0x70,(byte) 0x0,(byte) 0x30, +}; + +static final BitmapCharRec ch218 = new BitmapCharRec(16,22,-1,0,18,ch218data); + +/* char: 0xd9 */ + +static final byte[] ch217data = { +(byte) 0x7,(byte) 0xe0,(byte) 0x1c,(byte) 0x30,(byte) 0x18,(byte) 0x8,(byte) 0x30,(byte) 0x8,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4, +(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4, +(byte) 0xfc,(byte) 0x1f,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x40,(byte) 0x1,(byte) 0x80,(byte) 0x7,(byte) 0x0,(byte) 0x6,(byte) 0x0, +}; + +static final BitmapCharRec ch217 = new BitmapCharRec(16,22,-1,0,18,ch217data); + +/* char: 0xd8 */ + +static final byte[] ch216data = { +(byte) 0x20,(byte) 0x0,(byte) 0x27,(byte) 0xe0,(byte) 0x1c,(byte) 0x38,(byte) 0x38,(byte) 0x1c,(byte) 0x68,(byte) 0x6,(byte) 0x64,(byte) 0x6,(byte) 0xc2,(byte) 0x3,(byte) 0xc2,(byte) 0x3, +(byte) 0xc1,(byte) 0x3,(byte) 0xc1,(byte) 0x3,(byte) 0xc0,(byte) 0x83,(byte) 0xc0,(byte) 0x83,(byte) 0xc0,(byte) 0x43,(byte) 0x60,(byte) 0x46,(byte) 0x60,(byte) 0x26,(byte) 0x38,(byte) 0x1c, +(byte) 0x1c,(byte) 0x38,(byte) 0x7,(byte) 0xe4,(byte) 0x0,(byte) 0x4, +}; + +static final BitmapCharRec ch216 = new BitmapCharRec(16,19,-1,1,18,ch216data); + +/* char: 0xd7 */ + +static final byte[] ch215data = { +(byte) 0x80,(byte) 0x40,(byte) 0xc0,(byte) 0xc0,(byte) 0x61,(byte) 0x80,(byte) 0x33,(byte) 0x0,(byte) 0x1e,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0x1e,(byte) 0x0,(byte) 0x33,(byte) 0x0, +(byte) 0x61,(byte) 0x80,(byte) 0xc0,(byte) 0xc0,(byte) 0x80,(byte) 0x40, +}; + +static final BitmapCharRec ch215 = new BitmapCharRec(10,11,-2,-1,14,ch215data); + +/* char: 0xd6 */ + +static final byte[] ch214data = { +(byte) 0x7,(byte) 0xe0,(byte) 0x1c,(byte) 0x38,(byte) 0x38,(byte) 0x1c,(byte) 0x60,(byte) 0x6,(byte) 0x60,(byte) 0x6,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3, +(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0x60,(byte) 0x6,(byte) 0x60,(byte) 0x6,(byte) 0x38,(byte) 0x1c,(byte) 0x1c,(byte) 0x38, +(byte) 0x7,(byte) 0xe0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x6,(byte) 0x60,(byte) 0x6,(byte) 0x60, +}; + +static final BitmapCharRec ch214 = new BitmapCharRec(16,21,-1,0,18,ch214data); + +/* char: 0xd5 */ + +static final byte[] ch213data = { +(byte) 0x7,(byte) 0xe0,(byte) 0x1c,(byte) 0x38,(byte) 0x38,(byte) 0x1c,(byte) 0x60,(byte) 0x6,(byte) 0x60,(byte) 0x6,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3, +(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0x60,(byte) 0x6,(byte) 0x60,(byte) 0x6,(byte) 0x38,(byte) 0x1c,(byte) 0x1c,(byte) 0x38, +(byte) 0x7,(byte) 0xe0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x4,(byte) 0xe0,(byte) 0x3,(byte) 0x90, +}; + +static final BitmapCharRec ch213 = new BitmapCharRec(16,21,-1,0,18,ch213data); + +/* char: 0xd4 */ + +static final byte[] ch212data = { +(byte) 0x7,(byte) 0xe0,(byte) 0x1c,(byte) 0x38,(byte) 0x38,(byte) 0x1c,(byte) 0x60,(byte) 0x6,(byte) 0x60,(byte) 0x6,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3, +(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0x60,(byte) 0x6,(byte) 0x60,(byte) 0x6,(byte) 0x38,(byte) 0x1c,(byte) 0x1c,(byte) 0x38, +(byte) 0x7,(byte) 0xe0,(byte) 0x0,(byte) 0x0,(byte) 0x8,(byte) 0x10,(byte) 0x6,(byte) 0x60,(byte) 0x3,(byte) 0xc0,(byte) 0x1,(byte) 0x80, +}; + +static final BitmapCharRec ch212 = new BitmapCharRec(16,22,-1,0,18,ch212data); + +/* char: 0xd3 */ + +static final byte[] ch211data = { +(byte) 0x7,(byte) 0xe0,(byte) 0x1c,(byte) 0x38,(byte) 0x38,(byte) 0x1c,(byte) 0x60,(byte) 0x6,(byte) 0x60,(byte) 0x6,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3, +(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0x60,(byte) 0x6,(byte) 0x60,(byte) 0x6,(byte) 0x38,(byte) 0x1c,(byte) 0x1c,(byte) 0x38, +(byte) 0x7,(byte) 0xe0,(byte) 0x0,(byte) 0x0,(byte) 0x1,(byte) 0x0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0x70,(byte) 0x0,(byte) 0x30, +}; + +static final BitmapCharRec ch211 = new BitmapCharRec(16,22,-1,0,18,ch211data); + +/* char: 0xd2 */ + +static final byte[] ch210data = { +(byte) 0x7,(byte) 0xe0,(byte) 0x1c,(byte) 0x38,(byte) 0x38,(byte) 0x1c,(byte) 0x60,(byte) 0x6,(byte) 0x60,(byte) 0x6,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3, +(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0x60,(byte) 0x6,(byte) 0x60,(byte) 0x6,(byte) 0x38,(byte) 0x1c,(byte) 0x1c,(byte) 0x38, +(byte) 0x7,(byte) 0xe0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x40,(byte) 0x1,(byte) 0x80,(byte) 0x7,(byte) 0x0,(byte) 0x6,(byte) 0x0, +}; + +static final BitmapCharRec ch210 = new BitmapCharRec(16,22,-1,0,18,ch210data); + +/* char: 0xd1 */ + +static final byte[] ch209data = { +(byte) 0xf8,(byte) 0xc,(byte) 0x20,(byte) 0x1c,(byte) 0x20,(byte) 0x1c,(byte) 0x20,(byte) 0x34,(byte) 0x20,(byte) 0x64,(byte) 0x20,(byte) 0x64,(byte) 0x20,(byte) 0xc4,(byte) 0x21,(byte) 0x84, +(byte) 0x21,(byte) 0x84,(byte) 0x23,(byte) 0x4,(byte) 0x26,(byte) 0x4,(byte) 0x26,(byte) 0x4,(byte) 0x2c,(byte) 0x4,(byte) 0x38,(byte) 0x4,(byte) 0x38,(byte) 0x4,(byte) 0x30,(byte) 0x4, +(byte) 0xf0,(byte) 0x1f,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x4,(byte) 0xe0,(byte) 0x3,(byte) 0x90, +}; + +static final BitmapCharRec ch209 = new BitmapCharRec(16,21,-1,0,18,ch209data); + +/* char: 0xd0 */ + +static final byte[] ch208data = { +(byte) 0x7f,(byte) 0xe0,(byte) 0x18,(byte) 0x38,(byte) 0x18,(byte) 0x1c,(byte) 0x18,(byte) 0x6,(byte) 0x18,(byte) 0x6,(byte) 0x18,(byte) 0x3,(byte) 0x18,(byte) 0x3,(byte) 0x18,(byte) 0x3, +(byte) 0xff,(byte) 0x3,(byte) 0x18,(byte) 0x3,(byte) 0x18,(byte) 0x3,(byte) 0x18,(byte) 0x3,(byte) 0x18,(byte) 0x6,(byte) 0x18,(byte) 0x6,(byte) 0x18,(byte) 0x1c,(byte) 0x18,(byte) 0x38, +(byte) 0x7f,(byte) 0xe0, +}; + +static final BitmapCharRec ch208 = new BitmapCharRec(16,17,0,0,17,ch208data); + +/* char: 0xcf */ + +static final byte[] ch207data = { +(byte) 0xfc,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30, +(byte) 0xfc,(byte) 0x0,(byte) 0x0,(byte) 0xcc,(byte) 0xcc, +}; + +static final BitmapCharRec ch207 = new BitmapCharRec(6,21,-1,0,8,ch207data); + +/* char: 0xce */ + +static final byte[] ch206data = { +(byte) 0x7e,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18, +(byte) 0x7e,(byte) 0x0,(byte) 0x81,(byte) 0x66,(byte) 0x3c,(byte) 0x18, +}; + +static final BitmapCharRec ch206 = new BitmapCharRec(8,22,-1,0,8,ch206data); + +/* char: 0xcd */ + +static final byte[] ch205data = { +(byte) 0xfc,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30, +(byte) 0xfc,(byte) 0x0,(byte) 0x40,(byte) 0x30,(byte) 0x1c,(byte) 0xc, +}; + +static final BitmapCharRec ch205 = new BitmapCharRec(6,22,-1,0,8,ch205data); + +/* char: 0xcc */ + +static final byte[] ch204data = { +(byte) 0xfc,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30, +(byte) 0xfc,(byte) 0x0,(byte) 0x8,(byte) 0x30,(byte) 0xe0,(byte) 0xc0, +}; + +static final BitmapCharRec ch204 = new BitmapCharRec(6,22,-1,0,8,ch204data); + +/* char: 0xcb */ + +static final byte[] ch203data = { +(byte) 0xff,(byte) 0xf8,(byte) 0x30,(byte) 0x18,(byte) 0x30,(byte) 0x8,(byte) 0x30,(byte) 0x8,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x40,(byte) 0x30,(byte) 0x40, +(byte) 0x3f,(byte) 0xc0,(byte) 0x30,(byte) 0x40,(byte) 0x30,(byte) 0x40,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x10,(byte) 0x30,(byte) 0x10,(byte) 0x30,(byte) 0x30, +(byte) 0xff,(byte) 0xf0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x19,(byte) 0x80,(byte) 0x19,(byte) 0x80, +}; + +static final BitmapCharRec ch203 = new BitmapCharRec(13,21,-1,0,15,ch203data); + +/* char: 0xca */ + +static final byte[] ch202data = { +(byte) 0xff,(byte) 0xf8,(byte) 0x30,(byte) 0x18,(byte) 0x30,(byte) 0x8,(byte) 0x30,(byte) 0x8,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x40,(byte) 0x30,(byte) 0x40, +(byte) 0x3f,(byte) 0xc0,(byte) 0x30,(byte) 0x40,(byte) 0x30,(byte) 0x40,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x10,(byte) 0x30,(byte) 0x10,(byte) 0x30,(byte) 0x30, +(byte) 0xff,(byte) 0xf0,(byte) 0x0,(byte) 0x0,(byte) 0x10,(byte) 0x20,(byte) 0xc,(byte) 0xc0,(byte) 0x7,(byte) 0x80,(byte) 0x3,(byte) 0x0, +}; + +static final BitmapCharRec ch202 = new BitmapCharRec(13,22,-1,0,15,ch202data); + +/* char: 0xc9 */ + +static final byte[] ch201data = { +(byte) 0xff,(byte) 0xf8,(byte) 0x30,(byte) 0x18,(byte) 0x30,(byte) 0x8,(byte) 0x30,(byte) 0x8,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x40,(byte) 0x30,(byte) 0x40, +(byte) 0x3f,(byte) 0xc0,(byte) 0x30,(byte) 0x40,(byte) 0x30,(byte) 0x40,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x10,(byte) 0x30,(byte) 0x10,(byte) 0x30,(byte) 0x30, +(byte) 0xff,(byte) 0xf0,(byte) 0x0,(byte) 0x0,(byte) 0x4,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0,(byte) 0xc0, +}; + +static final BitmapCharRec ch201 = new BitmapCharRec(13,22,-1,0,15,ch201data); + +/* char: 0xc8 */ + +static final byte[] ch200data = { +(byte) 0xff,(byte) 0xf8,(byte) 0x30,(byte) 0x18,(byte) 0x30,(byte) 0x8,(byte) 0x30,(byte) 0x8,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x40,(byte) 0x30,(byte) 0x40, +(byte) 0x3f,(byte) 0xc0,(byte) 0x30,(byte) 0x40,(byte) 0x30,(byte) 0x40,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x10,(byte) 0x30,(byte) 0x10,(byte) 0x30,(byte) 0x30, +(byte) 0xff,(byte) 0xf0,(byte) 0x0,(byte) 0x0,(byte) 0x1,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x1c,(byte) 0x0,(byte) 0x18,(byte) 0x0, +}; + +static final BitmapCharRec ch200 = new BitmapCharRec(13,22,-1,0,15,ch200data); + +/* char: 0xc7 */ + +static final byte[] ch199data = { +(byte) 0x7,(byte) 0x80,(byte) 0xc,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0x0,(byte) 0x1,(byte) 0x0,(byte) 0x7,(byte) 0xe0,(byte) 0x1e,(byte) 0x38, +(byte) 0x38,(byte) 0x8,(byte) 0x60,(byte) 0x4,(byte) 0x60,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0, +(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0x60,(byte) 0x4,(byte) 0x60,(byte) 0x4,(byte) 0x38,(byte) 0xc,(byte) 0x1c,(byte) 0x3c,(byte) 0x7,(byte) 0xe4, +}; + +static final BitmapCharRec ch199 = new BitmapCharRec(14,23,-1,6,16,ch199data); + +/* char: 0xc6 */ + +static final byte[] ch198data = { +(byte) 0xf9,(byte) 0xff,(byte) 0xf0,(byte) 0x30,(byte) 0x60,(byte) 0x30,(byte) 0x10,(byte) 0x60,(byte) 0x10,(byte) 0x10,(byte) 0x60,(byte) 0x10,(byte) 0x18,(byte) 0x60,(byte) 0x0,(byte) 0x8, +(byte) 0x60,(byte) 0x0,(byte) 0xf,(byte) 0xe0,(byte) 0x80,(byte) 0xc,(byte) 0x60,(byte) 0x80,(byte) 0x4,(byte) 0x7f,(byte) 0x80,(byte) 0x4,(byte) 0x60,(byte) 0x80,(byte) 0x6,(byte) 0x60, +(byte) 0x80,(byte) 0x2,(byte) 0x60,(byte) 0x0,(byte) 0x2,(byte) 0x60,(byte) 0x0,(byte) 0x1,(byte) 0x60,(byte) 0x20,(byte) 0x1,(byte) 0x60,(byte) 0x20,(byte) 0x1,(byte) 0xe0,(byte) 0x60, +(byte) 0x3,(byte) 0xff,(byte) 0xe0, +}; + +static final BitmapCharRec ch198 = new BitmapCharRec(20,17,0,0,21,ch198data); + +/* char: 0xc5 */ + +static final byte[] ch197data = { +(byte) 0xfc,(byte) 0x1f,(byte) 0x80,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x10,(byte) 0x6,(byte) 0x0,(byte) 0x10,(byte) 0xc,(byte) 0x0,(byte) 0x18,(byte) 0xc,(byte) 0x0,(byte) 0x8, +(byte) 0xc,(byte) 0x0,(byte) 0xf,(byte) 0xf8,(byte) 0x0,(byte) 0xc,(byte) 0x18,(byte) 0x0,(byte) 0x4,(byte) 0x18,(byte) 0x0,(byte) 0x4,(byte) 0x30,(byte) 0x0,(byte) 0x6,(byte) 0x30, +(byte) 0x0,(byte) 0x2,(byte) 0x30,(byte) 0x0,(byte) 0x2,(byte) 0x60,(byte) 0x0,(byte) 0x1,(byte) 0x60,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0, +(byte) 0x0,(byte) 0x80,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0,(byte) 0x2,(byte) 0x20,(byte) 0x0,(byte) 0x2,(byte) 0x20,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0, +}; + +static final BitmapCharRec ch197 = new BitmapCharRec(17,21,0,0,17,ch197data); + +/* char: 0xc4 */ + +static final byte[] ch196data = { +(byte) 0xfc,(byte) 0x1f,(byte) 0x80,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x10,(byte) 0x6,(byte) 0x0,(byte) 0x10,(byte) 0xc,(byte) 0x0,(byte) 0x18,(byte) 0xc,(byte) 0x0,(byte) 0x8, +(byte) 0xc,(byte) 0x0,(byte) 0xf,(byte) 0xf8,(byte) 0x0,(byte) 0xc,(byte) 0x18,(byte) 0x0,(byte) 0x4,(byte) 0x18,(byte) 0x0,(byte) 0x4,(byte) 0x30,(byte) 0x0,(byte) 0x6,(byte) 0x30, +(byte) 0x0,(byte) 0x2,(byte) 0x30,(byte) 0x0,(byte) 0x2,(byte) 0x60,(byte) 0x0,(byte) 0x1,(byte) 0x60,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0, +(byte) 0x0,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x6,(byte) 0x30,(byte) 0x0,(byte) 0x6,(byte) 0x30,(byte) 0x0, +}; + +static final BitmapCharRec ch196 = new BitmapCharRec(17,21,0,0,17,ch196data); + +/* char: 0xc3 */ + +static final byte[] ch195data = { +(byte) 0xfc,(byte) 0x1f,(byte) 0x80,(byte) 0x30,(byte) 0x7,(byte) 0x0,(byte) 0x10,(byte) 0x6,(byte) 0x0,(byte) 0x10,(byte) 0xc,(byte) 0x0,(byte) 0x18,(byte) 0xc,(byte) 0x0,(byte) 0x8, +(byte) 0xc,(byte) 0x0,(byte) 0xf,(byte) 0xf8,(byte) 0x0,(byte) 0xc,(byte) 0x18,(byte) 0x0,(byte) 0x4,(byte) 0x18,(byte) 0x0,(byte) 0x4,(byte) 0x30,(byte) 0x0,(byte) 0x6,(byte) 0x30, +(byte) 0x0,(byte) 0x2,(byte) 0x30,(byte) 0x0,(byte) 0x2,(byte) 0x60,(byte) 0x0,(byte) 0x1,(byte) 0x60,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0, +(byte) 0x0,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x4,(byte) 0xe0,(byte) 0x0,(byte) 0x3,(byte) 0x90,(byte) 0x0, +}; + +static final BitmapCharRec ch195 = new BitmapCharRec(17,21,0,0,17,ch195data); + +/* char: 0xc2 */ + +static final byte[] ch194data = { +(byte) 0xfc,(byte) 0x1f,(byte) 0x80,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x10,(byte) 0x6,(byte) 0x0,(byte) 0x10,(byte) 0xc,(byte) 0x0,(byte) 0x18,(byte) 0xc,(byte) 0x0,(byte) 0x8, +(byte) 0xc,(byte) 0x0,(byte) 0xf,(byte) 0xf8,(byte) 0x0,(byte) 0xc,(byte) 0x18,(byte) 0x0,(byte) 0x4,(byte) 0x18,(byte) 0x0,(byte) 0x4,(byte) 0x30,(byte) 0x0,(byte) 0x6,(byte) 0x30, +(byte) 0x0,(byte) 0x2,(byte) 0x30,(byte) 0x0,(byte) 0x2,(byte) 0x60,(byte) 0x0,(byte) 0x1,(byte) 0x60,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0, +(byte) 0x0,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x8,(byte) 0x10,(byte) 0x0,(byte) 0x6,(byte) 0x60,(byte) 0x0,(byte) 0x3,(byte) 0xc0,(byte) 0x0,(byte) 0x1, +(byte) 0x80,(byte) 0x0, +}; + +static final BitmapCharRec ch194 = new BitmapCharRec(17,22,0,0,17,ch194data); + +/* char: 0xc1 */ + +static final byte[] ch193data = { +(byte) 0xfc,(byte) 0x1f,(byte) 0x80,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x10,(byte) 0x6,(byte) 0x0,(byte) 0x10,(byte) 0xc,(byte) 0x0,(byte) 0x18,(byte) 0xc,(byte) 0x0,(byte) 0x8, +(byte) 0xc,(byte) 0x0,(byte) 0xf,(byte) 0xf8,(byte) 0x0,(byte) 0xc,(byte) 0x18,(byte) 0x0,(byte) 0x4,(byte) 0x18,(byte) 0x0,(byte) 0x4,(byte) 0x30,(byte) 0x0,(byte) 0x6,(byte) 0x30, +(byte) 0x0,(byte) 0x2,(byte) 0x30,(byte) 0x0,(byte) 0x2,(byte) 0x60,(byte) 0x0,(byte) 0x1,(byte) 0x60,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0, +(byte) 0x0,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x1,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0x0,(byte) 0x70,(byte) 0x0,(byte) 0x0, +(byte) 0x30,(byte) 0x0, +}; + +static final BitmapCharRec ch193 = new BitmapCharRec(17,22,0,0,17,ch193data); + +/* char: 0xc0 */ + +static final byte[] ch192data = { +(byte) 0xfc,(byte) 0x1f,(byte) 0x80,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x10,(byte) 0x6,(byte) 0x0,(byte) 0x10,(byte) 0xc,(byte) 0x0,(byte) 0x18,(byte) 0xc,(byte) 0x0,(byte) 0x8, +(byte) 0xc,(byte) 0x0,(byte) 0xf,(byte) 0xf8,(byte) 0x0,(byte) 0xc,(byte) 0x18,(byte) 0x0,(byte) 0x4,(byte) 0x18,(byte) 0x0,(byte) 0x4,(byte) 0x30,(byte) 0x0,(byte) 0x6,(byte) 0x30, +(byte) 0x0,(byte) 0x2,(byte) 0x30,(byte) 0x0,(byte) 0x2,(byte) 0x60,(byte) 0x0,(byte) 0x1,(byte) 0x60,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0, +(byte) 0x0,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x20,(byte) 0x0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0x3,(byte) 0x80,(byte) 0x0,(byte) 0x3, +(byte) 0x0,(byte) 0x0, +}; + +static final BitmapCharRec ch192 = new BitmapCharRec(17,22,0,0,17,ch192data); + +/* char: 0xbf */ + +static final byte[] ch191data = { +(byte) 0x3e,(byte) 0x63,(byte) 0xc1,(byte) 0xc3,(byte) 0xc3,(byte) 0xe0,(byte) 0x70,(byte) 0x30,(byte) 0x38,(byte) 0x18,(byte) 0x18,(byte) 0x8,(byte) 0x8,(byte) 0x0,(byte) 0x0,(byte) 0xc, +(byte) 0xc, +}; + +static final BitmapCharRec ch191 = new BitmapCharRec(8,17,-1,5,11,ch191data); + +/* char: 0xbe */ + +static final byte[] ch190data = { +(byte) 0x18,(byte) 0x2,(byte) 0x0,(byte) 0x8,(byte) 0x2,(byte) 0x0,(byte) 0xc,(byte) 0x7f,(byte) 0x80,(byte) 0x4,(byte) 0x22,(byte) 0x0,(byte) 0x6,(byte) 0x32,(byte) 0x0,(byte) 0x3, +(byte) 0x12,(byte) 0x0,(byte) 0x1,(byte) 0xa,(byte) 0x0,(byte) 0x71,(byte) 0x8e,(byte) 0x0,(byte) 0x88,(byte) 0x86,(byte) 0x0,(byte) 0x8c,(byte) 0xc2,(byte) 0x0,(byte) 0xc,(byte) 0x60, +(byte) 0x0,(byte) 0x8,(byte) 0x20,(byte) 0x0,(byte) 0x30,(byte) 0x30,(byte) 0x0,(byte) 0x8,(byte) 0x10,(byte) 0x0,(byte) 0x8c,(byte) 0x18,(byte) 0x0,(byte) 0x4c,(byte) 0xc,(byte) 0x0, +(byte) 0x38,(byte) 0x4,(byte) 0x0, +}; + +static final BitmapCharRec ch190 = new BitmapCharRec(17,17,0,0,18,ch190data); + +/* char: 0xbd */ + +static final byte[] ch189data = { +(byte) 0x30,(byte) 0x7e,(byte) 0x10,(byte) 0x22,(byte) 0x18,(byte) 0x10,(byte) 0x8,(byte) 0x18,(byte) 0xc,(byte) 0x8,(byte) 0x6,(byte) 0x4,(byte) 0x2,(byte) 0x6,(byte) 0xfb,(byte) 0x46, +(byte) 0x21,(byte) 0x26,(byte) 0x21,(byte) 0x9c,(byte) 0x20,(byte) 0xc0,(byte) 0x20,(byte) 0x40,(byte) 0x20,(byte) 0x60,(byte) 0x20,(byte) 0x20,(byte) 0xa0,(byte) 0x30,(byte) 0x60,(byte) 0x18, +(byte) 0x20,(byte) 0x8, +}; + +static final BitmapCharRec ch189 = new BitmapCharRec(15,17,-1,0,18,ch189data); + +/* char: 0xbc */ + +static final byte[] ch188data = { +(byte) 0x30,(byte) 0x4,(byte) 0x10,(byte) 0x4,(byte) 0x18,(byte) 0xff,(byte) 0x8,(byte) 0x44,(byte) 0xc,(byte) 0x64,(byte) 0x6,(byte) 0x24,(byte) 0x2,(byte) 0x14,(byte) 0xfb,(byte) 0x1c, +(byte) 0x21,(byte) 0xc,(byte) 0x21,(byte) 0x84,(byte) 0x20,(byte) 0xc0,(byte) 0x20,(byte) 0x40,(byte) 0x20,(byte) 0x60,(byte) 0x20,(byte) 0x20,(byte) 0xa0,(byte) 0x30,(byte) 0x60,(byte) 0x18, +(byte) 0x20,(byte) 0x8, +}; + +static final BitmapCharRec ch188 = new BitmapCharRec(16,17,-1,0,18,ch188data); + +/* char: 0xbb */ + +static final byte[] ch187data = { +(byte) 0x88,(byte) 0x0,(byte) 0xcc,(byte) 0x0,(byte) 0x66,(byte) 0x0,(byte) 0x33,(byte) 0x0,(byte) 0x19,(byte) 0x80,(byte) 0x19,(byte) 0x80,(byte) 0x33,(byte) 0x0,(byte) 0x66,(byte) 0x0, +(byte) 0xcc,(byte) 0x0,(byte) 0x88,(byte) 0x0, +}; + +static final BitmapCharRec ch187 = new BitmapCharRec(9,10,-2,-1,12,ch187data); + +/* char: 0xba */ + +static final byte[] ch186data = { +(byte) 0xfc,(byte) 0x0,(byte) 0x78,(byte) 0xcc,(byte) 0xcc,(byte) 0xcc,(byte) 0xcc,(byte) 0xcc,(byte) 0x78, +}; + +static final BitmapCharRec ch186 = new BitmapCharRec(6,9,-1,-8,8,ch186data); + +/* char: 0xb9 */ + +static final byte[] ch185data = { +(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xa0,(byte) 0x60,(byte) 0x20, +}; + +static final BitmapCharRec ch185 = new BitmapCharRec(5,10,-1,-7,7,ch185data); + +/* char: 0xb8 */ + +static final byte[] ch184data = { +(byte) 0x78,(byte) 0xcc,(byte) 0xc,(byte) 0x3c,(byte) 0x30,(byte) 0x10, +}; + +static final BitmapCharRec ch184 = new BitmapCharRec(6,6,-1,6,8,ch184data); + +/* char: 0xb7 */ + +static final byte[] ch183data = { +(byte) 0xc0,(byte) 0xc0, +}; + +static final BitmapCharRec ch183 = new BitmapCharRec(2,2,-2,-6,6,ch183data); + +/* char: 0xb6 */ + +static final byte[] ch182data = { +(byte) 0x9,(byte) 0x0,(byte) 0x9,(byte) 0x0,(byte) 0x9,(byte) 0x0,(byte) 0x9,(byte) 0x0,(byte) 0x9,(byte) 0x0,(byte) 0x9,(byte) 0x0,(byte) 0x9,(byte) 0x0,(byte) 0x9,(byte) 0x0, +(byte) 0x9,(byte) 0x0,(byte) 0x9,(byte) 0x0,(byte) 0x9,(byte) 0x0,(byte) 0x19,(byte) 0x0,(byte) 0x39,(byte) 0x0,(byte) 0x79,(byte) 0x0,(byte) 0x79,(byte) 0x0,(byte) 0xf9,(byte) 0x0, +(byte) 0xf9,(byte) 0x0,(byte) 0xf9,(byte) 0x0,(byte) 0x79,(byte) 0x0,(byte) 0x79,(byte) 0x0,(byte) 0x39,(byte) 0x0,(byte) 0x1f,(byte) 0x80, +}; + +static final BitmapCharRec ch182 = new BitmapCharRec(9,22,-1,5,11,ch182data); + +/* char: 0xb5 */ + +static final byte[] ch181data = { +(byte) 0x40,(byte) 0x0,(byte) 0xe0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0x40,(byte) 0x0,(byte) 0x40,(byte) 0x0,(byte) 0x5c,(byte) 0xe0,(byte) 0x7e,(byte) 0xc0,(byte) 0x71,(byte) 0xc0, +(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0, +(byte) 0xe1,(byte) 0xc0, +}; + +static final BitmapCharRec ch181 = new BitmapCharRec(11,17,-1,5,13,ch181data); + +/* char: 0xb4 */ + +static final byte[] ch180data = { +(byte) 0x80,(byte) 0x60,(byte) 0x38,(byte) 0x18, +}; + +static final BitmapCharRec ch180 = new BitmapCharRec(5,4,-2,-13,8,ch180data); + +/* char: 0xb3 */ + +static final byte[] ch179data = { +(byte) 0x70,(byte) 0x88,(byte) 0x8c,(byte) 0xc,(byte) 0x8,(byte) 0x30,(byte) 0x8,(byte) 0x8c,(byte) 0x4c,(byte) 0x38, +}; + +static final BitmapCharRec ch179 = new BitmapCharRec(6,10,0,-7,7,ch179data); + +/* char: 0xb2 */ + +static final byte[] ch178data = { +(byte) 0xfc,(byte) 0x44,(byte) 0x20,(byte) 0x30,(byte) 0x10,(byte) 0x8,(byte) 0xc,(byte) 0x8c,(byte) 0x4c,(byte) 0x38, +}; + +static final BitmapCharRec ch178 = new BitmapCharRec(6,10,0,-7,7,ch178data); + +/* char: 0xb1 */ + +static final byte[] ch177data = { +(byte) 0xff,(byte) 0xf0,(byte) 0xff,(byte) 0xf0,(byte) 0x0,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0, +(byte) 0xff,(byte) 0xf0,(byte) 0xff,(byte) 0xf0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0, +}; + +static final BitmapCharRec ch177 = new BitmapCharRec(12,15,-1,0,14,ch177data); + +/* char: 0xb0 */ + +static final byte[] ch176data = { +(byte) 0x38,(byte) 0x44,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x44,(byte) 0x38, +}; + +static final BitmapCharRec ch176 = new BitmapCharRec(7,7,-1,-10,9,ch176data); + +/* char: 0xaf */ + +static final byte[] ch175data = { +(byte) 0xfc,(byte) 0xfc, +}; + +static final BitmapCharRec ch175 = new BitmapCharRec(6,2,-1,-14,8,ch175data); + +/* char: 0xae */ + +static final byte[] ch174data = { +(byte) 0x7,(byte) 0xf0,(byte) 0x0,(byte) 0x1c,(byte) 0x1c,(byte) 0x0,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x60,(byte) 0x3,(byte) 0x0,(byte) 0x47,(byte) 0x19,(byte) 0x0,(byte) 0xc2, +(byte) 0x31,(byte) 0x80,(byte) 0x82,(byte) 0x20,(byte) 0x80,(byte) 0x82,(byte) 0x40,(byte) 0x80,(byte) 0x83,(byte) 0xe0,(byte) 0x80,(byte) 0x82,(byte) 0x30,(byte) 0x80,(byte) 0x82,(byte) 0x10, +(byte) 0x80,(byte) 0xc2,(byte) 0x11,(byte) 0x80,(byte) 0x42,(byte) 0x31,(byte) 0x0,(byte) 0x67,(byte) 0xe3,(byte) 0x0,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x1c,(byte) 0x1c,(byte) 0x0, +(byte) 0x7,(byte) 0xf0,(byte) 0x0, +}; + +static final BitmapCharRec ch174 = new BitmapCharRec(17,17,-1,0,19,ch174data); + +/* char: 0xad */ + +static final byte[] ch173data = { +(byte) 0xfe,(byte) 0xfe, +}; + +static final BitmapCharRec ch173 = new BitmapCharRec(7,2,-1,-5,9,ch173data); + +/* char: 0xac */ + +static final byte[] ch172data = { +(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0xff,(byte) 0xf0,(byte) 0xff,(byte) 0xf0, +}; + +static final BitmapCharRec ch172 = new BitmapCharRec(12,7,-1,-3,14,ch172data); + +/* char: 0xab */ + +static final byte[] ch171data = { +(byte) 0x8,(byte) 0x80,(byte) 0x19,(byte) 0x80,(byte) 0x33,(byte) 0x0,(byte) 0x66,(byte) 0x0,(byte) 0xcc,(byte) 0x0,(byte) 0xcc,(byte) 0x0,(byte) 0x66,(byte) 0x0,(byte) 0x33,(byte) 0x0, +(byte) 0x19,(byte) 0x80,(byte) 0x8,(byte) 0x80, +}; + +static final BitmapCharRec ch171 = new BitmapCharRec(9,10,-2,-1,13,ch171data); + +/* char: 0xaa */ + +static final byte[] ch170data = { +(byte) 0x7e,(byte) 0x0,(byte) 0x76,(byte) 0xcc,(byte) 0xcc,(byte) 0x7c,(byte) 0xc,(byte) 0xcc,(byte) 0x78, +}; + +static final BitmapCharRec ch170 = new BitmapCharRec(7,9,0,-8,8,ch170data); + +/* char: 0xa9 */ + +static final byte[] ch169data = { +(byte) 0x7,(byte) 0xf0,(byte) 0x0,(byte) 0x1c,(byte) 0x1c,(byte) 0x0,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x61,(byte) 0xc3,(byte) 0x0,(byte) 0x47,(byte) 0x71,(byte) 0x0,(byte) 0xc4, +(byte) 0x19,(byte) 0x80,(byte) 0x8c,(byte) 0x0,(byte) 0x80,(byte) 0x88,(byte) 0x0,(byte) 0x80,(byte) 0x88,(byte) 0x0,(byte) 0x80,(byte) 0x88,(byte) 0x0,(byte) 0x80,(byte) 0x8c,(byte) 0x0, +(byte) 0x80,(byte) 0xc4,(byte) 0x19,(byte) 0x80,(byte) 0x47,(byte) 0x31,(byte) 0x0,(byte) 0x61,(byte) 0xe3,(byte) 0x0,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x1c,(byte) 0x1c,(byte) 0x0, +(byte) 0x7,(byte) 0xf0,(byte) 0x0, +}; + +static final BitmapCharRec ch169 = new BitmapCharRec(17,17,-1,0,19,ch169data); + +/* char: 0xa8 */ + +static final byte[] ch168data = { +(byte) 0xcc,(byte) 0xcc, +}; + +static final BitmapCharRec ch168 = new BitmapCharRec(6,2,-1,-14,8,ch168data); + +/* char: 0xa7 */ + +static final byte[] ch167data = { +(byte) 0x38,(byte) 0x64,(byte) 0x62,(byte) 0x6,(byte) 0xe,(byte) 0x1c,(byte) 0x38,(byte) 0x74,(byte) 0xe2,(byte) 0xc3,(byte) 0x83,(byte) 0x87,(byte) 0x4e,(byte) 0x3c,(byte) 0x38,(byte) 0x70, +(byte) 0x60,(byte) 0x46,(byte) 0x26,(byte) 0x1c, +}; + +static final BitmapCharRec ch167 = new BitmapCharRec(8,20,-2,2,12,ch167data); + +/* char: 0xa6 */ + +static final byte[] ch166data = { +(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0, +(byte) 0xc0, +}; + +static final BitmapCharRec ch166 = new BitmapCharRec(2,17,-2,0,6,ch166data); + +/* char: 0xa5 */ + +static final byte[] ch165data = { +(byte) 0xf,(byte) 0xc0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x1f,(byte) 0xe0,(byte) 0x3,(byte) 0x0,(byte) 0x1f,(byte) 0xe0, +(byte) 0x3,(byte) 0x0,(byte) 0x7,(byte) 0x80,(byte) 0xc,(byte) 0x80,(byte) 0xc,(byte) 0xc0,(byte) 0x18,(byte) 0x40,(byte) 0x18,(byte) 0x60,(byte) 0x30,(byte) 0x20,(byte) 0x70,(byte) 0x30, +(byte) 0xf8,(byte) 0x7c, +}; + +static final BitmapCharRec ch165 = new BitmapCharRec(14,17,0,0,14,ch165data); + +/* char: 0xa4 */ + +static final byte[] ch164data = { +(byte) 0xc0,(byte) 0x60,(byte) 0xee,(byte) 0xe0,(byte) 0x7f,(byte) 0xc0,(byte) 0x31,(byte) 0x80,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0, +(byte) 0x31,(byte) 0x80,(byte) 0x7f,(byte) 0xc0,(byte) 0xee,(byte) 0xe0,(byte) 0xc0,(byte) 0x60, +}; + +static final BitmapCharRec ch164 = new BitmapCharRec(11,12,-1,-3,13,ch164data); + +/* char: 0xa3 */ + +static final byte[] ch163data = { +(byte) 0xe7,(byte) 0x80,(byte) 0xbe,(byte) 0xc0,(byte) 0x78,(byte) 0x40,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0, +(byte) 0x30,(byte) 0x0,(byte) 0xfc,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x31,(byte) 0x80,(byte) 0x19,(byte) 0x80, +(byte) 0xf,(byte) 0x0, +}; + +static final BitmapCharRec ch163 = new BitmapCharRec(10,17,-1,0,12,ch163data); + +/* char: 0xa2 */ + +static final byte[] ch162data = { +(byte) 0x40,(byte) 0x0,(byte) 0x40,(byte) 0x0,(byte) 0x3e,(byte) 0x0,(byte) 0x7f,(byte) 0x0,(byte) 0x70,(byte) 0x80,(byte) 0xd0,(byte) 0x0,(byte) 0xc8,(byte) 0x0,(byte) 0xc8,(byte) 0x0, +(byte) 0xc8,(byte) 0x0,(byte) 0xc4,(byte) 0x0,(byte) 0xc4,(byte) 0x0,(byte) 0x43,(byte) 0x80,(byte) 0x63,(byte) 0x80,(byte) 0x1f,(byte) 0x0,(byte) 0x1,(byte) 0x0,(byte) 0x1,(byte) 0x0, +}; + +static final BitmapCharRec ch162 = new BitmapCharRec(9,16,-1,2,12,ch162data); + +/* char: 0xa1 */ + +static final byte[] ch161data = { +(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0xc0, +(byte) 0xc0, +}; + +static final BitmapCharRec ch161 = new BitmapCharRec(2,17,-4,5,8,ch161data); + +/* char: 0xa0 */ + +static final BitmapCharRec ch160 = new BitmapCharRec(0,0,0,0,6,null); + +/* char: 0x7e '~' */ + +static final byte[] ch126data = { +(byte) 0x83,(byte) 0x80,(byte) 0xc7,(byte) 0xc0,(byte) 0x7c,(byte) 0x60,(byte) 0x38,(byte) 0x20, +}; + +static final BitmapCharRec ch126 = new BitmapCharRec(11,4,-1,-5,13,ch126data); + +/* char: 0x7d '}' */ + +static final byte[] ch125data = { +(byte) 0xe0,(byte) 0x30,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x8,(byte) 0xc,(byte) 0x4,(byte) 0x3,(byte) 0x4,(byte) 0xc,(byte) 0x8,(byte) 0x18, +(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x30,(byte) 0xe0, +}; + +static final BitmapCharRec ch125 = new BitmapCharRec(8,22,-1,5,10,ch125data); + +/* char: 0x7c '|' */ + +static final byte[] ch124data = { +(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0, +(byte) 0xc0, +}; + +static final BitmapCharRec ch124 = new BitmapCharRec(2,17,-2,0,6,ch124data); + +/* char: 0x7b '{' */ + +static final byte[] ch123data = { +(byte) 0x7,(byte) 0xc,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x10,(byte) 0x30,(byte) 0x20,(byte) 0xc0,(byte) 0x20,(byte) 0x30,(byte) 0x10,(byte) 0x18, +(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0xc,(byte) 0x7, +}; + +static final BitmapCharRec ch123 = new BitmapCharRec(8,22,-1,5,10,ch123data); + +/* char: 0x7a 'z' */ + +static final byte[] ch122data = { +(byte) 0xff,(byte) 0xc3,(byte) 0x61,(byte) 0x70,(byte) 0x30,(byte) 0x38,(byte) 0x18,(byte) 0x1c,(byte) 0xe,(byte) 0x86,(byte) 0xc3,(byte) 0xff, +}; + +static final BitmapCharRec ch122 = new BitmapCharRec(8,12,-1,0,10,ch122data); + +/* char: 0x79 'y' */ + +static final byte[] ch121data = { +(byte) 0xe0,(byte) 0x0,(byte) 0xf0,(byte) 0x0,(byte) 0x18,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0x4,(byte) 0x0,(byte) 0xe,(byte) 0x0,(byte) 0xe,(byte) 0x0, +(byte) 0x1a,(byte) 0x0,(byte) 0x19,(byte) 0x0,(byte) 0x19,(byte) 0x0,(byte) 0x31,(byte) 0x0,(byte) 0x30,(byte) 0x80,(byte) 0x30,(byte) 0x80,(byte) 0x60,(byte) 0x80,(byte) 0x60,(byte) 0xc0, +(byte) 0xf1,(byte) 0xe0, +}; + +static final BitmapCharRec ch121 = new BitmapCharRec(11,17,0,5,11,ch121data); + +/* char: 0x78 'x' */ + +static final byte[] ch120data = { +(byte) 0xf1,(byte) 0xe0,(byte) 0x60,(byte) 0xc0,(byte) 0x21,(byte) 0x80,(byte) 0x33,(byte) 0x80,(byte) 0x1b,(byte) 0x0,(byte) 0xe,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0x1a,(byte) 0x0, +(byte) 0x39,(byte) 0x0,(byte) 0x31,(byte) 0x80,(byte) 0x60,(byte) 0xc0,(byte) 0xf1,(byte) 0xe0, +}; + +static final BitmapCharRec ch120 = new BitmapCharRec(11,12,-1,0,13,ch120data); + +/* char: 0x77 'w' */ + +static final byte[] ch119data = { +(byte) 0x4,(byte) 0x10,(byte) 0x0,(byte) 0xe,(byte) 0x38,(byte) 0x0,(byte) 0xe,(byte) 0x38,(byte) 0x0,(byte) 0x1a,(byte) 0x28,(byte) 0x0,(byte) 0x1a,(byte) 0x64,(byte) 0x0,(byte) 0x19, +(byte) 0x64,(byte) 0x0,(byte) 0x31,(byte) 0x64,(byte) 0x0,(byte) 0x30,(byte) 0xc2,(byte) 0x0,(byte) 0x30,(byte) 0xc2,(byte) 0x0,(byte) 0x60,(byte) 0xc2,(byte) 0x0,(byte) 0x60,(byte) 0xc3, +(byte) 0x0,(byte) 0xf1,(byte) 0xe7,(byte) 0x80, +}; + +static final BitmapCharRec ch119 = new BitmapCharRec(17,12,0,0,17,ch119data); + +/* char: 0x76 'v' */ + +static final byte[] ch118data = { +(byte) 0x4,(byte) 0x0,(byte) 0xe,(byte) 0x0,(byte) 0xe,(byte) 0x0,(byte) 0x1a,(byte) 0x0,(byte) 0x19,(byte) 0x0,(byte) 0x19,(byte) 0x0,(byte) 0x31,(byte) 0x0,(byte) 0x30,(byte) 0x80, +(byte) 0x30,(byte) 0x80,(byte) 0x60,(byte) 0x80,(byte) 0x60,(byte) 0xc0,(byte) 0xf1,(byte) 0xe0, +}; + +static final BitmapCharRec ch118 = new BitmapCharRec(11,12,0,0,11,ch118data); + +/* char: 0x75 'u' */ + +static final byte[] ch117data = { +(byte) 0x1c,(byte) 0xe0,(byte) 0x3e,(byte) 0xc0,(byte) 0x71,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0, +(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0xe1,(byte) 0xc0, +}; + +static final BitmapCharRec ch117 = new BitmapCharRec(11,12,-1,0,13,ch117data); + +/* char: 0x74 't' */ + +static final byte[] ch116data = { +(byte) 0x1c,(byte) 0x32,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0xfe,(byte) 0x70,(byte) 0x30,(byte) 0x10, +}; + +static final BitmapCharRec ch116 = new BitmapCharRec(7,15,0,0,7,ch116data); + +/* char: 0x73 's' */ + +static final byte[] ch115data = { +(byte) 0xf8,(byte) 0xc6,(byte) 0x83,(byte) 0x3,(byte) 0x7,(byte) 0x1e,(byte) 0x7c,(byte) 0x70,(byte) 0xe0,(byte) 0xc2,(byte) 0x66,(byte) 0x3e, +}; + +static final BitmapCharRec ch115 = new BitmapCharRec(8,12,-1,0,10,ch115data); + +/* char: 0x72 'r' */ + +static final byte[] ch114data = { +(byte) 0xf0,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x76,(byte) 0x6e,(byte) 0xe6, +}; + +static final BitmapCharRec ch114 = new BitmapCharRec(7,12,-1,0,8,ch114data); + +/* char: 0x71 'q' */ + +static final byte[] ch113data = { +(byte) 0x3,(byte) 0xc0,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1d,(byte) 0x80,(byte) 0x73,(byte) 0x80,(byte) 0x61,(byte) 0x80, +(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0x73,(byte) 0x80, +(byte) 0x1d,(byte) 0x80, +}; + +static final BitmapCharRec ch113 = new BitmapCharRec(10,17,-1,5,12,ch113data); + +/* char: 0x70 'p' */ + +static final byte[] ch112data = { +(byte) 0xf0,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x6e,(byte) 0x0,(byte) 0x73,(byte) 0x80,(byte) 0x61,(byte) 0x80, +(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x61,(byte) 0x80,(byte) 0x73,(byte) 0x80, +(byte) 0xee,(byte) 0x0, +}; + +static final BitmapCharRec ch112 = new BitmapCharRec(10,17,-1,5,12,ch112data); + +/* char: 0x6f 'o' */ + +static final byte[] ch111data = { +(byte) 0x1e,(byte) 0x0,(byte) 0x73,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0, +(byte) 0xc0,(byte) 0xc0,(byte) 0x61,(byte) 0x80,(byte) 0x73,(byte) 0x80,(byte) 0x1e,(byte) 0x0, +}; + +static final BitmapCharRec ch111 = new BitmapCharRec(10,12,-1,0,12,ch111data); + +/* char: 0x6e 'n' */ + +static final byte[] ch110data = { +(byte) 0xf1,(byte) 0xe0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0, +(byte) 0x60,(byte) 0xc0,(byte) 0x71,(byte) 0xc0,(byte) 0x6f,(byte) 0x80,(byte) 0xe7,(byte) 0x0, +}; + +static final BitmapCharRec ch110 = new BitmapCharRec(11,12,-1,0,13,ch110data); + +/* char: 0x6d 'm' */ + +static final byte[] ch109data = { +(byte) 0xf1,(byte) 0xe3,(byte) 0xc0,(byte) 0x60,(byte) 0xc1,(byte) 0x80,(byte) 0x60,(byte) 0xc1,(byte) 0x80,(byte) 0x60,(byte) 0xc1,(byte) 0x80,(byte) 0x60,(byte) 0xc1,(byte) 0x80,(byte) 0x60, +(byte) 0xc1,(byte) 0x80,(byte) 0x60,(byte) 0xc1,(byte) 0x80,(byte) 0x60,(byte) 0xc1,(byte) 0x80,(byte) 0x60,(byte) 0xc1,(byte) 0x80,(byte) 0x71,(byte) 0xe3,(byte) 0x80,(byte) 0x6f,(byte) 0x9f, +(byte) 0x0,(byte) 0xe7,(byte) 0xe,(byte) 0x0, +}; + +static final BitmapCharRec ch109 = new BitmapCharRec(18,12,-1,0,20,ch109data); + +/* char: 0x6c 'l' */ + +static final byte[] ch108data = { +(byte) 0xf0,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60, +(byte) 0xe0, +}; + +static final BitmapCharRec ch108 = new BitmapCharRec(4,17,-1,0,6,ch108data); + +/* char: 0x6b 'k' */ + +static final byte[] ch107data = { +(byte) 0xf3,(byte) 0xe0,(byte) 0x61,(byte) 0xc0,(byte) 0x63,(byte) 0x80,(byte) 0x67,(byte) 0x0,(byte) 0x6e,(byte) 0x0,(byte) 0x6c,(byte) 0x0,(byte) 0x78,(byte) 0x0,(byte) 0x68,(byte) 0x0, +(byte) 0x64,(byte) 0x0,(byte) 0x66,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x67,(byte) 0xc0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0, +(byte) 0xe0,(byte) 0x0, +}; + +static final BitmapCharRec ch107 = new BitmapCharRec(11,17,-1,0,12,ch107data); + +/* char: 0x6a 'j' */ + +static final byte[] ch106data = { +(byte) 0xc0,(byte) 0xe0,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30, +(byte) 0x70,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x30,(byte) 0x30, +}; + +static final BitmapCharRec ch106 = new BitmapCharRec(4,22,0,5,6,ch106data); + +/* char: 0x69 'i' */ + +static final byte[] ch105data = { +(byte) 0xf0,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0xe0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x60, +(byte) 0x60, +}; + +static final BitmapCharRec ch105 = new BitmapCharRec(4,17,-1,0,6,ch105data); + +/* char: 0x68 'h' */ + +static final byte[] ch104data = { +(byte) 0xf1,(byte) 0xe0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0, +(byte) 0x60,(byte) 0xc0,(byte) 0x71,(byte) 0xc0,(byte) 0x6f,(byte) 0x80,(byte) 0x67,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0, +(byte) 0xe0,(byte) 0x0, +}; + +static final BitmapCharRec ch104 = new BitmapCharRec(11,17,-1,0,13,ch104data); + +/* char: 0x67 'g' */ + +static final byte[] ch103data = { +(byte) 0x3f,(byte) 0x0,(byte) 0xf1,(byte) 0xc0,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x20,(byte) 0x60,(byte) 0x60,(byte) 0x3f,(byte) 0xc0,(byte) 0x7f,(byte) 0x0,(byte) 0x60,(byte) 0x0, +(byte) 0x30,(byte) 0x0,(byte) 0x3e,(byte) 0x0,(byte) 0x33,(byte) 0x0,(byte) 0x61,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0x33,(byte) 0x0, +(byte) 0x1f,(byte) 0xc0, +}; + +static final BitmapCharRec ch103 = new BitmapCharRec(11,17,-1,5,12,ch103data); + +/* char: 0x66 'f' */ + +static final byte[] ch102data = { +(byte) 0x78,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0xfe,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x16, +(byte) 0xe, +}; + +static final BitmapCharRec ch102 = new BitmapCharRec(7,17,0,0,7,ch102data); + +/* char: 0x65 'e' */ + +static final byte[] ch101data = { +(byte) 0x1e,(byte) 0x0,(byte) 0x7f,(byte) 0x0,(byte) 0x70,(byte) 0x80,(byte) 0xe0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x80, +(byte) 0xc1,(byte) 0x80,(byte) 0x41,(byte) 0x80,(byte) 0x63,(byte) 0x0,(byte) 0x1e,(byte) 0x0, +}; + +static final BitmapCharRec ch101 = new BitmapCharRec(9,12,-1,0,11,ch101data); + +/* char: 0x64 'd' */ + +static final byte[] ch100data = { +(byte) 0x1e,(byte) 0xc0,(byte) 0x73,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80, +(byte) 0xc1,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0x73,(byte) 0x80,(byte) 0x1d,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80, +(byte) 0x3,(byte) 0x80, +}; + +static final BitmapCharRec ch100 = new BitmapCharRec(10,17,-1,0,12,ch100data); + +/* char: 0x63 'c' */ + +static final byte[] ch99data = { +(byte) 0x1e,(byte) 0x0,(byte) 0x7f,(byte) 0x0,(byte) 0x70,(byte) 0x80,(byte) 0xe0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0, +(byte) 0xc0,(byte) 0x0,(byte) 0x41,(byte) 0x80,(byte) 0x63,(byte) 0x80,(byte) 0x1f,(byte) 0x0, +}; + +static final BitmapCharRec ch99 = new BitmapCharRec(9,12,-1,0,11,ch99data); + +/* char: 0x62 'b' */ + +static final byte[] ch98data = { +(byte) 0x5e,(byte) 0x0,(byte) 0x73,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0, +(byte) 0x60,(byte) 0xc0,(byte) 0x61,(byte) 0x80,(byte) 0x73,(byte) 0x80,(byte) 0x6e,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0, +(byte) 0xe0,(byte) 0x0, +}; + +static final BitmapCharRec ch98 = new BitmapCharRec(10,17,-1,0,12,ch98data); + +/* char: 0x61 'a' */ + +static final byte[] ch97data = { +(byte) 0x71,(byte) 0x80,(byte) 0xfb,(byte) 0x0,(byte) 0xc7,(byte) 0x0,(byte) 0xc3,(byte) 0x0,(byte) 0xc3,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x3b,(byte) 0x0,(byte) 0xf,(byte) 0x0, +(byte) 0x3,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x67,(byte) 0x0,(byte) 0x3e,(byte) 0x0, +}; + +static final BitmapCharRec ch97 = new BitmapCharRec(9,12,-1,0,11,ch97data); + +/* char: 0x60 '`' */ + +static final byte[] ch96data = { +(byte) 0x60,(byte) 0xe0,(byte) 0x80,(byte) 0xc0,(byte) 0x60, +}; + +static final BitmapCharRec ch96 = new BitmapCharRec(3,5,-2,-12,7,ch96data); + +/* char: 0x5f '_' */ + +static final byte[] ch95data = { +(byte) 0xff,(byte) 0xf8,(byte) 0xff,(byte) 0xf8, +}; + +static final BitmapCharRec ch95 = new BitmapCharRec(13,2,0,5,13,ch95data); + +/* char: 0x5e '^' */ + +static final byte[] ch94data = { +(byte) 0x80,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0x41,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x22,(byte) 0x0,(byte) 0x36,(byte) 0x0,(byte) 0x14,(byte) 0x0,(byte) 0x1c,(byte) 0x0, +(byte) 0x8,(byte) 0x0, +}; + +static final BitmapCharRec ch94 = new BitmapCharRec(9,9,-1,-8,11,ch94data); + +/* char: 0x5d ']' */ + +static final byte[] ch93data = { +(byte) 0xf8,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18, +(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0xf8, +}; + +static final BitmapCharRec ch93 = new BitmapCharRec(5,21,-1,4,8,ch93data); + +/* char: 0x5c '\' */ + +static final byte[] ch92data = { +(byte) 0x6,(byte) 0x6,(byte) 0x4,(byte) 0xc,(byte) 0xc,(byte) 0x8,(byte) 0x18,(byte) 0x18,(byte) 0x10,(byte) 0x30,(byte) 0x30,(byte) 0x20,(byte) 0x60,(byte) 0x60,(byte) 0x40,(byte) 0xc0, +(byte) 0xc0, +}; + +static final BitmapCharRec ch92 = new BitmapCharRec(7,17,0,0,7,ch92data); + +/* char: 0x5b '[' */ + +static final byte[] ch91data = { +(byte) 0xf8,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0, +(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xf8, +}; + +static final BitmapCharRec ch91 = new BitmapCharRec(5,21,-2,4,8,ch91data); + +/* char: 0x5a 'Z' */ + +static final byte[] ch90data = { +(byte) 0xff,(byte) 0xf8,(byte) 0xe0,(byte) 0x18,(byte) 0x70,(byte) 0x8,(byte) 0x30,(byte) 0x8,(byte) 0x38,(byte) 0x0,(byte) 0x18,(byte) 0x0,(byte) 0x1c,(byte) 0x0,(byte) 0xe,(byte) 0x0, +(byte) 0x6,(byte) 0x0,(byte) 0x7,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x80,(byte) 0x1,(byte) 0xc0,(byte) 0x80,(byte) 0xc0,(byte) 0x80,(byte) 0xe0,(byte) 0xc0,(byte) 0x70, +(byte) 0xff,(byte) 0xf0, +}; + +static final BitmapCharRec ch90 = new BitmapCharRec(13,17,-1,0,15,ch90data); + +/* char: 0x59 'Y' */ + +static final byte[] ch89data = { +(byte) 0x7,(byte) 0xe0,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x3,(byte) 0xc0, +(byte) 0x3,(byte) 0x40,(byte) 0x6,(byte) 0x60,(byte) 0x6,(byte) 0x20,(byte) 0xc,(byte) 0x30,(byte) 0x1c,(byte) 0x10,(byte) 0x18,(byte) 0x18,(byte) 0x38,(byte) 0x8,(byte) 0x30,(byte) 0xc, +(byte) 0xfc,(byte) 0x3f, +}; + +static final BitmapCharRec ch89 = new BitmapCharRec(16,17,0,0,16,ch89data); + +/* char: 0x58 'X' */ + +static final byte[] ch88data = { +(byte) 0xfc,(byte) 0xf,(byte) 0xc0,(byte) 0x30,(byte) 0x3,(byte) 0x80,(byte) 0x18,(byte) 0x7,(byte) 0x0,(byte) 0x8,(byte) 0xe,(byte) 0x0,(byte) 0x4,(byte) 0xc,(byte) 0x0,(byte) 0x6, +(byte) 0x18,(byte) 0x0,(byte) 0x2,(byte) 0x38,(byte) 0x0,(byte) 0x1,(byte) 0x70,(byte) 0x0,(byte) 0x0,(byte) 0xe0,(byte) 0x0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0x1,(byte) 0xc0, +(byte) 0x0,(byte) 0x3,(byte) 0xa0,(byte) 0x0,(byte) 0x3,(byte) 0x10,(byte) 0x0,(byte) 0x6,(byte) 0x8,(byte) 0x0,(byte) 0xe,(byte) 0xc,(byte) 0x0,(byte) 0x1c,(byte) 0x6,(byte) 0x0, +(byte) 0x7e,(byte) 0xf,(byte) 0x80, +}; + +static final BitmapCharRec ch88 = new BitmapCharRec(18,17,0,0,18,ch88data); + +/* char: 0x57 'W' */ + +static final byte[] ch87data = { +(byte) 0x1,(byte) 0x83,(byte) 0x0,(byte) 0x1,(byte) 0x83,(byte) 0x0,(byte) 0x1,(byte) 0x83,(byte) 0x80,(byte) 0x3,(byte) 0x87,(byte) 0x80,(byte) 0x3,(byte) 0x46,(byte) 0x80,(byte) 0x3, +(byte) 0x46,(byte) 0xc0,(byte) 0x6,(byte) 0x46,(byte) 0x40,(byte) 0x6,(byte) 0x4c,(byte) 0x40,(byte) 0x6,(byte) 0x4c,(byte) 0x60,(byte) 0xc,(byte) 0x2c,(byte) 0x60,(byte) 0xc,(byte) 0x2c, +(byte) 0x20,(byte) 0x18,(byte) 0x2c,(byte) 0x20,(byte) 0x18,(byte) 0x18,(byte) 0x30,(byte) 0x18,(byte) 0x18,(byte) 0x10,(byte) 0x30,(byte) 0x18,(byte) 0x10,(byte) 0x30,(byte) 0x18,(byte) 0x18, +(byte) 0xfc,(byte) 0x7e,(byte) 0x7e, +}; + +static final BitmapCharRec ch87 = new BitmapCharRec(23,17,0,0,23,ch87data); + +/* char: 0x56 'V' */ + +static final byte[] ch86data = { +(byte) 0x1,(byte) 0x80,(byte) 0x0,(byte) 0x1,(byte) 0x80,(byte) 0x0,(byte) 0x1,(byte) 0x80,(byte) 0x0,(byte) 0x3,(byte) 0xc0,(byte) 0x0,(byte) 0x3,(byte) 0x40,(byte) 0x0,(byte) 0x3, +(byte) 0x60,(byte) 0x0,(byte) 0x6,(byte) 0x20,(byte) 0x0,(byte) 0x6,(byte) 0x20,(byte) 0x0,(byte) 0x6,(byte) 0x30,(byte) 0x0,(byte) 0xc,(byte) 0x10,(byte) 0x0,(byte) 0xc,(byte) 0x18, +(byte) 0x0,(byte) 0x18,(byte) 0x8,(byte) 0x0,(byte) 0x18,(byte) 0x8,(byte) 0x0,(byte) 0x18,(byte) 0xc,(byte) 0x0,(byte) 0x30,(byte) 0x4,(byte) 0x0,(byte) 0x30,(byte) 0x6,(byte) 0x0, +(byte) 0xfc,(byte) 0x1f,(byte) 0x80, +}; + +static final BitmapCharRec ch86 = new BitmapCharRec(17,17,0,0,17,ch86data); + +/* char: 0x55 'U' */ + +static final byte[] ch85data = { +(byte) 0x7,(byte) 0xe0,(byte) 0x1c,(byte) 0x30,(byte) 0x18,(byte) 0x8,(byte) 0x30,(byte) 0x8,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4, +(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4, +(byte) 0xfc,(byte) 0x1f, +}; + +static final BitmapCharRec ch85 = new BitmapCharRec(16,17,-1,0,18,ch85data); + +/* char: 0x54 'T' */ + +static final byte[] ch84data = { +(byte) 0xf,(byte) 0xc0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0, +(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x83,(byte) 0x4,(byte) 0x83,(byte) 0x4,(byte) 0xc3,(byte) 0xc, +(byte) 0xff,(byte) 0xfc, +}; + +static final BitmapCharRec ch84 = new BitmapCharRec(14,17,-1,0,16,ch84data); + +/* char: 0x53 'S' */ + +static final byte[] ch83data = { +(byte) 0x9e,(byte) 0x0,(byte) 0xf1,(byte) 0x80,(byte) 0xc0,(byte) 0xc0,(byte) 0x80,(byte) 0x60,(byte) 0x80,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0xe0,(byte) 0x3,(byte) 0xc0, +(byte) 0xf,(byte) 0x80,(byte) 0x1e,(byte) 0x0,(byte) 0x78,(byte) 0x0,(byte) 0xe0,(byte) 0x0,(byte) 0xc0,(byte) 0x40,(byte) 0xc0,(byte) 0x40,(byte) 0xc0,(byte) 0xc0,(byte) 0x63,(byte) 0xc0, +(byte) 0x1e,(byte) 0x40, +}; + +static final BitmapCharRec ch83 = new BitmapCharRec(11,17,-1,0,13,ch83data); + +/* char: 0x52 'R' */ + +static final byte[] ch82data = { +(byte) 0xfc,(byte) 0x1e,(byte) 0x30,(byte) 0x1c,(byte) 0x30,(byte) 0x38,(byte) 0x30,(byte) 0x70,(byte) 0x30,(byte) 0x60,(byte) 0x30,(byte) 0xc0,(byte) 0x31,(byte) 0xc0,(byte) 0x33,(byte) 0x80, +(byte) 0x3f,(byte) 0xc0,(byte) 0x30,(byte) 0x70,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x38,(byte) 0x30,(byte) 0x18,(byte) 0x30,(byte) 0x38,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x70, +(byte) 0xff,(byte) 0xc0, +}; + +static final BitmapCharRec ch82 = new BitmapCharRec(15,17,-1,0,16,ch82data); + +/* char: 0x51 'Q' */ + +static final byte[] ch81data = { +(byte) 0x0,(byte) 0xf,(byte) 0x0,(byte) 0x38,(byte) 0x0,(byte) 0x70,(byte) 0x0,(byte) 0xe0,(byte) 0x1,(byte) 0xc0,(byte) 0x7,(byte) 0xe0,(byte) 0x1c,(byte) 0x38,(byte) 0x38,(byte) 0x1c, +(byte) 0x60,(byte) 0x6,(byte) 0x60,(byte) 0x6,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3, +(byte) 0xc0,(byte) 0x3,(byte) 0x60,(byte) 0x6,(byte) 0x60,(byte) 0x6,(byte) 0x38,(byte) 0x1c,(byte) 0x1c,(byte) 0x38,(byte) 0x7,(byte) 0xe0, +}; + +static final BitmapCharRec ch81 = new BitmapCharRec(16,22,-1,5,18,ch81data); + +/* char: 0x50 'P' */ + +static final byte[] ch80data = { +(byte) 0xfc,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0, +(byte) 0x3f,(byte) 0xc0,(byte) 0x30,(byte) 0x70,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x18,(byte) 0x30,(byte) 0x18,(byte) 0x30,(byte) 0x18,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x70, +(byte) 0xff,(byte) 0xc0, +}; + +static final BitmapCharRec ch80 = new BitmapCharRec(13,17,-1,0,15,ch80data); + +/* char: 0x4f 'O' */ + +static final byte[] ch79data = { +(byte) 0x7,(byte) 0xe0,(byte) 0x1c,(byte) 0x38,(byte) 0x38,(byte) 0x1c,(byte) 0x60,(byte) 0x6,(byte) 0x60,(byte) 0x6,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3, +(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0x60,(byte) 0x6,(byte) 0x60,(byte) 0x6,(byte) 0x38,(byte) 0x1c,(byte) 0x1c,(byte) 0x38, +(byte) 0x7,(byte) 0xe0, +}; + +static final BitmapCharRec ch79 = new BitmapCharRec(16,17,-1,0,18,ch79data); + +/* char: 0x4e 'N' */ + +static final byte[] ch78data = { +(byte) 0xf8,(byte) 0xc,(byte) 0x20,(byte) 0x1c,(byte) 0x20,(byte) 0x1c,(byte) 0x20,(byte) 0x34,(byte) 0x20,(byte) 0x64,(byte) 0x20,(byte) 0x64,(byte) 0x20,(byte) 0xc4,(byte) 0x21,(byte) 0x84, +(byte) 0x21,(byte) 0x84,(byte) 0x23,(byte) 0x4,(byte) 0x26,(byte) 0x4,(byte) 0x26,(byte) 0x4,(byte) 0x2c,(byte) 0x4,(byte) 0x38,(byte) 0x4,(byte) 0x38,(byte) 0x4,(byte) 0x30,(byte) 0x4, +(byte) 0xf0,(byte) 0x1f, +}; + +static final BitmapCharRec ch78 = new BitmapCharRec(16,17,-1,0,18,ch78data); + +/* char: 0x4d 'M' */ + +static final byte[] ch77data = { +(byte) 0xf8,(byte) 0x21,(byte) 0xf8,(byte) 0x20,(byte) 0x60,(byte) 0x60,(byte) 0x20,(byte) 0x60,(byte) 0x60,(byte) 0x20,(byte) 0xd0,(byte) 0x60,(byte) 0x20,(byte) 0xd0,(byte) 0x60,(byte) 0x21, +(byte) 0x88,(byte) 0x60,(byte) 0x21,(byte) 0x88,(byte) 0x60,(byte) 0x23,(byte) 0x8,(byte) 0x60,(byte) 0x23,(byte) 0x4,(byte) 0x60,(byte) 0x26,(byte) 0x4,(byte) 0x60,(byte) 0x26,(byte) 0x2, +(byte) 0x60,(byte) 0x2c,(byte) 0x2,(byte) 0x60,(byte) 0x2c,(byte) 0x2,(byte) 0x60,(byte) 0x38,(byte) 0x1,(byte) 0x60,(byte) 0x38,(byte) 0x1,(byte) 0x60,(byte) 0x30,(byte) 0x0,(byte) 0xe0, +(byte) 0xf0,(byte) 0x0,(byte) 0xf8, +}; + +static final BitmapCharRec ch77 = new BitmapCharRec(21,17,-1,0,22,ch77data); + +/* char: 0x4c 'L' */ + +static final byte[] ch76data = { +(byte) 0xff,(byte) 0xf8,(byte) 0x30,(byte) 0x18,(byte) 0x30,(byte) 0x8,(byte) 0x30,(byte) 0x8,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0, +(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0, +(byte) 0xfc,(byte) 0x0, +}; + +static final BitmapCharRec ch76 = new BitmapCharRec(13,17,-1,0,14,ch76data); + +/* char: 0x4b 'K' */ + +static final byte[] ch75data = { +(byte) 0xfc,(byte) 0x1f,(byte) 0x30,(byte) 0xe,(byte) 0x30,(byte) 0x1c,(byte) 0x30,(byte) 0x38,(byte) 0x30,(byte) 0x70,(byte) 0x30,(byte) 0xe0,(byte) 0x31,(byte) 0xc0,(byte) 0x33,(byte) 0x80, +(byte) 0x3f,(byte) 0x0,(byte) 0x3e,(byte) 0x0,(byte) 0x33,(byte) 0x0,(byte) 0x31,(byte) 0x80,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0x60,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x18, +(byte) 0xfc,(byte) 0x7e, +}; + +static final BitmapCharRec ch75 = new BitmapCharRec(16,17,-1,0,17,ch75data); + +/* char: 0x4a 'J' */ + +static final byte[] ch74data = { +(byte) 0x78,(byte) 0x0,(byte) 0xcc,(byte) 0x0,(byte) 0xc6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0, +(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0, +(byte) 0x1f,(byte) 0x80, +}; + +static final BitmapCharRec ch74 = new BitmapCharRec(9,17,-1,0,11,ch74data); + +/* char: 0x49 'I' */ + +static final byte[] ch73data = { +(byte) 0xfc,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30, +(byte) 0xfc, +}; + +static final BitmapCharRec ch73 = new BitmapCharRec(6,17,-1,0,8,ch73data); + +/* char: 0x48 'H' */ + +static final byte[] ch72data = { +(byte) 0xfc,(byte) 0x1f,(byte) 0x80,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x30, +(byte) 0x6,(byte) 0x0,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x3f,(byte) 0xfe,(byte) 0x0,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x30,(byte) 0x6, +(byte) 0x0,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x30,(byte) 0x6,(byte) 0x0, +(byte) 0xfc,(byte) 0x1f,(byte) 0x80, +}; + +static final BitmapCharRec ch72 = new BitmapCharRec(17,17,-1,0,19,ch72data); + +/* char: 0x47 'G' */ + +static final byte[] ch71data = { +(byte) 0x7,(byte) 0xe0,(byte) 0x1e,(byte) 0x38,(byte) 0x38,(byte) 0x1c,(byte) 0x60,(byte) 0xc,(byte) 0x60,(byte) 0xc,(byte) 0xc0,(byte) 0xc,(byte) 0xc0,(byte) 0xc,(byte) 0xc0,(byte) 0x3f, +(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0x60,(byte) 0x4,(byte) 0x60,(byte) 0x4,(byte) 0x38,(byte) 0xc,(byte) 0x1c,(byte) 0x3c, +(byte) 0x7,(byte) 0xe4, +}; + +static final BitmapCharRec ch71 = new BitmapCharRec(16,17,-1,0,18,ch71data); + +/* char: 0x46 'F' */ + +static final byte[] ch70data = { +(byte) 0xfc,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x20,(byte) 0x30,(byte) 0x20, +(byte) 0x3f,(byte) 0xe0,(byte) 0x30,(byte) 0x20,(byte) 0x30,(byte) 0x20,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x10,(byte) 0x30,(byte) 0x10,(byte) 0x30,(byte) 0x30, +(byte) 0xff,(byte) 0xf0, +}; + +static final BitmapCharRec ch70 = new BitmapCharRec(12,17,-1,0,14,ch70data); + +/* char: 0x45 'E' */ + +static final byte[] ch69data = { +(byte) 0xff,(byte) 0xf8,(byte) 0x30,(byte) 0x18,(byte) 0x30,(byte) 0x8,(byte) 0x30,(byte) 0x8,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x40,(byte) 0x30,(byte) 0x40, +(byte) 0x3f,(byte) 0xc0,(byte) 0x30,(byte) 0x40,(byte) 0x30,(byte) 0x40,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x10,(byte) 0x30,(byte) 0x10,(byte) 0x30,(byte) 0x30, +(byte) 0xff,(byte) 0xf0, +}; + +static final BitmapCharRec ch69 = new BitmapCharRec(13,17,-1,0,15,ch69data); + +/* char: 0x44 'D' */ + +static final byte[] ch68data = { +(byte) 0xff,(byte) 0xc0,(byte) 0x30,(byte) 0x70,(byte) 0x30,(byte) 0x38,(byte) 0x30,(byte) 0xc,(byte) 0x30,(byte) 0xc,(byte) 0x30,(byte) 0x6,(byte) 0x30,(byte) 0x6,(byte) 0x30,(byte) 0x6, +(byte) 0x30,(byte) 0x6,(byte) 0x30,(byte) 0x6,(byte) 0x30,(byte) 0x6,(byte) 0x30,(byte) 0x6,(byte) 0x30,(byte) 0xc,(byte) 0x30,(byte) 0xc,(byte) 0x30,(byte) 0x38,(byte) 0x30,(byte) 0x70, +(byte) 0xff,(byte) 0xc0, +}; + +static final BitmapCharRec ch68 = new BitmapCharRec(15,17,-1,0,17,ch68data); + +/* char: 0x43 'C' */ + +static final byte[] ch67data = { +(byte) 0x7,(byte) 0xe0,(byte) 0x1e,(byte) 0x38,(byte) 0x38,(byte) 0x8,(byte) 0x60,(byte) 0x4,(byte) 0x60,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0, +(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0x60,(byte) 0x4,(byte) 0x60,(byte) 0x4,(byte) 0x38,(byte) 0xc,(byte) 0x1c,(byte) 0x3c, +(byte) 0x7,(byte) 0xe4, +}; + +static final BitmapCharRec ch67 = new BitmapCharRec(14,17,-1,0,16,ch67data); + +/* char: 0x42 'B' */ + +static final byte[] ch66data = { +(byte) 0xff,(byte) 0xe0,(byte) 0x30,(byte) 0x78,(byte) 0x30,(byte) 0x18,(byte) 0x30,(byte) 0xc,(byte) 0x30,(byte) 0xc,(byte) 0x30,(byte) 0xc,(byte) 0x30,(byte) 0x18,(byte) 0x30,(byte) 0x38, +(byte) 0x3f,(byte) 0xe0,(byte) 0x30,(byte) 0x40,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x18,(byte) 0x30,(byte) 0x18,(byte) 0x30,(byte) 0x18,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x70, +(byte) 0xff,(byte) 0xc0, +}; + +static final BitmapCharRec ch66 = new BitmapCharRec(14,17,-1,0,16,ch66data); + +/* char: 0x41 'A' */ + +static final byte[] ch65data = { +(byte) 0xfc,(byte) 0x1f,(byte) 0x80,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x10,(byte) 0x6,(byte) 0x0,(byte) 0x10,(byte) 0xc,(byte) 0x0,(byte) 0x18,(byte) 0xc,(byte) 0x0,(byte) 0x8, +(byte) 0xc,(byte) 0x0,(byte) 0xf,(byte) 0xf8,(byte) 0x0,(byte) 0xc,(byte) 0x18,(byte) 0x0,(byte) 0x4,(byte) 0x18,(byte) 0x0,(byte) 0x4,(byte) 0x30,(byte) 0x0,(byte) 0x6,(byte) 0x30, +(byte) 0x0,(byte) 0x2,(byte) 0x30,(byte) 0x0,(byte) 0x2,(byte) 0x60,(byte) 0x0,(byte) 0x1,(byte) 0x60,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0, +(byte) 0x0,(byte) 0x80,(byte) 0x0, +}; + +static final BitmapCharRec ch65 = new BitmapCharRec(17,17,0,0,17,ch65data); + +/* char: 0x40 '@' */ + +static final byte[] ch64data = { +(byte) 0x3,(byte) 0xf0,(byte) 0x0,(byte) 0xe,(byte) 0xc,(byte) 0x0,(byte) 0x18,(byte) 0x0,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x0,(byte) 0x61,(byte) 0xde,(byte) 0x0,(byte) 0x63, +(byte) 0x7b,(byte) 0x0,(byte) 0xc6,(byte) 0x39,(byte) 0x80,(byte) 0xc6,(byte) 0x18,(byte) 0x80,(byte) 0xc6,(byte) 0x18,(byte) 0xc0,(byte) 0xc6,(byte) 0x18,(byte) 0x40,(byte) 0xc6,(byte) 0xc, +(byte) 0x40,(byte) 0xc3,(byte) 0xc,(byte) 0x40,(byte) 0xc3,(byte) 0x8c,(byte) 0x40,(byte) 0xe1,(byte) 0xfc,(byte) 0x40,(byte) 0x60,(byte) 0xec,(byte) 0xc0,(byte) 0x70,(byte) 0x0,(byte) 0x80, +(byte) 0x38,(byte) 0x1,(byte) 0x80,(byte) 0x1c,(byte) 0x3,(byte) 0x0,(byte) 0xf,(byte) 0xe,(byte) 0x0,(byte) 0x3,(byte) 0xf8,(byte) 0x0, +}; + +static final BitmapCharRec ch64 = new BitmapCharRec(18,20,-2,3,22,ch64data); + +/* char: 0x3f '?' */ + +static final byte[] ch63data = { +(byte) 0x30,(byte) 0x30,(byte) 0x0,(byte) 0x0,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x18,(byte) 0x18,(byte) 0xc,(byte) 0xe,(byte) 0x7,(byte) 0xc3,(byte) 0xc3,(byte) 0x83,(byte) 0xc6, +(byte) 0x7c, +}; + +static final BitmapCharRec ch63 = new BitmapCharRec(8,17,-2,0,11,ch63data); + +/* char: 0x3e '>' */ + +static final byte[] ch62data = { +(byte) 0xc0,(byte) 0x0,(byte) 0x70,(byte) 0x0,(byte) 0x1c,(byte) 0x0,(byte) 0x7,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0,(byte) 0x60,(byte) 0x1,(byte) 0xc0,(byte) 0x7,(byte) 0x0, +(byte) 0x1c,(byte) 0x0,(byte) 0x70,(byte) 0x0,(byte) 0xc0,(byte) 0x0, +}; + +static final BitmapCharRec ch62 = new BitmapCharRec(11,11,-1,-1,13,ch62data); + +/* char: 0x3d '=' */ + +static final byte[] ch61data = { +(byte) 0xff,(byte) 0xf0,(byte) 0xff,(byte) 0xf0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0xff,(byte) 0xf0,(byte) 0xff,(byte) 0xf0, +}; + +static final BitmapCharRec ch61 = new BitmapCharRec(12,6,-1,-4,14,ch61data); + +/* char: 0x3c '<' */ + +static final byte[] ch60data = { +(byte) 0x0,(byte) 0x60,(byte) 0x1,(byte) 0xc0,(byte) 0x7,(byte) 0x0,(byte) 0x1c,(byte) 0x0,(byte) 0x70,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0x70,(byte) 0x0,(byte) 0x1c,(byte) 0x0, +(byte) 0x7,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0,(byte) 0x60, +}; + +static final BitmapCharRec ch60 = new BitmapCharRec(11,11,-1,-1,13,ch60data); + +/* char: 0x3b ';' */ + +static final byte[] ch59data = { +(byte) 0xc0,(byte) 0x60,(byte) 0x20,(byte) 0xe0,(byte) 0xc0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0xc0,(byte) 0xc0, +}; + +static final BitmapCharRec ch59 = new BitmapCharRec(3,14,-2,3,7,ch59data); + +/* char: 0x3a ':' */ + +static final byte[] ch58data = { +(byte) 0xc0,(byte) 0xc0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0xc0,(byte) 0xc0, +}; + +static final BitmapCharRec ch58 = new BitmapCharRec(2,11,-2,0,6,ch58data); + +/* char: 0x39 '9' */ + +static final byte[] ch57data = { +(byte) 0xf0,(byte) 0x0,(byte) 0x1c,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1d,(byte) 0x80,(byte) 0x73,(byte) 0xc0, +(byte) 0x61,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc1,(byte) 0xc0,(byte) 0x61,(byte) 0x80,(byte) 0x77,(byte) 0x80, +(byte) 0x1e,(byte) 0x0, +}; + +static final BitmapCharRec ch57 = new BitmapCharRec(10,17,-1,0,12,ch57data); + +/* char: 0x38 '8' */ + +static final byte[] ch56data = { +(byte) 0x1e,(byte) 0x0,(byte) 0x73,(byte) 0x80,(byte) 0xe1,(byte) 0x80,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0x41,(byte) 0xc0,(byte) 0x61,(byte) 0x80, +(byte) 0x37,(byte) 0x0,(byte) 0x1e,(byte) 0x0,(byte) 0x1e,(byte) 0x0,(byte) 0x33,(byte) 0x0,(byte) 0x61,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0x33,(byte) 0x0, +(byte) 0x1e,(byte) 0x0, +}; + +static final BitmapCharRec ch56 = new BitmapCharRec(10,17,-1,0,12,ch56data); + +/* char: 0x37 '7' */ + +static final byte[] ch55data = { +(byte) 0x18,(byte) 0x0,(byte) 0x18,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0x4,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0, +(byte) 0x2,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x1,(byte) 0x0,(byte) 0x1,(byte) 0x80,(byte) 0x81,(byte) 0x80,(byte) 0xc0,(byte) 0xc0,(byte) 0xff,(byte) 0xc0, +(byte) 0x7f,(byte) 0xc0, +}; + +static final BitmapCharRec ch55 = new BitmapCharRec(10,17,-1,0,12,ch55data); + +/* char: 0x36 '6' */ + +static final byte[] ch54data = { +(byte) 0x1e,(byte) 0x0,(byte) 0x7b,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0xe0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0, +(byte) 0xc1,(byte) 0x80,(byte) 0xf3,(byte) 0x80,(byte) 0xee,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x70,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x18,(byte) 0x0,(byte) 0xe,(byte) 0x0, +(byte) 0x3,(byte) 0xc0, +}; + +static final BitmapCharRec ch54 = new BitmapCharRec(10,17,-1,0,12,ch54data); + +/* char: 0x35 '5' */ + +static final byte[] ch53data = { +(byte) 0x7e,(byte) 0x0,(byte) 0xe3,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x1,(byte) 0xc0, +(byte) 0x3,(byte) 0x80,(byte) 0xf,(byte) 0x80,(byte) 0x7e,(byte) 0x0,(byte) 0x78,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x20,(byte) 0x0,(byte) 0x20,(byte) 0x0,(byte) 0x1f,(byte) 0x80, +(byte) 0x1f,(byte) 0xc0, +}; + +static final BitmapCharRec ch53 = new BitmapCharRec(10,17,-1,0,12,ch53data); + +/* char: 0x34 '4' */ + +static final byte[] ch52data = { +(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0xff,(byte) 0xc0,(byte) 0xff,(byte) 0xc0,(byte) 0xc3,(byte) 0x0,(byte) 0x43,(byte) 0x0, +(byte) 0x63,(byte) 0x0,(byte) 0x23,(byte) 0x0,(byte) 0x33,(byte) 0x0,(byte) 0x13,(byte) 0x0,(byte) 0x1b,(byte) 0x0,(byte) 0xb,(byte) 0x0,(byte) 0x7,(byte) 0x0,(byte) 0x7,(byte) 0x0, +(byte) 0x3,(byte) 0x0, +}; + +static final BitmapCharRec ch52 = new BitmapCharRec(10,17,-1,0,12,ch52data); + +/* char: 0x33 '3' */ + +static final byte[] ch51data = { +(byte) 0x78,(byte) 0x0,(byte) 0xe6,(byte) 0x0,(byte) 0xc3,(byte) 0x0,(byte) 0x1,(byte) 0x0,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x3,(byte) 0x80, +(byte) 0x7,(byte) 0x0,(byte) 0x1e,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x83,(byte) 0x0,(byte) 0x83,(byte) 0x0,(byte) 0x47,(byte) 0x0,(byte) 0x7e,(byte) 0x0, +(byte) 0x1c,(byte) 0x0, +}; + +static final BitmapCharRec ch51 = new BitmapCharRec(9,17,-1,0,12,ch51data); + +/* char: 0x32 '2' */ + +static final byte[] ch50data = { +(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0xc0,(byte) 0x60,(byte) 0x40,(byte) 0x30,(byte) 0x0,(byte) 0x18,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0x4,(byte) 0x0,(byte) 0x6,(byte) 0x0, +(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x81,(byte) 0x80,(byte) 0x81,(byte) 0x80,(byte) 0x43,(byte) 0x80,(byte) 0x7f,(byte) 0x0, +(byte) 0x1c,(byte) 0x0, +}; + +static final BitmapCharRec ch50 = new BitmapCharRec(10,17,-1,0,12,ch50data); + +/* char: 0x31 '1' */ + +static final byte[] ch49data = { +(byte) 0xff,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x78,(byte) 0x18, +(byte) 0x8, +}; + +static final BitmapCharRec ch49 = new BitmapCharRec(8,17,-2,0,12,ch49data); + +/* char: 0x30 '0' */ + +static final byte[] ch48data = { +(byte) 0x1e,(byte) 0x0,(byte) 0x33,(byte) 0x0,(byte) 0x61,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0xe1,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0, +(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0x61,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0x33,(byte) 0x0, +(byte) 0x1e,(byte) 0x0, +}; + +static final BitmapCharRec ch48 = new BitmapCharRec(10,17,-1,0,12,ch48data); + +/* char: 0x2f '/' */ + +static final byte[] ch47data = { +(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0x60,(byte) 0x60,(byte) 0x20,(byte) 0x30,(byte) 0x30,(byte) 0x10,(byte) 0x18,(byte) 0x18,(byte) 0x8,(byte) 0xc,(byte) 0xc,(byte) 0x4,(byte) 0x6, +(byte) 0x6,(byte) 0x3,(byte) 0x3,(byte) 0x3, +}; + +static final BitmapCharRec ch47 = new BitmapCharRec(8,20,1,3,7,ch47data); + +/* char: 0x2e '.' */ + +static final byte[] ch46data = { +(byte) 0xc0,(byte) 0xc0, +}; + +static final BitmapCharRec ch46 = new BitmapCharRec(2,2,-2,0,6,ch46data); + +/* char: 0x2d '-' */ + +static final byte[] ch45data = { +(byte) 0xff,(byte) 0xf0,(byte) 0xff,(byte) 0xf0, +}; + +static final BitmapCharRec ch45 = new BitmapCharRec(12,2,-1,-6,14,ch45data); + +/* char: 0x2c ',' */ + +static final byte[] ch44data = { +(byte) 0xc0,(byte) 0x60,(byte) 0x20,(byte) 0xe0,(byte) 0xc0, +}; + +static final BitmapCharRec ch44 = new BitmapCharRec(3,5,-2,3,7,ch44data); + +/* char: 0x2b '+' */ + +static final byte[] ch43data = { +(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0xff,(byte) 0xf0,(byte) 0xff,(byte) 0xf0,(byte) 0x6,(byte) 0x0, +(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0, +}; + +static final BitmapCharRec ch43 = new BitmapCharRec(12,12,-1,-1,14,ch43data); + +/* char: 0x2a '*' */ + +static final byte[] ch42data = { +(byte) 0x8,(byte) 0x0,(byte) 0x1c,(byte) 0x0,(byte) 0xc9,(byte) 0x80,(byte) 0xeb,(byte) 0x80,(byte) 0x1c,(byte) 0x0,(byte) 0xeb,(byte) 0x80,(byte) 0xc9,(byte) 0x80,(byte) 0x1c,(byte) 0x0, +(byte) 0x8,(byte) 0x0, +}; + +static final BitmapCharRec ch42 = new BitmapCharRec(9,9,-2,-8,12,ch42data); + +/* char: 0x29 ')' */ + +static final byte[] ch41data = { +(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x30,(byte) 0x10,(byte) 0x18,(byte) 0x18,(byte) 0xc,(byte) 0xc,(byte) 0xc,(byte) 0xc,(byte) 0xc,(byte) 0xc,(byte) 0xc,(byte) 0xc,(byte) 0x18, +(byte) 0x18,(byte) 0x10,(byte) 0x30,(byte) 0x20,(byte) 0x40,(byte) 0x80, +}; + +static final BitmapCharRec ch41 = new BitmapCharRec(6,22,-1,5,8,ch41data); + +/* char: 0x28 '(' */ + +static final byte[] ch40data = { +(byte) 0x4,(byte) 0x8,(byte) 0x10,(byte) 0x30,(byte) 0x20,(byte) 0x60,(byte) 0x60,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0x60, +(byte) 0x60,(byte) 0x20,(byte) 0x30,(byte) 0x10,(byte) 0x8,(byte) 0x4, +}; + +static final BitmapCharRec ch40 = new BitmapCharRec(6,22,-1,5,8,ch40data); + +/* char: 0x27 ''' */ + +static final byte[] ch39data = { +(byte) 0xc0,(byte) 0x60,(byte) 0x20,(byte) 0xe0,(byte) 0xc0, +}; + +static final BitmapCharRec ch39 = new BitmapCharRec(3,5,-3,-12,8,ch39data); + +/* char: 0x26 '&' */ + +static final byte[] ch38data = { +(byte) 0x3c,(byte) 0x3c,(byte) 0x7f,(byte) 0x7e,(byte) 0xe1,(byte) 0xe1,(byte) 0xc0,(byte) 0xc0,(byte) 0xc1,(byte) 0xc0,(byte) 0xc1,(byte) 0xa0,(byte) 0x63,(byte) 0x20,(byte) 0x37,(byte) 0x10, +(byte) 0x1e,(byte) 0x18,(byte) 0xe,(byte) 0x3e,(byte) 0xf,(byte) 0x0,(byte) 0x1d,(byte) 0x80,(byte) 0x18,(byte) 0xc0,(byte) 0x18,(byte) 0x40,(byte) 0x18,(byte) 0x40,(byte) 0xc,(byte) 0xc0, +(byte) 0x7,(byte) 0x80, +}; + +static final BitmapCharRec ch38 = new BitmapCharRec(16,17,-1,0,18,ch38data); + +/* char: 0x25 '%' */ + +static final byte[] ch37data = { +(byte) 0x30,(byte) 0x3c,(byte) 0x0,(byte) 0x18,(byte) 0x72,(byte) 0x0,(byte) 0xc,(byte) 0x61,(byte) 0x0,(byte) 0x4,(byte) 0x60,(byte) 0x80,(byte) 0x6,(byte) 0x60,(byte) 0x80,(byte) 0x3, +(byte) 0x30,(byte) 0x80,(byte) 0x1,(byte) 0x19,(byte) 0x80,(byte) 0x1,(byte) 0x8f,(byte) 0x0,(byte) 0x78,(byte) 0xc0,(byte) 0x0,(byte) 0xe4,(byte) 0x40,(byte) 0x0,(byte) 0xc2,(byte) 0x60, +(byte) 0x0,(byte) 0xc1,(byte) 0x30,(byte) 0x0,(byte) 0xc1,(byte) 0x10,(byte) 0x0,(byte) 0x61,(byte) 0x18,(byte) 0x0,(byte) 0x33,(byte) 0xfc,(byte) 0x0,(byte) 0x1e,(byte) 0xc,(byte) 0x0, +}; + +static final BitmapCharRec ch37 = new BitmapCharRec(17,16,-1,0,19,ch37data); + +/* char: 0x24 '$' */ + +static final byte[] ch36data = { +(byte) 0x4,(byte) 0x0,(byte) 0x4,(byte) 0x0,(byte) 0x3f,(byte) 0x0,(byte) 0xe5,(byte) 0xc0,(byte) 0xc4,(byte) 0xc0,(byte) 0x84,(byte) 0x60,(byte) 0x84,(byte) 0x60,(byte) 0x4,(byte) 0x60, +(byte) 0x4,(byte) 0xe0,(byte) 0x7,(byte) 0xc0,(byte) 0x7,(byte) 0x80,(byte) 0x1e,(byte) 0x0,(byte) 0x3c,(byte) 0x0,(byte) 0x74,(byte) 0x0,(byte) 0x64,(byte) 0x0,(byte) 0x64,(byte) 0x20, +(byte) 0x64,(byte) 0x60,(byte) 0x34,(byte) 0xe0,(byte) 0x1f,(byte) 0x80,(byte) 0x4,(byte) 0x0,(byte) 0x4,(byte) 0x0, +}; + +static final BitmapCharRec ch36 = new BitmapCharRec(11,21,0,2,12,ch36data); + +/* char: 0x23 '#' */ + +static final byte[] ch35data = { +(byte) 0x22,(byte) 0x0,(byte) 0x22,(byte) 0x0,(byte) 0x22,(byte) 0x0,(byte) 0x22,(byte) 0x0,(byte) 0x22,(byte) 0x0,(byte) 0xff,(byte) 0xc0,(byte) 0xff,(byte) 0xc0,(byte) 0x11,(byte) 0x0, +(byte) 0x11,(byte) 0x0,(byte) 0x11,(byte) 0x0,(byte) 0x7f,(byte) 0xe0,(byte) 0x7f,(byte) 0xe0,(byte) 0x8,(byte) 0x80,(byte) 0x8,(byte) 0x80,(byte) 0x8,(byte) 0x80,(byte) 0x8,(byte) 0x80, +(byte) 0x8,(byte) 0x80, +}; + +static final BitmapCharRec ch35 = new BitmapCharRec(11,17,-1,0,13,ch35data); + +/* char: 0x22 '"' */ + +static final byte[] ch34data = { +(byte) 0x88,(byte) 0xcc,(byte) 0xcc,(byte) 0xcc,(byte) 0xcc, +}; + +static final BitmapCharRec ch34 = new BitmapCharRec(6,5,-1,-12,10,ch34data); + +/* char: 0x21 '!' */ + +static final byte[] ch33data = { +(byte) 0xc0,(byte) 0xc0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0, +(byte) 0xc0, +}; + +static final BitmapCharRec ch33 = new BitmapCharRec(2,17,-3,0,8,ch33data); + +/* char: 0x20 ' ' */ + +static final BitmapCharRec ch32 = new BitmapCharRec(0,0,0,0,6,null); + +static final BitmapCharRec[] chars = { +ch32, +ch33, +ch34, +ch35, +ch36, +ch37, +ch38, +ch39, +ch40, +ch41, +ch42, +ch43, +ch44, +ch45, +ch46, +ch47, +ch48, +ch49, +ch50, +ch51, +ch52, +ch53, +ch54, +ch55, +ch56, +ch57, +ch58, +ch59, +ch60, +ch61, +ch62, +ch63, +ch64, +ch65, +ch66, +ch67, +ch68, +ch69, +ch70, +ch71, +ch72, +ch73, +ch74, +ch75, +ch76, +ch77, +ch78, +ch79, +ch80, +ch81, +ch82, +ch83, +ch84, +ch85, +ch86, +ch87, +ch88, +ch89, +ch90, +ch91, +ch92, +ch93, +ch94, +ch95, +ch96, +ch97, +ch98, +ch99, +ch100, +ch101, +ch102, +ch103, +ch104, +ch105, +ch106, +ch107, +ch108, +ch109, +ch110, +ch111, +ch112, +ch113, +ch114, +ch115, +ch116, +ch117, +ch118, +ch119, +ch120, +ch121, +ch122, +ch123, +ch124, +ch125, +ch126, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +null, +ch160, +ch161, +ch162, +ch163, +ch164, +ch165, +ch166, +ch167, +ch168, +ch169, +ch170, +ch171, +ch172, +ch173, +ch174, +ch175, +ch176, +ch177, +ch178, +ch179, +ch180, +ch181, +ch182, +ch183, +ch184, +ch185, +ch186, +ch187, +ch188, +ch189, +ch190, +ch191, +ch192, +ch193, +ch194, +ch195, +ch196, +ch197, +ch198, +ch199, +ch200, +ch201, +ch202, +ch203, +ch204, +ch205, +ch206, +ch207, +ch208, +ch209, +ch210, +ch211, +ch212, +ch213, +ch214, +ch215, +ch216, +ch217, +ch218, +ch219, +ch220, +ch221, +ch222, +ch223, +ch224, +ch225, +ch226, +ch227, +ch228, +ch229, +ch230, +ch231, +ch232, +ch233, +ch234, +ch235, +ch236, +ch237, +ch238, +ch239, +ch240, +ch241, +ch242, +ch243, +ch244, +ch245, +ch246, +ch247, +ch248, +ch249, +ch250, +ch251, +ch252, +ch253, +ch254, +ch255, +}; + + public static final BitmapFontRec glutBitmapTimesRoman24 = new BitmapFontRec("-adobe-times-medium-r-normal--24-240-75-75-p-124-iso8859-1", + 224, + 32, + chars); +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTStrokeMonoRoman.java b/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTStrokeMonoRoman.java new file mode 100644 index 000000000..b8296924e --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTStrokeMonoRoman.java @@ -0,0 +1,2491 @@ +/* + * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.util.gl2; + +class GLUTStrokeMonoRoman { + +/* GENERATED FILE -- DO NOT MODIFY */ + +/* char: 33 '!' */ + +static final CoordRec char33_stroke0[] = { + new CoordRec((float) 52.381, (float) 100 ), + new CoordRec((float) 52.381, (float) 33.3333 ), +}; + +static final CoordRec char33_stroke1[] = { + new CoordRec((float) 52.381, (float) 9.5238 ), + new CoordRec((float) 47.6191, (float) 4.7619 ), + new CoordRec((float) 52.381, (float) 0 ), + new CoordRec((float) 57.1429, (float) 4.7619 ), + new CoordRec((float) 52.381, (float) 9.5238 ), +}; + +static final StrokeRec char33[] = { + new StrokeRec( 2, char33_stroke0 ), + new StrokeRec( 5, char33_stroke1 ), +}; + +/* char: 34 '"' */ + +static final CoordRec char34_stroke0[] = { + new CoordRec((float) 33.3334, (float) 100 ), + new CoordRec((float) 33.3334, (float) 66.6667 ), +}; + +static final CoordRec char34_stroke1[] = { + new CoordRec((float) 71.4286, (float) 100 ), + new CoordRec((float) 71.4286, (float) 66.6667 ), +}; + +static final StrokeRec char34[] = { + new StrokeRec( 2, char34_stroke0 ), + new StrokeRec( 2, char34_stroke1 ), +}; + +/* char: 35 '#' */ + +static final CoordRec char35_stroke0[] = { + new CoordRec((float) 54.7619, (float) 119.048 ), + new CoordRec((float) 21.4286, (float) -33.3333 ), +}; + +static final CoordRec char35_stroke1[] = { + new CoordRec((float) 83.3334, (float) 119.048 ), + new CoordRec((float) 50, (float) -33.3333 ), +}; + +static final CoordRec char35_stroke2[] = { + new CoordRec((float) 21.4286, (float) 57.1429 ), + new CoordRec((float) 88.0952, (float) 57.1429 ), +}; + +static final CoordRec char35_stroke3[] = { + new CoordRec((float) 16.6667, (float) 28.5714 ), + new CoordRec((float) 83.3334, (float) 28.5714 ), +}; + +static final StrokeRec char35[] = { + new StrokeRec( 2, char35_stroke0 ), + new StrokeRec( 2, char35_stroke1 ), + new StrokeRec( 2, char35_stroke2 ), + new StrokeRec( 2, char35_stroke3 ), +}; + +/* char: 36 '$' */ + +static final CoordRec char36_stroke0[] = { + new CoordRec((float) 42.8571, (float) 119.048 ), + new CoordRec((float) 42.8571, (float) -19.0476 ), +}; + +static final CoordRec char36_stroke1[] = { + new CoordRec((float) 61.9047, (float) 119.048 ), + new CoordRec((float) 61.9047, (float) -19.0476 ), +}; + +static final CoordRec char36_stroke2[] = { + new CoordRec((float) 85.7143, (float) 85.7143 ), + new CoordRec((float) 76.1905, (float) 95.2381 ), + new CoordRec((float) 61.9047, (float) 100 ), + new CoordRec((float) 42.8571, (float) 100 ), + new CoordRec((float) 28.5714, (float) 95.2381 ), + new CoordRec((float) 19.0476, (float) 85.7143 ), + new CoordRec((float) 19.0476, (float) 76.1905 ), + new CoordRec((float) 23.8095, (float) 66.6667 ), + new CoordRec((float) 28.5714, (float) 61.9048 ), + new CoordRec((float) 38.0952, (float) 57.1429 ), + new CoordRec((float) 66.6666, (float) 47.619 ), + new CoordRec((float) 76.1905, (float) 42.8571 ), + new CoordRec((float) 80.9524, (float) 38.0952 ), + new CoordRec((float) 85.7143, (float) 28.5714 ), + new CoordRec((float) 85.7143, (float) 14.2857 ), + new CoordRec((float) 76.1905, (float) 4.7619 ), + new CoordRec((float) 61.9047, (float) 0 ), + new CoordRec((float) 42.8571, (float) 0 ), + new CoordRec((float) 28.5714, (float) 4.7619 ), + new CoordRec((float) 19.0476, (float) 14.2857 ), +}; + +static final StrokeRec char36[] = { + new StrokeRec( 2, char36_stroke0 ), + new StrokeRec( 2, char36_stroke1 ), + new StrokeRec( 20, char36_stroke2 ), +}; + +/* char: 37 '%' */ + +static final CoordRec char37_stroke0[] = { + new CoordRec((float) 95.2381, (float) 100 ), + new CoordRec((float) 9.5238, (float) 0 ), +}; + +static final CoordRec char37_stroke1[] = { + new CoordRec((float) 33.3333, (float) 100 ), + new CoordRec((float) 42.8571, (float) 90.4762 ), + new CoordRec((float) 42.8571, (float) 80.9524 ), + new CoordRec((float) 38.0952, (float) 71.4286 ), + new CoordRec((float) 28.5714, (float) 66.6667 ), + new CoordRec((float) 19.0476, (float) 66.6667 ), + new CoordRec((float) 9.5238, (float) 76.1905 ), + new CoordRec((float) 9.5238, (float) 85.7143 ), + new CoordRec((float) 14.2857, (float) 95.2381 ), + new CoordRec((float) 23.8095, (float) 100 ), + new CoordRec((float) 33.3333, (float) 100 ), + new CoordRec((float) 42.8571, (float) 95.2381 ), + new CoordRec((float) 57.1428, (float) 90.4762 ), + new CoordRec((float) 71.4286, (float) 90.4762 ), + new CoordRec((float) 85.7143, (float) 95.2381 ), + new CoordRec((float) 95.2381, (float) 100 ), +}; + +static final CoordRec char37_stroke2[] = { + new CoordRec((float) 76.1905, (float) 33.3333 ), + new CoordRec((float) 66.6667, (float) 28.5714 ), + new CoordRec((float) 61.9048, (float) 19.0476 ), + new CoordRec((float) 61.9048, (float) 9.5238 ), + new CoordRec((float) 71.4286, (float) 0 ), + new CoordRec((float) 80.9524, (float) 0 ), + new CoordRec((float) 90.4762, (float) 4.7619 ), + new CoordRec((float) 95.2381, (float) 14.2857 ), + new CoordRec((float) 95.2381, (float) 23.8095 ), + new CoordRec((float) 85.7143, (float) 33.3333 ), + new CoordRec((float) 76.1905, (float) 33.3333 ), +}; + +static final StrokeRec char37[] = { + new StrokeRec( 2, char37_stroke0 ), + new StrokeRec( 16, char37_stroke1 ), + new StrokeRec( 11, char37_stroke2 ), +}; + +/* char: 38 '&' */ + +static final CoordRec char38_stroke0[] = { + new CoordRec((float) 100, (float) 57.1429 ), + new CoordRec((float) 100, (float) 61.9048 ), + new CoordRec((float) 95.2381, (float) 66.6667 ), + new CoordRec((float) 90.4762, (float) 66.6667 ), + new CoordRec((float) 85.7143, (float) 61.9048 ), + new CoordRec((float) 80.9524, (float) 52.381 ), + new CoordRec((float) 71.4286, (float) 28.5714 ), + new CoordRec((float) 61.9048, (float) 14.2857 ), + new CoordRec((float) 52.3809, (float) 4.7619 ), + new CoordRec((float) 42.8571, (float) 0 ), + new CoordRec((float) 23.8095, (float) 0 ), + new CoordRec((float) 14.2857, (float) 4.7619 ), + new CoordRec((float) 9.5238, (float) 9.5238 ), + new CoordRec((float) 4.7619, (float) 19.0476 ), + new CoordRec((float) 4.7619, (float) 28.5714 ), + new CoordRec((float) 9.5238, (float) 38.0952 ), + new CoordRec((float) 14.2857, (float) 42.8571 ), + new CoordRec((float) 47.619, (float) 61.9048 ), + new CoordRec((float) 52.3809, (float) 66.6667 ), + new CoordRec((float) 57.1429, (float) 76.1905 ), + new CoordRec((float) 57.1429, (float) 85.7143 ), + new CoordRec((float) 52.3809, (float) 95.2381 ), + new CoordRec((float) 42.8571, (float) 100 ), + new CoordRec((float) 33.3333, (float) 95.2381 ), + new CoordRec((float) 28.5714, (float) 85.7143 ), + new CoordRec((float) 28.5714, (float) 76.1905 ), + new CoordRec((float) 33.3333, (float) 61.9048 ), + new CoordRec((float) 42.8571, (float) 47.619 ), + new CoordRec((float) 66.6667, (float) 14.2857 ), + new CoordRec((float) 76.1905, (float) 4.7619 ), + new CoordRec((float) 85.7143, (float) 0 ), + new CoordRec((float) 95.2381, (float) 0 ), + new CoordRec((float) 100, (float) 4.7619 ), + new CoordRec((float) 100, (float) 9.5238 ), +}; + +static final StrokeRec char38[] = { + new StrokeRec( 34, char38_stroke0 ), +}; + +/* char: 39 ''' */ + +static final CoordRec char39_stroke0[] = { + new CoordRec((float) 52.381, (float) 100 ), + new CoordRec((float) 52.381, (float) 66.6667 ), +}; + +static final StrokeRec char39[] = { + new StrokeRec( 2, char39_stroke0 ), +}; + +/* char: 40 '(' */ + +static final CoordRec char40_stroke0[] = { + new CoordRec((float) 69.0476, (float) 119.048 ), + new CoordRec((float) 59.5238, (float) 109.524 ), + new CoordRec((float) 50, (float) 95.2381 ), + new CoordRec((float) 40.4762, (float) 76.1905 ), + new CoordRec((float) 35.7143, (float) 52.381 ), + new CoordRec((float) 35.7143, (float) 33.3333 ), + new CoordRec((float) 40.4762, (float) 9.5238 ), + new CoordRec((float) 50, (float) -9.5238 ), + new CoordRec((float) 59.5238, (float) -23.8095 ), + new CoordRec((float) 69.0476, (float) -33.3333 ), +}; + +static final StrokeRec char40[] = { + new StrokeRec( 10, char40_stroke0 ), +}; + +/* char: 41 ')' */ + +static final CoordRec char41_stroke0[] = { + new CoordRec((float) 35.7143, (float) 119.048 ), + new CoordRec((float) 45.2381, (float) 109.524 ), + new CoordRec((float) 54.7619, (float) 95.2381 ), + new CoordRec((float) 64.2857, (float) 76.1905 ), + new CoordRec((float) 69.0476, (float) 52.381 ), + new CoordRec((float) 69.0476, (float) 33.3333 ), + new CoordRec((float) 64.2857, (float) 9.5238 ), + new CoordRec((float) 54.7619, (float) -9.5238 ), + new CoordRec((float) 45.2381, (float) -23.8095 ), + new CoordRec((float) 35.7143, (float) -33.3333 ), +}; + +static final StrokeRec char41[] = { + new StrokeRec( 10, char41_stroke0 ), +}; + +/* char: 42 '*' */ + +static final CoordRec char42_stroke0[] = { + new CoordRec((float) 52.381, (float) 71.4286 ), + new CoordRec((float) 52.381, (float) 14.2857 ), +}; + +static final CoordRec char42_stroke1[] = { + new CoordRec((float) 28.5715, (float) 57.1429 ), + new CoordRec((float) 76.1905, (float) 28.5714 ), +}; + +static final CoordRec char42_stroke2[] = { + new CoordRec((float) 76.1905, (float) 57.1429 ), + new CoordRec((float) 28.5715, (float) 28.5714 ), +}; + +static final StrokeRec char42[] = { + new StrokeRec( 2, char42_stroke0 ), + new StrokeRec( 2, char42_stroke1 ), + new StrokeRec( 2, char42_stroke2 ), +}; + +/* char: 43 '+' */ + +static final CoordRec char43_stroke0[] = { + new CoordRec((float) 52.3809, (float) 85.7143 ), + new CoordRec((float) 52.3809, (float) 0 ), +}; + +static final CoordRec char43_stroke1[] = { + new CoordRec((float) 9.5238, (float) 42.8571 ), + new CoordRec((float) 95.2381, (float) 42.8571 ), +}; + +static final StrokeRec char43[] = { + new StrokeRec( 2, char43_stroke0 ), + new StrokeRec( 2, char43_stroke1 ), +}; + +/* char: 44 ',' */ + +static final CoordRec char44_stroke0[] = { + new CoordRec((float) 57.1429, (float) 4.7619 ), + new CoordRec((float) 52.381, (float) 0 ), + new CoordRec((float) 47.6191, (float) 4.7619 ), + new CoordRec((float) 52.381, (float) 9.5238 ), + new CoordRec((float) 57.1429, (float) 4.7619 ), + new CoordRec((float) 57.1429, (float) -4.7619 ), + new CoordRec((float) 52.381, (float) -14.2857 ), + new CoordRec((float) 47.6191, (float) -19.0476 ), +}; + +static final StrokeRec char44[] = { + new StrokeRec( 8, char44_stroke0 ), +}; + +/* char: 45 '-' */ + +static final CoordRec char45_stroke0[] = { + new CoordRec((float) 9.5238, (float) 42.8571 ), + new CoordRec((float) 95.2381, (float) 42.8571 ), +}; + +static final StrokeRec char45[] = { + new StrokeRec( 2, char45_stroke0 ), +}; + +/* char: 46 '.' */ + +static final CoordRec char46_stroke0[] = { + new CoordRec((float) 52.381, (float) 9.5238 ), + new CoordRec((float) 47.6191, (float) 4.7619 ), + new CoordRec((float) 52.381, (float) 0 ), + new CoordRec((float) 57.1429, (float) 4.7619 ), + new CoordRec((float) 52.381, (float) 9.5238 ), +}; + +static final StrokeRec char46[] = { + new StrokeRec( 5, char46_stroke0 ), +}; + +/* char: 47 '/' */ + +static final CoordRec char47_stroke0[] = { + new CoordRec((float) 19.0476, (float) -14.2857 ), + new CoordRec((float) 85.7143, (float) 100 ), +}; + +static final StrokeRec char47[] = { + new StrokeRec( 2, char47_stroke0 ), +}; + +/* char: 48 '0' */ + +static final CoordRec char48_stroke0[] = { + new CoordRec((float) 47.619, (float) 100 ), + new CoordRec((float) 33.3333, (float) 95.2381 ), + new CoordRec((float) 23.8095, (float) 80.9524 ), + new CoordRec((float) 19.0476, (float) 57.1429 ), + new CoordRec((float) 19.0476, (float) 42.8571 ), + new CoordRec((float) 23.8095, (float) 19.0476 ), + new CoordRec((float) 33.3333, (float) 4.7619 ), + new CoordRec((float) 47.619, (float) 0 ), + new CoordRec((float) 57.1428, (float) 0 ), + new CoordRec((float) 71.4286, (float) 4.7619 ), + new CoordRec((float) 80.9524, (float) 19.0476 ), + new CoordRec((float) 85.7143, (float) 42.8571 ), + new CoordRec((float) 85.7143, (float) 57.1429 ), + new CoordRec((float) 80.9524, (float) 80.9524 ), + new CoordRec((float) 71.4286, (float) 95.2381 ), + new CoordRec((float) 57.1428, (float) 100 ), + new CoordRec((float) 47.619, (float) 100 ), +}; + +static final StrokeRec char48[] = { + new StrokeRec( 17, char48_stroke0 ), +}; + +/* char: 49 '1' */ + +static final CoordRec char49_stroke0[] = { + new CoordRec((float) 40.4762, (float) 80.9524 ), + new CoordRec((float) 50, (float) 85.7143 ), + new CoordRec((float) 64.2857, (float) 100 ), + new CoordRec((float) 64.2857, (float) 0 ), +}; + +static final StrokeRec char49[] = { + new StrokeRec( 4, char49_stroke0 ), +}; + +/* char: 50 '2' */ + +static final CoordRec char50_stroke0[] = { + new CoordRec((float) 23.8095, (float) 76.1905 ), + new CoordRec((float) 23.8095, (float) 80.9524 ), + new CoordRec((float) 28.5714, (float) 90.4762 ), + new CoordRec((float) 33.3333, (float) 95.2381 ), + new CoordRec((float) 42.8571, (float) 100 ), + new CoordRec((float) 61.9047, (float) 100 ), + new CoordRec((float) 71.4286, (float) 95.2381 ), + new CoordRec((float) 76.1905, (float) 90.4762 ), + new CoordRec((float) 80.9524, (float) 80.9524 ), + new CoordRec((float) 80.9524, (float) 71.4286 ), + new CoordRec((float) 76.1905, (float) 61.9048 ), + new CoordRec((float) 66.6666, (float) 47.619 ), + new CoordRec((float) 19.0476, (float) 0 ), + new CoordRec((float) 85.7143, (float) 0 ), +}; + +static final StrokeRec char50[] = { + new StrokeRec( 14, char50_stroke0 ), +}; + +/* char: 51 '3' */ + +static final CoordRec char51_stroke0[] = { + new CoordRec((float) 28.5714, (float) 100 ), + new CoordRec((float) 80.9524, (float) 100 ), + new CoordRec((float) 52.3809, (float) 61.9048 ), + new CoordRec((float) 66.6666, (float) 61.9048 ), + new CoordRec((float) 76.1905, (float) 57.1429 ), + new CoordRec((float) 80.9524, (float) 52.381 ), + new CoordRec((float) 85.7143, (float) 38.0952 ), + new CoordRec((float) 85.7143, (float) 28.5714 ), + new CoordRec((float) 80.9524, (float) 14.2857 ), + new CoordRec((float) 71.4286, (float) 4.7619 ), + new CoordRec((float) 57.1428, (float) 0 ), + new CoordRec((float) 42.8571, (float) 0 ), + new CoordRec((float) 28.5714, (float) 4.7619 ), + new CoordRec((float) 23.8095, (float) 9.5238 ), + new CoordRec((float) 19.0476, (float) 19.0476 ), +}; + +static final StrokeRec char51[] = { + new StrokeRec( 15, char51_stroke0 ), +}; + +/* char: 52 '4' */ + +static final CoordRec char52_stroke0[] = { + new CoordRec((float) 64.2857, (float) 100 ), + new CoordRec((float) 16.6667, (float) 33.3333 ), + new CoordRec((float) 88.0952, (float) 33.3333 ), +}; + +static final CoordRec char52_stroke1[] = { + new CoordRec((float) 64.2857, (float) 100 ), + new CoordRec((float) 64.2857, (float) 0 ), +}; + +static final StrokeRec char52[] = { + new StrokeRec( 3, char52_stroke0 ), + new StrokeRec( 2, char52_stroke1 ), +}; + +/* char: 53 '5' */ + +static final CoordRec char53_stroke0[] = { + new CoordRec((float) 76.1905, (float) 100 ), + new CoordRec((float) 28.5714, (float) 100 ), + new CoordRec((float) 23.8095, (float) 57.1429 ), + new CoordRec((float) 28.5714, (float) 61.9048 ), + new CoordRec((float) 42.8571, (float) 66.6667 ), + new CoordRec((float) 57.1428, (float) 66.6667 ), + new CoordRec((float) 71.4286, (float) 61.9048 ), + new CoordRec((float) 80.9524, (float) 52.381 ), + new CoordRec((float) 85.7143, (float) 38.0952 ), + new CoordRec((float) 85.7143, (float) 28.5714 ), + new CoordRec((float) 80.9524, (float) 14.2857 ), + new CoordRec((float) 71.4286, (float) 4.7619 ), + new CoordRec((float) 57.1428, (float) 0 ), + new CoordRec((float) 42.8571, (float) 0 ), + new CoordRec((float) 28.5714, (float) 4.7619 ), + new CoordRec((float) 23.8095, (float) 9.5238 ), + new CoordRec((float) 19.0476, (float) 19.0476 ), +}; + +static final StrokeRec char53[] = { + new StrokeRec( 17, char53_stroke0 ), +}; + +/* char: 54 '6' */ + +static final CoordRec char54_stroke0[] = { + new CoordRec((float) 78.5714, (float) 85.7143 ), + new CoordRec((float) 73.8096, (float) 95.2381 ), + new CoordRec((float) 59.5238, (float) 100 ), + new CoordRec((float) 50, (float) 100 ), + new CoordRec((float) 35.7143, (float) 95.2381 ), + new CoordRec((float) 26.1905, (float) 80.9524 ), + new CoordRec((float) 21.4286, (float) 57.1429 ), + new CoordRec((float) 21.4286, (float) 33.3333 ), + new CoordRec((float) 26.1905, (float) 14.2857 ), + new CoordRec((float) 35.7143, (float) 4.7619 ), + new CoordRec((float) 50, (float) 0 ), + new CoordRec((float) 54.7619, (float) 0 ), + new CoordRec((float) 69.0476, (float) 4.7619 ), + new CoordRec((float) 78.5714, (float) 14.2857 ), + new CoordRec((float) 83.3334, (float) 28.5714 ), + new CoordRec((float) 83.3334, (float) 33.3333 ), + new CoordRec((float) 78.5714, (float) 47.619 ), + new CoordRec((float) 69.0476, (float) 57.1429 ), + new CoordRec((float) 54.7619, (float) 61.9048 ), + new CoordRec((float) 50, (float) 61.9048 ), + new CoordRec((float) 35.7143, (float) 57.1429 ), + new CoordRec((float) 26.1905, (float) 47.619 ), + new CoordRec((float) 21.4286, (float) 33.3333 ), +}; + +static final StrokeRec char54[] = { + new StrokeRec( 23, char54_stroke0 ), +}; + +/* char: 55 '7' */ + +static final CoordRec char55_stroke0[] = { + new CoordRec((float) 85.7143, (float) 100 ), + new CoordRec((float) 38.0952, (float) 0 ), +}; + +static final CoordRec char55_stroke1[] = { + new CoordRec((float) 19.0476, (float) 100 ), + new CoordRec((float) 85.7143, (float) 100 ), +}; + +static final StrokeRec char55[] = { + new StrokeRec( 2, char55_stroke0 ), + new StrokeRec( 2, char55_stroke1 ), +}; + +/* char: 56 '8' */ + +static final CoordRec char56_stroke0[] = { + new CoordRec((float) 42.8571, (float) 100 ), + new CoordRec((float) 28.5714, (float) 95.2381 ), + new CoordRec((float) 23.8095, (float) 85.7143 ), + new CoordRec((float) 23.8095, (float) 76.1905 ), + new CoordRec((float) 28.5714, (float) 66.6667 ), + new CoordRec((float) 38.0952, (float) 61.9048 ), + new CoordRec((float) 57.1428, (float) 57.1429 ), + new CoordRec((float) 71.4286, (float) 52.381 ), + new CoordRec((float) 80.9524, (float) 42.8571 ), + new CoordRec((float) 85.7143, (float) 33.3333 ), + new CoordRec((float) 85.7143, (float) 19.0476 ), + new CoordRec((float) 80.9524, (float) 9.5238 ), + new CoordRec((float) 76.1905, (float) 4.7619 ), + new CoordRec((float) 61.9047, (float) 0 ), + new CoordRec((float) 42.8571, (float) 0 ), + new CoordRec((float) 28.5714, (float) 4.7619 ), + new CoordRec((float) 23.8095, (float) 9.5238 ), + new CoordRec((float) 19.0476, (float) 19.0476 ), + new CoordRec((float) 19.0476, (float) 33.3333 ), + new CoordRec((float) 23.8095, (float) 42.8571 ), + new CoordRec((float) 33.3333, (float) 52.381 ), + new CoordRec((float) 47.619, (float) 57.1429 ), + new CoordRec((float) 66.6666, (float) 61.9048 ), + new CoordRec((float) 76.1905, (float) 66.6667 ), + new CoordRec((float) 80.9524, (float) 76.1905 ), + new CoordRec((float) 80.9524, (float) 85.7143 ), + new CoordRec((float) 76.1905, (float) 95.2381 ), + new CoordRec((float) 61.9047, (float) 100 ), + new CoordRec((float) 42.8571, (float) 100 ), +}; + +static final StrokeRec char56[] = { + new StrokeRec( 29, char56_stroke0 ), +}; + +/* char: 57 '9' */ + +static final CoordRec char57_stroke0[] = { + new CoordRec((float) 83.3334, (float) 66.6667 ), + new CoordRec((float) 78.5714, (float) 52.381 ), + new CoordRec((float) 69.0476, (float) 42.8571 ), + new CoordRec((float) 54.7619, (float) 38.0952 ), + new CoordRec((float) 50, (float) 38.0952 ), + new CoordRec((float) 35.7143, (float) 42.8571 ), + new CoordRec((float) 26.1905, (float) 52.381 ), + new CoordRec((float) 21.4286, (float) 66.6667 ), + new CoordRec((float) 21.4286, (float) 71.4286 ), + new CoordRec((float) 26.1905, (float) 85.7143 ), + new CoordRec((float) 35.7143, (float) 95.2381 ), + new CoordRec((float) 50, (float) 100 ), + new CoordRec((float) 54.7619, (float) 100 ), + new CoordRec((float) 69.0476, (float) 95.2381 ), + new CoordRec((float) 78.5714, (float) 85.7143 ), + new CoordRec((float) 83.3334, (float) 66.6667 ), + new CoordRec((float) 83.3334, (float) 42.8571 ), + new CoordRec((float) 78.5714, (float) 19.0476 ), + new CoordRec((float) 69.0476, (float) 4.7619 ), + new CoordRec((float) 54.7619, (float) 0 ), + new CoordRec((float) 45.2381, (float) 0 ), + new CoordRec((float) 30.9524, (float) 4.7619 ), + new CoordRec((float) 26.1905, (float) 14.2857 ), +}; + +static final StrokeRec char57[] = { + new StrokeRec( 23, char57_stroke0 ), +}; + +/* char: 58 ':' */ + +static final CoordRec char58_stroke0[] = { + new CoordRec((float) 52.381, (float) 66.6667 ), + new CoordRec((float) 47.6191, (float) 61.9048 ), + new CoordRec((float) 52.381, (float) 57.1429 ), + new CoordRec((float) 57.1429, (float) 61.9048 ), + new CoordRec((float) 52.381, (float) 66.6667 ), +}; + +static final CoordRec char58_stroke1[] = { + new CoordRec((float) 52.381, (float) 9.5238 ), + new CoordRec((float) 47.6191, (float) 4.7619 ), + new CoordRec((float) 52.381, (float) 0 ), + new CoordRec((float) 57.1429, (float) 4.7619 ), + new CoordRec((float) 52.381, (float) 9.5238 ), +}; + +static final StrokeRec char58[] = { + new StrokeRec( 5, char58_stroke0 ), + new StrokeRec( 5, char58_stroke1 ), +}; + +/* char: 59 ';' */ + +static final CoordRec char59_stroke0[] = { + new CoordRec((float) 52.381, (float) 66.6667 ), + new CoordRec((float) 47.6191, (float) 61.9048 ), + new CoordRec((float) 52.381, (float) 57.1429 ), + new CoordRec((float) 57.1429, (float) 61.9048 ), + new CoordRec((float) 52.381, (float) 66.6667 ), +}; + +static final CoordRec char59_stroke1[] = { + new CoordRec((float) 57.1429, (float) 4.7619 ), + new CoordRec((float) 52.381, (float) 0 ), + new CoordRec((float) 47.6191, (float) 4.7619 ), + new CoordRec((float) 52.381, (float) 9.5238 ), + new CoordRec((float) 57.1429, (float) 4.7619 ), + new CoordRec((float) 57.1429, (float) -4.7619 ), + new CoordRec((float) 52.381, (float) -14.2857 ), + new CoordRec((float) 47.6191, (float) -19.0476 ), +}; + +static final StrokeRec char59[] = { + new StrokeRec( 5, char59_stroke0 ), + new StrokeRec( 8, char59_stroke1 ), +}; + +/* char: 60 '<' */ + +static final CoordRec char60_stroke0[] = { + new CoordRec((float) 90.4762, (float) 85.7143 ), + new CoordRec((float) 14.2857, (float) 42.8571 ), + new CoordRec((float) 90.4762, (float) 0 ), +}; + +static final StrokeRec char60[] = { + new StrokeRec( 3, char60_stroke0 ), +}; + +/* char: 61 '=' */ + +static final CoordRec char61_stroke0[] = { + new CoordRec((float) 9.5238, (float) 57.1429 ), + new CoordRec((float) 95.2381, (float) 57.1429 ), +}; + +static final CoordRec char61_stroke1[] = { + new CoordRec((float) 9.5238, (float) 28.5714 ), + new CoordRec((float) 95.2381, (float) 28.5714 ), +}; + +static final StrokeRec char61[] = { + new StrokeRec( 2, char61_stroke0 ), + new StrokeRec( 2, char61_stroke1 ), +}; + +/* char: 62 '>' */ + +static final CoordRec char62_stroke0[] = { + new CoordRec((float) 14.2857, (float) 85.7143 ), + new CoordRec((float) 90.4762, (float) 42.8571 ), + new CoordRec((float) 14.2857, (float) 0 ), +}; + +static final StrokeRec char62[] = { + new StrokeRec( 3, char62_stroke0 ), +}; + +/* char: 63 '?' */ + +static final CoordRec char63_stroke0[] = { + new CoordRec((float) 23.8095, (float) 76.1905 ), + new CoordRec((float) 23.8095, (float) 80.9524 ), + new CoordRec((float) 28.5714, (float) 90.4762 ), + new CoordRec((float) 33.3333, (float) 95.2381 ), + new CoordRec((float) 42.8571, (float) 100 ), + new CoordRec((float) 61.9047, (float) 100 ), + new CoordRec((float) 71.4285, (float) 95.2381 ), + new CoordRec((float) 76.1905, (float) 90.4762 ), + new CoordRec((float) 80.9524, (float) 80.9524 ), + new CoordRec((float) 80.9524, (float) 71.4286 ), + new CoordRec((float) 76.1905, (float) 61.9048 ), + new CoordRec((float) 71.4285, (float) 57.1429 ), + new CoordRec((float) 52.3809, (float) 47.619 ), + new CoordRec((float) 52.3809, (float) 33.3333 ), +}; + +static final CoordRec char63_stroke1[] = { + new CoordRec((float) 52.3809, (float) 9.5238 ), + new CoordRec((float) 47.619, (float) 4.7619 ), + new CoordRec((float) 52.3809, (float) 0 ), + new CoordRec((float) 57.1428, (float) 4.7619 ), + new CoordRec((float) 52.3809, (float) 9.5238 ), +}; + +static final StrokeRec char63[] = { + new StrokeRec( 14, char63_stroke0 ), + new StrokeRec( 5, char63_stroke1 ), +}; + +/* char: 64 '@' */ + +static final CoordRec char64_stroke0[] = { + new CoordRec((float) 64.2857, (float) 52.381 ), + new CoordRec((float) 54.7619, (float) 57.1429 ), + new CoordRec((float) 45.2381, (float) 57.1429 ), + new CoordRec((float) 40.4762, (float) 47.619 ), + new CoordRec((float) 40.4762, (float) 42.8571 ), + new CoordRec((float) 45.2381, (float) 33.3333 ), + new CoordRec((float) 54.7619, (float) 33.3333 ), + new CoordRec((float) 64.2857, (float) 38.0952 ), +}; + +static final CoordRec char64_stroke1[] = { + new CoordRec((float) 64.2857, (float) 57.1429 ), + new CoordRec((float) 64.2857, (float) 38.0952 ), + new CoordRec((float) 69.0476, (float) 33.3333 ), + new CoordRec((float) 78.5714, (float) 33.3333 ), + new CoordRec((float) 83.3334, (float) 42.8571 ), + new CoordRec((float) 83.3334, (float) 47.619 ), + new CoordRec((float) 78.5714, (float) 61.9048 ), + new CoordRec((float) 69.0476, (float) 71.4286 ), + new CoordRec((float) 54.7619, (float) 76.1905 ), + new CoordRec((float) 50, (float) 76.1905 ), + new CoordRec((float) 35.7143, (float) 71.4286 ), + new CoordRec((float) 26.1905, (float) 61.9048 ), + new CoordRec((float) 21.4286, (float) 47.619 ), + new CoordRec((float) 21.4286, (float) 42.8571 ), + new CoordRec((float) 26.1905, (float) 28.5714 ), + new CoordRec((float) 35.7143, (float) 19.0476 ), + new CoordRec((float) 50, (float) 14.2857 ), + new CoordRec((float) 54.7619, (float) 14.2857 ), + new CoordRec((float) 69.0476, (float) 19.0476 ), +}; + +static final StrokeRec char64[] = { + new StrokeRec( 8, char64_stroke0 ), + new StrokeRec( 19, char64_stroke1 ), +}; + +/* char: 65 'A' */ + +static final CoordRec char65_stroke0[] = { + new CoordRec((float) 52.3809, (float) 100 ), + new CoordRec((float) 14.2857, (float) 0 ), +}; + +static final CoordRec char65_stroke1[] = { + new CoordRec((float) 52.3809, (float) 100 ), + new CoordRec((float) 90.4762, (float) 0 ), +}; + +static final CoordRec char65_stroke2[] = { + new CoordRec((float) 28.5714, (float) 33.3333 ), + new CoordRec((float) 76.1905, (float) 33.3333 ), +}; + +static final StrokeRec char65[] = { + new StrokeRec( 2, char65_stroke0 ), + new StrokeRec( 2, char65_stroke1 ), + new StrokeRec( 2, char65_stroke2 ), +}; + +/* char: 66 'B' */ + +static final CoordRec char66_stroke0[] = { + new CoordRec((float) 19.0476, (float) 100 ), + new CoordRec((float) 19.0476, (float) 0 ), +}; + +static final CoordRec char66_stroke1[] = { + new CoordRec((float) 19.0476, (float) 100 ), + new CoordRec((float) 61.9047, (float) 100 ), + new CoordRec((float) 76.1905, (float) 95.2381 ), + new CoordRec((float) 80.9524, (float) 90.4762 ), + new CoordRec((float) 85.7143, (float) 80.9524 ), + new CoordRec((float) 85.7143, (float) 71.4286 ), + new CoordRec((float) 80.9524, (float) 61.9048 ), + new CoordRec((float) 76.1905, (float) 57.1429 ), + new CoordRec((float) 61.9047, (float) 52.381 ), +}; + +static final CoordRec char66_stroke2[] = { + new CoordRec((float) 19.0476, (float) 52.381 ), + new CoordRec((float) 61.9047, (float) 52.381 ), + new CoordRec((float) 76.1905, (float) 47.619 ), + new CoordRec((float) 80.9524, (float) 42.8571 ), + new CoordRec((float) 85.7143, (float) 33.3333 ), + new CoordRec((float) 85.7143, (float) 19.0476 ), + new CoordRec((float) 80.9524, (float) 9.5238 ), + new CoordRec((float) 76.1905, (float) 4.7619 ), + new CoordRec((float) 61.9047, (float) 0 ), + new CoordRec((float) 19.0476, (float) 0 ), +}; + +static final StrokeRec char66[] = { + new StrokeRec( 2, char66_stroke0 ), + new StrokeRec( 9, char66_stroke1 ), + new StrokeRec( 10, char66_stroke2 ), +}; + +/* char: 67 'C' */ + +static final CoordRec char67_stroke0[] = { + new CoordRec((float) 88.0952, (float) 76.1905 ), + new CoordRec((float) 83.3334, (float) 85.7143 ), + new CoordRec((float) 73.8096, (float) 95.2381 ), + new CoordRec((float) 64.2857, (float) 100 ), + new CoordRec((float) 45.2381, (float) 100 ), + new CoordRec((float) 35.7143, (float) 95.2381 ), + new CoordRec((float) 26.1905, (float) 85.7143 ), + new CoordRec((float) 21.4286, (float) 76.1905 ), + new CoordRec((float) 16.6667, (float) 61.9048 ), + new CoordRec((float) 16.6667, (float) 38.0952 ), + new CoordRec((float) 21.4286, (float) 23.8095 ), + new CoordRec((float) 26.1905, (float) 14.2857 ), + new CoordRec((float) 35.7143, (float) 4.7619 ), + new CoordRec((float) 45.2381, (float) 0 ), + new CoordRec((float) 64.2857, (float) 0 ), + new CoordRec((float) 73.8096, (float) 4.7619 ), + new CoordRec((float) 83.3334, (float) 14.2857 ), + new CoordRec((float) 88.0952, (float) 23.8095 ), +}; + +static final StrokeRec char67[] = { + new StrokeRec( 18, char67_stroke0 ), +}; + +/* char: 68 'D' */ + +static final CoordRec char68_stroke0[] = { + new CoordRec((float) 19.0476, (float) 100 ), + new CoordRec((float) 19.0476, (float) 0 ), +}; + +static final CoordRec char68_stroke1[] = { + new CoordRec((float) 19.0476, (float) 100 ), + new CoordRec((float) 52.3809, (float) 100 ), + new CoordRec((float) 66.6666, (float) 95.2381 ), + new CoordRec((float) 76.1905, (float) 85.7143 ), + new CoordRec((float) 80.9524, (float) 76.1905 ), + new CoordRec((float) 85.7143, (float) 61.9048 ), + new CoordRec((float) 85.7143, (float) 38.0952 ), + new CoordRec((float) 80.9524, (float) 23.8095 ), + new CoordRec((float) 76.1905, (float) 14.2857 ), + new CoordRec((float) 66.6666, (float) 4.7619 ), + new CoordRec((float) 52.3809, (float) 0 ), + new CoordRec((float) 19.0476, (float) 0 ), +}; + +static final StrokeRec char68[] = { + new StrokeRec( 2, char68_stroke0 ), + new StrokeRec( 12, char68_stroke1 ), +}; + +/* char: 69 'E' */ + +static final CoordRec char69_stroke0[] = { + new CoordRec((float) 21.4286, (float) 100 ), + new CoordRec((float) 21.4286, (float) 0 ), +}; + +static final CoordRec char69_stroke1[] = { + new CoordRec((float) 21.4286, (float) 100 ), + new CoordRec((float) 83.3334, (float) 100 ), +}; + +static final CoordRec char69_stroke2[] = { + new CoordRec((float) 21.4286, (float) 52.381 ), + new CoordRec((float) 59.5238, (float) 52.381 ), +}; + +static final CoordRec char69_stroke3[] = { + new CoordRec((float) 21.4286, (float) 0 ), + new CoordRec((float) 83.3334, (float) 0 ), +}; + +static final StrokeRec char69[] = { + new StrokeRec( 2, char69_stroke0 ), + new StrokeRec( 2, char69_stroke1 ), + new StrokeRec( 2, char69_stroke2 ), + new StrokeRec( 2, char69_stroke3 ), +}; + +/* char: 70 'F' */ + +static final CoordRec char70_stroke0[] = { + new CoordRec((float) 21.4286, (float) 100 ), + new CoordRec((float) 21.4286, (float) 0 ), +}; + +static final CoordRec char70_stroke1[] = { + new CoordRec((float) 21.4286, (float) 100 ), + new CoordRec((float) 83.3334, (float) 100 ), +}; + +static final CoordRec char70_stroke2[] = { + new CoordRec((float) 21.4286, (float) 52.381 ), + new CoordRec((float) 59.5238, (float) 52.381 ), +}; + +static final StrokeRec char70[] = { + new StrokeRec( 2, char70_stroke0 ), + new StrokeRec( 2, char70_stroke1 ), + new StrokeRec( 2, char70_stroke2 ), +}; + +/* char: 71 'G' */ + +static final CoordRec char71_stroke0[] = { + new CoordRec((float) 88.0952, (float) 76.1905 ), + new CoordRec((float) 83.3334, (float) 85.7143 ), + new CoordRec((float) 73.8096, (float) 95.2381 ), + new CoordRec((float) 64.2857, (float) 100 ), + new CoordRec((float) 45.2381, (float) 100 ), + new CoordRec((float) 35.7143, (float) 95.2381 ), + new CoordRec((float) 26.1905, (float) 85.7143 ), + new CoordRec((float) 21.4286, (float) 76.1905 ), + new CoordRec((float) 16.6667, (float) 61.9048 ), + new CoordRec((float) 16.6667, (float) 38.0952 ), + new CoordRec((float) 21.4286, (float) 23.8095 ), + new CoordRec((float) 26.1905, (float) 14.2857 ), + new CoordRec((float) 35.7143, (float) 4.7619 ), + new CoordRec((float) 45.2381, (float) 0 ), + new CoordRec((float) 64.2857, (float) 0 ), + new CoordRec((float) 73.8096, (float) 4.7619 ), + new CoordRec((float) 83.3334, (float) 14.2857 ), + new CoordRec((float) 88.0952, (float) 23.8095 ), + new CoordRec((float) 88.0952, (float) 38.0952 ), +}; + +static final CoordRec char71_stroke1[] = { + new CoordRec((float) 64.2857, (float) 38.0952 ), + new CoordRec((float) 88.0952, (float) 38.0952 ), +}; + +static final StrokeRec char71[] = { + new StrokeRec( 19, char71_stroke0 ), + new StrokeRec( 2, char71_stroke1 ), +}; + +/* char: 72 'H' */ + +static final CoordRec char72_stroke0[] = { + new CoordRec((float) 19.0476, (float) 100 ), + new CoordRec((float) 19.0476, (float) 0 ), +}; + +static final CoordRec char72_stroke1[] = { + new CoordRec((float) 85.7143, (float) 100 ), + new CoordRec((float) 85.7143, (float) 0 ), +}; + +static final CoordRec char72_stroke2[] = { + new CoordRec((float) 19.0476, (float) 52.381 ), + new CoordRec((float) 85.7143, (float) 52.381 ), +}; + +static final StrokeRec char72[] = { + new StrokeRec( 2, char72_stroke0 ), + new StrokeRec( 2, char72_stroke1 ), + new StrokeRec( 2, char72_stroke2 ), +}; + +/* char: 73 'I' */ + +static final CoordRec char73_stroke0[] = { + new CoordRec((float) 52.381, (float) 100 ), + new CoordRec((float) 52.381, (float) 0 ), +}; + +static final StrokeRec char73[] = { + new StrokeRec( 2, char73_stroke0 ), +}; + +/* char: 74 'J' */ + +static final CoordRec char74_stroke0[] = { + new CoordRec((float) 76.1905, (float) 100 ), + new CoordRec((float) 76.1905, (float) 23.8095 ), + new CoordRec((float) 71.4286, (float) 9.5238 ), + new CoordRec((float) 66.6667, (float) 4.7619 ), + new CoordRec((float) 57.1429, (float) 0 ), + new CoordRec((float) 47.6191, (float) 0 ), + new CoordRec((float) 38.0953, (float) 4.7619 ), + new CoordRec((float) 33.3334, (float) 9.5238 ), + new CoordRec((float) 28.5715, (float) 23.8095 ), + new CoordRec((float) 28.5715, (float) 33.3333 ), +}; + +static final StrokeRec char74[] = { + new StrokeRec( 10, char74_stroke0 ), +}; + +/* char: 75 'K' */ + +static final CoordRec char75_stroke0[] = { + new CoordRec((float) 19.0476, (float) 100 ), + new CoordRec((float) 19.0476, (float) 0 ), +}; + +static final CoordRec char75_stroke1[] = { + new CoordRec((float) 85.7143, (float) 100 ), + new CoordRec((float) 19.0476, (float) 33.3333 ), +}; + +static final CoordRec char75_stroke2[] = { + new CoordRec((float) 42.8571, (float) 57.1429 ), + new CoordRec((float) 85.7143, (float) 0 ), +}; + +static final StrokeRec char75[] = { + new StrokeRec( 2, char75_stroke0 ), + new StrokeRec( 2, char75_stroke1 ), + new StrokeRec( 2, char75_stroke2 ), +}; + +/* char: 76 'L' */ + +static final CoordRec char76_stroke0[] = { + new CoordRec((float) 23.8095, (float) 100 ), + new CoordRec((float) 23.8095, (float) 0 ), +}; + +static final CoordRec char76_stroke1[] = { + new CoordRec((float) 23.8095, (float) 0 ), + new CoordRec((float) 80.9524, (float) 0 ), +}; + +static final StrokeRec char76[] = { + new StrokeRec( 2, char76_stroke0 ), + new StrokeRec( 2, char76_stroke1 ), +}; + +/* char: 77 'M' */ + +static final CoordRec char77_stroke0[] = { + new CoordRec((float) 14.2857, (float) 100 ), + new CoordRec((float) 14.2857, (float) 0 ), +}; + +static final CoordRec char77_stroke1[] = { + new CoordRec((float) 14.2857, (float) 100 ), + new CoordRec((float) 52.3809, (float) 0 ), +}; + +static final CoordRec char77_stroke2[] = { + new CoordRec((float) 90.4762, (float) 100 ), + new CoordRec((float) 52.3809, (float) 0 ), +}; + +static final CoordRec char77_stroke3[] = { + new CoordRec((float) 90.4762, (float) 100 ), + new CoordRec((float) 90.4762, (float) 0 ), +}; + +static final StrokeRec char77[] = { + new StrokeRec( 2, char77_stroke0 ), + new StrokeRec( 2, char77_stroke1 ), + new StrokeRec( 2, char77_stroke2 ), + new StrokeRec( 2, char77_stroke3 ), +}; + +/* char: 78 'N' */ + +static final CoordRec char78_stroke0[] = { + new CoordRec((float) 19.0476, (float) 100 ), + new CoordRec((float) 19.0476, (float) 0 ), +}; + +static final CoordRec char78_stroke1[] = { + new CoordRec((float) 19.0476, (float) 100 ), + new CoordRec((float) 85.7143, (float) 0 ), +}; + +static final CoordRec char78_stroke2[] = { + new CoordRec((float) 85.7143, (float) 100 ), + new CoordRec((float) 85.7143, (float) 0 ), +}; + +static final StrokeRec char78[] = { + new StrokeRec( 2, char78_stroke0 ), + new StrokeRec( 2, char78_stroke1 ), + new StrokeRec( 2, char78_stroke2 ), +}; + +/* char: 79 'O' */ + +static final CoordRec char79_stroke0[] = { + new CoordRec((float) 42.8571, (float) 100 ), + new CoordRec((float) 33.3333, (float) 95.2381 ), + new CoordRec((float) 23.8095, (float) 85.7143 ), + new CoordRec((float) 19.0476, (float) 76.1905 ), + new CoordRec((float) 14.2857, (float) 61.9048 ), + new CoordRec((float) 14.2857, (float) 38.0952 ), + new CoordRec((float) 19.0476, (float) 23.8095 ), + new CoordRec((float) 23.8095, (float) 14.2857 ), + new CoordRec((float) 33.3333, (float) 4.7619 ), + new CoordRec((float) 42.8571, (float) 0 ), + new CoordRec((float) 61.9047, (float) 0 ), + new CoordRec((float) 71.4286, (float) 4.7619 ), + new CoordRec((float) 80.9524, (float) 14.2857 ), + new CoordRec((float) 85.7143, (float) 23.8095 ), + new CoordRec((float) 90.4762, (float) 38.0952 ), + new CoordRec((float) 90.4762, (float) 61.9048 ), + new CoordRec((float) 85.7143, (float) 76.1905 ), + new CoordRec((float) 80.9524, (float) 85.7143 ), + new CoordRec((float) 71.4286, (float) 95.2381 ), + new CoordRec((float) 61.9047, (float) 100 ), + new CoordRec((float) 42.8571, (float) 100 ), +}; + +static final StrokeRec char79[] = { + new StrokeRec( 21, char79_stroke0 ), +}; + +/* char: 80 'P' */ + +static final CoordRec char80_stroke0[] = { + new CoordRec((float) 19.0476, (float) 100 ), + new CoordRec((float) 19.0476, (float) 0 ), +}; + +static final CoordRec char80_stroke1[] = { + new CoordRec((float) 19.0476, (float) 100 ), + new CoordRec((float) 61.9047, (float) 100 ), + new CoordRec((float) 76.1905, (float) 95.2381 ), + new CoordRec((float) 80.9524, (float) 90.4762 ), + new CoordRec((float) 85.7143, (float) 80.9524 ), + new CoordRec((float) 85.7143, (float) 66.6667 ), + new CoordRec((float) 80.9524, (float) 57.1429 ), + new CoordRec((float) 76.1905, (float) 52.381 ), + new CoordRec((float) 61.9047, (float) 47.619 ), + new CoordRec((float) 19.0476, (float) 47.619 ), +}; + +static final StrokeRec char80[] = { + new StrokeRec( 2, char80_stroke0 ), + new StrokeRec( 10, char80_stroke1 ), +}; + +/* char: 81 'Q' */ + +static final CoordRec char81_stroke0[] = { + new CoordRec((float) 42.8571, (float) 100 ), + new CoordRec((float) 33.3333, (float) 95.2381 ), + new CoordRec((float) 23.8095, (float) 85.7143 ), + new CoordRec((float) 19.0476, (float) 76.1905 ), + new CoordRec((float) 14.2857, (float) 61.9048 ), + new CoordRec((float) 14.2857, (float) 38.0952 ), + new CoordRec((float) 19.0476, (float) 23.8095 ), + new CoordRec((float) 23.8095, (float) 14.2857 ), + new CoordRec((float) 33.3333, (float) 4.7619 ), + new CoordRec((float) 42.8571, (float) 0 ), + new CoordRec((float) 61.9047, (float) 0 ), + new CoordRec((float) 71.4286, (float) 4.7619 ), + new CoordRec((float) 80.9524, (float) 14.2857 ), + new CoordRec((float) 85.7143, (float) 23.8095 ), + new CoordRec((float) 90.4762, (float) 38.0952 ), + new CoordRec((float) 90.4762, (float) 61.9048 ), + new CoordRec((float) 85.7143, (float) 76.1905 ), + new CoordRec((float) 80.9524, (float) 85.7143 ), + new CoordRec((float) 71.4286, (float) 95.2381 ), + new CoordRec((float) 61.9047, (float) 100 ), + new CoordRec((float) 42.8571, (float) 100 ), +}; + +static final CoordRec char81_stroke1[] = { + new CoordRec((float) 57.1428, (float) 19.0476 ), + new CoordRec((float) 85.7143, (float) -9.5238 ), +}; + +static final StrokeRec char81[] = { + new StrokeRec( 21, char81_stroke0 ), + new StrokeRec( 2, char81_stroke1 ), +}; + +/* char: 82 'R' */ + +static final CoordRec char82_stroke0[] = { + new CoordRec((float) 19.0476, (float) 100 ), + new CoordRec((float) 19.0476, (float) 0 ), +}; + +static final CoordRec char82_stroke1[] = { + new CoordRec((float) 19.0476, (float) 100 ), + new CoordRec((float) 61.9047, (float) 100 ), + new CoordRec((float) 76.1905, (float) 95.2381 ), + new CoordRec((float) 80.9524, (float) 90.4762 ), + new CoordRec((float) 85.7143, (float) 80.9524 ), + new CoordRec((float) 85.7143, (float) 71.4286 ), + new CoordRec((float) 80.9524, (float) 61.9048 ), + new CoordRec((float) 76.1905, (float) 57.1429 ), + new CoordRec((float) 61.9047, (float) 52.381 ), + new CoordRec((float) 19.0476, (float) 52.381 ), +}; + +static final CoordRec char82_stroke2[] = { + new CoordRec((float) 52.3809, (float) 52.381 ), + new CoordRec((float) 85.7143, (float) 0 ), +}; + +static final StrokeRec char82[] = { + new StrokeRec( 2, char82_stroke0 ), + new StrokeRec( 10, char82_stroke1 ), + new StrokeRec( 2, char82_stroke2 ), +}; + +/* char: 83 'S' */ + +static final CoordRec char83_stroke0[] = { + new CoordRec((float) 85.7143, (float) 85.7143 ), + new CoordRec((float) 76.1905, (float) 95.2381 ), + new CoordRec((float) 61.9047, (float) 100 ), + new CoordRec((float) 42.8571, (float) 100 ), + new CoordRec((float) 28.5714, (float) 95.2381 ), + new CoordRec((float) 19.0476, (float) 85.7143 ), + new CoordRec((float) 19.0476, (float) 76.1905 ), + new CoordRec((float) 23.8095, (float) 66.6667 ), + new CoordRec((float) 28.5714, (float) 61.9048 ), + new CoordRec((float) 38.0952, (float) 57.1429 ), + new CoordRec((float) 66.6666, (float) 47.619 ), + new CoordRec((float) 76.1905, (float) 42.8571 ), + new CoordRec((float) 80.9524, (float) 38.0952 ), + new CoordRec((float) 85.7143, (float) 28.5714 ), + new CoordRec((float) 85.7143, (float) 14.2857 ), + new CoordRec((float) 76.1905, (float) 4.7619 ), + new CoordRec((float) 61.9047, (float) 0 ), + new CoordRec((float) 42.8571, (float) 0 ), + new CoordRec((float) 28.5714, (float) 4.7619 ), + new CoordRec((float) 19.0476, (float) 14.2857 ), +}; + +static final StrokeRec char83[] = { + new StrokeRec( 20, char83_stroke0 ), +}; + +/* char: 84 'T' */ + +static final CoordRec char84_stroke0[] = { + new CoordRec((float) 52.3809, (float) 100 ), + new CoordRec((float) 52.3809, (float) 0 ), +}; + +static final CoordRec char84_stroke1[] = { + new CoordRec((float) 19.0476, (float) 100 ), + new CoordRec((float) 85.7143, (float) 100 ), +}; + +static final StrokeRec char84[] = { + new StrokeRec( 2, char84_stroke0 ), + new StrokeRec( 2, char84_stroke1 ), +}; + +/* char: 85 'U' */ + +static final CoordRec char85_stroke0[] = { + new CoordRec((float) 19.0476, (float) 100 ), + new CoordRec((float) 19.0476, (float) 28.5714 ), + new CoordRec((float) 23.8095, (float) 14.2857 ), + new CoordRec((float) 33.3333, (float) 4.7619 ), + new CoordRec((float) 47.619, (float) 0 ), + new CoordRec((float) 57.1428, (float) 0 ), + new CoordRec((float) 71.4286, (float) 4.7619 ), + new CoordRec((float) 80.9524, (float) 14.2857 ), + new CoordRec((float) 85.7143, (float) 28.5714 ), + new CoordRec((float) 85.7143, (float) 100 ), +}; + +static final StrokeRec char85[] = { + new StrokeRec( 10, char85_stroke0 ), +}; + +/* char: 86 'V' */ + +static final CoordRec char86_stroke0[] = { + new CoordRec((float) 14.2857, (float) 100 ), + new CoordRec((float) 52.3809, (float) 0 ), +}; + +static final CoordRec char86_stroke1[] = { + new CoordRec((float) 90.4762, (float) 100 ), + new CoordRec((float) 52.3809, (float) 0 ), +}; + +static final StrokeRec char86[] = { + new StrokeRec( 2, char86_stroke0 ), + new StrokeRec( 2, char86_stroke1 ), +}; + +/* char: 87 'W' */ + +static final CoordRec char87_stroke0[] = { + new CoordRec((float) 4.7619, (float) 100 ), + new CoordRec((float) 28.5714, (float) 0 ), +}; + +static final CoordRec char87_stroke1[] = { + new CoordRec((float) 52.3809, (float) 100 ), + new CoordRec((float) 28.5714, (float) 0 ), +}; + +static final CoordRec char87_stroke2[] = { + new CoordRec((float) 52.3809, (float) 100 ), + new CoordRec((float) 76.1905, (float) 0 ), +}; + +static final CoordRec char87_stroke3[] = { + new CoordRec((float) 100, (float) 100 ), + new CoordRec((float) 76.1905, (float) 0 ), +}; + +static final StrokeRec char87[] = { + new StrokeRec( 2, char87_stroke0 ), + new StrokeRec( 2, char87_stroke1 ), + new StrokeRec( 2, char87_stroke2 ), + new StrokeRec( 2, char87_stroke3 ), +}; + +/* char: 88 'X' */ + +static final CoordRec char88_stroke0[] = { + new CoordRec((float) 19.0476, (float) 100 ), + new CoordRec((float) 85.7143, (float) 0 ), +}; + +static final CoordRec char88_stroke1[] = { + new CoordRec((float) 85.7143, (float) 100 ), + new CoordRec((float) 19.0476, (float) 0 ), +}; + +static final StrokeRec char88[] = { + new StrokeRec( 2, char88_stroke0 ), + new StrokeRec( 2, char88_stroke1 ), +}; + +/* char: 89 'Y' */ + +static final CoordRec char89_stroke0[] = { + new CoordRec((float) 14.2857, (float) 100 ), + new CoordRec((float) 52.3809, (float) 52.381 ), + new CoordRec((float) 52.3809, (float) 0 ), +}; + +static final CoordRec char89_stroke1[] = { + new CoordRec((float) 90.4762, (float) 100 ), + new CoordRec((float) 52.3809, (float) 52.381 ), +}; + +static final StrokeRec char89[] = { + new StrokeRec( 3, char89_stroke0 ), + new StrokeRec( 2, char89_stroke1 ), +}; + +/* char: 90 'Z' */ + +static final CoordRec char90_stroke0[] = { + new CoordRec((float) 85.7143, (float) 100 ), + new CoordRec((float) 19.0476, (float) 0 ), +}; + +static final CoordRec char90_stroke1[] = { + new CoordRec((float) 19.0476, (float) 100 ), + new CoordRec((float) 85.7143, (float) 100 ), +}; + +static final CoordRec char90_stroke2[] = { + new CoordRec((float) 19.0476, (float) 0 ), + new CoordRec((float) 85.7143, (float) 0 ), +}; + +static final StrokeRec char90[] = { + new StrokeRec( 2, char90_stroke0 ), + new StrokeRec( 2, char90_stroke1 ), + new StrokeRec( 2, char90_stroke2 ), +}; + +/* char: 91 '[' */ + +static final CoordRec char91_stroke0[] = { + new CoordRec((float) 35.7143, (float) 119.048 ), + new CoordRec((float) 35.7143, (float) -33.3333 ), +}; + +static final CoordRec char91_stroke1[] = { + new CoordRec((float) 40.4762, (float) 119.048 ), + new CoordRec((float) 40.4762, (float) -33.3333 ), +}; + +static final CoordRec char91_stroke2[] = { + new CoordRec((float) 35.7143, (float) 119.048 ), + new CoordRec((float) 69.0476, (float) 119.048 ), +}; + +static final CoordRec char91_stroke3[] = { + new CoordRec((float) 35.7143, (float) -33.3333 ), + new CoordRec((float) 69.0476, (float) -33.3333 ), +}; + +static final StrokeRec char91[] = { + new StrokeRec( 2, char91_stroke0 ), + new StrokeRec( 2, char91_stroke1 ), + new StrokeRec( 2, char91_stroke2 ), + new StrokeRec( 2, char91_stroke3 ), +}; + +/* char: 92 '\' */ + +static final CoordRec char92_stroke0[] = { + new CoordRec((float) 19.0476, (float) 100 ), + new CoordRec((float) 85.7143, (float) -14.2857 ), +}; + +static final StrokeRec char92[] = { + new StrokeRec( 2, char92_stroke0 ), +}; + +/* char: 93 ']' */ + +static final CoordRec char93_stroke0[] = { + new CoordRec((float) 64.2857, (float) 119.048 ), + new CoordRec((float) 64.2857, (float) -33.3333 ), +}; + +static final CoordRec char93_stroke1[] = { + new CoordRec((float) 69.0476, (float) 119.048 ), + new CoordRec((float) 69.0476, (float) -33.3333 ), +}; + +static final CoordRec char93_stroke2[] = { + new CoordRec((float) 35.7143, (float) 119.048 ), + new CoordRec((float) 69.0476, (float) 119.048 ), +}; + +static final CoordRec char93_stroke3[] = { + new CoordRec((float) 35.7143, (float) -33.3333 ), + new CoordRec((float) 69.0476, (float) -33.3333 ), +}; + +static final StrokeRec char93[] = { + new StrokeRec( 2, char93_stroke0 ), + new StrokeRec( 2, char93_stroke1 ), + new StrokeRec( 2, char93_stroke2 ), + new StrokeRec( 2, char93_stroke3 ), +}; + +/* char: 94 '^' */ + +static final CoordRec char94_stroke0[] = { + new CoordRec((float) 52.3809, (float) 109.524 ), + new CoordRec((float) 14.2857, (float) 42.8571 ), +}; + +static final CoordRec char94_stroke1[] = { + new CoordRec((float) 52.3809, (float) 109.524 ), + new CoordRec((float) 90.4762, (float) 42.8571 ), +}; + +static final StrokeRec char94[] = { + new StrokeRec( 2, char94_stroke0 ), + new StrokeRec( 2, char94_stroke1 ), +}; + +/* char: 95 '_' */ + +static final CoordRec char95_stroke0[] = { + new CoordRec((float) 0, (float) -33.3333 ), + new CoordRec((float) 104.762, (float) -33.3333 ), + new CoordRec((float) 104.762, (float) -28.5714 ), + new CoordRec((float) 0, (float) -28.5714 ), + new CoordRec((float) 0, (float) -33.3333 ), +}; + +static final StrokeRec char95[] = { + new StrokeRec( 5, char95_stroke0 ), +}; + +/* char: 96 '`' */ + +static final CoordRec char96_stroke0[] = { + new CoordRec((float) 42.8572, (float) 100 ), + new CoordRec((float) 66.6667, (float) 71.4286 ), +}; + +static final CoordRec char96_stroke1[] = { + new CoordRec((float) 42.8572, (float) 100 ), + new CoordRec((float) 38.0953, (float) 95.2381 ), + new CoordRec((float) 66.6667, (float) 71.4286 ), +}; + +static final StrokeRec char96[] = { + new StrokeRec( 2, char96_stroke0 ), + new StrokeRec( 3, char96_stroke1 ), +}; + +/* char: 97 'a' */ + +static final CoordRec char97_stroke0[] = { + new CoordRec((float) 80.9524, (float) 66.6667 ), + new CoordRec((float) 80.9524, (float) 0 ), +}; + +static final CoordRec char97_stroke1[] = { + new CoordRec((float) 80.9524, (float) 52.381 ), + new CoordRec((float) 71.4285, (float) 61.9048 ), + new CoordRec((float) 61.9047, (float) 66.6667 ), + new CoordRec((float) 47.619, (float) 66.6667 ), + new CoordRec((float) 38.0952, (float) 61.9048 ), + new CoordRec((float) 28.5714, (float) 52.381 ), + new CoordRec((float) 23.8095, (float) 38.0952 ), + new CoordRec((float) 23.8095, (float) 28.5714 ), + new CoordRec((float) 28.5714, (float) 14.2857 ), + new CoordRec((float) 38.0952, (float) 4.7619 ), + new CoordRec((float) 47.619, (float) 0 ), + new CoordRec((float) 61.9047, (float) 0 ), + new CoordRec((float) 71.4285, (float) 4.7619 ), + new CoordRec((float) 80.9524, (float) 14.2857 ), +}; + +static final StrokeRec char97[] = { + new StrokeRec( 2, char97_stroke0 ), + new StrokeRec( 14, char97_stroke1 ), +}; + +/* char: 98 'b' */ + +static final CoordRec char98_stroke0[] = { + new CoordRec((float) 23.8095, (float) 100 ), + new CoordRec((float) 23.8095, (float) 0 ), +}; + +static final CoordRec char98_stroke1[] = { + new CoordRec((float) 23.8095, (float) 52.381 ), + new CoordRec((float) 33.3333, (float) 61.9048 ), + new CoordRec((float) 42.8571, (float) 66.6667 ), + new CoordRec((float) 57.1428, (float) 66.6667 ), + new CoordRec((float) 66.6666, (float) 61.9048 ), + new CoordRec((float) 76.1905, (float) 52.381 ), + new CoordRec((float) 80.9524, (float) 38.0952 ), + new CoordRec((float) 80.9524, (float) 28.5714 ), + new CoordRec((float) 76.1905, (float) 14.2857 ), + new CoordRec((float) 66.6666, (float) 4.7619 ), + new CoordRec((float) 57.1428, (float) 0 ), + new CoordRec((float) 42.8571, (float) 0 ), + new CoordRec((float) 33.3333, (float) 4.7619 ), + new CoordRec((float) 23.8095, (float) 14.2857 ), +}; + +static final StrokeRec char98[] = { + new StrokeRec( 2, char98_stroke0 ), + new StrokeRec( 14, char98_stroke1 ), +}; + +/* char: 99 'c' */ + +static final CoordRec char99_stroke0[] = { + new CoordRec((float) 80.9524, (float) 52.381 ), + new CoordRec((float) 71.4285, (float) 61.9048 ), + new CoordRec((float) 61.9047, (float) 66.6667 ), + new CoordRec((float) 47.619, (float) 66.6667 ), + new CoordRec((float) 38.0952, (float) 61.9048 ), + new CoordRec((float) 28.5714, (float) 52.381 ), + new CoordRec((float) 23.8095, (float) 38.0952 ), + new CoordRec((float) 23.8095, (float) 28.5714 ), + new CoordRec((float) 28.5714, (float) 14.2857 ), + new CoordRec((float) 38.0952, (float) 4.7619 ), + new CoordRec((float) 47.619, (float) 0 ), + new CoordRec((float) 61.9047, (float) 0 ), + new CoordRec((float) 71.4285, (float) 4.7619 ), + new CoordRec((float) 80.9524, (float) 14.2857 ), +}; + +static final StrokeRec char99[] = { + new StrokeRec( 14, char99_stroke0 ), +}; + +/* char: 100 'd' */ + +static final CoordRec char100_stroke0[] = { + new CoordRec((float) 80.9524, (float) 100 ), + new CoordRec((float) 80.9524, (float) 0 ), +}; + +static final CoordRec char100_stroke1[] = { + new CoordRec((float) 80.9524, (float) 52.381 ), + new CoordRec((float) 71.4285, (float) 61.9048 ), + new CoordRec((float) 61.9047, (float) 66.6667 ), + new CoordRec((float) 47.619, (float) 66.6667 ), + new CoordRec((float) 38.0952, (float) 61.9048 ), + new CoordRec((float) 28.5714, (float) 52.381 ), + new CoordRec((float) 23.8095, (float) 38.0952 ), + new CoordRec((float) 23.8095, (float) 28.5714 ), + new CoordRec((float) 28.5714, (float) 14.2857 ), + new CoordRec((float) 38.0952, (float) 4.7619 ), + new CoordRec((float) 47.619, (float) 0 ), + new CoordRec((float) 61.9047, (float) 0 ), + new CoordRec((float) 71.4285, (float) 4.7619 ), + new CoordRec((float) 80.9524, (float) 14.2857 ), +}; + +static final StrokeRec char100[] = { + new StrokeRec( 2, char100_stroke0 ), + new StrokeRec( 14, char100_stroke1 ), +}; + +/* char: 101 'e' */ + +static final CoordRec char101_stroke0[] = { + new CoordRec((float) 23.8095, (float) 38.0952 ), + new CoordRec((float) 80.9524, (float) 38.0952 ), + new CoordRec((float) 80.9524, (float) 47.619 ), + new CoordRec((float) 76.1905, (float) 57.1429 ), + new CoordRec((float) 71.4285, (float) 61.9048 ), + new CoordRec((float) 61.9047, (float) 66.6667 ), + new CoordRec((float) 47.619, (float) 66.6667 ), + new CoordRec((float) 38.0952, (float) 61.9048 ), + new CoordRec((float) 28.5714, (float) 52.381 ), + new CoordRec((float) 23.8095, (float) 38.0952 ), + new CoordRec((float) 23.8095, (float) 28.5714 ), + new CoordRec((float) 28.5714, (float) 14.2857 ), + new CoordRec((float) 38.0952, (float) 4.7619 ), + new CoordRec((float) 47.619, (float) 0 ), + new CoordRec((float) 61.9047, (float) 0 ), + new CoordRec((float) 71.4285, (float) 4.7619 ), + new CoordRec((float) 80.9524, (float) 14.2857 ), +}; + +static final StrokeRec char101[] = { + new StrokeRec( 17, char101_stroke0 ), +}; + +/* char: 102 'f' */ + +static final CoordRec char102_stroke0[] = { + new CoordRec((float) 71.4286, (float) 100 ), + new CoordRec((float) 61.9048, (float) 100 ), + new CoordRec((float) 52.381, (float) 95.2381 ), + new CoordRec((float) 47.6191, (float) 80.9524 ), + new CoordRec((float) 47.6191, (float) 0 ), +}; + +static final CoordRec char102_stroke1[] = { + new CoordRec((float) 33.3334, (float) 66.6667 ), + new CoordRec((float) 66.6667, (float) 66.6667 ), +}; + +static final StrokeRec char102[] = { + new StrokeRec( 5, char102_stroke0 ), + new StrokeRec( 2, char102_stroke1 ), +}; + +/* char: 103 'g' */ + +static final CoordRec char103_stroke0[] = { + new CoordRec((float) 80.9524, (float) 66.6667 ), + new CoordRec((float) 80.9524, (float) -9.5238 ), + new CoordRec((float) 76.1905, (float) -23.8095 ), + new CoordRec((float) 71.4285, (float) -28.5714 ), + new CoordRec((float) 61.9047, (float) -33.3333 ), + new CoordRec((float) 47.619, (float) -33.3333 ), + new CoordRec((float) 38.0952, (float) -28.5714 ), +}; + +static final CoordRec char103_stroke1[] = { + new CoordRec((float) 80.9524, (float) 52.381 ), + new CoordRec((float) 71.4285, (float) 61.9048 ), + new CoordRec((float) 61.9047, (float) 66.6667 ), + new CoordRec((float) 47.619, (float) 66.6667 ), + new CoordRec((float) 38.0952, (float) 61.9048 ), + new CoordRec((float) 28.5714, (float) 52.381 ), + new CoordRec((float) 23.8095, (float) 38.0952 ), + new CoordRec((float) 23.8095, (float) 28.5714 ), + new CoordRec((float) 28.5714, (float) 14.2857 ), + new CoordRec((float) 38.0952, (float) 4.7619 ), + new CoordRec((float) 47.619, (float) 0 ), + new CoordRec((float) 61.9047, (float) 0 ), + new CoordRec((float) 71.4285, (float) 4.7619 ), + new CoordRec((float) 80.9524, (float) 14.2857 ), +}; + +static final StrokeRec char103[] = { + new StrokeRec( 7, char103_stroke0 ), + new StrokeRec( 14, char103_stroke1 ), +}; + +/* char: 104 'h' */ + +static final CoordRec char104_stroke0[] = { + new CoordRec((float) 26.1905, (float) 100 ), + new CoordRec((float) 26.1905, (float) 0 ), +}; + +static final CoordRec char104_stroke1[] = { + new CoordRec((float) 26.1905, (float) 47.619 ), + new CoordRec((float) 40.4762, (float) 61.9048 ), + new CoordRec((float) 50, (float) 66.6667 ), + new CoordRec((float) 64.2857, (float) 66.6667 ), + new CoordRec((float) 73.8095, (float) 61.9048 ), + new CoordRec((float) 78.5715, (float) 47.619 ), + new CoordRec((float) 78.5715, (float) 0 ), +}; + +static final StrokeRec char104[] = { + new StrokeRec( 2, char104_stroke0 ), + new StrokeRec( 7, char104_stroke1 ), +}; + +/* char: 105 'i' */ + +static final CoordRec char105_stroke0[] = { + new CoordRec((float) 47.6191, (float) 100 ), + new CoordRec((float) 52.381, (float) 95.2381 ), + new CoordRec((float) 57.1429, (float) 100 ), + new CoordRec((float) 52.381, (float) 104.762 ), + new CoordRec((float) 47.6191, (float) 100 ), +}; + +static final CoordRec char105_stroke1[] = { + new CoordRec((float) 52.381, (float) 66.6667 ), + new CoordRec((float) 52.381, (float) 0 ), +}; + +static final StrokeRec char105[] = { + new StrokeRec( 5, char105_stroke0 ), + new StrokeRec( 2, char105_stroke1 ), +}; + +/* char: 106 'j' */ + +static final CoordRec char106_stroke0[] = { + new CoordRec((float) 57.1429, (float) 100 ), + new CoordRec((float) 61.9048, (float) 95.2381 ), + new CoordRec((float) 66.6667, (float) 100 ), + new CoordRec((float) 61.9048, (float) 104.762 ), + new CoordRec((float) 57.1429, (float) 100 ), +}; + +static final CoordRec char106_stroke1[] = { + new CoordRec((float) 61.9048, (float) 66.6667 ), + new CoordRec((float) 61.9048, (float) -14.2857 ), + new CoordRec((float) 57.1429, (float) -28.5714 ), + new CoordRec((float) 47.6191, (float) -33.3333 ), + new CoordRec((float) 38.0953, (float) -33.3333 ), +}; + +static final StrokeRec char106[] = { + new StrokeRec( 5, char106_stroke0 ), + new StrokeRec( 5, char106_stroke1 ), +}; + +/* char: 107 'k' */ + +static final CoordRec char107_stroke0[] = { + new CoordRec((float) 26.1905, (float) 100 ), + new CoordRec((float) 26.1905, (float) 0 ), +}; + +static final CoordRec char107_stroke1[] = { + new CoordRec((float) 73.8095, (float) 66.6667 ), + new CoordRec((float) 26.1905, (float) 19.0476 ), +}; + +static final CoordRec char107_stroke2[] = { + new CoordRec((float) 45.2381, (float) 38.0952 ), + new CoordRec((float) 78.5715, (float) 0 ), +}; + +static final StrokeRec char107[] = { + new StrokeRec( 2, char107_stroke0 ), + new StrokeRec( 2, char107_stroke1 ), + new StrokeRec( 2, char107_stroke2 ), +}; + +/* char: 108 'l' */ + +static final CoordRec char108_stroke0[] = { + new CoordRec((float) 52.381, (float) 100 ), + new CoordRec((float) 52.381, (float) 0 ), +}; + +static final StrokeRec char108[] = { + new StrokeRec( 2, char108_stroke0 ), +}; + +/* char: 109 'm' */ + +static final CoordRec char109_stroke0[] = { + new CoordRec((float) 0, (float) 66.6667 ), + new CoordRec((float) 0, (float) 0 ), +}; + +static final CoordRec char109_stroke1[] = { + new CoordRec((float) 0, (float) 47.619 ), + new CoordRec((float) 14.2857, (float) 61.9048 ), + new CoordRec((float) 23.8095, (float) 66.6667 ), + new CoordRec((float) 38.0952, (float) 66.6667 ), + new CoordRec((float) 47.619, (float) 61.9048 ), + new CoordRec((float) 52.381, (float) 47.619 ), + new CoordRec((float) 52.381, (float) 0 ), +}; + +static final CoordRec char109_stroke2[] = { + new CoordRec((float) 52.381, (float) 47.619 ), + new CoordRec((float) 66.6667, (float) 61.9048 ), + new CoordRec((float) 76.1905, (float) 66.6667 ), + new CoordRec((float) 90.4762, (float) 66.6667 ), + new CoordRec((float) 100, (float) 61.9048 ), + new CoordRec((float) 104.762, (float) 47.619 ), + new CoordRec((float) 104.762, (float) 0 ), +}; + +static final StrokeRec char109[] = { + new StrokeRec( 2, char109_stroke0 ), + new StrokeRec( 7, char109_stroke1 ), + new StrokeRec( 7, char109_stroke2 ), +}; + +/* char: 110 'n' */ + +static final CoordRec char110_stroke0[] = { + new CoordRec((float) 26.1905, (float) 66.6667 ), + new CoordRec((float) 26.1905, (float) 0 ), +}; + +static final CoordRec char110_stroke1[] = { + new CoordRec((float) 26.1905, (float) 47.619 ), + new CoordRec((float) 40.4762, (float) 61.9048 ), + new CoordRec((float) 50, (float) 66.6667 ), + new CoordRec((float) 64.2857, (float) 66.6667 ), + new CoordRec((float) 73.8095, (float) 61.9048 ), + new CoordRec((float) 78.5715, (float) 47.619 ), + new CoordRec((float) 78.5715, (float) 0 ), +}; + +static final StrokeRec char110[] = { + new StrokeRec( 2, char110_stroke0 ), + new StrokeRec( 7, char110_stroke1 ), +}; + +/* char: 111 'o' */ + +static final CoordRec char111_stroke0[] = { + new CoordRec((float) 45.2381, (float) 66.6667 ), + new CoordRec((float) 35.7143, (float) 61.9048 ), + new CoordRec((float) 26.1905, (float) 52.381 ), + new CoordRec((float) 21.4286, (float) 38.0952 ), + new CoordRec((float) 21.4286, (float) 28.5714 ), + new CoordRec((float) 26.1905, (float) 14.2857 ), + new CoordRec((float) 35.7143, (float) 4.7619 ), + new CoordRec((float) 45.2381, (float) 0 ), + new CoordRec((float) 59.5238, (float) 0 ), + new CoordRec((float) 69.0476, (float) 4.7619 ), + new CoordRec((float) 78.5714, (float) 14.2857 ), + new CoordRec((float) 83.3334, (float) 28.5714 ), + new CoordRec((float) 83.3334, (float) 38.0952 ), + new CoordRec((float) 78.5714, (float) 52.381 ), + new CoordRec((float) 69.0476, (float) 61.9048 ), + new CoordRec((float) 59.5238, (float) 66.6667 ), + new CoordRec((float) 45.2381, (float) 66.6667 ), +}; + +static final StrokeRec char111[] = { + new StrokeRec( 17, char111_stroke0 ), +}; + +/* char: 112 'p' */ + +static final CoordRec char112_stroke0[] = { + new CoordRec((float) 23.8095, (float) 66.6667 ), + new CoordRec((float) 23.8095, (float) -33.3333 ), +}; + +static final CoordRec char112_stroke1[] = { + new CoordRec((float) 23.8095, (float) 52.381 ), + new CoordRec((float) 33.3333, (float) 61.9048 ), + new CoordRec((float) 42.8571, (float) 66.6667 ), + new CoordRec((float) 57.1428, (float) 66.6667 ), + new CoordRec((float) 66.6666, (float) 61.9048 ), + new CoordRec((float) 76.1905, (float) 52.381 ), + new CoordRec((float) 80.9524, (float) 38.0952 ), + new CoordRec((float) 80.9524, (float) 28.5714 ), + new CoordRec((float) 76.1905, (float) 14.2857 ), + new CoordRec((float) 66.6666, (float) 4.7619 ), + new CoordRec((float) 57.1428, (float) 0 ), + new CoordRec((float) 42.8571, (float) 0 ), + new CoordRec((float) 33.3333, (float) 4.7619 ), + new CoordRec((float) 23.8095, (float) 14.2857 ), +}; + +static final StrokeRec char112[] = { + new StrokeRec( 2, char112_stroke0 ), + new StrokeRec( 14, char112_stroke1 ), +}; + +/* char: 113 'q' */ + +static final CoordRec char113_stroke0[] = { + new CoordRec((float) 80.9524, (float) 66.6667 ), + new CoordRec((float) 80.9524, (float) -33.3333 ), +}; + +static final CoordRec char113_stroke1[] = { + new CoordRec((float) 80.9524, (float) 52.381 ), + new CoordRec((float) 71.4285, (float) 61.9048 ), + new CoordRec((float) 61.9047, (float) 66.6667 ), + new CoordRec((float) 47.619, (float) 66.6667 ), + new CoordRec((float) 38.0952, (float) 61.9048 ), + new CoordRec((float) 28.5714, (float) 52.381 ), + new CoordRec((float) 23.8095, (float) 38.0952 ), + new CoordRec((float) 23.8095, (float) 28.5714 ), + new CoordRec((float) 28.5714, (float) 14.2857 ), + new CoordRec((float) 38.0952, (float) 4.7619 ), + new CoordRec((float) 47.619, (float) 0 ), + new CoordRec((float) 61.9047, (float) 0 ), + new CoordRec((float) 71.4285, (float) 4.7619 ), + new CoordRec((float) 80.9524, (float) 14.2857 ), +}; + +static final StrokeRec char113[] = { + new StrokeRec( 2, char113_stroke0 ), + new StrokeRec( 14, char113_stroke1 ), +}; + +/* char: 114 'r' */ + +static final CoordRec char114_stroke0[] = { + new CoordRec((float) 33.3334, (float) 66.6667 ), + new CoordRec((float) 33.3334, (float) 0 ), +}; + +static final CoordRec char114_stroke1[] = { + new CoordRec((float) 33.3334, (float) 38.0952 ), + new CoordRec((float) 38.0953, (float) 52.381 ), + new CoordRec((float) 47.6191, (float) 61.9048 ), + new CoordRec((float) 57.1429, (float) 66.6667 ), + new CoordRec((float) 71.4286, (float) 66.6667 ), +}; + +static final StrokeRec char114[] = { + new StrokeRec( 2, char114_stroke0 ), + new StrokeRec( 5, char114_stroke1 ), +}; + +/* char: 115 's' */ + +static final CoordRec char115_stroke0[] = { + new CoordRec((float) 78.5715, (float) 52.381 ), + new CoordRec((float) 73.8095, (float) 61.9048 ), + new CoordRec((float) 59.5238, (float) 66.6667 ), + new CoordRec((float) 45.2381, (float) 66.6667 ), + new CoordRec((float) 30.9524, (float) 61.9048 ), + new CoordRec((float) 26.1905, (float) 52.381 ), + new CoordRec((float) 30.9524, (float) 42.8571 ), + new CoordRec((float) 40.4762, (float) 38.0952 ), + new CoordRec((float) 64.2857, (float) 33.3333 ), + new CoordRec((float) 73.8095, (float) 28.5714 ), + new CoordRec((float) 78.5715, (float) 19.0476 ), + new CoordRec((float) 78.5715, (float) 14.2857 ), + new CoordRec((float) 73.8095, (float) 4.7619 ), + new CoordRec((float) 59.5238, (float) 0 ), + new CoordRec((float) 45.2381, (float) 0 ), + new CoordRec((float) 30.9524, (float) 4.7619 ), + new CoordRec((float) 26.1905, (float) 14.2857 ), +}; + +static final StrokeRec char115[] = { + new StrokeRec( 17, char115_stroke0 ), +}; + +/* char: 116 't' */ + +static final CoordRec char116_stroke0[] = { + new CoordRec((float) 47.6191, (float) 100 ), + new CoordRec((float) 47.6191, (float) 19.0476 ), + new CoordRec((float) 52.381, (float) 4.7619 ), + new CoordRec((float) 61.9048, (float) 0 ), + new CoordRec((float) 71.4286, (float) 0 ), +}; + +static final CoordRec char116_stroke1[] = { + new CoordRec((float) 33.3334, (float) 66.6667 ), + new CoordRec((float) 66.6667, (float) 66.6667 ), +}; + +static final StrokeRec char116[] = { + new StrokeRec( 5, char116_stroke0 ), + new StrokeRec( 2, char116_stroke1 ), +}; + +/* char: 117 'u' */ + +static final CoordRec char117_stroke0[] = { + new CoordRec((float) 26.1905, (float) 66.6667 ), + new CoordRec((float) 26.1905, (float) 19.0476 ), + new CoordRec((float) 30.9524, (float) 4.7619 ), + new CoordRec((float) 40.4762, (float) 0 ), + new CoordRec((float) 54.7619, (float) 0 ), + new CoordRec((float) 64.2857, (float) 4.7619 ), + new CoordRec((float) 78.5715, (float) 19.0476 ), +}; + +static final CoordRec char117_stroke1[] = { + new CoordRec((float) 78.5715, (float) 66.6667 ), + new CoordRec((float) 78.5715, (float) 0 ), +}; + +static final StrokeRec char117[] = { + new StrokeRec( 7, char117_stroke0 ), + new StrokeRec( 2, char117_stroke1 ), +}; + +/* char: 118 'v' */ + +static final CoordRec char118_stroke0[] = { + new CoordRec((float) 23.8095, (float) 66.6667 ), + new CoordRec((float) 52.3809, (float) 0 ), +}; + +static final CoordRec char118_stroke1[] = { + new CoordRec((float) 80.9524, (float) 66.6667 ), + new CoordRec((float) 52.3809, (float) 0 ), +}; + +static final StrokeRec char118[] = { + new StrokeRec( 2, char118_stroke0 ), + new StrokeRec( 2, char118_stroke1 ), +}; + +/* char: 119 'w' */ + +static final CoordRec char119_stroke0[] = { + new CoordRec((float) 14.2857, (float) 66.6667 ), + new CoordRec((float) 33.3333, (float) 0 ), +}; + +static final CoordRec char119_stroke1[] = { + new CoordRec((float) 52.3809, (float) 66.6667 ), + new CoordRec((float) 33.3333, (float) 0 ), +}; + +static final CoordRec char119_stroke2[] = { + new CoordRec((float) 52.3809, (float) 66.6667 ), + new CoordRec((float) 71.4286, (float) 0 ), +}; + +static final CoordRec char119_stroke3[] = { + new CoordRec((float) 90.4762, (float) 66.6667 ), + new CoordRec((float) 71.4286, (float) 0 ), +}; + +static final StrokeRec char119[] = { + new StrokeRec( 2, char119_stroke0 ), + new StrokeRec( 2, char119_stroke1 ), + new StrokeRec( 2, char119_stroke2 ), + new StrokeRec( 2, char119_stroke3 ), +}; + +/* char: 120 'x' */ + +static final CoordRec char120_stroke0[] = { + new CoordRec((float) 26.1905, (float) 66.6667 ), + new CoordRec((float) 78.5715, (float) 0 ), +}; + +static final CoordRec char120_stroke1[] = { + new CoordRec((float) 78.5715, (float) 66.6667 ), + new CoordRec((float) 26.1905, (float) 0 ), +}; + +static final StrokeRec char120[] = { + new StrokeRec( 2, char120_stroke0 ), + new StrokeRec( 2, char120_stroke1 ), +}; + +/* char: 121 'y' */ + +static final CoordRec char121_stroke0[] = { + new CoordRec((float) 26.1905, (float) 66.6667 ), + new CoordRec((float) 54.7619, (float) 0 ), +}; + +static final CoordRec char121_stroke1[] = { + new CoordRec((float) 83.3334, (float) 66.6667 ), + new CoordRec((float) 54.7619, (float) 0 ), + new CoordRec((float) 45.2381, (float) -19.0476 ), + new CoordRec((float) 35.7143, (float) -28.5714 ), + new CoordRec((float) 26.1905, (float) -33.3333 ), + new CoordRec((float) 21.4286, (float) -33.3333 ), +}; + +static final StrokeRec char121[] = { + new StrokeRec( 2, char121_stroke0 ), + new StrokeRec( 6, char121_stroke1 ), +}; + +/* char: 122 'z' */ + +static final CoordRec char122_stroke0[] = { + new CoordRec((float) 78.5715, (float) 66.6667 ), + new CoordRec((float) 26.1905, (float) 0 ), +}; + +static final CoordRec char122_stroke1[] = { + new CoordRec((float) 26.1905, (float) 66.6667 ), + new CoordRec((float) 78.5715, (float) 66.6667 ), +}; + +static final CoordRec char122_stroke2[] = { + new CoordRec((float) 26.1905, (float) 0 ), + new CoordRec((float) 78.5715, (float) 0 ), +}; + +static final StrokeRec char122[] = { + new StrokeRec( 2, char122_stroke0 ), + new StrokeRec( 2, char122_stroke1 ), + new StrokeRec( 2, char122_stroke2 ), +}; + +/* char: 123 '{' */ + +static final CoordRec char123_stroke0[] = { + new CoordRec((float) 64.2857, (float) 119.048 ), + new CoordRec((float) 54.7619, (float) 114.286 ), + new CoordRec((float) 50, (float) 109.524 ), + new CoordRec((float) 45.2381, (float) 100 ), + new CoordRec((float) 45.2381, (float) 90.4762 ), + new CoordRec((float) 50, (float) 80.9524 ), + new CoordRec((float) 54.7619, (float) 76.1905 ), + new CoordRec((float) 59.5238, (float) 66.6667 ), + new CoordRec((float) 59.5238, (float) 57.1429 ), + new CoordRec((float) 50, (float) 47.619 ), +}; + +static final CoordRec char123_stroke1[] = { + new CoordRec((float) 54.7619, (float) 114.286 ), + new CoordRec((float) 50, (float) 104.762 ), + new CoordRec((float) 50, (float) 95.2381 ), + new CoordRec((float) 54.7619, (float) 85.7143 ), + new CoordRec((float) 59.5238, (float) 80.9524 ), + new CoordRec((float) 64.2857, (float) 71.4286 ), + new CoordRec((float) 64.2857, (float) 61.9048 ), + new CoordRec((float) 59.5238, (float) 52.381 ), + new CoordRec((float) 40.4762, (float) 42.8571 ), + new CoordRec((float) 59.5238, (float) 33.3333 ), + new CoordRec((float) 64.2857, (float) 23.8095 ), + new CoordRec((float) 64.2857, (float) 14.2857 ), + new CoordRec((float) 59.5238, (float) 4.7619 ), + new CoordRec((float) 54.7619, (float) 0 ), + new CoordRec((float) 50, (float) -9.5238 ), + new CoordRec((float) 50, (float) -19.0476 ), + new CoordRec((float) 54.7619, (float) -28.5714 ), +}; + +static final CoordRec char123_stroke2[] = { + new CoordRec((float) 50, (float) 38.0952 ), + new CoordRec((float) 59.5238, (float) 28.5714 ), + new CoordRec((float) 59.5238, (float) 19.0476 ), + new CoordRec((float) 54.7619, (float) 9.5238 ), + new CoordRec((float) 50, (float) 4.7619 ), + new CoordRec((float) 45.2381, (float) -4.7619 ), + new CoordRec((float) 45.2381, (float) -14.2857 ), + new CoordRec((float) 50, (float) -23.8095 ), + new CoordRec((float) 54.7619, (float) -28.5714 ), + new CoordRec((float) 64.2857, (float) -33.3333 ), +}; + +static final StrokeRec char123[] = { + new StrokeRec( 10, char123_stroke0 ), + new StrokeRec( 17, char123_stroke1 ), + new StrokeRec( 10, char123_stroke2 ), +}; + +/* char: 124 '|' */ + +static final CoordRec char124_stroke0[] = { + new CoordRec((float) 52.381, (float) 119.048 ), + new CoordRec((float) 52.381, (float) -33.3333 ), +}; + +static final StrokeRec char124[] = { + new StrokeRec( 2, char124_stroke0 ), +}; + +/* char: 125 '}' */ + +static final CoordRec char125_stroke0[] = { + new CoordRec((float) 40.4762, (float) 119.048 ), + new CoordRec((float) 50, (float) 114.286 ), + new CoordRec((float) 54.7619, (float) 109.524 ), + new CoordRec((float) 59.5238, (float) 100 ), + new CoordRec((float) 59.5238, (float) 90.4762 ), + new CoordRec((float) 54.7619, (float) 80.9524 ), + new CoordRec((float) 50, (float) 76.1905 ), + new CoordRec((float) 45.2381, (float) 66.6667 ), + new CoordRec((float) 45.2381, (float) 57.1429 ), + new CoordRec((float) 54.7619, (float) 47.619 ), +}; + +static final CoordRec char125_stroke1[] = { + new CoordRec((float) 50, (float) 114.286 ), + new CoordRec((float) 54.7619, (float) 104.762 ), + new CoordRec((float) 54.7619, (float) 95.2381 ), + new CoordRec((float) 50, (float) 85.7143 ), + new CoordRec((float) 45.2381, (float) 80.9524 ), + new CoordRec((float) 40.4762, (float) 71.4286 ), + new CoordRec((float) 40.4762, (float) 61.9048 ), + new CoordRec((float) 45.2381, (float) 52.381 ), + new CoordRec((float) 64.2857, (float) 42.8571 ), + new CoordRec((float) 45.2381, (float) 33.3333 ), + new CoordRec((float) 40.4762, (float) 23.8095 ), + new CoordRec((float) 40.4762, (float) 14.2857 ), + new CoordRec((float) 45.2381, (float) 4.7619 ), + new CoordRec((float) 50, (float) 0 ), + new CoordRec((float) 54.7619, (float) -9.5238 ), + new CoordRec((float) 54.7619, (float) -19.0476 ), + new CoordRec((float) 50, (float) -28.5714 ), +}; + +static final CoordRec char125_stroke2[] = { + new CoordRec((float) 54.7619, (float) 38.0952 ), + new CoordRec((float) 45.2381, (float) 28.5714 ), + new CoordRec((float) 45.2381, (float) 19.0476 ), + new CoordRec((float) 50, (float) 9.5238 ), + new CoordRec((float) 54.7619, (float) 4.7619 ), + new CoordRec((float) 59.5238, (float) -4.7619 ), + new CoordRec((float) 59.5238, (float) -14.2857 ), + new CoordRec((float) 54.7619, (float) -23.8095 ), + new CoordRec((float) 50, (float) -28.5714 ), + new CoordRec((float) 40.4762, (float) -33.3333 ), +}; + +static final StrokeRec char125[] = { + new StrokeRec( 10, char125_stroke0 ), + new StrokeRec( 17, char125_stroke1 ), + new StrokeRec( 10, char125_stroke2 ), +}; + +/* char: 126 '~' */ + +static final CoordRec char126_stroke0[] = { + new CoordRec((float) 9.5238, (float) 28.5714 ), + new CoordRec((float) 9.5238, (float) 38.0952 ), + new CoordRec((float) 14.2857, (float) 52.381 ), + new CoordRec((float) 23.8095, (float) 57.1429 ), + new CoordRec((float) 33.3333, (float) 57.1429 ), + new CoordRec((float) 42.8571, (float) 52.381 ), + new CoordRec((float) 61.9048, (float) 38.0952 ), + new CoordRec((float) 71.4286, (float) 33.3333 ), + new CoordRec((float) 80.9524, (float) 33.3333 ), + new CoordRec((float) 90.4762, (float) 38.0952 ), + new CoordRec((float) 95.2381, (float) 47.619 ), +}; + +static final CoordRec char126_stroke1[] = { + new CoordRec((float) 9.5238, (float) 38.0952 ), + new CoordRec((float) 14.2857, (float) 47.619 ), + new CoordRec((float) 23.8095, (float) 52.381 ), + new CoordRec((float) 33.3333, (float) 52.381 ), + new CoordRec((float) 42.8571, (float) 47.619 ), + new CoordRec((float) 61.9048, (float) 33.3333 ), + new CoordRec((float) 71.4286, (float) 28.5714 ), + new CoordRec((float) 80.9524, (float) 28.5714 ), + new CoordRec((float) 90.4762, (float) 33.3333 ), + new CoordRec((float) 95.2381, (float) 47.619 ), + new CoordRec((float) 95.2381, (float) 57.1429 ), +}; + +static final StrokeRec char126[] = { + new StrokeRec( 11, char126_stroke0 ), + new StrokeRec( 11, char126_stroke1 ), +}; + +/* char: 127 */ + +static final CoordRec char127_stroke0[] = { + new CoordRec((float) 71.4286, (float) 100 ), + new CoordRec((float) 33.3333, (float) -33.3333 ), +}; + +static final CoordRec char127_stroke1[] = { + new CoordRec((float) 47.619, (float) 66.6667 ), + new CoordRec((float) 33.3333, (float) 61.9048 ), + new CoordRec((float) 23.8095, (float) 52.381 ), + new CoordRec((float) 19.0476, (float) 38.0952 ), + new CoordRec((float) 19.0476, (float) 23.8095 ), + new CoordRec((float) 23.8095, (float) 14.2857 ), + new CoordRec((float) 33.3333, (float) 4.7619 ), + new CoordRec((float) 47.619, (float) 0 ), + new CoordRec((float) 57.1428, (float) 0 ), + new CoordRec((float) 71.4286, (float) 4.7619 ), + new CoordRec((float) 80.9524, (float) 14.2857 ), + new CoordRec((float) 85.7143, (float) 28.5714 ), + new CoordRec((float) 85.7143, (float) 42.8571 ), + new CoordRec((float) 80.9524, (float) 52.381 ), + new CoordRec((float) 71.4286, (float) 61.9048 ), + new CoordRec((float) 57.1428, (float) 66.6667 ), + new CoordRec((float) 47.619, (float) 66.6667 ), +}; + +static final StrokeRec char127[] = { + new StrokeRec( 2, char127_stroke0 ), + new StrokeRec( 17, char127_stroke1 ), +}; + +static final StrokeCharRec chars[] = { + new StrokeCharRec(0, /* char0 */ null, (float) 0, (float) 0 ), + new StrokeCharRec(0, /* char1 */ null, (float) 0, (float) 0 ), + new StrokeCharRec(0, /* char2 */ null, (float) 0, (float) 0 ), + new StrokeCharRec(0, /* char3 */ null, (float) 0, (float) 0 ), + new StrokeCharRec(0, /* char4 */ null, (float) 0, (float) 0 ), + new StrokeCharRec(0, /* char5 */ null, (float) 0, (float) 0 ), + new StrokeCharRec(0, /* char6 */ null, (float) 0, (float) 0 ), + new StrokeCharRec(0, /* char7 */ null, (float) 0, (float) 0 ), + new StrokeCharRec(0, /* char8 */ null, (float) 0, (float) 0 ), + new StrokeCharRec(0, /* char9 */ null, (float) 0, (float) 0 ), + new StrokeCharRec(0, /* char10 */ null, (float) 0, (float) 0 ), + new StrokeCharRec(0, /* char11 */ null, (float) 0, (float) 0 ), + new StrokeCharRec(0, /* char12 */ null, (float) 0, (float) 0 ), + new StrokeCharRec(0, /* char13 */ null, (float) 0, (float) 0 ), + new StrokeCharRec(0, /* char14 */ null, (float) 0, (float) 0 ), + new StrokeCharRec(0, /* char15 */ null, (float) 0, (float) 0 ), + new StrokeCharRec(0, /* char16 */ null, (float) 0, (float) 0 ), + new StrokeCharRec(0, /* char17 */ null, (float) 0, (float) 0 ), + new StrokeCharRec(0, /* char18 */ null, (float) 0, (float) 0 ), + new StrokeCharRec(0, /* char19 */ null, (float) 0, (float) 0 ), + new StrokeCharRec(0, /* char20 */ null, (float) 0, (float) 0 ), + new StrokeCharRec(0, /* char21 */ null, (float) 0, (float) 0 ), + new StrokeCharRec(0, /* char22 */ null, (float) 0, (float) 0 ), + new StrokeCharRec(0, /* char23 */ null, (float) 0, (float) 0 ), + new StrokeCharRec(0, /* char24 */ null, (float) 0, (float) 0 ), + new StrokeCharRec(0, /* char25 */ null, (float) 0, (float) 0 ), + new StrokeCharRec(0, /* char26 */ null, (float) 0, (float) 0 ), + new StrokeCharRec(0, /* char27 */ null, (float) 0, (float) 0 ), + new StrokeCharRec(0, /* char28 */ null, (float) 0, (float) 0 ), + new StrokeCharRec(0, /* char29 */ null, (float) 0, (float) 0 ), + new StrokeCharRec(0, /* char30 */ null, (float) 0, (float) 0 ), + new StrokeCharRec(0, /* char31 */ null, (float) 0, (float) 0 ), + new StrokeCharRec(0, /* char32 */ null, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(2, char33, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(2, char34, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(4, char35, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(3, char36, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(3, char37, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(1, char38, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(1, char39, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(1, char40, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(1, char41, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(3, char42, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(2, char43, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(1, char44, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(1, char45, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(1, char46, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(1, char47, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(1, char48, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(1, char49, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(1, char50, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(1, char51, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(2, char52, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(1, char53, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(1, char54, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(2, char55, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(1, char56, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(1, char57, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(2, char58, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(2, char59, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(1, char60, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(2, char61, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(1, char62, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(2, char63, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(2, char64, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(3, char65, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(3, char66, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(1, char67, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(2, char68, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(4, char69, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(3, char70, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(2, char71, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(3, char72, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(1, char73, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(1, char74, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(3, char75, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(2, char76, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(4, char77, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(3, char78, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(1, char79, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(2, char80, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(2, char81, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(3, char82, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(1, char83, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(2, char84, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(1, char85, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(2, char86, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(4, char87, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(2, char88, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(2, char89, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(3, char90, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(4, char91, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(1, char92, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(4, char93, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(2, char94, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(1, char95, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(2, char96, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(2, char97, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(2, char98, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(1, char99, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(2, char100, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(1, char101, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(2, char102, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(2, char103, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(2, char104, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(2, char105, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(2, char106, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(3, char107, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(1, char108, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(3, char109, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(2, char110, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(1, char111, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(2, char112, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(2, char113, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(2, char114, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(1, char115, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(2, char116, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(2, char117, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(2, char118, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(4, char119, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(2, char120, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(2, char121, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(3, char122, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(3, char123, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(1, char124, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(3, char125, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(2, char126, (float) 52.381, (float) 104.762 ), + new StrokeCharRec(2, char127, (float) 52.381, (float) 104.762 ), +}; + +public static final StrokeFontRec glutStrokeMonoRoman = new StrokeFontRec( "Roman", 128, chars, (float) 119.048, (float) -33.3333 ); +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTStrokeRoman.java b/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTStrokeRoman.java new file mode 100644 index 000000000..94fa1c4fd --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTStrokeRoman.java @@ -0,0 +1,2491 @@ +/* + * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.util.gl2; + +class GLUTStrokeRoman { + +/* GENERATED FILE -- DO NOT MODIFY */ + +/* char: 33 '!' */ + +static final CoordRec char33_stroke0[] = { + new CoordRec((float) 13.3819, (float) 100), + new CoordRec((float) 13.3819, (float) 33.3333), +}; + +static final CoordRec char33_stroke1[] = { + new CoordRec((float) 13.3819, (float) 9.5238), + new CoordRec((float) 8.62, (float) 4.7619), + new CoordRec((float) 13.3819, (float) 0), + new CoordRec((float) 18.1438, (float) 4.7619), + new CoordRec((float) 13.3819, (float) 9.5238), +}; + +static final StrokeRec char33[] = { + new StrokeRec(2, char33_stroke0), + new StrokeRec(5, char33_stroke1), +}; + +/* char: 34 '"' */ + +static final CoordRec char34_stroke0[] = { + new CoordRec((float) 4.02, (float) 100), + new CoordRec((float) 4.02, (float) 66.6667), +}; + +static final CoordRec char34_stroke1[] = { + new CoordRec((float) 42.1152, (float) 100), + new CoordRec((float) 42.1152, (float) 66.6667), +}; + +static final StrokeRec char34[] = { + new StrokeRec(2, char34_stroke0), + new StrokeRec(2, char34_stroke1), +}; + +/* char: 35 '#' */ + +static final CoordRec char35_stroke0[] = { + new CoordRec((float) 41.2952, (float) 119.048), + new CoordRec((float) 7.9619, (float) -33.3333), +}; + +static final CoordRec char35_stroke1[] = { + new CoordRec((float) 69.8667, (float) 119.048), + new CoordRec((float) 36.5333, (float) -33.3333), +}; + +static final CoordRec char35_stroke2[] = { + new CoordRec((float) 7.9619, (float) 57.1429), + new CoordRec((float) 74.6286, (float) 57.1429), +}; + +static final CoordRec char35_stroke3[] = { + new CoordRec((float) 3.2, (float) 28.5714), + new CoordRec((float) 69.8667, (float) 28.5714), +}; + +static final StrokeRec char35[] = { + new StrokeRec(2, char35_stroke0), + new StrokeRec(2, char35_stroke1), + new StrokeRec(2, char35_stroke2), + new StrokeRec(2, char35_stroke3), +}; + +/* char: 36 '$' */ + +static final CoordRec char36_stroke0[] = { + new CoordRec((float) 28.6295, (float) 119.048), + new CoordRec((float) 28.6295, (float) -19.0476), +}; + +static final CoordRec char36_stroke1[] = { + new CoordRec((float) 47.6771, (float) 119.048), + new CoordRec((float) 47.6771, (float) -19.0476), +}; + +static final CoordRec char36_stroke2[] = { + new CoordRec((float) 71.4867, (float) 85.7143), + new CoordRec((float) 61.9629, (float) 95.2381), + new CoordRec((float) 47.6771, (float) 100), + new CoordRec((float) 28.6295, (float) 100), + new CoordRec((float) 14.3438, (float) 95.2381), + new CoordRec((float) 4.82, (float) 85.7143), + new CoordRec((float) 4.82, (float) 76.1905), + new CoordRec((float) 9.5819, (float) 66.6667), + new CoordRec((float) 14.3438, (float) 61.9048), + new CoordRec((float) 23.8676, (float) 57.1429), + new CoordRec((float) 52.439, (float) 47.619), + new CoordRec((float) 61.9629, (float) 42.8571), + new CoordRec((float) 66.7248, (float) 38.0952), + new CoordRec((float) 71.4867, (float) 28.5714), + new CoordRec((float) 71.4867, (float) 14.2857), + new CoordRec((float) 61.9629, (float) 4.7619), + new CoordRec((float) 47.6771, (float) 0), + new CoordRec((float) 28.6295, (float) 0), + new CoordRec((float) 14.3438, (float) 4.7619), + new CoordRec((float) 4.82, (float) 14.2857), +}; + +static final StrokeRec char36[] = { + new StrokeRec(2, char36_stroke0), + new StrokeRec(2, char36_stroke1), + new StrokeRec(20, char36_stroke2), +}; + +/* char: 37 '%' */ + +static final CoordRec char37_stroke0[] = { + new CoordRec((float) 92.0743, (float) 100), + new CoordRec((float) 6.36, (float) 0), +}; + +static final CoordRec char37_stroke1[] = { + new CoordRec((float) 30.1695, (float) 100), + new CoordRec((float) 39.6933, (float) 90.4762), + new CoordRec((float) 39.6933, (float) 80.9524), + new CoordRec((float) 34.9314, (float) 71.4286), + new CoordRec((float) 25.4076, (float) 66.6667), + new CoordRec((float) 15.8838, (float) 66.6667), + new CoordRec((float) 6.36, (float) 76.1905), + new CoordRec((float) 6.36, (float) 85.7143), + new CoordRec((float) 11.1219, (float) 95.2381), + new CoordRec((float) 20.6457, (float) 100), + new CoordRec((float) 30.1695, (float) 100), + new CoordRec((float) 39.6933, (float) 95.2381), + new CoordRec((float) 53.979, (float) 90.4762), + new CoordRec((float) 68.2648, (float) 90.4762), + new CoordRec((float) 82.5505, (float) 95.2381), + new CoordRec((float) 92.0743, (float) 100), +}; + +static final CoordRec char37_stroke2[] = { + new CoordRec((float) 73.0267, (float) 33.3333), + new CoordRec((float) 63.5029, (float) 28.5714), + new CoordRec((float) 58.741, (float) 19.0476), + new CoordRec((float) 58.741, (float) 9.5238), + new CoordRec((float) 68.2648, (float) 0), + new CoordRec((float) 77.7886, (float) 0), + new CoordRec((float) 87.3124, (float) 4.7619), + new CoordRec((float) 92.0743, (float) 14.2857), + new CoordRec((float) 92.0743, (float) 23.8095), + new CoordRec((float) 82.5505, (float) 33.3333), + new CoordRec((float) 73.0267, (float) 33.3333), +}; + +static final StrokeRec char37[] = { + new StrokeRec(2, char37_stroke0), + new StrokeRec(16, char37_stroke1), + new StrokeRec(11, char37_stroke2), +}; + +/* char: 38 '&' */ + +static final CoordRec char38_stroke0[] = { + new CoordRec((float) 101.218, (float) 57.1429), + new CoordRec((float) 101.218, (float) 61.9048), + new CoordRec((float) 96.4562, (float) 66.6667), + new CoordRec((float) 91.6943, (float) 66.6667), + new CoordRec((float) 86.9324, (float) 61.9048), + new CoordRec((float) 82.1705, (float) 52.381), + new CoordRec((float) 72.6467, (float) 28.5714), + new CoordRec((float) 63.1229, (float) 14.2857), + new CoordRec((float) 53.599, (float) 4.7619), + new CoordRec((float) 44.0752, (float) 0), + new CoordRec((float) 25.0276, (float) 0), + new CoordRec((float) 15.5038, (float) 4.7619), + new CoordRec((float) 10.7419, (float) 9.5238), + new CoordRec((float) 5.98, (float) 19.0476), + new CoordRec((float) 5.98, (float) 28.5714), + new CoordRec((float) 10.7419, (float) 38.0952), + new CoordRec((float) 15.5038, (float) 42.8571), + new CoordRec((float) 48.8371, (float) 61.9048), + new CoordRec((float) 53.599, (float) 66.6667), + new CoordRec((float) 58.361, (float) 76.1905), + new CoordRec((float) 58.361, (float) 85.7143), + new CoordRec((float) 53.599, (float) 95.2381), + new CoordRec((float) 44.0752, (float) 100), + new CoordRec((float) 34.5514, (float) 95.2381), + new CoordRec((float) 29.7895, (float) 85.7143), + new CoordRec((float) 29.7895, (float) 76.1905), + new CoordRec((float) 34.5514, (float) 61.9048), + new CoordRec((float) 44.0752, (float) 47.619), + new CoordRec((float) 67.8848, (float) 14.2857), + new CoordRec((float) 77.4086, (float) 4.7619), + new CoordRec((float) 86.9324, (float) 0), + new CoordRec((float) 96.4562, (float) 0), + new CoordRec((float) 101.218, (float) 4.7619), + new CoordRec((float) 101.218, (float) 9.5238), +}; + +static final StrokeRec char38[] = { + new StrokeRec(34, char38_stroke0), +}; + +/* char: 39 ''' */ + +static final CoordRec char39_stroke0[] = { + new CoordRec((float) 4.44, (float) 100), + new CoordRec((float) 4.44, (float) 66.6667), +}; + +static final StrokeRec char39[] = { + new StrokeRec(2, char39_stroke0), +}; + +/* char: 40 '(' */ + +static final CoordRec char40_stroke0[] = { + new CoordRec((float) 40.9133, (float) 119.048), + new CoordRec((float) 31.3895, (float) 109.524), + new CoordRec((float) 21.8657, (float) 95.2381), + new CoordRec((float) 12.3419, (float) 76.1905), + new CoordRec((float) 7.58, (float) 52.381), + new CoordRec((float) 7.58, (float) 33.3333), + new CoordRec((float) 12.3419, (float) 9.5238), + new CoordRec((float) 21.8657, (float) -9.5238), + new CoordRec((float) 31.3895, (float) -23.8095), + new CoordRec((float) 40.9133, (float) -33.3333), +}; + +static final StrokeRec char40[] = { + new StrokeRec(10, char40_stroke0), +}; + +/* char: 41 ')' */ + +static final CoordRec char41_stroke0[] = { + new CoordRec((float) 5.28, (float) 119.048), + new CoordRec((float) 14.8038, (float) 109.524), + new CoordRec((float) 24.3276, (float) 95.2381), + new CoordRec((float) 33.8514, (float) 76.1905), + new CoordRec((float) 38.6133, (float) 52.381), + new CoordRec((float) 38.6133, (float) 33.3333), + new CoordRec((float) 33.8514, (float) 9.5238), + new CoordRec((float) 24.3276, (float) -9.5238), + new CoordRec((float) 14.8038, (float) -23.8095), + new CoordRec((float) 5.28, (float) -33.3333), +}; + +static final StrokeRec char41[] = { + new StrokeRec(10, char41_stroke0), +}; + +/* char: 42 '*' */ + +static final CoordRec char42_stroke0[] = { + new CoordRec((float) 30.7695, (float) 71.4286), + new CoordRec((float) 30.7695, (float) 14.2857), +}; + +static final CoordRec char42_stroke1[] = { + new CoordRec((float) 6.96, (float) 57.1429), + new CoordRec((float) 54.579, (float) 28.5714), +}; + +static final CoordRec char42_stroke2[] = { + new CoordRec((float) 54.579, (float) 57.1429), + new CoordRec((float) 6.96, (float) 28.5714), +}; + +static final StrokeRec char42[] = { + new StrokeRec(2, char42_stroke0), + new StrokeRec(2, char42_stroke1), + new StrokeRec(2, char42_stroke2), +}; + +/* char: 43 '+' */ + +static final CoordRec char43_stroke0[] = { + new CoordRec((float) 48.8371, (float) 85.7143), + new CoordRec((float) 48.8371, (float) 0), +}; + +static final CoordRec char43_stroke1[] = { + new CoordRec((float) 5.98, (float) 42.8571), + new CoordRec((float) 91.6943, (float) 42.8571), +}; + +static final StrokeRec char43[] = { + new StrokeRec(2, char43_stroke0), + new StrokeRec(2, char43_stroke1), +}; + +/* char: 44 ',' */ + +static final CoordRec char44_stroke0[] = { + new CoordRec((float) 18.2838, (float) 4.7619), + new CoordRec((float) 13.5219, (float) 0), + new CoordRec((float) 8.76, (float) 4.7619), + new CoordRec((float) 13.5219, (float) 9.5238), + new CoordRec((float) 18.2838, (float) 4.7619), + new CoordRec((float) 18.2838, (float) -4.7619), + new CoordRec((float) 13.5219, (float) -14.2857), + new CoordRec((float) 8.76, (float) -19.0476), +}; + +static final StrokeRec char44[] = { + new StrokeRec(8, char44_stroke0), +}; + +/* char: 45 '-' */ + +static final CoordRec char45_stroke0[] = { + new CoordRec((float) 7.38, (float) 42.8571), + new CoordRec((float) 93.0943, (float) 42.8571), +}; + +static final StrokeRec char45[] = { + new StrokeRec(2, char45_stroke0), +}; + +/* char: 46 '.' */ + +static final CoordRec char46_stroke0[] = { + new CoordRec((float) 13.1019, (float) 9.5238), + new CoordRec((float) 8.34, (float) 4.7619), + new CoordRec((float) 13.1019, (float) 0), + new CoordRec((float) 17.8638, (float) 4.7619), + new CoordRec((float) 13.1019, (float) 9.5238), +}; + +static final StrokeRec char46[] = { + new StrokeRec(5, char46_stroke0), +}; + +/* char: 47 '/' */ + +static final CoordRec char47_stroke0[] = { + new CoordRec((float) 7.24, (float) -14.2857), + new CoordRec((float) 73.9067, (float) 100), +}; + +static final StrokeRec char47[] = { + new StrokeRec(2, char47_stroke0), +}; + +/* char: 48 '0' */ + +static final CoordRec char48_stroke0[] = { + new CoordRec((float) 33.5514, (float) 100), + new CoordRec((float) 19.2657, (float) 95.2381), + new CoordRec((float) 9.7419, (float) 80.9524), + new CoordRec((float) 4.98, (float) 57.1429), + new CoordRec((float) 4.98, (float) 42.8571), + new CoordRec((float) 9.7419, (float) 19.0476), + new CoordRec((float) 19.2657, (float) 4.7619), + new CoordRec((float) 33.5514, (float) 0), + new CoordRec((float) 43.0752, (float) 0), + new CoordRec((float) 57.361, (float) 4.7619), + new CoordRec((float) 66.8848, (float) 19.0476), + new CoordRec((float) 71.6467, (float) 42.8571), + new CoordRec((float) 71.6467, (float) 57.1429), + new CoordRec((float) 66.8848, (float) 80.9524), + new CoordRec((float) 57.361, (float) 95.2381), + new CoordRec((float) 43.0752, (float) 100), + new CoordRec((float) 33.5514, (float) 100), +}; + +static final StrokeRec char48[] = { + new StrokeRec(17, char48_stroke0), +}; + +/* char: 49 '1' */ + +static final CoordRec char49_stroke0[] = { + new CoordRec((float) 11.82, (float) 80.9524), + new CoordRec((float) 21.3438, (float) 85.7143), + new CoordRec((float) 35.6295, (float) 100), + new CoordRec((float) 35.6295, (float) 0), +}; + +static final StrokeRec char49[] = { + new StrokeRec(4, char49_stroke0), +}; + +/* char: 50 '2' */ + +static final CoordRec char50_stroke0[] = { + new CoordRec((float) 10.1819, (float) 76.1905), + new CoordRec((float) 10.1819, (float) 80.9524), + new CoordRec((float) 14.9438, (float) 90.4762), + new CoordRec((float) 19.7057, (float) 95.2381), + new CoordRec((float) 29.2295, (float) 100), + new CoordRec((float) 48.2771, (float) 100), + new CoordRec((float) 57.801, (float) 95.2381), + new CoordRec((float) 62.5629, (float) 90.4762), + new CoordRec((float) 67.3248, (float) 80.9524), + new CoordRec((float) 67.3248, (float) 71.4286), + new CoordRec((float) 62.5629, (float) 61.9048), + new CoordRec((float) 53.039, (float) 47.619), + new CoordRec((float) 5.42, (float) 0), + new CoordRec((float) 72.0867, (float) 0), +}; + +static final StrokeRec char50[] = { + new StrokeRec(14, char50_stroke0), +}; + +/* char: 51 '3' */ + +static final CoordRec char51_stroke0[] = { + new CoordRec((float) 14.5238, (float) 100), + new CoordRec((float) 66.9048, (float) 100), + new CoordRec((float) 38.3333, (float) 61.9048), + new CoordRec((float) 52.619, (float) 61.9048), + new CoordRec((float) 62.1429, (float) 57.1429), + new CoordRec((float) 66.9048, (float) 52.381), + new CoordRec((float) 71.6667, (float) 38.0952), + new CoordRec((float) 71.6667, (float) 28.5714), + new CoordRec((float) 66.9048, (float) 14.2857), + new CoordRec((float) 57.381, (float) 4.7619), + new CoordRec((float) 43.0952, (float) 0), + new CoordRec((float) 28.8095, (float) 0), + new CoordRec((float) 14.5238, (float) 4.7619), + new CoordRec((float) 9.7619, (float) 9.5238), + new CoordRec((float) 5, (float) 19.0476), +}; + +static final StrokeRec char51[] = { + new StrokeRec(15, char51_stroke0), +}; + +/* char: 52 '4' */ + +static final CoordRec char52_stroke0[] = { + new CoordRec((float) 51.499, (float) 100), + new CoordRec((float) 3.88, (float) 33.3333), + new CoordRec((float) 75.3086, (float) 33.3333), +}; + +static final CoordRec char52_stroke1[] = { + new CoordRec((float) 51.499, (float) 100), + new CoordRec((float) 51.499, (float) 0), +}; + +static final StrokeRec char52[] = { + new StrokeRec(3, char52_stroke0), + new StrokeRec(2, char52_stroke1), +}; + +/* char: 53 '5' */ + +static final CoordRec char53_stroke0[] = { + new CoordRec((float) 62.0029, (float) 100), + new CoordRec((float) 14.3838, (float) 100), + new CoordRec((float) 9.6219, (float) 57.1429), + new CoordRec((float) 14.3838, (float) 61.9048), + new CoordRec((float) 28.6695, (float) 66.6667), + new CoordRec((float) 42.9552, (float) 66.6667), + new CoordRec((float) 57.241, (float) 61.9048), + new CoordRec((float) 66.7648, (float) 52.381), + new CoordRec((float) 71.5267, (float) 38.0952), + new CoordRec((float) 71.5267, (float) 28.5714), + new CoordRec((float) 66.7648, (float) 14.2857), + new CoordRec((float) 57.241, (float) 4.7619), + new CoordRec((float) 42.9552, (float) 0), + new CoordRec((float) 28.6695, (float) 0), + new CoordRec((float) 14.3838, (float) 4.7619), + new CoordRec((float) 9.6219, (float) 9.5238), + new CoordRec((float) 4.86, (float) 19.0476), +}; + +static final StrokeRec char53[] = { + new StrokeRec(17, char53_stroke0), +}; + +/* char: 54 '6' */ + +static final CoordRec char54_stroke0[] = { + new CoordRec((float) 62.7229, (float) 85.7143), + new CoordRec((float) 57.961, (float) 95.2381), + new CoordRec((float) 43.6752, (float) 100), + new CoordRec((float) 34.1514, (float) 100), + new CoordRec((float) 19.8657, (float) 95.2381), + new CoordRec((float) 10.3419, (float) 80.9524), + new CoordRec((float) 5.58, (float) 57.1429), + new CoordRec((float) 5.58, (float) 33.3333), + new CoordRec((float) 10.3419, (float) 14.2857), + new CoordRec((float) 19.8657, (float) 4.7619), + new CoordRec((float) 34.1514, (float) 0), + new CoordRec((float) 38.9133, (float) 0), + new CoordRec((float) 53.199, (float) 4.7619), + new CoordRec((float) 62.7229, (float) 14.2857), + new CoordRec((float) 67.4848, (float) 28.5714), + new CoordRec((float) 67.4848, (float) 33.3333), + new CoordRec((float) 62.7229, (float) 47.619), + new CoordRec((float) 53.199, (float) 57.1429), + new CoordRec((float) 38.9133, (float) 61.9048), + new CoordRec((float) 34.1514, (float) 61.9048), + new CoordRec((float) 19.8657, (float) 57.1429), + new CoordRec((float) 10.3419, (float) 47.619), + new CoordRec((float) 5.58, (float) 33.3333), +}; + +static final StrokeRec char54[] = { + new StrokeRec(23, char54_stroke0), +}; + +/* char: 55 '7' */ + +static final CoordRec char55_stroke0[] = { + new CoordRec((float) 72.2267, (float) 100), + new CoordRec((float) 24.6076, (float) 0), +}; + +static final CoordRec char55_stroke1[] = { + new CoordRec((float) 5.56, (float) 100), + new CoordRec((float) 72.2267, (float) 100), +}; + +static final StrokeRec char55[] = { + new StrokeRec(2, char55_stroke0), + new StrokeRec(2, char55_stroke1), +}; + +/* char: 56 '8' */ + +static final CoordRec char56_stroke0[] = { + new CoordRec((float) 29.4095, (float) 100), + new CoordRec((float) 15.1238, (float) 95.2381), + new CoordRec((float) 10.3619, (float) 85.7143), + new CoordRec((float) 10.3619, (float) 76.1905), + new CoordRec((float) 15.1238, (float) 66.6667), + new CoordRec((float) 24.6476, (float) 61.9048), + new CoordRec((float) 43.6952, (float) 57.1429), + new CoordRec((float) 57.981, (float) 52.381), + new CoordRec((float) 67.5048, (float) 42.8571), + new CoordRec((float) 72.2667, (float) 33.3333), + new CoordRec((float) 72.2667, (float) 19.0476), + new CoordRec((float) 67.5048, (float) 9.5238), + new CoordRec((float) 62.7429, (float) 4.7619), + new CoordRec((float) 48.4571, (float) 0), + new CoordRec((float) 29.4095, (float) 0), + new CoordRec((float) 15.1238, (float) 4.7619), + new CoordRec((float) 10.3619, (float) 9.5238), + new CoordRec((float) 5.6, (float) 19.0476), + new CoordRec((float) 5.6, (float) 33.3333), + new CoordRec((float) 10.3619, (float) 42.8571), + new CoordRec((float) 19.8857, (float) 52.381), + new CoordRec((float) 34.1714, (float) 57.1429), + new CoordRec((float) 53.219, (float) 61.9048), + new CoordRec((float) 62.7429, (float) 66.6667), + new CoordRec((float) 67.5048, (float) 76.1905), + new CoordRec((float) 67.5048, (float) 85.7143), + new CoordRec((float) 62.7429, (float) 95.2381), + new CoordRec((float) 48.4571, (float) 100), + new CoordRec((float) 29.4095, (float) 100), +}; + +static final StrokeRec char56[] = { + new StrokeRec(29, char56_stroke0), +}; + +/* char: 57 '9' */ + +static final CoordRec char57_stroke0[] = { + new CoordRec((float) 68.5048, (float) 66.6667), + new CoordRec((float) 63.7429, (float) 52.381), + new CoordRec((float) 54.219, (float) 42.8571), + new CoordRec((float) 39.9333, (float) 38.0952), + new CoordRec((float) 35.1714, (float) 38.0952), + new CoordRec((float) 20.8857, (float) 42.8571), + new CoordRec((float) 11.3619, (float) 52.381), + new CoordRec((float) 6.6, (float) 66.6667), + new CoordRec((float) 6.6, (float) 71.4286), + new CoordRec((float) 11.3619, (float) 85.7143), + new CoordRec((float) 20.8857, (float) 95.2381), + new CoordRec((float) 35.1714, (float) 100), + new CoordRec((float) 39.9333, (float) 100), + new CoordRec((float) 54.219, (float) 95.2381), + new CoordRec((float) 63.7429, (float) 85.7143), + new CoordRec((float) 68.5048, (float) 66.6667), + new CoordRec((float) 68.5048, (float) 42.8571), + new CoordRec((float) 63.7429, (float) 19.0476), + new CoordRec((float) 54.219, (float) 4.7619), + new CoordRec((float) 39.9333, (float) 0), + new CoordRec((float) 30.4095, (float) 0), + new CoordRec((float) 16.1238, (float) 4.7619), + new CoordRec((float) 11.3619, (float) 14.2857), +}; + +static final StrokeRec char57[] = { + new StrokeRec(23, char57_stroke0), +}; + +/* char: 58 ':' */ + +static final CoordRec char58_stroke0[] = { + new CoordRec((float) 14.0819, (float) 66.6667), + new CoordRec((float) 9.32, (float) 61.9048), + new CoordRec((float) 14.0819, (float) 57.1429), + new CoordRec((float) 18.8438, (float) 61.9048), + new CoordRec((float) 14.0819, (float) 66.6667), +}; + +static final CoordRec char58_stroke1[] = { + new CoordRec((float) 14.0819, (float) 9.5238), + new CoordRec((float) 9.32, (float) 4.7619), + new CoordRec((float) 14.0819, (float) 0), + new CoordRec((float) 18.8438, (float) 4.7619), + new CoordRec((float) 14.0819, (float) 9.5238), +}; + +static final StrokeRec char58[] = { + new StrokeRec(5, char58_stroke0), + new StrokeRec(5, char58_stroke1), +}; + +/* char: 59 ';' */ + +static final CoordRec char59_stroke0[] = { + new CoordRec((float) 12.9619, (float) 66.6667), + new CoordRec((float) 8.2, (float) 61.9048), + new CoordRec((float) 12.9619, (float) 57.1429), + new CoordRec((float) 17.7238, (float) 61.9048), + new CoordRec((float) 12.9619, (float) 66.6667), +}; + +static final CoordRec char59_stroke1[] = { + new CoordRec((float) 17.7238, (float) 4.7619), + new CoordRec((float) 12.9619, (float) 0), + new CoordRec((float) 8.2, (float) 4.7619), + new CoordRec((float) 12.9619, (float) 9.5238), + new CoordRec((float) 17.7238, (float) 4.7619), + new CoordRec((float) 17.7238, (float) -4.7619), + new CoordRec((float) 12.9619, (float) -14.2857), + new CoordRec((float) 8.2, (float) -19.0476), +}; + +static final StrokeRec char59[] = { + new StrokeRec(5, char59_stroke0), + new StrokeRec(8, char59_stroke1), +}; + +/* char: 60 '<' */ + +static final CoordRec char60_stroke0[] = { + new CoordRec((float) 79.2505, (float) 85.7143), + new CoordRec((float) 3.06, (float) 42.8571), + new CoordRec((float) 79.2505, (float) 0), +}; + +static final StrokeRec char60[] = { + new StrokeRec(3, char60_stroke0), +}; + +/* char: 61 '=' */ + +static final CoordRec char61_stroke0[] = { + new CoordRec((float) 5.7, (float) 57.1429), + new CoordRec((float) 91.4143, (float) 57.1429), +}; + +static final CoordRec char61_stroke1[] = { + new CoordRec((float) 5.7, (float) 28.5714), + new CoordRec((float) 91.4143, (float) 28.5714), +}; + +static final StrokeRec char61[] = { + new StrokeRec(2, char61_stroke0), + new StrokeRec(2, char61_stroke1), +}; + +/* char: 62 '>' */ + +static final CoordRec char62_stroke0[] = { + new CoordRec((float) 2.78, (float) 85.7143), + new CoordRec((float) 78.9705, (float) 42.8571), + new CoordRec((float) 2.78, (float) 0), +}; + +static final StrokeRec char62[] = { + new StrokeRec(3, char62_stroke0), +}; + +/* char: 63 '?' */ + +static final CoordRec char63_stroke0[] = { + new CoordRec((float) 8.42, (float) 76.1905), + new CoordRec((float) 8.42, (float) 80.9524), + new CoordRec((float) 13.1819, (float) 90.4762), + new CoordRec((float) 17.9438, (float) 95.2381), + new CoordRec((float) 27.4676, (float) 100), + new CoordRec((float) 46.5152, (float) 100), + new CoordRec((float) 56.039, (float) 95.2381), + new CoordRec((float) 60.801, (float) 90.4762), + new CoordRec((float) 65.5629, (float) 80.9524), + new CoordRec((float) 65.5629, (float) 71.4286), + new CoordRec((float) 60.801, (float) 61.9048), + new CoordRec((float) 56.039, (float) 57.1429), + new CoordRec((float) 36.9914, (float) 47.619), + new CoordRec((float) 36.9914, (float) 33.3333), +}; + +static final CoordRec char63_stroke1[] = { + new CoordRec((float) 36.9914, (float) 9.5238), + new CoordRec((float) 32.2295, (float) 4.7619), + new CoordRec((float) 36.9914, (float) 0), + new CoordRec((float) 41.7533, (float) 4.7619), + new CoordRec((float) 36.9914, (float) 9.5238), +}; + +static final StrokeRec char63[] = { + new StrokeRec(14, char63_stroke0), + new StrokeRec(5, char63_stroke1), +}; + +/* char: 64 '@' */ + +static final CoordRec char64_stroke0[] = { + new CoordRec((float) 49.2171, (float) 52.381), + new CoordRec((float) 39.6933, (float) 57.1429), + new CoordRec((float) 30.1695, (float) 57.1429), + new CoordRec((float) 25.4076, (float) 47.619), + new CoordRec((float) 25.4076, (float) 42.8571), + new CoordRec((float) 30.1695, (float) 33.3333), + new CoordRec((float) 39.6933, (float) 33.3333), + new CoordRec((float) 49.2171, (float) 38.0952), +}; + +static final CoordRec char64_stroke1[] = { + new CoordRec((float) 49.2171, (float) 57.1429), + new CoordRec((float) 49.2171, (float) 38.0952), + new CoordRec((float) 53.979, (float) 33.3333), + new CoordRec((float) 63.5029, (float) 33.3333), + new CoordRec((float) 68.2648, (float) 42.8571), + new CoordRec((float) 68.2648, (float) 47.619), + new CoordRec((float) 63.5029, (float) 61.9048), + new CoordRec((float) 53.979, (float) 71.4286), + new CoordRec((float) 39.6933, (float) 76.1905), + new CoordRec((float) 34.9314, (float) 76.1905), + new CoordRec((float) 20.6457, (float) 71.4286), + new CoordRec((float) 11.1219, (float) 61.9048), + new CoordRec((float) 6.36, (float) 47.619), + new CoordRec((float) 6.36, (float) 42.8571), + new CoordRec((float) 11.1219, (float) 28.5714), + new CoordRec((float) 20.6457, (float) 19.0476), + new CoordRec((float) 34.9314, (float) 14.2857), + new CoordRec((float) 39.6933, (float) 14.2857), + new CoordRec((float) 53.979, (float) 19.0476), +}; + +static final StrokeRec char64[] = { + new StrokeRec(8, char64_stroke0), + new StrokeRec(19, char64_stroke1), +}; + +/* char: 65 'A' */ + +static final CoordRec char65_stroke0[] = { + new CoordRec((float) 40.5952, (float) 100), + new CoordRec((float) 2.5, (float) 0), +}; + +static final CoordRec char65_stroke1[] = { + new CoordRec((float) 40.5952, (float) 100), + new CoordRec((float) 78.6905, (float) 0), +}; + +static final CoordRec char65_stroke2[] = { + new CoordRec((float) 16.7857, (float) 33.3333), + new CoordRec((float) 64.4048, (float) 33.3333), +}; + +static final StrokeRec char65[] = { + new StrokeRec(2, char65_stroke0), + new StrokeRec(2, char65_stroke1), + new StrokeRec(2, char65_stroke2), +}; + +/* char: 66 'B' */ + +static final CoordRec char66_stroke0[] = { + new CoordRec((float) 11.42, (float) 100), + new CoordRec((float) 11.42, (float) 0), +}; + +static final CoordRec char66_stroke1[] = { + new CoordRec((float) 11.42, (float) 100), + new CoordRec((float) 54.2771, (float) 100), + new CoordRec((float) 68.5629, (float) 95.2381), + new CoordRec((float) 73.3248, (float) 90.4762), + new CoordRec((float) 78.0867, (float) 80.9524), + new CoordRec((float) 78.0867, (float) 71.4286), + new CoordRec((float) 73.3248, (float) 61.9048), + new CoordRec((float) 68.5629, (float) 57.1429), + new CoordRec((float) 54.2771, (float) 52.381), +}; + +static final CoordRec char66_stroke2[] = { + new CoordRec((float) 11.42, (float) 52.381), + new CoordRec((float) 54.2771, (float) 52.381), + new CoordRec((float) 68.5629, (float) 47.619), + new CoordRec((float) 73.3248, (float) 42.8571), + new CoordRec((float) 78.0867, (float) 33.3333), + new CoordRec((float) 78.0867, (float) 19.0476), + new CoordRec((float) 73.3248, (float) 9.5238), + new CoordRec((float) 68.5629, (float) 4.7619), + new CoordRec((float) 54.2771, (float) 0), + new CoordRec((float) 11.42, (float) 0), +}; + +static final StrokeRec char66[] = { + new StrokeRec(2, char66_stroke0), + new StrokeRec(9, char66_stroke1), + new StrokeRec(10, char66_stroke2), +}; + +/* char: 67 'C' */ + +static final CoordRec char67_stroke0[] = { + new CoordRec((float) 78.0886, (float) 76.1905), + new CoordRec((float) 73.3267, (float) 85.7143), + new CoordRec((float) 63.8029, (float) 95.2381), + new CoordRec((float) 54.279, (float) 100), + new CoordRec((float) 35.2314, (float) 100), + new CoordRec((float) 25.7076, (float) 95.2381), + new CoordRec((float) 16.1838, (float) 85.7143), + new CoordRec((float) 11.4219, (float) 76.1905), + new CoordRec((float) 6.66, (float) 61.9048), + new CoordRec((float) 6.66, (float) 38.0952), + new CoordRec((float) 11.4219, (float) 23.8095), + new CoordRec((float) 16.1838, (float) 14.2857), + new CoordRec((float) 25.7076, (float) 4.7619), + new CoordRec((float) 35.2314, (float) 0), + new CoordRec((float) 54.279, (float) 0), + new CoordRec((float) 63.8029, (float) 4.7619), + new CoordRec((float) 73.3267, (float) 14.2857), + new CoordRec((float) 78.0886, (float) 23.8095), +}; + +static final StrokeRec char67[] = { + new StrokeRec(18, char67_stroke0), +}; + +/* char: 68 'D' */ + +static final CoordRec char68_stroke0[] = { + new CoordRec((float) 11.96, (float) 100), + new CoordRec((float) 11.96, (float) 0), +}; + +static final CoordRec char68_stroke1[] = { + new CoordRec((float) 11.96, (float) 100), + new CoordRec((float) 45.2933, (float) 100), + new CoordRec((float) 59.579, (float) 95.2381), + new CoordRec((float) 69.1029, (float) 85.7143), + new CoordRec((float) 73.8648, (float) 76.1905), + new CoordRec((float) 78.6267, (float) 61.9048), + new CoordRec((float) 78.6267, (float) 38.0952), + new CoordRec((float) 73.8648, (float) 23.8095), + new CoordRec((float) 69.1029, (float) 14.2857), + new CoordRec((float) 59.579, (float) 4.7619), + new CoordRec((float) 45.2933, (float) 0), + new CoordRec((float) 11.96, (float) 0), +}; + +static final StrokeRec char68[] = { + new StrokeRec(2, char68_stroke0), + new StrokeRec(12, char68_stroke1), +}; + +/* char: 69 'E' */ + +static final CoordRec char69_stroke0[] = { + new CoordRec((float) 11.42, (float) 100), + new CoordRec((float) 11.42, (float) 0), +}; + +static final CoordRec char69_stroke1[] = { + new CoordRec((float) 11.42, (float) 100), + new CoordRec((float) 73.3248, (float) 100), +}; + +static final CoordRec char69_stroke2[] = { + new CoordRec((float) 11.42, (float) 52.381), + new CoordRec((float) 49.5152, (float) 52.381), +}; + +static final CoordRec char69_stroke3[] = { + new CoordRec((float) 11.42, (float) 0), + new CoordRec((float) 73.3248, (float) 0), +}; + +static final StrokeRec char69[] = { + new StrokeRec(2, char69_stroke0), + new StrokeRec(2, char69_stroke1), + new StrokeRec(2, char69_stroke2), + new StrokeRec(2, char69_stroke3), +}; + +/* char: 70 'F' */ + +static final CoordRec char70_stroke0[] = { + new CoordRec((float) 11.42, (float) 100), + new CoordRec((float) 11.42, (float) 0), +}; + +static final CoordRec char70_stroke1[] = { + new CoordRec((float) 11.42, (float) 100), + new CoordRec((float) 73.3248, (float) 100), +}; + +static final CoordRec char70_stroke2[] = { + new CoordRec((float) 11.42, (float) 52.381), + new CoordRec((float) 49.5152, (float) 52.381), +}; + +static final StrokeRec char70[] = { + new StrokeRec(2, char70_stroke0), + new StrokeRec(2, char70_stroke1), + new StrokeRec(2, char70_stroke2), +}; + +/* char: 71 'G' */ + +static final CoordRec char71_stroke0[] = { + new CoordRec((float) 78.4886, (float) 76.1905), + new CoordRec((float) 73.7267, (float) 85.7143), + new CoordRec((float) 64.2029, (float) 95.2381), + new CoordRec((float) 54.679, (float) 100), + new CoordRec((float) 35.6314, (float) 100), + new CoordRec((float) 26.1076, (float) 95.2381), + new CoordRec((float) 16.5838, (float) 85.7143), + new CoordRec((float) 11.8219, (float) 76.1905), + new CoordRec((float) 7.06, (float) 61.9048), + new CoordRec((float) 7.06, (float) 38.0952), + new CoordRec((float) 11.8219, (float) 23.8095), + new CoordRec((float) 16.5838, (float) 14.2857), + new CoordRec((float) 26.1076, (float) 4.7619), + new CoordRec((float) 35.6314, (float) 0), + new CoordRec((float) 54.679, (float) 0), + new CoordRec((float) 64.2029, (float) 4.7619), + new CoordRec((float) 73.7267, (float) 14.2857), + new CoordRec((float) 78.4886, (float) 23.8095), + new CoordRec((float) 78.4886, (float) 38.0952), +}; + +static final CoordRec char71_stroke1[] = { + new CoordRec((float) 54.679, (float) 38.0952), + new CoordRec((float) 78.4886, (float) 38.0952), +}; + +static final StrokeRec char71[] = { + new StrokeRec(19, char71_stroke0), + new StrokeRec(2, char71_stroke1), +}; + +/* char: 72 'H' */ + +static final CoordRec char72_stroke0[] = { + new CoordRec((float) 11.42, (float) 100), + new CoordRec((float) 11.42, (float) 0), +}; + +static final CoordRec char72_stroke1[] = { + new CoordRec((float) 78.0867, (float) 100), + new CoordRec((float) 78.0867, (float) 0), +}; + +static final CoordRec char72_stroke2[] = { + new CoordRec((float) 11.42, (float) 52.381), + new CoordRec((float) 78.0867, (float) 52.381), +}; + +static final StrokeRec char72[] = { + new StrokeRec(2, char72_stroke0), + new StrokeRec(2, char72_stroke1), + new StrokeRec(2, char72_stroke2), +}; + +/* char: 73 'I' */ + +static final CoordRec char73_stroke0[] = { + new CoordRec((float) 10.86, (float) 100), + new CoordRec((float) 10.86, (float) 0), +}; + +static final StrokeRec char73[] = { + new StrokeRec(2, char73_stroke0), +}; + +/* char: 74 'J' */ + +static final CoordRec char74_stroke0[] = { + new CoordRec((float) 50.119, (float) 100), + new CoordRec((float) 50.119, (float) 23.8095), + new CoordRec((float) 45.3571, (float) 9.5238), + new CoordRec((float) 40.5952, (float) 4.7619), + new CoordRec((float) 31.0714, (float) 0), + new CoordRec((float) 21.5476, (float) 0), + new CoordRec((float) 12.0238, (float) 4.7619), + new CoordRec((float) 7.2619, (float) 9.5238), + new CoordRec((float) 2.5, (float) 23.8095), + new CoordRec((float) 2.5, (float) 33.3333), +}; + +static final StrokeRec char74[] = { + new StrokeRec(10, char74_stroke0), +}; + +/* char: 75 'K' */ + +static final CoordRec char75_stroke0[] = { + new CoordRec((float) 11.28, (float) 100), + new CoordRec((float) 11.28, (float) 0), +}; + +static final CoordRec char75_stroke1[] = { + new CoordRec((float) 77.9467, (float) 100), + new CoordRec((float) 11.28, (float) 33.3333), +}; + +static final CoordRec char75_stroke2[] = { + new CoordRec((float) 35.0895, (float) 57.1429), + new CoordRec((float) 77.9467, (float) 0), +}; + +static final StrokeRec char75[] = { + new StrokeRec(2, char75_stroke0), + new StrokeRec(2, char75_stroke1), + new StrokeRec(2, char75_stroke2), +}; + +/* char: 76 'L' */ + +static final CoordRec char76_stroke0[] = { + new CoordRec((float) 11.68, (float) 100), + new CoordRec((float) 11.68, (float) 0), +}; + +static final CoordRec char76_stroke1[] = { + new CoordRec((float) 11.68, (float) 0), + new CoordRec((float) 68.8229, (float) 0), +}; + +static final StrokeRec char76[] = { + new StrokeRec(2, char76_stroke0), + new StrokeRec(2, char76_stroke1), +}; + +/* char: 77 'M' */ + +static final CoordRec char77_stroke0[] = { + new CoordRec((float) 10.86, (float) 100), + new CoordRec((float) 10.86, (float) 0), +}; + +static final CoordRec char77_stroke1[] = { + new CoordRec((float) 10.86, (float) 100), + new CoordRec((float) 48.9552, (float) 0), +}; + +static final CoordRec char77_stroke2[] = { + new CoordRec((float) 87.0505, (float) 100), + new CoordRec((float) 48.9552, (float) 0), +}; + +static final CoordRec char77_stroke3[] = { + new CoordRec((float) 87.0505, (float) 100), + new CoordRec((float) 87.0505, (float) 0), +}; + +static final StrokeRec char77[] = { + new StrokeRec(2, char77_stroke0), + new StrokeRec(2, char77_stroke1), + new StrokeRec(2, char77_stroke2), + new StrokeRec(2, char77_stroke3), +}; + +/* char: 78 'N' */ + +static final CoordRec char78_stroke0[] = { + new CoordRec((float) 11.14, (float) 100), + new CoordRec((float) 11.14, (float) 0), +}; + +static final CoordRec char78_stroke1[] = { + new CoordRec((float) 11.14, (float) 100), + new CoordRec((float) 77.8067, (float) 0), +}; + +static final CoordRec char78_stroke2[] = { + new CoordRec((float) 77.8067, (float) 100), + new CoordRec((float) 77.8067, (float) 0), +}; + +static final StrokeRec char78[] = { + new StrokeRec(2, char78_stroke0), + new StrokeRec(2, char78_stroke1), + new StrokeRec(2, char78_stroke2), +}; + +/* char: 79 'O' */ + +static final CoordRec char79_stroke0[] = { + new CoordRec((float) 34.8114, (float) 100), + new CoordRec((float) 25.2876, (float) 95.2381), + new CoordRec((float) 15.7638, (float) 85.7143), + new CoordRec((float) 11.0019, (float) 76.1905), + new CoordRec((float) 6.24, (float) 61.9048), + new CoordRec((float) 6.24, (float) 38.0952), + new CoordRec((float) 11.0019, (float) 23.8095), + new CoordRec((float) 15.7638, (float) 14.2857), + new CoordRec((float) 25.2876, (float) 4.7619), + new CoordRec((float) 34.8114, (float) 0), + new CoordRec((float) 53.859, (float) 0), + new CoordRec((float) 63.3829, (float) 4.7619), + new CoordRec((float) 72.9067, (float) 14.2857), + new CoordRec((float) 77.6686, (float) 23.8095), + new CoordRec((float) 82.4305, (float) 38.0952), + new CoordRec((float) 82.4305, (float) 61.9048), + new CoordRec((float) 77.6686, (float) 76.1905), + new CoordRec((float) 72.9067, (float) 85.7143), + new CoordRec((float) 63.3829, (float) 95.2381), + new CoordRec((float) 53.859, (float) 100), + new CoordRec((float) 34.8114, (float) 100), +}; + +static final StrokeRec char79[] = { + new StrokeRec(21, char79_stroke0), +}; + +/* char: 80 'P' */ + +static final CoordRec char80_stroke0[] = { + new CoordRec((float) 12.1, (float) 100), + new CoordRec((float) 12.1, (float) 0), +}; + +static final CoordRec char80_stroke1[] = { + new CoordRec((float) 12.1, (float) 100), + new CoordRec((float) 54.9571, (float) 100), + new CoordRec((float) 69.2429, (float) 95.2381), + new CoordRec((float) 74.0048, (float) 90.4762), + new CoordRec((float) 78.7667, (float) 80.9524), + new CoordRec((float) 78.7667, (float) 66.6667), + new CoordRec((float) 74.0048, (float) 57.1429), + new CoordRec((float) 69.2429, (float) 52.381), + new CoordRec((float) 54.9571, (float) 47.619), + new CoordRec((float) 12.1, (float) 47.619), +}; + +static final StrokeRec char80[] = { + new StrokeRec(2, char80_stroke0), + new StrokeRec(10, char80_stroke1), +}; + +/* char: 81 'Q' */ + +static final CoordRec char81_stroke0[] = { + new CoordRec((float) 33.8714, (float) 100), + new CoordRec((float) 24.3476, (float) 95.2381), + new CoordRec((float) 14.8238, (float) 85.7143), + new CoordRec((float) 10.0619, (float) 76.1905), + new CoordRec((float) 5.3, (float) 61.9048), + new CoordRec((float) 5.3, (float) 38.0952), + new CoordRec((float) 10.0619, (float) 23.8095), + new CoordRec((float) 14.8238, (float) 14.2857), + new CoordRec((float) 24.3476, (float) 4.7619), + new CoordRec((float) 33.8714, (float) 0), + new CoordRec((float) 52.919, (float) 0), + new CoordRec((float) 62.4429, (float) 4.7619), + new CoordRec((float) 71.9667, (float) 14.2857), + new CoordRec((float) 76.7286, (float) 23.8095), + new CoordRec((float) 81.4905, (float) 38.0952), + new CoordRec((float) 81.4905, (float) 61.9048), + new CoordRec((float) 76.7286, (float) 76.1905), + new CoordRec((float) 71.9667, (float) 85.7143), + new CoordRec((float) 62.4429, (float) 95.2381), + new CoordRec((float) 52.919, (float) 100), + new CoordRec((float) 33.8714, (float) 100), +}; + +static final CoordRec char81_stroke1[] = { + new CoordRec((float) 48.1571, (float) 19.0476), + new CoordRec((float) 76.7286, (float) -9.5238), +}; + +static final StrokeRec char81[] = { + new StrokeRec(21, char81_stroke0), + new StrokeRec(2, char81_stroke1), +}; + +/* char: 82 'R' */ + +static final CoordRec char82_stroke0[] = { + new CoordRec((float) 11.68, (float) 100), + new CoordRec((float) 11.68, (float) 0), +}; + +static final CoordRec char82_stroke1[] = { + new CoordRec((float) 11.68, (float) 100), + new CoordRec((float) 54.5371, (float) 100), + new CoordRec((float) 68.8229, (float) 95.2381), + new CoordRec((float) 73.5848, (float) 90.4762), + new CoordRec((float) 78.3467, (float) 80.9524), + new CoordRec((float) 78.3467, (float) 71.4286), + new CoordRec((float) 73.5848, (float) 61.9048), + new CoordRec((float) 68.8229, (float) 57.1429), + new CoordRec((float) 54.5371, (float) 52.381), + new CoordRec((float) 11.68, (float) 52.381), +}; + +static final CoordRec char82_stroke2[] = { + new CoordRec((float) 45.0133, (float) 52.381), + new CoordRec((float) 78.3467, (float) 0), +}; + +static final StrokeRec char82[] = { + new StrokeRec(2, char82_stroke0), + new StrokeRec(10, char82_stroke1), + new StrokeRec(2, char82_stroke2), +}; + +/* char: 83 'S' */ + +static final CoordRec char83_stroke0[] = { + new CoordRec((float) 74.6667, (float) 85.7143), + new CoordRec((float) 65.1429, (float) 95.2381), + new CoordRec((float) 50.8571, (float) 100), + new CoordRec((float) 31.8095, (float) 100), + new CoordRec((float) 17.5238, (float) 95.2381), + new CoordRec((float) 8, (float) 85.7143), + new CoordRec((float) 8, (float) 76.1905), + new CoordRec((float) 12.7619, (float) 66.6667), + new CoordRec((float) 17.5238, (float) 61.9048), + new CoordRec((float) 27.0476, (float) 57.1429), + new CoordRec((float) 55.619, (float) 47.619), + new CoordRec((float) 65.1429, (float) 42.8571), + new CoordRec((float) 69.9048, (float) 38.0952), + new CoordRec((float) 74.6667, (float) 28.5714), + new CoordRec((float) 74.6667, (float) 14.2857), + new CoordRec((float) 65.1429, (float) 4.7619), + new CoordRec((float) 50.8571, (float) 0), + new CoordRec((float) 31.8095, (float) 0), + new CoordRec((float) 17.5238, (float) 4.7619), + new CoordRec((float) 8, (float) 14.2857), +}; + +static final StrokeRec char83[] = { + new StrokeRec(20, char83_stroke0), +}; + +/* char: 84 'T' */ + +static final CoordRec char84_stroke0[] = { + new CoordRec((float) 35.6933, (float) 100), + new CoordRec((float) 35.6933, (float) 0), +}; + +static final CoordRec char84_stroke1[] = { + new CoordRec((float) 2.36, (float) 100), + new CoordRec((float) 69.0267, (float) 100), +}; + +static final StrokeRec char84[] = { + new StrokeRec(2, char84_stroke0), + new StrokeRec(2, char84_stroke1), +}; + +/* char: 85 'U' */ + +static final CoordRec char85_stroke0[] = { + new CoordRec((float) 11.54, (float) 100), + new CoordRec((float) 11.54, (float) 28.5714), + new CoordRec((float) 16.3019, (float) 14.2857), + new CoordRec((float) 25.8257, (float) 4.7619), + new CoordRec((float) 40.1114, (float) 0), + new CoordRec((float) 49.6352, (float) 0), + new CoordRec((float) 63.921, (float) 4.7619), + new CoordRec((float) 73.4448, (float) 14.2857), + new CoordRec((float) 78.2067, (float) 28.5714), + new CoordRec((float) 78.2067, (float) 100), +}; + +static final StrokeRec char85[] = { + new StrokeRec(10, char85_stroke0), +}; + +/* char: 86 'V' */ + +static final CoordRec char86_stroke0[] = { + new CoordRec((float) 2.36, (float) 100), + new CoordRec((float) 40.4552, (float) 0), +}; + +static final CoordRec char86_stroke1[] = { + new CoordRec((float) 78.5505, (float) 100), + new CoordRec((float) 40.4552, (float) 0), +}; + +static final StrokeRec char86[] = { + new StrokeRec(2, char86_stroke0), + new StrokeRec(2, char86_stroke1), +}; + +/* char: 87 'W' */ + +static final CoordRec char87_stroke0[] = { + new CoordRec((float) 2.22, (float) 100), + new CoordRec((float) 26.0295, (float) 0), +}; + +static final CoordRec char87_stroke1[] = { + new CoordRec((float) 49.839, (float) 100), + new CoordRec((float) 26.0295, (float) 0), +}; + +static final CoordRec char87_stroke2[] = { + new CoordRec((float) 49.839, (float) 100), + new CoordRec((float) 73.6486, (float) 0), +}; + +static final CoordRec char87_stroke3[] = { + new CoordRec((float) 97.4581, (float) 100), + new CoordRec((float) 73.6486, (float) 0), +}; + +static final StrokeRec char87[] = { + new StrokeRec(2, char87_stroke0), + new StrokeRec(2, char87_stroke1), + new StrokeRec(2, char87_stroke2), + new StrokeRec(2, char87_stroke3), +}; + +/* char: 88 'X' */ + +static final CoordRec char88_stroke0[] = { + new CoordRec((float) 2.5, (float) 100), + new CoordRec((float) 69.1667, (float) 0), +}; + +static final CoordRec char88_stroke1[] = { + new CoordRec((float) 69.1667, (float) 100), + new CoordRec((float) 2.5, (float) 0), +}; + +static final StrokeRec char88[] = { + new StrokeRec(2, char88_stroke0), + new StrokeRec(2, char88_stroke1), +}; + +/* char: 89 'Y' */ + +static final CoordRec char89_stroke0[] = { + new CoordRec((float) 1.52, (float) 100), + new CoordRec((float) 39.6152, (float) 52.381), + new CoordRec((float) 39.6152, (float) 0), +}; + +static final CoordRec char89_stroke1[] = { + new CoordRec((float) 77.7105, (float) 100), + new CoordRec((float) 39.6152, (float) 52.381), +}; + +static final StrokeRec char89[] = { + new StrokeRec(3, char89_stroke0), + new StrokeRec(2, char89_stroke1), +}; + +/* char: 90 'Z' */ + +static final CoordRec char90_stroke0[] = { + new CoordRec((float) 69.1667, (float) 100), + new CoordRec((float) 2.5, (float) 0), +}; + +static final CoordRec char90_stroke1[] = { + new CoordRec((float) 2.5, (float) 100), + new CoordRec((float) 69.1667, (float) 100), +}; + +static final CoordRec char90_stroke2[] = { + new CoordRec((float) 2.5, (float) 0), + new CoordRec((float) 69.1667, (float) 0), +}; + +static final StrokeRec char90[] = { + new StrokeRec(2, char90_stroke0), + new StrokeRec(2, char90_stroke1), + new StrokeRec(2, char90_stroke2), +}; + +/* char: 91 '[' */ + +static final CoordRec char91_stroke0[] = { + new CoordRec((float) 7.78, (float) 119.048), + new CoordRec((float) 7.78, (float) -33.3333), +}; + +static final CoordRec char91_stroke1[] = { + new CoordRec((float) 12.5419, (float) 119.048), + new CoordRec((float) 12.5419, (float) -33.3333), +}; + +static final CoordRec char91_stroke2[] = { + new CoordRec((float) 7.78, (float) 119.048), + new CoordRec((float) 41.1133, (float) 119.048), +}; + +static final CoordRec char91_stroke3[] = { + new CoordRec((float) 7.78, (float) -33.3333), + new CoordRec((float) 41.1133, (float) -33.3333), +}; + +static final StrokeRec char91[] = { + new StrokeRec(2, char91_stroke0), + new StrokeRec(2, char91_stroke1), + new StrokeRec(2, char91_stroke2), + new StrokeRec(2, char91_stroke3), +}; + +/* char: 92 '\' */ + +static final CoordRec char92_stroke0[] = { + new CoordRec((float) 5.84, (float) 100), + new CoordRec((float) 72.5067, (float) -14.2857), +}; + +static final StrokeRec char92[] = { + new StrokeRec(2, char92_stroke0), +}; + +/* char: 93 ']' */ + +static final CoordRec char93_stroke0[] = { + new CoordRec((float) 33.0114, (float) 119.048), + new CoordRec((float) 33.0114, (float) -33.3333), +}; + +static final CoordRec char93_stroke1[] = { + new CoordRec((float) 37.7733, (float) 119.048), + new CoordRec((float) 37.7733, (float) -33.3333), +}; + +static final CoordRec char93_stroke2[] = { + new CoordRec((float) 4.44, (float) 119.048), + new CoordRec((float) 37.7733, (float) 119.048), +}; + +static final CoordRec char93_stroke3[] = { + new CoordRec((float) 4.44, (float) -33.3333), + new CoordRec((float) 37.7733, (float) -33.3333), +}; + +static final StrokeRec char93[] = { + new StrokeRec(2, char93_stroke0), + new StrokeRec(2, char93_stroke1), + new StrokeRec(2, char93_stroke2), + new StrokeRec(2, char93_stroke3), +}; + +/* char: 94 '^' */ + +static final CoordRec char94_stroke0[] = { + new CoordRec((float) 44.0752, (float) 109.524), + new CoordRec((float) 5.98, (float) 42.8571), +}; + +static final CoordRec char94_stroke1[] = { + new CoordRec((float) 44.0752, (float) 109.524), + new CoordRec((float) 82.1705, (float) 42.8571), +}; + +static final StrokeRec char94[] = { + new StrokeRec(2, char94_stroke0), + new StrokeRec(2, char94_stroke1), +}; + +/* char: 95 '_' */ + +static final CoordRec char95_stroke0[] = { + new CoordRec((float)-1.1, (float) -33.3333), + new CoordRec((float) 103.662, (float) -33.3333), + new CoordRec((float) 103.662, (float) -28.5714), + new CoordRec((float)-1.1, (float) -28.5714), + new CoordRec((float)-1.1, (float) -33.3333), +}; + +static final StrokeRec char95[] = { + new StrokeRec(5, char95_stroke0), +}; + +/* char: 96 '`' */ + +static final CoordRec char96_stroke0[] = { + new CoordRec((float) 33.0219, (float) 100), + new CoordRec((float) 56.8314, (float) 71.4286), +}; + +static final CoordRec char96_stroke1[] = { + new CoordRec((float) 33.0219, (float) 100), + new CoordRec((float) 28.26, (float) 95.2381), + new CoordRec((float) 56.8314, (float) 71.4286), +}; + +static final StrokeRec char96[] = { + new StrokeRec(2, char96_stroke0), + new StrokeRec(3, char96_stroke1), +}; + +/* char: 97 'a' */ + +static final CoordRec char97_stroke0[] = { + new CoordRec((float) 63.8229, (float) 66.6667), + new CoordRec((float) 63.8229, (float) 0), +}; + +static final CoordRec char97_stroke1[] = { + new CoordRec((float) 63.8229, (float) 52.381), + new CoordRec((float) 54.299, (float) 61.9048), + new CoordRec((float) 44.7752, (float) 66.6667), + new CoordRec((float) 30.4895, (float) 66.6667), + new CoordRec((float) 20.9657, (float) 61.9048), + new CoordRec((float) 11.4419, (float) 52.381), + new CoordRec((float) 6.68, (float) 38.0952), + new CoordRec((float) 6.68, (float) 28.5714), + new CoordRec((float) 11.4419, (float) 14.2857), + new CoordRec((float) 20.9657, (float) 4.7619), + new CoordRec((float) 30.4895, (float) 0), + new CoordRec((float) 44.7752, (float) 0), + new CoordRec((float) 54.299, (float) 4.7619), + new CoordRec((float) 63.8229, (float) 14.2857), +}; + +static final StrokeRec char97[] = { + new StrokeRec(2, char97_stroke0), + new StrokeRec(14, char97_stroke1), +}; + +/* char: 98 'b' */ + +static final CoordRec char98_stroke0[] = { + new CoordRec((float) 8.76, (float) 100), + new CoordRec((float) 8.76, (float) 0), +}; + +static final CoordRec char98_stroke1[] = { + new CoordRec((float) 8.76, (float) 52.381), + new CoordRec((float) 18.2838, (float) 61.9048), + new CoordRec((float) 27.8076, (float) 66.6667), + new CoordRec((float) 42.0933, (float) 66.6667), + new CoordRec((float) 51.6171, (float) 61.9048), + new CoordRec((float) 61.141, (float) 52.381), + new CoordRec((float) 65.9029, (float) 38.0952), + new CoordRec((float) 65.9029, (float) 28.5714), + new CoordRec((float) 61.141, (float) 14.2857), + new CoordRec((float) 51.6171, (float) 4.7619), + new CoordRec((float) 42.0933, (float) 0), + new CoordRec((float) 27.8076, (float) 0), + new CoordRec((float) 18.2838, (float) 4.7619), + new CoordRec((float) 8.76, (float) 14.2857), +}; + +static final StrokeRec char98[] = { + new StrokeRec(2, char98_stroke0), + new StrokeRec(14, char98_stroke1), +}; + +/* char: 99 'c' */ + +static final CoordRec char99_stroke0[] = { + new CoordRec((float) 62.6629, (float) 52.381), + new CoordRec((float) 53.139, (float) 61.9048), + new CoordRec((float) 43.6152, (float) 66.6667), + new CoordRec((float) 29.3295, (float) 66.6667), + new CoordRec((float) 19.8057, (float) 61.9048), + new CoordRec((float) 10.2819, (float) 52.381), + new CoordRec((float) 5.52, (float) 38.0952), + new CoordRec((float) 5.52, (float) 28.5714), + new CoordRec((float) 10.2819, (float) 14.2857), + new CoordRec((float) 19.8057, (float) 4.7619), + new CoordRec((float) 29.3295, (float) 0), + new CoordRec((float) 43.6152, (float) 0), + new CoordRec((float) 53.139, (float) 4.7619), + new CoordRec((float) 62.6629, (float) 14.2857), +}; + +static final StrokeRec char99[] = { + new StrokeRec(14, char99_stroke0), +}; + +/* char: 100 'd' */ + +static final CoordRec char100_stroke0[] = { + new CoordRec((float) 61.7829, (float) 100), + new CoordRec((float) 61.7829, (float) 0), +}; + +static final CoordRec char100_stroke1[] = { + new CoordRec((float) 61.7829, (float) 52.381), + new CoordRec((float) 52.259, (float) 61.9048), + new CoordRec((float) 42.7352, (float) 66.6667), + new CoordRec((float) 28.4495, (float) 66.6667), + new CoordRec((float) 18.9257, (float) 61.9048), + new CoordRec((float) 9.4019, (float) 52.381), + new CoordRec((float) 4.64, (float) 38.0952), + new CoordRec((float) 4.64, (float) 28.5714), + new CoordRec((float) 9.4019, (float) 14.2857), + new CoordRec((float) 18.9257, (float) 4.7619), + new CoordRec((float) 28.4495, (float) 0), + new CoordRec((float) 42.7352, (float) 0), + new CoordRec((float) 52.259, (float) 4.7619), + new CoordRec((float) 61.7829, (float) 14.2857), +}; + +static final StrokeRec char100[] = { + new StrokeRec(2, char100_stroke0), + new StrokeRec(14, char100_stroke1), +}; + +/* char: 101 'e' */ + +static final CoordRec char101_stroke0[] = { + new CoordRec((float) 5.72, (float) 38.0952), + new CoordRec((float) 62.8629, (float) 38.0952), + new CoordRec((float) 62.8629, (float) 47.619), + new CoordRec((float) 58.101, (float) 57.1429), + new CoordRec((float) 53.339, (float) 61.9048), + new CoordRec((float) 43.8152, (float) 66.6667), + new CoordRec((float) 29.5295, (float) 66.6667), + new CoordRec((float) 20.0057, (float) 61.9048), + new CoordRec((float) 10.4819, (float) 52.381), + new CoordRec((float) 5.72, (float) 38.0952), + new CoordRec((float) 5.72, (float) 28.5714), + new CoordRec((float) 10.4819, (float) 14.2857), + new CoordRec((float) 20.0057, (float) 4.7619), + new CoordRec((float) 29.5295, (float) 0), + new CoordRec((float) 43.8152, (float) 0), + new CoordRec((float) 53.339, (float) 4.7619), + new CoordRec((float) 62.8629, (float) 14.2857), +}; + +static final StrokeRec char101[] = { + new StrokeRec(17, char101_stroke0), +}; + +/* char: 102 'f' */ + +static final CoordRec char102_stroke0[] = { + new CoordRec((float) 38.7752, (float) 100), + new CoordRec((float) 29.2514, (float) 100), + new CoordRec((float) 19.7276, (float) 95.2381), + new CoordRec((float) 14.9657, (float) 80.9524), + new CoordRec((float) 14.9657, (float) 0), +}; + +static final CoordRec char102_stroke1[] = { + new CoordRec((float) 0.68, (float) 66.6667), + new CoordRec((float) 34.0133, (float) 66.6667), +}; + +static final StrokeRec char102[] = { + new StrokeRec(5, char102_stroke0), + new StrokeRec(2, char102_stroke1), +}; + +/* char: 103 'g' */ + +static final CoordRec char103_stroke0[] = { + new CoordRec((float) 62.5029, (float) 66.6667), + new CoordRec((float) 62.5029, (float) -9.5238), + new CoordRec((float) 57.741, (float) -23.8095), + new CoordRec((float) 52.979, (float) -28.5714), + new CoordRec((float) 43.4552, (float) -33.3333), + new CoordRec((float) 29.1695, (float) -33.3333), + new CoordRec((float) 19.6457, (float) -28.5714), +}; + +static final CoordRec char103_stroke1[] = { + new CoordRec((float) 62.5029, (float) 52.381), + new CoordRec((float) 52.979, (float) 61.9048), + new CoordRec((float) 43.4552, (float) 66.6667), + new CoordRec((float) 29.1695, (float) 66.6667), + new CoordRec((float) 19.6457, (float) 61.9048), + new CoordRec((float) 10.1219, (float) 52.381), + new CoordRec((float) 5.36, (float) 38.0952), + new CoordRec((float) 5.36, (float) 28.5714), + new CoordRec((float) 10.1219, (float) 14.2857), + new CoordRec((float) 19.6457, (float) 4.7619), + new CoordRec((float) 29.1695, (float) 0), + new CoordRec((float) 43.4552, (float) 0), + new CoordRec((float) 52.979, (float) 4.7619), + new CoordRec((float) 62.5029, (float) 14.2857), +}; + +static final StrokeRec char103[] = { + new StrokeRec(7, char103_stroke0), + new StrokeRec(14, char103_stroke1), +}; + +/* char: 104 'h' */ + +static final CoordRec char104_stroke0[] = { + new CoordRec((float) 9.6, (float) 100), + new CoordRec((float) 9.6, (float) 0), +}; + +static final CoordRec char104_stroke1[] = { + new CoordRec((float) 9.6, (float) 47.619), + new CoordRec((float) 23.8857, (float) 61.9048), + new CoordRec((float) 33.4095, (float) 66.6667), + new CoordRec((float) 47.6952, (float) 66.6667), + new CoordRec((float) 57.219, (float) 61.9048), + new CoordRec((float) 61.981, (float) 47.619), + new CoordRec((float) 61.981, (float) 0), +}; + +static final StrokeRec char104[] = { + new StrokeRec(2, char104_stroke0), + new StrokeRec(7, char104_stroke1), +}; + +/* char: 105 'i' */ + +static final CoordRec char105_stroke0[] = { + new CoordRec((float) 10.02, (float) 100), + new CoordRec((float) 14.7819, (float) 95.2381), + new CoordRec((float) 19.5438, (float) 100), + new CoordRec((float) 14.7819, (float) 104.762), + new CoordRec((float) 10.02, (float) 100), +}; + +static final CoordRec char105_stroke1[] = { + new CoordRec((float) 14.7819, (float) 66.6667), + new CoordRec((float) 14.7819, (float) 0), +}; + +static final StrokeRec char105[] = { + new StrokeRec(5, char105_stroke0), + new StrokeRec(2, char105_stroke1), +}; + +/* char: 106 'j' */ + +static final CoordRec char106_stroke0[] = { + new CoordRec((float) 17.3876, (float) 100), + new CoordRec((float) 22.1495, (float) 95.2381), + new CoordRec((float) 26.9114, (float) 100), + new CoordRec((float) 22.1495, (float) 104.762), + new CoordRec((float) 17.3876, (float) 100), +}; + +static final CoordRec char106_stroke1[] = { + new CoordRec((float) 22.1495, (float) 66.6667), + new CoordRec((float) 22.1495, (float) -14.2857), + new CoordRec((float) 17.3876, (float) -28.5714), + new CoordRec((float) 7.8638, (float) -33.3333), + new CoordRec((float)-1.66, (float) -33.3333), +}; + +static final StrokeRec char106[] = { + new StrokeRec(5, char106_stroke0), + new StrokeRec(5, char106_stroke1), +}; + +/* char: 107 'k' */ + +static final CoordRec char107_stroke0[] = { + new CoordRec((float) 9.6, (float) 100), + new CoordRec((float) 9.6, (float) 0), +}; + +static final CoordRec char107_stroke1[] = { + new CoordRec((float) 57.219, (float) 66.6667), + new CoordRec((float) 9.6, (float) 19.0476), +}; + +static final CoordRec char107_stroke2[] = { + new CoordRec((float) 28.6476, (float) 38.0952), + new CoordRec((float) 61.981, (float) 0), +}; + +static final StrokeRec char107[] = { + new StrokeRec(2, char107_stroke0), + new StrokeRec(2, char107_stroke1), + new StrokeRec(2, char107_stroke2), +}; + +/* char: 108 'l' */ + +static final CoordRec char108_stroke0[] = { + new CoordRec((float) 10.02, (float) 100), + new CoordRec((float) 10.02, (float) 0), +}; + +static final StrokeRec char108[] = { + new StrokeRec(2, char108_stroke0), +}; + +/* char: 109 'm' */ + +static final CoordRec char109_stroke0[] = { + new CoordRec((float) 9.6, (float) 66.6667), + new CoordRec((float) 9.6, (float) 0), +}; + +static final CoordRec char109_stroke1[] = { + new CoordRec((float) 9.6, (float) 47.619), + new CoordRec((float) 23.8857, (float) 61.9048), + new CoordRec((float) 33.4095, (float) 66.6667), + new CoordRec((float) 47.6952, (float) 66.6667), + new CoordRec((float) 57.219, (float) 61.9048), + new CoordRec((float) 61.981, (float) 47.619), + new CoordRec((float) 61.981, (float) 0), +}; + +static final CoordRec char109_stroke2[] = { + new CoordRec((float) 61.981, (float) 47.619), + new CoordRec((float) 76.2667, (float) 61.9048), + new CoordRec((float) 85.7905, (float) 66.6667), + new CoordRec((float) 100.076, (float) 66.6667), + new CoordRec((float) 109.6, (float) 61.9048), + new CoordRec((float) 114.362, (float) 47.619), + new CoordRec((float) 114.362, (float) 0), +}; + +static final StrokeRec char109[] = { + new StrokeRec(2, char109_stroke0), + new StrokeRec(7, char109_stroke1), + new StrokeRec(7, char109_stroke2), +}; + +/* char: 110 'n' */ + +static final CoordRec char110_stroke0[] = { + new CoordRec((float) 9.18, (float) 66.6667), + new CoordRec((float) 9.18, (float) 0), +}; + +static final CoordRec char110_stroke1[] = { + new CoordRec((float) 9.18, (float) 47.619), + new CoordRec((float) 23.4657, (float) 61.9048), + new CoordRec((float) 32.9895, (float) 66.6667), + new CoordRec((float) 47.2752, (float) 66.6667), + new CoordRec((float) 56.799, (float) 61.9048), + new CoordRec((float) 61.561, (float) 47.619), + new CoordRec((float) 61.561, (float) 0), +}; + +static final StrokeRec char110[] = { + new StrokeRec(2, char110_stroke0), + new StrokeRec(7, char110_stroke1), +}; + +/* char: 111 'o' */ + +static final CoordRec char111_stroke0[] = { + new CoordRec((float) 28.7895, (float) 66.6667), + new CoordRec((float) 19.2657, (float) 61.9048), + new CoordRec((float) 9.7419, (float) 52.381), + new CoordRec((float) 4.98, (float) 38.0952), + new CoordRec((float) 4.98, (float) 28.5714), + new CoordRec((float) 9.7419, (float) 14.2857), + new CoordRec((float) 19.2657, (float) 4.7619), + new CoordRec((float) 28.7895, (float) 0), + new CoordRec((float) 43.0752, (float) 0), + new CoordRec((float) 52.599, (float) 4.7619), + new CoordRec((float) 62.1229, (float) 14.2857), + new CoordRec((float) 66.8848, (float) 28.5714), + new CoordRec((float) 66.8848, (float) 38.0952), + new CoordRec((float) 62.1229, (float) 52.381), + new CoordRec((float) 52.599, (float) 61.9048), + new CoordRec((float) 43.0752, (float) 66.6667), + new CoordRec((float) 28.7895, (float) 66.6667), +}; + +static final StrokeRec char111[] = { + new StrokeRec(17, char111_stroke0), +}; + +/* char: 112 'p' */ + +static final CoordRec char112_stroke0[] = { + new CoordRec((float) 9.46, (float) 66.6667), + new CoordRec((float) 9.46, (float) -33.3333), +}; + +static final CoordRec char112_stroke1[] = { + new CoordRec((float) 9.46, (float) 52.381), + new CoordRec((float) 18.9838, (float) 61.9048), + new CoordRec((float) 28.5076, (float) 66.6667), + new CoordRec((float) 42.7933, (float) 66.6667), + new CoordRec((float) 52.3171, (float) 61.9048), + new CoordRec((float) 61.841, (float) 52.381), + new CoordRec((float) 66.6029, (float) 38.0952), + new CoordRec((float) 66.6029, (float) 28.5714), + new CoordRec((float) 61.841, (float) 14.2857), + new CoordRec((float) 52.3171, (float) 4.7619), + new CoordRec((float) 42.7933, (float) 0), + new CoordRec((float) 28.5076, (float) 0), + new CoordRec((float) 18.9838, (float) 4.7619), + new CoordRec((float) 9.46, (float) 14.2857), +}; + +static final StrokeRec char112[] = { + new StrokeRec(2, char112_stroke0), + new StrokeRec(14, char112_stroke1), +}; + +/* char: 113 'q' */ + +static final CoordRec char113_stroke0[] = { + new CoordRec((float) 61.9829, (float) 66.6667), + new CoordRec((float) 61.9829, (float) -33.3333), +}; + +static final CoordRec char113_stroke1[] = { + new CoordRec((float) 61.9829, (float) 52.381), + new CoordRec((float) 52.459, (float) 61.9048), + new CoordRec((float) 42.9352, (float) 66.6667), + new CoordRec((float) 28.6495, (float) 66.6667), + new CoordRec((float) 19.1257, (float) 61.9048), + new CoordRec((float) 9.6019, (float) 52.381), + new CoordRec((float) 4.84, (float) 38.0952), + new CoordRec((float) 4.84, (float) 28.5714), + new CoordRec((float) 9.6019, (float) 14.2857), + new CoordRec((float) 19.1257, (float) 4.7619), + new CoordRec((float) 28.6495, (float) 0), + new CoordRec((float) 42.9352, (float) 0), + new CoordRec((float) 52.459, (float) 4.7619), + new CoordRec((float) 61.9829, (float) 14.2857), +}; + +static final StrokeRec char113[] = { + new StrokeRec(2, char113_stroke0), + new StrokeRec(14, char113_stroke1), +}; + +/* char: 114 'r' */ + +static final CoordRec char114_stroke0[] = { + new CoordRec((float) 9.46, (float) 66.6667), + new CoordRec((float) 9.46, (float) 0), +}; + +static final CoordRec char114_stroke1[] = { + new CoordRec((float) 9.46, (float) 38.0952), + new CoordRec((float) 14.2219, (float) 52.381), + new CoordRec((float) 23.7457, (float) 61.9048), + new CoordRec((float) 33.2695, (float) 66.6667), + new CoordRec((float) 47.5552, (float) 66.6667), +}; + +static final StrokeRec char114[] = { + new StrokeRec(2, char114_stroke0), + new StrokeRec(5, char114_stroke1), +}; + +/* char: 115 's' */ + +static final CoordRec char115_stroke0[] = { + new CoordRec((float) 57.081, (float) 52.381), + new CoordRec((float) 52.319, (float) 61.9048), + new CoordRec((float) 38.0333, (float) 66.6667), + new CoordRec((float) 23.7476, (float) 66.6667), + new CoordRec((float) 9.4619, (float) 61.9048), + new CoordRec((float) 4.7, (float) 52.381), + new CoordRec((float) 9.4619, (float) 42.8571), + new CoordRec((float) 18.9857, (float) 38.0952), + new CoordRec((float) 42.7952, (float) 33.3333), + new CoordRec((float) 52.319, (float) 28.5714), + new CoordRec((float) 57.081, (float) 19.0476), + new CoordRec((float) 57.081, (float) 14.2857), + new CoordRec((float) 52.319, (float) 4.7619), + new CoordRec((float) 38.0333, (float) 0), + new CoordRec((float) 23.7476, (float) 0), + new CoordRec((float) 9.4619, (float) 4.7619), + new CoordRec((float) 4.7, (float) 14.2857), +}; + +static final StrokeRec char115[] = { + new StrokeRec(17, char115_stroke0), +}; + +/* char: 116 't' */ + +static final CoordRec char116_stroke0[] = { + new CoordRec((float) 14.8257, (float) 100), + new CoordRec((float) 14.8257, (float) 19.0476), + new CoordRec((float) 19.5876, (float) 4.7619), + new CoordRec((float) 29.1114, (float) 0), + new CoordRec((float) 38.6352, (float) 0), +}; + +static final CoordRec char116_stroke1[] = { + new CoordRec((float) 0.54, (float) 66.6667), + new CoordRec((float) 33.8733, (float) 66.6667), +}; + +static final StrokeRec char116[] = { + new StrokeRec(5, char116_stroke0), + new StrokeRec(2, char116_stroke1), +}; + +/* char: 117 'u' */ + +static final CoordRec char117_stroke0[] = { + new CoordRec((float) 9.46, (float) 66.6667), + new CoordRec((float) 9.46, (float) 19.0476), + new CoordRec((float) 14.2219, (float) 4.7619), + new CoordRec((float) 23.7457, (float) 0), + new CoordRec((float) 38.0314, (float) 0), + new CoordRec((float) 47.5552, (float) 4.7619), + new CoordRec((float) 61.841, (float) 19.0476), +}; + +static final CoordRec char117_stroke1[] = { + new CoordRec((float) 61.841, (float) 66.6667), + new CoordRec((float) 61.841, (float) 0), +}; + +static final StrokeRec char117[] = { + new StrokeRec(7, char117_stroke0), + new StrokeRec(2, char117_stroke1), +}; + +/* char: 118 'v' */ + +static final CoordRec char118_stroke0[] = { + new CoordRec((float) 1.8, (float) 66.6667), + new CoordRec((float) 30.3714, (float) 0), +}; + +static final CoordRec char118_stroke1[] = { + new CoordRec((float) 58.9429, (float) 66.6667), + new CoordRec((float) 30.3714, (float) 0), +}; + +static final StrokeRec char118[] = { + new StrokeRec(2, char118_stroke0), + new StrokeRec(2, char118_stroke1), +}; + +/* char: 119 'w' */ + +static final CoordRec char119_stroke0[] = { + new CoordRec((float) 2.5, (float) 66.6667), + new CoordRec((float) 21.5476, (float) 0), +}; + +static final CoordRec char119_stroke1[] = { + new CoordRec((float) 40.5952, (float) 66.6667), + new CoordRec((float) 21.5476, (float) 0), +}; + +static final CoordRec char119_stroke2[] = { + new CoordRec((float) 40.5952, (float) 66.6667), + new CoordRec((float) 59.6429, (float) 0), +}; + +static final CoordRec char119_stroke3[] = { + new CoordRec((float) 78.6905, (float) 66.6667), + new CoordRec((float) 59.6429, (float) 0), +}; + +static final StrokeRec char119[] = { + new StrokeRec(2, char119_stroke0), + new StrokeRec(2, char119_stroke1), + new StrokeRec(2, char119_stroke2), + new StrokeRec(2, char119_stroke3), +}; + +/* char: 120 'x' */ + +static final CoordRec char120_stroke0[] = { + new CoordRec((float) 1.66, (float) 66.6667), + new CoordRec((float) 54.041, (float) 0), +}; + +static final CoordRec char120_stroke1[] = { + new CoordRec((float) 54.041, (float) 66.6667), + new CoordRec((float) 1.66, (float) 0), +}; + +static final StrokeRec char120[] = { + new StrokeRec(2, char120_stroke0), + new StrokeRec(2, char120_stroke1), +}; + +/* char: 121 'y' */ + +static final CoordRec char121_stroke0[] = { + new CoordRec((float) 6.5619, (float) 66.6667), + new CoordRec((float) 35.1333, (float) 0), +}; + +static final CoordRec char121_stroke1[] = { + new CoordRec((float) 63.7048, (float) 66.6667), + new CoordRec((float) 35.1333, (float) 0), + new CoordRec((float) 25.6095, (float) -19.0476), + new CoordRec((float) 16.0857, (float) -28.5714), + new CoordRec((float) 6.5619, (float) -33.3333), + new CoordRec((float) 1.8, (float) -33.3333), +}; + +static final StrokeRec char121[] = { + new StrokeRec(2, char121_stroke0), + new StrokeRec(6, char121_stroke1), +}; + +/* char: 122 'z' */ + +static final CoordRec char122_stroke0[] = { + new CoordRec((float) 56.821, (float) 66.6667), + new CoordRec((float) 4.44, (float) 0), +}; + +static final CoordRec char122_stroke1[] = { + new CoordRec((float) 4.44, (float) 66.6667), + new CoordRec((float) 56.821, (float) 66.6667), +}; + +static final CoordRec char122_stroke2[] = { + new CoordRec((float) 4.44, (float) 0), + new CoordRec((float) 56.821, (float) 0), +}; + +static final StrokeRec char122[] = { + new StrokeRec(2, char122_stroke0), + new StrokeRec(2, char122_stroke1), + new StrokeRec(2, char122_stroke2), +}; + +/* char: 123 '{' */ + +static final CoordRec char123_stroke0[] = { + new CoordRec((float) 31.1895, (float) 119.048), + new CoordRec((float) 21.6657, (float) 114.286), + new CoordRec((float) 16.9038, (float) 109.524), + new CoordRec((float) 12.1419, (float) 100), + new CoordRec((float) 12.1419, (float) 90.4762), + new CoordRec((float) 16.9038, (float) 80.9524), + new CoordRec((float) 21.6657, (float) 76.1905), + new CoordRec((float) 26.4276, (float) 66.6667), + new CoordRec((float) 26.4276, (float) 57.1429), + new CoordRec((float) 16.9038, (float) 47.619), +}; + +static final CoordRec char123_stroke1[] = { + new CoordRec((float) 21.6657, (float) 114.286), + new CoordRec((float) 16.9038, (float) 104.762), + new CoordRec((float) 16.9038, (float) 95.2381), + new CoordRec((float) 21.6657, (float) 85.7143), + new CoordRec((float) 26.4276, (float) 80.9524), + new CoordRec((float) 31.1895, (float) 71.4286), + new CoordRec((float) 31.1895, (float) 61.9048), + new CoordRec((float) 26.4276, (float) 52.381), + new CoordRec((float) 7.38, (float) 42.8571), + new CoordRec((float) 26.4276, (float) 33.3333), + new CoordRec((float) 31.1895, (float) 23.8095), + new CoordRec((float) 31.1895, (float) 14.2857), + new CoordRec((float) 26.4276, (float) 4.7619), + new CoordRec((float) 21.6657, (float) 0), + new CoordRec((float) 16.9038, (float) -9.5238), + new CoordRec((float) 16.9038, (float) -19.0476), + new CoordRec((float) 21.6657, (float) -28.5714), +}; + +static final CoordRec char123_stroke2[] = { + new CoordRec((float) 16.9038, (float) 38.0952), + new CoordRec((float) 26.4276, (float) 28.5714), + new CoordRec((float) 26.4276, (float) 19.0476), + new CoordRec((float) 21.6657, (float) 9.5238), + new CoordRec((float) 16.9038, (float) 4.7619), + new CoordRec((float) 12.1419, (float) -4.7619), + new CoordRec((float) 12.1419, (float) -14.2857), + new CoordRec((float) 16.9038, (float) -23.8095), + new CoordRec((float) 21.6657, (float) -28.5714), + new CoordRec((float) 31.1895, (float) -33.3333), +}; + +static final StrokeRec char123[] = { + new StrokeRec(10, char123_stroke0), + new StrokeRec(17, char123_stroke1), + new StrokeRec(10, char123_stroke2), +}; + +/* char: 124 '|' */ + +static final CoordRec char124_stroke0[] = { + new CoordRec((float) 11.54, (float) 119.048), + new CoordRec((float) 11.54, (float) -33.3333), +}; + +static final StrokeRec char124[] = { + new StrokeRec(2, char124_stroke0), +}; + +/* char: 125 '}' */ + +static final CoordRec char125_stroke0[] = { + new CoordRec((float) 9.18, (float) 119.048), + new CoordRec((float) 18.7038, (float) 114.286), + new CoordRec((float) 23.4657, (float) 109.524), + new CoordRec((float) 28.2276, (float) 100), + new CoordRec((float) 28.2276, (float) 90.4762), + new CoordRec((float) 23.4657, (float) 80.9524), + new CoordRec((float) 18.7038, (float) 76.1905), + new CoordRec((float) 13.9419, (float) 66.6667), + new CoordRec((float) 13.9419, (float) 57.1429), + new CoordRec((float) 23.4657, (float) 47.619), +}; + +static final CoordRec char125_stroke1[] = { + new CoordRec((float) 18.7038, (float) 114.286), + new CoordRec((float) 23.4657, (float) 104.762), + new CoordRec((float) 23.4657, (float) 95.2381), + new CoordRec((float) 18.7038, (float) 85.7143), + new CoordRec((float) 13.9419, (float) 80.9524), + new CoordRec((float) 9.18, (float) 71.4286), + new CoordRec((float) 9.18, (float) 61.9048), + new CoordRec((float) 13.9419, (float) 52.381), + new CoordRec((float) 32.9895, (float) 42.8571), + new CoordRec((float) 13.9419, (float) 33.3333), + new CoordRec((float) 9.18, (float) 23.8095), + new CoordRec((float) 9.18, (float) 14.2857), + new CoordRec((float) 13.9419, (float) 4.7619), + new CoordRec((float) 18.7038, (float) 0), + new CoordRec((float) 23.4657, (float) -9.5238), + new CoordRec((float) 23.4657, (float) -19.0476), + new CoordRec((float) 18.7038, (float) -28.5714), +}; + +static final CoordRec char125_stroke2[] = { + new CoordRec((float) 23.4657, (float) 38.0952), + new CoordRec((float) 13.9419, (float) 28.5714), + new CoordRec((float) 13.9419, (float) 19.0476), + new CoordRec((float) 18.7038, (float) 9.5238), + new CoordRec((float) 23.4657, (float) 4.7619), + new CoordRec((float) 28.2276, (float) -4.7619), + new CoordRec((float) 28.2276, (float) -14.2857), + new CoordRec((float) 23.4657, (float) -23.8095), + new CoordRec((float) 18.7038, (float) -28.5714), + new CoordRec((float) 9.18, (float) -33.3333), +}; + +static final StrokeRec char125[] = { + new StrokeRec(10, char125_stroke0), + new StrokeRec(17, char125_stroke1), + new StrokeRec(10, char125_stroke2), +}; + +/* char: 126 '~' */ + +static final CoordRec char126_stroke0[] = { + new CoordRec((float) 2.92, (float) 28.5714), + new CoordRec((float) 2.92, (float) 38.0952), + new CoordRec((float) 7.6819, (float) 52.381), + new CoordRec((float) 17.2057, (float) 57.1429), + new CoordRec((float) 26.7295, (float) 57.1429), + new CoordRec((float) 36.2533, (float) 52.381), + new CoordRec((float) 55.301, (float) 38.0952), + new CoordRec((float) 64.8248, (float) 33.3333), + new CoordRec((float) 74.3486, (float) 33.3333), + new CoordRec((float) 83.8724, (float) 38.0952), + new CoordRec((float) 88.6343, (float) 47.619), +}; + +static final CoordRec char126_stroke1[] = { + new CoordRec((float) 2.92, (float) 38.0952), + new CoordRec((float) 7.6819, (float) 47.619), + new CoordRec((float) 17.2057, (float) 52.381), + new CoordRec((float) 26.7295, (float) 52.381), + new CoordRec((float) 36.2533, (float) 47.619), + new CoordRec((float) 55.301, (float) 33.3333), + new CoordRec((float) 64.8248, (float) 28.5714), + new CoordRec((float) 74.3486, (float) 28.5714), + new CoordRec((float) 83.8724, (float) 33.3333), + new CoordRec((float) 88.6343, (float) 47.619), + new CoordRec((float) 88.6343, (float) 57.1429), +}; + +static final StrokeRec char126[] = { + new StrokeRec(11, char126_stroke0), + new StrokeRec(11, char126_stroke1), +}; + +/* char: 127 */ + +static final CoordRec char127_stroke0[] = { + new CoordRec((float) 52.381, (float) 100), + new CoordRec((float) 14.2857, (float) -33.3333), +}; + +static final CoordRec char127_stroke1[] = { + new CoordRec((float) 28.5714, (float) 66.6667), + new CoordRec((float) 14.2857, (float) 61.9048), + new CoordRec((float) 4.7619, (float) 52.381), + new CoordRec((float) 0, (float) 38.0952), + new CoordRec((float) 0, (float) 23.8095), + new CoordRec((float) 4.7619, (float) 14.2857), + new CoordRec((float) 14.2857, (float) 4.7619), + new CoordRec((float) 28.5714, (float) 0), + new CoordRec((float) 38.0952, (float) 0), + new CoordRec((float) 52.381, (float) 4.7619), + new CoordRec((float) 61.9048, (float) 14.2857), + new CoordRec((float) 66.6667, (float) 28.5714), + new CoordRec((float) 66.6667, (float) 42.8571), + new CoordRec((float) 61.9048, (float) 52.381), + new CoordRec((float) 52.381, (float) 61.9048), + new CoordRec((float) 38.0952, (float) 66.6667), + new CoordRec((float) 28.5714, (float) 66.6667), +}; + +static final StrokeRec char127[] = { + new StrokeRec(2, char127_stroke0), + new StrokeRec(17, char127_stroke1), +}; + +static final StrokeCharRec chars[] = { + new StrokeCharRec( 0, /* char0 */ null, (float) 0, (float) 0 ), + new StrokeCharRec( 0, /* char1 */ null, (float) 0, (float) 0 ), + new StrokeCharRec( 0, /* char2 */ null, (float) 0, (float) 0 ), + new StrokeCharRec( 0, /* char3 */ null, (float) 0, (float) 0 ), + new StrokeCharRec( 0, /* char4 */ null, (float) 0, (float) 0 ), + new StrokeCharRec( 0, /* char5 */ null, (float) 0, (float) 0 ), + new StrokeCharRec( 0, /* char6 */ null, (float) 0, (float) 0 ), + new StrokeCharRec( 0, /* char7 */ null, (float) 0, (float) 0 ), + new StrokeCharRec( 0, /* char8 */ null, (float) 0, (float) 0 ), + new StrokeCharRec( 0, /* char9 */ null, (float) 0, (float) 0 ), + new StrokeCharRec( 0, /* char10 */ null, (float) 0, (float) 0 ), + new StrokeCharRec( 0, /* char11 */ null, (float) 0, (float) 0 ), + new StrokeCharRec( 0, /* char12 */ null, (float) 0, (float) 0 ), + new StrokeCharRec( 0, /* char13 */ null, (float) 0, (float) 0 ), + new StrokeCharRec( 0, /* char14 */ null, (float) 0, (float) 0 ), + new StrokeCharRec( 0, /* char15 */ null, (float) 0, (float) 0 ), + new StrokeCharRec( 0, /* char16 */ null, (float) 0, (float) 0 ), + new StrokeCharRec( 0, /* char17 */ null, (float) 0, (float) 0 ), + new StrokeCharRec( 0, /* char18 */ null, (float) 0, (float) 0 ), + new StrokeCharRec( 0, /* char19 */ null, (float) 0, (float) 0 ), + new StrokeCharRec( 0, /* char20 */ null, (float) 0, (float) 0 ), + new StrokeCharRec( 0, /* char21 */ null, (float) 0, (float) 0 ), + new StrokeCharRec( 0, /* char22 */ null, (float) 0, (float) 0 ), + new StrokeCharRec( 0, /* char23 */ null, (float) 0, (float) 0 ), + new StrokeCharRec( 0, /* char24 */ null, (float) 0, (float) 0 ), + new StrokeCharRec( 0, /* char25 */ null, (float) 0, (float) 0 ), + new StrokeCharRec( 0, /* char26 */ null, (float) 0, (float) 0 ), + new StrokeCharRec( 0, /* char27 */ null, (float) 0, (float) 0 ), + new StrokeCharRec( 0, /* char28 */ null, (float) 0, (float) 0 ), + new StrokeCharRec( 0, /* char29 */ null, (float) 0, (float) 0 ), + new StrokeCharRec( 0, /* char30 */ null, (float) 0, (float) 0 ), + new StrokeCharRec( 0, /* char31 */ null, (float) 0, (float) 0 ), + new StrokeCharRec( 0, /* char32 */ null, (float) 52.381, (float) 104.762 ), + new StrokeCharRec( 2, char33, (float) 13.3819, (float) 26.6238 ), + new StrokeCharRec( 2, char34, (float) 23.0676, (float) 51.4352 ), + new StrokeCharRec( 4, char35, (float) 36.5333, (float) 79.4886 ), + new StrokeCharRec( 3, char36, (float) 38.1533, (float) 76.2067 ), + new StrokeCharRec( 3, char37, (float) 49.2171, (float) 96.5743 ), + new StrokeCharRec( 1, char38, (float) 53.599, (float) 101.758 ), + new StrokeCharRec( 1, char39, (float) 4.44, (float) 13.62 ), + new StrokeCharRec( 1, char40, (float) 21.8657, (float) 47.1733 ), + new StrokeCharRec( 1, char41, (float) 24.3276, (float) 47.5333 ), + new StrokeCharRec( 3, char42, (float) 30.7695, (float) 59.439 ), + new StrokeCharRec( 2, char43, (float) 48.8371, (float) 97.2543 ), + new StrokeCharRec( 1, char44, (float) 13.5219, (float) 26.0638 ), + new StrokeCharRec( 1, char45, (float) 50.2371, (float) 100.754 ), + new StrokeCharRec( 1, char46, (float) 13.1019, (float) 26.4838 ), + new StrokeCharRec( 1, char47, (float) 40.5733, (float) 82.1067 ), + new StrokeCharRec( 1, char48, (float) 38.3133, (float) 77.0667 ), + new StrokeCharRec( 1, char49, (float) 30.8676, (float) 66.5295 ), + new StrokeCharRec( 1, char50, (float) 38.7533, (float) 77.6467 ), + new StrokeCharRec( 1, char51, (float) 38.3333, (float) 77.0467 ), + new StrokeCharRec( 2, char52, (float) 37.2133, (float) 80.1686 ), + new StrokeCharRec( 1, char53, (float) 38.1933, (float) 77.6867 ), + new StrokeCharRec( 1, char54, (float) 34.1514, (float) 73.8048 ), + new StrokeCharRec( 2, char55, (float) 38.8933, (float) 77.2267 ), + new StrokeCharRec( 1, char56, (float) 38.9333, (float) 77.6667 ), + new StrokeCharRec( 1, char57, (float) 39.9333, (float) 74.0648 ), + new StrokeCharRec( 2, char58, (float) 14.0819, (float) 26.2238 ), + new StrokeCharRec( 2, char59, (float) 12.9619, (float) 26.3038 ), + new StrokeCharRec( 1, char60, (float) 41.1552, (float) 81.6105 ), + new StrokeCharRec( 2, char61, (float) 48.5571, (float) 97.2543 ), + new StrokeCharRec( 1, char62, (float) 40.8752, (float) 81.6105 ), + new StrokeCharRec( 2, char63, (float) 36.9914, (float) 73.9029 ), + new StrokeCharRec( 2, char64, (float) 34.9314, (float) 74.3648 ), + new StrokeCharRec( 3, char65, (float) 40.5952, (float) 80.4905 ), + new StrokeCharRec( 3, char66, (float) 44.7533, (float) 83.6267 ), + new StrokeCharRec( 1, char67, (float) 39.9933, (float) 84.4886 ), + new StrokeCharRec( 2, char68, (float) 45.2933, (float) 85.2867 ), + new StrokeCharRec( 4, char69, (float) 39.9914, (float) 78.1848 ), + new StrokeCharRec( 3, char70, (float) 39.9914, (float) 78.7448 ), + new StrokeCharRec( 2, char71, (float) 40.3933, (float) 89.7686 ), + new StrokeCharRec( 3, char72, (float) 44.7533, (float) 89.0867 ), + new StrokeCharRec( 1, char73, (float) 10.86, (float) 21.3 ), + new StrokeCharRec( 1, char74, (float) 31.0714, (float) 59.999 ), + new StrokeCharRec( 3, char75, (float) 44.6133, (float) 79.3267 ), + new StrokeCharRec( 2, char76, (float) 40.2514, (float) 71.3229 ), + new StrokeCharRec( 4, char77, (float) 48.9552, (float) 97.2105 ), + new StrokeCharRec( 3, char78, (float) 44.4733, (float) 88.8067 ), + new StrokeCharRec( 1, char79, (float) 44.3352, (float) 88.8305 ), + new StrokeCharRec( 2, char80, (float) 45.4333, (float) 85.6667 ), + new StrokeCharRec( 2, char81, (float) 43.3952, (float) 88.0905 ), + new StrokeCharRec( 3, char82, (float) 45.0133, (float) 82.3667 ), + new StrokeCharRec( 1, char83, (float) 41.3333, (float) 80.8267 ), + new StrokeCharRec( 2, char84, (float) 35.6933, (float) 71.9467 ), + new StrokeCharRec( 1, char85, (float) 44.8733, (float) 89.4867 ), + new StrokeCharRec( 2, char86, (float) 40.4552, (float) 81.6105 ), + new StrokeCharRec( 4, char87, (float) 49.839, (float) 100.518 ), + new StrokeCharRec( 2, char88, (float) 35.8333, (float) 72.3667 ), + new StrokeCharRec( 2, char89, (float) 39.6152, (float) 79.6505 ), + new StrokeCharRec( 3, char90, (float) 35.8333, (float) 73.7467 ), + new StrokeCharRec( 4, char91, (float) 22.0657, (float) 46.1133 ), + new StrokeCharRec( 1, char92, (float) 39.1733, (float) 78.2067 ), + new StrokeCharRec( 4, char93, (float) 23.4876, (float) 46.3933 ), + new StrokeCharRec( 2, char94, (float) 44.0752, (float) 90.2305 ), + new StrokeCharRec( 1, char95, (float) 51.281, (float) 104.062 ), + new StrokeCharRec( 2, char96, (float) 42.5457, (float) 83.5714 ), + new StrokeCharRec( 2, char97, (float) 35.2514, (float) 66.6029 ), + new StrokeCharRec( 2, char98, (float) 37.3314, (float) 70.4629 ), + new StrokeCharRec( 1, char99, (float) 34.0914, (float) 68.9229 ), + new StrokeCharRec( 2, char100, (float) 33.2114, (float) 70.2629 ), + new StrokeCharRec( 1, char101, (float) 34.2914, (float) 68.5229 ), + new StrokeCharRec( 2, char102, (float) 14.9657, (float) 38.6552 ), + new StrokeCharRec( 2, char103, (float) 33.9314, (float) 70.9829 ), + new StrokeCharRec( 2, char104, (float) 33.4095, (float) 71.021 ), + new StrokeCharRec( 2, char105, (float) 14.7819, (float) 28.8638 ), + new StrokeCharRec( 2, char106, (float) 17.3876, (float) 36.2314 ), + new StrokeCharRec( 3, char107, (float) 33.4095, (float) 62.521 ), + new StrokeCharRec( 1, char108, (float) 10.02, (float) 19.34 ), + new StrokeCharRec( 3, char109, (float) 61.981, (float) 123.962 ), + new StrokeCharRec( 2, char110, (float) 32.9895, (float) 70.881 ), + new StrokeCharRec( 1, char111, (float) 33.5514, (float) 71.7448 ), + new StrokeCharRec( 2, char112, (float) 38.0314, (float) 70.8029 ), + new StrokeCharRec( 2, char113, (float) 33.4114, (float) 70.7429 ), + new StrokeCharRec( 2, char114, (float) 23.7457, (float) 49.4952 ), + new StrokeCharRec( 1, char115, (float) 28.5095, (float) 62.321 ), + new StrokeCharRec( 2, char116, (float) 14.8257, (float) 39.3152 ), + new StrokeCharRec( 2, char117, (float) 33.2695, (float) 71.161 ), + new StrokeCharRec( 2, char118, (float) 30.3714, (float) 60.6029 ), + new StrokeCharRec( 4, char119, (float) 40.5952, (float) 80.4905 ), + new StrokeCharRec( 2, char120, (float) 25.4695, (float) 56.401 ), + new StrokeCharRec( 2, char121, (float) 35.1333, (float) 66.0648 ), + new StrokeCharRec( 3, char122, (float) 28.2495, (float) 61.821 ), + new StrokeCharRec( 3, char123, (float) 21.6657, (float) 41.6295 ), + new StrokeCharRec( 1, char124, (float) 11.54, (float) 23.78 ), + new StrokeCharRec( 3, char125, (float) 18.7038, (float) 41.4695 ), + new StrokeCharRec( 2, char126, (float) 45.7771, (float) 91.2743 ), + new StrokeCharRec( 2, char127, (float) 33.3333, (float) 66.6667 ), +}; + +public static final StrokeFontRec glutStrokeRoman = new StrokeFontRec( "Roman", 128, chars, (float) 119.048, (float) -33.3333 ); +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/gl2/StrokeCharRec.java b/src/jogl/classes/com/jogamp/opengl/util/gl2/StrokeCharRec.java new file mode 100644 index 000000000..af3d538ae --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/gl2/StrokeCharRec.java @@ -0,0 +1,63 @@ +/* + * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.util.gl2; + +/* Copyright (c) Mark J. Kilgard, 1994, 1998. */ + +/* This program is freely distributable without licensing fees + and is provided without guarantee or warrantee expressed or + implied. This program is -not- in the public domain. */ + +class StrokeCharRec { + public int num_strokes; + public StrokeRec[] stroke; + public float center; + public float right; + + public StrokeCharRec(int num_strokes, + StrokeRec[] stroke, + float center, + float right) { + this.num_strokes = num_strokes; + this.stroke = stroke; + this.center = center; + this.right = right; + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/gl2/StrokeFontRec.java b/src/jogl/classes/com/jogamp/opengl/util/gl2/StrokeFontRec.java new file mode 100644 index 000000000..d3195f24d --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/gl2/StrokeFontRec.java @@ -0,0 +1,66 @@ +/* + * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.util.gl2; + +/* Copyright (c) Mark J. Kilgard, 1994, 1998. */ + +/* This program is freely distributable without licensing fees + and is provided without guarantee or warrantee expressed or + implied. This program is -not- in the public domain. */ + +class StrokeFontRec { + public String name; + public int num_chars; + public StrokeCharRec[] ch; + public float top; + public float bottom; + + public StrokeFontRec(String name, + int num_chars, + StrokeCharRec[] ch, + float top, + float bottom) { + this.name = name; + this.num_chars = num_chars; + this.ch = ch; + this.top = top; + this.bottom = bottom; + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/gl2/StrokeRec.java b/src/jogl/classes/com/jogamp/opengl/util/gl2/StrokeRec.java new file mode 100644 index 000000000..8796e8b08 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/gl2/StrokeRec.java @@ -0,0 +1,57 @@ +/* + * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.util.gl2; + +/* Copyright (c) Mark J. Kilgard, 1994, 1998. */ + +/* This program is freely distributable without licensing fees + and is provided without guarantee or warrantee expressed or + implied. This program is -not- in the public domain. */ + +class StrokeRec { + public int num_coords; + public CoordRec[] coord; + + public StrokeRec(int num_coords, + CoordRec[] coord) { + this.num_coords = num_coords; + this.coord = coord; + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/gl2/TileRenderer.java b/src/jogl/classes/com/jogamp/opengl/util/gl2/TileRenderer.java new file mode 100755 index 000000000..714c134d4 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/gl2/TileRenderer.java @@ -0,0 +1,601 @@ +package com.jogamp.opengl.util.gl2; + +import java.awt.Dimension; +import java.nio.Buffer; + +import javax.media.opengl.*; +import javax.media.opengl.glu.*; +import javax.media.opengl.glu.gl2.*; + +/** + * A fairly direct port of Brian Paul's tile rendering library, found + * at <a href = "http://www.mesa3d.org/brianp/TR.html"> + * http://www.mesa3d.org/brianp/TR.html </a> . I've java-fied it, but + * the functionality is the same. + * + * Original code Copyright (C) 1997-2005 Brian Paul. Licensed under + * BSD-compatible terms with permission of the author. See LICENSE.txt + * for license information. + * + * @author ryanm + */ +public class TileRenderer +{ + private static final int DEFAULT_TILE_WIDTH = 256; + + private static final int DEFAULT_TILE_HEIGHT = 256; + + private static final int DEFAULT_TILE_BORDER = 0; + + // + // Enumeration flags for accessing variables + // + // @author ryanm + // + + /** + * The width of a tile + */ + public static final int TR_TILE_WIDTH = 0; + /** + * The height of a tile + */ + public static final int TR_TILE_HEIGHT = 1; + /** + * The width of the border around the tiles + */ + public static final int TR_TILE_BORDER = 2; + /** + * The width of the final image + */ + public static final int TR_IMAGE_WIDTH = 3; + /** + * The height of the final image + */ + public static final int TR_IMAGE_HEIGHT = 4; + /** + * The number of rows of tiles + */ + public static final int TR_ROWS = 5; + /** + * The number of columns of tiles + */ + public static final int TR_COLUMNS = 6; + /** + * The current row number + */ + public static final int TR_CURRENT_ROW = 7; + /** + * The current column number + */ + public static final int TR_CURRENT_COLUMN = 8; + /** + * The width of the current tile + */ + public static final int TR_CURRENT_TILE_WIDTH = 9; + /** + * The height of the current tile + */ + public static final int TR_CURRENT_TILE_HEIGHT = 10; + /** + * The order that the rows are traversed + */ + public static final int TR_ROW_ORDER = 11; + + + /** + * Indicates we are traversing rows from the top to the bottom + */ + public static final int TR_TOP_TO_BOTTOM = 1; + + /** + * Indicates we are traversing rows from the bottom to the top + */ + public static final int TR_BOTTOM_TO_TOP = 2; + + /* Final image parameters */ + private Dimension imageSize = new Dimension(); + + private int imageFormat, imageType; + + private Buffer imageBuffer; + + /* Tile parameters */ + private Dimension tileSize = new Dimension(); + + private Dimension tileSizeNB = new Dimension(); + + private int tileBorder; + + private int tileFormat, tileType; + + private Buffer tileBuffer; + + /* Projection parameters */ + private boolean perspective; + + private double left; + + private double right; + + private double bottom; + + private double top; + + private double near; + + private double far; + + /* Misc */ + private int rowOrder; + + private int rows, columns; + + private int currentTile; + + private int currentTileWidth, currentTileHeight; + + private int currentRow, currentColumn; + + private int[] viewportSave = new int[ 4 ]; + + /** + * Creates a new TileRenderer object + */ + public TileRenderer() + { + tileSize.width = DEFAULT_TILE_WIDTH; + tileSize.height = DEFAULT_TILE_HEIGHT; + tileBorder = DEFAULT_TILE_BORDER; + rowOrder = TR_BOTTOM_TO_TOP; + currentTile = -1; + } + + /** + * Sets up the number of rows and columns needed + */ + private void setup() + { + columns = ( imageSize.width + tileSizeNB.width - 1 ) / tileSizeNB.width; + rows = ( imageSize.height + tileSizeNB.height - 1 ) / tileSizeNB.height; + currentTile = 0; + + assert columns >= 0; + assert rows >= 0; + } + + /** + * Sets the size of the tiles to use in rendering. The actual + * effective size of the tile depends on the border size, ie ( + * width - 2*border ) * ( height - 2 * border ) + * + * @param width + * The width of the tiles. Must not be larger than the GL + * context + * @param height + * The height of the tiles. Must not be larger than the + * GL context + * @param border + * The width of the borders on each tile. This is needed + * to avoid artifacts when rendering lines or points with + * thickness > 1. + */ + public void setTileSize( int width, int height, int border ) + { + assert ( border >= 0 ); + assert ( width >= 1 ); + assert ( height >= 1 ); + assert ( width >= 2 * border ); + assert ( height >= 2 * border ); + + tileBorder = border; + tileSize.width = width; + tileSize.height = height; + tileSizeNB.width = width - 2 * border; + tileSizeNB.height = height - 2 * border; + setup(); + } + + /** + * Specify a buffer the tiles to be copied to. This is not + * necessary for the creation of the final image, but useful if you + * want to inspect each tile in turn. + * + * @param format + * Interpreted as in glReadPixels + * @param type + * Interpreted as in glReadPixels + * @param image + * The buffer itself. Must be large enough to contain a + * tile, minus any borders + */ + public void setTileBuffer( int format, int type, Buffer image ) + { + tileFormat = format; + tileType = type; + tileBuffer = image; + } + + /** + * Sets the desired size of the final image + * + * @param width + * The width of the final image + * @param height + * The height of the final image + */ + public void setImageSize( int width, int height ) + { + imageSize.width = width; + imageSize.height = height; + setup(); + } + + /** + * Sets the buffer in which to store the final image + * + * @param format + * Interpreted as in glReadPixels + * @param type + * Interpreted as in glReadPixels + * @param image + * the buffer itself, must be large enough to hold the + * final image + */ + public void setImageBuffer( int format, int type, Buffer image ) + { + imageFormat = format; + imageType = type; + imageBuffer = image; + } + + /** + * Gets the parameters of this TileRenderer object + * + * @param param + * The parameter that is to be retrieved + * @return the value of the parameter + */ + public int getParam( int param ) + { + switch (param) { + case TR_TILE_WIDTH: + return tileSize.width; + case TR_TILE_HEIGHT: + return tileSize.height; + case TR_TILE_BORDER: + return tileBorder; + case TR_IMAGE_WIDTH: + return imageSize.width; + case TR_IMAGE_HEIGHT: + return imageSize.height; + case TR_ROWS: + return rows; + case TR_COLUMNS: + return columns; + case TR_CURRENT_ROW: + if( currentTile < 0 ) + return -1; + else + return currentRow; + case TR_CURRENT_COLUMN: + if( currentTile < 0 ) + return -1; + else + return currentColumn; + case TR_CURRENT_TILE_WIDTH: + return currentTileWidth; + case TR_CURRENT_TILE_HEIGHT: + return currentTileHeight; + case TR_ROW_ORDER: + return rowOrder; + default: + throw new IllegalArgumentException("Invalid enumerant as argument"); + } + } + + /** + * Sets the order of row traversal + * + * @param order + * The row traversal order, must be + * eitherTR_TOP_TO_BOTTOM or TR_BOTTOM_TO_TOP + */ + public void setRowOrder( int order ) + { + if (order == TR_TOP_TO_BOTTOM || order == TR_BOTTOM_TO_TOP) { + rowOrder = order; + } else { + throw new IllegalArgumentException("Must pass TR_TOP_TO_BOTTOM or TR_BOTTOM_TO_TOP"); + } + } + + /** + * Sets the context to use an orthographic projection. Must be + * called before rendering the first tile + * + * @param left + * As in glOrtho + * @param right + * As in glOrtho + * @param bottom + * As in glOrtho + * @param top + * As in glOrtho + * @param zNear + * As in glOrtho + * @param zFar + * As in glOrtho + */ + public void trOrtho( double left, double right, double bottom, double top, double zNear, + double zFar ) + { + this.perspective = false; + this.left = left; + this.right = right; + this.bottom = bottom; + this.top = top; + this.near = zNear; + this.far = zFar; + } + + /** + * Sets the perspective projection frustrum. Must be called before + * rendering the first tile + * + * @param left + * As in glFrustrum + * @param right + * As in glFrustrum + * @param bottom + * As in glFrustrum + * @param top + * As in glFrustrum + * @param zNear + * As in glFrustrum + * @param zFar + * As in glFrustrum + */ + public void trFrustum( double left, double right, double bottom, double top, double zNear, + double zFar ) + { + this.perspective = true; + this.left = left; + this.right = right; + this.bottom = bottom; + this.top = top; + this.near = zNear; + this.far = zFar; + } + + /** + * Convenient way to specify a perspective projection + * + * @param fovy + * As in gluPerspective + * @param aspect + * As in gluPerspective + * @param zNear + * As in gluPerspective + * @param zFar + * As in gluPerspective + */ + public void trPerspective( double fovy, double aspect, double zNear, double zFar ) + { + double xmin, xmax, ymin, ymax; + ymax = zNear * Math.tan( fovy * 3.14159265 / 360.0 ); + ymin = -ymax; + xmin = ymin * aspect; + xmax = ymax * aspect; + trFrustum( xmin, xmax, ymin, ymax, zNear, zFar ); + } + + /** + * Begins rendering a tile. The projection matrix stack should be + * left alone after calling this + * + * @param gl + * The gl context + */ + public void beginTile( GL2 gl ) + { + if (currentTile <= 0) { + setup(); + /* + * Save user's viewport, will be restored after last tile + * rendered + */ + gl.glGetIntegerv( GL2.GL_VIEWPORT, viewportSave, 0 ); + } + + /* which tile (by row and column) we're about to render */ + if (rowOrder == TR_BOTTOM_TO_TOP) { + currentRow = currentTile / columns; + currentColumn = currentTile % columns; + } else { + currentRow = rows - ( currentTile / columns ) - 1; + currentColumn = currentTile % columns; + } + assert ( currentRow < rows ); + assert ( currentColumn < columns ); + + int border = tileBorder; + + int th, tw; + + /* Compute actual size of this tile with border */ + if (currentRow < rows - 1) { + th = tileSize.height; + } else { + th = imageSize.height - ( rows - 1 ) * ( tileSizeNB.height ) + 2 * border; + } + + if (currentColumn < columns - 1) { + tw = tileSize.width; + } else { + tw = imageSize.width - ( columns - 1 ) * ( tileSizeNB.width ) + 2 * border; + } + + /* Save tile size, with border */ + currentTileWidth = tw; + currentTileHeight = th; + + gl.glViewport( 0, 0, tw, th ); + + /* save current matrix mode */ + int[] matrixMode = new int[ 1 ]; + gl.glGetIntegerv( GL2.GL_MATRIX_MODE, matrixMode, 0 ); + gl.glMatrixMode( GL2.GL_PROJECTION ); + gl.glLoadIdentity(); + + /* compute projection parameters */ + double l = + left + ( right - left ) * ( currentColumn * tileSizeNB.width - border ) + / imageSize.width; + double r = l + ( right - left ) * tw / imageSize.width; + double b = + bottom + ( top - bottom ) * ( currentRow * tileSizeNB.height - border ) + / imageSize.height; + double t = b + ( top - bottom ) * th / imageSize.height; + + if( perspective ) { + gl.glFrustum( l, r, b, t, near, far ); + } else { + gl.glOrtho( l, r, b, t, near, far ); + } + + /* restore user's matrix mode */ + gl.glMatrixMode( matrixMode[ 0 ] ); + } + + /** + * Must be called after rendering the scene + * + * @param gl + * the gl context + * @return true if there are more tiles to be rendered, false if + * the final image is complete + */ + public boolean endTile( GL2 gl ) + { + int[] prevRowLength = new int[ 1 ], prevSkipRows = new int[ 1 ], prevSkipPixels = new int[ 1 ], prevAlignment = + new int[ 1 ]; + + assert ( currentTile >= 0 ); + + // be sure OpenGL rendering is finished + gl.glFlush(); + + // save current glPixelStore values + gl.glGetIntegerv( GL2.GL_PACK_ROW_LENGTH, prevRowLength, 0 ); + gl.glGetIntegerv( GL2.GL_PACK_SKIP_ROWS, prevSkipRows, 0 ); + gl.glGetIntegerv( GL2.GL_PACK_SKIP_PIXELS, prevSkipPixels, 0 ); + gl.glGetIntegerv( GL2.GL_PACK_ALIGNMENT, prevAlignment, 0 ); + + if( tileBuffer != null ) { + int srcX = tileBorder; + int srcY = tileBorder; + int srcWidth = tileSizeNB.width; + int srcHeight = tileSizeNB.height; + gl.glReadPixels( srcX, srcY, srcWidth, srcHeight, tileFormat, tileType, tileBuffer ); + } + + if( imageBuffer != null ) { + int srcX = tileBorder; + int srcY = tileBorder; + int srcWidth = currentTileWidth - 2 * tileBorder; + int srcHeight = currentTileHeight - 2 * tileBorder; + int destX = tileSizeNB.width * currentColumn; + int destY = tileSizeNB.height * currentRow; + + /* setup pixel store for glReadPixels */ + gl.glPixelStorei( GL2.GL_PACK_ROW_LENGTH, imageSize.width ); + gl.glPixelStorei( GL2.GL_PACK_SKIP_ROWS, destY ); + gl.glPixelStorei( GL2.GL_PACK_SKIP_PIXELS, destX ); + gl.glPixelStorei( GL2.GL_PACK_ALIGNMENT, 1 ); + + /* read the tile into the final image */ + gl.glReadPixels( srcX, srcY, srcWidth, srcHeight, imageFormat, imageType, imageBuffer ); + } + + /* restore previous glPixelStore values */ + gl.glPixelStorei( GL2.GL_PACK_ROW_LENGTH, prevRowLength[ 0 ] ); + gl.glPixelStorei( GL2.GL_PACK_SKIP_ROWS, prevSkipRows[ 0 ] ); + gl.glPixelStorei( GL2.GL_PACK_SKIP_PIXELS, prevSkipPixels[ 0 ] ); + gl.glPixelStorei( GL2.GL_PACK_ALIGNMENT, prevAlignment[ 0 ] ); + + /* increment tile counter, return 1 if more tiles left to render */ + currentTile++; + if( currentTile >= rows * columns ) { + /* restore user's viewport */ + gl.glViewport( viewportSave[ 0 ], viewportSave[ 1 ], viewportSave[ 2 ], viewportSave[ 3 ] ); + currentTile = -1; /* all done */ + return false; + } else { + return true; + } + } + + /** + * Tile rendering causes problems with using glRasterPos3f, so you + * should use this replacement instead + * + * @param x + * As in glRasterPos3f + * @param y + * As in glRasterPos3f + * @param z + * As in glRasterPos3f + * @param gl + * The gl context + * @param glu + * A GLUgl2 object + */ + public void trRasterPos3f( float x, float y, float z, GL2 gl, GLUgl2 glu ) + { + if (currentTile < 0) { + /* not doing tile rendering right now. Let OpenGL do this. */ + gl.glRasterPos3f( x, y, z ); + } else { + double[] modelview = new double[ 16 ], proj = new double[ 16 ]; + int[] viewport = new int[ 4 ]; + double[] win = new double[3]; + + /* Get modelview, projection and viewport */ + gl.glGetDoublev( GL2.GL_MODELVIEW_MATRIX, modelview, 0 ); + gl.glGetDoublev( GL2.GL_PROJECTION_MATRIX, proj, 0 ); + viewport[ 0 ] = 0; + viewport[ 1 ] = 0; + viewport[ 2 ] = currentTileWidth; + viewport[ 3 ] = currentTileHeight; + + /* Project object coord to window coordinate */ + if( glu.gluProject( x, y, z, modelview, 0, proj, 0, viewport, 0, win, 0 ) ) { + + /* set raster pos to window coord (0,0) */ + gl.glMatrixMode( GL2.GL_MODELVIEW ); + gl.glPushMatrix(); + gl.glLoadIdentity(); + gl.glMatrixMode( GL2.GL_PROJECTION ); + gl.glPushMatrix(); + gl.glLoadIdentity(); + gl.glOrtho( 0.0, currentTileWidth, 0.0, currentTileHeight, 0.0, 1.0 ); + gl.glRasterPos3d( 0.0, 0.0, -win[ 2 ] ); + + /* + * Now use empty bitmap to adjust raster position to + * (winX,winY) + */ + { + byte[] bitmap = { 0 }; + gl.glBitmap( 1, 1, 0.0f, 0.0f, ( float ) win[ 0 ], ( float ) win[ 1 ], bitmap , 0 ); + } + + /* restore original matrices */ + gl.glPopMatrix(); /* proj */ + gl.glMatrixMode( GL2.GL_MODELVIEW ); + gl.glPopMatrix(); + } + } + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/GLSLArrayHandler.java b/src/jogl/classes/com/jogamp/opengl/util/glsl/GLSLArrayHandler.java new file mode 100644 index 000000000..1119aa5ab --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/GLSLArrayHandler.java @@ -0,0 +1,60 @@ + +package com.jogamp.opengl.util.glsl; + +import javax.media.opengl.*; +import javax.media.opengl.fixedfunc.*; +import com.jogamp.opengl.util.*; +import com.jogamp.opengl.util.glsl.ShaderState; +import java.nio.*; + +public class GLSLArrayHandler implements GLArrayHandler { + private GLArrayDataEditable ad; + + public GLSLArrayHandler(GLArrayDataEditable ad) { + this.ad = ad; + } + + protected final void passVertexAttribPointer(GL2ES2 gl, ShaderState st) { + st.glVertexAttribPointer(gl, ad); + } + + public void enableBuffer(GL gl, boolean enable) { + if(!gl.isGL2ES2()) { + throw new GLException("GLSLArrayHandler expects a GL2ES2 implementation"); + } + GL2ES2 glsl = gl.getGL2ES2(); + ShaderState st = ShaderState.getCurrent(); + if(null==st) { + throw new GLException("No ShaderState current"); + } + + if(enable) { + st.glEnableVertexAttribArray(glsl, ad.getName()); + + Buffer buffer = ad.getBuffer(); + + if(ad.isVBO()) { + // always bind and refresh the VBO mgr, + // in case more than one gl*Pointer objects are in use + glsl.glBindBuffer(GL.GL_ARRAY_BUFFER, ad.getVBOName()); + if(!ad.isBufferWritten()) { + if(null!=buffer) { + glsl.glBufferData(GL.GL_ARRAY_BUFFER, buffer.limit() * ad.getComponentSize(), buffer, ad.getBufferUsage()); + } + ad.setBufferWritten(true); + } + passVertexAttribPointer(glsl, st); + } else if(null!=buffer) { + passVertexAttribPointer(glsl, st); + ad.setBufferWritten(true); + } + } else { + if(ad.isVBO()) { + glsl.glBindBuffer(GL.GL_ARRAY_BUFFER, 0); + } + st.glDisableVertexAttribArray(glsl, ad.getName()); + } + } + +} + diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderCode.java b/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderCode.java new file mode 100644 index 000000000..01b94d0d9 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderCode.java @@ -0,0 +1,347 @@ + +package com.jogamp.opengl.util.glsl; + +import javax.media.opengl.*; +import com.jogamp.opengl.util.*; +import com.jogamp.opengl.impl.Debug; + +import java.util.*; +import java.nio.*; +import java.io.*; +import java.net.*; +import java.security.*; + +public class ShaderCode { + public static final boolean DEBUG = Debug.debug("GLSLCode"); + public static final boolean DEBUG_CODE = Debug.isPropertyDefined("jogl.debug.GLSLCode", true, AccessController.getContext()); + + public static final String SUFFIX_VERTEX_SOURCE = "vp" ; + public static final String SUFFIX_VERTEX_BINARY = "bvp" ; + public static final String SUFFIX_FRAGMENT_SOURCE = "fp" ; + public static final String SUFFIX_FRAGMENT_BINARY = "bfp" ; + + public static final String SUB_PATH_NVIDIA = "nvidia" ; + + public ShaderCode(int type, int number, String[][] source) { + switch (type) { + case GL2ES2.GL_VERTEX_SHADER: + case GL2ES2.GL_FRAGMENT_SHADER: + break; + default: + throw new GLException("Unknown shader type: "+type); + } + shaderSource = source; + shaderBinaryFormat = -1; + shaderBinary = null; + shaderType = type; + shader = BufferUtil.newIntBuffer(number); + id = getNextID(); + + if(DEBUG_CODE) { + System.out.println("Created: "+toString()); + dumpShaderSource(System.out); + } + } + + public ShaderCode(int type, int number, int binFormat, Buffer binary) { + switch (type) { + case GL2ES2.GL_VERTEX_SHADER: + case GL2ES2.GL_FRAGMENT_SHADER: + break; + default: + throw new GLException("Unknown shader type: "+type); + } + shaderSource = null; + shaderBinaryFormat = binFormat; + shaderBinary = binary; + shaderType = type; + shader = BufferUtil.newIntBuffer(number); + id = getNextID(); + } + + public static ShaderCode create(GL2ES2 gl, int type, int number, Class context, String[] sourceFiles) { + if(!ShaderUtil.isShaderCompilerAvailable(gl)) return null; + + String[][] shaderSources = null; + if(null!=sourceFiles) { + shaderSources = new String[sourceFiles.length][1]; + for(int i=0; null!=shaderSources && i<sourceFiles.length; i++) { + shaderSources[i][0] = readShaderSource(context, sourceFiles[i]); + if(null == shaderSources[i][0]) { + shaderSources = null; + } + } + } + if(null==shaderSources) { + return null; + } + return new ShaderCode(type, number, shaderSources); + } + + public static ShaderCode create(int type, int number, Class context, int binFormat, String binaryFile) { + ByteBuffer shaderBinary = null; + if(null!=binaryFile && 0<=binFormat) { + shaderBinary = readShaderBinary(context, binaryFile); + if(null == shaderBinary) { + binFormat = -1; + } + } + if(null==shaderBinary) { + return null; + } + return new ShaderCode(type, number, binFormat, shaderBinary); + } + + public static String getFileSuffix(boolean binary, int type) { + switch (type) { + case GL2ES2.GL_VERTEX_SHADER: + return binary?SUFFIX_VERTEX_BINARY:SUFFIX_VERTEX_SOURCE; + case GL2ES2.GL_FRAGMENT_SHADER: + return binary?SUFFIX_FRAGMENT_BINARY:SUFFIX_FRAGMENT_SOURCE; + default: + throw new GLException("illegal shader type: "+type); + } + } + + public static String getBinarySubPath(int binFormat) { + switch (binFormat) { + case GLES2.GL_NVIDIA_PLATFORM_BINARY_NV: + return SUB_PATH_NVIDIA; + default: + throw new GLException("unsupported binary format: "+binFormat); + } + } + + public static ShaderCode create(GL2ES2 gl, int type, int number, Class context, + String srcRoot, String binRoot, String basename) { + ShaderCode res = null; + String srcFileName = null; + String binFileName = null; + + if(ShaderUtil.isShaderCompilerAvailable(gl)) { + String srcPath[] = new String[1]; + srcFileName = srcRoot + '/' + basename + "." + getFileSuffix(false, type); + srcPath[0] = srcFileName; + res = create(gl, type, number, context, srcPath); + if(null!=res) { + return res; + } + } + Set binFmts = ShaderUtil.getShaderBinaryFormats(gl); + for(Iterator iter=binFmts.iterator(); null==res && iter.hasNext(); ) { + int bFmt = ((Integer)(iter.next())).intValue(); + String bFmtPath = getBinarySubPath(bFmt); + if(null==bFmtPath) continue; + binFileName = binRoot + '/' + bFmtPath + '/' + basename + "." + getFileSuffix(true, type); + res = create(type, number, context, bFmt, binFileName); + } + + if(null==res) { + throw new GLException("No shader code found (source nor binary) for src: "+srcFileName+ + ", bin: "+binFileName); + } + + return res; + } + + /** + * returns the uniq shader id as an integer + * @see #key() + */ + public int id() { return id.intValue(); } + + /** + * returns the uniq shader id as an Integer + * + * @see #id() + */ + public Integer key() { return id; } + + public int shaderType() { return shaderType; } + public String shaderTypeStr() { return shaderTypeStr(shaderType); } + + public static String shaderTypeStr(int type) { + switch (type) { + case GL2ES2.GL_VERTEX_SHADER: + return "VERTEX_SHADER"; + case GL2ES2.GL_FRAGMENT_SHADER: + return "FRAGMENT_SHADER"; + } + return "UNKNOWN_SHADER"; + } + + public int shaderBinaryFormat() { return shaderBinaryFormat; } + public Buffer shaderBinary() { return shaderBinary; } + public String[][] shaderSource() { return shaderSource; } + + public boolean isValid() { return valid; } + + public IntBuffer shader() { return shader; } + + public boolean compile(GL2ES2 gl) { + return compile(gl, null); + } + public boolean compile(GL2ES2 gl, PrintStream verboseOut) { + if(isValid()) return true; + + // Create & Compile the vertex/fragment shader objects + if(null!=shaderSource) { + valid=ShaderUtil.createAndCompileShader(gl, shader, shaderType, + shaderSource, verboseOut); + } else if(null!=shaderBinary) { + valid=ShaderUtil.createAndLoadShader(gl, shader, shaderType, + shaderBinaryFormat, shaderBinary, verboseOut); + } else { + throw new GLException("no code (source or binary)"); + } + return valid; + } + + public void destroy(GL2ES2 gl) { + if(isValid()) { + if(null!=gl) { + ShaderUtil.deleteShader(gl, shader()); + } + valid=false; + } + if(null!=shaderBinary) { + shaderBinary.clear(); + shaderBinary=null; + } + shaderSource=null; + shaderBinaryFormat=-1; + shaderType=-1; + id=null; + } + + public boolean equals(Object obj) { + if(this==obj) return true; + if(obj instanceof ShaderCode) { + return id()==((ShaderCode)obj).id(); + } + return false; + } + public int hashCode() { + return id.intValue(); + } + public String toString() { + StringBuffer buf = new StringBuffer("ShaderCode [id="+id+", type="+shaderTypeStr()+", valid="+valid+", shader: "); + for(int i=0; i<shader.remaining(); i++) { + buf.append(" "+shader.get(i)); + } + if(null!=shaderSource) { + buf.append(", source]"); + } else if(null!=shaderBinary) { + buf.append(", binary "+shaderBinary+"]"); + } + return buf.toString(); + } + + public void dumpShaderSource(PrintStream out) { + if(null==shaderSource) { + out.println("<no shader source>"); + return; + } + int sourceNum = (null!=shaderSource)?shaderSource.length:0; + int shaderNum = (null!=shader)?shader.capacity():0; + for(int i=0; i<shaderNum; i++) { + out.println(""); + out.println("Shader #"+i+"/"+shaderNum+" name "+shader.get(i)); + out.println("--------------------------------------------------------------"); + if(i>=sourceNum) { + out.println("<no shader source>"); + } else { + String[] src = shaderSource[i]; + for(int j=0; j<src.length; j++) { + out.println("Segment "+j+"/"+src.length+" :"); + out.println(src[j]); + out.println(""); + } + } + out.println("--------------------------------------------------------------"); + } + } + + public static void readShaderSource(ClassLoader context, String path, URL url, StringBuffer result) { + try { + BufferedReader reader = new BufferedReader(new InputStreamReader(url.openStream())); + String line = null; + while ((line = reader.readLine()) != null) { + if (line.startsWith("#include ")) { + String includeFile = line.substring(9).trim(); + // Try relative path first + String next = Locator.getRelativeOf(path, includeFile); + URL nextURL = Locator.getResource(next, context); + if (nextURL == null) { + // Try absolute path + next = includeFile; + nextURL = Locator.getResource(next, context); + } + if (nextURL == null) { + // Fail + throw new FileNotFoundException("Can't find include file " + includeFile); + } + readShaderSource(context, next, nextURL, result); + } else { + result.append(line + "\n"); + } + } + } catch (IOException e) { + throw new RuntimeException(e); + } + } + + public static String readShaderSource(Class context, String path) { + ClassLoader contextCL = (null!=context)?context.getClassLoader():null; + URL url = Locator.getResource(path, contextCL); + if (url == null && null!=context) { + // Try again by scoping the path within the class's package + String className = context.getName().replace('.', '/'); + int lastSlash = className.lastIndexOf('/'); + if (lastSlash >= 0) { + String tmpPath = className.substring(0, lastSlash + 1) + path; + url = Locator.getResource(tmpPath, contextCL); + if (url != null) { + path = tmpPath; + } + } + } + if (url == null) { + return null; + } + StringBuffer result = new StringBuffer(); + readShaderSource(contextCL, path, url, result); + return result.toString(); + } + + public static ByteBuffer readShaderBinary(Class context, String path) { + try { + URL url = Locator.getResource(context, path); + if (url == null) { + return null; + } + return StreamUtil.readAll2Buffer(new BufferedInputStream(url.openStream())); + } catch (IOException e) { + throw new RuntimeException(e); + } + } + + //---------------------------------------------------------------------- + // Internals only below this point + // + + protected String[][] shaderSource = null; + protected Buffer shaderBinary = null; + protected int shaderBinaryFormat = -1; + protected IntBuffer shader = null; + protected int shaderType = -1; + protected Integer id = null; + + protected boolean valid=false; + + private static synchronized Integer getNextID() { + return new Integer(nextID++); + } + protected static int nextID = 1; +} + diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderProgram.java b/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderProgram.java new file mode 100644 index 000000000..49a341cc6 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderProgram.java @@ -0,0 +1,212 @@ + +package com.jogamp.opengl.util.glsl; + +import javax.media.opengl.*; + +import java.util.HashMap; +import java.util.Iterator; +import java.nio.*; +import java.io.PrintStream; + +public class ShaderProgram { + public ShaderProgram() { + id = getNextID(); + } + + public boolean linked() { + return programLinked; + } + + public boolean inUse() { + return programInUse; + } + + public int program() { return shaderProgram; } + + /** + * returns the uniq shader id as an integer + * @see #key() + */ + public int id() { return id.intValue(); } + + /** + * returns the uniq shader id as an Integer + * + * @see #id() + */ + public Integer key() { return id; } + + /** + * Detaches all shader codes and deletes the program. + * Destroys the shader codes as well. + * Calls release(gl, true) + * + * @see #release(GL2ES2, boolean) + */ + public synchronized void destroy(GL2ES2 gl) { + release(gl, true); + } + + /** + * Detaches all shader codes and deletes the program. + * Calls release(gl, false) + * + * @see #release(GL2ES2, boolean) + */ + public synchronized void release(GL2ES2 gl) { + release(gl, false); + } + + /** + * Detaches all shader codes and deletes the program. + * If releaseShaderToo is true, destroys the shader codes as well. + */ + public synchronized void release(GL2ES2 gl, boolean releaseShaderToo) { + glUseProgram(gl, false); + for(Iterator iter=shaderMap.values().iterator(); iter.hasNext(); ) { + ShaderCode shaderCode = (ShaderCode) iter.next(); + ShaderUtil.detachShader(gl, shaderProgram, shaderCode.shader()); + if(releaseShaderToo) { + shaderCode.destroy(gl); + } + } + shaderMap.clear(); + gl.glDeleteProgram(shaderProgram); + shaderProgram=-1; + } + + // + // ShaderCode handling + // + + /** + * Adds a new shader to a this non running program. + * + * @return false if the program is in use, or the shader already exist, + * otherwise true. + */ + public synchronized boolean add(ShaderCode shaderCode) { + if(shaderMap.containsKey(shaderCode.key())) return false; + shaderMap.put(shaderCode.key(), shaderCode); + return true; + } + + public synchronized ShaderCode getShader(int id) { + return (ShaderCode) shaderMap.get(new Integer(id)); + } + + // + // Program handling + // + + /** + * Replace a shader in a 'running' program. + * Refetches all previously bin/get attribute names + * and resets all attribute data as well + * + * @see getAttribLocation + * @param gl + * @param oldShaderID the to be replace Shader + * @param newShader the new ShaderCode + * @param verboseOut the optional verbose outputstream + * @throws GLException is the program is not linked + * + * @see #glRefetchAttribLocations + * @see #glResetAllVertexAttributes + * @see #glReplaceShader + */ + public synchronized boolean glReplaceShader(GL2ES2 gl, int oldShaderID, ShaderCode newShader, PrintStream verboseOut) { + if(!programLinked) throw new GLException("Program is not linked"); + boolean shaderWasInUse = programInUse; + glUseProgram(gl, false); + if(!newShader.compile(gl, verboseOut)) { + return false; + } + if(oldShaderID>=0) { + ShaderCode oldShader = (ShaderCode) shaderMap.remove(new Integer(oldShaderID)); + if(null!=oldShader) { + ShaderUtil.detachShader(gl, shaderProgram, oldShader.shader()); + } + } + add(newShader); + + ShaderUtil.attachShader(gl, shaderProgram, newShader.shader()); + gl.glLinkProgram(shaderProgram); + if ( ! ShaderUtil.isProgramValid(gl, shaderProgram, System.err) ) { + return false; + } + + if(shaderWasInUse) { + glUseProgram(gl, true); + } + return true; + } + + public synchronized boolean link(GL2ES2 gl, PrintStream verboseOut) { + if(programLinked) throw new GLException("Program is already linked"); + + if(0>shaderProgram) { + shaderProgram = gl.glCreateProgram(); + } + + for(Iterator iter=shaderMap.values().iterator(); iter.hasNext(); ) { + ShaderCode shaderCode = (ShaderCode) iter.next(); + if(!shaderCode.compile(gl, verboseOut)) { + return false; + } + ShaderUtil.attachShader(gl, shaderProgram, shaderCode.shader()); + } + + // Link the program + gl.glLinkProgram(shaderProgram); + + programLinked = ShaderUtil.isProgramValid(gl, shaderProgram, System.err); + + return programLinked; + } + + public boolean equals(Object obj) { + if(this==obj) return true; + if(obj instanceof ShaderCode) { + return id()==((ShaderCode)obj).id(); + } + return false; + } + public int hashCode() { + return id.intValue(); + } + public String toString() { + StringBuffer buf = new StringBuffer(); + buf.append("ShaderProgram[id="+id); + buf.append(", linked="+programLinked+", inUse="+programInUse+", program: "+shaderProgram+", ["); + for(Iterator iter=shaderMap.values().iterator(); iter.hasNext(); ) { + buf.append((ShaderCode) iter.next()); + buf.append(" "); + } + buf.append("]"); + return buf.toString(); + } + + protected synchronized void glUseProgram(GL2ES2 gl, boolean on) { + if(!programLinked) throw new GLException("Program is not linked"); + if(programInUse==on) return; + gl.glUseProgram(on?shaderProgram:0); + programInUse = on; + + //Throwable tX = new Throwable("Info: ShaderProgram.glUseProgram: "+on); + //tX.printStackTrace(); + + } + + protected boolean programLinked = false; + protected boolean programInUse = false; + protected int shaderProgram=-1; + protected HashMap shaderMap = new HashMap(); + protected Integer id = null; + + private static synchronized Integer getNextID() { + return new Integer(nextID++); + } + protected static int nextID = 1; +} + diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderState.java b/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderState.java new file mode 100644 index 000000000..33f6e210b --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderState.java @@ -0,0 +1,652 @@ + +package com.jogamp.opengl.util.glsl; + +import javax.media.opengl.*; +import com.jogamp.opengl.util.*; +import com.jogamp.opengl.impl.Debug; + +import java.util.HashMap; +import java.util.HashSet; +import java.util.Iterator; +import java.nio.*; +import java.io.PrintStream; +import java.security.*; + +public class ShaderState { + public static final boolean DEBUG = Debug.isPropertyDefined("jogl.debug.GLSLState", true, AccessController.getContext()); + + public ShaderState() { + } + + public boolean verbose() { return verbose; } + + public void setVerbose(boolean v) { verbose=v; } + + /** + * Fetches the current shader state from the thread local storage (TLS) + * + * @see javax.media.opengl.glsl.ShaderState#glUseProgram(GL2ES2, boolean) + * @see javax.media.opengl.glsl.ShaderState#getCurrent() + */ + public static synchronized ShaderState getCurrent() { + GLContext current = GLContext.getCurrent(); + if(null==current) { + throw new GLException("No context is current on this thread"); + } + return (ShaderState) current.getAttachedObject(ShaderState.class.getName()); + } + + /** + * Turns the shader program on or off.<br> + * Puts this ShaderState to to the thread local storage (TLS), + * if <code>on</code> is <code>true</code>. + * + * @see javax.media.opengl.glsl.ShaderState#glUseProgram(GL2ES2, boolean) + * @see javax.media.opengl.glsl.ShaderState#getCurrent() + */ + public synchronized void glUseProgram(GL2ES2 gl, boolean on) { + if(on) { + if(null!=shaderProgram) { + shaderProgram.glUseProgram(gl, true); + } else { + throw new GLException("No program is attached"); + } + // update the current ShaderState to the TLS .. + gl.getContext().putAttachedObject(ShaderState.class.getName(), this); + } else if(null!=shaderProgram) { + shaderProgram.glUseProgram(gl, false); + } + } + + public boolean linked() { + return (null!=shaderProgram)?shaderProgram.linked():false; + } + + public boolean inUse() { + return (null!=shaderProgram)?shaderProgram.inUse():false; + } + + /** + * Attach or switch a shader program + * + * Attaching a shader program the first time, + * as well as switching to another program on the fly, + * while managing all attribute and uniform data. + */ + public synchronized void attachShaderProgram(GL2ES2 gl, ShaderProgram prog) { + boolean prgInUse = false; // earmarked state + + if(DEBUG) { + int curId = (null!=shaderProgram)?shaderProgram.id():-1; + int newId = (null!=prog)?prog.id():-1; + System.err.println("Info: attachShaderProgram: "+curId+" -> "+newId+"\n\t"+shaderProgram+"\n\t"+prog); + if(verbose) { + Throwable tX = new Throwable("Info: attachShaderProgram: Trace"); + tX.printStackTrace(); + } + } + if(null!=shaderProgram) { + if(shaderProgram.equals(prog)) { + // nothing to do .. + if(DEBUG) { + System.err.println("Info: attachShaderProgram: NOP: equal id: "+shaderProgram.id()); + } + return; + } + prgInUse = shaderProgram.inUse(); + shaderProgram.glUseProgram(gl, false); + } + + // register new one + shaderProgram = prog; + + if(null!=shaderProgram) { + // reinstall all data .. + shaderProgram.glUseProgram(gl, true); + glResetAllVertexAttributes(gl); + glResetAllUniforms(gl); + if(!prgInUse) { + shaderProgram.glUseProgram(gl, false); + } + } + if(DEBUG) { + System.err.println("Info: attachShaderProgram: END"); + } + } + + public ShaderProgram shaderProgram() { return shaderProgram; } + + /** + * Calls release(gl, true, true) + * + * @see #glReleaseAllVertexAttributes + * @see #glReleaseAllUniforms + * @see #release(GL2ES2, boolean, boolean) + */ + public synchronized void destroy(GL2ES2 gl) { + release(gl, true, true); + } + + /** + * Calls release(gl, false, false) + * + * @see #glReleaseAllVertexAttributes + * @see #glReleaseAllUniforms + * @see #release(GL2ES2, boolean, boolean) + */ + public synchronized void releaseAllData(GL2ES2 gl) { + release(gl, false, false); + } + + /** + * @see #glReleaseAllVertexAttributes + * @see #glReleaseAllUniforms + * @see ShaderProgram#release(GL2ES2, boolean) + */ + public synchronized void release(GL2ES2 gl, boolean releaseProgramToo, boolean releaseShaderToo) { + boolean prgInUse = false; + if(null!=shaderProgram) { + prgInUse = shaderProgram.inUse(); + if(!prgInUse) { + shaderProgram.glUseProgram(gl, true); + } + } + glReleaseAllVertexAttributes(gl); + glReleaseAllUniforms(gl); + if(null!=shaderProgram) { + if(releaseProgramToo) { + shaderProgram.release(gl, releaseShaderToo); + } else if(!prgInUse) { + shaderProgram.glUseProgram(gl, false); + } + } + } + + // + // Shader attribute handling + // + + /** + * Binds an attribute to the shader. + * This must be done before the program is linked ! + * n name - 1 idx, where name is a uniq key + * + * @throws GLException is the program is already linked + * + * @see #glBindAttribLocation + * @see javax.media.opengl.GL2ES2#glBindAttribLocation + * @see #glGetAttribLocation + * @see javax.media.opengl.GL2ES2#glGetAttribLocation + * @see #getAttribLocation + * @see #glReplaceShader + */ + public void glBindAttribLocation(GL2ES2 gl, int index, String name) { + if(null==shaderProgram) throw new GLException("No program is attached"); + if(shaderProgram.linked()) throw new GLException("Program is already linked"); + Integer idx = new Integer(index); + if(!attribMap2Idx.containsKey(name)) { + attribMap2Idx.put(name, idx); + gl.glBindAttribLocation(shaderProgram.program(), index, name); + } + } + + /** + * Gets the index of a shader attribute. + * This must be done after the program is linked ! + * + * @return -1 if there is no such attribute available, + * otherwise >= 0 + * @throws GLException is the program is not linked + * + * @see #glBindAttribLocation + * @see javax.media.opengl.GL2ES2#glBindAttribLocation + * @see #glGetAttribLocation + * @see javax.media.opengl.GL2ES2#glGetAttribLocation + * @see #getAttribLocation + * @see #glReplaceShader + */ + public int glGetAttribLocation(GL2ES2 gl, String name) { + if(!shaderProgram.linked()) throw new GLException("Program is not linked"); + int index = getAttribLocation(name); + if(0>index) { + index = gl.glGetAttribLocation(shaderProgram.program(), name); + if(0<=index) { + Integer idx = new Integer(index); + attribMap2Idx.put(name, idx); + if(DEBUG) { + System.err.println("Info: glGetAttribLocation: "+name+", loc: "+index); + } + } else if(verbose) { + Throwable tX = new Throwable("Info: glGetAttribLocation failed, no location for: "+name+", index: "+index); + tX.printStackTrace(); + } + } + return index; + } + + protected int getAttribLocation(String name) { + Integer idx = (Integer) attribMap2Idx.get(name); + return (null!=idx)?idx.intValue():-1; + } + + + // + // Enabled Vertex Arrays and its data + // + + /** + * Enable a vertex attribute array + * + * Even if the attribute is not found in the current shader, + * it is stored in this state. + * + * @returns false, if the name is not found, otherwise true + * + * @throws GLException if the program is not in use + * + * @see #glEnableVertexAttribArray + * @see #glDisableVertexAttribArray + * @see #glVertexAttribPointer + * @see #getVertexAttributePointer + * @see #glReleaseAllVertexAttributes + * @see #glResetAllVertexAttributes + * @see #glReplaceShader + */ + public boolean glEnableVertexAttribArray(GL2ES2 gl, String name) { + if(!shaderProgram.inUse()) throw new GLException("Program is not in use"); + enabledVertexAttribArraySet.add(name); + int index = glGetAttribLocation(gl, name); + if(0>index) { + if(verbose) { + Throwable tX = new Throwable("Info: glEnableVertexAttribArray failed, no index for: "+name); + tX.printStackTrace(); + } + return false; + } + if(DEBUG) { + System.err.println("Info: glEnableVertexAttribArray: "+name+", loc: "+index); + } + gl.glEnableVertexAttribArray(index); + return true; + } + + public boolean isVertexAttribArrayEnabled(String name) { + if(!shaderProgram.inUse()) throw new GLException("Program is not in use"); + return enabledVertexAttribArraySet.contains(name); + } + + /** + * Disables a vertex attribute array + * + * Even if the attribute is not found in the current shader, + * it is removed from this state. + * + * @returns false, if the name is not found, otherwise true + * + * @throws GLException if the program is not in use + * + * @see #glEnableVertexAttribArray + * @see #glDisableVertexAttribArray + * @see #glVertexAttribPointer + * @see #getVertexAttributePointer + * @see #glReleaseAllVertexAttributes + * @see #glResetAllVertexAttributes + * @see #glReplaceShader + */ + public boolean glDisableVertexAttribArray(GL2ES2 gl, String name) { + if(!shaderProgram.inUse()) throw new GLException("Program is not in use"); + enabledVertexAttribArraySet.remove(name); + int index = glGetAttribLocation(gl, name); + if(0>index) { + if(verbose) { + Throwable tX = new Throwable("Info: glDisableVertexAttribArray failed, no index for: "+name); + tX.printStackTrace(); + } + return false; + } + if(DEBUG) { + System.err.println("Info: glDisableVertexAttribArray: "+name); + } + gl.glDisableVertexAttribArray(index); + return true; + } + + /** + * Set the vertex attribute data. + * Enable the attribute, if it is not enabled yet. + * + * Even if the attribute is not found in the current shader, + * it is stored in this state. + * + * @param data the GLArrayData's name must match the attributes one, + * it's index will be set with the attribute's location, + * if found. + * + * @returns false, if the name is not found, otherwise true + * + * @throws GLException if the program is not in use + * + * @see #glEnableVertexAttribArray + * @see #glDisableVertexAttribArray + * @see #glVertexAttribPointer + * @see #getVertexAttributePointer + * @see #glReleaseAllVertexAttributes + * @see #glResetAllVertexAttributes + * @see #glReplaceShader + */ + public boolean glVertexAttribPointer(GL2ES2 gl, GLArrayData data) { + if(!shaderProgram.inUse()) throw new GLException("Program is not in use"); + if(!enabledVertexAttribArraySet.contains(data.getName())) { + if(!glEnableVertexAttribArray(gl, data.getName())) { + if(verbose) { + Throwable tX = new Throwable("Info: glVertexAttribPointer: couldn't enable: "+data); + tX.printStackTrace(); + } + } + } + int index = getAttribLocation(data.getName()); + if(0>index) { + if(verbose) { + Throwable tX = new Throwable("Info: glVertexAttribPointer failed, no index for: "+data); + tX.printStackTrace(); + } + } + data.setLocation(index); + vertexAttribMap2Data.put(data.getName(), data); + if(0<=index) { + // only pass the data, if the attribute exists in the current shader + if(DEBUG) { + System.err.println("Info: glVertexAttribPointer: "+data); + } + gl.glVertexAttribPointer(data); + return true; + } + return false; + } + + /** + * Get the vertex attribute data, previously set. + * + * @returns the GLArrayData object, null if not previously set. + * + * @see #glEnableVertexAttribArray + * @see #glDisableVertexAttribArray + * @see #glVertexAttribPointer + * @see #getVertexAttributePointer + * @see #glReleaseAllVertexAttributes + * @see #glResetAllVertexAttributes + * @see #glReplaceShader + */ + public GLArrayData getVertexAttribPointer(String name) { + return (GLArrayData) vertexAttribMap2Data.get(name); + } + + /** + * Releases all mapped vertex attribute data, + * disables all enabled attributes and loses all indices + * + * @throws GLException is the program is not in use but the shaderProgram is set + * + * @see #glEnableVertexAttribArray + * @see #glDisableVertexAttribArray + * @see #glVertexAttribPointer + * @see #getVertexAttributePointer + * @see #glReleaseAllVertexAttributes + * @see #glResetAllVertexAttributes + * @see #glResetAllVertexAttributes + * @see #glReplaceShader + */ + public void glReleaseAllVertexAttributes(GL2ES2 gl) { + if(null!=shaderProgram) { + if(!shaderProgram.inUse()) throw new GLException("Program is not in use"); + for(Iterator iter = vertexAttribMap2Data.keySet().iterator(); iter.hasNext(); ) { + if(!glDisableVertexAttribArray(gl, (String) iter.next())) { + throw new GLException("Internal Error: mapped vertex attribute couldn't be disabled"); + } + } + for(Iterator iter = enabledVertexAttribArraySet.iterator(); iter.hasNext(); ) { + if(!glDisableVertexAttribArray(gl, (String) iter.next())) { + throw new GLException("Internal Error: prev enabled vertex attribute couldn't be disabled"); + } + } + } + vertexAttribMap2Data.clear(); + enabledVertexAttribArraySet.clear(); + attribMap2Idx.clear(); + } + + /** + * Disables all vertex attribute arrays. + * + * Their enabled stated will be removed from this state only + * if 'removeFromState' is true. + * + * This method purpose is more for debugging. + * + * @throws GLException is the program is not in use but the shaderProgram is set + * + * @see #glEnableVertexAttribArray + * @see #glDisableVertexAttribArray + * @see #glVertexAttribPointer + * @see #getVertexAttributePointer + * @see #glReleaseAllVertexAttributes + * @see #glResetAllVertexAttributes + * @see #glResetAllVertexAttributes + * @see #glReplaceShader + */ + public void glDisableAllVertexAttributeArrays(GL2ES2 gl, boolean removeFromState) { + if(!shaderProgram.inUse()) throw new GLException("Program is not in use"); + + for(Iterator iter = enabledVertexAttribArraySet.iterator(); iter.hasNext(); ) { + String name = (String) iter.next(); + if(removeFromState) { + enabledVertexAttribArraySet.remove(name); + } + int index = glGetAttribLocation(gl, name); + if(0<=index) { + gl.glDisableVertexAttribArray(index); + } + } + } + + /** + * Reset all previously enabled mapped vertex attribute data, + * incl enabling them + * + * @throws GLException is the program is not in use + * + * @see #glEnableVertexAttribArray + * @see #glDisableVertexAttribArray + * @see #glVertexAttribPointer + * @see #getVertexAttributePointer + * @see #glReleaseAllVertexAttributes + * @see #glResetAllVertexAttributes + * @see #glReplaceShader + */ + public void glResetAllVertexAttributes(GL2ES2 gl) { + if(!shaderProgram.inUse()) throw new GLException("Program is not in use"); + attribMap2Idx.clear(); + + /** + * + for(Iterator iter = enabledVertexAttribArraySet.iterator(); iter.hasNext(); ) { + glEnableVertexAttribArray(gl, (String) iter.next()); + } + for(Iterator iter = vertexAttribMap2Data.values().iterator(); iter.hasNext(); ) { + GLArrayData data = (GLArrayData) iter.next(); + + ... + } */ + + for(Iterator iter = enabledVertexAttribArraySet.iterator(); iter.hasNext(); ) { + // get new location .. + String name = (String) iter.next(); + int loc = glGetAttribLocation(gl, name); + + // get & update data .. + GLArrayData data = getVertexAttribPointer(name); + data.setLocation(loc); + vertexAttribMap2Data.put(name, data); + + if(0>loc) { + // not used in shader + continue; + } + + // enable attrib, VBO and pass location/data + gl.glEnableVertexAttribArray(loc); + + if( data.isVBO() ) { + gl.glBindBuffer(GL.GL_ARRAY_BUFFER, data.getVBOName()); + } + + gl.glVertexAttribPointer(data); + } + } + + // + // Shader Uniform handling + // + + /** + * Gets the index of a shader uniform. + * This must be done when the program is in use ! + * + * @return -1 if there is no such attribute available, + * otherwise >= 0 + + * @throws GLException is the program is not linked + * + * @see #glGetUniformLocation + * @see javax.media.opengl.GL2ES2#glGetUniformLocation + * @see #getUniformLocation + * @see #glReplaceShader + */ + protected int glGetUniformLocation(GL2ES2 gl, String name) { + if(!shaderProgram.inUse()) throw new GLException("Program is not in use"); + int index = getUniformLocation(name); + if(0>index) { + index = gl.glGetUniformLocation(shaderProgram.program(), name); + if(0<=index) { + Integer idx = new Integer(index); + uniformMap2Idx.put(name, idx); + } else if(verbose) { + Throwable tX = new Throwable("Info: glUniform failed, no location for: "+name+", index: "+index); + tX.printStackTrace(); + } + } + return index; + } + + protected int getUniformLocation(String name) { + Integer idx = (Integer) uniformMap2Idx.get(name); + return (null!=idx)?idx.intValue():-1; + } + + /** + * Set the uniform data. + * + * Even if the uniform is not found in the current shader, + * it is stored in this state. + * + * @param data the GLUniforms's name must match the uniform one, + * it's index will be set with the uniforms's location, + * if found. + * + * + * @returns false, if the name is not found, otherwise true + * + * @throws GLException if the program is not in use + * + * @see #glGetUniformLocation + * @see javax.media.opengl.GL2ES2#glGetUniformLocation + * @see #getUniformLocation + * @see #glReplaceShader + */ + public boolean glUniform(GL2ES2 gl, GLUniformData data) { + if(!shaderProgram.inUse()) throw new GLException("Program is not in use"); + int location = glGetUniformLocation(gl, data.getName()); + data.setLocation(location); + uniformMap2Data.put(data.getName(), data); + if(0<=location) { + // only pass the data, if the uniform exists in the current shader + if(DEBUG) { + System.err.println("Info: glUniform: "+data); + } + gl.glUniform(data); + } + return true; + } + + /** + * Get the uniform data, previously set. + * + * @returns the GLUniformData object, null if not previously set. + */ + public GLUniformData getUniform(String name) { + return (GLUniformData) uniformMap2Data.get(name); + } + + /** + * Releases all mapped uniform data + * and loses all indices + * + * @throws GLException is the program is not in use + */ + public void glReleaseAllUniforms(GL2ES2 gl) { + uniformMap2Data.clear(); + uniformMap2Idx.clear(); + } + + /** + * Reset all previously mapped uniform data + * + * @throws GLException is the program is not in use + */ + public void glResetAllUniforms(GL2ES2 gl) { + if(!shaderProgram.inUse()) throw new GLException("Program is not in use"); + uniformMap2Idx.clear(); + for(Iterator iter = uniformMap2Data.values().iterator(); iter.hasNext(); ) { + glUniform(gl, (GLUniformData) iter.next()); + } + } + + public String toString() { + StringBuffer buf = new StringBuffer(); + buf.append("ShaderState["); + buf.append(shaderProgram.toString()); + buf.append(",EnabledStates: ["); + for(Iterator iter = enabledVertexAttribArraySet.iterator(); iter.hasNext(); ) { + buf.append("\n "); + buf.append((String)iter.next()); + } + buf.append("], ["); + for(Iterator iter = vertexAttribMap2Data.values().iterator(); iter.hasNext(); ) { + GLArrayData data = (GLArrayData) iter.next(); + if(data.getLocation()>=0) { + buf.append("\n "); + buf.append(data); + } + } + buf.append("], ["); + for(Iterator iter=uniformMap2Data.values().iterator(); iter.hasNext(); ) { + GLUniformData data = (GLUniformData) iter.next(); + if(data.getLocation()>=0) { + buf.append("\n "); + buf.append(data); + } + } + buf.append("]"); + return buf.toString(); + } + + protected boolean verbose = false; + protected ShaderProgram shaderProgram=null; + protected HashMap attribMap2Idx = new HashMap(); + protected HashSet enabledVertexAttribArraySet = new HashSet(); + protected HashMap vertexAttribMap2Data = new HashMap(); + protected HashMap uniformMap2Idx = new HashMap(); + protected HashMap uniformMap2Data = new HashMap(); + +} + diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderUtil.java b/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderUtil.java new file mode 100644 index 000000000..21f359f52 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderUtil.java @@ -0,0 +1,476 @@ +/* + * Copyright (c) 2009 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + */ + +package com.jogamp.opengl.util.glsl; + +import java.io.PrintStream; +import java.nio.*; +import java.util.*; + +import javax.media.opengl.*; + +public class ShaderUtil { + static abstract class Impl { + public abstract String getShaderInfoLog(GL gl, int shaderObj); + public abstract String getProgramInfoLog(GL gl, int programObj); + public abstract boolean isShaderStatusValid(GL gl, int shaderObj, int name); + public abstract boolean isShaderStatusValid(GL gl, int shaderObj, int name, PrintStream verboseOut); + public abstract boolean isShaderStatusValid(GL gl, IntBuffer shaders, int name); + public abstract boolean isShaderStatusValid(GL gl, IntBuffer shaders, int name, PrintStream verboseOut); + public abstract boolean isProgramStatusValid(GL gl, int programObj, int name); + public abstract boolean isProgramValid(GL gl, int programObj); + public abstract boolean isProgramValid(GL gl, int programObj, PrintStream verboseOut); + public abstract void createShader(GL gl, int type, IntBuffer shaders); + public abstract Set getShaderBinaryFormats(GL gl); + public abstract boolean isShaderCompilerAvailable(GL gl); + public abstract void shaderSource(GL gl, int shader, java.lang.String[] source); + public abstract void shaderSource(GL gl, IntBuffer shaders, java.lang.String[][] sources); + public abstract void shaderBinary(GL gl, IntBuffer shaders, int binFormat, java.nio.Buffer bin); + public abstract void compileShader(GL gl, IntBuffer shaders); + public abstract void attachShader(GL gl, int program, IntBuffer shaders); + public abstract void detachShader(GL gl, int program, IntBuffer shaders); + public abstract void deleteShader(GL gl, IntBuffer shaders); + + public abstract boolean createAndLoadShader(GL gl, IntBuffer shader, int shaderType, + int binFormat, java.nio.Buffer bin, + PrintStream verboseOut); + + public abstract boolean createAndCompileShader(GL gl, IntBuffer shader, int shaderType, + java.lang.String[][] sources, + PrintStream verboseOut); + } + + static class GL2ES2Impl extends Impl { + public String getShaderInfoLog(GL _gl, int shaderObj) { + GL2ES2 gl = _gl.getGL2ES2(); + int[] infoLogLength=new int[1]; + gl.glGetShaderiv(shaderObj, gl.GL_INFO_LOG_LENGTH, infoLogLength, 0); + + if(infoLogLength[0]==0) { + return "(no info log)"; + } + int[] charsWritten=new int[1]; + byte[] infoLogBytes = new byte[infoLogLength[0]]; + gl.glGetShaderInfoLog(shaderObj, infoLogLength[0], charsWritten, 0, infoLogBytes, 0); + + return new String(infoLogBytes, 0, charsWritten[0]); + } + + public String getProgramInfoLog(GL _gl, int programObj) { + GL2ES2 gl = _gl.getGL2ES2(); + int[] infoLogLength=new int[1]; + gl.glGetProgramiv(programObj, gl.GL_INFO_LOG_LENGTH, infoLogLength, 0); + + if(infoLogLength[0]==0) { + return "(no info log)"; + } + int[] charsWritten=new int[1]; + byte[] infoLogBytes = new byte[infoLogLength[0]]; + gl.glGetProgramInfoLog(programObj, infoLogLength[0], charsWritten, 0, infoLogBytes, 0); + + return new String(infoLogBytes, 0, charsWritten[0]); + } + + public boolean isShaderStatusValid(GL _gl, int shaderObj, int name) { + return isShaderStatusValid(_gl, shaderObj, name, null); + } + + public boolean isShaderStatusValid(GL _gl, int shaderObj, int name, PrintStream verboseOut) { + GL2ES2 gl = _gl.getGL2ES2(); + int[] ires = new int[1]; + gl.glGetShaderiv(shaderObj, name, ires, 0); + + boolean res = ires[0]==1; + if(!res && null!=verboseOut) { + verboseOut.println("Shader status invalid: "+ getShaderInfoLog(gl, shaderObj)); + } + return res; + } + + public boolean isShaderStatusValid(GL _gl, IntBuffer shaders, int name) { + return isShaderStatusValid(_gl, shaders, name, null); + } + + public boolean isShaderStatusValid(GL _gl, IntBuffer shaders, int name, PrintStream verboseOut) { + boolean res = true; + for (int i = shaders.position(); i < shaders.limit(); i++) { + res = isShaderStatusValid(_gl, shaders.get(i), name, verboseOut) && res; + } + return res; + } + + public boolean isProgramStatusValid(GL _gl, int programObj, int name) { + GL2ES2 gl = _gl.getGL2ES2(); + int[] ires = new int[1]; + gl.glGetProgramiv(programObj, name, ires, 0); + + return ires[0]==1; + } + + public boolean isProgramValid(GL _gl, int programObj) { + return isProgramValid(_gl, programObj, null); + } + + public boolean isProgramValid(GL _gl, int programObj, PrintStream verboseOut) { + GL2ES2 gl = _gl.getGL2ES2(); + int[] ires = new int[1]; + if(!gl.glIsProgram(programObj)) { + if(null!=verboseOut) { + verboseOut.println("Program name invalid: "+programObj); + } + return false; + } + if(!isProgramStatusValid(gl, programObj, gl.GL_LINK_STATUS)) { + if(null!=verboseOut) { + verboseOut.println("Program link failed: "+programObj+"\n\t"+ getProgramInfoLog(gl, programObj)); + } + return false; + } + if ( !gl.isGLES2() || isShaderCompilerAvailable(gl) ) { + // failed on APX2500 (ES2.0, no compiler) for valid programs + gl.glValidateProgram(programObj); + if(!isProgramStatusValid(gl, programObj, gl.GL_VALIDATE_STATUS)) { + if(null!=verboseOut) { + verboseOut.println("Program validation failed: "+programObj+"\n\t"+ getProgramInfoLog(gl, programObj)); + } + return false; + } + } + return true; + } + + public void createShader(GL _gl, int type, IntBuffer shaders) { + GL2ES2 gl = _gl.getGL2ES2(); + for (int i = shaders.position(); i < shaders.limit(); i++) { + shaders.put(i, gl.glCreateShader(type)); + } + } + + private Boolean shaderCompilerAvailable = null; + private Set shaderBinaryFormats = null; + + public Set getShaderBinaryFormats(GL _gl) { + GL2ES2 gl = _gl.getGL2ES2(); + if(null==shaderBinaryFormats) { + if(gl.getContext()!=GLContext.getCurrent()) { + return new HashSet(0); // bail out + } + + int[] param = new int[1]; + shaderBinaryFormats = new HashSet(); + + if (gl.isGLES2()) { + gl.glGetIntegerv(GL2ES2.GL_NUM_SHADER_BINARY_FORMATS, param, 0); + int numFormats = param[0]; + if(numFormats>0) { + int[] formats = new int[numFormats]; + gl.glGetIntegerv(GL2ES2.GL_SHADER_BINARY_FORMATS, formats, 0); + for(int i=0; i<numFormats; i++) { + shaderBinaryFormats.add(new Integer(formats[i])); + } + } + } + } + return shaderBinaryFormats; + } + + + public boolean isShaderCompilerAvailable(GL _gl) { + GL2ES2 gl = _gl.getGL2ES2(); + if(null==shaderCompilerAvailable) { + if(gl.getContext()!=GLContext.getCurrent()) { + return false; // bail out + } + Set bfs = getShaderBinaryFormats(gl); + if(gl.isGLES2()) { + byte[] param = new byte[1]; + gl.glGetBooleanv(GL2ES2.GL_SHADER_COMPILER, param, 0); + boolean v = param[0]!=(byte)0x00; + if(!v && bfs.size()==0) { + // no supported binary formats, hence a compiler must be available! + v = true; + } + shaderCompilerAvailable = new Boolean(v); + } else if( gl.isGL2() || gl.isGL2ES2() ) { + shaderCompilerAvailable = new Boolean(true); + } else { + throw new GLException("Invalid OpenGL profile"); + } + } + return shaderCompilerAvailable.booleanValue(); + } + + public void shaderSource(GL _gl, int shader, java.lang.String[] source) + { + GL2ES2 gl = _gl.getGL2ES2(); + if(!isShaderCompilerAvailable(_gl)) { + throw new GLException("No compiler is available"); + } + + int count = (null!=source)?source.length:0; + if(count==0) { + throw new GLException("No sources specified"); + } + + int[] lengths = new int[count]; + for(int i=0; i<count; i++) { + lengths[i] = source[i].length(); + } + gl.glShaderSource(shader, count, source, lengths, 0); + } + + public void shaderSource(GL _gl, IntBuffer shaders, java.lang.String[][] sources) + { + int sourceNum = (null!=sources)?sources.length:0; + int shaderNum = (null!=shaders)?shaders.remaining():0; + if(shaderNum<=0 || sourceNum<=0 || shaderNum!=sourceNum) { + throw new GLException("Invalid number of shaders and/or sources: shaders="+ + shaderNum+", sources="+sourceNum); + } + for(int i=0; i<sourceNum; i++) { + shaderSource(_gl, shaders.get(shaders.position() + i), sources[i]); + } + } + + public void shaderBinary(GL _gl, IntBuffer shaders, int binFormat, java.nio.Buffer bin) + { + GL2ES2 gl = _gl.getGL2ES2(); + if(getShaderBinaryFormats(gl).size()<=0) { + throw new GLException("No binary formats are supported"); + } + + int shaderNum = shaders.remaining(); + if(shaderNum<=0) { + throw new GLException("No shaders specified"); + } + if(null==bin) { + throw new GLException("Null shader binary"); + } + int binLength = bin.remaining(); + if(0>=binLength) { + throw new GLException("Empty shader binary (remaining == 0)"); + } + gl.glShaderBinary(shaderNum, shaders, binFormat, bin, binLength); + } + + public void compileShader(GL _gl, IntBuffer shaders) + { + GL2ES2 gl = _gl.getGL2ES2(); + for (int i = shaders.position(); i < shaders.limit(); i++) { + gl.glCompileShader(shaders.get(i)); + } + } + + public void attachShader(GL _gl, int program, IntBuffer shaders) + { + GL2ES2 gl = _gl.getGL2ES2(); + for (int i = shaders.position(); i < shaders.limit(); i++) { + gl.glAttachShader(program, shaders.get(i)); + } + } + + public void detachShader(GL _gl, int program, IntBuffer shaders) + { + GL2ES2 gl = _gl.getGL2ES2(); + for (int i = shaders.position(); i < shaders.limit(); i++) { + gl.glDetachShader(program, shaders.get(i)); + } + } + + public void deleteShader(GL _gl, IntBuffer shaders) + { + GL2ES2 gl = _gl.getGL2ES2(); + for (int i = shaders.position(); i < shaders.limit(); i++) { + gl.glDeleteShader(shaders.get(i)); + + } + } + + public boolean createAndLoadShader(GL _gl, IntBuffer shader, int shaderType, + int binFormat, java.nio.Buffer bin, + PrintStream verboseOut) + { + GL2ES2 gl = _gl.getGL2ES2(); + int err = gl.glGetError(); // flush previous errors .. + if(err!=GL.GL_NO_ERROR && null!=verboseOut) { + verboseOut.println("createAndLoadShader: Pre GL Error: 0x"+Integer.toHexString(err)); + } + + createShader(gl, shaderType, shader); + err = gl.glGetError(); + if(err!=GL.GL_NO_ERROR) { + throw new GLException("createAndLoadShader: CreateShader failed, GL Error: 0x"+Integer.toHexString(err)); + } + + + shaderBinary(gl, shader, binFormat, bin); + + err = gl.glGetError(); + if(err!=GL.GL_NO_ERROR && null!=verboseOut) { + verboseOut.println("createAndLoadShader: ShaderBinary failed, GL Error: 0x"+Integer.toHexString(err)); + } + return err == GL.GL_NO_ERROR; + } + + public boolean createAndCompileShader(GL _gl, IntBuffer shader, int shaderType, + java.lang.String[][] sources, + PrintStream verboseOut) + { + GL2ES2 gl = _gl.getGL2ES2(); + int err = gl.glGetError(); // flush previous errors .. + if(err!=GL.GL_NO_ERROR && null!=verboseOut) { + verboseOut.println("createAndCompileShader: Pre GL Error: 0x"+Integer.toHexString(err)); + } + + createShader(gl, shaderType, shader); + err = gl.glGetError(); + if(err!=GL.GL_NO_ERROR) { + throw new GLException("createAndCompileShader: CreateShader failed, GL Error: 0x"+Integer.toHexString(err)); + } + + shaderSource(gl, shader, sources); + err = gl.glGetError(); + if(err!=GL.GL_NO_ERROR) { + throw new GLException("createAndCompileShader: ShaderSource failed, GL Error: 0x"+Integer.toHexString(err)); + } + + compileShader(gl, shader); + err = gl.glGetError(); + if(err!=GL.GL_NO_ERROR && null!=verboseOut) { + verboseOut.println("createAndCompileShader: CompileShader failed, GL Error: 0x"+Integer.toHexString(err)); + } + + return isShaderStatusValid(gl, shader, gl.GL_COMPILE_STATUS, verboseOut) && err == GL.GL_NO_ERROR; + } + + } + + public static String getShaderInfoLog(GL gl, int shaderObj) { + return getImpl(gl).getShaderInfoLog(gl, shaderObj); + } + + public static String getProgramInfoLog(GL gl, int programObj) { + return getImpl(gl).getProgramInfoLog(gl, programObj); + } + + public static boolean isShaderStatusValid(GL gl, int shaderObj, int name) { + return getImpl(gl).isShaderStatusValid(gl, shaderObj, name); + } + + public static boolean isShaderStatusValid(GL gl, int shaderObj, int name, PrintStream verboseOut) { + return getImpl(gl).isShaderStatusValid(gl, shaderObj, name, verboseOut); + } + + public static boolean isShaderStatusValid(GL gl, IntBuffer shaders, int name) { + return getImpl(gl).isShaderStatusValid(gl, shaders, name); + } + + public static boolean isShaderStatusValid(GL gl, IntBuffer shaders, int name, PrintStream verboseOut) { + return getImpl(gl).isShaderStatusValid(gl, shaders, name, verboseOut); + } + + public static boolean isProgramStatusValid(GL gl, int programObj, int name) { + return getImpl(gl).isProgramStatusValid(gl, programObj, name); + } + + public static boolean isProgramValid(GL gl, int programObj) { + return getImpl(gl).isProgramValid(gl, programObj); + } + + public static boolean isProgramValid(GL gl, int programObj, PrintStream verboseOut) { + return getImpl(gl).isProgramValid(gl, programObj, verboseOut); + } + + public static void createShader(GL gl, int type, IntBuffer shaders) { + getImpl(gl).createShader(gl, type, shaders); + } + + public static Set getShaderBinaryFormats(GL gl) { + return getImpl(gl).getShaderBinaryFormats(gl); + } + + public static boolean isShaderCompilerAvailable(GL gl) { + return getImpl(gl).isShaderCompilerAvailable(gl); + } + + public static void shaderSource(GL gl, int shader, java.lang.String[] source) { + getImpl(gl).shaderSource(gl, shader, source); + } + + public static void shaderSource(GL gl, IntBuffer shaders, java.lang.String[][] sources) { + getImpl(gl).shaderSource(gl, shaders, sources); + } + + public static void shaderBinary(GL gl, IntBuffer shaders, int binFormat, java.nio.Buffer bin) { + getImpl(gl).shaderBinary(gl, shaders, binFormat, bin); + } + + public static void compileShader(GL gl, IntBuffer shaders) { + getImpl(gl).compileShader(gl, shaders); + } + + public static void attachShader(GL gl, int program, IntBuffer shaders) { + getImpl(gl).attachShader(gl, program, shaders); + } + + public static void detachShader(GL gl, int program, IntBuffer shaders) { + getImpl(gl).detachShader(gl, program, shaders); + } + + public static void deleteShader(GL gl, IntBuffer shaders) { + getImpl(gl).deleteShader(gl, shaders); + } + + public static boolean createAndLoadShader(GL gl, IntBuffer shader, int shaderType, + int binFormat, java.nio.Buffer bin, + PrintStream verboseOut) { + return getImpl(gl).createAndLoadShader(gl, shader, shaderType, binFormat, bin, verboseOut); + } + + public static boolean createAndCompileShader(GL gl, IntBuffer shader, int shaderType, + java.lang.String[][] sources, + PrintStream verboseOut) { + return getImpl(gl).createAndCompileShader(gl, shader, shaderType, sources, verboseOut); + } + + private static Impl getImpl(GL _gl) { + GL2ES2 gl = _gl.getGL2ES2(); + GLContext context = gl.getContext(); + Impl impl = (Impl) context.getAttachedObject(ShaderUtil.class.getName()); + if (impl == null) { + impl = new GL2ES2Impl(); + context.putAttachedObject(ShaderUtil.class.getName(), impl); + } + return impl; + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/FixedFuncUtil.java b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/FixedFuncUtil.java new file mode 100644 index 000000000..a7042c47a --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/FixedFuncUtil.java @@ -0,0 +1,90 @@ +/* + * Copyright 2009 Sun Microsystems, Inc. All Rights Reserved. + */ + +package com.jogamp.opengl.util.glsl.fixedfunc; + +import javax.media.opengl.*; +import javax.media.opengl.fixedfunc.*; + +import com.jogamp.opengl.util.glsl.fixedfunc.impl.*; + +/** + * Tool to pipeline GL2ES2 into a fixed function emulation implementing GL2ES1. + */ +public class FixedFuncUtil { + /** + * @return If gl is a GL2ES1 and force is false, return the type cast object, + * otherwise create a fixed function emulation pipeline with the GL2ES2 impl. + * @throws GLException if the GL object is neither GL2ES1 nor GL2ES2 + */ + public static final GL2ES1 getFixedFuncImpl(GL gl, boolean force) { + if(!force && gl.isGL2ES1()) { + return gl.getGL2ES1(); + } else if(gl.isGL2ES2()) { + GL2ES2 es2 = gl.getGL2ES2(); + FixedFuncHook hook = new FixedFuncHook(es2); + FixedFuncImpl impl = new FixedFuncImpl(es2, hook); + gl.getContext().setGL(impl); + return impl; + } + throw new GLException("GL Object is neither GL2ES1 nor GL2ES2"); + } + + /** + * @return If gl is a GL2ES1, return the type cast object, + * otherwise create a fixed function emulation pipeline with the GL2ES2 impl. + * @throws GLException if the GL object is neither GL2ES1 nor GL2ES2 + */ + public static final GL2ES1 getFixedFuncImpl(GL gl) { + return getFixedFuncImpl(gl, false); + } + + /** + * Mapping fixed function (client) array indices to + * GLSL array attribute names. + * + * Useful for uniq mapping of canonical array index names as listed. + * + * @see #mgl_Vertex + * @see javax.media.opengl.fixedfunc.GLPointerFunc#GL_VERTEX_ARRAY + * @see #mgl_Normal + * @see javax.media.opengl.fixedfunc.GLPointerFunc#GL_NORMAL_ARRAY + * @see #mgl_Color + * @see javax.media.opengl.fixedfunc.GLPointerFunc#GL_COLOR_ARRAY + * @see #mgl_MultiTexCoord + * @see javax.media.opengl.fixedfunc.GLPointerFunc#GL_TEXTURE_COORD_ARRAY + * @see javax.media.opengl.fixedfunc.GLPointerFunc#glEnableClientState + * @see javax.media.opengl.fixedfunc.GLPointerFunc#glVertexPointer + * @see javax.media.opengl.fixedfunc.GLPointerFunc#glColorPointer + * @see javax.media.opengl.fixedfunc.GLPointerFunc#glNormalPointer + * @see javax.media.opengl.fixedfunc.GLPointerFunc#glTexCoordPointer + */ + public static String getPredefinedArrayIndexName(int glArrayIndex) { + return FixedFuncPipeline.getPredefinedArrayIndexName(glArrayIndex); + } + + /** + * String name for + * @see javax.media.opengl.GL#GL_VERTEX_ARRAY + */ + public static final String mgl_Vertex = FixedFuncPipeline.mgl_Vertex; + + /** + * String name for + * @see javax.media.opengl.GL#GL_NORMAL_ARRAY + */ + public static final String mgl_Normal = FixedFuncPipeline.mgl_Normal; + + /** + * String name for + * @see javax.media.opengl.GL#GL_COLOR_ARRAY + */ + public static final String mgl_Color = FixedFuncPipeline.mgl_Color; + + /** + * String name for + * @see javax.media.opengl.GL#GL_TEXTURE_COORD_ARRAY + */ + public static final String mgl_MultiTexCoord = FixedFuncPipeline.mgl_MultiTexCoord; +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/FixedFuncHook.java b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/FixedFuncHook.java new file mode 100755 index 000000000..c03ee8e30 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/FixedFuncHook.java @@ -0,0 +1,331 @@ +/* + * Copyright 2009 Sun Microsystems, Inc. All Rights Reserved. + */ + +package com.jogamp.opengl.util.glsl.fixedfunc.impl; + +import javax.media.opengl.*; +import javax.media.opengl.fixedfunc.*; +import javax.media.opengl.glu.*; +import com.jogamp.gluegen.runtime.BufferFactory; +import com.jogamp.opengl.util.*; +import com.jogamp.opengl.util.glsl.*; +import java.nio.*; + +public class FixedFuncHook implements GLLightingFunc, GLMatrixFunc, GLPointerFunc { + public static final int MAX_TEXTURE_UNITS = 8; + + protected FixedFuncPipeline fixedFunction=null; + protected PMVMatrix pmvMatrix=null; + protected GL2ES2 gl=null; + + public FixedFuncHook (GL2ES2 gl) { + this(gl, null); + } + + public FixedFuncHook (GL2ES2 gl, PMVMatrix matrix) { + this.gl = gl; + pmvMatrix = (null!=matrix)?matrix:new PMVMatrix(); + + fixedFunction = new FixedFuncPipeline(gl, pmvMatrix); + } + + public FixedFuncHook(GL2ES2 gl, PMVMatrix matrix, + Class shaderRootClass, String shaderSrcRoot, String shaderBinRoot, + String vertexColorFile, + String vertexColorLightFile, + String fragmentColorFile, + String fragmentColorTextureFile) { + this.gl = gl; + pmvMatrix = matrix; + + fixedFunction = new FixedFuncPipeline(gl, pmvMatrix, + shaderRootClass, shaderSrcRoot, shaderBinRoot, + vertexColorFile, vertexColorLightFile, fragmentColorFile, fragmentColorTextureFile); + } + + public void destroy() { + fixedFunction.destroy(gl); + fixedFunction = null; + } + + public PMVMatrix getMatrix() { return pmvMatrix; } + + // + // FixedFuncHookIf - hooks + // + public void glDrawArrays(int mode, int first, int count) { + fixedFunction.validate(gl); + gl.glDrawArrays(mode, first, count); + } + public void glDrawElements(int mode, int count, int type, java.nio.Buffer indices) { + fixedFunction.validate(gl); + gl.glDrawElements(mode, count, type, indices); + } + public void glDrawElements(int mode, int count, int type, long indices_buffer_offset) { + fixedFunction.validate(gl); + gl.glDrawElements(mode, count, type, indices_buffer_offset); + } + + public void glActiveTexture(int texture) { + fixedFunction.glActiveTexture(gl, texture); + gl.glActiveTexture(texture); + } + public void glEnable(int cap) { + if(fixedFunction.glEnable(gl, cap, true)) { + gl.glEnable(cap); + } + } + public void glDisable(int cap) { + if(fixedFunction.glEnable(gl, cap, false)) { + gl.glDisable(cap); + } + } + public void glCullFace(int faceName) { + fixedFunction.glCullFace(gl, faceName); + gl.glCullFace(faceName); + } + + public void glGetFloatv(int pname, java.nio.FloatBuffer params) { + if(pmvMatrix.isMatrixGetName(pname)) { + pmvMatrix.glGetFloatv(pname, params); + return; + } + gl.glGetFloatv(pname, params); + } + public void glGetFloatv(int pname, float[] params, int params_offset) { + if(pmvMatrix.isMatrixGetName(pname)) { + pmvMatrix.glGetFloatv(pname, params, params_offset); + return; + } + gl.glGetFloatv(pname, params, params_offset); + } + public void glGetIntegerv(int pname, IntBuffer params) { + if(pmvMatrix.isMatrixGetName(pname)) { + pmvMatrix.glGetIntegerv(pname, params); + return; + } + gl.glGetIntegerv(pname, params); + } + public void glGetIntegerv(int pname, int[] params, int params_offset) { + if(pmvMatrix.isMatrixGetName(pname)) { + pmvMatrix.glGetIntegerv(pname, params, params_offset); + return; + } + gl.glGetIntegerv(pname, params, params_offset); + } + + // + // MatrixIf + // + public int glGetMatrixMode() { + return pmvMatrix.glGetMatrixMode(); + } + public void glMatrixMode(int mode) { + pmvMatrix.glMatrixMode(mode); + } + public void glLoadMatrixf(java.nio.FloatBuffer m) { + pmvMatrix.glLoadMatrixf(m); + } + public void glLoadMatrixf(float[] m, int m_offset) { + glLoadMatrixf(BufferUtil.newFloatBuffer(m, m_offset)); + } + public void glPopMatrix() { + pmvMatrix.glPopMatrix(); + } + public void glPushMatrix() { + pmvMatrix.glPushMatrix(); + } + public void glLoadIdentity() { + pmvMatrix.glLoadIdentity(); + } + public void glMultMatrixf(java.nio.FloatBuffer m) { + pmvMatrix.glMultMatrixf(m); + } + public void glMultMatrixf(float[] m, int m_offset) { + glMultMatrixf(BufferUtil.newFloatBuffer(m, m_offset)); + } + public void glTranslatef(float x, float y, float z) { + pmvMatrix.glTranslatef(x, y, z); + } + public void glRotatef(float angdeg, float x, float y, float z) { + pmvMatrix.glRotatef(angdeg, x, y, z); + } + public void glScalef(float x, float y, float z) { + pmvMatrix.glScalef(x, y, z); + } + public void glOrthof(float left, float right, float bottom, float top, float zNear, float zFar) { + pmvMatrix.glOrthof(left, right, bottom, top, zNear, zFar); + } + public void glFrustumf(float left, float right, float bottom, float top, float zNear, float zFar) { + pmvMatrix.glFrustumf(left, right, bottom, top, zNear, zFar); + } + + // + // LightingIf + // + public void glColor4f(float red, float green, float blue, float alpha) { + fixedFunction.glColor4fv(gl, BufferUtil.newFloatBuffer(new float[] { red, green, blue, alpha })); + } + + public void glLightfv(int light, int pname, java.nio.FloatBuffer params) { + fixedFunction.glLightfv(gl, light, pname, params); + } + public void glLightfv(int light, int pname, float[] params, int params_offset) { + glLightfv(light, pname, BufferUtil.newFloatBuffer(params, params_offset)); + } + public void glMaterialfv(int face, int pname, java.nio.FloatBuffer params) { + fixedFunction.glMaterialfv(gl, face, pname, params); + } + public void glMaterialfv(int face, int pname, float[] params, int params_offset) { + glMaterialfv(face, pname, BufferUtil.newFloatBuffer(params, params_offset)); + } + public void glMaterialf(int face, int pname, float param) { + glMaterialfv(face, pname, BufferUtil.newFloatBuffer(new float[] { param })); + } + public void glShadeModel(int mode) { + fixedFunction.glShadeModel(gl, mode); + } + + // + // PointerIf + // + public void glEnableClientState(int glArrayIndex) { + fixedFunction.glEnableClientState(gl, glArrayIndex); + } + public void glDisableClientState(int glArrayIndex) { + fixedFunction.glDisableClientState(gl, glArrayIndex); + } + + public void glVertexPointer(GLArrayData array) { + if(array.isVBO()) { + if(!gl.glIsVBOArrayEnabled()) { + throw new GLException("VBO array is not enabled: "+array); + } + } else { + if(gl.glIsVBOArrayEnabled()) { + throw new GLException("VBO array is not disabled: "+array); + } + BufferFactory.rangeCheck(array.getBuffer(), 1); + if (!BufferFactory.isDirect(array.getBuffer())) { + throw new GLException("Argument \"pointer\" was not a direct buffer"); } + } + fixedFunction.glVertexPointer(gl, array); + } + + public void glVertexPointer(int size, int type, int stride, java.nio.Buffer pointer) { + glVertexPointer(GLArrayDataWrapper.createFixed(gl, GL_VERTEX_ARRAY, size, type, false, stride, pointer, 0, 0)); + } + public void glVertexPointer(int size, int type, int stride, long pointer_buffer_offset) { + int vboName = gl.glGetBoundBuffer(GL.GL_ARRAY_BUFFER); + if(vboName==0) { + throw new GLException("no GL_ARRAY_BUFFER VBO bound"); + } + glVertexPointer(GLArrayDataWrapper.createFixed(gl, GL_VERTEX_ARRAY, size, type, false, + stride, null, vboName, pointer_buffer_offset)); + } + + public void glColorPointer(GLArrayData array) { + if(array.isVBO()) { + if(!gl.glIsVBOArrayEnabled()) { + throw new GLException("VBO array is not enabled: "+array); + } + } else { + if(gl.glIsVBOArrayEnabled()) { + throw new GLException("VBO array is not disabled: "+array); + } + BufferFactory.rangeCheck(array.getBuffer(), 1); + if (!BufferFactory.isDirect(array.getBuffer())) { + throw new GLException("Argument \"pointer\" was not a direct buffer"); } + } + fixedFunction.glColorPointer(gl, array); + } + public void glColorPointer(int size, int type, int stride, java.nio.Buffer pointer) { + glColorPointer(GLArrayDataWrapper.createFixed(gl, GL_COLOR_ARRAY, size, type, false, + stride, pointer, 0, 0)); + } + public void glColorPointer(int size, int type, int stride, long pointer_buffer_offset) { + int vboName = gl.glGetBoundBuffer(GL.GL_ARRAY_BUFFER); + if(vboName==0) { + throw new GLException("no GL_ARRAY_BUFFER VBO bound"); + } + glColorPointer(GLArrayDataWrapper.createFixed(gl, GL_COLOR_ARRAY, size, type, false, + stride, null, vboName, pointer_buffer_offset)); + } + + public void glNormalPointer(GLArrayData array) { + if(array.getComponentNumber()!=3) { + throw new GLException("Only 3 components per normal allowed"); + } + if(array.isVBO()) { + if(!gl.glIsVBOArrayEnabled()) { + throw new GLException("VBO array is not enabled: "+array); + } + } else { + if(gl.glIsVBOArrayEnabled()) { + throw new GLException("VBO array is not disabled: "+array); + } + BufferFactory.rangeCheck(array.getBuffer(), 1); + if (!BufferFactory.isDirect(array.getBuffer())) { + throw new GLException("Argument \"pointer\" was not a direct buffer"); } + } + fixedFunction.glNormalPointer(gl, array); + } + public void glNormalPointer(int type, int stride, java.nio.Buffer pointer) { + glNormalPointer(GLArrayDataWrapper.createFixed(gl, GL_NORMAL_ARRAY, 3, type, false, + stride, pointer, 0, 0)); + } + public void glNormalPointer(int type, int stride, long pointer_buffer_offset) { + int vboName = gl.glGetBoundBuffer(GL.GL_ARRAY_BUFFER); + if(vboName==0) { + throw new GLException("no GL_ARRAY_BUFFER VBO bound"); + } + glNormalPointer(GLArrayDataWrapper.createFixed(gl, GL_NORMAL_ARRAY, 3, type, false, + stride, null, vboName, pointer_buffer_offset)); + } + + public void glTexCoordPointer(GLArrayData array) { + if(array.isVBO()) { + if(!gl.glIsVBOArrayEnabled()) { + throw new GLException("VBO array is not enabled: "+array); + } + } else { + if(gl.glIsVBOArrayEnabled()) { + throw new GLException("VBO array is not disabled: "+array); + } + BufferFactory.rangeCheck(array.getBuffer(), 1); + if (!BufferFactory.isDirect(array.getBuffer())) { + throw new GLException("Argument \"pointer\" was not a direct buffer"); } + } + fixedFunction.glTexCoordPointer(gl, array); + } + public void glTexCoordPointer(int size, int type, int stride, java.nio.Buffer pointer) { + glTexCoordPointer( + GLArrayDataWrapper.createFixed(gl, GL_TEXTURE_COORD_ARRAY, size, type, false, stride, pointer, 0,0)); + } + public void glTexCoordPointer(int size, int type, int stride, long pointer_buffer_offset) { + int vboName = gl.glGetBoundBuffer(GL.GL_ARRAY_BUFFER); + if(vboName==0) { + throw new GLException("no GL_ARRAY_BUFFER VBO bound"); + } + glTexCoordPointer( + GLArrayDataWrapper.createFixed(gl, GL_TEXTURE_COORD_ARRAY, size, type, false, + stride, null, vboName, pointer_buffer_offset) ); + } + + public final String toString() { + StringBuffer buf = new StringBuffer(); + buf.append(getClass().getName()+" ("); + if(null!=pmvMatrix) { + buf.append(", matrixDirty: "+pmvMatrix.isDirty()); + } + buf.append("\n\t, FixedFunction: "+fixedFunction); + buf.append(gl); + buf.append(" )"); + + return buf.toString(); + } + +} + + diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/FixedFuncPipeline.java b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/FixedFuncPipeline.java new file mode 100644 index 000000000..1a60ab21e --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/FixedFuncPipeline.java @@ -0,0 +1,554 @@ + +package com.jogamp.opengl.util.glsl.fixedfunc.impl; + +import javax.media.opengl.*; +import javax.media.opengl.fixedfunc.*; +import com.jogamp.opengl.util.*; +import com.jogamp.opengl.util.glsl.*; +import com.jogamp.opengl.util.glsl.fixedfunc.*; +import java.nio.*; + +public class FixedFuncPipeline { + public static final int MAX_TEXTURE_UNITS = 8; + public static final int MAX_LIGHTS = 8; + + // We can't have any dependencies on the FixedFuncUtil class for build bootstrapping reasons + public static final String mgl_Vertex = "mgl_Vertex"; + public static final String mgl_Normal = "mgl_Normal"; + public static final String mgl_Color = "mgl_Color"; + public static final String mgl_MultiTexCoord = "mgl_MultiTexCoord" ; + + public static String getPredefinedArrayIndexName(int glArrayIndex) { + switch(glArrayIndex) { + case GLPointerFunc.GL_VERTEX_ARRAY: + return mgl_Vertex; + case GLPointerFunc.GL_NORMAL_ARRAY: + return mgl_Normal; + case GLPointerFunc.GL_COLOR_ARRAY: + return mgl_Color; + case GLPointerFunc.GL_TEXTURE_COORD_ARRAY: + return mgl_MultiTexCoord; + } + return null; + } + + public FixedFuncPipeline(GL2ES2 gl, PMVMatrix pmvMatrix) { + init(gl, pmvMatrix, FixedFuncPipeline.class, shaderSrcRootDef, shaderBinRootDef, + vertexColorFileDef, vertexColorLightFileDef, fragmentColorFileDef, fragmentColorTextureFileDef); + } + public FixedFuncPipeline(GL2ES2 gl, PMVMatrix pmvMatrix, Class shaderRootClass, String shaderSrcRoot, String shaderBinRoot, + String vertexColorFile, + String vertexColorLightFile, + String fragmentColorFile, + String fragmentColorTextureFile) { + init(gl, pmvMatrix, shaderRootClass, shaderSrcRoot, shaderBinRoot, + vertexColorFile, vertexColorLightFile, fragmentColorFile, fragmentColorTextureFile); + } + + public boolean verbose() { return verbose; } + + public void setVerbose(boolean v) { verbose=v; } + + public boolean isValid() { + return shaderState.linked(); + } + + public ShaderState getShaderState() { + return shaderState; + } + + public int getActiveTextureUnit() { + return activeTextureUnit; + } + + public String getArrayIndexName(int glArrayIndex) { + String name = getPredefinedArrayIndexName(glArrayIndex); + switch(glArrayIndex) { + case GLPointerFunc.GL_VERTEX_ARRAY: + case GLPointerFunc.GL_NORMAL_ARRAY: + case GLPointerFunc.GL_COLOR_ARRAY: + break; + case GLPointerFunc.GL_TEXTURE_COORD_ARRAY: + name = name + activeTextureUnit; + } + return name; + } + + public void destroy(GL2ES2 gl) { + shaderProgramColor.release(gl, true); + shaderProgramColorLight.release(gl, true); + shaderProgramColorTexture.release(gl, true); + shaderProgramColorTextureLight.release(gl, true); + shaderState.destroy(gl); + } + + public void glEnableClientState(GL2ES2 gl, int glArrayIndex) { + shaderState.glUseProgram(gl, true); + + shaderState.glEnableVertexAttribArray(gl, getArrayIndexName(glArrayIndex)); + // textureCoordsEnabled |= (1 << activeTextureUnit); + if ( textureCoordsEnabled.get(activeTextureUnit) != 1 ) { + textureCoordsEnabled.put(activeTextureUnit, 1); + textureCoordsEnabledDirty = true; + } + } + + public void glDisableClientState(GL2ES2 gl, int glArrayIndex) { + shaderState.glUseProgram(gl, true); + + shaderState.glDisableVertexAttribArray(gl, getArrayIndexName(glArrayIndex)); + // textureCoordsEnabled &= ~(1 << activeTextureUnit); + if ( textureCoordsEnabled.get(activeTextureUnit) != 0 ) { + textureCoordsEnabled.put(activeTextureUnit, 0); + textureCoordsEnabledDirty = true; + } + } + + public void glVertexPointer(GL2ES2 gl, GLArrayData data) { + shaderState.glUseProgram(gl, true); + shaderState.glVertexAttribPointer(gl, data); + } + + public void glColorPointer(GL2ES2 gl, GLArrayData data) { + shaderState.glUseProgram(gl, true); + shaderState.glVertexAttribPointer(gl, data); + } + + public void glColor4fv(GL2ES2 gl, FloatBuffer data ) { + shaderState.glUseProgram(gl, true); + GLUniformData ud = shaderState.getUniform(mgl_ColorStatic); + if(null!=ud) { + ud.setData(data); + shaderState.glUniform(gl, ud); + } + } + + public void glNormalPointer(GL2ES2 gl, GLArrayData data) { + shaderState.glUseProgram(gl, true); + shaderState.glVertexAttribPointer(gl, data); + } + + public void glTexCoordPointer(GL2ES2 gl, GLArrayData data) { + shaderState.glUseProgram(gl, true); + data.setName( getArrayIndexName(data.getIndex()) ); + shaderState.glVertexAttribPointer(gl, data); + } + + public void glLightfv(GL2ES2 gl, int light, int pname, java.nio.FloatBuffer params) { + shaderState.glUseProgram(gl, true); + light -=GLLightingFunc.GL_LIGHT0; + if(0 <= light && light < MAX_LIGHTS) { + GLUniformData ud = null; + switch(pname) { + case GLLightingFunc.GL_AMBIENT: + ud = shaderState.getUniform(mgl_LightSource+"["+light+"].ambient"); + break; + case GLLightingFunc.GL_DIFFUSE: + ud = shaderState.getUniform(mgl_LightSource+"["+light+"].diffuse"); + break; + case GLLightingFunc.GL_SPECULAR: + ud = shaderState.getUniform(mgl_LightSource+"["+light+"].specular"); + break; + case GLLightingFunc.GL_POSITION: + ud = shaderState.getUniform(mgl_LightSource+"["+light+"].position"); + break; + case GLLightingFunc.GL_SPOT_DIRECTION: + ud = shaderState.getUniform(mgl_LightSource+"["+light+"].spotDirection"); + break; + case GLLightingFunc.GL_SPOT_EXPONENT: + ud = shaderState.getUniform(mgl_LightSource+"["+light+"].spotExponent"); + break; + case GLLightingFunc.GL_SPOT_CUTOFF: + ud = shaderState.getUniform(mgl_LightSource+"["+light+"].spotCutoff"); + break; + case GLLightingFunc.GL_CONSTANT_ATTENUATION: + ud = shaderState.getUniform(mgl_LightSource+"["+light+"].constantAttenuation"); + break; + case GLLightingFunc.GL_LINEAR_ATTENUATION: + ud = shaderState.getUniform(mgl_LightSource+"["+light+"].linearAttenuation"); + break; + case GLLightingFunc.GL_QUADRATIC_ATTENUATION: + ud = shaderState.getUniform(mgl_LightSource+"["+light+"].quadraticAttenuation"); + break; + default: + if(verbose) { + System.err.println("glLightfv pname not within [GL_AMBIENT GL_DIFFUSE GL_SPECULAR GL_POSITION GL_SPOT_DIRECTION]: "+pname); + } + return; + } + if(null!=ud) { + ud.setData(params); + shaderState.glUniform(gl, ud); + } + } else if(verbose) { + System.err.println("glLightfv light not within [0.."+MAX_LIGHTS+"]: "+light); + } + } + + public void glMaterialfv(GL2ES2 gl, int face, int pname, java.nio.FloatBuffer params) { + shaderState.glUseProgram(gl, true); + + switch (face) { + case GL.GL_FRONT: + case GL.GL_FRONT_AND_BACK: + break; + case GL.GL_BACK: + if(verbose) { + System.err.println("glMaterialfv face GL_BACK currently not supported"); + } + break; + default: + } + + GLUniformData ud = null; + switch(pname) { + case GLLightingFunc.GL_AMBIENT: + ud = shaderState.getUniform(mgl_FrontMaterial+".ambient"); + break; + case GLLightingFunc.GL_AMBIENT_AND_DIFFUSE: + glMaterialfv(gl, face, GLLightingFunc.GL_AMBIENT, params); + // fall through intended .. + case GLLightingFunc.GL_DIFFUSE: + ud = shaderState.getUniform(mgl_FrontMaterial+".diffuse"); + break; + case GLLightingFunc.GL_SPECULAR: + ud = shaderState.getUniform(mgl_FrontMaterial+".specular"); + break; + case GLLightingFunc.GL_EMISSION: + ud = shaderState.getUniform(mgl_FrontMaterial+".emission"); + break; + case GLLightingFunc.GL_SHININESS: + ud = shaderState.getUniform(mgl_FrontMaterial+".shininess"); + break; + default: + if(verbose) { + System.err.println("glMaterialfv pname not within [GL_AMBIENT GL_DIFFUSE GL_SPECULAR GL_EMISSION GL_SHININESS]: "+pname); + } + return; + } + if(null!=ud) { + ud.setData(params); + shaderState.glUniform(gl, ud); + } + } + + public void glShadeModel(GL2ES2 gl, int mode) { + shaderState.glUseProgram(gl, true); + GLUniformData ud = shaderState.getUniform(mgl_ShadeModel); + if(null!=ud) { + ud.setData(mode); + shaderState.glUniform(gl, ud); + } + } + + public void glActiveTexture(GL2ES2 gl, int textureUnit) { + textureUnit -= GL.GL_TEXTURE0; + if(0 <= textureUnit && textureUnit<MAX_TEXTURE_UNITS) { + shaderState.glUseProgram(gl, true); + GLUniformData ud; + ud = shaderState.getUniform(mgl_ActiveTexture); + if(null!=ud) { + ud.setData(textureUnit); + shaderState.glUniform(gl, ud); + } + ud = shaderState.getUniform(mgl_ActiveTextureIdx); + if(null!=ud) { + ud.setData(textureUnit); + shaderState.glUniform(gl, ud); + } + activeTextureUnit = textureUnit; + } else { + throw new GLException("glActivateTexture textureUnit not within GL_TEXTURE0 + [0.."+MAX_TEXTURE_UNITS+"]: "+textureUnit); + } + } + + /** + * @return false if digested in regard to GL2ES2 spec, + * eg this call must not be passed to an underlying ES2 implementation. + * true if this call shall be passed to an underlying GL2ES2/ES2 implementation as well. + */ + public boolean glEnable(GL2ES2 gl, int cap, boolean enable) { + switch(cap) { + case GL.GL_TEXTURE_2D: + textureEnabled=enable; + return true; + case GLLightingFunc.GL_LIGHTING: + lightingEnabled=enable; + return false; + case GL.GL_CULL_FACE: + cullFace=Math.abs(cullFace); + if(!enable) { + cullFace*=-1; + } + return true; + } + + int light = cap - GLLightingFunc.GL_LIGHT0; + if(0 <= light && light < MAX_LIGHTS) { + if ( (lightsEnabled.get(light)==1) != enable ) { + lightsEnabled.put(light, enable?1:0); + lightsEnabledDirty = true; + return false; + } + } + return true; // pass it on .. + } + + public void glCullFace(GL2ES2 gl, int faceName) { + switch(faceName) { + case GL.GL_FRONT: + faceName = 1; break; + case GL.GL_BACK: + faceName = 2; break; + case GL.GL_FRONT_AND_BACK: + faceName = 3; break; + } + if(0>cullFace) { + faceName *= -1; + } + cullFace = faceName; + } + + public void validate(GL2ES2 gl) { + shaderState.glUseProgram(gl, true); + GLUniformData ud; + if(pmvMatrix.update()) { + ud = shaderState.getUniform(mgl_PMVMatrix); + if(null!=ud) { + // same data object .. + shaderState.glUniform(gl, ud); + } else { + throw new GLException("Failed to update: mgl_PMVMatrix"); + } + ud = shaderState.getUniform(mgl_NormalMatrix); + if(null!=ud) { + // same data object .. + shaderState.glUniform(gl, ud); + } + } + ud = shaderState.getUniform(mgl_ColorEnabled); + if(null!=ud) { + int ca = (shaderState.isVertexAttribArrayEnabled(mgl_Color)==true)?1:0; + if(ca!=ud.intValue()) { + ud.setData(ca); + shaderState.glUniform(gl, ud); + } + } + ud = shaderState.getUniform(mgl_CullFace); + if(null!=ud) { + if(cullFace!=ud.intValue()) { + ud.setData(cullFace); + shaderState.glUniform(gl, ud); + } + } + + if(lightsEnabledDirty) { + ud = shaderState.getUniform(mgl_LightsEnabled); + if(null!=ud) { + // same data object + shaderState.glUniform(gl, ud); + } + lightsEnabledDirty=false; + } + + if(textureCoordsEnabledDirty) { + ud = shaderState.getUniform(mgl_TexCoordEnabled); + if(null!=ud) { + // same data object + shaderState.glUniform(gl, ud); + } + textureCoordsEnabledDirty=false; + } + + if(textureEnabled) { + if(lightingEnabled) { + shaderState.attachShaderProgram(gl, shaderProgramColorTextureLight); + } else { + shaderState.attachShaderProgram(gl, shaderProgramColorTexture); + } + } else { + if(lightingEnabled) { + shaderState.attachShaderProgram(gl, shaderProgramColorLight); + } else { + shaderState.attachShaderProgram(gl, shaderProgramColor); + } + } + if(DEBUG) { + System.err.println("validate: "+this); + } + } + + public String toString() { + return "FixedFuncPipeline[pmv: "+pmvMatrix+ + ", textureEnabled: "+textureEnabled+ + ", textureCoordsEnabled: "+textureCoordsEnabled+ + ", lightingEnabled: "+lightingEnabled+ + ", lightsEnabled: "+lightsEnabled+ + "\n\t, shaderProgramColor: "+shaderProgramColor+ + "\n\t, shaderProgramColorTexture: "+shaderProgramColorTexture+ + "\n\t, shaderProgramColorLight: "+shaderProgramColorLight+ + "\n\t, shaderProgramColorTextureLight: "+shaderProgramColorTextureLight+ + "\n\t, ShaderState: "+shaderState+ + "]"; + } + + protected void init(GL2ES2 gl, PMVMatrix pmvMatrix, Class shaderRootClass, String shaderSrcRoot, String shaderBinRoot, + String vertexColorFile, + String vertexColorLightFile, + String fragmentColorFile, + String fragmentColorTextureFile) + { + if(null==pmvMatrix) { + throw new GLException("PMVMatrix is null"); + } + this.pmvMatrix=pmvMatrix; + this.shaderState=new ShaderState(); + this.shaderState.setVerbose(verbose); + ShaderCode vertexColor, vertexColorLight, fragmentColor, fragmentColorTexture; + + vertexColor = ShaderCode.create( gl, gl.GL_VERTEX_SHADER, 1, shaderRootClass, + shaderSrcRoot, shaderBinRoot, vertexColorFile); + + vertexColorLight = ShaderCode.create( gl, gl.GL_VERTEX_SHADER, 1, shaderRootClass, + shaderSrcRoot, shaderBinRoot, vertexColorLightFile); + + fragmentColor = ShaderCode.create( gl, gl.GL_FRAGMENT_SHADER, 1, shaderRootClass, + shaderSrcRoot, shaderBinRoot, fragmentColorFile); + + fragmentColorTexture = ShaderCode.create( gl, gl.GL_FRAGMENT_SHADER, 1, shaderRootClass, + shaderSrcRoot, shaderBinRoot, fragmentColorTextureFile); + + shaderProgramColor = new ShaderProgram(); + shaderProgramColor.add(vertexColor); + shaderProgramColor.add(fragmentColor); + if(!shaderProgramColor.link(gl, System.err)) { + throw new GLException("Couldn't link VertexColor program: "+shaderProgramColor); + } + + shaderProgramColorTexture = new ShaderProgram(); + shaderProgramColorTexture.add(vertexColor); + shaderProgramColorTexture.add(fragmentColorTexture); + if(!shaderProgramColorTexture.link(gl, System.err)) { + throw new GLException("Couldn't link VertexColorTexture program: "+shaderProgramColorTexture); + } + + shaderProgramColorLight = new ShaderProgram(); + shaderProgramColorLight.add(vertexColorLight); + shaderProgramColorLight.add(fragmentColor); + if(!shaderProgramColorLight.link(gl, System.err)) { + throw new GLException("Couldn't link VertexColorLight program: "+shaderProgramColorLight); + } + + shaderProgramColorTextureLight = new ShaderProgram(); + shaderProgramColorTextureLight.add(vertexColorLight); + shaderProgramColorTextureLight.add(fragmentColorTexture); + if(!shaderProgramColorTextureLight.link(gl, System.err)) { + throw new GLException("Couldn't link VertexColorLight program: "+shaderProgramColorTextureLight); + } + + shaderState.attachShaderProgram(gl, shaderProgramColor); + shaderState.glUseProgram(gl, true); + + // mandatory .. + if(!shaderState.glUniform(gl, new GLUniformData(mgl_PMVMatrix, 4, 4, pmvMatrix.glGetPMvMviMatrixf()))) { + throw new GLException("Error setting PMVMatrix in shader: "+this); + } + + // optional parameter .. + shaderState.glUniform(gl, new GLUniformData(mgl_NormalMatrix, 3, 3, pmvMatrix.glGetNormalMatrixf())); + + shaderState.glUniform(gl, new GLUniformData(mgl_ColorEnabled, 0)); + shaderState.glUniform(gl, new GLUniformData(mgl_ColorStatic, 4, zero4f)); + shaderState.glUniform(gl, new GLUniformData(mgl_TexCoordEnabled, 1, textureCoordsEnabled)); + shaderState.glUniform(gl, new GLUniformData(mgl_ActiveTexture, activeTextureUnit)); + shaderState.glUniform(gl, new GLUniformData(mgl_ActiveTextureIdx, activeTextureUnit)); + shaderState.glUniform(gl, new GLUniformData(mgl_ShadeModel, 0)); + shaderState.glUniform(gl, new GLUniformData(mgl_CullFace, cullFace)); + for(int i=0; i<MAX_LIGHTS; i++) { + shaderState.glUniform(gl, new GLUniformData(mgl_LightSource+"["+i+"].ambient", 4, defAmbient)); + shaderState.glUniform(gl, new GLUniformData(mgl_LightSource+"["+i+"].diffuse", 4, defDiffuse)); + shaderState.glUniform(gl, new GLUniformData(mgl_LightSource+"["+i+"].specular", 4, defSpecular)); + shaderState.glUniform(gl, new GLUniformData(mgl_LightSource+"["+i+"].position", 4, defPosition)); + shaderState.glUniform(gl, new GLUniformData(mgl_LightSource+"["+i+"].spotDirection", 3, defSpotDir)); + shaderState.glUniform(gl, new GLUniformData(mgl_LightSource+"["+i+"].spotExponent", defSpotExponent)); + shaderState.glUniform(gl, new GLUniformData(mgl_LightSource+"["+i+"].spotCutoff", defSpotCutoff)); + shaderState.glUniform(gl, new GLUniformData(mgl_LightSource+"["+i+"].constantAttenuation", defConstantAtten)); + shaderState.glUniform(gl, new GLUniformData(mgl_LightSource+"["+i+"].linearAttenuation", defLinearAtten)); + shaderState.glUniform(gl, new GLUniformData(mgl_LightSource+"["+i+"].quadraticAttenuation", defQuadraticAtten)); + } + shaderState.glUniform(gl, new GLUniformData(mgl_LightsEnabled, 1, lightsEnabled)); + shaderState.glUniform(gl, new GLUniformData(mgl_FrontMaterial+".ambient", 4, defMatAmbient)); + shaderState.glUniform(gl, new GLUniformData(mgl_FrontMaterial+".diffuse", 4, defMatDiffuse)); + shaderState.glUniform(gl, new GLUniformData(mgl_FrontMaterial+".specular", 4, defMatSpecular)); + shaderState.glUniform(gl, new GLUniformData(mgl_FrontMaterial+".emission", 4, defMatEmission)); + shaderState.glUniform(gl, new GLUniformData(mgl_FrontMaterial+".shininess", defMatShininess)); + + shaderState.glUseProgram(gl, false); + } + + protected static final boolean DEBUG=false; + protected boolean verbose=false; + + protected boolean textureEnabled=false; + protected IntBuffer textureCoordsEnabled = BufferUtil.newIntBuffer(new int[] { 0, 0, 0, 0, 0, 0, 0, 0 }); + protected boolean textureCoordsEnabledDirty = false; + protected int activeTextureUnit=0; + + protected int cullFace=-2; // <=0 disabled, 1: front, 2: back (default, but disabled), 3: front & back + + protected boolean lightingEnabled=false; + protected IntBuffer lightsEnabled = BufferUtil.newIntBuffer(new int[] { 0, 0, 0, 0, 0, 0, 0, 0 }); + protected boolean lightsEnabledDirty = false; + + protected PMVMatrix pmvMatrix; + protected ShaderState shaderState; + protected ShaderProgram shaderProgramColor; + protected ShaderProgram shaderProgramColorTexture; + protected ShaderProgram shaderProgramColorLight; + protected ShaderProgram shaderProgramColorTextureLight; + + // uniforms .. + protected static final String mgl_PMVMatrix = "mgl_PMVMatrix"; // m4fv[3] + protected static final String mgl_NormalMatrix = "mgl_NormalMatrix"; // m4fv + protected static final String mgl_ColorEnabled = "mgl_ColorEnabled"; // 1i + protected static final String mgl_ColorStatic = "mgl_ColorStatic"; // 4fv + + protected static final String mgl_LightSource = "mgl_LightSource"; // struct mgl_LightSourceParameters[MAX_LIGHTS] + protected static final String mgl_FrontMaterial = "mgl_FrontMaterial"; // struct mgl_MaterialParameters + protected static final String mgl_LightsEnabled = "mgl_LightsEnabled"; // int mgl_LightsEnabled[MAX_LIGHTS]; + + protected static final String mgl_ShadeModel = "mgl_ShadeModel"; // 1i + + protected static final String mgl_TexCoordEnabled = "mgl_TexCoordEnabled"; // int mgl_TexCoordEnabled[MAX_TEXTURE_UNITS]; + protected static final String mgl_ActiveTexture = "mgl_ActiveTexture"; // 1i + protected static final String mgl_ActiveTextureIdx = "mgl_ActiveTextureIdx";// 1i + + protected static final String mgl_CullFace = "mgl_CullFace"; // 1i + + protected static final FloatBuffer zero4f = BufferUtil.newFloatBuffer(new float[] { 0.0f, 0.0f, 0.0f, 0.0f }); + + public static final FloatBuffer defAmbient = BufferUtil.newFloatBuffer(new float[] { 0f, 0f, 0f, 1f }); + public static final FloatBuffer defDiffuse = zero4f; + public static final FloatBuffer defSpecular= zero4f; + public static final FloatBuffer defPosition= BufferUtil.newFloatBuffer(new float[] { 0f, 0f, 1f, 0f }); + public static final FloatBuffer defSpotDir = BufferUtil.newFloatBuffer(new float[] { 0f, 0f, -1f }); + public static final float defSpotExponent = 0f; + public static final float defSpotCutoff = 180f; + public static final float defConstantAtten = 1f; + public static final float defLinearAtten = 0f; + public static final float defQuadraticAtten= 0f; + + public static final FloatBuffer defMatAmbient = BufferUtil.newFloatBuffer(new float[] { 0.2f, 0.2f, 0.2f, 1.0f }); + public static final FloatBuffer defMatDiffuse = BufferUtil.newFloatBuffer(new float[] { 0.8f, 0.8f, 0.8f, 1.0f }); + public static final FloatBuffer defMatSpecular= BufferUtil.newFloatBuffer(new float[] { 0f, 0f, 0f, 1f}); + public static final FloatBuffer defMatEmission= BufferUtil.newFloatBuffer(new float[] { 0f, 0f, 0f, 1f}); + public static final float defMatShininess = 0f; + + protected static final String vertexColorFileDef = "FixedFuncColor"; + protected static final String vertexColorLightFileDef = "FixedFuncColorLight"; + protected static final String fragmentColorFileDef = "FixedFuncColor"; + protected static final String fragmentColorTextureFileDef = "FixedFuncColorTexture"; + protected static final String shaderSrcRootDef = "shaders" ; + protected static final String shaderBinRootDef = "shaders/bin" ; +} + diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/FixedFuncColor.fp b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/FixedFuncColor.fp new file mode 100644 index 000000000..408ff7251 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/FixedFuncColor.fp @@ -0,0 +1,16 @@ +#include es_precision.glsl + +#include mgl_uniform.glsl +#include mgl_varying.glsl + +void main (void) +{ + if( mgl_CullFace > 0 && + ( ( mgl_CullFace == 1 && gl_FrontFacing ) || + ( mgl_CullFace == 2 && !gl_FrontFacing ) || + ( mgl_CullFace == 3 ) ) ) { + discard; + } + gl_FragColor = frontColor; +} + diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/FixedFuncColor.vp b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/FixedFuncColor.vp new file mode 100644 index 000000000..346e40196 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/FixedFuncColor.vp @@ -0,0 +1,22 @@ +#include es_precision.glsl + +#include mgl_const.glsl +#include mgl_uniform.glsl +#include mgl_attribute.glsl +#include mgl_varying.glsl + +#include mgl_settexcoord.vp + +void main(void) +{ + if(mgl_ColorEnabled>0) { + frontColor=mgl_Color; + } else { + frontColor=mgl_ColorStatic; + } + + gl_Position = mgl_PMVMatrix[0] * mgl_PMVMatrix[1] * mgl_Vertex; + + setTexCoord(gl_Position); +} + diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/FixedFuncColorLight.vp b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/FixedFuncColorLight.vp new file mode 100644 index 000000000..ce203cfb9 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/FixedFuncColorLight.vp @@ -0,0 +1,70 @@ +#include es_precision.glsl +#include mgl_lightdef.glsl + +#include mgl_const.glsl +#include mgl_uniform.glsl +#include mgl_uniform_light.glsl +#include mgl_attribute.glsl +#include mgl_varying.glsl + +#include mgl_settexcoord.vp + +void main(void) +{ + vec4 position; + vec3 normal, lightDir, cameraDir, halfDir; + vec4 ambient, diffuse, specular; + float NdotL, NdotHV, dist, attenuation; + int i; + + position = mgl_PMVMatrix[1] * mgl_Vertex; // vertex eye position + + normal = normalize(mgl_NormalMatrix * mgl_Normal); + // cameraPosition: (mgl_PMVMatrix[2] * vec4(0,0,0,1.0)).xyz + cameraDir = normalize( (mgl_PMVMatrix[2] * vec4(0,0,0,1.0)).xyz - mgl_Vertex.xyz ); + + ambient = vec4(0,0,0,0); + diffuse = vec4(0,0,0,0); + specular = vec4(0,0,0,0); + + bool lightEnabled = false; + + for(i=0; i<MAX_LIGHTS; i++) { + if( 0!= mgl_LightsEnabled[i] ) { + lightEnabled = true; + ambient += mgl_LightSource[i].ambient; + lightDir = mgl_LightSource[i].position.xyz - position.xyz; + dist = length(lightDir); + lightDir = normalize(lightDir); + attenuation = 1.0 / ( + mgl_LightSource[i].constantAttenuation+ + mgl_LightSource[i].linearAttenuation * dist + + mgl_LightSource[i].quadraticAttenuation * dist * dist ); + NdotL = max(0.0, dot(normal, lightDir)); + diffuse += mgl_LightSource[i].diffuse * NdotL * attenuation; + if (NdotL != 0.0) { + halfDir = normalize (lightDir + cameraDir); + NdotHV = max(0.0, dot(normal, halfDir)); + specular += mgl_LightSource[i].specular * + pow(NdotHV,mgl_FrontMaterial.shininess) * attenuation; + } + } + } + ambient += mgl_FrontMaterial.ambient; + diffuse *= mgl_FrontMaterial.diffuse; + specular *= mgl_FrontMaterial.specular; + + if(mgl_ColorEnabled>0) { + frontColor=mgl_Color; + } else { + frontColor=mgl_ColorStatic; + } + if( lightEnabled ) { + frontColor *= ambient + diffuse + specular; + } + + gl_Position = mgl_PMVMatrix[0] * position; + + setTexCoord(gl_Position); +} + diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/FixedFuncColorTexture.fp b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/FixedFuncColorTexture.fp new file mode 100644 index 000000000..86e6ace73 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/FixedFuncColorTexture.fp @@ -0,0 +1,47 @@ + +#include es_precision.glsl +#include mgl_lightdef.glsl + +#include mgl_const.glsl +#include mgl_uniform.glsl +#include mgl_varying.glsl + +vec4 getTexColor(in sampler2D tex, in int idx) { + vec4 coord; + if(idx==0) { + coord= mgl_TexCoords[0]; + } else if(idx==1) { + coord= mgl_TexCoords[1]; + } else if(idx==2) { + coord= mgl_TexCoords[2]; + } else if(idx==3) { + coord= mgl_TexCoords[3]; + } else if(idx==4) { + coord= mgl_TexCoords[4]; + } else if(idx==5) { + coord= mgl_TexCoords[5]; + } else if(idx==6) { + coord= mgl_TexCoords[6]; + } else { + coord= mgl_TexCoords[7]; + } + return texture2D(tex, coord.st); +} + +void main (void) +{ + if( mgl_CullFace > 0 && + ( ( mgl_CullFace == 1 && gl_FrontFacing ) || + ( mgl_CullFace == 2 && !gl_FrontFacing ) || + ( mgl_CullFace == 3 ) ) ) { + discard; + } + + vec4 texColor = getTexColor(mgl_ActiveTexture,mgl_ActiveTextureIdx); + + if(length(texColor.rgb)>0.0) { + gl_FragColor = vec4(frontColor.rgb*texColor.rgb, frontColor.a) ; + } else { + gl_FragColor = frontColor; + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/bin/nvidia/FixedFuncColor.bfp b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/bin/nvidia/FixedFuncColor.bfp Binary files differnew file mode 100755 index 000000000..3ebaaee1d --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/bin/nvidia/FixedFuncColor.bfp diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/bin/nvidia/FixedFuncColor.bvp b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/bin/nvidia/FixedFuncColor.bvp Binary files differnew file mode 100755 index 000000000..279ef72c7 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/bin/nvidia/FixedFuncColor.bvp diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/bin/nvidia/FixedFuncColorLight.bvp b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/bin/nvidia/FixedFuncColorLight.bvp Binary files differnew file mode 100755 index 000000000..5a9deea71 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/bin/nvidia/FixedFuncColorLight.bvp diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/bin/nvidia/FixedFuncColorTexture.bfp b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/bin/nvidia/FixedFuncColorTexture.bfp Binary files differnew file mode 100755 index 000000000..ce1397fe1 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/bin/nvidia/FixedFuncColorTexture.bfp diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/es_precision.glsl b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/es_precision.glsl new file mode 100644 index 000000000..fd6abe54e --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/es_precision.glsl @@ -0,0 +1,14 @@ +#ifndef es_precision_glsl +#define es_precision_glsl + +#ifdef GL_ES + #define MEDIUMP mediump + #define HIGHP highp + #define LOWP lowp +#else + #define MEDIUMP + #define HIGHP + #define LOWP +#endif + +#endif // es_precision_glsl diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/mgl_attribute.glsl b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/mgl_attribute.glsl new file mode 100644 index 000000000..b09bdb05a --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/mgl_attribute.glsl @@ -0,0 +1,19 @@ + +#ifndef mgl_attribute_glsl +#define mgl_attribute_glsl + +#include es_precision.glsl + +attribute HIGHP vec4 mgl_Vertex; +attribute HIGHP vec3 mgl_Normal; +attribute HIGHP vec4 mgl_Color; +attribute HIGHP vec4 mgl_MultiTexCoord0; +attribute HIGHP vec4 mgl_MultiTexCoord1; +attribute HIGHP vec4 mgl_MultiTexCoord2; +attribute HIGHP vec4 mgl_MultiTexCoord3; +attribute HIGHP vec4 mgl_MultiTexCoord4; +attribute HIGHP vec4 mgl_MultiTexCoord5; +attribute HIGHP vec4 mgl_MultiTexCoord6; +attribute HIGHP vec4 mgl_MultiTexCoord7; + +#endif // mgl_attribute_glsl diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/mgl_const.glsl b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/mgl_const.glsl new file mode 100644 index 000000000..1a464a1cb --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/mgl_const.glsl @@ -0,0 +1,10 @@ + +#ifndef mgl_const_glsl +#define mgl_const_glsl + +#include es_precision.glsl + +const LOWP int MAX_TEXTURE_UNITS = 8; // <=gl_MaxTextureImageUnits +const LOWP int MAX_LIGHTS = 8; + +#endif // mgl_const_glsl diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/mgl_lightdef.glsl b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/mgl_lightdef.glsl new file mode 100644 index 000000000..98e214139 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/mgl_lightdef.glsl @@ -0,0 +1,26 @@ +#ifndef mgl_lightdef_glsl +#define mgl_lightdef_glsl + +struct mgl_LightSourceParameters { + vec4 ambient; + vec4 diffuse; + vec4 specular; + vec4 position; + // vec4 halfVector; // is computed here + vec3 spotDirection; + float spotExponent; + float spotCutoff; // (range: [0.0,90.0], 180.0) + //float spotCosCutoff; // (range: [1.0,0.0],-1.0) + float constantAttenuation; + float linearAttenuation; + float quadraticAttenuation; +}; +struct mgl_MaterialParameters { + vec4 ambient; + vec4 diffuse; + vec4 specular; + vec4 emission; + float shininess; +}; + +#endif // mgl_lightdef_glsl diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/mgl_settexcoord.vp b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/mgl_settexcoord.vp new file mode 100644 index 000000000..1efe328d0 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/mgl_settexcoord.vp @@ -0,0 +1,35 @@ +#ifndef mgl_settexcoord_vp +#define mgl_settexcoord_vp + +#include es_precision.glsl + +#include mgl_const.glsl +#include mgl_uniform.glsl +#include mgl_attribute.glsl +#include mgl_varying.glsl + +void setTexCoord(in vec4 defpos) { + /** + * bitwise operator not supported on APX 2500 ES 2.0 + * + mgl_TexCoords[0] = ( 0 != (mgl_TexCoordEnabled & 1) ) ? mgl_MultiTexCoord0 : defpos; + mgl_TexCoords[1] = ( 0 != (mgl_TexCoordEnabled & 2) ) ? mgl_MultiTexCoord1 : defpos; + mgl_TexCoords[2] = ( 0 != (mgl_TexCoordEnabled & 4) ) ? mgl_MultiTexCoord2 : defpos; + mgl_TexCoords[3] = ( 0 != (mgl_TexCoordEnabled & 8) ) ? mgl_MultiTexCoord3 : defpos; + mgl_TexCoords[4] = ( 0 != (mgl_TexCoordEnabled & 16) ) ? mgl_MultiTexCoord4 : defpos; + mgl_TexCoords[5] = ( 0 != (mgl_TexCoordEnabled & 32) ) ? mgl_MultiTexCoord5 : defpos; + mgl_TexCoords[6] = ( 0 != (mgl_TexCoordEnabled & 64) ) ? mgl_MultiTexCoord6 : defpos; + mgl_TexCoords[7] = ( 0 != (mgl_TexCoordEnabled & 128) ) ? mgl_MultiTexCoord7 : defpos; + */ + + mgl_TexCoords[0] = ( 0 != mgl_TexCoordEnabled[0] ) ? mgl_MultiTexCoord0 : defpos; + mgl_TexCoords[1] = ( 0 != mgl_TexCoordEnabled[1] ) ? mgl_MultiTexCoord1 : defpos; + mgl_TexCoords[2] = ( 0 != mgl_TexCoordEnabled[2] ) ? mgl_MultiTexCoord2 : defpos; + mgl_TexCoords[3] = ( 0 != mgl_TexCoordEnabled[3] ) ? mgl_MultiTexCoord3 : defpos; + mgl_TexCoords[4] = ( 0 != mgl_TexCoordEnabled[4] ) ? mgl_MultiTexCoord4 : defpos; + mgl_TexCoords[5] = ( 0 != mgl_TexCoordEnabled[5] ) ? mgl_MultiTexCoord5 : defpos; + mgl_TexCoords[6] = ( 0 != mgl_TexCoordEnabled[6] ) ? mgl_MultiTexCoord6 : defpos; + mgl_TexCoords[7] = ( 0 != mgl_TexCoordEnabled[7] ) ? mgl_MultiTexCoord7 : defpos; +} + +#endif // mgl_settexcoord_vp diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/mgl_uniform.glsl b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/mgl_uniform.glsl new file mode 100644 index 000000000..d8b3c7f95 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/mgl_uniform.glsl @@ -0,0 +1,18 @@ + +#ifndef mgl_uniform_glsl +#define mgl_uniform_glsl + +#include es_precision.glsl + +#include mgl_const.glsl + +uniform HIGHP mat4 mgl_PMVMatrix[3]; // P, Mv, and Mvi +uniform HIGHP mat3 mgl_NormalMatrix; // transpose(inverse(ModelView)).3x3 +uniform LOWP int mgl_ColorEnabled; +uniform HIGHP vec4 mgl_ColorStatic; +uniform LOWP int mgl_TexCoordEnabled[MAX_TEXTURE_UNITS]; +uniform sampler2D mgl_ActiveTexture; +uniform LOWP int mgl_ActiveTextureIdx; +uniform LOWP int mgl_CullFace; + +#endif // mgl_uniform_glsl diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/mgl_uniform_light.glsl b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/mgl_uniform_light.glsl new file mode 100644 index 000000000..0dedb5d5d --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/mgl_uniform_light.glsl @@ -0,0 +1,15 @@ + +#ifndef mgl_uniform_light_glsl +#define mgl_uniform_light_glsl + +#include es_precision.glsl + +#include mgl_const.glsl +#include mgl_lightdef.glsl + +uniform LOWP int mgl_LightsEnabled[MAX_LIGHTS]; + +uniform mgl_LightSourceParameters mgl_LightSource[MAX_LIGHTS]; +uniform mgl_MaterialParameters mgl_FrontMaterial; + +#endif // mgl_uniform_light_glsl diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/mgl_varying.glsl b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/mgl_varying.glsl new file mode 100644 index 000000000..fc9f735d1 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/mgl_varying.glsl @@ -0,0 +1,12 @@ + +#ifndef mgl_varying_glsl +#define mgl_varying_glsl + +#include es_precision.glsl + +#include mgl_const.glsl + +varying vec4 frontColor; +varying vec4 mgl_TexCoords[MAX_TEXTURE_UNITS]; + +#endif // mgl_varying_glsl diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/scripts/nvidia-apx/glslc-ff.bat b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/scripts/nvidia-apx/glslc-ff.bat new file mode 100755 index 000000000..8a2114e07 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/scripts/nvidia-apx/glslc-ff.bat @@ -0,0 +1,9 @@ +REM +REM You have to call it from the 'shaders' directory, e.g.: +REM scripts\nvidia-apx\glslc-ff.bat +REM +IF !"%JOGLDIR%"==""! GOTO YESPATH +set JOGLDIR=..\lib +:YESPATH + +java -cp %JOGLDIR%\jogl.core.jar;%JOGLDIR%\jogl.gles2.jar;%JOGLDIR%\jogl.fixed.jar;%JOGLDIR%\jogl.sdk.jar com.jogamp.opengl.util.glsl.sdk.CompileShaderNVidia FixedFuncColor.fp FixedFuncColorTexture.fp FixedFuncColorLight.vp FixedFuncColor.vp diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/scripts/nvidia-apx/glslc.bat b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/scripts/nvidia-apx/glslc.bat new file mode 100755 index 000000000..c7ca0a8b7 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/scripts/nvidia-apx/glslc.bat @@ -0,0 +1,9 @@ +REM +REM You have to call it from the 'shaders' directory, e.g.: +REM scripts\nvidia-apx\glslc.bat <FileName> +REM +IF !"%JOGLDIR%"==""! GOTO YESPATH +set JOGLDIR=..\lib +:YESPATH + +java -cp %JOGLDIR%\jogl.core.jar;%JOGLDIR%\jogl.gles2.jar;%JOGLDIR%\jogl.fixed.jar;%JOGLDIR%\jogl.sdk.jar com.jogamp.opengl.util.glsl.sdk.CompileShaderNVidia %1 diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/sdk/CompileShader.java b/src/jogl/classes/com/jogamp/opengl/util/glsl/sdk/CompileShader.java new file mode 100755 index 000000000..9741da737 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/sdk/CompileShader.java @@ -0,0 +1,184 @@ +package com.jogamp.opengl.util.glsl.sdk; + +import javax.media.opengl.*; +import com.jogamp.opengl.util.*; +import com.jogamp.opengl.util.glsl.*; + +import java.io.*; +import java.net.*; + +/** Precompiles a shader into a vendor binary format. Input is the + resource name of the shader, such as + "com/jogamp/opengl/impl/glsl/fixed/shader/a.fp". + Output is "com/jogamp/opengl/impl/glsl/fixed/shader/bin/nvidia/a.bfp". + + All path and suffixes are determined by the ShaderCode class, + which ensures runtime compatibility. + + @see javax.media.opengl.glsl.ShaderCode + */ + +public abstract class CompileShader { + + public abstract int getBinaryFormat(); + + public abstract File getSDKCompilerDir(); + + public abstract String getVertexShaderCompiler(); + + public abstract String getFragmentShaderCompiler(); + + public void processOneShader(String resourceName) + throws IOException, UnsupportedEncodingException, InterruptedException + { + int type = -1; + String outName=null; + int suffixLen = -1; + if(resourceName.endsWith(ShaderCode.getFileSuffix(false, GL2ES2.GL_FRAGMENT_SHADER))) { + suffixLen = 2; + type = GL2ES2.GL_FRAGMENT_SHADER; + } else if(resourceName.endsWith(".frag")) { + suffixLen = 4; + type = GL2ES2.GL_FRAGMENT_SHADER; + } else if(resourceName.endsWith(ShaderCode.getFileSuffix(false, GL2ES2.GL_VERTEX_SHADER))) { + suffixLen = 2; + type = GL2ES2.GL_VERTEX_SHADER; + } else if(resourceName.endsWith(".vert")) { + suffixLen = 4; + type = GL2ES2.GL_VERTEX_SHADER; + } + String justName = basename(resourceName); + outName = justName.substring(0, justName.length() - suffixLen) + + ShaderCode.getFileSuffix(true, type); + URL resourceURL = Locator.getResource(null, resourceName); + String dirName = dirname(resourceURL.getPath()); + + outName = dirName + File.separator + "bin" + File.separator + + ShaderCode.getBinarySubPath(getBinaryFormat()) + File.separator + + outName; + processOneShader(resourceName, outName, type); + } + + public void processOneShader(String resourceName, String outName, int type) + throws IOException, UnsupportedEncodingException, InterruptedException + { + URL resourceURL = Locator.getResource(null, resourceName); + String dirName = dirname(resourceURL.getPath()); + + String shader = ShaderCode.readShaderSource(null, resourceName); + if(null==shader) { + System.err.println("Can't find shader source " + resourceName + " - ignored"); + return; + } + System.err.println("Preprocessing: "+ resourceName+", in dir: "+dirName); + String justName = basename(resourceName); + String processor; + switch (type) { + case GL2ES2.GL_VERTEX_SHADER: + processor = getVertexShaderCompiler(); + break; + case GL2ES2.GL_FRAGMENT_SHADER: + processor = getFragmentShaderCompiler(); + break; + default: + throw new GLException("Unknown shader type: "+type); + } + File outputFile = new File(outName); + + // Write shader to a file in java.io.tmpdir + File tmpDir = new File(dirName+File.separator+"tmp"); + tmpDir.mkdirs(); + File tmpFile = new File(tmpDir, justName); + Writer writer = new BufferedWriter(new FileWriter(tmpFile)); + writer.write(shader, 0, shader.length()); + writer.flush(); + writer.close(); + System.err.println("Preprocessed: "+ tmpFile.getAbsolutePath()); + + File processorDir = getSDKCompilerDir(); + + System.err.println("SDK: "+ processorDir.getAbsolutePath() + ", compiler: "+processor); + + System.err.println("Output: "+ outputFile.getAbsolutePath()); + + // Run the tool + Process process = Runtime.getRuntime().exec(new String[] { + processorDir.getAbsolutePath() + File.separator + processor, + tmpFile.getAbsolutePath(), + outputFile.getAbsolutePath() + }); // , null, processorDir); + new StreamMonitor(process.getInputStream()); + new StreamMonitor(process.getErrorStream()); + process.waitFor(); + // Delete the temporary file + // tmpFile.delete(); + } + + protected static String basename(String path) { + int lastSlash = path.lastIndexOf("/"); + if (lastSlash < 0) { + lastSlash = path.lastIndexOf("\\"); + } + String basename; + if (lastSlash < 0) { + basename = path; + } else { + basename = path.substring(lastSlash + 1); + } + return basename; + } + + protected static String dirname(String path) { + int lastSlash = path.lastIndexOf("/"); + if (lastSlash < 0) { + lastSlash = path.lastIndexOf("\\"); + } + String dirname; + if (lastSlash < 0) { + dirname = new String(); + } else { + dirname = path.substring(0, lastSlash + 1); + } + return dirname; + } + + public void run(String[] args) { + try { + for (int i = 0; i < args.length; i++) { + processOneShader(args[i]); + } + } catch (Exception e) { + e.printStackTrace(); + } + } + + private static class StreamMonitor implements Runnable { + private InputStream istream; + public StreamMonitor(InputStream stream) { + istream = stream; + new Thread(this, "Output Reader Thread").start(); + } + + public void run() + { + byte[] buffer = new byte[4096]; + try { + int numRead = 0; + do { + numRead = istream.read(buffer); + if (numRead > 0) { + System.out.write(buffer, 0, numRead); + System.out.flush(); + } + } while (numRead >= 0); + } + catch (IOException e) { + try { + istream.close(); + } catch (IOException e2) { + } + // Should allow clean exit when process shuts down + } + } + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/sdk/CompileShaderNVidia.java b/src/jogl/classes/com/jogamp/opengl/util/glsl/sdk/CompileShaderNVidia.java new file mode 100755 index 000000000..8eb9ef579 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/sdk/CompileShaderNVidia.java @@ -0,0 +1,53 @@ +package com.jogamp.opengl.util.glsl.sdk; + +import javax.media.opengl.*; + +import java.io.*; + +/** Precompiles a shader into NVidia binary format. Input is the + resource name of the shader, such as + "com/jogamp/opengl/impl/glsl/fixed/shader/a.fp". + Output is "com/jogamp/opengl/impl/glsl/fixed/shader/bin/nvidia/a.bfp". */ + +public class CompileShaderNVidia extends CompileShader { + private static final String NVAPSDK; + + static { + String nvapSDKProp = System.getProperty("NVAPSDK"); + if (nvapSDKProp != null) { + NVAPSDK = nvapSDKProp; + } else { + NVAPSDK = "C:\\nvap_sdk_0_3_x"; + } + } + + public int getBinaryFormat() { + return GLES2.GL_NVIDIA_PLATFORM_BINARY_NV; + } + + public File getSDKCompilerDir() { + File compilerDir = new File( NVAPSDK + File.separator + "tools" + File.separator ); + File compilerFile = new File( compilerDir, getVertexShaderCompiler()); + if(!compilerFile.exists()) { + compilerDir = new File( NVAPSDK ); + compilerFile = new File( compilerDir, getVertexShaderCompiler()); + } + if(!compilerFile.exists()) { + throw new GLException("Can't find compiler: "+getVertexShaderCompiler() + " in : " + + NVAPSDK+", "+NVAPSDK + File.separator + "tools"); + } + return compilerDir; + } + + public String getVertexShaderCompiler() { + return "glslv.bat"; + } + + public String getFragmentShaderCompiler() { + return "glslf.bat"; + } + + public static void main(String[] args) { + new CompileShaderNVidia().run(args); + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/packrect/BackingStoreManager.java b/src/jogl/classes/com/jogamp/opengl/util/packrect/BackingStoreManager.java new file mode 100755 index 000000000..7b6a1b479 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/packrect/BackingStoreManager.java @@ -0,0 +1,99 @@ +/* + * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.util.packrect; + +/** This interface must be implemented by the end user and is called + in response to events like addition of rectangles into the + RectanglePacker. It is used both when a full re-layout must be + done as well as when the data in the backing store must be copied + to a new one. */ + +public interface BackingStoreManager { + public Object allocateBackingStore(int w, int h); + public void deleteBackingStore(Object backingStore); + + /** Indication whether this BackingStoreManager supports compaction; + in other words, the allocation of a new backing store and + movement of the contents of the backing store from the old to + the new one. If it does not, then RectanglePacker.add() may + throw an exception if additionFailed() can not make enough room + available. If an implementation returns false, this also implies + that the backing store can not grow, so that preExpand() will + never be called. */ + public boolean canCompact(); + + /** Notification that expansion of the backing store is about to be + done due to addition of the given rectangle. Gives the manager a + chance to do some compaction and potentially remove old entries + from the backing store, if it acts like a least-recently-used + cache. This method receives as argument the number of attempts + so far to add the given rectangle. Manager should return true if + the RectanglePacker should retry the addition (which may result + in this method being called again, with an increased attempt + number) or false if the RectanglePacker should just expand the + backing store. The caller should not call RectanglePacker.add() + in its preExpand() method. */ + public boolean preExpand(Rect cause, int attemptNumber); + + /** Notification that addition of the given Rect failed because a + maximum size was set in the RectanglePacker and the backing + store could not be expanded, or because compaction (and, + therefore, implicitly expansion) was not supported. Should + return false if the manager can do nothing more to handle the + failed addition, which will cause a RuntimeException to be + thrown from the RectanglePacker. */ + public boolean additionFailed(Rect cause, int attemptNumber); + + /** Notification that movement is starting. */ + public void beginMovement(Object oldBackingStore, Object newBackingStore); + + /** Tells the manager to move the contents of the given rect from + the old location on the old backing store to the new location on + the new backing store. The backing stores can be identical in + the case of compacting the existing backing store instead of + reallocating it. */ + public void move(Object oldBackingStore, + Rect oldLocation, + Object newBackingStore, + Rect newLocation); + + /** Notification that movement is ending. */ + public void endMovement(Object oldBackingStore, Object newBackingStore); +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/packrect/Level.java b/src/jogl/classes/com/jogamp/opengl/util/packrect/Level.java new file mode 100755 index 000000000..5ba3f7330 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/packrect/Level.java @@ -0,0 +1,275 @@ +/* + * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.util.packrect; + +import java.util.*; + +public class Level { + private int width; + private int height; + private int yPos; + private LevelSet holder; + + private List/*<Rect>*/ rects = new ArrayList/*<Rect>*/(); + private List/*<Rect>*/ freeList; + private int nextAddX; + + static class RectXComparator implements Comparator { + public int compare(Object o1, Object o2) { + Rect r1 = (Rect) o1; + Rect r2 = (Rect) o2; + return r1.x() - r2.x(); + } + + public boolean equals(Object obj) { + return this == obj; + } + } + private static final Comparator rectXComparator = new RectXComparator(); + + public Level(int width, int height, int yPos, LevelSet holder) { + this.width = width; + this.height = height; + this.yPos = yPos; + this.holder = holder; + } + + public int w() { return width; } + public int h() { return height; } + public int yPos() { return yPos; } + + /** Tries to add the given rectangle to this level only allowing + non-disruptive changes like trivial expansion of the last level + in the RectanglePacker and allocation from the free list. More + disruptive changes like compaction of the level must be + requested explicitly. */ + public boolean add(Rect rect) { + if (rect.h() > height) { + // See whether it's worth trying to expand vertically + if (nextAddX + rect.w() > width) { + return false; + } + + // See whether we're the last level and can expand + if (!holder.canExpand(this, rect.h())) { + return false; + } + + // Trivially expand and try the allocation + holder.expand(this, height, rect.h()); + height = rect.h(); + } + + // See whether we can add at the end + if (nextAddX + rect.w() <= width) { + rect.setPosition(nextAddX, yPos); + rects.add(rect); + nextAddX += rect.w(); + return true; + } + + // See whether we can add from the free list + if (freeList != null) { + Rect candidate = null; + for (Iterator iter = freeList.iterator(); iter.hasNext(); ) { + Rect cur = (Rect) iter.next(); + if (cur.canContain(rect)) { + candidate = cur; + break; + } + } + + if (candidate != null) { + // Remove the candidate from the free list + freeList.remove(candidate); + // Set up and add the real rect + rect.setPosition(candidate.x(), candidate.y()); + rects.add(rect); + // Re-add any remaining free space + if (candidate.w() > rect.w()) { + candidate.setPosition(candidate.x() + rect.w(), candidate.y()); + candidate.setSize(candidate.w() - rect.w(), height); + freeList.add(candidate); + } + + coalesceFreeList(); + + return true; + } + } + + return false; + } + + /** Removes the given Rect from this Level. */ + public boolean remove(Rect rect) { + if (!rects.remove(rect)) + return false; + + // If this is the rightmost rectangle, instead of adding its space + // to the free list, we can just decrease the nextAddX + if (rect.maxX() + 1 == nextAddX) { + nextAddX -= rect.w(); + } else { + if (freeList == null) { + freeList = new ArrayList/*<Rect>*/(); + } + freeList.add(new Rect(rect.x(), rect.y(), rect.w(), height, null)); + coalesceFreeList(); + } + + return true; + } + + /** Indicates whether this Level contains no rectangles. */ + public boolean isEmpty() { + return rects.isEmpty(); + } + + /** Indicates whether this Level could satisfy an allocation request + if it were compacted. */ + public boolean couldAllocateIfCompacted(Rect rect) { + if (rect.h() > height) + return false; + if (freeList == null) + return false; + int freeListWidth = 0; + for (Iterator iter = freeList.iterator(); iter.hasNext(); ) { + Rect cur = (Rect) iter.next(); + freeListWidth += cur.w(); + } + // Add on the remaining space at the end + freeListWidth += (width - nextAddX); + return (freeListWidth >= rect.w()); + } + + public void compact(Object backingStore, BackingStoreManager manager) { + Collections.sort(rects, rectXComparator); + int nextCompactionDest = 0; + manager.beginMovement(backingStore, backingStore); + for (Iterator iter = rects.iterator(); iter.hasNext(); ) { + Rect cur = (Rect) iter.next(); + if (cur.x() != nextCompactionDest) { + manager.move(backingStore, cur, + backingStore, new Rect(nextCompactionDest, cur.y(), cur.w(), cur.h(), null)); + cur.setPosition(nextCompactionDest, cur.y()); + } + nextCompactionDest += cur.w(); + } + nextAddX = nextCompactionDest; + freeList.clear(); + manager.endMovement(backingStore, backingStore); + } + + public Iterator iterator() { + return rects.iterator(); + } + + /** Visits all Rects contained in this Level. */ + public void visit(RectVisitor visitor) { + for (Iterator iter = rects.iterator(); iter.hasNext(); ) { + Rect rect = (Rect) iter.next(); + visitor.visit(rect); + } + } + + /** Updates the references to the Rect objects in this Level with + the "next locations" of those Rects. This is actually used to + update the new Rects in a newly laid-out LevelSet with the + original Rects. */ + public void updateRectangleReferences() { + for (int i = 0; i < rects.size(); i++) { + Rect cur = (Rect) rects.get(i); + Rect next = cur.getNextLocation(); + next.setPosition(cur.x(), cur.y()); + if (cur.w() != next.w() || cur.h() != next.h()) + throw new RuntimeException("Unexpected disparity in rectangle sizes during updateRectangleReferences"); + rects.set(i, next); + } + } + + private void coalesceFreeList() { + if (freeList == null) + return; + if (freeList.isEmpty()) + return; + + // Try to coalesce adjacent free blocks in the free list + Collections.sort(freeList, rectXComparator); + int i = 0; + while (i < freeList.size() - 1) { + Rect r1 = (Rect) freeList.get(i); + Rect r2 = (Rect) freeList.get(i+1); + if (r1.maxX() + 1 == r2.x()) { + // Coalesce r1 and r2 into one block + freeList.remove(i+1); + r1.setSize(r1.w() + r2.w(), r1.h()); + } else { + ++i; + } + } + // See whether the last block bumps up against the addition point + Rect last = (Rect) freeList.get(freeList.size() - 1); + if (last.maxX() + 1 == nextAddX) { + nextAddX -= last.w(); + freeList.remove(freeList.size() - 1); + } + if (freeList.isEmpty()) { + freeList = null; + } + } + + //---------------------------------------------------------------------- + // Debugging functionality + // + + public void dumpFreeSpace() { + int freeListWidth = 0; + for (Iterator iter = freeList.iterator(); iter.hasNext(); ) { + Rect cur = (Rect) iter.next(); + System.err.println(" Free rectangle at " + cur); + freeListWidth += cur.w(); + } + // Add on the remaining space at the end + System.err.println(" Remaining free space " + (width - nextAddX)); + freeListWidth += (width - nextAddX); + System.err.println(" Total free space " + freeListWidth); + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/packrect/LevelSet.java b/src/jogl/classes/com/jogamp/opengl/util/packrect/LevelSet.java new file mode 100755 index 000000000..6783aec3b --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/packrect/LevelSet.java @@ -0,0 +1,213 @@ +/* + * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.util.packrect; + +import java.util.*; + +/** Manages a list of Levels; this is the core data structure + contained within the RectanglePacker and encompasses the storage + algorithm for the contained Rects. */ + +public class LevelSet { + // Maintained in sorted order by increasing Y coordinate + private List/*<Level>*/ levels = new ArrayList/*<Level>*/(); + private int nextAddY; + private int w; + private int h; + + /** A LevelSet manages all of the backing store for a region of a + specified width and height. */ + public LevelSet(int w, int h) { + this.w = w; + this.h = h; + } + + public int w() { return w; } + public int h() { return h; } + + /** Returns true if the given rectangle was successfully added to + the LevelSet given its current dimensions, false if not. Caller + is responsible for performing compaction, expansion, etc. as a + consequence. */ + public boolean add(Rect rect) { + if (rect.w() > w) + return false; + + // Go in reverse order through the levels seeing whether we can + // trivially satisfy the allocation request + for (int i = levels.size() - 1; i >= 0; --i) { + Level level = (Level) levels.get(i); + if (level.add(rect)) + return true; + } + + // See whether compaction could satisfy this allocation. This + // increases the computational complexity of the addition process, + // but prevents us from expanding unnecessarily. + for (int i = levels.size() - 1; i >= 0; --i) { + Level level = (Level) levels.get(i); + if (level.couldAllocateIfCompacted(rect)) + return false; + } + + // OK, we need to either add a new Level or expand the backing + // store. Try to add a new Level. + if (nextAddY + rect.h() > h) + return false; + + Level newLevel = new Level(w, rect.h(), nextAddY, this); + levels.add(newLevel); + nextAddY += rect.h(); + boolean res = newLevel.add(rect); + if (!res) + throw new RuntimeException("Unexpected failure in addition to new Level"); + return true; + } + + /** Removes the given Rect from this LevelSet. */ + public boolean remove(Rect rect) { + for (int i = levels.size() - 1; i >= 0; --i) { + Level level = (Level) levels.get(i); + if (level.remove(rect)) + return true; + } + + return false; + } + + /** Allocates the given Rectangle, performing compaction of a Level + if necessary. This is the correct fallback path to {@link + #add(Rect)} above. Returns true if allocated successfully, false + otherwise (indicating the need to expand the backing store). */ + public boolean compactAndAdd(Rect rect, + Object backingStore, + BackingStoreManager manager) { + for (int i = levels.size() - 1; i >= 0; --i) { + Level level = (Level) levels.get(i); + if (level.couldAllocateIfCompacted(rect)) { + level.compact(backingStore, manager); + boolean res = level.add(rect); + if (!res) + throw new RuntimeException("Unexpected failure to add after compaction"); + return true; + } + } + + return false; + } + + /** Indicates whether it's legal to trivially increase the height of + the given Level. This is only possible if it's the last Level + added and there's enough room in the backing store. */ + public boolean canExpand(Level level, int height) { + if (levels.isEmpty()) + return false; // Should not happen + if (levels.get(levels.size() - 1) == level && + (h - nextAddY >= height - level.h())) + return true; + return false; + } + + public void expand(Level level, int oldHeight, int newHeight) { + nextAddY += (newHeight - oldHeight); + } + + /** Gets the used height of the levels in this LevelSet. */ + public int getUsedHeight() { + return nextAddY; + } + + /** Sets the height of this LevelSet. It is only legal to reduce the + height to greater than or equal to the currently used height. */ + public void setHeight(int height) throws IllegalArgumentException { + if (height < getUsedHeight()) { + throw new IllegalArgumentException("May not reduce height below currently used height"); + } + h = height; + } + + /** Returns the vertical fragmentation ratio of this LevelSet. This + is defined as the ratio of the sum of the heights of all + completely empty Levels divided by the overall used height of + the LevelSet. A high vertical fragmentation ratio indicates that + it may be profitable to perform a compaction. */ + public float verticalFragmentationRatio() { + int freeHeight = 0; + int usedHeight = getUsedHeight(); + if (usedHeight == 0) + return 0.0f; + for (Iterator iter = iterator(); iter.hasNext(); ) { + Level level = (Level) iter.next(); + if (level.isEmpty()) { + freeHeight += level.h(); + } + } + return (float) freeHeight / (float) usedHeight; + } + + public Iterator iterator() { + return levels.iterator(); + } + + /** Visits all Rects contained in this LevelSet. */ + public void visit(RectVisitor visitor) { + for (Iterator iter = levels.iterator(); iter.hasNext(); ) { + Level level = (Level) iter.next(); + level.visit(visitor); + } + } + + /** Updates the references to the Rect objects in this LevelSet with + the "next locations" of those Rects. This is actually used to + update the new Rects in a newly laid-out LevelSet with the + original Rects. */ + public void updateRectangleReferences() { + for (Iterator iter = levels.iterator(); iter.hasNext(); ) { + Level level = (Level) iter.next(); + level.updateRectangleReferences(); + } + } + + /** Clears out all Levels stored in this LevelSet. */ + public void clear() { + levels.clear(); + nextAddY = 0; + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/packrect/Rect.java b/src/jogl/classes/com/jogamp/opengl/util/packrect/Rect.java new file mode 100755 index 000000000..6206c4a11 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/packrect/Rect.java @@ -0,0 +1,170 @@ +/* + * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.util.packrect; + +/** Represents a rectangular region on the backing store. The edges of + the rectangle are the infinitely thin region between adjacent + pixels on the screen. The origin of the rectangle is its + upper-left corner. It is inclusive of the pixels on the top and + left edges and exclusive of the pixels on the bottom and right + edges. For example, a rect at position (0, 0) and of size (1, 1) + would include only the pixel at (0, 0). <P> + + Negative coordinates and sizes are not supported, since they make + no sense in the context of the packer, which deals only with + positively sized regions. <P> + + This class contains a user data field for efficient hookup to + external data structures as well as enough other hooks to + efficiently plug into the rectangle packer. */ + +public class Rect { + private int x; + private int y; + private int w; + private int h; + + // The level we're currently installed in in the parent + // RectanglePacker, or null if not hooked in to the table yet + private Level level; + + // The user's object this rectangle represents. + private Object userData; + + // Used transiently during re-layout of the backing store (when + // there is no room left due either to fragmentation or just being + // out of space) + private Rect nextLocation; + + public Rect() { + this(null); + } + + public Rect(Object userData) { + this(0, 0, 0, 0, userData); + } + + public Rect(int x, int y, int w, int h, Object userData) { + setPosition(x, y); + setSize(w, h); + setUserData(userData); + } + + public int x() { return x; } + public int y() { return y; } + public int w() { return w; } + public int h() { return h; } + public Object getUserData() { return userData; } + public Rect getNextLocation() { return nextLocation; } + + public void setPosition(int x, int y) { + if (x < 0) + throw new IllegalArgumentException("Negative x"); + if (y < 0) + throw new IllegalArgumentException("Negative y"); + this.x = x; + this.y = y; + } + + public void setSize(int w, int h) throws IllegalArgumentException { + if (w < 0) + throw new IllegalArgumentException("Negative width"); + if (h < 0) + throw new IllegalArgumentException("Negative height"); + this.w = w; + this.h = h; + } + + public void setUserData(Object obj) { userData = obj; } + public void setNextLocation(Rect nextLocation) { this.nextLocation = nextLocation; } + + // Helpers for computations. + + /** Returns the maximum x-coordinate contained within this + rectangle. Note that this returns a different result than Java + 2D's rectangles; for a rectangle of position (0, 0) and size (1, + 1) this will return 0, not 1. Returns -1 if the width of this + rectangle is 0. */ + public int maxX() { + if (w() < 1) + return -1; + return x() + w() - 1; + } + + /** Returns the maximum y-coordinate contained within this + rectangle. Note that this returns a different result than Java + 2D's rectangles; for a rectangle of position (0, 0) and size (1, + 1) this will return 0, not 1. Returns -1 if the height of this + rectangle is 0. */ + public int maxY() { + if (h() < 1) + return -1; + return y() + h() - 1; + } + + public boolean canContain(Rect other) { + return (w() >= other.w() && + h() >= other.h()); + } + + public String toString() { + return "[Rect x: " + x() + " y: " + y() + " w: " + w() + " h: " + h() + "]"; + } + + // Unclear whether it's a good idea to override hashCode and equals + // for these objects + /* + public boolean equals(Object other) { + if (other == null || (!(other instanceof Rect))) { + return false; + } + + Rect r = (Rect) other; + return (this.x() == r.x() && + this.y() == r.y() && + this.w() == r.w() && + this.h() == r.h()); + } + + public int hashCode() { + return (x + y * 13 + w * 17 + h * 23); + } + */ +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/packrect/RectVisitor.java b/src/jogl/classes/com/jogamp/opengl/util/packrect/RectVisitor.java new file mode 100755 index 000000000..49cfc82e6 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/packrect/RectVisitor.java @@ -0,0 +1,47 @@ +/* + * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.util.packrect; + +/** Iteration construct without exposing the internals of the + RectanglePacker and without implementing a complex Iterator. */ + +public interface RectVisitor { + public void visit(Rect rect); +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/packrect/RectanglePacker.java b/src/jogl/classes/com/jogamp/opengl/util/packrect/RectanglePacker.java new file mode 100755 index 000000000..1496a04a6 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/packrect/RectanglePacker.java @@ -0,0 +1,306 @@ +/* + * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.util.packrect; + +import java.util.*; + +/** Packs rectangles supplied by the user (typically representing + image regions) into a larger backing store rectangle (typically + representing a large texture). Supports automatic compaction of + the space on the backing store, and automatic expansion of the + backing store, when necessary. */ + +public class RectanglePacker { + private BackingStoreManager manager; + private Object backingStore; + private LevelSet levels; + private float EXPANSION_FACTOR = 0.5f; + private float SHRINK_FACTOR = 0.3f; + + private int initialWidth; + private int initialHeight; + + private int maxWidth = -1; + private int maxHeight = -1; + + static class RectHComparator implements Comparator { + public int compare(Object o1, Object o2) { + Rect r1 = (Rect) o1; + Rect r2 = (Rect) o2; + return r2.h() - r1.h(); + } + + public boolean equals(Object obj) { + return this == obj; + } + } + private static final Comparator rectHComparator = new RectHComparator(); + + public RectanglePacker(BackingStoreManager manager, + int initialWidth, + int initialHeight) { + this.manager = manager; + levels = new LevelSet(initialWidth, initialHeight); + this.initialWidth = initialWidth; + this.initialHeight = initialHeight; + } + + public Object getBackingStore() { + if (backingStore == null) { + backingStore = manager.allocateBackingStore(levels.w(), levels.h()); + } + + return backingStore; + } + + /** Sets up a maximum width and height for the backing store. These + are optional and if not specified the backing store will grow as + necessary. Setting up a maximum width and height introduces the + possibility that additions will fail; these are handled with the + BackingStoreManager's allocationFailed notification. */ + public void setMaxSize(int maxWidth, int maxHeight) { + this.maxWidth = maxWidth; + this.maxHeight = maxHeight; + } + + /** Decides upon an (x, y) position for the given rectangle (leaving + its width and height unchanged) and places it on the backing + store. May provoke re-layout of other Rects already added. If + the BackingStoreManager does not support compaction, and {@link + BackingStoreManager#preExpand BackingStoreManager.preExpand} + does not clear enough space for the incoming rectangle, then + this method will throw a RuntimeException. */ + public void add(Rect rect) throws RuntimeException { + // Allocate backing store if we don't have any yet + if (backingStore == null) + backingStore = manager.allocateBackingStore(levels.w(), levels.h()); + + int attemptNumber = 0; + boolean tryAgain = false; + + do { + // Try to allocate + if (levels.add(rect)) + return; + + if (manager.canCompact()) { + // Try to allocate with horizontal compaction + if (levels.compactAndAdd(rect, backingStore, manager)) + return; + // Let the manager have a chance at potentially evicting some entries + tryAgain = manager.preExpand(rect, attemptNumber++); + } else { + tryAgain = manager.additionFailed(rect, attemptNumber++); + } + } while (tryAgain); + + if (!manager.canCompact()) { + throw new RuntimeException("BackingStoreManager does not support compaction or expansion, and didn't clear space for new rectangle"); + } + + compactImpl(rect); + + // Retry the addition of the incoming rectangle + add(rect); + // Done + } + + /** Removes the given rectangle from this RectanglePacker. */ + public void remove(Rect rect) { + levels.remove(rect); + } + + /** Visits all Rects contained in this RectanglePacker. */ + public void visit(RectVisitor visitor) { + levels.visit(visitor); + } + + /** Returns the vertical fragmentation ratio of this + RectanglePacker. This is defined as the ratio of the sum of the + heights of all completely empty Levels divided by the overall + used height of the LevelSet. A high vertical fragmentation ratio + indicates that it may be profitable to perform a compaction. */ + public float verticalFragmentationRatio() { + return levels.verticalFragmentationRatio(); + } + + /** Forces a compaction cycle, which typically results in allocating + a new backing store and copying all entries to it. */ + public void compact() { + compactImpl(null); + } + + // The "cause" rect may be null + private void compactImpl(Rect cause) { + // Have to either expand, compact or both. Need to figure out what + // direction to go. Prefer to expand vertically. Expand + // horizontally only if rectangle being added is too wide. FIXME: + // may want to consider rebalancing the width and height to be + // more equal if it turns out we keep expanding in the vertical + // direction. + boolean done = false; + int newWidth = levels.w(); + int newHeight = levels.h(); + LevelSet nextLevelSet = null; + int attemptNumber = 0; + boolean needAdditionFailureNotification = false; + + while (!done) { + if (cause != null) { + if (cause.w() > newWidth) { + newWidth = cause.w(); + } else { + newHeight = (int) (newHeight * (1.0f + EXPANSION_FACTOR)); + } + } + + // Clamp to maximum values + needAdditionFailureNotification = false; + if (maxWidth > 0 && newWidth > maxWidth) { + newWidth = maxWidth; + needAdditionFailureNotification = true; + } + if (maxHeight > 0 && newHeight > maxHeight) { + newHeight = maxHeight; + needAdditionFailureNotification = true; + } + + nextLevelSet = new LevelSet(newWidth, newHeight); + + // Make copies of all existing rectangles + List/*<Rect>*/ newRects = new ArrayList/*<Rect>*/(); + for (Iterator i1 = levels.iterator(); i1.hasNext(); ) { + Level level = (Level) i1.next(); + for (Iterator i2 = level.iterator(); i2.hasNext(); ) { + Rect cur = (Rect) i2.next(); + Rect newRect = new Rect(0, 0, cur.w(), cur.h(), null); + cur.setNextLocation(newRect); + // Hook up the reverse mapping too for easier replacement + newRect.setNextLocation(cur); + newRects.add(newRect); + } + } + // Sort them by decreasing height (note: this isn't really + // guaranteed to improve the chances of a successful layout) + Collections.sort(newRects, rectHComparator); + // Try putting all of these rectangles into the new level set + done = true; + for (Iterator iter = newRects.iterator(); iter.hasNext(); ) { + if (!nextLevelSet.add((Rect) iter.next())) { + done = false; + break; + } + } + + if (done && cause != null) { + // Try to add the new rectangle as well + if (nextLevelSet.add(cause)) { + // We're OK + } else { + done = false; + } + } + + // Don't send addition failure notifications if we're only doing + // a compaction + if (!done && needAdditionFailureNotification && cause != null) { + manager.additionFailed(cause, attemptNumber); + } + ++attemptNumber; + } + + // See whether the implicit compaction that just occurred has + // yielded excess empty space. + if (nextLevelSet.getUsedHeight() > 0 && + nextLevelSet.getUsedHeight() < nextLevelSet.h() * SHRINK_FACTOR) { + int shrunkHeight = Math.max(initialHeight, + (int) (nextLevelSet.getUsedHeight() * (1.0f + EXPANSION_FACTOR))); + if (maxHeight > 0 && shrunkHeight > maxHeight) { + shrunkHeight = maxHeight; + } + nextLevelSet.setHeight(shrunkHeight); + } + + // If we temporarily added the new rectangle to the new LevelSet, + // take it out since we don't "really" add it here but in add(), above + if (cause != null) { + nextLevelSet.remove(cause); + } + + // OK, now we have a new layout and a mapping from the old to the + // new locations of rectangles on the backing store. Allocate a + // new backing store, move the contents over and deallocate the + // old one. + Object newBackingStore = manager.allocateBackingStore(nextLevelSet.w(), + nextLevelSet.h()); + manager.beginMovement(backingStore, newBackingStore); + for (Iterator i1 = levels.iterator(); i1.hasNext(); ) { + Level level = (Level) i1.next(); + for (Iterator i2 = level.iterator(); i2.hasNext(); ) { + Rect cur = (Rect) i2.next(); + manager.move(backingStore, cur, + newBackingStore, cur.getNextLocation()); + } + } + // Replace references to temporary rectangles with original ones + nextLevelSet.updateRectangleReferences(); + manager.endMovement(backingStore, newBackingStore); + // Now delete the old backing store + manager.deleteBackingStore(backingStore); + // Update to new versions of backing store and LevelSet + backingStore = newBackingStore; + levels = nextLevelSet; + } + + /** Clears all Rects contained in this RectanglePacker. */ + public void clear() { + levels.clear(); + } + + /** Disposes the backing store allocated by the + BackingStoreManager. This RectanglePacker may no longer be used + after calling this method. */ + public void dispose() { + if (backingStore != null) + manager.deleteBackingStore(backingStore); + backingStore = null; + levels = null; + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/packrect/package.html b/src/jogl/classes/com/jogamp/opengl/util/packrect/package.html new file mode 100755 index 000000000..c1c5db477 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/packrect/package.html @@ -0,0 +1,9 @@ +<BODY> +This package implements a rectangle packing algorithm suitable for +tracking the placement of multiple rectangles inside a larger one. It +is useful for cases such as placing the contents of multiple windows +on a larger backing store texture for a compositing window manager; +placing multiple rasterized strings in a texture map for quick +rendering to the screen; and many other situations where it is useful +to carve up a larger texture into smaller pieces dynamically. <P> +</BODY> diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/Texture.java b/src/jogl/classes/com/jogamp/opengl/util/texture/Texture.java new file mode 100755 index 000000000..5ef96eeaf --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/texture/Texture.java @@ -0,0 +1,1120 @@ +/* + * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + */ + +package com.jogamp.opengl.util.texture; + +import java.nio.*; +import java.security.*; + +import javax.media.opengl.*; +import javax.media.opengl.glu.*; +import javax.media.nativewindow.NativeWindowFactory; +import com.jogamp.opengl.impl.*; +import com.jogamp.opengl.util.texture.*; +import com.jogamp.opengl.util.texture.spi.*; + +/** + * Represents an OpenGL texture object. Contains convenience routines + * for enabling/disabling OpenGL texture state, binding this texture, + * and computing texture coordinates for both the entire image as well + * as a sub-image. + * + * <p><a name="nonpow2"><b>Non-power-of-two restrictions</b></a> + * <br> When creating an OpenGL texture object, the Texture class will + * attempt to leverage the <a + * href="http://www.opengl.org/registry/specs/ARB/texture_non_power_of_two.txt">GL_ARB_texture_non_power_of_two</a> + * and <a + * href="http://www.opengl.org/registry/specs/ARB/texture_rectangle.txt">GL_ARB_texture_rectangle</a> + * extensions (in that order) whenever possible. If neither extension + * is available, the Texture class will simply upload a non-pow2-sized + * image into a standard pow2-sized texture (without any special + * scaling). Since the choice of extension (or whether one is used at + * all) depends on the user's machine configuration, developers are + * recommended to use {@link #getImageTexCoords} and {@link + * #getSubImageTexCoords}, as those methods will calculate the + * appropriate texture coordinates for the situation. + * + * <p>One caveat in this approach is that certain texture wrap modes + * (e.g. <code>GL_REPEAT</code>) are not legal when the GL_ARB_texture_rectangle + * extension is in use. Another issue to be aware of is that in the + * default pow2 scenario, if the original image does not have pow2 + * dimensions, then wrapping may not work as one might expect since + * the image does not extend to the edges of the pow2 texture. If + * texture wrapping is important, it is recommended to use only + * pow2-sized images with the Texture class. + * + * <p><a name="perftips"><b>Performance Tips</b></a> + * <br> For best performance, try to avoid calling {@link #enable} / + * {@link #bind} / {@link #disable} any more than necessary. For + * example, applications using many Texture objects in the same scene + * may want to reduce the number of calls to both {@link #enable} and + * {@link #disable}. To do this it is necessary to call {@link + * #getTarget} to make sure the OpenGL texture target is the same for + * all of the Texture objects in use; non-power-of-two textures using + * the GL_ARB_texture_rectangle extension use a different target than + * power-of-two textures using the GL_TEXTURE_2D target. Note that + * when switching between textures it is necessary to call {@link + * #bind}, but when drawing many triangles all using the same texture, + * for best performance only one call to {@link #bind} should be made. + * + * <p><a name="premult"><b>Alpha premultiplication and blending</b></a> + * <br> The mathematically correct way to perform blending in OpenGL + * (with the SrcOver "source over destination" mode, or any other + * Porter-Duff rule) is to use "premultiplied color components", which + * means the R/G/ B color components have already been multiplied by + * the alpha value. To make things easier for developers, the Texture + * class will automatically convert non-premultiplied image data into + * premultiplied data when storing it into an OpenGL texture. As a + * result, it is important to use the correct blending function; for + * example, the SrcOver rule is expressed as: +<pre> + gl.glBlendFunc(GL.GL_ONE, GL.GL_ONE_MINUS_SRC_ALPHA); +</pre> + * Also, when using a texture function like <code>GL_MODULATE</code> where + * the current color plays a role, it is important to remember to make + * sure that the color is specified in a premultiplied form, for + * example: +<pre> + float a = ...; + float r = r * a; + float g = g * a; + float b = b * a; + gl.glColor4f(r, g, b, a); +</pre> + * + * For reference, here is a list of the Porter-Duff compositing rules + * and the associated OpenGL blend functions (source and destination + * factors) to use in the face of premultiplied alpha: + * +<CENTER> +<TABLE WIDTH="75%"> +<TR> <TD> Rule <TD> Source <TD> Dest +<TR> <TD> Clear <TD> GL_ZERO <TD> GL_ZERO +<TR> <TD> Src <TD> GL_ONE <TD> GL_ZERO +<TR> <TD> SrcOver <TD> GL_ONE <TD> GL_ONE_MINUS_SRC_ALPHA +<TR> <TD> DstOver <TD> GL_ONE_MINUS_DST_ALPHA <TD> GL_ONE +<TR> <TD> SrcIn <TD> GL_DST_ALPHA <TD> GL_ZERO +<TR> <TD> DstIn <TD> GL_ZERO <TD> GL_SRC_ALPHA +<TR> <TD> SrcOut <TD> GL_ONE_MINUS_DST_ALPHA <TD> GL_ZERO +<TR> <TD> DstOut <TD> GL_ZERO <TD> GL_ONE_MINUS_SRC_ALPHA +<TR> <TD> Dst <TD> GL_ZERO <TD> GL_ONE +<TR> <TD> SrcAtop <TD> GL_DST_ALPHA <TD> GL_ONE_MINUS_SRC_ALPHA +<TR> <TD> DstAtop <TD> GL_ONE_MINUS_DST_ALPHA <TD> GL_SRC_ALPHA +<TR> <TD> AlphaXor <TD> GL_ONE_MINUS_DST_ALPHA <TD> GL_ONE_MINUS_SRC_ALPHA +</TABLE> +</CENTER> + * + * @author Chris Campbell + * @author Kenneth Russell + */ +public class Texture { + /** The GL target type. */ + private int target; + /** The GL texture ID. */ + private int texID; + /** The width of the texture. */ + private int texWidth; + /** The height of the texture. */ + private int texHeight; + /** The width of the image. */ + private int imgWidth; + /** The height of the image. */ + private int imgHeight; + /** The original aspect ratio of the image, before any rescaling + that might have occurred due to using the GLU mipmap routines. */ + private float aspectRatio; + /** Indicates whether the TextureData requires a vertical flip of + the texture coords. */ + private boolean mustFlipVertically; + /** Indicates whether we're using automatic mipmap generation + support (GL_GENERATE_MIPMAP). */ + private boolean usingAutoMipmapGeneration; + + /** The texture coordinates corresponding to the entire image. */ + private TextureCoords coords; + + /** An estimate of the amount of texture memory this texture consumes. */ + private int estimatedMemorySize; + + private static final AccessControlContext localACC = AccessController.getContext(); + + private static final boolean DEBUG = Debug.debug("Texture"); + private static final boolean VERBOSE = Debug.verbose(); + + // For testing alternate code paths on more capable hardware + private static final boolean disableNPOT = Debug.isPropertyDefined("jogl.texture.nonpot", true, localACC); + private static final boolean disableTexRect = Debug.isPropertyDefined("jogl.texture.notexrect", true, localACC); + + public Texture(TextureData data) throws GLException { + texID = 0; + updateImage(data); + } + + // Constructor for use when creating e.g. cube maps, where there is + // no initial texture data + public Texture(int target) throws GLException { + texID = 0; + this.target = target; + } + + // Package-private constructor for creating a texture object which wraps + // an existing texture ID from another package + Texture(int textureID, + int target, + int texWidth, + int texHeight, + int imgWidth, + int imgHeight, + boolean mustFlipVertically) { + this.texID = textureID; + this.target = target; + this.mustFlipVertically = mustFlipVertically; + this.texWidth = texWidth; + this.texHeight = texHeight; + setImageSize(imgWidth, imgHeight, target); + } + + /** + * Enables this texture's target (e.g., GL_TEXTURE_2D) in the + * current GL context's state. This method is a shorthand equivalent + * of the following OpenGL code: + <pre> + gl.glEnable(texture.getTarget()); + </pre> + * + * See the <a href="#perftips">performance tips</a> above for hints + * on how to maximize performance when using many Texture objects. + * + * @throws GLException if no OpenGL context was current or if any + * OpenGL-related errors occurred + */ + public void enable() throws GLException { + GLContext.getCurrentGL().glEnable(target); + } + + /** + * Disables this texture's target (e.g., GL_TEXTURE_2D) in the + * current GL context's state. This method is a shorthand equivalent + * of the following OpenGL code: + <pre> + gl.glDisable(texture.getTarget()); + </pre> + * + * See the <a href="#perftips">performance tips</a> above for hints + * on how to maximize performance when using many Texture objects. + * + * @throws GLException if no OpenGL context was current or if any + * OpenGL-related errors occurred + */ + public void disable() throws GLException { + GLContext.getCurrentGL().glDisable(target); + } + + /** + * Binds this texture to the current GL context. This method is a + * shorthand equivalent of the following OpenGL code: + <pre> + gl.glBindTexture(texture.getTarget(), texture.getTextureObject()); + </pre> + * + * See the <a href="#perftips">performance tips</a> above for hints + * on how to maximize performance when using many Texture objects. + * + * @throws GLException if no OpenGL context was current or if any + * OpenGL-related errors occurred + */ + public void bind() throws GLException { + validateTexID(null, true); + GLContext.getCurrentGL().glBindTexture(target, texID); + } + + /** + * Disposes the native resources used by this texture object. + * + * @throws GLException if no OpenGL context was current or if any + * OpenGL-related errors occurred + * @deprecated use destroy(GL) + */ + public void dispose() throws GLException { + destroy(GLContext.getCurrentGL()); + } + + /** + * Disposes the native resources used by this texture object. + * + * @throws GLException if any OpenGL-related errors occurred + * @deprecated use destroy(GL) + */ + public void dispose(GL gl) throws GLException { + destroy(gl); + } + + /** + * Destroys the native resources used by this texture object. + * + * @throws GLException if any OpenGL-related errors occurred + */ + public void destroy(GL gl) throws GLException { + if(0<texID) { + gl.glDeleteTextures(1, new int[] {texID}, 0); + texID = 0; + } + } + + /** + * Returns the OpenGL "target" of this texture. + * + * @return the OpenGL target of this texture + * @see javax.media.opengl.GL#GL_TEXTURE_2D + * @see javax.media.opengl.GL2#GL_TEXTURE_RECTANGLE_ARB + */ + public int getTarget() { + return target; + } + + /** + * Returns the width of the allocated OpenGL texture in pixels. + * Note that the texture width will be greater than or equal to the + * width of the image contained within. + * + * @return the width of the texture + */ + public int getWidth() { + return texWidth; + } + + /** + * Returns the height of the allocated OpenGL texture in pixels. + * Note that the texture height will be greater than or equal to the + * height of the image contained within. + * + * @return the height of the texture + */ + public int getHeight() { + return texHeight; + } + + /** + * Returns the width of the image contained within this texture. + * Note that for non-power-of-two textures in particular this may + * not be equal to the result of {@link #getWidth}. It is + * recommended that applications call {@link #getImageTexCoords} and + * {@link #getSubImageTexCoords} rather than using this API + * directly. + * + * @return the width of the image + */ + public int getImageWidth() { + return imgWidth; + } + + /** + * Returns the height of the image contained within this texture. + * Note that for non-power-of-two textures in particular this may + * not be equal to the result of {@link #getHeight}. It is + * recommended that applications call {@link #getImageTexCoords} and + * {@link #getSubImageTexCoords} rather than using this API + * directly. + * + * @return the height of the image + */ + public int getImageHeight() { + return imgHeight; + } + + /** + * Returns the original aspect ratio of the image, defined as (image + * width) / (image height), before any scaling that might have + * occurred as a result of using the GLU mipmap routines. + */ + public float getAspectRatio() { + return aspectRatio; + } + + /** + * Returns the set of texture coordinates corresponding to the + * entire image. If the TextureData indicated that the texture + * coordinates must be flipped vertically, the returned + * TextureCoords will take that into account. + * + * @return the texture coordinates corresponding to the entire image + */ + public TextureCoords getImageTexCoords() { + return coords; + } + + /** + * Returns the set of texture coordinates corresponding to the + * specified sub-image. The (x1, y1) and (x2, y2) points are + * specified in terms of pixels starting from the lower-left of the + * image. (x1, y1) should specify the lower-left corner of the + * sub-image and (x2, y2) the upper-right corner of the sub-image. + * If the TextureData indicated that the texture coordinates must be + * flipped vertically, the returned TextureCoords will take that + * into account; this should not be handled by the end user in the + * specification of the y1 and y2 coordinates. + * + * @return the texture coordinates corresponding to the specified sub-image + */ + public TextureCoords getSubImageTexCoords(int x1, int y1, int x2, int y2) { + if (target == GL2.GL_TEXTURE_RECTANGLE_ARB) { + if (mustFlipVertically) { + return new TextureCoords(x1, texHeight - y1, x2, texHeight - y2); + } else { + return new TextureCoords(x1, y1, x2, y2); + } + } else { + float tx1 = (float)x1 / (float)texWidth; + float ty1 = (float)y1 / (float)texHeight; + float tx2 = (float)x2 / (float)texWidth; + float ty2 = (float)y2 / (float)texHeight; + if (mustFlipVertically) { + float yMax = (float) imgHeight / (float) texHeight; + return new TextureCoords(tx1, yMax - ty1, tx2, yMax - ty2); + } else { + return new TextureCoords(tx1, ty1, tx2, ty2); + } + } + } + + /** + * Updates the entire content area of this texture using the data in + * the given image. + * + * @throws GLException if no OpenGL context was current or if any + * OpenGL-related errors occurred + */ + public void updateImage(TextureData data) throws GLException { + updateImage(data, 0); + } + + /** + * Indicates whether this texture's texture coordinates must be + * flipped vertically in order to properly display the texture. This + * is handled automatically by {@link #getImageTexCoords + * getImageTexCoords} and {@link #getSubImageTexCoords + * getSubImageTexCoords}, but applications may generate or otherwise + * produce texture coordinates which must be corrected. + */ + public boolean getMustFlipVertically() { + return mustFlipVertically; + } + + /** + * Updates the content area of the specified target of this texture + * using the data in the given image. In general this is intended + * for construction of cube maps. + * + * @throws GLException if no OpenGL context was current or if any + * OpenGL-related errors occurred + */ + public void updateImage(TextureData data, int target) throws GLException { + GL gl = GLContext.getCurrentGL(); + validateTexID(gl, true); + + imgWidth = data.getWidth(); + imgHeight = data.getHeight(); + aspectRatio = (float) imgWidth / (float) imgHeight; + mustFlipVertically = data.getMustFlipVertically(); + + int texTarget = 0; + int texParamTarget = this.target; + + // See whether we have automatic mipmap generation support + boolean haveAutoMipmapGeneration = + (gl.isExtensionAvailable("GL_VERSION_1_4") || + gl.isExtensionAvailable("GL_SGIS_generate_mipmap")); + + // Indicate to the TextureData what functionality is available + data.setHaveEXTABGR(gl.isExtensionAvailable("GL_EXT_abgr")); + data.setHaveGL12(gl.isExtensionAvailable("GL_VERSION_1_2")); + + // Indicates whether both width and height are power of two + boolean isPOT = isPowerOfTwo(imgWidth) && isPowerOfTwo(imgHeight); + + // Note that automatic mipmap generation doesn't work for + // GL_ARB_texture_rectangle + if (!isPOT && !haveNPOT(gl)) { + haveAutoMipmapGeneration = false; + } + + boolean expandingCompressedTexture = false; + boolean done = false; + if (data.getMipmap() && !haveAutoMipmapGeneration) { + // GLU always scales the texture's dimensions to be powers of + // two. It also doesn't really matter exactly what the texture + // width and height are because the texture coords are always + // between 0.0 and 1.0. + imgWidth = nextPowerOfTwo(imgWidth); + imgHeight = nextPowerOfTwo(imgHeight); + texWidth = imgWidth; + texHeight = imgHeight; + texTarget = GL.GL_TEXTURE_2D; + done = true; + } + + if (!done && preferTexRect(gl) && !isPOT && + haveTexRect(gl) && !data.isDataCompressed() && gl.isGL2()) { + // GL_ARB_texture_rectangle does not work for compressed textures + if (DEBUG) { + System.err.println("Using GL_ARB_texture_rectangle preferentially on this hardware"); + } + + texWidth = imgWidth; + texHeight = imgHeight; + texTarget = GL2.GL_TEXTURE_RECTANGLE_ARB; + done = true; + } + + if (!done && (isPOT || haveNPOT(gl))) { + if (DEBUG) { + if (isPOT) { + System.err.println("Power-of-two texture"); + } else { + System.err.println("Using GL_ARB_texture_non_power_of_two"); + } + } + + texWidth = imgWidth; + texHeight = imgHeight; + texTarget = GL.GL_TEXTURE_2D; + done = true; + } + + if (!done && haveTexRect(gl) && !data.isDataCompressed() && gl.isGL2()) { + // GL_ARB_texture_rectangle does not work for compressed textures + if (DEBUG) { + System.err.println("Using GL_ARB_texture_rectangle"); + } + + texWidth = imgWidth; + texHeight = imgHeight; + texTarget = GL2.GL_TEXTURE_RECTANGLE_ARB; + done = true; + } + + if (!done) { + // If we receive non-power-of-two compressed texture data and + // don't have true hardware support for compressed textures, we + // can fake this support by producing an empty "compressed" + // texture image, using glCompressedTexImage2D with that to + // allocate the texture, and glCompressedTexSubImage2D with the + // incoming data. + if (data.isDataCompressed()) { + if (data.getMipmapData() != null) { + + // We don't currently support expanding of compressed, + // mipmapped non-power-of-two textures to the nearest power + // of two; the obvious port of the non-mipmapped code didn't + // work + throw new GLException("Mipmapped non-power-of-two compressed textures only supported on OpenGL 2.0 hardware (GL_ARB_texture_non_power_of_two)"); + } + + expandingCompressedTexture = true; + } + + if (DEBUG) { + System.err.println("Expanding texture to power-of-two dimensions"); + } + + if (data.getBorder() != 0) { + throw new RuntimeException("Scaling up a non-power-of-two texture which has a border won't work"); + } + texWidth = nextPowerOfTwo(imgWidth); + texHeight = nextPowerOfTwo(imgHeight); + texTarget = GL.GL_TEXTURE_2D; + } + + texParamTarget = texTarget; + setImageSize(imgWidth, imgHeight, texTarget); + + if (target != 0) { + // Allow user to override auto detection and skip bind step (for + // cubemap construction) + texTarget = target; + if (this.target == 0) { + throw new GLException("Override of target failed; no target specified yet"); + } + texParamTarget = this.target; + gl.glBindTexture(texParamTarget, texID); + } else { + gl.glBindTexture(texTarget, texID); + } + + if (data.getMipmap() && !haveAutoMipmapGeneration) { + int[] align = new int[1]; + gl.glGetIntegerv(GL.GL_UNPACK_ALIGNMENT, align, 0); // save alignment + gl.glPixelStorei(GL.GL_UNPACK_ALIGNMENT, data.getAlignment()); + + if (data.isDataCompressed()) { + throw new GLException("May not request mipmap generation for compressed textures"); + } + + try { + // FIXME: may need check for GLUnsupportedException + GLU glu = GLU.createGLU(gl); + glu.gluBuild2DMipmaps(texTarget, data.getInternalFormat(), + data.getWidth(), data.getHeight(), + data.getPixelFormat(), data.getPixelType(), data.getBuffer()); + } finally { + gl.glPixelStorei(GL.GL_UNPACK_ALIGNMENT, align[0]); // restore alignment + } + } else { + checkCompressedTextureExtensions(data); + Buffer[] mipmapData = data.getMipmapData(); + if (mipmapData != null) { + int width = texWidth; + int height = texHeight; + for (int i = 0; i < mipmapData.length; i++) { + if (data.isDataCompressed()) { + // Need to use glCompressedTexImage2D directly to allocate and fill this image + // Avoid spurious memory allocation when possible + gl.glCompressedTexImage2D(texTarget, i, data.getInternalFormat(), + width, height, data.getBorder(), + mipmapData[i].remaining(), mipmapData[i]); + } else { + // Allocate texture image at this level + gl.glTexImage2D(texTarget, i, data.getInternalFormat(), + width, height, data.getBorder(), + data.getPixelFormat(), data.getPixelType(), null); + updateSubImageImpl(data, texTarget, i, 0, 0, 0, 0, data.getWidth(), data.getHeight()); + } + + width = Math.max(width / 2, 1); + height = Math.max(height / 2, 1); + } + } else { + if (data.isDataCompressed()) { + if (!expandingCompressedTexture) { + // Need to use glCompressedTexImage2D directly to allocate and fill this image + // Avoid spurious memory allocation when possible + gl.glCompressedTexImage2D(texTarget, 0, data.getInternalFormat(), + texWidth, texHeight, data.getBorder(), + data.getBuffer().capacity(), data.getBuffer()); + } else { + ByteBuffer buf = DDSImage.allocateBlankBuffer(texWidth, + texHeight, + data.getInternalFormat()); + gl.glCompressedTexImage2D(texTarget, 0, data.getInternalFormat(), + texWidth, texHeight, data.getBorder(), + buf.capacity(), buf); + updateSubImageImpl(data, texTarget, 0, 0, 0, 0, 0, data.getWidth(), data.getHeight()); + } + } else { + if (data.getMipmap() && haveAutoMipmapGeneration && gl.isGL2ES1()) { + // For now, only use hardware mipmapping for uncompressed 2D + // textures where the user hasn't explicitly specified + // mipmap data; don't know about interactions between + // GL_GENERATE_MIPMAP and glCompressedTexImage2D + gl.glTexParameteri(texParamTarget, GL2ES1.GL_GENERATE_MIPMAP, GL.GL_TRUE); + usingAutoMipmapGeneration = true; + } + + gl.glTexImage2D(texTarget, 0, data.getInternalFormat(), + texWidth, texHeight, data.getBorder(), + data.getPixelFormat(), data.getPixelType(), null); + updateSubImageImpl(data, texTarget, 0, 0, 0, 0, 0, data.getWidth(), data.getHeight()); + } + } + } + + int minFilter = (data.getMipmap() ? GL.GL_LINEAR_MIPMAP_LINEAR : GL.GL_LINEAR); + int magFilter = GL.GL_LINEAR; + int wrapMode = (gl.isExtensionAvailable("GL_VERSION_1_2") || !gl.isGL2()) ? GL.GL_CLAMP_TO_EDGE : GL2.GL_CLAMP; + + // REMIND: figure out what to do for GL_TEXTURE_RECTANGLE_ARB + if (texTarget != GL2.GL_TEXTURE_RECTANGLE_ARB) { + gl.glTexParameteri(texParamTarget, GL.GL_TEXTURE_MIN_FILTER, minFilter); + gl.glTexParameteri(texParamTarget, GL.GL_TEXTURE_MAG_FILTER, magFilter); + gl.glTexParameteri(texParamTarget, GL.GL_TEXTURE_WRAP_S, wrapMode); + gl.glTexParameteri(texParamTarget, GL.GL_TEXTURE_WRAP_T, wrapMode); + if (this.target == GL2.GL_TEXTURE_CUBE_MAP) { + gl.glTexParameteri(texParamTarget, GL2.GL_TEXTURE_WRAP_R, wrapMode); + } + } + + // Don't overwrite target if we're loading e.g. faces of a cube + // map + if ((this.target == 0) || + (this.target == GL.GL_TEXTURE_2D) || + (this.target == GL2.GL_TEXTURE_RECTANGLE_ARB)) { + this.target = texTarget; + } + + // This estimate will be wrong for cube maps + estimatedMemorySize = data.getEstimatedMemorySize(); + } + + /** + * Updates a subregion of the content area of this texture using the + * given data. If automatic mipmap generation is in use (see {@link + * #isUsingAutoMipmapGeneration isUsingAutoMipmapGeneration}), + * updates to the base (level 0) mipmap will cause the lower-level + * mipmaps to be regenerated, and updates to other mipmap levels + * will be ignored. Otherwise, if automatic mipmap generation is not + * in use, only updates the specified mipmap level and does not + * re-generate mipmaps if they were originally produced or loaded. + * + * @param data the image data to be uploaded to this texture + * @param mipmapLevel the mipmap level of the texture to set. If + * this is non-zero and the TextureData contains mipmap data, the + * appropriate mipmap level will be selected. + * @param x the x offset (in pixels) relative to the lower-left corner + * of this texture + * @param y the y offset (in pixels) relative to the lower-left corner + * of this texture + * + * @throws GLException if no OpenGL context was current or if any + * OpenGL-related errors occurred + */ + public void updateSubImage(TextureData data, int mipmapLevel, int x, int y) throws GLException { + if (usingAutoMipmapGeneration && mipmapLevel != 0) { + // When we're using mipmap generation via GL_GENERATE_MIPMAP, we + // don't need to update other mipmap levels + return; + } + bind(); + updateSubImageImpl(data, target, mipmapLevel, x, y, 0, 0, data.getWidth(), data.getHeight()); + } + + /** + * Updates a subregion of the content area of this texture using the + * specified sub-region of the given data. If automatic mipmap + * generation is in use (see {@link #isUsingAutoMipmapGeneration + * isUsingAutoMipmapGeneration}), updates to the base (level 0) + * mipmap will cause the lower-level mipmaps to be regenerated, and + * updates to other mipmap levels will be ignored. Otherwise, if + * automatic mipmap generation is not in use, only updates the + * specified mipmap level and does not re-generate mipmaps if they + * were originally produced or loaded. This method is only supported + * for uncompressed TextureData sources. + * + * @param data the image data to be uploaded to this texture + * @param mipmapLevel the mipmap level of the texture to set. If + * this is non-zero and the TextureData contains mipmap data, the + * appropriate mipmap level will be selected. + * @param dstx the x offset (in pixels) relative to the lower-left corner + * of this texture where the update will be applied + * @param dsty the y offset (in pixels) relative to the lower-left corner + * of this texture where the update will be applied + * @param srcx the x offset (in pixels) relative to the lower-left corner + * of the supplied TextureData from which to fetch the update rectangle + * @param srcy the y offset (in pixels) relative to the lower-left corner + * of the supplied TextureData from which to fetch the update rectangle + * @param width the width (in pixels) of the rectangle to be updated + * @param height the height (in pixels) of the rectangle to be updated + * + * @throws GLException if no OpenGL context was current or if any + * OpenGL-related errors occurred + */ + public void updateSubImage(TextureData data, int mipmapLevel, + int dstx, int dsty, + int srcx, int srcy, + int width, int height) throws GLException { + if (data.isDataCompressed()) { + throw new GLException("updateSubImage specifying a sub-rectangle is not supported for compressed TextureData"); + } + if (usingAutoMipmapGeneration && mipmapLevel != 0) { + // When we're using mipmap generation via GL_GENERATE_MIPMAP, we + // don't need to update other mipmap levels + return; + } + bind(); + updateSubImageImpl(data, target, mipmapLevel, dstx, dsty, srcx, srcy, width, height); + } + + /** + * Sets the OpenGL floating-point texture parameter for the + * texture's target. This gives control over parameters such as + * GL_TEXTURE_MAX_ANISOTROPY_EXT. Causes this texture to be bound to + * the current texture state. + * + * @throws GLException if no OpenGL context was current or if any + * OpenGL-related errors occurred + */ + public void setTexParameterf(int parameterName, + float value) { + bind(); + GL gl = GLContext.getCurrentGL(); + gl.glTexParameterf(target, parameterName, value); + } + + /** + * Sets the OpenGL multi-floating-point texture parameter for the + * texture's target. Causes this texture to be bound to the current + * texture state. + * + * @throws GLException if no OpenGL context was current or if any + * OpenGL-related errors occurred + */ + public void setTexParameterfv(int parameterName, + FloatBuffer params) { + bind(); + GL gl = GLContext.getCurrentGL(); + gl.glTexParameterfv(target, parameterName, params); + } + + /** + * Sets the OpenGL multi-floating-point texture parameter for the + * texture's target. Causes this texture to be bound to the current + * texture state. + * + * @throws GLException if no OpenGL context was current or if any + * OpenGL-related errors occurred + */ + public void setTexParameterfv(int parameterName, + float[] params, int params_offset) { + bind(); + GL gl = GLContext.getCurrentGL(); + gl.glTexParameterfv(target, parameterName, params, params_offset); + } + + /** + * Sets the OpenGL integer texture parameter for the texture's + * target. This gives control over parameters such as + * GL_TEXTURE_WRAP_S and GL_TEXTURE_WRAP_T, which by default are set + * to GL_CLAMP_TO_EDGE if OpenGL 1.2 is supported on the current + * platform and GL_CLAMP if not. Causes this texture to be bound to + * the current texture state. + * + * @throws GLException if no OpenGL context was current or if any + * OpenGL-related errors occurred + */ + public void setTexParameteri(int parameterName, + int value) { + bind(); + GL gl = GLContext.getCurrentGL(); + gl.glTexParameteri(target, parameterName, value); + } + + /** + * Sets the OpenGL multi-integer texture parameter for the texture's + * target. Causes this texture to be bound to the current texture + * state. + * + * @throws GLException if no OpenGL context was current or if any + * OpenGL-related errors occurred + */ + public void setTexParameteriv(int parameterName, + IntBuffer params) { + bind(); + GL gl = GLContext.getCurrentGL(); + gl.glTexParameteriv(target, parameterName, params); + } + + /** + * Sets the OpenGL multi-integer texture parameter for the texture's + * target. Causes this texture to be bound to the current texture + * state. + * + * @throws GLException if no OpenGL context was current or if any + * OpenGL-related errors occurred + */ + public void setTexParameteriv(int parameterName, + int[] params, int params_offset) { + bind(); + GL gl = GLContext.getCurrentGL(); + gl.glTexParameteriv(target, parameterName, params, params_offset); + } + + /** + * Returns the underlying OpenGL texture object for this texture. + * Most applications will not need to access this, since it is + * handled automatically by the bind() and dispose() APIs. + */ + public int getTextureObject() { + validateTexID(null, false); + return texID; + } + + /** Returns an estimate of the amount of texture memory in bytes + this Texture consumes. It should only be treated as an estimate; + most applications should not need to query this but instead let + the OpenGL implementation page textures in and out as + necessary. */ + public int getEstimatedMemorySize() { + return estimatedMemorySize; + } + + /** Indicates whether this Texture is using automatic mipmap + generation (via the OpenGL texture parameter + GL_GENERATE_MIPMAP). This will automatically be used when + mipmapping is requested via the TextureData and either OpenGL + 1.4 or the GL_SGIS_generate_mipmap extension is available. If + so, updates to the base image (mipmap level 0) will + automatically propagate down to the lower mipmap levels. Manual + updates of the mipmap data at these lower levels will be + ignored. */ + public boolean isUsingAutoMipmapGeneration() { + return usingAutoMipmapGeneration; + } + + //---------------------------------------------------------------------- + // Internals only below this point + // + + /** + * Returns true if the given value is a power of two. + * + * @return true if the given value is a power of two, false otherwise + */ + private static boolean isPowerOfTwo(int val) { + return ((val & (val - 1)) == 0); + } + + /** + * Returns the nearest power of two that is larger than the given value. + * If the given value is already a power of two, this method will simply + * return that value. + * + * @param val the value + * @return the next power of two + */ + private static int nextPowerOfTwo(int val) { + int ret = 1; + while (ret < val) { + ret <<= 1; + } + return ret; + } + + /** + * Updates the actual image dimensions; usually only called from + * <code>updateImage</code>. + */ + private void setImageSize(int width, int height, int target) { + imgWidth = width; + imgHeight = height; + if (target == GL2.GL_TEXTURE_RECTANGLE_ARB) { + if (mustFlipVertically) { + coords = new TextureCoords(0, imgHeight, imgWidth, 0); + } else { + coords = new TextureCoords(0, 0, imgWidth, imgHeight); + } + } else { + if (mustFlipVertically) { + coords = new TextureCoords(0, (float) imgHeight / (float) texHeight, + (float) imgWidth / (float) texWidth, 0); + } else { + coords = new TextureCoords(0, 0, + (float) imgWidth / (float) texWidth, + (float) imgHeight / (float) texHeight); + } + } + } + + private void updateSubImageImpl(TextureData data, int newTarget, int mipmapLevel, + int dstx, int dsty, + int srcx, int srcy, int width, int height) throws GLException { + GL gl = GLContext.getCurrentGL(); + data.setHaveEXTABGR(gl.isExtensionAvailable("GL_EXT_abgr")); + data.setHaveGL12(gl.isExtensionAvailable("GL_VERSION_1_2")); + + Buffer buffer = data.getBuffer(); + if (buffer == null && data.getMipmapData() == null) { + // Assume user just wanted to get the Texture object allocated + return; + } + + int rowlen = data.getRowLength(); + int dataWidth = data.getWidth(); + int dataHeight = data.getHeight(); + if (data.getMipmapData() != null) { + // Compute the width, height and row length at the specified mipmap level + // Note we do not support specification of the row length for + // mipmapped textures at this point + for (int i = 0; i < mipmapLevel; i++) { + width = Math.max(width / 2, 1); + height = Math.max(height / 2, 1); + + dataWidth = Math.max(dataWidth / 2, 1); + dataHeight = Math.max(dataHeight / 2, 1); + } + rowlen = 0; + buffer = data.getMipmapData()[mipmapLevel]; + } + + // Clip incoming rectangles to what is available both on this + // texture and in the incoming TextureData + if (srcx < 0) { + width += srcx; + srcx = 0; + } + if (srcy < 0) { + height += srcy; + srcy = 0; + } + // NOTE: not sure whether the following two are the correct thing to do + if (dstx < 0) { + width += dstx; + dstx = 0; + } + if (dsty < 0) { + height += dsty; + dsty = 0; + } + + if (srcx + width > dataWidth) { + width = dataWidth - srcx; + } + if (srcy + height > dataHeight) { + height = dataHeight - srcy; + } + if (dstx + width > texWidth) { + width = texWidth - dstx; + } + if (dsty + height > texHeight) { + height = texHeight - dsty; + } + + checkCompressedTextureExtensions(data); + + if (data.isDataCompressed()) { + gl.glCompressedTexSubImage2D(newTarget, mipmapLevel, + dstx, dsty, width, height, + data.getInternalFormat(), + buffer.remaining(), buffer); + } else { + int[] align = { 0 }; + int[] rowLength = { 0 }; + int[] skipRows = { 0 }; + int[] skipPixels = { 0 }; + gl.glGetIntegerv(GL.GL_UNPACK_ALIGNMENT, align, 0); // save alignment + if(gl.isGL2()) { + gl.glGetIntegerv(GL2.GL_UNPACK_ROW_LENGTH, rowLength, 0); // save row length + gl.glGetIntegerv(GL2.GL_UNPACK_SKIP_ROWS, skipRows, 0); // save skipped rows + gl.glGetIntegerv(GL2.GL_UNPACK_SKIP_PIXELS, skipPixels, 0); // save skipped pixels + } + gl.glPixelStorei(GL.GL_UNPACK_ALIGNMENT, data.getAlignment()); + if (DEBUG && VERBOSE) { + System.out.println("Row length = " + rowlen); + System.out.println("skip pixels = " + srcx); + System.out.println("skip rows = " + srcy); + System.out.println("dstx = " + dstx); + System.out.println("dsty = " + dsty); + System.out.println("width = " + width); + System.out.println("height = " + height); + } + if(gl.isGL2()) { + gl.glPixelStorei(GL2.GL_UNPACK_ROW_LENGTH, rowlen); + gl.glPixelStorei(GL2.GL_UNPACK_SKIP_ROWS, srcy); + gl.glPixelStorei(GL2.GL_UNPACK_SKIP_PIXELS, srcx); + } else { + if ( rowlen!=0 && rowlen!=width && + srcy!=0 && srcx!=0 ) { + throw new GLException("rowlen and/or x/y offset only available for GL2"); + } + } + + gl.glTexSubImage2D(newTarget, mipmapLevel, + dstx, dsty, width, height, + data.getPixelFormat(), data.getPixelType(), + buffer); + gl.glPixelStorei(GL.GL_UNPACK_ALIGNMENT, align[0]); // restore alignment + if(gl.isGL2()) { + gl.glPixelStorei(GL2.GL_UNPACK_ROW_LENGTH, rowLength[0]); // restore row length + gl.glPixelStorei(GL2.GL_UNPACK_SKIP_ROWS, skipRows[0]); // restore skipped rows + gl.glPixelStorei(GL2.GL_UNPACK_SKIP_PIXELS, skipPixels[0]); // restore skipped pixels + } + } + } + + private void checkCompressedTextureExtensions(TextureData data) { + GL gl = GLContext.getCurrentGL(); + if (data.isDataCompressed()) { + switch (data.getInternalFormat()) { + case GL.GL_COMPRESSED_RGB_S3TC_DXT1_EXT: + case GL.GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: + case GL.GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: + case GL.GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: + if (!gl.isExtensionAvailable("GL_EXT_texture_compression_s3tc") && + !gl.isExtensionAvailable("GL_NV_texture_compression_vtc")) { + throw new GLException("DXTn compressed textures not supported by this graphics card"); + } + break; + default: + // FI1027GXME: should test availability of more texture + // compression extensions here + break; + } + } + } + + private void validateTexID(GL gl, boolean throwException) { + if( 0 < texID ) return; + if(null==gl) { + GLContext ctx = GLContext.getCurrent(); + if(null!=ctx) { + gl = ctx.getGL(); + } else if(throwException) { + throw new GLException("No context current, can't create texture ID"); + } + } + + if(null!=gl) { + int[] tmp = new int[1]; + gl.glGenTextures(1, tmp, 0); + texID = tmp[0]; + } + } + + // Helper routines for disabling certain codepaths + private static boolean haveNPOT(GL gl) { + return (!disableNPOT && + ( gl.isGLES2() || + gl.isExtensionAvailable("GL_ARB_texture_non_power_of_two") ) ); + } + + private static boolean haveTexRect(GL gl) { + return (!disableTexRect && + TextureIO.isTexRectEnabled() && + gl.isExtensionAvailable("GL_ARB_texture_rectangle")); + } + + private static boolean preferTexRect(GL gl) { + // Prefer GL_ARB_texture_rectangle on ATI hardware on Mac OS X + // due to software fallbacks + + if (NativeWindowFactory.TYPE_MACOSX.equals(NativeWindowFactory.getNativeWindowType(false))) { + String vendor = gl.glGetString(GL.GL_VENDOR); + if (vendor != null && vendor.startsWith("ATI")) { + return true; + } + } + + return false; + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/TextureCoords.java b/src/jogl/classes/com/jogamp/opengl/util/texture/TextureCoords.java new file mode 100755 index 000000000..8d8b3679d --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/texture/TextureCoords.java @@ -0,0 +1,79 @@ +/* + * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + */ + +package com.jogamp.opengl.util.texture; + +/** Specifies texture coordinates for a rectangular area of a + texture. Note that some textures are inherently flipped vertically + from OpenGL's standard coordinate system. This class takes care of + this vertical flip so that the "bottom" and "top" coordinates may + sometimes be reversed. From the point of view of code rendering + textured polygons, it can always map the bottom and left texture + coordinates from the TextureCoords to the lower left point of the + textured polygon and achieve correct results. */ + +public class TextureCoords { + // These represent the lower-left point + private float left; + private float bottom; + // These represent the upper-right point + private float right; + private float top; + + public TextureCoords(float left, float bottom, + float right, float top) { + this.left = left; + this.bottom = bottom; + this.right = right; + this.top = top; + } + + /** Returns the leftmost (x) texture coordinate of this + rectangle. */ + public float left() { return left; } + + /** Returns the rightmost (x) texture coordinate of this + rectangle. */ + public float right() { return right; } + + /** Returns the bottommost (y) texture coordinate of this + rectangle. */ + public float bottom() { return bottom; } + + /** Returns the topmost (y) texture coordinate of this + rectangle. */ + public float top() { return top; } +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/TextureData.java b/src/jogl/classes/com/jogamp/opengl/util/texture/TextureData.java new file mode 100755 index 000000000..9a28f3316 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/texture/TextureData.java @@ -0,0 +1,370 @@ +/* + * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + */ + +package com.jogamp.opengl.util.texture; + +import java.nio.*; + +import javax.media.opengl.*; +import com.jogamp.opengl.util.*; + +/** + * Represents the data for an OpenGL texture. This is separated from + * the notion of a Texture to support things like streaming in of + * textures in a background thread without requiring an OpenGL context + * to be current on that thread. + * + * @author Chris Campbell + * @author Kenneth Russell + * @author Sven Gothel + */ + +public class TextureData { + protected int width; + protected int height; + private int border; + protected int pixelFormat; + protected int pixelType; + protected int internalFormat; // perhaps inferred from pixelFormat? + protected boolean mipmap; // indicates whether mipmaps should be generated + // (ignored if mipmaps are supplied from the file) + private boolean dataIsCompressed; + protected boolean mustFlipVertically; // Must flip texture coordinates + // vertically to get OpenGL output + // to look correct + protected Buffer buffer; // the actual data... + private Buffer[] mipmapData; // ...or a series of mipmaps + private Flusher flusher; + protected int rowLength; + protected int alignment; // 1, 2, or 4 bytes + protected int estimatedMemorySize; + + // These booleans are a concession to the AWTTextureData subclass + protected boolean haveEXTABGR; + protected boolean haveGL12; + protected GLProfile glProfile; + + /** + * Constructs a new TextureData object with the specified parameters + * and data contained in the given Buffer. The optional Flusher can + * be used to clean up native resources associated with this + * TextureData when processing is complete; for example, closing of + * memory-mapped files that might otherwise require a garbage + * collection to reclaim and close. + * + * @param glp the OpenGL Profile this texture data should be + * created for. + * @param internalFormat the OpenGL internal format for the + * resulting texture; must be specified, may + * not be 0 + * @param width the width in pixels of the texture + * @param height the height in pixels of the texture + * @param border the number of pixels of border this texture + * data has (0 or 1) + * @param pixelFormat the OpenGL pixel format for the + * resulting texture; must be specified, may + * not be 0 + * @param pixelType the OpenGL type of the pixels of the texture + * @param mipmap indicates whether mipmaps should be + * autogenerated (using GLU) for the resulting + * texture. Currently if mipmap is true then + * dataIsCompressed may not be true. + * @param dataIsCompressed indicates whether the texture data is in + * compressed form + * (e.g. GL_COMPRESSED_RGB_S3TC_DXT1_EXT) + * @param mustFlipVertically indicates whether the texture + * coordinates must be flipped vertically + * in order to properly display the + * texture + * @param buffer the buffer containing the texture data + * @param flusher optional flusher to perform cleanup tasks + * upon call to flush() + * + * @throws IllegalArgumentException if any parameters of the texture + * data were invalid, such as requesting mipmap generation for a + * compressed texture + */ + public TextureData(GLProfile glp, + int internalFormat, + int width, + int height, + int border, + int pixelFormat, + int pixelType, + boolean mipmap, + boolean dataIsCompressed, + boolean mustFlipVertically, + Buffer buffer, + Flusher flusher) throws IllegalArgumentException { + if (mipmap && dataIsCompressed) { + throw new IllegalArgumentException("Can not generate mipmaps for compressed textures"); + } + + this.glProfile = glp; + this.width = width; + this.height = height; + this.border = border; + this.pixelFormat = pixelFormat; + this.pixelType = pixelType; + this.internalFormat = internalFormat; + this.mipmap = mipmap; + this.dataIsCompressed = dataIsCompressed; + this.mustFlipVertically = mustFlipVertically; + this.buffer = buffer; + this.flusher = flusher; + alignment = 1; // FIXME: is this correct enough in all situations? + estimatedMemorySize = estimatedMemorySize(buffer); + } + + /** + * Constructs a new TextureData object with the specified parameters + * and data for multiple mipmap levels contained in the given array + * of Buffers. The optional Flusher can be used to clean up native + * resources associated with this TextureData when processing is + * complete; for example, closing of memory-mapped files that might + * otherwise require a garbage collection to reclaim and close. + * + * @param glp the OpenGL Profile this texture data should be + * created for. + * @param internalFormat the OpenGL internal format for the + * resulting texture; must be specified, may + * not be 0 + * @param width the width in pixels of the topmost mipmap + * level of the texture + * @param height the height in pixels of the topmost mipmap + * level of the texture + * @param border the number of pixels of border this texture + * data has (0 or 1) + * @param pixelFormat the OpenGL pixel format for the + * resulting texture; must be specified, may + * not be 0 + * @param pixelType the OpenGL type of the pixels of the texture + * @param dataIsCompressed indicates whether the texture data is in + * compressed form + * (e.g. GL_COMPRESSED_RGB_S3TC_DXT1_EXT) + * @param mustFlipVertically indicates whether the texture + * coordinates must be flipped vertically + * in order to properly display the + * texture + * @param mipmapData the buffers containing all mipmap levels + * of the texture's data + * @param flusher optional flusher to perform cleanup tasks + * upon call to flush() + * + * @throws IllegalArgumentException if any parameters of the texture + * data were invalid, such as requesting mipmap generation for a + * compressed texture + */ + public TextureData(GLProfile glp, + int internalFormat, + int width, + int height, + int border, + int pixelFormat, + int pixelType, + boolean dataIsCompressed, + boolean mustFlipVertically, + Buffer[] mipmapData, + Flusher flusher) throws IllegalArgumentException { + this.glProfile = glp; + this.width = width; + this.height = height; + this.border = border; + this.pixelFormat = pixelFormat; + this.pixelType = pixelType; + this.internalFormat = internalFormat; + this.dataIsCompressed = dataIsCompressed; + this.mustFlipVertically = mustFlipVertically; + this.mipmapData = (Buffer[]) mipmapData.clone(); + this.flusher = flusher; + alignment = 1; // FIXME: is this correct enough in all situations? + for (int i = 0; i < mipmapData.length; i++) { + estimatedMemorySize += estimatedMemorySize(mipmapData[i]); + } + } + + /** Used only by subclasses */ + protected TextureData(GLProfile glp) { this.glProfile = glp; } + + /** Returns the width in pixels of the texture data. */ + public int getWidth() { return width; } + /** Returns the height in pixels of the texture data. */ + public int getHeight() { return height; } + /** Returns the border in pixels of the texture data. */ + public int getBorder() { + return border; + } + /** Returns the intended OpenGL pixel format of the texture data. */ + public int getPixelFormat() { + return pixelFormat; + } + /** Returns the intended OpenGL pixel type of the texture data. */ + public int getPixelType() { + return pixelType; + } + /** Returns the intended OpenGL internal format of the texture data. */ + public int getInternalFormat() { + return internalFormat; + } + /** Returns whether mipmaps should be generated for the texture data. */ + public boolean getMipmap() { + return mipmap; + } + /** Indicates whether the texture data is in compressed form. */ + public boolean isDataCompressed() { + return dataIsCompressed; + } + /** Indicates whether the texture coordinates must be flipped + vertically for proper display. */ + public boolean getMustFlipVertically() { + return mustFlipVertically; + } + /** Returns the texture data, or null if it is specified as a set of mipmaps. */ + public Buffer getBuffer() { + return buffer; + } + /** Returns all mipmap levels for the texture data, or null if it is + specified as a single image. */ + public Buffer[] getMipmapData() { + return mipmapData; + } + /** Returns the required byte alignment for the texture data. */ + public int getAlignment() { + return alignment; + } + /** Returns the row length needed for correct GL_UNPACK_ROW_LENGTH + specification. This is currently only supported for + non-mipmapped, non-compressed textures. */ + public int getRowLength() { + return rowLength; + } + + /** Sets the width in pixels of the texture data. */ + public void setWidth(int width) { this.width = width; } + /** Sets the height in pixels of the texture data. */ + public void setHeight(int height) { this.height = height; } + /** Sets the border in pixels of the texture data. */ + public void setBorder(int border) { this.border = border; } + /** Sets the intended OpenGL pixel format of the texture data. */ + public void setPixelFormat(int pixelFormat) { this.pixelFormat = pixelFormat; } + /** Sets the intended OpenGL pixel type of the texture data. */ + public void setPixelType(int pixelType) { this.pixelType = pixelType; } + /** Sets the intended OpenGL internal format of the texture data. */ + public void setInternalFormat(int internalFormat) { this.internalFormat = internalFormat; } + /** Sets whether mipmaps should be generated for the texture data. */ + public void setMipmap(boolean mipmap) { this.mipmap = mipmap; } + /** Sets whether the texture data is in compressed form. */ + public void setIsDataCompressed(boolean compressed) { this.dataIsCompressed = compressed; } + /** Sets whether the texture coordinates must be flipped vertically + for proper display. */ + public void setMustFlipVertically(boolean mustFlipVertically) { this.mustFlipVertically = mustFlipVertically; } + /** Sets the texture data. */ + public void setBuffer(Buffer buffer) { + this.buffer = buffer; + estimatedMemorySize = estimatedMemorySize(buffer); + } + /** Sets the required byte alignment for the texture data. */ + public void setAlignment(int alignment) { this.alignment = alignment; } + /** Sets the row length needed for correct GL_UNPACK_ROW_LENGTH + specification. This is currently only supported for + non-mipmapped, non-compressed textures. */ + public void setRowLength(int rowLength) { this.rowLength = rowLength; } + /** Indicates to this TextureData whether the GL_EXT_abgr extension + is available. Used for optimization along some code paths to + avoid data copies. */ + public void setHaveEXTABGR(boolean haveEXTABGR) { + this.haveEXTABGR = haveEXTABGR; + } + /** Indicates to this TextureData whether OpenGL version 1.2 is + available. If not, falls back to relatively inefficient code + paths for several input data types (several kinds of packed + pixel formats, in particular). */ + public void setHaveGL12(boolean haveGL12) { + this.haveGL12 = haveGL12; + } + + /** Returns the GLProfile this texture data is intended and created for. */ + public GLProfile getGLProfile() { return glProfile; } + + /** Returns an estimate of the amount of memory in bytes this + TextureData will consume once uploaded to the graphics card. It + should only be treated as an estimate; most applications should + not need to query this but instead let the OpenGL implementation + page textures in and out as necessary. */ + public int getEstimatedMemorySize() { + return estimatedMemorySize; + } + + /** Flushes resources associated with this TextureData by calling + Flusher.flush(). */ + public void flush() { + if (flusher != null) { + flusher.flush(); + flusher = null; + } + } + + /** Calls flush() + * @see #flush() + */ + public void destroy() { + flush(); + } + + /** Defines a callback mechanism to allow the user to explicitly + deallocate native resources (memory-mapped files, etc.) + associated with a particular TextureData. */ + public static interface Flusher { + /** Flushes any native resources associated with this + TextureData. */ + public void flush(); + } + + public String toString() { + return "TextureData["+width+"x"+height+", internFormat "+internalFormat+", pixelFormat "+pixelFormat+", pixelType "+pixelType+", border "+border+", estSize "+estimatedMemorySize+", alignment "+alignment+", rowlen "+rowLength; + } + + //---------------------------------------------------------------------- + // Internals only below this point + // + + protected static int estimatedMemorySize(Buffer buffer) { + if (buffer == null) { + return 0; + } + return buffer.capacity() * BufferUtil.sizeOfBufferElem(buffer); + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/TextureIO.java.javame_cdc_fp b/src/jogl/classes/com/jogamp/opengl/util/texture/TextureIO.java.javame_cdc_fp new file mode 100755 index 000000000..dbd194d21 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/texture/TextureIO.java.javame_cdc_fp @@ -0,0 +1,1256 @@ +/* + * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.util.texture; + +import java.io.*; +import java.net.*; +import java.nio.*; +import java.util.*; + +import javax.media.opengl.*; +import javax.media.opengl.glu.*; +import com.jogamp.opengl.impl.Debug; +import com.jogamp.opengl.util.*; +import com.jogamp.opengl.util.texture.spi.*; + +/** <P> Provides input and output facilities for both loading OpenGL + textures from disk and streams as well as writing textures already + in memory back to disk. </P> + + <P> The TextureIO class supports an arbitrary number of plug-in + readers and writers via TextureProviders and TextureWriters. + TextureProviders know how to produce TextureData objects from + files, InputStreams and URLs. TextureWriters know how to write + TextureData objects to disk in various file formats. The + TextureData class represents the raw data of the texture before it + has been converted to an OpenGL texture object. The Texture class + represents the OpenGL texture object and provides easy facilities + for using the texture. </P> + + <P> There are several built-in TextureProviders and TextureWriters + supplied with the TextureIO implementation. The most basic + provider uses the platform's Image I/O facilities to read in a + BufferedImage and convert it to a texture. This is the baseline + provider and is registered so that it is the last one consulted. + All others are asked first to open a given file. </P> + + <P> There are three other providers registered by default as of + the time of this writing. One handles SGI RGB (".sgi", ".rgb") + images from both files and streams. One handles DirectDraw Surface + (".dds") images read from files, though can not read these images + from streams. One handles Targa (".tga") images read from both + files and streams. These providers are executed in an arbitrary + order. Some of these providers require the file's suffix to either + be specified via the newTextureData methods or for the file to be + named with the appropriate suffix. In general a file suffix should + be provided to the newTexture and newTextureData methods if at all + possible. </P> + + <P> Note that additional TextureProviders, if reading images from + InputStreams, must use the mark()/reset() methods on InputStream + when probing for e.g. magic numbers at the head of the file to + make sure not to disturb the state of the InputStream for + downstream TextureProviders. </P> + + <P> There are analogous TextureWriters provided for writing + textures back to disk if desired. As of this writing, there are + four TextureWriters registered by default: one for Targa files, + one for SGI RGB files, one for DirectDraw surface (.dds) files, + and one for ImageIO-supplied formats such as .jpg and .png. Some + of these writers have certain limitations such as only being able + to write out textures stored in GL_RGB or GL_RGBA format. The DDS + writer supports fetching and writing to disk of texture data in + DXTn compressed format. Whether this will occur is dependent on + whether the texture's internal format is one of the DXTn + compressed formats and whether the target file is .dds format. +*/ + +public class TextureIO { + /** Constant which can be used as a file suffix to indicate a + DirectDraw Surface file. */ + public static final String DDS = "dds"; + + /** Constant which can be used as a file suffix to indicate an SGI + RGB file. */ + public static final String SGI = "sgi"; + + /** Constant which can be used as a file suffix to indicate an SGI + RGB file. */ + public static final String SGI_RGB = "rgb"; + + /** Constant which can be used as a file suffix to indicate a GIF + file. */ + public static final String GIF = "gif"; + + /** Constant which can be used as a file suffix to indicate a JPEG + file. */ + public static final String JPG = "jpg"; + + /** Constant which can be used as a file suffix to indicate a PNG + file. */ + public static final String PNG = "png"; + + /** Constant which can be used as a file suffix to indicate a Targa + file. */ + public static final String TGA = "tga"; + + /** Constant which can be used as a file suffix to indicate a TIFF + file. */ + public static final String TIFF = "tiff"; + + private static final boolean DEBUG = Debug.debug("TextureIO"); + + // For manually disabling the use of the texture rectangle + // extensions so you know the texture target is GL_TEXTURE_2D; this + // is useful for shader writers (thanks to Chris Campbell for this + // observation) + private static boolean texRectEnabled = true; + + //---------------------------------------------------------------------- + // methods that *do not* require a current context + // These methods assume RGB or RGBA textures. + // Some texture providers may not recognize the file format unless + // the fileSuffix is specified, so it is strongly recommended to + // specify it wherever it is known. + // Some texture providers may also only support one kind of input, + // i.e., reading from a file as opposed to a stream. + + /** + * Creates a TextureData from the given file. Does no OpenGL work. + * + * @param glp the OpenGL Profile this texture data should be + * created for. + * @param file the file from which to read the texture data + * @param mipmap whether mipmaps should be produced for this + * texture either by autogenerating them or + * reading them from the file. Some file formats + * support multiple mipmaps in a single file in + * which case those mipmaps will be used rather + * than generating them. + * @param fileSuffix the suffix of the file name to be used as a + * hint of the file format to the underlying + * texture provider, or null if none and should be + * auto-detected (some texture providers do not + * support this) + * @return the texture data from the file, or null if none of the + * registered texture providers could read the file + * @throws IOException if an error occurred while reading the file + */ + public static TextureData newTextureData(GLProfile glp, File file, + boolean mipmap, + String fileSuffix) throws IOException { + if (fileSuffix == null) { + fileSuffix = FileUtil.getFileSuffix(file); + } + return newTextureDataImpl(glp, file, 0, 0, mipmap, fileSuffix); + } + + /** + * Creates a TextureData from the given stream. Does no OpenGL work. + * + * @param glp the OpenGL Profile this texture data should be + * created for. + * @param stream the stream from which to read the texture data + * @param mipmap whether mipmaps should be produced for this + * texture either by autogenerating them or + * reading them from the file. Some file formats + * support multiple mipmaps in a single file in + * which case those mipmaps will be used rather + * than generating them. + * @param fileSuffix the suffix of the file name to be used as a + * hint of the file format to the underlying + * texture provider, or null if none and should be + * auto-detected (some texture providers do not + * support this) + * @return the texture data from the stream, or null if none of the + * registered texture providers could read the stream + * @throws IOException if an error occurred while reading the stream + */ + public static TextureData newTextureData(GLProfile glp, InputStream stream, + boolean mipmap, + String fileSuffix) throws IOException { + return newTextureDataImpl(glp, stream, 0, 0, mipmap, fileSuffix); + } + + /** + * Creates a TextureData from the given URL. Does no OpenGL work. + * + * @param glp the OpenGL Profile this texture data should be + * created for. + * @param url the URL from which to read the texture data + * @param mipmap whether mipmaps should be produced for this + * texture either by autogenerating them or + * reading them from the file. Some file formats + * support multiple mipmaps in a single file in + * which case those mipmaps will be used rather + * than generating them. + * @param fileSuffix the suffix of the file name to be used as a + * hint of the file format to the underlying + * texture provider, or null if none and should be + * auto-detected (some texture providers do not + * support this) + * @return the texture data from the URL, or null if none of the + * registered texture providers could read the URL + * @throws IOException if an error occurred while reading the URL + */ + public static TextureData newTextureData(GLProfile glp, URL url, + boolean mipmap, + String fileSuffix) throws IOException { + if (fileSuffix == null) { + fileSuffix = FileUtil.getFileSuffix(url.getPath()); + } + return newTextureDataImpl(glp, url, 0, 0, mipmap, fileSuffix); + } + + //---------------------------------------------------------------------- + // These methods make no assumption about the OpenGL internal format + // or pixel format of the texture; they must be specified by the + // user. It is not allowed to supply 0 (indicating no preference) + // for either the internalFormat or the pixelFormat; + // IllegalArgumentException will be thrown in this case. + + /** + * Creates a TextureData from the given file, using the specified + * OpenGL internal format and pixel format for the texture which + * will eventually result. The internalFormat and pixelFormat must + * be specified and may not be zero; to use default values, use the + * variant of this method which does not take these arguments. Does + * no OpenGL work. + * + * @param glp the OpenGL Profile this texture data should be + * created for. + * @param file the file from which to read the texture data + * @param internalFormat the OpenGL internal format of the texture + * which will eventually result from the TextureData + * @param pixelFormat the OpenGL pixel format of the texture + * which will eventually result from the TextureData + * @param mipmap whether mipmaps should be produced for this + * texture either by autogenerating them or + * reading them from the file. Some file formats + * support multiple mipmaps in a single file in + * which case those mipmaps will be used rather + * than generating them. + * @param fileSuffix the suffix of the file name to be used as a + * hint of the file format to the underlying + * texture provider, or null if none and should be + * auto-detected (some texture providers do not + * support this) + * @return the texture data from the file, or null if none of the + * registered texture providers could read the file + * @throws IllegalArgumentException if either internalFormat or + * pixelFormat was 0 + * @throws IOException if an error occurred while reading the file + */ + public static TextureData newTextureData(GLProfile glp, File file, + int internalFormat, + int pixelFormat, + boolean mipmap, + String fileSuffix) throws IOException, IllegalArgumentException { + if ((internalFormat == 0) || (pixelFormat == 0)) { + throw new IllegalArgumentException("internalFormat and pixelFormat must be non-zero"); + } + + if (fileSuffix == null) { + fileSuffix = FileUtil.getFileSuffix(file); + } + + return newTextureDataImpl(glp, file, internalFormat, pixelFormat, mipmap, fileSuffix); + } + + /** + * Creates a TextureData from the given stream, using the specified + * OpenGL internal format and pixel format for the texture which + * will eventually result. The internalFormat and pixelFormat must + * be specified and may not be zero; to use default values, use the + * variant of this method which does not take these arguments. Does + * no OpenGL work. + * + * @param glp the OpenGL Profile this texture data should be + * created for. + * @param stream the stream from which to read the texture data + * @param internalFormat the OpenGL internal format of the texture + * which will eventually result from the TextureData + * @param pixelFormat the OpenGL pixel format of the texture + * which will eventually result from the TextureData + * @param mipmap whether mipmaps should be produced for this + * texture either by autogenerating them or + * reading them from the file. Some file formats + * support multiple mipmaps in a single file in + * which case those mipmaps will be used rather + * than generating them. + * @param fileSuffix the suffix of the file name to be used as a + * hint of the file format to the underlying + * texture provider, or null if none and should be + * auto-detected (some texture providers do not + * support this) + * @return the texture data from the stream, or null if none of the + * registered texture providers could read the stream + * @throws IllegalArgumentException if either internalFormat or + * pixelFormat was 0 + * @throws IOException if an error occurred while reading the stream + */ + public static TextureData newTextureData(GLProfile glp, InputStream stream, + int internalFormat, + int pixelFormat, + boolean mipmap, + String fileSuffix) throws IOException, IllegalArgumentException { + if ((internalFormat == 0) || (pixelFormat == 0)) { + throw new IllegalArgumentException("internalFormat and pixelFormat must be non-zero"); + } + + return newTextureDataImpl(glp, stream, internalFormat, pixelFormat, mipmap, fileSuffix); + } + + /** + * Creates a TextureData from the given URL, using the specified + * OpenGL internal format and pixel format for the texture which + * will eventually result. The internalFormat and pixelFormat must + * be specified and may not be zero; to use default values, use the + * variant of this method which does not take these arguments. Does + * no OpenGL work. + * + * @param glp the OpenGL Profile this texture data should be + * created for. + * @param url the URL from which to read the texture data + * @param internalFormat the OpenGL internal format of the texture + * which will eventually result from the TextureData + * @param pixelFormat the OpenGL pixel format of the texture + * which will eventually result from the TextureData + * @param mipmap whether mipmaps should be produced for this + * texture either by autogenerating them or + * reading them from the file. Some file formats + * support multiple mipmaps in a single file in + * which case those mipmaps will be used rather + * than generating them. + * @param fileSuffix the suffix of the file name to be used as a + * hint of the file format to the underlying + * texture provider, or null if none and should be + * auto-detected (some texture providers do not + * support this) + * @return the texture data from the URL, or null if none of the + * registered texture providers could read the URL + * @throws IllegalArgumentException if either internalFormat or + * pixelFormat was 0 + * @throws IOException if an error occurred while reading the URL + */ + public static TextureData newTextureData(GLProfile glp, URL url, + int internalFormat, + int pixelFormat, + boolean mipmap, + String fileSuffix) throws IOException, IllegalArgumentException { + if ((internalFormat == 0) || (pixelFormat == 0)) { + throw new IllegalArgumentException("internalFormat and pixelFormat must be non-zero"); + } + + if (fileSuffix == null) { + fileSuffix = FileUtil.getFileSuffix(url.getPath()); + } + + return newTextureDataImpl(glp, url, internalFormat, pixelFormat, mipmap, fileSuffix); + } + + //---------------------------------------------------------------------- + // methods that *do* require a current context + // + + /** + * Creates an OpenGL texture object from the specified TextureData + * using the current OpenGL context. + * + * @param data the texture data to turn into an OpenGL texture + * @throws GLException if no OpenGL context is current or if an + * OpenGL error occurred + * @throws IllegalArgumentException if the passed TextureData was null + */ + public static Texture newTexture(TextureData data) throws GLException, IllegalArgumentException { + if (data == null) { + throw new IllegalArgumentException("Null TextureData"); + } + return new Texture(data); + } + + /** + * Creates an OpenGL texture object from the specified file using + * the current OpenGL context. + * + * @param file the file from which to read the texture data + * @param mipmap whether mipmaps should be produced for this + * texture either by autogenerating them or + * reading them from the file. Some file formats + * support multiple mipmaps in a single file in + * which case those mipmaps will be used rather + * than generating them. + * @throws IOException if an error occurred while reading the file + * @throws GLException if no OpenGL context is current or if an + * OpenGL error occurred + */ + public static Texture newTexture(File file, boolean mipmap) throws IOException, GLException { + GLProfile glp = GLContext.getCurrentGL().getGLProfile(); + TextureData data = newTextureData(glp, file, mipmap, FileUtil.getFileSuffix(file)); + Texture texture = newTexture(data); + data.flush(); + return texture; + } + + /** + * Creates an OpenGL texture object from the specified stream using + * the current OpenGL context. + * + * @param stream the stream from which to read the texture data + * @param mipmap whether mipmaps should be produced for this + * texture either by autogenerating them or + * reading them from the file. Some file formats + * support multiple mipmaps in a single file in + * which case those mipmaps will be used rather + * than generating them. + * @param fileSuffix the suffix of the file name to be used as a + * hint of the file format to the underlying + * texture provider, or null if none and should be + * auto-detected (some texture providers do not + * support this) + * @throws IOException if an error occurred while reading the stream + * @throws GLException if no OpenGL context is current or if an + * OpenGL error occurred + */ + public static Texture newTexture(InputStream stream, boolean mipmap, String fileSuffix) throws IOException, GLException { + GLProfile glp = GLContext.getCurrentGL().getGLProfile(); + TextureData data = newTextureData(glp, stream, mipmap, fileSuffix); + Texture texture = newTexture(data); + data.flush(); + return texture; + } + + /** + * Creates an OpenGL texture object from the specified URL using the + * current OpenGL context. + * + * @param url the URL from which to read the texture data + * @param mipmap whether mipmaps should be produced for this + * texture either by autogenerating them or + * reading them from the file. Some file formats + * support multiple mipmaps in a single file in + * which case those mipmaps will be used rather + * than generating them. + * @param fileSuffix the suffix of the file name to be used as a + * hint of the file format to the underlying + * texture provider, or null if none and should be + * auto-detected (some texture providers do not + * support this) + * @throws IOException if an error occurred while reading the URL + * @throws GLException if no OpenGL context is current or if an + * OpenGL error occurred + */ + public static Texture newTexture(URL url, boolean mipmap, String fileSuffix) throws IOException, GLException { + if (fileSuffix == null) { + fileSuffix = FileUtil.getFileSuffix(url.getPath()); + } + GLProfile glp = GLContext.getCurrentGL().getGLProfile(); + TextureData data = newTextureData(glp, url, mipmap, fileSuffix); + Texture texture = newTexture(data); + data.flush(); + return texture; + } + + /** + * Creates an OpenGL texture object associated with the given OpenGL + * texture target using the current OpenGL context. The texture has + * no initial data. This is used, for example, to construct cube + * maps out of multiple TextureData objects. + * + * @param target the OpenGL target type, eg GL.GL_TEXTURE_2D, + * GL.GL_TEXTURE_RECTANGLE_ARB + * + * @throws GLException if no OpenGL context is current or if an + * OpenGL error occurred + */ + public static Texture newTexture(int target) throws GLException { + return new Texture(target); + } + + /** + * Wraps an OpenGL texture ID from an external library and allows + * some of the base methods from the Texture class, such as + * binding and querying of texture coordinates, to be used with + * it. Attempts to update such textures' contents will yield + * undefined results. + * + * @param textureID the OpenGL texture object to wrap + * @param target the OpenGL texture target, eg GL.GL_TEXTURE_2D, + * GL2.GL_TEXTURE_RECTANGLE + * @param texWidth the width of the texture in pixels + * @param texHeight the height of the texture in pixels + * @param imgWidth the width of the image within the texture in + * pixels (if the content is a sub-rectangle in the upper + * left corner); otherwise, pass in texWidth + * @param imgHeight the height of the image within the texture in + * pixels (if the content is a sub-rectangle in the upper + * left corner); otherwise, pass in texHeight + * @param mustFlipVertically indicates whether the texture + * coordinates must be flipped vertically + * in order to properly display the + * texture + */ + public static Texture newTexture(int textureID, + int target, + int texWidth, + int texHeight, + int imgWidth, + int imgHeight, + boolean mustFlipVertically) { + return new Texture(textureID, + target, + texWidth, + texHeight, + imgWidth, + imgHeight, + mustFlipVertically); + } + + /** + * Writes the given texture to a file. The type of the file is + * inferred from its suffix. An OpenGL context must be current in + * order to fetch the texture data back from the OpenGL pipeline. + * This method causes the specified Texture to be bound to the + * GL_TEXTURE_2D state. If no suitable writer for the requested file + * format was found, throws an IOException. <P> + * + * Reasonable attempts are made to produce good results in the + * resulting images. The Targa, SGI and ImageIO writers produce + * results in the correct vertical orientation for those file + * formats. The DDS writer performs no vertical flip of the data, + * even in uncompressed mode. (It is impossible to perform such a + * vertical flip with compressed data.) Applications should keep + * this in mind when using this routine to save textures to disk for + * later re-loading. <P> + * + * Any mipmaps for the specified texture are currently discarded + * when it is written to disk, regardless of whether the underlying + * file format supports multiple mipmaps in a given file. + * + * @throws IOException if an error occurred during writing or no + * suitable writer was found + * @throws GLException if no OpenGL context was current or an + * OpenGL-related error occurred + */ + public static void write(Texture texture, File file) throws IOException, GLException { + if (texture.getTarget() != GL.GL_TEXTURE_2D) { + throw new GLException("Only GL_TEXTURE_2D textures are supported"); + } + + // First fetch the texture data + GL _gl = GLContext.getCurrentGL(); + if (!_gl.isGL2()) { + throw new GLException("Only GL2 supports fetching compressed images, GL: " + _gl); + } + GL2 gl = _gl.getGL2(); + + texture.bind(); + int internalFormat = glGetTexLevelParameteri(gl, GL.GL_TEXTURE_2D, 0, GL2.GL_TEXTURE_INTERNAL_FORMAT); + int width = glGetTexLevelParameteri(gl, GL.GL_TEXTURE_2D, 0, GL2.GL_TEXTURE_WIDTH); + int height = glGetTexLevelParameteri(gl, GL.GL_TEXTURE_2D, 0, GL2.GL_TEXTURE_HEIGHT); + int border = glGetTexLevelParameteri(gl, GL.GL_TEXTURE_2D, 0, GL2.GL_TEXTURE_BORDER); + TextureData data = null; + if (internalFormat == GL.GL_COMPRESSED_RGB_S3TC_DXT1_EXT || + internalFormat == GL.GL_COMPRESSED_RGBA_S3TC_DXT1_EXT || + internalFormat == GL.GL_COMPRESSED_RGBA_S3TC_DXT3_EXT || + internalFormat == GL.GL_COMPRESSED_RGBA_S3TC_DXT5_EXT) { + // Fetch using glGetCompressedTexImage + int size = glGetTexLevelParameteri(gl, GL.GL_TEXTURE_2D, 0, GL2.GL_TEXTURE_COMPRESSED_IMAGE_SIZE); + ByteBuffer res = ByteBuffer.wrap(new byte[size]); + gl.glGetCompressedTexImage(GL.GL_TEXTURE_2D, 0, res); + data = new TextureData(gl.getGLProfile(), internalFormat, width, height, border, internalFormat, GL.GL_UNSIGNED_BYTE, + false, true, true, res, null); + } else { + int bytesPerPixel = 0; + int fetchedFormat = 0; + switch (internalFormat) { + case GL.GL_RGB: + case GL2.GL_BGR: + case GL.GL_RGB8: + bytesPerPixel = 3; + fetchedFormat = GL.GL_RGB; + break; + case GL.GL_RGBA: + case GL2.GL_BGRA: + case GL2.GL_ABGR_EXT: + case GL.GL_RGBA8: + bytesPerPixel = 4; + fetchedFormat = GL.GL_RGBA; + break; + default: + throw new IOException("Unsupported texture internal format 0x" + Integer.toHexString(internalFormat)); + } + + // Fetch using glGetTexImage + int packAlignment = glGetInteger(GL.GL_PACK_ALIGNMENT); + int packRowLength = glGetInteger(GL2.GL_PACK_ROW_LENGTH); + int packSkipRows = glGetInteger(GL2.GL_PACK_SKIP_ROWS); + int packSkipPixels = glGetInteger(GL2.GL_PACK_SKIP_PIXELS); + int packSwapBytes = glGetInteger(GL2.GL_PACK_SWAP_BYTES); + + gl.glPixelStorei(GL.GL_PACK_ALIGNMENT, 1); + gl.glPixelStorei(GL2.GL_PACK_ROW_LENGTH, 0); + gl.glPixelStorei(GL2.GL_PACK_SKIP_ROWS, 0); + gl.glPixelStorei(GL2.GL_PACK_SKIP_PIXELS, 0); + gl.glPixelStorei(GL2.GL_PACK_SWAP_BYTES, 0); + + ByteBuffer res = ByteBuffer.wrap(new byte[(width + (2 * border)) * + (height + (2 * border)) * + bytesPerPixel]); + if (DEBUG) { + System.out.println("Allocated buffer of size " + res.remaining() + " for fetched image (" + + ((fetchedFormat == GL.GL_RGB) ? "GL_RGB" : "GL_RGBA") + ")"); + } + gl.glGetTexImage(GL.GL_TEXTURE_2D, 0, fetchedFormat, GL.GL_UNSIGNED_BYTE, res); + + gl.glPixelStorei(GL.GL_PACK_ALIGNMENT, packAlignment); + gl.glPixelStorei(GL2.GL_PACK_ROW_LENGTH, packRowLength); + gl.glPixelStorei(GL2.GL_PACK_SKIP_ROWS, packSkipRows); + gl.glPixelStorei(GL2.GL_PACK_SKIP_PIXELS, packSkipPixels); + gl.glPixelStorei(GL2.GL_PACK_SWAP_BYTES, packSwapBytes); + + data = new TextureData(gl.getGLProfile(), internalFormat, width, height, border, fetchedFormat, GL.GL_UNSIGNED_BYTE, + false, false, false, res, null); + + if (DEBUG) { + System.out.println("data.getPixelFormat() = " + + ((data.getPixelFormat() == GL.GL_RGB) ? "GL_RGB" : "GL_RGBA")); + } + } + + write(data, file); + } + + public static void write(TextureData data, File file) throws IOException, GLException { + for (Iterator iter = textureWriters.iterator(); iter.hasNext(); ) { + TextureWriter writer = (TextureWriter) iter.next(); + if (writer.write(file, data)) { + return; + } + } + + throw new IOException("No suitable texture writer found for "+file.getAbsolutePath()); + } + + //---------------------------------------------------------------------- + // SPI support + // + + /** Adds a TextureProvider to support reading of a new file + format. */ + public static void addTextureProvider(TextureProvider provider) { + // Must always add at the front so the ImageIO provider is last, + // so we don't accidentally use it instead of a user's possibly + // more optimal provider + textureProviders.add(0, provider); + } + + /** Adds a TextureWriter to support writing of a new file + format. */ + public static void addTextureWriter(TextureWriter writer) { + // Must always add at the front so the ImageIO writer is last, + // so we don't accidentally use it instead of a user's possibly + // more optimal writer + textureWriters.add(0, writer); + } + + //--------------------------------------------------------------------------- + // Global disabling of texture rectangle extension + // + + /** Toggles the use of the GL_ARB_texture_rectangle extension by the + TextureIO classes. By default, on hardware supporting this + extension, the TextureIO classes may use the + GL_ARB_texture_rectangle extension for non-power-of-two + textures. (If the hardware supports the + GL_ARB_texture_non_power_of_two extension, that one is + preferred.) In some situations, for example when writing + shaders, it is advantageous to force the texture target to + always be GL_TEXTURE_2D in order to have one version of the + shader, even at the expense of texture memory in the case where + NPOT textures are not supported. This method allows the use of + the GL_ARB_texture_rectangle extension to be turned off globally + for this purpose. The default is that the use of the extension + is enabled. */ + public static void setTexRectEnabled(boolean enabled) { + texRectEnabled = enabled; + } + + /** Indicates whether the GL_ARB_texture_rectangle extension is + allowed to be used for non-power-of-two textures; see {@link + #setTexRectEnabled setTexRectEnabled}. */ + public static boolean isTexRectEnabled() { + return texRectEnabled; + } + + //---------------------------------------------------------------------- + // Internals only below this point + // + + private static List/*<TextureProvider>*/ textureProviders = new ArrayList/*<TextureProvider>*/(); + private static List/*<TextureWriter>*/ textureWriters = new ArrayList/*<TextureWriter>*/(); + + static { + /* + if(GLProfile.isAWTJOGLAvailable()) { + // ImageIO provider, the fall-back, must be the first one added + try { + // Use reflection to avoid compile-time dependencies on AWT-related classes + TextureProvider provider = (TextureProvider) + Class.forName("com.jogamp.opengl.util.texture.spi.awt.IIOTextureProvider").newInstance(); + addTextureProvider(provider); + } catch (Exception e) { + if (DEBUG) { + e.printStackTrace(); + } + } + } + */ + + // Other special-case providers + addTextureProvider(new DDSTextureProvider()); + addTextureProvider(new SGITextureProvider()); + addTextureProvider(new TGATextureProvider()); + + /* + // ImageIO writer, the fall-back, must be the first one added + if(GLProfile.isAWTJOGLAvailable()) { + try { + // Use reflection to avoid compile-time dependencies on AWT-related classes + TextureWriter writer = (TextureWriter) + Class.forName("com.jogamp.opengl.util.texture.spi.awt.IIOTextureWriter").newInstance(); + addTextureWriter(writer); + } catch (Exception e) { + if (DEBUG) { + e.printStackTrace(); + } + } + } + */ + + // Other special-case writers + addTextureWriter(new DDSTextureWriter()); + addTextureWriter(new SGITextureWriter()); + addTextureWriter(new TGATextureWriter()); + addTextureWriter(new NetPbmTextureWriter()); + } + + // Implementation methods + private static TextureData newTextureDataImpl(GLProfile glp, File file, + int internalFormat, + int pixelFormat, + boolean mipmap, + String fileSuffix) throws IOException { + if (file == null) { + throw new IOException("File was null"); + } + + fileSuffix = toLowerCase(fileSuffix); + + for (Iterator iter = textureProviders.iterator(); iter.hasNext(); ) { + TextureProvider provider = (TextureProvider) iter.next(); + TextureData data = provider.newTextureData(glp, file, + internalFormat, + pixelFormat, + mipmap, + fileSuffix); + if (data != null) { + return data; + } + } + + throw new IOException("No suitable reader for given file "+file.getAbsolutePath()); + } + + private static TextureData newTextureDataImpl(GLProfile glp, InputStream stream, + int internalFormat, + int pixelFormat, + boolean mipmap, + String fileSuffix) throws IOException { + if (stream == null) { + throw new IOException("Stream was null"); + } + + fileSuffix = toLowerCase(fileSuffix); + + // Note: use of BufferedInputStream works around 4764639/4892246 + if (!(stream instanceof BufferedInputStream)) { + stream = new BufferedInputStream(stream); + } + + for (Iterator iter = textureProviders.iterator(); iter.hasNext(); ) { + TextureProvider provider = (TextureProvider) iter.next(); + TextureData data = provider.newTextureData(glp, stream, + internalFormat, + pixelFormat, + mipmap, + fileSuffix); + if (data != null) { + return data; + } + } + + throw new IOException("No suitable reader for given stream"); + } + + private static TextureData newTextureDataImpl(GLProfile glp, URL url, + int internalFormat, + int pixelFormat, + boolean mipmap, + String fileSuffix) throws IOException { + if (url == null) { + throw new IOException("URL was null"); + } + + fileSuffix = toLowerCase(fileSuffix); + + for (Iterator iter = textureProviders.iterator(); iter.hasNext(); ) { + TextureProvider provider = (TextureProvider) iter.next(); + TextureData data = provider.newTextureData(glp, url, + internalFormat, + pixelFormat, + mipmap, + fileSuffix); + if (data != null) { + return data; + } + } + + throw new IOException("No suitable reader for given URL "+url); + } + + //---------------------------------------------------------------------- + // DDS provider -- supports files only for now + static class DDSTextureProvider implements TextureProvider { + public TextureData newTextureData(GLProfile glp, File file, + int internalFormat, + int pixelFormat, + boolean mipmap, + String fileSuffix) throws IOException { + if (DDS.equals(fileSuffix) || + DDS.equals(FileUtil.getFileSuffix(file))) { + DDSImage image = DDSImage.read(file); + return newTextureData(glp, image, internalFormat, pixelFormat, mipmap); + } + + return null; + } + + public TextureData newTextureData(GLProfile glp, InputStream stream, + int internalFormat, + int pixelFormat, + boolean mipmap, + String fileSuffix) throws IOException { + if (DDS.equals(fileSuffix) || + DDSImage.isDDSImage(stream)) { + DDSImage image = DDSImage.read(stream); + return newTextureData(glp, image, internalFormat, pixelFormat, mipmap); + } + + return null; + } + + public TextureData newTextureData(GLProfile glp, URL url, + int internalFormat, + int pixelFormat, + boolean mipmap, + String fileSuffix) throws IOException { + InputStream stream = new BufferedInputStream(url.openStream()); + try { + return newTextureData(glp, stream, internalFormat, pixelFormat, mipmap, fileSuffix); + } finally { + stream.close(); + } + } + + private TextureData newTextureData(GLProfile glp, final DDSImage image, + int internalFormat, + int pixelFormat, + boolean mipmap) { + DDSImage.ImageInfo info = image.getMipMap(0); + if (pixelFormat == 0) { + switch (image.getPixelFormat()) { + case DDSImage.D3DFMT_R8G8B8: + pixelFormat = GL.GL_RGB; + break; + default: + pixelFormat = GL.GL_RGBA; + break; + } + } + if (info.isCompressed()) { + switch (info.getCompressionFormat()) { + case DDSImage.D3DFMT_DXT1: + internalFormat = GL.GL_COMPRESSED_RGB_S3TC_DXT1_EXT; + break; + case DDSImage.D3DFMT_DXT3: + internalFormat = GL.GL_COMPRESSED_RGBA_S3TC_DXT3_EXT; + break; + case DDSImage.D3DFMT_DXT5: + internalFormat = GL.GL_COMPRESSED_RGBA_S3TC_DXT5_EXT; + break; + default: + throw new RuntimeException("Unsupported DDS compression format \"" + + DDSImage.getCompressionFormatName(info.getCompressionFormat()) + "\""); + } + } + if (internalFormat == 0) { + switch (image.getPixelFormat()) { + case DDSImage.D3DFMT_R8G8B8: + pixelFormat = GL.GL_RGB; + break; + default: + pixelFormat = GL.GL_RGBA; + break; + } + } + TextureData.Flusher flusher = new TextureData.Flusher() { + public void flush() { + image.close(); + } + }; + TextureData data; + if (mipmap && image.getNumMipMaps() > 0) { + Buffer[] mipmapData = new Buffer[image.getNumMipMaps()]; + for (int i = 0; i < image.getNumMipMaps(); i++) { + mipmapData[i] = image.getMipMap(i).getData(); + } + data = new TextureData(glp, internalFormat, + info.getWidth(), + info.getHeight(), + 0, + pixelFormat, + GL.GL_UNSIGNED_BYTE, + info.isCompressed(), + true, + mipmapData, + flusher); + } else { + // Fix this up for the end user because we can't generate + // mipmaps for compressed textures + mipmap = false; + data = new TextureData(glp, internalFormat, + info.getWidth(), + info.getHeight(), + 0, + pixelFormat, + GL.GL_UNSIGNED_BYTE, + mipmap, + info.isCompressed(), + true, + info.getData(), + flusher); + } + return data; + } + } + + //---------------------------------------------------------------------- + // Base class for SGI RGB and TGA image providers + static abstract class StreamBasedTextureProvider implements TextureProvider { + public TextureData newTextureData(GLProfile glp, File file, + int internalFormat, + int pixelFormat, + boolean mipmap, + String fileSuffix) throws IOException { + InputStream inStream = new BufferedInputStream(new FileInputStream(file)); + try { + // The SGIImage and TGAImage implementations use InputStreams + // anyway so there isn't much point in having a separate code + // path for files + return newTextureData(glp, inStream, + internalFormat, + pixelFormat, + mipmap, + ((fileSuffix != null) ? fileSuffix : FileUtil.getFileSuffix(file))); + } finally { + inStream.close(); + } + } + + public TextureData newTextureData(GLProfile glp, URL url, + int internalFormat, + int pixelFormat, + boolean mipmap, + String fileSuffix) throws IOException { + InputStream stream = new BufferedInputStream(url.openStream()); + try { + return newTextureData(glp, stream, internalFormat, pixelFormat, mipmap, fileSuffix); + } finally { + stream.close(); + } + } + } + + //---------------------------------------------------------------------- + // SGI RGB image provider + static class SGITextureProvider extends StreamBasedTextureProvider { + public TextureData newTextureData(GLProfile glp, InputStream stream, + int internalFormat, + int pixelFormat, + boolean mipmap, + String fileSuffix) throws IOException { + if (SGI.equals(fileSuffix) || + SGI_RGB.equals(fileSuffix) || + SGIImage.isSGIImage(stream)) { + SGIImage image = SGIImage.read(stream); + if (pixelFormat == 0) { + pixelFormat = image.getFormat(); + } + if (internalFormat == 0) { + internalFormat = image.getFormat(); + } + return new TextureData(glp, internalFormat, + image.getWidth(), + image.getHeight(), + 0, + pixelFormat, + GL.GL_UNSIGNED_BYTE, + mipmap, + false, + false, + ByteBuffer.wrap(image.getData()), + null); + } + + return null; + } + } + + //---------------------------------------------------------------------- + // TGA (Targa) image provider + static class TGATextureProvider extends StreamBasedTextureProvider { + public TextureData newTextureData(GLProfile glp, InputStream stream, + int internalFormat, + int pixelFormat, + boolean mipmap, + String fileSuffix) throws IOException { + if (TGA.equals(fileSuffix)) { + TGAImage image = TGAImage.read(stream); + if (pixelFormat == 0) { + pixelFormat = image.getGLFormat(); + } + if (internalFormat == 0) { + GL gl = GLContext.getCurrentGL(); + if(gl.isGL2()) { + internalFormat = GL.GL_RGBA8; + } else { + internalFormat = (image.getBytesPerPixel()==4)?GL.GL_RGBA:GL.GL_RGB; + } + } + return new TextureData(glp, internalFormat, + image.getWidth(), + image.getHeight(), + 0, + pixelFormat, + GL.GL_UNSIGNED_BYTE, + mipmap, + false, + false, + image.getData(), + null); + } + + return null; + } + } + + //---------------------------------------------------------------------- + // DDS texture writer + // + static class DDSTextureWriter implements TextureWriter { + public boolean write(File file, + TextureData data) throws IOException { + if (DDS.equals(FileUtil.getFileSuffix(file))) { + // See whether the DDS writer can handle this TextureData + int pixelFormat = data.getPixelFormat(); + int pixelType = data.getPixelType(); + if (pixelType != GL.GL_BYTE && + pixelType != GL.GL_UNSIGNED_BYTE) { + throw new IOException("DDS writer only supports byte / unsigned byte textures"); + } + + int d3dFormat = 0; + // FIXME: some of these are probably not completely correct and would require swizzling + switch (pixelFormat) { + case GL.GL_RGB: d3dFormat = DDSImage.D3DFMT_R8G8B8; break; + case GL.GL_RGBA: d3dFormat = DDSImage.D3DFMT_A8R8G8B8; break; + case GL.GL_COMPRESSED_RGB_S3TC_DXT1_EXT: d3dFormat = DDSImage.D3DFMT_DXT1; break; + case GL.GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: throw new IOException("RGBA DXT1 not yet supported"); + case GL.GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: d3dFormat = DDSImage.D3DFMT_DXT3; break; + case GL.GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: d3dFormat = DDSImage.D3DFMT_DXT5; break; + default: throw new IOException("Unsupported pixel format 0x" + Integer.toHexString(pixelFormat) + " by DDS writer"); + } + + ByteBuffer[] mipmaps = null; + if (data.getMipmapData() != null) { + mipmaps = new ByteBuffer[data.getMipmapData().length]; + for (int i = 0; i < mipmaps.length; i++) { + mipmaps[i] = (ByteBuffer) data.getMipmapData()[i]; + } + } else { + mipmaps = new ByteBuffer[] { (ByteBuffer) data.getBuffer() }; + } + + DDSImage image = DDSImage.createFromData(d3dFormat, + data.getWidth(), + data.getHeight(), + mipmaps); + image.write(file); + return true; + } + + return false; + } + } + + //---------------------------------------------------------------------- + // SGI (rgb) texture writer + // + static class SGITextureWriter implements TextureWriter { + public boolean write(File file, + TextureData data) throws IOException { + String fileSuffix = FileUtil.getFileSuffix(file); + if (SGI.equals(fileSuffix) || + SGI_RGB.equals(fileSuffix)) { + // See whether the SGI writer can handle this TextureData + int pixelFormat = data.getPixelFormat(); + int pixelType = data.getPixelType(); + if ((pixelFormat == GL.GL_RGB || + pixelFormat == GL.GL_RGBA) && + (pixelType == GL.GL_BYTE || + pixelType == GL.GL_UNSIGNED_BYTE)) { + ByteBuffer buf = ((data.getBuffer() != null) ? + (ByteBuffer) data.getBuffer() : + (ByteBuffer) data.getMipmapData()[0]); + byte[] bytes; + if (buf.hasArray()) { + bytes = buf.array(); + } else { + buf.rewind(); + bytes = new byte[buf.remaining()]; + buf.get(bytes); + buf.rewind(); + } + + SGIImage image = SGIImage.createFromData(data.getWidth(), + data.getHeight(), + (pixelFormat == GL.GL_RGBA), + bytes); + image.write(file, false); + return true; + } + + throw new IOException("SGI writer doesn't support this pixel format / type (only GL_RGB/A + bytes)"); + } + + return false; + } + } + + //---------------------------------------------------------------------- + // TGA (Targa) texture writer + + static class TGATextureWriter implements TextureWriter { + public boolean write(File file, + TextureData data) throws IOException { + if (TGA.equals(FileUtil.getFileSuffix(file))) { + // See whether the TGA writer can handle this TextureData + int pixelFormat = data.getPixelFormat(); + int pixelType = data.getPixelType(); + if ((pixelFormat == GL.GL_RGB || + pixelFormat == GL.GL_RGBA) && + (pixelType == GL.GL_BYTE || + pixelType == GL.GL_UNSIGNED_BYTE)) { + ByteBuffer buf = ((data.getBuffer() != null) ? + (ByteBuffer) data.getBuffer() : + (ByteBuffer) data.getMipmapData()[0]); + // Must reverse order of red and blue channels to get correct results + int skip = ((pixelFormat == GL.GL_RGB) ? 3 : 4); + for (int i = 0; i < buf.remaining(); i += skip) { + byte red = buf.get(i + 0); + byte blue = buf.get(i + 2); + buf.put(i + 0, blue); + buf.put(i + 2, red); + } + + TGAImage image = TGAImage.createFromData(data.getWidth(), + data.getHeight(), + (pixelFormat == GL.GL_RGBA), + false, + ((data.getBuffer() != null) ? + (ByteBuffer) data.getBuffer() : + (ByteBuffer) data.getMipmapData()[0])); + image.write(file); + return true; + } + + throw new IOException("TGA writer doesn't support this pixel format / type (only GL_RGB/A + bytes)"); + } + + return false; + } + } + + //---------------------------------------------------------------------- + // Helper routines + // + + private static int glGetInteger(int pname) { + int[] tmp = new int[1]; + GL gl = GLContext.getCurrentGL(); + gl.glGetIntegerv(pname, tmp, 0); + return tmp[0]; + } + + private static int glGetTexLevelParameteri(GL2 gl, int target, int level, int pname) { + int[] tmp = new int[1]; + gl.glGetTexLevelParameteriv(target, 0, pname, tmp, 0); + return tmp[0]; + } + + private static String toLowerCase(String arg) { + if (arg == null) { + return null; + } + + return arg.toLowerCase(); + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/TextureIO.java.javase b/src/jogl/classes/com/jogamp/opengl/util/texture/TextureIO.java.javase new file mode 100755 index 000000000..3e6f66f10 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/texture/TextureIO.java.javase @@ -0,0 +1,1258 @@ +/* + * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.util.texture; + +import java.io.*; +import java.net.*; +import java.nio.*; +import java.util.*; + +import javax.media.opengl.*; +import javax.media.opengl.glu.*; +import com.jogamp.opengl.impl.Debug; +import com.jogamp.opengl.util.*; +import com.jogamp.opengl.util.texture.spi.*; + +/** <P> Provides input and output facilities for both loading OpenGL + textures from disk and streams as well as writing textures already + in memory back to disk. </P> + + <P> The TextureIO class supports an arbitrary number of plug-in + readers and writers via TextureProviders and TextureWriters. + TextureProviders know how to produce TextureData objects from + files, InputStreams and URLs. TextureWriters know how to write + TextureData objects to disk in various file formats. The + TextureData class represents the raw data of the texture before it + has been converted to an OpenGL texture object. The Texture class + represents the OpenGL texture object and provides easy facilities + for using the texture. </P> + + <P> There are several built-in TextureProviders and TextureWriters + supplied with the TextureIO implementation. The most basic + provider uses the platform's Image I/O facilities to read in a + BufferedImage and convert it to a texture. This is the baseline + provider and is registered so that it is the last one consulted. + All others are asked first to open a given file. </P> + + <P> There are three other providers registered by default as of + the time of this writing. One handles SGI RGB (".sgi", ".rgb") + images from both files and streams. One handles DirectDraw Surface + (".dds") images read from files, though can not read these images + from streams. One handles Targa (".tga") images read from both + files and streams. These providers are executed in an arbitrary + order. Some of these providers require the file's suffix to either + be specified via the newTextureData methods or for the file to be + named with the appropriate suffix. In general a file suffix should + be provided to the newTexture and newTextureData methods if at all + possible. </P> + + <P> Note that additional TextureProviders, if reading images from + InputStreams, must use the mark()/reset() methods on InputStream + when probing for e.g. magic numbers at the head of the file to + make sure not to disturb the state of the InputStream for + downstream TextureProviders. </P> + + <P> There are analogous TextureWriters provided for writing + textures back to disk if desired. As of this writing, there are + four TextureWriters registered by default: one for Targa files, + one for SGI RGB files, one for DirectDraw surface (.dds) files, + and one for ImageIO-supplied formats such as .jpg and .png. Some + of these writers have certain limitations such as only being able + to write out textures stored in GL_RGB or GL_RGBA format. The DDS + writer supports fetching and writing to disk of texture data in + DXTn compressed format. Whether this will occur is dependent on + whether the texture's internal format is one of the DXTn + compressed formats and whether the target file is .dds format. +*/ + +public class TextureIO { + /** Constant which can be used as a file suffix to indicate a + DirectDraw Surface file. */ + public static final String DDS = "dds"; + + /** Constant which can be used as a file suffix to indicate an SGI + RGB file. */ + public static final String SGI = "sgi"; + + /** Constant which can be used as a file suffix to indicate an SGI + RGB file. */ + public static final String SGI_RGB = "rgb"; + + /** Constant which can be used as a file suffix to indicate a GIF + file. */ + public static final String GIF = "gif"; + + /** Constant which can be used as a file suffix to indicate a JPEG + file. */ + public static final String JPG = "jpg"; + + /** Constant which can be used as a file suffix to indicate a PNG + file. */ + public static final String PNG = "png"; + + /** Constant which can be used as a file suffix to indicate a Targa + file. */ + public static final String TGA = "tga"; + + /** Constant which can be used as a file suffix to indicate a TIFF + file. */ + public static final String TIFF = "tiff"; + + private static final boolean DEBUG = Debug.debug("TextureIO"); + + // For manually disabling the use of the texture rectangle + // extensions so you know the texture target is GL_TEXTURE_2D; this + // is useful for shader writers (thanks to Chris Campbell for this + // observation) + private static boolean texRectEnabled = true; + + //---------------------------------------------------------------------- + // methods that *do not* require a current context + // These methods assume RGB or RGBA textures. + // Some texture providers may not recognize the file format unless + // the fileSuffix is specified, so it is strongly recommended to + // specify it wherever it is known. + // Some texture providers may also only support one kind of input, + // i.e., reading from a file as opposed to a stream. + + /** + * Creates a TextureData from the given file. Does no OpenGL work. + * + * @param glp the OpenGL Profile this texture data should be + * created for. + * @param file the file from which to read the texture data + * @param mipmap whether mipmaps should be produced for this + * texture either by autogenerating them or + * reading them from the file. Some file formats + * support multiple mipmaps in a single file in + * which case those mipmaps will be used rather + * than generating them. + * @param fileSuffix the suffix of the file name to be used as a + * hint of the file format to the underlying + * texture provider, or null if none and should be + * auto-detected (some texture providers do not + * support this) + * @return the texture data from the file, or null if none of the + * registered texture providers could read the file + * @throws IOException if an error occurred while reading the file + */ + public static TextureData newTextureData(GLProfile glp, File file, + boolean mipmap, + String fileSuffix) throws IOException { + if (fileSuffix == null) { + fileSuffix = FileUtil.getFileSuffix(file); + } + return newTextureDataImpl(glp, file, 0, 0, mipmap, fileSuffix); + } + + /** + * Creates a TextureData from the given stream. Does no OpenGL work. + * + * @param glp the OpenGL Profile this texture data should be + * created for. + * @param stream the stream from which to read the texture data + * @param mipmap whether mipmaps should be produced for this + * texture either by autogenerating them or + * reading them from the file. Some file formats + * support multiple mipmaps in a single file in + * which case those mipmaps will be used rather + * than generating them. + * @param fileSuffix the suffix of the file name to be used as a + * hint of the file format to the underlying + * texture provider, or null if none and should be + * auto-detected (some texture providers do not + * support this) + * @return the texture data from the stream, or null if none of the + * registered texture providers could read the stream + * @throws IOException if an error occurred while reading the stream + */ + public static TextureData newTextureData(GLProfile glp, InputStream stream, + boolean mipmap, + String fileSuffix) throws IOException { + return newTextureDataImpl(glp, stream, 0, 0, mipmap, fileSuffix); + } + + /** + * Creates a TextureData from the given URL. Does no OpenGL work. + * + * @param glp the OpenGL Profile this texture data should be + * created for. + * @param url the URL from which to read the texture data + * @param mipmap whether mipmaps should be produced for this + * texture either by autogenerating them or + * reading them from the file. Some file formats + * support multiple mipmaps in a single file in + * which case those mipmaps will be used rather + * than generating them. + * @param fileSuffix the suffix of the file name to be used as a + * hint of the file format to the underlying + * texture provider, or null if none and should be + * auto-detected (some texture providers do not + * support this) + * @return the texture data from the URL, or null if none of the + * registered texture providers could read the URL + * @throws IOException if an error occurred while reading the URL + */ + public static TextureData newTextureData(GLProfile glp, URL url, + boolean mipmap, + String fileSuffix) throws IOException { + if (fileSuffix == null) { + fileSuffix = FileUtil.getFileSuffix(url.getPath()); + } + return newTextureDataImpl(glp, url, 0, 0, mipmap, fileSuffix); + } + + //---------------------------------------------------------------------- + // These methods make no assumption about the OpenGL internal format + // or pixel format of the texture; they must be specified by the + // user. It is not allowed to supply 0 (indicating no preference) + // for either the internalFormat or the pixelFormat; + // IllegalArgumentException will be thrown in this case. + + /** + * Creates a TextureData from the given file, using the specified + * OpenGL internal format and pixel format for the texture which + * will eventually result. The internalFormat and pixelFormat must + * be specified and may not be zero; to use default values, use the + * variant of this method which does not take these arguments. Does + * no OpenGL work. + * + * @param glp the OpenGL Profile this texture data should be + * created for. + * @param file the file from which to read the texture data + * @param internalFormat the OpenGL internal format of the texture + * which will eventually result from the TextureData + * @param pixelFormat the OpenGL pixel format of the texture + * which will eventually result from the TextureData + * @param mipmap whether mipmaps should be produced for this + * texture either by autogenerating them or + * reading them from the file. Some file formats + * support multiple mipmaps in a single file in + * which case those mipmaps will be used rather + * than generating them. + * @param fileSuffix the suffix of the file name to be used as a + * hint of the file format to the underlying + * texture provider, or null if none and should be + * auto-detected (some texture providers do not + * support this) + * @return the texture data from the file, or null if none of the + * registered texture providers could read the file + * @throws IllegalArgumentException if either internalFormat or + * pixelFormat was 0 + * @throws IOException if an error occurred while reading the file + */ + public static TextureData newTextureData(GLProfile glp, File file, + int internalFormat, + int pixelFormat, + boolean mipmap, + String fileSuffix) throws IOException, IllegalArgumentException { + if ((internalFormat == 0) || (pixelFormat == 0)) { + throw new IllegalArgumentException("internalFormat and pixelFormat must be non-zero"); + } + + if (fileSuffix == null) { + fileSuffix = FileUtil.getFileSuffix(file); + } + + return newTextureDataImpl(glp, file, internalFormat, pixelFormat, mipmap, fileSuffix); + } + + /** + * Creates a TextureData from the given stream, using the specified + * OpenGL internal format and pixel format for the texture which + * will eventually result. The internalFormat and pixelFormat must + * be specified and may not be zero; to use default values, use the + * variant of this method which does not take these arguments. Does + * no OpenGL work. + * + * @param glp the OpenGL Profile this texture data should be + * created for. + * @param stream the stream from which to read the texture data + * @param internalFormat the OpenGL internal format of the texture + * which will eventually result from the TextureData + * @param pixelFormat the OpenGL pixel format of the texture + * which will eventually result from the TextureData + * @param mipmap whether mipmaps should be produced for this + * texture either by autogenerating them or + * reading them from the file. Some file formats + * support multiple mipmaps in a single file in + * which case those mipmaps will be used rather + * than generating them. + * @param fileSuffix the suffix of the file name to be used as a + * hint of the file format to the underlying + * texture provider, or null if none and should be + * auto-detected (some texture providers do not + * support this) + * @return the texture data from the stream, or null if none of the + * registered texture providers could read the stream + * @throws IllegalArgumentException if either internalFormat or + * pixelFormat was 0 + * @throws IOException if an error occurred while reading the stream + */ + public static TextureData newTextureData(GLProfile glp, InputStream stream, + int internalFormat, + int pixelFormat, + boolean mipmap, + String fileSuffix) throws IOException, IllegalArgumentException { + if ((internalFormat == 0) || (pixelFormat == 0)) { + throw new IllegalArgumentException("internalFormat and pixelFormat must be non-zero"); + } + + return newTextureDataImpl(glp, stream, internalFormat, pixelFormat, mipmap, fileSuffix); + } + + /** + * Creates a TextureData from the given URL, using the specified + * OpenGL internal format and pixel format for the texture which + * will eventually result. The internalFormat and pixelFormat must + * be specified and may not be zero; to use default values, use the + * variant of this method which does not take these arguments. Does + * no OpenGL work. + * + * @param glp the OpenGL Profile this texture data should be + * created for. + * @param url the URL from which to read the texture data + * @param internalFormat the OpenGL internal format of the texture + * which will eventually result from the TextureData + * @param pixelFormat the OpenGL pixel format of the texture + * which will eventually result from the TextureData + * @param mipmap whether mipmaps should be produced for this + * texture either by autogenerating them or + * reading them from the file. Some file formats + * support multiple mipmaps in a single file in + * which case those mipmaps will be used rather + * than generating them. + * @param fileSuffix the suffix of the file name to be used as a + * hint of the file format to the underlying + * texture provider, or null if none and should be + * auto-detected (some texture providers do not + * support this) + * @return the texture data from the URL, or null if none of the + * registered texture providers could read the URL + * @throws IllegalArgumentException if either internalFormat or + * pixelFormat was 0 + * @throws IOException if an error occurred while reading the URL + */ + public static TextureData newTextureData(GLProfile glp, URL url, + int internalFormat, + int pixelFormat, + boolean mipmap, + String fileSuffix) throws IOException, IllegalArgumentException { + if ((internalFormat == 0) || (pixelFormat == 0)) { + throw new IllegalArgumentException("internalFormat and pixelFormat must be non-zero"); + } + + if (fileSuffix == null) { + fileSuffix = FileUtil.getFileSuffix(url.getPath()); + } + + return newTextureDataImpl(glp, url, internalFormat, pixelFormat, mipmap, fileSuffix); + } + + //---------------------------------------------------------------------- + // methods that *do* require a current context + // + + /** + * Creates an OpenGL texture object from the specified TextureData + * using the current OpenGL context. + * + * @param data the texture data to turn into an OpenGL texture + * @throws GLException if no OpenGL context is current or if an + * OpenGL error occurred + * @throws IllegalArgumentException if the passed TextureData was null + */ + public static Texture newTexture(TextureData data) throws GLException, IllegalArgumentException { + if (data == null) { + throw new IllegalArgumentException("Null TextureData"); + } + return new Texture(data); + } + + /** + * Creates an OpenGL texture object from the specified file using + * the current OpenGL context. + * + * @param file the file from which to read the texture data + * @param mipmap whether mipmaps should be produced for this + * texture either by autogenerating them or + * reading them from the file. Some file formats + * support multiple mipmaps in a single file in + * which case those mipmaps will be used rather + * than generating them. + * @throws IOException if an error occurred while reading the file + * @throws GLException if no OpenGL context is current or if an + * OpenGL error occurred + */ + public static Texture newTexture(File file, boolean mipmap) throws IOException, GLException { + GLProfile glp = GLContext.getCurrentGL().getGLProfile(); + TextureData data = newTextureData(glp, file, mipmap, FileUtil.getFileSuffix(file)); + Texture texture = newTexture(data); + data.flush(); + return texture; + } + + /** + * Creates an OpenGL texture object from the specified stream using + * the current OpenGL context. + * + * @param stream the stream from which to read the texture data + * @param mipmap whether mipmaps should be produced for this + * texture either by autogenerating them or + * reading them from the file. Some file formats + * support multiple mipmaps in a single file in + * which case those mipmaps will be used rather + * than generating them. + * @param fileSuffix the suffix of the file name to be used as a + * hint of the file format to the underlying + * texture provider, or null if none and should be + * auto-detected (some texture providers do not + * support this) + * @throws IOException if an error occurred while reading the stream + * @throws GLException if no OpenGL context is current or if an + * OpenGL error occurred + */ + public static Texture newTexture(InputStream stream, boolean mipmap, String fileSuffix) throws IOException, GLException { + GLProfile glp = GLContext.getCurrentGL().getGLProfile(); + TextureData data = newTextureData(glp, stream, mipmap, fileSuffix); + Texture texture = newTexture(data); + data.flush(); + return texture; + } + + /** + * Creates an OpenGL texture object from the specified URL using the + * current OpenGL context. + * + * @param url the URL from which to read the texture data + * @param mipmap whether mipmaps should be produced for this + * texture either by autogenerating them or + * reading them from the file. Some file formats + * support multiple mipmaps in a single file in + * which case those mipmaps will be used rather + * than generating them. + * @param fileSuffix the suffix of the file name to be used as a + * hint of the file format to the underlying + * texture provider, or null if none and should be + * auto-detected (some texture providers do not + * support this) + * @throws IOException if an error occurred while reading the URL + * @throws GLException if no OpenGL context is current or if an + * OpenGL error occurred + */ + public static Texture newTexture(URL url, boolean mipmap, String fileSuffix) throws IOException, GLException { + if (fileSuffix == null) { + fileSuffix = FileUtil.getFileSuffix(url.getPath()); + } + GLProfile glp = GLContext.getCurrentGL().getGLProfile(); + TextureData data = newTextureData(glp, url, mipmap, fileSuffix); + Texture texture = newTexture(data); + data.flush(); + return texture; + } + + /** + * Creates an OpenGL texture object associated with the given OpenGL + * texture target using the current OpenGL context. The texture has + * no initial data. This is used, for example, to construct cube + * maps out of multiple TextureData objects. + * + * @param target the OpenGL target type, eg GL.GL_TEXTURE_2D, + * GL.GL_TEXTURE_RECTANGLE_ARB + * + * @throws GLException if no OpenGL context is current or if an + * OpenGL error occurred + */ + public static Texture newTexture(int target) throws GLException { + return new Texture(target); + } + + /** + * Wraps an OpenGL texture ID from an external library and allows + * some of the base methods from the Texture class, such as + * binding and querying of texture coordinates, to be used with + * it. Attempts to update such textures' contents will yield + * undefined results. + * + * @param textureID the OpenGL texture object to wrap + * @param target the OpenGL texture target, eg GL.GL_TEXTURE_2D, + * GL2.GL_TEXTURE_RECTANGLE + * @param texWidth the width of the texture in pixels + * @param texHeight the height of the texture in pixels + * @param imgWidth the width of the image within the texture in + * pixels (if the content is a sub-rectangle in the upper + * left corner); otherwise, pass in texWidth + * @param imgHeight the height of the image within the texture in + * pixels (if the content is a sub-rectangle in the upper + * left corner); otherwise, pass in texHeight + * @param mustFlipVertically indicates whether the texture + * coordinates must be flipped vertically + * in order to properly display the + * texture + */ + public static Texture newTexture(int textureID, + int target, + int texWidth, + int texHeight, + int imgWidth, + int imgHeight, + boolean mustFlipVertically) { + return new Texture(textureID, + target, + texWidth, + texHeight, + imgWidth, + imgHeight, + mustFlipVertically); + } + + /** + * Writes the given texture to a file. The type of the file is + * inferred from its suffix. An OpenGL context must be current in + * order to fetch the texture data back from the OpenGL pipeline. + * This method causes the specified Texture to be bound to the + * GL_TEXTURE_2D state. If no suitable writer for the requested file + * format was found, throws an IOException. <P> + * + * Reasonable attempts are made to produce good results in the + * resulting images. The Targa, SGI and ImageIO writers produce + * results in the correct vertical orientation for those file + * formats. The DDS writer performs no vertical flip of the data, + * even in uncompressed mode. (It is impossible to perform such a + * vertical flip with compressed data.) Applications should keep + * this in mind when using this routine to save textures to disk for + * later re-loading. <P> + * + * Any mipmaps for the specified texture are currently discarded + * when it is written to disk, regardless of whether the underlying + * file format supports multiple mipmaps in a given file. + * + * @throws IOException if an error occurred during writing or no + * suitable writer was found + * @throws GLException if no OpenGL context was current or an + * OpenGL-related error occurred + */ + public static void write(Texture texture, File file) throws IOException, GLException { + if (texture.getTarget() != GL.GL_TEXTURE_2D) { + throw new GLException("Only GL_TEXTURE_2D textures are supported"); + } + + // First fetch the texture data + GL _gl = GLContext.getCurrentGL(); + if (!_gl.isGL2()) { + throw new GLException("Only GL2 supports fetching compressed images, GL: " + _gl); + } + GL2 gl = _gl.getGL2(); + + texture.bind(); + int internalFormat = glGetTexLevelParameteri(gl, GL.GL_TEXTURE_2D, 0, GL2.GL_TEXTURE_INTERNAL_FORMAT); + int width = glGetTexLevelParameteri(gl, GL.GL_TEXTURE_2D, 0, GL2.GL_TEXTURE_WIDTH); + int height = glGetTexLevelParameteri(gl, GL.GL_TEXTURE_2D, 0, GL2.GL_TEXTURE_HEIGHT); + int border = glGetTexLevelParameteri(gl, GL.GL_TEXTURE_2D, 0, GL2.GL_TEXTURE_BORDER); + TextureData data = null; + if (internalFormat == GL.GL_COMPRESSED_RGB_S3TC_DXT1_EXT || + internalFormat == GL.GL_COMPRESSED_RGBA_S3TC_DXT1_EXT || + internalFormat == GL.GL_COMPRESSED_RGBA_S3TC_DXT3_EXT || + internalFormat == GL.GL_COMPRESSED_RGBA_S3TC_DXT5_EXT) { + // Fetch using glGetCompressedTexImage + int size = glGetTexLevelParameteri(gl, GL.GL_TEXTURE_2D, 0, GL2.GL_TEXTURE_COMPRESSED_IMAGE_SIZE); + ByteBuffer res = ByteBuffer.allocate(size); + gl.glGetCompressedTexImage(GL.GL_TEXTURE_2D, 0, res); + data = new TextureData(gl.getGLProfile(), internalFormat, width, height, border, internalFormat, GL.GL_UNSIGNED_BYTE, + false, true, true, res, null); + } else { + int bytesPerPixel = 0; + int fetchedFormat = 0; + switch (internalFormat) { + case GL.GL_RGB: + case GL2.GL_BGR: + case GL.GL_RGB8: + bytesPerPixel = 3; + fetchedFormat = GL.GL_RGB; + break; + case GL.GL_RGBA: + case GL2.GL_BGRA: + case GL2.GL_ABGR_EXT: + case GL.GL_RGBA8: + bytesPerPixel = 4; + fetchedFormat = GL.GL_RGBA; + break; + default: + throw new IOException("Unsupported texture internal format 0x" + Integer.toHexString(internalFormat)); + } + + // Fetch using glGetTexImage + int packAlignment = glGetInteger(GL.GL_PACK_ALIGNMENT); + int packRowLength = glGetInteger(GL2.GL_PACK_ROW_LENGTH); + int packSkipRows = glGetInteger(GL2.GL_PACK_SKIP_ROWS); + int packSkipPixels = glGetInteger(GL2.GL_PACK_SKIP_PIXELS); + int packSwapBytes = glGetInteger(GL2.GL_PACK_SWAP_BYTES); + + gl.glPixelStorei(GL.GL_PACK_ALIGNMENT, 1); + gl.glPixelStorei(GL2.GL_PACK_ROW_LENGTH, 0); + gl.glPixelStorei(GL2.GL_PACK_SKIP_ROWS, 0); + gl.glPixelStorei(GL2.GL_PACK_SKIP_PIXELS, 0); + gl.glPixelStorei(GL2.GL_PACK_SWAP_BYTES, 0); + + ByteBuffer res = ByteBuffer.allocate((width + (2 * border)) * + (height + (2 * border)) * + bytesPerPixel); + if (DEBUG) { + System.out.println("Allocated buffer of size " + res.remaining() + " for fetched image (" + + ((fetchedFormat == GL.GL_RGB) ? "GL_RGB" : "GL_RGBA") + ")"); + } + gl.glGetTexImage(GL.GL_TEXTURE_2D, 0, fetchedFormat, GL.GL_UNSIGNED_BYTE, res); + + gl.glPixelStorei(GL.GL_PACK_ALIGNMENT, packAlignment); + gl.glPixelStorei(GL2.GL_PACK_ROW_LENGTH, packRowLength); + gl.glPixelStorei(GL2.GL_PACK_SKIP_ROWS, packSkipRows); + gl.glPixelStorei(GL2.GL_PACK_SKIP_PIXELS, packSkipPixels); + gl.glPixelStorei(GL2.GL_PACK_SWAP_BYTES, packSwapBytes); + + data = new TextureData(gl.getGLProfile(), internalFormat, width, height, border, fetchedFormat, GL.GL_UNSIGNED_BYTE, + false, false, false, res, null); + + if (DEBUG) { + System.out.println("data.getPixelFormat() = " + + ((data.getPixelFormat() == GL.GL_RGB) ? "GL_RGB" : "GL_RGBA")); + } + } + + write(data, file); + } + + public static void write(TextureData data, File file) throws IOException, GLException { + for (Iterator iter = textureWriters.iterator(); iter.hasNext(); ) { + TextureWriter writer = (TextureWriter) iter.next(); + if (writer.write(file, data)) { + return; + } + } + + throw new IOException("No suitable texture writer found for "+file.getAbsolutePath()); + } + + //---------------------------------------------------------------------- + // SPI support + // + + /** Adds a TextureProvider to support reading of a new file + format. */ + public static void addTextureProvider(TextureProvider provider) { + // Must always add at the front so the ImageIO provider is last, + // so we don't accidentally use it instead of a user's possibly + // more optimal provider + textureProviders.add(0, provider); + } + + /** Adds a TextureWriter to support writing of a new file + format. */ + public static void addTextureWriter(TextureWriter writer) { + // Must always add at the front so the ImageIO writer is last, + // so we don't accidentally use it instead of a user's possibly + // more optimal writer + textureWriters.add(0, writer); + } + + //--------------------------------------------------------------------------- + // Global disabling of texture rectangle extension + // + + /** Toggles the use of the GL_ARB_texture_rectangle extension by the + TextureIO classes. By default, on hardware supporting this + extension, the TextureIO classes may use the + GL_ARB_texture_rectangle extension for non-power-of-two + textures. (If the hardware supports the + GL_ARB_texture_non_power_of_two extension, that one is + preferred.) In some situations, for example when writing + shaders, it is advantageous to force the texture target to + always be GL_TEXTURE_2D in order to have one version of the + shader, even at the expense of texture memory in the case where + NPOT textures are not supported. This method allows the use of + the GL_ARB_texture_rectangle extension to be turned off globally + for this purpose. The default is that the use of the extension + is enabled. */ + public static void setTexRectEnabled(boolean enabled) { + texRectEnabled = enabled; + } + + /** Indicates whether the GL_ARB_texture_rectangle extension is + allowed to be used for non-power-of-two textures; see {@link + #setTexRectEnabled setTexRectEnabled}. */ + public static boolean isTexRectEnabled() { + return texRectEnabled; + } + + //---------------------------------------------------------------------- + // Internals only below this point + // + + private static List/*<TextureProvider>*/ textureProviders = new ArrayList/*<TextureProvider>*/(); + private static List/*<TextureWriter>*/ textureWriters = new ArrayList/*<TextureWriter>*/(); + + static { + // ImageIO provider, the fall-back, must be the first one added + if(GLProfile.isAWTJOGLAvailable()) { + try { + // Use reflection to avoid compile-time dependencies on AWT-related classes + TextureProvider provider = (TextureProvider) + Class.forName("com.jogamp.opengl.util.texture.spi.awt.IIOTextureProvider").newInstance(); + addTextureProvider(provider); + } catch (Exception e) { + if (DEBUG) { + e.printStackTrace(); + } + } + } + + // Other special-case providers + addTextureProvider(new DDSTextureProvider()); + addTextureProvider(new SGITextureProvider()); + addTextureProvider(new TGATextureProvider()); + + // ImageIO writer, the fall-back, must be the first one added + if(GLProfile.isAWTJOGLAvailable()) { + try { + // Use reflection to avoid compile-time dependencies on AWT-related classes + TextureWriter writer = (TextureWriter) + Class.forName("com.jogamp.opengl.util.texture.spi.awt.IIOTextureWriter").newInstance(); + addTextureWriter(writer); + } catch (Exception e) { + if (DEBUG) { + e.printStackTrace(); + } + } catch (Error e) { + if (DEBUG) { + e.printStackTrace(); + } + } + } + + // Other special-case writers + addTextureWriter(new DDSTextureWriter()); + addTextureWriter(new SGITextureWriter()); + addTextureWriter(new TGATextureWriter()); + addTextureWriter(new NetPbmTextureWriter()); + } + + // Implementation methods + private static TextureData newTextureDataImpl(GLProfile glp, File file, + int internalFormat, + int pixelFormat, + boolean mipmap, + String fileSuffix) throws IOException { + if (file == null) { + throw new IOException("File was null"); + } + + fileSuffix = toLowerCase(fileSuffix); + + for (Iterator iter = textureProviders.iterator(); iter.hasNext(); ) { + TextureProvider provider = (TextureProvider) iter.next(); + TextureData data = provider.newTextureData(glp, file, + internalFormat, + pixelFormat, + mipmap, + fileSuffix); + if (data != null) { + return data; + } + } + + throw new IOException("No suitable reader for given file "+file.getAbsolutePath()); + } + + private static TextureData newTextureDataImpl(GLProfile glp, InputStream stream, + int internalFormat, + int pixelFormat, + boolean mipmap, + String fileSuffix) throws IOException { + if (stream == null) { + throw new IOException("Stream was null"); + } + + fileSuffix = toLowerCase(fileSuffix); + + // Note: use of BufferedInputStream works around 4764639/4892246 + if (!(stream instanceof BufferedInputStream)) { + stream = new BufferedInputStream(stream); + } + + for (Iterator iter = textureProviders.iterator(); iter.hasNext(); ) { + TextureProvider provider = (TextureProvider) iter.next(); + TextureData data = provider.newTextureData(glp, stream, + internalFormat, + pixelFormat, + mipmap, + fileSuffix); + if (data != null) { + return data; + } + } + + throw new IOException("No suitable reader for given stream"); + } + + private static TextureData newTextureDataImpl(GLProfile glp, URL url, + int internalFormat, + int pixelFormat, + boolean mipmap, + String fileSuffix) throws IOException { + if (url == null) { + throw new IOException("URL was null"); + } + + fileSuffix = toLowerCase(fileSuffix); + + for (Iterator iter = textureProviders.iterator(); iter.hasNext(); ) { + TextureProvider provider = (TextureProvider) iter.next(); + TextureData data = provider.newTextureData(glp, url, + internalFormat, + pixelFormat, + mipmap, + fileSuffix); + if (data != null) { + return data; + } + } + + throw new IOException("No suitable reader for given URL "+url); + } + + //---------------------------------------------------------------------- + // DDS provider -- supports files only for now + static class DDSTextureProvider implements TextureProvider { + public TextureData newTextureData(GLProfile glp, File file, + int internalFormat, + int pixelFormat, + boolean mipmap, + String fileSuffix) throws IOException { + if (DDS.equals(fileSuffix) || + DDS.equals(FileUtil.getFileSuffix(file))) { + DDSImage image = DDSImage.read(file); + return newTextureData(glp, image, internalFormat, pixelFormat, mipmap); + } + + return null; + } + + public TextureData newTextureData(GLProfile glp, InputStream stream, + int internalFormat, + int pixelFormat, + boolean mipmap, + String fileSuffix) throws IOException { + if (DDS.equals(fileSuffix) || + DDSImage.isDDSImage(stream)) { + byte[] data = StreamUtil.readAll2Array(stream); + ByteBuffer buf = ByteBuffer.wrap(data); + DDSImage image = DDSImage.read(buf); + return newTextureData(glp, image, internalFormat, pixelFormat, mipmap); + } + + return null; + } + + public TextureData newTextureData(GLProfile glp, URL url, + int internalFormat, + int pixelFormat, + boolean mipmap, + String fileSuffix) throws IOException { + InputStream stream = new BufferedInputStream(url.openStream()); + try { + return newTextureData(glp, stream, internalFormat, pixelFormat, mipmap, fileSuffix); + } finally { + stream.close(); + } + } + + private TextureData newTextureData(GLProfile glp, final DDSImage image, + int internalFormat, + int pixelFormat, + boolean mipmap) { + DDSImage.ImageInfo info = image.getMipMap(0); + if (pixelFormat == 0) { + switch (image.getPixelFormat()) { + case DDSImage.D3DFMT_R8G8B8: + pixelFormat = GL.GL_RGB; + break; + default: + pixelFormat = GL.GL_RGBA; + break; + } + } + if (info.isCompressed()) { + switch (info.getCompressionFormat()) { + case DDSImage.D3DFMT_DXT1: + internalFormat = GL.GL_COMPRESSED_RGB_S3TC_DXT1_EXT; + break; + case DDSImage.D3DFMT_DXT3: + internalFormat = GL.GL_COMPRESSED_RGBA_S3TC_DXT3_EXT; + break; + case DDSImage.D3DFMT_DXT5: + internalFormat = GL.GL_COMPRESSED_RGBA_S3TC_DXT5_EXT; + break; + default: + throw new RuntimeException("Unsupported DDS compression format \"" + + DDSImage.getCompressionFormatName(info.getCompressionFormat()) + "\""); + } + } + if (internalFormat == 0) { + switch (image.getPixelFormat()) { + case DDSImage.D3DFMT_R8G8B8: + pixelFormat = GL.GL_RGB; + break; + default: + pixelFormat = GL.GL_RGBA; + break; + } + } + TextureData.Flusher flusher = new TextureData.Flusher() { + public void flush() { + image.close(); + } + }; + TextureData data; + if (mipmap && image.getNumMipMaps() > 0) { + Buffer[] mipmapData = new Buffer[image.getNumMipMaps()]; + for (int i = 0; i < image.getNumMipMaps(); i++) { + mipmapData[i] = image.getMipMap(i).getData(); + } + data = new TextureData(glp, internalFormat, + info.getWidth(), + info.getHeight(), + 0, + pixelFormat, + GL.GL_UNSIGNED_BYTE, + info.isCompressed(), + true, + mipmapData, + flusher); + } else { + // Fix this up for the end user because we can't generate + // mipmaps for compressed textures + mipmap = false; + data = new TextureData(glp, internalFormat, + info.getWidth(), + info.getHeight(), + 0, + pixelFormat, + GL.GL_UNSIGNED_BYTE, + mipmap, + info.isCompressed(), + true, + info.getData(), + flusher); + } + return data; + } + } + + //---------------------------------------------------------------------- + // Base class for SGI RGB and TGA image providers + static abstract class StreamBasedTextureProvider implements TextureProvider { + public TextureData newTextureData(GLProfile glp, File file, + int internalFormat, + int pixelFormat, + boolean mipmap, + String fileSuffix) throws IOException { + InputStream inStream = new BufferedInputStream(new FileInputStream(file)); + try { + // The SGIImage and TGAImage implementations use InputStreams + // anyway so there isn't much point in having a separate code + // path for files + return newTextureData(glp, inStream, + internalFormat, + pixelFormat, + mipmap, + ((fileSuffix != null) ? fileSuffix : FileUtil.getFileSuffix(file))); + } finally { + inStream.close(); + } + } + + public TextureData newTextureData(GLProfile glp, URL url, + int internalFormat, + int pixelFormat, + boolean mipmap, + String fileSuffix) throws IOException { + InputStream stream = new BufferedInputStream(url.openStream()); + try { + return newTextureData(glp, stream, internalFormat, pixelFormat, mipmap, fileSuffix); + } finally { + stream.close(); + } + } + } + + //---------------------------------------------------------------------- + // SGI RGB image provider + static class SGITextureProvider extends StreamBasedTextureProvider { + public TextureData newTextureData(GLProfile glp, InputStream stream, + int internalFormat, + int pixelFormat, + boolean mipmap, + String fileSuffix) throws IOException { + if (SGI.equals(fileSuffix) || + SGI_RGB.equals(fileSuffix) || + SGIImage.isSGIImage(stream)) { + SGIImage image = SGIImage.read(stream); + if (pixelFormat == 0) { + pixelFormat = image.getFormat(); + } + if (internalFormat == 0) { + internalFormat = image.getFormat(); + } + return new TextureData(glp, internalFormat, + image.getWidth(), + image.getHeight(), + 0, + pixelFormat, + GL.GL_UNSIGNED_BYTE, + mipmap, + false, + false, + ByteBuffer.wrap(image.getData()), + null); + } + + return null; + } + } + + //---------------------------------------------------------------------- + // TGA (Targa) image provider + static class TGATextureProvider extends StreamBasedTextureProvider { + public TextureData newTextureData(GLProfile glp, InputStream stream, + int internalFormat, + int pixelFormat, + boolean mipmap, + String fileSuffix) throws IOException { + if (TGA.equals(fileSuffix)) { + TGAImage image = TGAImage.read(stream); + if (pixelFormat == 0) { + pixelFormat = image.getGLFormat(); + } + if (internalFormat == 0) { + GL gl = GLContext.getCurrentGL(); + if(gl.isGL2()) { + internalFormat = GL.GL_RGBA8; + } else { + internalFormat = (image.getBytesPerPixel()==4)?GL.GL_RGBA:GL.GL_RGB; + } + } + return new TextureData(glp, internalFormat, + image.getWidth(), + image.getHeight(), + 0, + pixelFormat, + GL.GL_UNSIGNED_BYTE, + mipmap, + false, + false, + image.getData(), + null); + } + + return null; + } + } + + //---------------------------------------------------------------------- + // DDS texture writer + // + static class DDSTextureWriter implements TextureWriter { + public boolean write(File file, + TextureData data) throws IOException { + if (DDS.equals(FileUtil.getFileSuffix(file))) { + // See whether the DDS writer can handle this TextureData + int pixelFormat = data.getPixelFormat(); + int pixelType = data.getPixelType(); + if (pixelType != GL.GL_BYTE && + pixelType != GL.GL_UNSIGNED_BYTE) { + throw new IOException("DDS writer only supports byte / unsigned byte textures"); + } + + int d3dFormat = 0; + // FIXME: some of these are probably not completely correct and would require swizzling + switch (pixelFormat) { + case GL.GL_RGB: d3dFormat = DDSImage.D3DFMT_R8G8B8; break; + case GL.GL_RGBA: d3dFormat = DDSImage.D3DFMT_A8R8G8B8; break; + case GL.GL_COMPRESSED_RGB_S3TC_DXT1_EXT: d3dFormat = DDSImage.D3DFMT_DXT1; break; + case GL.GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: throw new IOException("RGBA DXT1 not yet supported"); + case GL.GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: d3dFormat = DDSImage.D3DFMT_DXT3; break; + case GL.GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: d3dFormat = DDSImage.D3DFMT_DXT5; break; + default: throw new IOException("Unsupported pixel format 0x" + Integer.toHexString(pixelFormat) + " by DDS writer"); + } + + ByteBuffer[] mipmaps = null; + if (data.getMipmapData() != null) { + mipmaps = new ByteBuffer[data.getMipmapData().length]; + for (int i = 0; i < mipmaps.length; i++) { + mipmaps[i] = (ByteBuffer) data.getMipmapData()[i]; + } + } else { + mipmaps = new ByteBuffer[] { (ByteBuffer) data.getBuffer() }; + } + + DDSImage image = DDSImage.createFromData(d3dFormat, + data.getWidth(), + data.getHeight(), + mipmaps); + image.write(file); + return true; + } + + return false; + } + } + + //---------------------------------------------------------------------- + // SGI (rgb) texture writer + // + static class SGITextureWriter implements TextureWriter { + public boolean write(File file, + TextureData data) throws IOException { + String fileSuffix = FileUtil.getFileSuffix(file); + if (SGI.equals(fileSuffix) || + SGI_RGB.equals(fileSuffix)) { + // See whether the SGI writer can handle this TextureData + int pixelFormat = data.getPixelFormat(); + int pixelType = data.getPixelType(); + if ((pixelFormat == GL.GL_RGB || + pixelFormat == GL.GL_RGBA) && + (pixelType == GL.GL_BYTE || + pixelType == GL.GL_UNSIGNED_BYTE)) { + ByteBuffer buf = ((data.getBuffer() != null) ? + (ByteBuffer) data.getBuffer() : + (ByteBuffer) data.getMipmapData()[0]); + byte[] bytes; + if (buf.hasArray()) { + bytes = buf.array(); + } else { + buf.rewind(); + bytes = new byte[buf.remaining()]; + buf.get(bytes); + buf.rewind(); + } + + SGIImage image = SGIImage.createFromData(data.getWidth(), + data.getHeight(), + (pixelFormat == GL.GL_RGBA), + bytes); + image.write(file, false); + return true; + } + + throw new IOException("SGI writer doesn't support this pixel format / type (only GL_RGB/A + bytes)"); + } + + return false; + } + } + + //---------------------------------------------------------------------- + // TGA (Targa) texture writer + + static class TGATextureWriter implements TextureWriter { + public boolean write(File file, + TextureData data) throws IOException { + if (TGA.equals(FileUtil.getFileSuffix(file))) { + // See whether the TGA writer can handle this TextureData + int pixelFormat = data.getPixelFormat(); + int pixelType = data.getPixelType(); + if ((pixelFormat == GL.GL_RGB || + pixelFormat == GL.GL_RGBA) && + (pixelType == GL.GL_BYTE || + pixelType == GL.GL_UNSIGNED_BYTE)) { + ByteBuffer buf = ((data.getBuffer() != null) ? + (ByteBuffer) data.getBuffer() : + (ByteBuffer) data.getMipmapData()[0]); + // Must reverse order of red and blue channels to get correct results + int skip = ((pixelFormat == GL.GL_RGB) ? 3 : 4); + for (int i = 0; i < buf.remaining(); i += skip) { + byte red = buf.get(i + 0); + byte blue = buf.get(i + 2); + buf.put(i + 0, blue); + buf.put(i + 2, red); + } + + TGAImage image = TGAImage.createFromData(data.getWidth(), + data.getHeight(), + (pixelFormat == GL.GL_RGBA), + false, + ((data.getBuffer() != null) ? + (ByteBuffer) data.getBuffer() : + (ByteBuffer) data.getMipmapData()[0])); + image.write(file); + return true; + } + + throw new IOException("TGA writer doesn't support this pixel format / type (only GL_RGB/A + bytes)"); + } + + return false; + } + } + + //---------------------------------------------------------------------- + // Helper routines + // + + private static int glGetInteger(int pname) { + int[] tmp = new int[1]; + GL gl = GLContext.getCurrentGL(); + gl.glGetIntegerv(pname, tmp, 0); + return tmp[0]; + } + + private static int glGetTexLevelParameteri(GL2 gl, int target, int level, int pname) { + int[] tmp = new int[1]; + gl.glGetTexLevelParameteriv(target, 0, pname, tmp, 0); + return tmp[0]; + } + + private static String toLowerCase(String arg) { + if (arg == null) { + return null; + } + + return arg.toLowerCase(); + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/awt/AWTTextureData.java b/src/jogl/classes/com/jogamp/opengl/util/texture/awt/AWTTextureData.java new file mode 100755 index 000000000..39ec74b97 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/texture/awt/AWTTextureData.java @@ -0,0 +1,498 @@ +/* + * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + */ + +package com.jogamp.opengl.util.texture.awt; + +import java.awt.AlphaComposite; +import java.awt.Color; +import java.awt.Graphics2D; +import java.awt.Transparency; +import java.awt.color.*; +import java.awt.image.*; +import java.nio.*; + +import javax.media.opengl.*; +import com.jogamp.opengl.util.texture.*; + +public class AWTTextureData extends TextureData { + // Mechanism for lazily converting input BufferedImages with custom + // ColorModels to standard ones for uploading to OpenGL, as well as + // backing off from the optimizations of hoping that either + // GL_EXT_abgr or OpenGL 1.2 are present + private BufferedImage imageForLazyCustomConversion; + private boolean expectingEXTABGR; + private boolean expectingGL12; + + private static final ColorModel rgbaColorModel = + new ComponentColorModel(ColorSpace.getInstance(ColorSpace.CS_sRGB), + new int[] {8, 8, 8, 8}, true, true, + Transparency.TRANSLUCENT, + DataBuffer.TYPE_BYTE); + private static final ColorModel rgbColorModel = + new ComponentColorModel(ColorSpace.getInstance(ColorSpace.CS_sRGB), + new int[] {8, 8, 8, 0}, false, false, + Transparency.OPAQUE, + DataBuffer.TYPE_BYTE); + + + /** + * Constructs a new TextureData object with the specified parameters + * and data contained in the given BufferedImage. The resulting + * TextureData "wraps" the contents of the BufferedImage, so if a + * modification is made to the BufferedImage between the time the + * TextureData is constructed and when a Texture is made from the + * TextureData, that modification will be visible in the resulting + * Texture. + * + * @param glp the OpenGL Profile this texture data should be + * created for. + * @param internalFormat the OpenGL internal format for the + * resulting texture; may be 0, in which case + * it is inferred from the image's type + * @param pixelFormat the OpenGL internal format for the + * resulting texture; may be 0, in which case + * it is inferred from the image's type (note: + * this argument is currently always ignored) + * @param mipmap indicates whether mipmaps should be + * autogenerated (using GLU) for the resulting + * texture + * @param image the image containing the texture data + */ + public AWTTextureData(GLProfile glp, + int internalFormat, + int pixelFormat, + boolean mipmap, + BufferedImage image) { + super(glp); + if (internalFormat == 0) { + this.internalFormat = image.getColorModel().hasAlpha() ? GL.GL_RGBA : GL.GL_RGB; + } else { + this.internalFormat = internalFormat; + } + createFromImage(glp, image); + this.mipmap = mipmap; + if (buffer != null) { + estimatedMemorySize = estimatedMemorySize(buffer); + } else { + // In the lazy custom conversion case we don't yet have a buffer + if (imageForLazyCustomConversion != null) { + estimatedMemorySize = estimatedMemorySize(wrapImageDataBuffer(imageForLazyCustomConversion)); + } + } + } + + /** Returns the intended OpenGL pixel format of the texture data. */ + public int getPixelFormat() { + if (imageForLazyCustomConversion != null) { + if (!((expectingEXTABGR && haveEXTABGR) || + (expectingGL12 && haveGL12))) { + revertPixelFormatAndType(); + } + } + return pixelFormat; + } + /** Returns the intended OpenGL pixel type of the texture data. */ + public int getPixelType() { + if (imageForLazyCustomConversion != null) { + if (!((expectingEXTABGR && haveEXTABGR) || + (expectingGL12 && haveGL12))) { + revertPixelFormatAndType(); + } + } + return pixelType; + } + + /** Returns the texture data, or null if it is specified as a set of mipmaps. */ + public Buffer getBuffer() { + if (imageForLazyCustomConversion != null) { + if (!((expectingEXTABGR && haveEXTABGR) || + (expectingGL12 && haveGL12))) { + revertPixelFormatAndType(); + // Must present the illusion to the end user that we are simply + // wrapping the input BufferedImage + createFromCustom(imageForLazyCustomConversion); + } + } + return buffer; + } + + private void createFromImage(GLProfile glp, BufferedImage image) { + pixelType = 0; // Determine from image + mustFlipVertically = true; + + width = image.getWidth(); + height = image.getHeight(); + + int scanlineStride; + + SampleModel sm = image.getRaster().getSampleModel(); + if (sm instanceof SinglePixelPackedSampleModel) { + scanlineStride = + ((SinglePixelPackedSampleModel)sm).getScanlineStride(); + } else if (sm instanceof MultiPixelPackedSampleModel) { + scanlineStride = + ((MultiPixelPackedSampleModel)sm).getScanlineStride(); + } else if (sm instanceof ComponentSampleModel) { + scanlineStride = + ((ComponentSampleModel)sm).getScanlineStride(); + } else { + // This will only happen for TYPE_CUSTOM anyway + setupLazyCustomConversion(image); + return; + } + + width = image.getWidth(); + height = image.getHeight(); + + if (glp.isGL2GL3()) { + switch (image.getType()) { + case BufferedImage.TYPE_INT_RGB: + pixelFormat = GL2GL3.GL_BGRA; + pixelType = GL2GL3.GL_UNSIGNED_INT_8_8_8_8_REV; + rowLength = scanlineStride; + alignment = 4; + expectingGL12 = true; + setupLazyCustomConversion(image); + break; + case BufferedImage.TYPE_INT_ARGB_PRE: + pixelFormat = GL2GL3.GL_BGRA; + pixelType = GL2GL3.GL_UNSIGNED_INT_8_8_8_8_REV; + rowLength = scanlineStride; + alignment = 4; + expectingGL12 = true; + setupLazyCustomConversion(image); + break; + case BufferedImage.TYPE_INT_BGR: + pixelFormat = GL.GL_RGBA; + pixelType = GL2GL3.GL_UNSIGNED_INT_8_8_8_8_REV; + rowLength = scanlineStride; + alignment = 4; + expectingGL12 = true; + setupLazyCustomConversion(image); + break; + case BufferedImage.TYPE_3BYTE_BGR: + { + // we can pass the image data directly to OpenGL only if + // we have an integral number of pixels in each scanline + if ((scanlineStride % 3) == 0) { + pixelFormat = GL2GL3.GL_BGR; + pixelType = GL.GL_UNSIGNED_BYTE; + rowLength = scanlineStride / 3; + alignment = 1; + } else { + setupLazyCustomConversion(image); + return; + } + } + break; + case BufferedImage.TYPE_4BYTE_ABGR_PRE: + { + // we can pass the image data directly to OpenGL only if + // we have an integral number of pixels in each scanline + // and only if the GL_EXT_abgr extension is present + + // NOTE: disabling this code path for now as it appears it's + // buggy at least on some NVidia drivers and doesn't perform + // the necessary byte swapping (FIXME: needs more + // investigation) + if ((scanlineStride % 4) == 0 && glp.isGL2() && false) { + pixelFormat = GL2.GL_ABGR_EXT; + pixelType = GL.GL_UNSIGNED_BYTE; + rowLength = scanlineStride / 4; + alignment = 4; + + // Store a reference to the original image for later in + // case it turns out that we don't have GL_EXT_abgr at the + // time we're going to do the texture upload to OpenGL + setupLazyCustomConversion(image); + expectingEXTABGR = true; + break; + } else { + setupLazyCustomConversion(image); + return; + } + } + case BufferedImage.TYPE_USHORT_565_RGB: + pixelFormat = GL.GL_RGB; + pixelType = GL.GL_UNSIGNED_SHORT_5_6_5; + rowLength = scanlineStride; + alignment = 2; + expectingGL12 = true; + setupLazyCustomConversion(image); + break; + case BufferedImage.TYPE_USHORT_555_RGB: + pixelFormat = GL2GL3.GL_BGRA; + pixelType = GL2GL3.GL_UNSIGNED_SHORT_1_5_5_5_REV; + rowLength = scanlineStride; + alignment = 2; + expectingGL12 = true; + setupLazyCustomConversion(image); + break; + case BufferedImage.TYPE_BYTE_GRAY: + pixelFormat = GL.GL_LUMINANCE; + pixelType = GL.GL_UNSIGNED_BYTE; + rowLength = scanlineStride; + alignment = 1; + break; + case BufferedImage.TYPE_USHORT_GRAY: + pixelFormat = GL.GL_LUMINANCE; + pixelType = GL.GL_UNSIGNED_SHORT; + rowLength = scanlineStride; + alignment = 2; + break; + // Note: TYPE_INT_ARGB and TYPE_4BYTE_ABGR images go down the + // custom code path to satisfy the invariant that images with an + // alpha channel always go down with premultiplied alpha. + case BufferedImage.TYPE_INT_ARGB: + case BufferedImage.TYPE_4BYTE_ABGR: + case BufferedImage.TYPE_BYTE_BINARY: + case BufferedImage.TYPE_BYTE_INDEXED: + case BufferedImage.TYPE_CUSTOM: + default: + ColorModel cm = image.getColorModel(); + if (cm.equals(rgbColorModel)) { + pixelFormat = GL.GL_RGB; + pixelType = GL.GL_UNSIGNED_BYTE; + rowLength = scanlineStride / 3; + alignment = 1; + } else if (cm.equals(rgbaColorModel)) { + pixelFormat = GL.GL_RGBA; + pixelType = GL.GL_UNSIGNED_BYTE; + rowLength = scanlineStride / 4; // FIXME: correct? + alignment = 4; + } else { + setupLazyCustomConversion(image); + return; + } + break; + } + } else { + switch (image.getType()) { + case BufferedImage.TYPE_INT_RGB: + pixelFormat = GL.GL_RGB; + pixelType = GL.GL_UNSIGNED_BYTE; + rowLength = scanlineStride; + alignment = 3; + expectingGL12 = true; + setupLazyCustomConversion(image); + break; + case BufferedImage.TYPE_INT_ARGB_PRE: + throw new GLException("INT_ARGB_PRE n.a."); + case BufferedImage.TYPE_INT_BGR: + throw new GLException("INT_BGR n.a."); + case BufferedImage.TYPE_3BYTE_BGR: + throw new GLException("INT_BGR n.a."); + case BufferedImage.TYPE_4BYTE_ABGR_PRE: + throw new GLException("INT_BGR n.a."); + case BufferedImage.TYPE_USHORT_565_RGB: + pixelFormat = GL.GL_RGB; + pixelType = GL.GL_UNSIGNED_SHORT_5_6_5; + rowLength = scanlineStride; + alignment = 2; + expectingGL12 = true; + setupLazyCustomConversion(image); + break; + case BufferedImage.TYPE_USHORT_555_RGB: + pixelFormat = GL.GL_RGBA; + pixelType = GL.GL_UNSIGNED_SHORT_5_5_5_1; + rowLength = scanlineStride; + alignment = 2; + expectingGL12 = true; + setupLazyCustomConversion(image); + break; + case BufferedImage.TYPE_BYTE_GRAY: + pixelFormat = GL.GL_LUMINANCE; + pixelType = GL.GL_UNSIGNED_BYTE; + rowLength = scanlineStride; + alignment = 1; + break; + case BufferedImage.TYPE_USHORT_GRAY: + throw new GLException("USHORT_GRAY n.a."); + // Note: TYPE_INT_ARGB and TYPE_4BYTE_ABGR images go down the + // custom code path to satisfy the invariant that images with an + // alpha channel always go down with premultiplied alpha. + case BufferedImage.TYPE_INT_ARGB: + case BufferedImage.TYPE_4BYTE_ABGR: + case BufferedImage.TYPE_BYTE_BINARY: + case BufferedImage.TYPE_BYTE_INDEXED: + case BufferedImage.TYPE_CUSTOM: + default: + ColorModel cm = image.getColorModel(); + if (cm.equals(rgbColorModel)) { + pixelFormat = GL.GL_RGB; + pixelType = GL.GL_UNSIGNED_BYTE; + rowLength = scanlineStride / 3; + alignment = 1; + } else if (cm.equals(rgbaColorModel)) { + pixelFormat = GL.GL_RGBA; + pixelType = GL.GL_UNSIGNED_BYTE; + rowLength = scanlineStride / 4; // FIXME: correct? + alignment = 4; + } else { + setupLazyCustomConversion(image); + return; + } + break; + } + } + + createNIOBufferFromImage(image); + } + + private void setupLazyCustomConversion(BufferedImage image) { + imageForLazyCustomConversion = image; + boolean hasAlpha = image.getColorModel().hasAlpha(); + if (pixelFormat == 0) { + pixelFormat = hasAlpha ? GL.GL_RGBA : GL.GL_RGB; + } + alignment = 1; // FIXME: do we need better? + rowLength = width; // FIXME: correct in all cases? + + // Allow previously-selected pixelType (if any) to override that + // we can infer from the DataBuffer + DataBuffer data = image.getRaster().getDataBuffer(); + if (data instanceof DataBufferByte || isPackedInt(image)) { + // Don't use GL_UNSIGNED_INT for BufferedImage packed int images + if (pixelType == 0) pixelType = GL.GL_UNSIGNED_BYTE; + } else if (data instanceof DataBufferDouble) { + throw new RuntimeException("DataBufferDouble rasters not supported by OpenGL"); + } else if (data instanceof DataBufferFloat) { + if (pixelType == 0) pixelType = GL.GL_FLOAT; + } else if (data instanceof DataBufferInt) { + // FIXME: should we support signed ints? + if (pixelType == 0) pixelType = GL2GL3.GL_UNSIGNED_INT; + } else if (data instanceof DataBufferShort) { + if (pixelType == 0) pixelType = GL.GL_SHORT; + } else if (data instanceof DataBufferUShort) { + if (pixelType == 0) pixelType = GL.GL_UNSIGNED_SHORT; + } else { + throw new RuntimeException("Unexpected DataBuffer type?"); + } + } + + private void createFromCustom(BufferedImage image) { + int width = image.getWidth(); + int height = image.getHeight(); + + // create a temporary image that is compatible with OpenGL + boolean hasAlpha = image.getColorModel().hasAlpha(); + ColorModel cm = null; + int dataBufferType = image.getRaster().getDataBuffer().getDataType(); + // Don't use integer components for packed int images + if (isPackedInt(image)) { + dataBufferType = DataBuffer.TYPE_BYTE; + } + if (dataBufferType == DataBuffer.TYPE_BYTE) { + cm = hasAlpha ? rgbaColorModel : rgbColorModel; + } else { + if (hasAlpha) { + cm = new ComponentColorModel(ColorSpace.getInstance(ColorSpace.CS_sRGB), + null, true, true, + Transparency.TRANSLUCENT, + dataBufferType); + } else { + cm = new ComponentColorModel(ColorSpace.getInstance(ColorSpace.CS_sRGB), + null, false, false, + Transparency.OPAQUE, + dataBufferType); + } + } + + boolean premult = cm.isAlphaPremultiplied(); + WritableRaster raster = + cm.createCompatibleWritableRaster(width, height); + BufferedImage texImage = new BufferedImage(cm, raster, premult, null); + + // copy the source image into the temporary image + Graphics2D g = texImage.createGraphics(); + g.setComposite(AlphaComposite.Src); + g.drawImage(image, 0, 0, null); + g.dispose(); + + // Wrap the buffer from the temporary image + createNIOBufferFromImage(texImage); + } + + private boolean isPackedInt(BufferedImage image) { + int imgType = image.getType(); + return (imgType == BufferedImage.TYPE_INT_RGB || + imgType == BufferedImage.TYPE_INT_BGR || + imgType == BufferedImage.TYPE_INT_ARGB || + imgType == BufferedImage.TYPE_INT_ARGB_PRE); + } + + private void revertPixelFormatAndType() { + // Knowing we don't have e.g. OpenGL 1.2 functionality available, + // and knowing we're in the process of doing the fallback code + // path, re-infer a vanilla pixel format and type compatible with + // OpenGL 1.1 + pixelFormat = 0; + pixelType = 0; + setupLazyCustomConversion(imageForLazyCustomConversion); + } + + private void createNIOBufferFromImage(BufferedImage image) { + buffer = wrapImageDataBuffer(image); + } + + private Buffer wrapImageDataBuffer(BufferedImage image) { + // + // Note: Grabbing the DataBuffer will defeat Java2D's image + // management mechanism (as of JDK 5/6, at least). This shouldn't + // be a problem for most JOGL apps, but those that try to upload + // the image into an OpenGL texture and then use the same image in + // Java2D rendering might find the 2D rendering is not as fast as + // it could be. + // + + DataBuffer data = image.getRaster().getDataBuffer(); + if (data instanceof DataBufferByte) { + return ByteBuffer.wrap(((DataBufferByte) data).getData()); + } else if (data instanceof DataBufferDouble) { + throw new RuntimeException("DataBufferDouble rasters not supported by OpenGL"); + } else if (data instanceof DataBufferFloat) { + return FloatBuffer.wrap(((DataBufferFloat) data).getData()); + } else if (data instanceof DataBufferInt) { + return IntBuffer.wrap(((DataBufferInt) data).getData()); + } else if (data instanceof DataBufferShort) { + return ShortBuffer.wrap(((DataBufferShort) data).getData()); + } else if (data instanceof DataBufferUShort) { + return ShortBuffer.wrap(((DataBufferUShort) data).getData()); + } else { + throw new RuntimeException("Unexpected DataBuffer type?"); + } + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/awt/AWTTextureIO.java b/src/jogl/classes/com/jogamp/opengl/util/texture/awt/AWTTextureIO.java new file mode 100644 index 000000000..fdd1365f7 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/texture/awt/AWTTextureIO.java @@ -0,0 +1,129 @@ +/* + * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.util.texture.awt; + +import java.awt.image.*; + +import javax.media.opengl.*; +import com.jogamp.opengl.util.texture.*; + +public class AWTTextureIO extends TextureIO { + /** + * Creates a TextureData from the given BufferedImage. Does no + * OpenGL work. + * We assume a desktop GLProfile GL2GL3, otherwise use the other factory. + * + * @param glp the OpenGL Profile this texture data should be + * created for. + * @param image the BufferedImage containing the texture data + * @param mipmap whether mipmaps should be produced for this + * texture by autogenerating them + * @return the texture data from the image + * + * @see #newTextureData(GLProfile, BufferedImage, boolean) + */ + public static TextureData newTextureData(GLProfile glp, BufferedImage image, + boolean mipmap) { + return newTextureDataImpl(glp, image, 0, 0, mipmap); + } + + /** + * Creates a TextureData from the given BufferedImage, using the + * specified OpenGL internal format and pixel format for the texture + * which will eventually result. The internalFormat and pixelFormat + * must be specified and may not be zero; to use default values, use + * the variant of this method which does not take these + * arguments. Does no OpenGL work. + * + * @param glp the OpenGL Profile this texture data should be + * created for. + * @param image the BufferedImage containing the texture data + * @param internalFormat the OpenGL internal format of the texture + * which will eventually result from the TextureData + * @param pixelFormat the OpenGL pixel format of the texture + * which will eventually result from the TextureData + * @param mipmap whether mipmaps should be produced for this + * texture either by autogenerating them or + * reading them from the file. Some file formats + * support multiple mipmaps in a single file in + * which case those mipmaps will be used rather + * than generating them. + * @return the texture data from the image + * @throws IllegalArgumentException if either internalFormat or + * pixelFormat was 0 + */ + public static TextureData newTextureData(GLProfile glp, BufferedImage image, + int internalFormat, + int pixelFormat, + boolean mipmap) throws IllegalArgumentException { + if ((internalFormat == 0) || (pixelFormat == 0)) { + throw new IllegalArgumentException("internalFormat and pixelFormat must be non-zero"); + } + + return newTextureDataImpl(glp, image, internalFormat, pixelFormat, mipmap); + } + + /** + * Creates an OpenGL texture object from the specified BufferedImage + * using the current OpenGL context. + * + * @param glp the OpenGL Profile this texture data should be + * created for. + * @param image the BufferedImage from which to read the texture data + * @param mipmap whether mipmaps should be produced for this + * texture by autogenerating them + * @throws GLException if no OpenGL context is current or if an + * OpenGL error occurred + */ + public static Texture newTexture(GLProfile glp, BufferedImage image, boolean mipmap) throws GLException { + TextureData data = newTextureData(glp, image, mipmap); + Texture texture = newTexture(data); + data.flush(); + return texture; + } + + private static TextureData newTextureDataImpl(GLProfile glp, + BufferedImage image, + int internalFormat, + int pixelFormat, + boolean mipmap) { + return new AWTTextureData(glp, internalFormat, pixelFormat, mipmap, image); + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/spi/DDSImage.java.javame_cdc_fp b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/DDSImage.java.javame_cdc_fp new file mode 100755 index 000000000..4feeb9f4e --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/DDSImage.java.javame_cdc_fp @@ -0,0 +1,889 @@ +/* + * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.util.texture.spi; + +import java.io.*; +import java.nio.*; + +import javax.media.opengl.*; +import com.jogamp.opengl.util.*; +import com.jogamp.opengl.util.texture.*; + +/** A reader and writer for DirectDraw Surface (.dds) files, which are + used to describe textures. These files can contain multiple mipmap + levels in one file. This class is currently minimal and does not + support all of the possible file formats. */ + +public class DDSImage { + + /** Simple class describing images and data; does not encapsulate + image format information. User is responsible for transmitting + that information in another way. */ + + public static class ImageInfo { + private ByteBuffer data; + private int width; + private int height; + private boolean isCompressed; + private int compressionFormat; + + public ImageInfo(ByteBuffer data, int width, int height, boolean compressed, int compressionFormat) { + this.data = data; this.width = width; this.height = height; + this.isCompressed = compressed; this.compressionFormat = compressionFormat; + } + public int getWidth() { return width; } + public int getHeight() { return height; } + public ByteBuffer getData() { return data; } + public boolean isCompressed() { return isCompressed; } + public int getCompressionFormat() { + if (!isCompressed()) + throw new RuntimeException("Should not call unless compressed"); + return compressionFormat; + } + } + + private ByteBuffer buf; + private Header header; + + // + // Selected bits in header flags + // + + public static final int DDSD_CAPS = 0x00000001; // Capacities are valid + public static final int DDSD_HEIGHT = 0x00000002; // Height is valid + public static final int DDSD_WIDTH = 0x00000004; // Width is valid + public static final int DDSD_PITCH = 0x00000008; // Pitch is valid + public static final int DDSD_BACKBUFFERCOUNT = 0x00000020; // Back buffer count is valid + public static final int DDSD_ZBUFFERBITDEPTH = 0x00000040; // Z-buffer bit depth is valid (shouldn't be used in DDSURFACEDESC2) + public static final int DDSD_ALPHABITDEPTH = 0x00000080; // Alpha bit depth is valid + public static final int DDSD_LPSURFACE = 0x00000800; // lpSurface is valid + public static final int DDSD_PIXELFORMAT = 0x00001000; // ddpfPixelFormat is valid + public static final int DDSD_MIPMAPCOUNT = 0x00020000; // Mip map count is valid + public static final int DDSD_LINEARSIZE = 0x00080000; // dwLinearSize is valid + public static final int DDSD_DEPTH = 0x00800000; // dwDepth is valid + + public static final int DDPF_ALPHAPIXELS = 0x00000001; // Alpha channel is present + public static final int DDPF_ALPHA = 0x00000002; // Only contains alpha information + public static final int DDPF_FOURCC = 0x00000004; // FourCC code is valid + public static final int DDPF_PALETTEINDEXED4 = 0x00000008; // Surface is 4-bit color indexed + public static final int DDPF_PALETTEINDEXEDTO8 = 0x00000010; // Surface is indexed into a palette which stores indices + // into the destination surface's 8-bit palette + public static final int DDPF_PALETTEINDEXED8 = 0x00000020; // Surface is 8-bit color indexed + public static final int DDPF_RGB = 0x00000040; // RGB data is present + public static final int DDPF_COMPRESSED = 0x00000080; // Surface will accept pixel data in the format specified + // and compress it during the write + public static final int DDPF_RGBTOYUV = 0x00000100; // Surface will accept RGB data and translate it during + // the write to YUV data. The format of the data to be written + // will be contained in the pixel format structure. The DDPF_RGB + // flag will be set. + public static final int DDPF_YUV = 0x00000200; // Pixel format is YUV - YUV data in pixel format struct is valid + public static final int DDPF_ZBUFFER = 0x00000400; // Pixel format is a z buffer only surface + public static final int DDPF_PALETTEINDEXED1 = 0x00000800; // Surface is 1-bit color indexed + public static final int DDPF_PALETTEINDEXED2 = 0x00001000; // Surface is 2-bit color indexed + public static final int DDPF_ZPIXELS = 0x00002000; // Surface contains Z information in the pixels + + // Selected bits in DDS capabilities flags + public static final int DDSCAPS_TEXTURE = 0x00001000; // Can be used as a texture + public static final int DDSCAPS_MIPMAP = 0x00400000; // Is one level of a mip-map + public static final int DDSCAPS_COMPLEX = 0x00000008; // Complex surface structure, such as a cube map + + // Selected bits in DDS extended capabilities flags + public static final int DDSCAPS2_CUBEMAP = 0x00000200; + public static final int DDSCAPS2_CUBEMAP_POSITIVEX = 0x00000400; + public static final int DDSCAPS2_CUBEMAP_NEGATIVEX = 0x00000800; + public static final int DDSCAPS2_CUBEMAP_POSITIVEY = 0x00001000; + public static final int DDSCAPS2_CUBEMAP_NEGATIVEY = 0x00002000; + public static final int DDSCAPS2_CUBEMAP_POSITIVEZ = 0x00004000; + public static final int DDSCAPS2_CUBEMAP_NEGATIVEZ = 0x00008000; + + // Known pixel formats + public static final int D3DFMT_UNKNOWN = 0; + public static final int D3DFMT_R8G8B8 = 20; + public static final int D3DFMT_A8R8G8B8 = 21; + public static final int D3DFMT_X8R8G8B8 = 22; + // The following are also valid FourCC codes + public static final int D3DFMT_DXT1 = 0x31545844; + public static final int D3DFMT_DXT2 = 0x32545844; + public static final int D3DFMT_DXT3 = 0x33545844; + public static final int D3DFMT_DXT4 = 0x34545844; + public static final int D3DFMT_DXT5 = 0x35545844; + + /** Reads a DirectDraw surface from the specified file name, + returning the resulting DDSImage. + + @param filename File name + @return DDS image object + @throws java.io.IOException if an I/O exception occurred + */ + public static DDSImage read(String filename) throws IOException { + return read(new File(filename)); + } + + /** Reads a DirectDraw surface from the specified file, returning + the resulting DDSImage. + + @param file File object + @return DDS image object + @throws java.io.IOException if an I/O exception occurred + */ + public static DDSImage read(File file) throws IOException { + DDSImage image = new DDSImage(); + image.readFromFile(file); + return image; + } + + /** Reads a DirectDraw surface from the specified InputStream, returning + the resulting DDSImage. + + @param input Input stream + @return DDS image object + @throws java.io.IOException if an I/O exception occurred + */ + public static DDSImage read(InputStream input) throws IOException { + DDSImage image = new DDSImage(); + image.readFromStream(input); + return image; + } + + /** Closes open files and resources associated with the open + DDSImage. No other methods may be called on this object once + this is called. */ + public void close() { + } + + /** + * Creates a new DDSImage from data supplied by the user. The + * resulting DDSImage can be written to disk using the write() + * method. + * + * @param d3dFormat the D3DFMT_ constant describing the data; it is + * assumed that it is packed tightly + * @param width the width in pixels of the topmost mipmap image + * @param height the height in pixels of the topmost mipmap image + * @param mipmapData the data for each mipmap level of the resulting + * DDSImage; either only one mipmap level should + * be specified, or they all must be + * @throws IllegalArgumentException if the data does not match the + * specified arguments + * @return DDS image object + */ + public static DDSImage createFromData(int d3dFormat, + int width, + int height, + ByteBuffer[] mipmapData) throws IllegalArgumentException { + DDSImage image = new DDSImage(); + image.initFromData(d3dFormat, width, height, mipmapData); + return image; + } + + /** Determines from the magic number whether the given InputStream + points to a DDS image. The given InputStream must return true + from markSupported() and support a minimum of four bytes of + read-ahead. + + @param in Stream to check + @return true if input stream is DDS image or false otherwise + @throws java.io.IOException if an I/O exception occurred + */ + public static boolean isDDSImage(InputStream in) throws IOException { + if (!(in instanceof BufferedInputStream)) { + in = new BufferedInputStream(in); + } + if (!in.markSupported()) { + throw new IOException("Can not test non-destructively whether given InputStream is a DDS image"); + } + in.mark(4); + int magic = 0; + for (int i = 0; i < 4; i++) { + int tmp = in.read(); + if (tmp < 0) { + in.reset(); + return false; + } + magic = ((magic >>> 8) | (tmp << 24)); + } + in.reset(); + return (magic == MAGIC); + } + + /** + * Writes this DDSImage to the specified file name. + * @param filename File name to write to + * @throws java.io.IOException if an I/O exception occurred + */ + public void write(String filename) throws IOException { + write(new File(filename)); + } + + /** + * Writes this DDSImage to the specified file name. + * @param file File object to write to + * @throws java.io.IOException if an I/O exception occurred + */ + public void write(File file) throws IOException { + LEDataOutputStream output = + new LEDataOutputStream(new DataOutputStream(new BufferedOutputStream(new FileOutputStream(file)))); + header.write(output); + output.write(buf.array()); + output.close(); + } + + /** Test for presence/absence of surface description flags (DDSD_*) + * @param flag DDSD_* flags set to test + * @return true if flag present or false otherwise + */ + public boolean isSurfaceDescFlagSet(int flag) { + return ((header.flags & flag) != 0); + } + + /** Test for presence/absence of pixel format flags (DDPF_*) */ + public boolean isPixelFormatFlagSet(int flag) { + return ((header.pfFlags & flag) != 0); + } + + /** Gets the pixel format of this texture (D3DFMT_*) based on some + heuristics. Returns D3DFMT_UNKNOWN if could not recognize the + pixel format. */ + public int getPixelFormat() { + if (isCompressed()) { + return getCompressionFormat(); + } else if (isPixelFormatFlagSet(DDPF_RGB)) { + if (isPixelFormatFlagSet(DDPF_ALPHAPIXELS)) { + if (getDepth() == 32 && + header.pfRBitMask == 0x00FF0000 && + header.pfGBitMask == 0x0000FF00 && + header.pfBBitMask == 0x000000FF && + header.pfABitMask == 0xFF000000) { + return D3DFMT_A8R8G8B8; + } + } else { + if (getDepth() == 24 && + header.pfRBitMask == 0x00FF0000 && + header.pfGBitMask == 0x0000FF00 && + header.pfBBitMask == 0x000000FF) { + return D3DFMT_R8G8B8; + } else if (getDepth() == 32 && + header.pfRBitMask == 0x00FF0000 && + header.pfGBitMask == 0x0000FF00 && + header.pfBBitMask == 0x000000FF) { + return D3DFMT_X8R8G8B8; + } + } + } + + return D3DFMT_UNKNOWN; + } + + /** + * Indicates whether this texture is cubemap + * @return true if cubemap or false otherwise + */ + public boolean isCubemap() { + return ((header.ddsCaps1 & DDSCAPS_COMPLEX) != 0) && ((header.ddsCaps2 & DDSCAPS2_CUBEMAP) != 0); + } + + /** + * Indicates whethe this cubemap side present + * @param side Side to test + * @return true if side present or false otherwise + */ + public boolean isCubemapSidePresent(int side) { + return isCubemap() && (header.ddsCaps2 & side) != 0; + } + + /** Indicates whether this texture is compressed. */ + public boolean isCompressed() { + return (isPixelFormatFlagSet(DDPF_FOURCC)); + } + + /** If this surface is compressed, returns the kind of compression + used (DXT1..DXT5). */ + public int getCompressionFormat() { + return header.pfFourCC; + } + + /** Width of the texture (or the top-most mipmap if mipmaps are + present) */ + public int getWidth() { + return header.width; + } + + /** Height of the texture (or the top-most mipmap if mipmaps are + present) */ + public int getHeight() { + return header.height; + } + + /** Total number of bits per pixel. Only valid if DDPF_RGB is + present. For A8R8G8B8, would be 32. */ + public int getDepth() { + return header.pfRGBBitCount; + } + + /** Number of mip maps in the texture */ + public int getNumMipMaps() { + if (!isSurfaceDescFlagSet(DDSD_MIPMAPCOUNT)) { + return 0; + } + return header.mipMapCountOrAux; + } + + /** Gets the <i>i</i>th mipmap data (0..getNumMipMaps() - 1) + * @param map Mipmap index + * @return Image object + */ + public ImageInfo getMipMap(int map) { + return getMipMap( 0, map ); + } + + /** + * Gets the <i>i</i>th mipmap data (0..getNumMipMaps() - 1) + * @param side Cubemap side or 0 for 2D texture + * @param map Mipmap index + * @return Image object + */ + public ImageInfo getMipMap(int side, int map) { + if (!isCubemap() && (side != 0)) { + throw new RuntimeException( "Illegal side for 2D texture: " + side ); + } + if (isCubemap() && !isCubemapSidePresent(side)) { + throw new RuntimeException( "Illegal side, side not present: " + side ); + } + if (getNumMipMaps() > 0 && + ((map < 0) || (map >= getNumMipMaps()))) { + throw new RuntimeException("Illegal mipmap number " + map + " (0.." + (getNumMipMaps() - 1) + ")"); + } + + // Figure out how far to seek + int seek = 0; + if (isCubemap()) { + seek += sideShiftInBytes(side); + } + for (int i = 0; i < map; i++) { + seek += mipMapSizeInBytes(i); + } + buf.limit(seek + mipMapSizeInBytes(map)); + buf.position(seek); + ByteBuffer next = buf.slice(); + buf.position(0); + buf.limit(buf.capacity()); + return new ImageInfo(next, mipMapWidth(map), mipMapHeight(map), isCompressed(), getCompressionFormat()); + } + + /** Returns an array of ImageInfos corresponding to all mipmap + levels of this DDS file. + @return Mipmap image objects set + */ + public ImageInfo[] getAllMipMaps() { + return getAllMipMaps(0); + } + + /** + * Returns an array of ImageInfos corresponding to all mipmap + * levels of this DDS file. + * @param side Cubemap side or 0 for 2D texture + * @return Mipmap image objects set + */ + public ImageInfo[] getAllMipMaps( int side ) { + int numLevels = getNumMipMaps(); + if (numLevels == 0) { + numLevels = 1; + } + ImageInfo[] result = new ImageInfo[numLevels]; + for (int i = 0; i < numLevels; i++) { + result[i] = getMipMap(side, i); + } + return result; + } + + /** Converts e.g. DXT1 compression format constant (see {@link + #getCompressionFormat}) into "DXT1". + @param compressionFormat Compression format constant + @return String format code + */ + public static String getCompressionFormatName(int compressionFormat) { + StringBuffer buf = new StringBuffer(); + for (int i = 0; i < 4; i++) { + char c = (char) (compressionFormat & 0xFF); + buf.append(c); + compressionFormat = compressionFormat >> 8; + } + return buf.toString(); + } + + /** Allocates a temporary, empty ByteBuffer suitable for use in a + call to glCompressedTexImage2D. This is used by the Texture + class to expand non-power-of-two DDS compressed textures to + power-of-two sizes on hardware not supporting OpenGL 2.0 and the + NPOT texture extension. The specified OpenGL internal format + must be one of GL_COMPRESSED_RGB_S3TC_DXT1_EXT, + GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, + GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, or + GL_COMPRESSED_RGBA_S3TC_DXT5_EXT. + */ + public static ByteBuffer allocateBlankBuffer(int width, + int height, + int openGLInternalFormat) { + int size = width * height; + switch (openGLInternalFormat) { + case GL.GL_COMPRESSED_RGB_S3TC_DXT1_EXT: + case GL.GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: + size /= 2; + break; + + case GL.GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: + case GL.GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: + break; + + default: + throw new IllegalArgumentException("Illegal OpenGL texture internal format " + + openGLInternalFormat); + } + if (size == 0) + size = 1; + return BufferUtil.newByteBuffer(size); + } + + public void debugPrint() { + PrintStream tty = System.err; + tty.println("Compressed texture: " + isCompressed()); + if (isCompressed()) { + int fmt = getCompressionFormat(); + String name = getCompressionFormatName(fmt); + tty.println("Compression format: 0x" + Integer.toHexString(fmt) + " (" + name + ")"); + } + tty.println("Width: " + header.width + " Height: " + header.height); + tty.println("header.pitchOrLinearSize: " + header.pitchOrLinearSize); + tty.println("header.pfRBitMask: 0x" + Integer.toHexString(header.pfRBitMask)); + tty.println("header.pfGBitMask: 0x" + Integer.toHexString(header.pfGBitMask)); + tty.println("header.pfBBitMask: 0x" + Integer.toHexString(header.pfBBitMask)); + tty.println("SurfaceDesc flags:"); + boolean recognizedAny = false; + recognizedAny |= printIfRecognized(tty, header.flags, DDSD_CAPS, "DDSD_CAPS"); + recognizedAny |= printIfRecognized(tty, header.flags, DDSD_HEIGHT, "DDSD_HEIGHT"); + recognizedAny |= printIfRecognized(tty, header.flags, DDSD_WIDTH, "DDSD_WIDTH"); + recognizedAny |= printIfRecognized(tty, header.flags, DDSD_PITCH, "DDSD_PITCH"); + recognizedAny |= printIfRecognized(tty, header.flags, DDSD_BACKBUFFERCOUNT, "DDSD_BACKBUFFERCOUNT"); + recognizedAny |= printIfRecognized(tty, header.flags, DDSD_ZBUFFERBITDEPTH, "DDSD_ZBUFFERBITDEPTH"); + recognizedAny |= printIfRecognized(tty, header.flags, DDSD_ALPHABITDEPTH, "DDSD_ALPHABITDEPTH"); + recognizedAny |= printIfRecognized(tty, header.flags, DDSD_LPSURFACE, "DDSD_LPSURFACE"); + recognizedAny |= printIfRecognized(tty, header.flags, DDSD_PIXELFORMAT, "DDSD_PIXELFORMAT"); + recognizedAny |= printIfRecognized(tty, header.flags, DDSD_MIPMAPCOUNT, "DDSD_MIPMAPCOUNT"); + recognizedAny |= printIfRecognized(tty, header.flags, DDSD_LINEARSIZE, "DDSD_LINEARSIZE"); + recognizedAny |= printIfRecognized(tty, header.flags, DDSD_DEPTH, "DDSD_DEPTH"); + if (!recognizedAny) { + tty.println("(none)"); + } + tty.println("Raw SurfaceDesc flags: 0x" + Integer.toHexString(header.flags)); + tty.println("Pixel format flags:"); + recognizedAny = false; + recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_ALPHAPIXELS, "DDPF_ALPHAPIXELS"); + recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_ALPHA, "DDPF_ALPHA"); + recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_FOURCC, "DDPF_FOURCC"); + recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_PALETTEINDEXED4, "DDPF_PALETTEINDEXED4"); + recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_PALETTEINDEXEDTO8, "DDPF_PALETTEINDEXEDTO8"); + recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_PALETTEINDEXED8, "DDPF_PALETTEINDEXED8"); + recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_RGB, "DDPF_RGB"); + recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_COMPRESSED, "DDPF_COMPRESSED"); + recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_RGBTOYUV, "DDPF_RGBTOYUV"); + recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_YUV, "DDPF_YUV"); + recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_ZBUFFER, "DDPF_ZBUFFER"); + recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_PALETTEINDEXED1, "DDPF_PALETTEINDEXED1"); + recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_PALETTEINDEXED2, "DDPF_PALETTEINDEXED2"); + recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_ZPIXELS, "DDPF_ZPIXELS"); + if (!recognizedAny) { + tty.println("(none)"); + } + tty.println("Raw pixel format flags: 0x" + Integer.toHexString(header.pfFlags)); + tty.println("Depth: " + getDepth()); + tty.println("Number of mip maps: " + getNumMipMaps()); + int fmt = getPixelFormat(); + tty.print("Pixel format: "); + switch (fmt) { + case D3DFMT_R8G8B8: tty.println("D3DFMT_R8G8B8"); break; + case D3DFMT_A8R8G8B8: tty.println("D3DFMT_A8R8G8B8"); break; + case D3DFMT_X8R8G8B8: tty.println("D3DFMT_X8R8G8B8"); break; + case D3DFMT_DXT1: tty.println("D3DFMT_DXT1"); break; + case D3DFMT_DXT2: tty.println("D3DFMT_DXT2"); break; + case D3DFMT_DXT3: tty.println("D3DFMT_DXT3"); break; + case D3DFMT_DXT4: tty.println("D3DFMT_DXT4"); break; + case D3DFMT_DXT5: tty.println("D3DFMT_DXT5"); break; + case D3DFMT_UNKNOWN: tty.println("D3DFMT_UNKNOWN"); break; + default: tty.println("(unknown pixel format " + fmt + ")"); break; + } + } + + //---------------------------------------------------------------------- + // Internals only below this point + // + + private static final int MAGIC = 0x20534444; + + static class Header { + int size; // size of the DDSURFACEDESC structure + int flags; // determines what fields are valid + int height; // height of surface to be created + int width; // width of input surface + int pitchOrLinearSize; + int backBufferCountOrDepth; + int mipMapCountOrAux; // number of mip-map levels requested (in this context) + int alphaBitDepth; // depth of alpha buffer requested + int reserved1; // reserved + int surface; // pointer to the associated surface memory + // NOTE: following two entries are from DDCOLORKEY data structure + // Are overlaid with color for empty cubemap faces (unused in this reader) + int colorSpaceLowValue; + int colorSpaceHighValue; + int destBltColorSpaceLowValue; + int destBltColorSpaceHighValue; + int srcOverlayColorSpaceLowValue; + int srcOverlayColorSpaceHighValue; + int srcBltColorSpaceLowValue; + int srcBltColorSpaceHighValue; + // NOTE: following entries are from DDPIXELFORMAT data structure + // Are overlaid with flexible vertex format description of vertex + // buffers (unused in this reader) + int pfSize; // size of DDPIXELFORMAT structure + int pfFlags; // pixel format flags + int pfFourCC; // (FOURCC code) + // Following five entries have multiple interpretations, not just + // RGBA (but that's all we support right now) + int pfRGBBitCount; // how many bits per pixel + int pfRBitMask; // mask for red bits + int pfGBitMask; // mask for green bits + int pfBBitMask; // mask for blue bits + int pfABitMask; // mask for alpha channel + int ddsCaps1; // Texture and mip-map flags + int ddsCaps2; // Advanced capabilities including cubemap support + int ddsCapsReserved1; + int ddsCapsReserved2; + int textureStage; // stage in multitexture cascade + + void read(LEDataInputStream input) throws IOException { + int magic = input.readInt(); + if (magic != MAGIC) { + throw new IOException("Incorrect magic number 0x" + + Integer.toHexString(magic) + + " (expected " + MAGIC + ")"); + } + + size = input.readInt(); + flags = input.readInt(); + height = input.readInt(); + width = input.readInt(); + pitchOrLinearSize = input.readInt(); + backBufferCountOrDepth = input.readInt(); + mipMapCountOrAux = input.readInt(); + alphaBitDepth = input.readInt(); + reserved1 = input.readInt(); + surface = input.readInt(); + colorSpaceLowValue = input.readInt(); + colorSpaceHighValue = input.readInt(); + destBltColorSpaceLowValue = input.readInt(); + destBltColorSpaceHighValue = input.readInt(); + srcOverlayColorSpaceLowValue = input.readInt(); + srcOverlayColorSpaceHighValue = input.readInt(); + srcBltColorSpaceLowValue = input.readInt(); + srcBltColorSpaceHighValue = input.readInt(); + pfSize = input.readInt(); + pfFlags = input.readInt(); + pfFourCC = input.readInt(); + pfRGBBitCount = input.readInt(); + pfRBitMask = input.readInt(); + pfGBitMask = input.readInt(); + pfBBitMask = input.readInt(); + pfABitMask = input.readInt(); + ddsCaps1 = input.readInt(); + ddsCaps2 = input.readInt(); + ddsCapsReserved1 = input.readInt(); + ddsCapsReserved2 = input.readInt(); + textureStage = input.readInt(); + } + + // buf must be in little-endian byte order + void write(LEDataOutputStream output) throws IOException { + output.writeInt(MAGIC); + output.writeInt(size); + output.writeInt(flags); + output.writeInt(height); + output.writeInt(width); + output.writeInt(pitchOrLinearSize); + output.writeInt(backBufferCountOrDepth); + output.writeInt(mipMapCountOrAux); + output.writeInt(alphaBitDepth); + output.writeInt(reserved1); + output.writeInt(surface); + output.writeInt(colorSpaceLowValue); + output.writeInt(colorSpaceHighValue); + output.writeInt(destBltColorSpaceLowValue); + output.writeInt(destBltColorSpaceHighValue); + output.writeInt(srcOverlayColorSpaceLowValue); + output.writeInt(srcOverlayColorSpaceHighValue); + output.writeInt(srcBltColorSpaceLowValue); + output.writeInt(srcBltColorSpaceHighValue); + output.writeInt(pfSize); + output.writeInt(pfFlags); + output.writeInt(pfFourCC); + output.writeInt(pfRGBBitCount); + output.writeInt(pfRBitMask); + output.writeInt(pfGBitMask); + output.writeInt(pfBBitMask); + output.writeInt(pfABitMask); + output.writeInt(ddsCaps1); + output.writeInt(ddsCaps2); + output.writeInt(ddsCapsReserved1); + output.writeInt(ddsCapsReserved2); + output.writeInt(textureStage); + } + + private static int size() { + return 124; + } + + private static int pfSize() { + return 32; + } + + private static int writtenSize() { + return 128; + } + } + + private DDSImage() { + } + + private void readFromFile(File file) throws IOException { + readFromStream(new BufferedInputStream(new FileInputStream(file))); + } + + private void readFromStream(InputStream input) throws IOException { + LEDataInputStream leInput = new LEDataInputStream(input); + header = new Header(); + header.read(leInput); + fixupHeader(); + buf = StreamUtil.readAll2Buffer(input); + } + + private void initFromData(int d3dFormat, + int width, + int height, + ByteBuffer[] mipmapData) throws IllegalArgumentException { + // Check size of mipmap data compared against format, width and + // height + int topmostMipmapSize = width * height; + int pitchOrLinearSize = width; + boolean isCompressed = false; + switch (d3dFormat) { + case D3DFMT_R8G8B8: topmostMipmapSize *= 3; pitchOrLinearSize *= 3; break; + case D3DFMT_A8R8G8B8: topmostMipmapSize *= 4; pitchOrLinearSize *= 4; break; + case D3DFMT_X8R8G8B8: topmostMipmapSize *= 4; pitchOrLinearSize *= 4; break; + case D3DFMT_DXT1: + case D3DFMT_DXT2: + case D3DFMT_DXT3: + case D3DFMT_DXT4: + case D3DFMT_DXT5: + topmostMipmapSize = computeCompressedBlockSize(width, height, 1, d3dFormat); + pitchOrLinearSize = topmostMipmapSize; + isCompressed = true; + break; + default: + throw new IllegalArgumentException("d3dFormat must be one of the known formats"); + } + + // Now check the mipmaps against this size + int curSize = topmostMipmapSize; + int totalSize = 0; + for (int i = 0; i < mipmapData.length; i++) { + if (mipmapData[i].remaining() != curSize) { + throw new IllegalArgumentException("Mipmap level " + i + + " didn't match expected data size (expected " + curSize + ", got " + + mipmapData[i].remaining() + ")"); + } + curSize /= 4; + totalSize += mipmapData[i].remaining(); + } + + // OK, create one large byte array to hold all of the mipmap data + byte[] data = new byte[totalSize]; + ByteBuffer buf = ByteBuffer.wrap(data); + for (int i = 0; i < mipmapData.length; i++) { + buf.put(mipmapData[i]); + } + this.buf = buf; + + // Allocate and initialize a Header + header = new Header(); + header.size = Header.size(); + header.flags = DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_PIXELFORMAT; + if (mipmapData.length > 1) { + header.flags |= DDSD_MIPMAPCOUNT; + header.mipMapCountOrAux = mipmapData.length; + } + header.width = width; + header.height = height; + if (isCompressed) { + header.flags |= DDSD_LINEARSIZE; + header.pfFlags |= DDPF_FOURCC; + header.pfFourCC = d3dFormat; + } else { + header.flags |= DDSD_PITCH; + // Figure out the various settings from the pixel format + header.pfFlags |= DDPF_RGB; + switch (d3dFormat) { + case D3DFMT_R8G8B8: header.pfRGBBitCount = 24; break; + case D3DFMT_A8R8G8B8: header.pfRGBBitCount = 32; header.pfFlags |= DDPF_ALPHAPIXELS; break; + case D3DFMT_X8R8G8B8: header.pfRGBBitCount = 32; break; + } + header.pfRBitMask = 0x00FF0000; + header.pfGBitMask = 0x0000FF00; + header.pfBBitMask = 0x000000FF; + if (d3dFormat == D3DFMT_A8R8G8B8) { + header.pfABitMask = 0xFF000000; + } + } + header.pitchOrLinearSize = pitchOrLinearSize; + header.pfSize = Header.pfSize(); + // Not sure whether we can get away with leaving the rest of the + // header blank + } + + // Microsoft doesn't follow their own specifications and the + // simplest conversion using the DxTex tool to e.g. a DXT3 texture + // results in an illegal .dds file without either DDSD_PITCH or + // DDSD_LINEARSIZE set in the header's flags. This code, adapted + // from the DevIL library, fixes up the header in these situations. + private void fixupHeader() { + if (isCompressed() && !isSurfaceDescFlagSet(DDSD_LINEARSIZE)) { + // Figure out how big the linear size should be + int depth = header.backBufferCountOrDepth; + if (depth == 0) { + depth = 1; + } + + header.pitchOrLinearSize = computeCompressedBlockSize(getWidth(), getHeight(), depth, getCompressionFormat()); + header.flags |= DDSD_LINEARSIZE; + } + } + + private static int computeCompressedBlockSize(int width, + int height, + int depth, + int compressionFormat) { + int blockSize = ((width + 3)/4) * ((height + 3)/4) * ((depth + 3)/4); + switch (compressionFormat) { + case D3DFMT_DXT1: blockSize *= 8; break; + default: blockSize *= 16; break; + } + return blockSize; + } + + private int mipMapWidth(int map) { + int width = getWidth(); + for (int i = 0; i < map; i++) { + width >>= 1; + } + return Math.max(width, 1); + } + + private int mipMapHeight(int map) { + int height = getHeight(); + for (int i = 0; i < map; i++) { + height >>= 1; + } + return Math.max(height, 1); + } + + private int mipMapSizeInBytes(int map) { + int width = mipMapWidth(map); + int height = mipMapHeight(map); + if (isCompressed()) { + int blockSize = (getCompressionFormat() == D3DFMT_DXT1 ? 8 : 16); + return ((width+3)/4)*((height+3)/4)*blockSize; + } else { + return width * height * (getDepth() / 8); + } + } + + private int sideSizeInBytes() { + int numLevels = getNumMipMaps(); + if (numLevels == 0) { + numLevels = 1; + } + + int size = 0; + for (int i = 0; i < numLevels; i++) { + size += mipMapSizeInBytes(i); + } + + return size; + } + + private int sideShiftInBytes(int side) { + int[] sides = { + DDSCAPS2_CUBEMAP_POSITIVEX, + DDSCAPS2_CUBEMAP_NEGATIVEX, + DDSCAPS2_CUBEMAP_POSITIVEY, + DDSCAPS2_CUBEMAP_NEGATIVEY, + DDSCAPS2_CUBEMAP_POSITIVEZ, + DDSCAPS2_CUBEMAP_NEGATIVEZ + }; + + int shift = 0; + int sideSize = sideSizeInBytes(); + for (int i = 0; i < sides.length; i++) { + int temp = sides[i]; + if ((temp & side) != 0) { + return shift; + } + + shift += sideSize; + } + + throw new RuntimeException("Illegal side: " + side); + } + + private boolean printIfRecognized(PrintStream tty, int flags, int flag, String what) { + if ((flags & flag) != 0) { + tty.println(what); + return true; + } + return false; + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/spi/DDSImage.java.javase b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/DDSImage.java.javase new file mode 100755 index 000000000..b1f18cc9e --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/DDSImage.java.javase @@ -0,0 +1,919 @@ +/* + * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.util.texture.spi; + +import java.io.*; +import java.nio.*; +import java.nio.channels.*; + +import javax.media.opengl.*; +import com.jogamp.opengl.util.*; +import com.jogamp.opengl.util.texture.*; + +/** A reader and writer for DirectDraw Surface (.dds) files, which are + used to describe textures. These files can contain multiple mipmap + levels in one file. This class is currently minimal and does not + support all of the possible file formats. */ + +public class DDSImage { + + /** Simple class describing images and data; does not encapsulate + image format information. User is responsible for transmitting + that information in another way. */ + + public static class ImageInfo { + private ByteBuffer data; + private int width; + private int height; + private boolean isCompressed; + private int compressionFormat; + + public ImageInfo(ByteBuffer data, int width, int height, boolean compressed, int compressionFormat) { + this.data = data; this.width = width; this.height = height; + this.isCompressed = compressed; this.compressionFormat = compressionFormat; + } + public int getWidth() { return width; } + public int getHeight() { return height; } + public ByteBuffer getData() { return data; } + public boolean isCompressed() { return isCompressed; } + public int getCompressionFormat() { + if (!isCompressed()) + throw new RuntimeException("Should not call unless compressed"); + return compressionFormat; + } + } + + private FileInputStream fis; + private FileChannel chan; + private ByteBuffer buf; + private Header header; + + // + // Selected bits in header flags + // + + public static final int DDSD_CAPS = 0x00000001; // Capacities are valid + public static final int DDSD_HEIGHT = 0x00000002; // Height is valid + public static final int DDSD_WIDTH = 0x00000004; // Width is valid + public static final int DDSD_PITCH = 0x00000008; // Pitch is valid + public static final int DDSD_BACKBUFFERCOUNT = 0x00000020; // Back buffer count is valid + public static final int DDSD_ZBUFFERBITDEPTH = 0x00000040; // Z-buffer bit depth is valid (shouldn't be used in DDSURFACEDESC2) + public static final int DDSD_ALPHABITDEPTH = 0x00000080; // Alpha bit depth is valid + public static final int DDSD_LPSURFACE = 0x00000800; // lpSurface is valid + public static final int DDSD_PIXELFORMAT = 0x00001000; // ddpfPixelFormat is valid + public static final int DDSD_MIPMAPCOUNT = 0x00020000; // Mip map count is valid + public static final int DDSD_LINEARSIZE = 0x00080000; // dwLinearSize is valid + public static final int DDSD_DEPTH = 0x00800000; // dwDepth is valid + + public static final int DDPF_ALPHAPIXELS = 0x00000001; // Alpha channel is present + public static final int DDPF_ALPHA = 0x00000002; // Only contains alpha information + public static final int DDPF_FOURCC = 0x00000004; // FourCC code is valid + public static final int DDPF_PALETTEINDEXED4 = 0x00000008; // Surface is 4-bit color indexed + public static final int DDPF_PALETTEINDEXEDTO8 = 0x00000010; // Surface is indexed into a palette which stores indices + // into the destination surface's 8-bit palette + public static final int DDPF_PALETTEINDEXED8 = 0x00000020; // Surface is 8-bit color indexed + public static final int DDPF_RGB = 0x00000040; // RGB data is present + public static final int DDPF_COMPRESSED = 0x00000080; // Surface will accept pixel data in the format specified + // and compress it during the write + public static final int DDPF_RGBTOYUV = 0x00000100; // Surface will accept RGB data and translate it during + // the write to YUV data. The format of the data to be written + // will be contained in the pixel format structure. The DDPF_RGB + // flag will be set. + public static final int DDPF_YUV = 0x00000200; // Pixel format is YUV - YUV data in pixel format struct is valid + public static final int DDPF_ZBUFFER = 0x00000400; // Pixel format is a z buffer only surface + public static final int DDPF_PALETTEINDEXED1 = 0x00000800; // Surface is 1-bit color indexed + public static final int DDPF_PALETTEINDEXED2 = 0x00001000; // Surface is 2-bit color indexed + public static final int DDPF_ZPIXELS = 0x00002000; // Surface contains Z information in the pixels + + // Selected bits in DDS capabilities flags + public static final int DDSCAPS_TEXTURE = 0x00001000; // Can be used as a texture + public static final int DDSCAPS_MIPMAP = 0x00400000; // Is one level of a mip-map + public static final int DDSCAPS_COMPLEX = 0x00000008; // Complex surface structure, such as a cube map + + // Selected bits in DDS extended capabilities flags + public static final int DDSCAPS2_CUBEMAP = 0x00000200; + public static final int DDSCAPS2_CUBEMAP_POSITIVEX = 0x00000400; + public static final int DDSCAPS2_CUBEMAP_NEGATIVEX = 0x00000800; + public static final int DDSCAPS2_CUBEMAP_POSITIVEY = 0x00001000; + public static final int DDSCAPS2_CUBEMAP_NEGATIVEY = 0x00002000; + public static final int DDSCAPS2_CUBEMAP_POSITIVEZ = 0x00004000; + public static final int DDSCAPS2_CUBEMAP_NEGATIVEZ = 0x00008000; + + // Known pixel formats + public static final int D3DFMT_UNKNOWN = 0; + public static final int D3DFMT_R8G8B8 = 20; + public static final int D3DFMT_A8R8G8B8 = 21; + public static final int D3DFMT_X8R8G8B8 = 22; + // The following are also valid FourCC codes + public static final int D3DFMT_DXT1 = 0x31545844; + public static final int D3DFMT_DXT2 = 0x32545844; + public static final int D3DFMT_DXT3 = 0x33545844; + public static final int D3DFMT_DXT4 = 0x34545844; + public static final int D3DFMT_DXT5 = 0x35545844; + + /** Reads a DirectDraw surface from the specified file name, + returning the resulting DDSImage. + + @param filename File name + @return DDS image object + @throws java.io.IOException if an I/O exception occurred + */ + public static DDSImage read(String filename) throws IOException { + return read(new File(filename)); + } + + /** Reads a DirectDraw surface from the specified file, returning + the resulting DDSImage. + + @param file File object + @return DDS image object + @throws java.io.IOException if an I/O exception occurred + */ + public static DDSImage read(File file) throws IOException { + DDSImage image = new DDSImage(); + image.readFromFile(file); + return image; + } + + /** Reads a DirectDraw surface from the specified ByteBuffer, returning + the resulting DDSImage. + + @param buf Input data + @return DDS image object + @throws java.io.IOException if an I/O exception occurred + */ + public static DDSImage read(ByteBuffer buf) throws IOException { + DDSImage image = new DDSImage(); + image.readFromBuffer(buf); + return image; + } + + /** Closes open files and resources associated with the open + DDSImage. No other methods may be called on this object once + this is called. */ + public void close() { + try { + if (chan != null) { + chan.close(); + chan = null; + } + if (fis != null) { + fis.close(); + fis = null; + } + buf = null; + } catch (IOException e) { + e.printStackTrace(); + } + } + + /** + * Creates a new DDSImage from data supplied by the user. The + * resulting DDSImage can be written to disk using the write() + * method. + * + * @param d3dFormat the D3DFMT_ constant describing the data; it is + * assumed that it is packed tightly + * @param width the width in pixels of the topmost mipmap image + * @param height the height in pixels of the topmost mipmap image + * @param mipmapData the data for each mipmap level of the resulting + * DDSImage; either only one mipmap level should + * be specified, or they all must be + * @throws IllegalArgumentException if the data does not match the + * specified arguments + * @return DDS image object + */ + public static DDSImage createFromData(int d3dFormat, + int width, + int height, + ByteBuffer[] mipmapData) throws IllegalArgumentException { + DDSImage image = new DDSImage(); + image.initFromData(d3dFormat, width, height, mipmapData); + return image; + } + + /** Determines from the magic number whether the given InputStream + points to a DDS image. The given InputStream must return true + from markSupported() and support a minimum of four bytes of + read-ahead. + + @param in Stream to check + @return true if input stream is DDS image or false otherwise + @throws java.io.IOException if an I/O exception occurred + */ + public static boolean isDDSImage(InputStream in) throws IOException { + if (!(in instanceof BufferedInputStream)) { + in = new BufferedInputStream(in); + } + if (!in.markSupported()) { + throw new IOException("Can not test non-destructively whether given InputStream is a DDS image"); + } + in.mark(4); + int magic = 0; + for (int i = 0; i < 4; i++) { + int tmp = in.read(); + if (tmp < 0) { + in.reset(); + return false; + } + magic = ((magic >>> 8) | (tmp << 24)); + } + in.reset(); + return (magic == MAGIC); + } + + /** + * Writes this DDSImage to the specified file name. + * @param filename File name to write to + * @throws java.io.IOException if an I/O exception occurred + */ + public void write(String filename) throws IOException { + write(new File(filename)); + } + + /** + * Writes this DDSImage to the specified file name. + * @param file File object to write to + * @throws java.io.IOException if an I/O exception occurred + */ + public void write(File file) throws IOException { + FileOutputStream stream = new FileOutputStream(file); + FileChannel chan = stream.getChannel(); + // Create ByteBuffer for header in case the start of our + // ByteBuffer isn't actually memory-mapped + ByteBuffer hdr = ByteBuffer.allocate(Header.writtenSize()); + hdr.order(ByteOrder.LITTLE_ENDIAN); + header.write(hdr); + hdr.rewind(); + chan.write(hdr); + buf.position(Header.writtenSize()); + chan.write(buf); + chan.force(true); + chan.close(); + stream.close(); + } + + /** Test for presence/absence of surface description flags (DDSD_*) + * @param flag DDSD_* flags set to test + * @return true if flag present or false otherwise + */ + public boolean isSurfaceDescFlagSet(int flag) { + return ((header.flags & flag) != 0); + } + + /** Test for presence/absence of pixel format flags (DDPF_*) */ + public boolean isPixelFormatFlagSet(int flag) { + return ((header.pfFlags & flag) != 0); + } + + /** Gets the pixel format of this texture (D3DFMT_*) based on some + heuristics. Returns D3DFMT_UNKNOWN if could not recognize the + pixel format. */ + public int getPixelFormat() { + if (isCompressed()) { + return getCompressionFormat(); + } else if (isPixelFormatFlagSet(DDPF_RGB)) { + if (isPixelFormatFlagSet(DDPF_ALPHAPIXELS)) { + if (getDepth() == 32 && + header.pfRBitMask == 0x00FF0000 && + header.pfGBitMask == 0x0000FF00 && + header.pfBBitMask == 0x000000FF && + header.pfABitMask == 0xFF000000) { + return D3DFMT_A8R8G8B8; + } + } else { + if (getDepth() == 24 && + header.pfRBitMask == 0x00FF0000 && + header.pfGBitMask == 0x0000FF00 && + header.pfBBitMask == 0x000000FF) { + return D3DFMT_R8G8B8; + } else if (getDepth() == 32 && + header.pfRBitMask == 0x00FF0000 && + header.pfGBitMask == 0x0000FF00 && + header.pfBBitMask == 0x000000FF) { + return D3DFMT_X8R8G8B8; + } + } + } + + return D3DFMT_UNKNOWN; + } + + /** + * Indicates whether this texture is cubemap + * @return true if cubemap or false otherwise + */ + public boolean isCubemap() { + return ((header.ddsCaps1 & DDSCAPS_COMPLEX) != 0) && ((header.ddsCaps2 & DDSCAPS2_CUBEMAP) != 0); + } + + /** + * Indicates whethe this cubemap side present + * @param side Side to test + * @return true if side present or false otherwise + */ + public boolean isCubemapSidePresent(int side) { + return isCubemap() && (header.ddsCaps2 & side) != 0; + } + + /** Indicates whether this texture is compressed. */ + public boolean isCompressed() { + return (isPixelFormatFlagSet(DDPF_FOURCC)); + } + + /** If this surface is compressed, returns the kind of compression + used (DXT1..DXT5). */ + public int getCompressionFormat() { + return header.pfFourCC; + } + + /** Width of the texture (or the top-most mipmap if mipmaps are + present) */ + public int getWidth() { + return header.width; + } + + /** Height of the texture (or the top-most mipmap if mipmaps are + present) */ + public int getHeight() { + return header.height; + } + + /** Total number of bits per pixel. Only valid if DDPF_RGB is + present. For A8R8G8B8, would be 32. */ + public int getDepth() { + return header.pfRGBBitCount; + } + + /** Number of mip maps in the texture */ + public int getNumMipMaps() { + if (!isSurfaceDescFlagSet(DDSD_MIPMAPCOUNT)) { + return 0; + } + return header.mipMapCountOrAux; + } + + /** Gets the <i>i</i>th mipmap data (0..getNumMipMaps() - 1) + * @param map Mipmap index + * @return Image object + */ + public ImageInfo getMipMap(int map) { + return getMipMap( 0, map ); + } + + /** + * Gets the <i>i</i>th mipmap data (0..getNumMipMaps() - 1) + * @param side Cubemap side or 0 for 2D texture + * @param map Mipmap index + * @return Image object + */ + public ImageInfo getMipMap(int side, int map) { + if (!isCubemap() && (side != 0)) { + throw new RuntimeException( "Illegal side for 2D texture: " + side ); + } + if (isCubemap() && !isCubemapSidePresent(side)) { + throw new RuntimeException( "Illegal side, side not present: " + side ); + } + if (getNumMipMaps() > 0 && + ((map < 0) || (map >= getNumMipMaps()))) { + throw new RuntimeException("Illegal mipmap number " + map + " (0.." + (getNumMipMaps() - 1) + ")"); + } + + // Figure out how far to seek + int seek = Header.writtenSize(); + if (isCubemap()) { + seek += sideShiftInBytes(side); + } + for (int i = 0; i < map; i++) { + seek += mipMapSizeInBytes(i); + } + buf.limit(seek + mipMapSizeInBytes(map)); + buf.position(seek); + ByteBuffer next = buf.slice(); + buf.position(0); + buf.limit(buf.capacity()); + return new ImageInfo(next, mipMapWidth(map), mipMapHeight(map), isCompressed(), getCompressionFormat()); + } + + /** Returns an array of ImageInfos corresponding to all mipmap + levels of this DDS file. + @return Mipmap image objects set + */ + public ImageInfo[] getAllMipMaps() { + return getAllMipMaps(0); + } + + /** + * Returns an array of ImageInfos corresponding to all mipmap + * levels of this DDS file. + * @param side Cubemap side or 0 for 2D texture + * @return Mipmap image objects set + */ + public ImageInfo[] getAllMipMaps( int side ) { + int numLevels = getNumMipMaps(); + if (numLevels == 0) { + numLevels = 1; + } + ImageInfo[] result = new ImageInfo[numLevels]; + for (int i = 0; i < numLevels; i++) { + result[i] = getMipMap(side, i); + } + return result; + } + + /** Converts e.g. DXT1 compression format constant (see {@link + #getCompressionFormat}) into "DXT1". + @param compressionFormat Compression format constant + @return String format code + */ + public static String getCompressionFormatName(int compressionFormat) { + StringBuffer buf = new StringBuffer(); + for (int i = 0; i < 4; i++) { + char c = (char) (compressionFormat & 0xFF); + buf.append(c); + compressionFormat = compressionFormat >> 8; + } + return buf.toString(); + } + + /** Allocates a temporary, empty ByteBuffer suitable for use in a + call to glCompressedTexImage2D. This is used by the Texture + class to expand non-power-of-two DDS compressed textures to + power-of-two sizes on hardware not supporting OpenGL 2.0 and the + NPOT texture extension. The specified OpenGL internal format + must be one of GL_COMPRESSED_RGB_S3TC_DXT1_EXT, + GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, + GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, or + GL_COMPRESSED_RGBA_S3TC_DXT5_EXT. + */ + public static ByteBuffer allocateBlankBuffer(int width, + int height, + int openGLInternalFormat) { + int size = width * height; + switch (openGLInternalFormat) { + case GL.GL_COMPRESSED_RGB_S3TC_DXT1_EXT: + case GL.GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: + size /= 2; + break; + + case GL.GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: + case GL.GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: + break; + + default: + throw new IllegalArgumentException("Illegal OpenGL texture internal format " + + openGLInternalFormat); + } + if (size == 0) + size = 1; + return BufferUtil.newByteBuffer(size); + } + + public void debugPrint() { + PrintStream tty = System.err; + tty.println("Compressed texture: " + isCompressed()); + if (isCompressed()) { + int fmt = getCompressionFormat(); + String name = getCompressionFormatName(fmt); + tty.println("Compression format: 0x" + Integer.toHexString(fmt) + " (" + name + ")"); + } + tty.println("Width: " + header.width + " Height: " + header.height); + tty.println("header.pitchOrLinearSize: " + header.pitchOrLinearSize); + tty.println("header.pfRBitMask: 0x" + Integer.toHexString(header.pfRBitMask)); + tty.println("header.pfGBitMask: 0x" + Integer.toHexString(header.pfGBitMask)); + tty.println("header.pfBBitMask: 0x" + Integer.toHexString(header.pfBBitMask)); + tty.println("SurfaceDesc flags:"); + boolean recognizedAny = false; + recognizedAny |= printIfRecognized(tty, header.flags, DDSD_CAPS, "DDSD_CAPS"); + recognizedAny |= printIfRecognized(tty, header.flags, DDSD_HEIGHT, "DDSD_HEIGHT"); + recognizedAny |= printIfRecognized(tty, header.flags, DDSD_WIDTH, "DDSD_WIDTH"); + recognizedAny |= printIfRecognized(tty, header.flags, DDSD_PITCH, "DDSD_PITCH"); + recognizedAny |= printIfRecognized(tty, header.flags, DDSD_BACKBUFFERCOUNT, "DDSD_BACKBUFFERCOUNT"); + recognizedAny |= printIfRecognized(tty, header.flags, DDSD_ZBUFFERBITDEPTH, "DDSD_ZBUFFERBITDEPTH"); + recognizedAny |= printIfRecognized(tty, header.flags, DDSD_ALPHABITDEPTH, "DDSD_ALPHABITDEPTH"); + recognizedAny |= printIfRecognized(tty, header.flags, DDSD_LPSURFACE, "DDSD_LPSURFACE"); + recognizedAny |= printIfRecognized(tty, header.flags, DDSD_PIXELFORMAT, "DDSD_PIXELFORMAT"); + recognizedAny |= printIfRecognized(tty, header.flags, DDSD_MIPMAPCOUNT, "DDSD_MIPMAPCOUNT"); + recognizedAny |= printIfRecognized(tty, header.flags, DDSD_LINEARSIZE, "DDSD_LINEARSIZE"); + recognizedAny |= printIfRecognized(tty, header.flags, DDSD_DEPTH, "DDSD_DEPTH"); + if (!recognizedAny) { + tty.println("(none)"); + } + tty.println("Raw SurfaceDesc flags: 0x" + Integer.toHexString(header.flags)); + tty.println("Pixel format flags:"); + recognizedAny = false; + recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_ALPHAPIXELS, "DDPF_ALPHAPIXELS"); + recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_ALPHA, "DDPF_ALPHA"); + recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_FOURCC, "DDPF_FOURCC"); + recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_PALETTEINDEXED4, "DDPF_PALETTEINDEXED4"); + recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_PALETTEINDEXEDTO8, "DDPF_PALETTEINDEXEDTO8"); + recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_PALETTEINDEXED8, "DDPF_PALETTEINDEXED8"); + recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_RGB, "DDPF_RGB"); + recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_COMPRESSED, "DDPF_COMPRESSED"); + recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_RGBTOYUV, "DDPF_RGBTOYUV"); + recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_YUV, "DDPF_YUV"); + recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_ZBUFFER, "DDPF_ZBUFFER"); + recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_PALETTEINDEXED1, "DDPF_PALETTEINDEXED1"); + recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_PALETTEINDEXED2, "DDPF_PALETTEINDEXED2"); + recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_ZPIXELS, "DDPF_ZPIXELS"); + if (!recognizedAny) { + tty.println("(none)"); + } + tty.println("Raw pixel format flags: 0x" + Integer.toHexString(header.pfFlags)); + tty.println("Depth: " + getDepth()); + tty.println("Number of mip maps: " + getNumMipMaps()); + int fmt = getPixelFormat(); + tty.print("Pixel format: "); + switch (fmt) { + case D3DFMT_R8G8B8: tty.println("D3DFMT_R8G8B8"); break; + case D3DFMT_A8R8G8B8: tty.println("D3DFMT_A8R8G8B8"); break; + case D3DFMT_X8R8G8B8: tty.println("D3DFMT_X8R8G8B8"); break; + case D3DFMT_DXT1: tty.println("D3DFMT_DXT1"); break; + case D3DFMT_DXT2: tty.println("D3DFMT_DXT2"); break; + case D3DFMT_DXT3: tty.println("D3DFMT_DXT3"); break; + case D3DFMT_DXT4: tty.println("D3DFMT_DXT4"); break; + case D3DFMT_DXT5: tty.println("D3DFMT_DXT5"); break; + case D3DFMT_UNKNOWN: tty.println("D3DFMT_UNKNOWN"); break; + default: tty.println("(unknown pixel format " + fmt + ")"); break; + } + } + + //---------------------------------------------------------------------- + // Internals only below this point + // + + private static final int MAGIC = 0x20534444; + + static class Header { + int size; // size of the DDSURFACEDESC structure + int flags; // determines what fields are valid + int height; // height of surface to be created + int width; // width of input surface + int pitchOrLinearSize; + int backBufferCountOrDepth; + int mipMapCountOrAux; // number of mip-map levels requested (in this context) + int alphaBitDepth; // depth of alpha buffer requested + int reserved1; // reserved + int surface; // pointer to the associated surface memory + // NOTE: following two entries are from DDCOLORKEY data structure + // Are overlaid with color for empty cubemap faces (unused in this reader) + int colorSpaceLowValue; + int colorSpaceHighValue; + int destBltColorSpaceLowValue; + int destBltColorSpaceHighValue; + int srcOverlayColorSpaceLowValue; + int srcOverlayColorSpaceHighValue; + int srcBltColorSpaceLowValue; + int srcBltColorSpaceHighValue; + // NOTE: following entries are from DDPIXELFORMAT data structure + // Are overlaid with flexible vertex format description of vertex + // buffers (unused in this reader) + int pfSize; // size of DDPIXELFORMAT structure + int pfFlags; // pixel format flags + int pfFourCC; // (FOURCC code) + // Following five entries have multiple interpretations, not just + // RGBA (but that's all we support right now) + int pfRGBBitCount; // how many bits per pixel + int pfRBitMask; // mask for red bits + int pfGBitMask; // mask for green bits + int pfBBitMask; // mask for blue bits + int pfABitMask; // mask for alpha channel + int ddsCaps1; // Texture and mip-map flags + int ddsCaps2; // Advanced capabilities including cubemap support + int ddsCapsReserved1; + int ddsCapsReserved2; + int textureStage; // stage in multitexture cascade + + void read(ByteBuffer buf) throws IOException { + int magic = buf.getInt(); + if (magic != MAGIC) { + throw new IOException("Incorrect magic number 0x" + + Integer.toHexString(magic) + + " (expected " + MAGIC + ")"); + } + + size = buf.getInt(); + flags = buf.getInt(); + height = buf.getInt(); + width = buf.getInt(); + pitchOrLinearSize = buf.getInt(); + backBufferCountOrDepth = buf.getInt(); + mipMapCountOrAux = buf.getInt(); + alphaBitDepth = buf.getInt(); + reserved1 = buf.getInt(); + surface = buf.getInt(); + colorSpaceLowValue = buf.getInt(); + colorSpaceHighValue = buf.getInt(); + destBltColorSpaceLowValue = buf.getInt(); + destBltColorSpaceHighValue = buf.getInt(); + srcOverlayColorSpaceLowValue = buf.getInt(); + srcOverlayColorSpaceHighValue = buf.getInt(); + srcBltColorSpaceLowValue = buf.getInt(); + srcBltColorSpaceHighValue = buf.getInt(); + pfSize = buf.getInt(); + pfFlags = buf.getInt(); + pfFourCC = buf.getInt(); + pfRGBBitCount = buf.getInt(); + pfRBitMask = buf.getInt(); + pfGBitMask = buf.getInt(); + pfBBitMask = buf.getInt(); + pfABitMask = buf.getInt(); + ddsCaps1 = buf.getInt(); + ddsCaps2 = buf.getInt(); + ddsCapsReserved1 = buf.getInt(); + ddsCapsReserved2 = buf.getInt(); + textureStage = buf.getInt(); + } + + // buf must be in little-endian byte order + void write(ByteBuffer buf) { + buf.putInt(MAGIC); + buf.putInt(size); + buf.putInt(flags); + buf.putInt(height); + buf.putInt(width); + buf.putInt(pitchOrLinearSize); + buf.putInt(backBufferCountOrDepth); + buf.putInt(mipMapCountOrAux); + buf.putInt(alphaBitDepth); + buf.putInt(reserved1); + buf.putInt(surface); + buf.putInt(colorSpaceLowValue); + buf.putInt(colorSpaceHighValue); + buf.putInt(destBltColorSpaceLowValue); + buf.putInt(destBltColorSpaceHighValue); + buf.putInt(srcOverlayColorSpaceLowValue); + buf.putInt(srcOverlayColorSpaceHighValue); + buf.putInt(srcBltColorSpaceLowValue); + buf.putInt(srcBltColorSpaceHighValue); + buf.putInt(pfSize); + buf.putInt(pfFlags); + buf.putInt(pfFourCC); + buf.putInt(pfRGBBitCount); + buf.putInt(pfRBitMask); + buf.putInt(pfGBitMask); + buf.putInt(pfBBitMask); + buf.putInt(pfABitMask); + buf.putInt(ddsCaps1); + buf.putInt(ddsCaps2); + buf.putInt(ddsCapsReserved1); + buf.putInt(ddsCapsReserved2); + buf.putInt(textureStage); + } + + private static int size() { + return 124; + } + + private static int pfSize() { + return 32; + } + + private static int writtenSize() { + return 128; + } + } + + private DDSImage() { + } + + private void readFromFile(File file) throws IOException { + fis = new FileInputStream(file); + chan = fis.getChannel(); + ByteBuffer buf = chan.map(FileChannel.MapMode.READ_ONLY, + 0, (int) file.length()); + readFromBuffer(buf); + } + + private void readFromBuffer(ByteBuffer buf) throws IOException { + this.buf = buf; + buf.order(ByteOrder.LITTLE_ENDIAN); + header = new Header(); + header.read(buf); + fixupHeader(); + } + + private void initFromData(int d3dFormat, + int width, + int height, + ByteBuffer[] mipmapData) throws IllegalArgumentException { + // Check size of mipmap data compared against format, width and + // height + int topmostMipmapSize = width * height; + int pitchOrLinearSize = width; + boolean isCompressed = false; + switch (d3dFormat) { + case D3DFMT_R8G8B8: topmostMipmapSize *= 3; pitchOrLinearSize *= 3; break; + case D3DFMT_A8R8G8B8: topmostMipmapSize *= 4; pitchOrLinearSize *= 4; break; + case D3DFMT_X8R8G8B8: topmostMipmapSize *= 4; pitchOrLinearSize *= 4; break; + case D3DFMT_DXT1: + case D3DFMT_DXT2: + case D3DFMT_DXT3: + case D3DFMT_DXT4: + case D3DFMT_DXT5: + topmostMipmapSize = computeCompressedBlockSize(width, height, 1, d3dFormat); + pitchOrLinearSize = topmostMipmapSize; + isCompressed = true; + break; + default: + throw new IllegalArgumentException("d3dFormat must be one of the known formats"); + } + + // Now check the mipmaps against this size + int curSize = topmostMipmapSize; + int totalSize = 0; + for (int i = 0; i < mipmapData.length; i++) { + if (mipmapData[i].remaining() != curSize) { + throw new IllegalArgumentException("Mipmap level " + i + + " didn't match expected data size (expected " + curSize + ", got " + + mipmapData[i].remaining() + ")"); + } + curSize /= 4; + totalSize += mipmapData[i].remaining(); + } + + // OK, create one large ByteBuffer to hold all of the mipmap data + totalSize += Header.writtenSize(); + ByteBuffer buf = ByteBuffer.allocate(totalSize); + buf.position(Header.writtenSize()); + for (int i = 0; i < mipmapData.length; i++) { + buf.put(mipmapData[i]); + } + this.buf = buf; + + // Allocate and initialize a Header + header = new Header(); + header.size = Header.size(); + header.flags = DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_PIXELFORMAT; + if (mipmapData.length > 1) { + header.flags |= DDSD_MIPMAPCOUNT; + header.mipMapCountOrAux = mipmapData.length; + } + header.width = width; + header.height = height; + if (isCompressed) { + header.flags |= DDSD_LINEARSIZE; + header.pfFlags |= DDPF_FOURCC; + header.pfFourCC = d3dFormat; + } else { + header.flags |= DDSD_PITCH; + // Figure out the various settings from the pixel format + header.pfFlags |= DDPF_RGB; + switch (d3dFormat) { + case D3DFMT_R8G8B8: header.pfRGBBitCount = 24; break; + case D3DFMT_A8R8G8B8: header.pfRGBBitCount = 32; header.pfFlags |= DDPF_ALPHAPIXELS; break; + case D3DFMT_X8R8G8B8: header.pfRGBBitCount = 32; break; + } + header.pfRBitMask = 0x00FF0000; + header.pfGBitMask = 0x0000FF00; + header.pfBBitMask = 0x000000FF; + if (d3dFormat == D3DFMT_A8R8G8B8) { + header.pfABitMask = 0xFF000000; + } + } + header.pitchOrLinearSize = pitchOrLinearSize; + header.pfSize = Header.pfSize(); + // Not sure whether we can get away with leaving the rest of the + // header blank + } + + // Microsoft doesn't follow their own specifications and the + // simplest conversion using the DxTex tool to e.g. a DXT3 texture + // results in an illegal .dds file without either DDSD_PITCH or + // DDSD_LINEARSIZE set in the header's flags. This code, adapted + // from the DevIL library, fixes up the header in these situations. + private void fixupHeader() { + if (isCompressed() && !isSurfaceDescFlagSet(DDSD_LINEARSIZE)) { + // Figure out how big the linear size should be + int depth = header.backBufferCountOrDepth; + if (depth == 0) { + depth = 1; + } + + header.pitchOrLinearSize = computeCompressedBlockSize(getWidth(), getHeight(), depth, getCompressionFormat()); + header.flags |= DDSD_LINEARSIZE; + } + } + + private static int computeCompressedBlockSize(int width, + int height, + int depth, + int compressionFormat) { + int blockSize = ((width + 3)/4) * ((height + 3)/4) * ((depth + 3)/4); + switch (compressionFormat) { + case D3DFMT_DXT1: blockSize *= 8; break; + default: blockSize *= 16; break; + } + return blockSize; + } + + private int mipMapWidth(int map) { + int width = getWidth(); + for (int i = 0; i < map; i++) { + width >>= 1; + } + return Math.max(width, 1); + } + + private int mipMapHeight(int map) { + int height = getHeight(); + for (int i = 0; i < map; i++) { + height >>= 1; + } + return Math.max(height, 1); + } + + private int mipMapSizeInBytes(int map) { + int width = mipMapWidth(map); + int height = mipMapHeight(map); + if (isCompressed()) { + int blockSize = (getCompressionFormat() == D3DFMT_DXT1 ? 8 : 16); + return ((width+3)/4)*((height+3)/4)*blockSize; + } else { + return width * height * (getDepth() / 8); + } + } + + private int sideSizeInBytes() { + int numLevels = getNumMipMaps(); + if (numLevels == 0) { + numLevels = 1; + } + + int size = 0; + for (int i = 0; i < numLevels; i++) { + size += mipMapSizeInBytes(i); + } + + return size; + } + + private int sideShiftInBytes(int side) { + int[] sides = { + DDSCAPS2_CUBEMAP_POSITIVEX, + DDSCAPS2_CUBEMAP_NEGATIVEX, + DDSCAPS2_CUBEMAP_POSITIVEY, + DDSCAPS2_CUBEMAP_NEGATIVEY, + DDSCAPS2_CUBEMAP_POSITIVEZ, + DDSCAPS2_CUBEMAP_NEGATIVEZ + }; + + int shift = 0; + int sideSize = sideSizeInBytes(); + for (int i = 0; i < sides.length; i++) { + int temp = sides[i]; + if ((temp & side) != 0) { + return shift; + } + + shift += sideSize; + } + + throw new RuntimeException("Illegal side: " + side); + } + + private boolean printIfRecognized(PrintStream tty, int flags, int flag, String what) { + if ((flags & flag) != 0) { + tty.println(what); + return true; + } + return false; + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/spi/LEDataInputStream.java b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/LEDataInputStream.java new file mode 100755 index 000000000..d5f49599c --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/LEDataInputStream.java @@ -0,0 +1,223 @@ +/* + * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.util.texture.spi; + +import java.io.DataInput; +import java.io.DataInputStream; +import java.io.FilterInputStream; +import java.io.InputStream; +import java.io.FileInputStream; +import java.io.EOFException; +import java.io.IOException; + +/** + * Little Endian Data Input Stream. + * + * This class implements an input stream filter to allow reading + * of java native datatypes from an input stream which has those + * native datatypes stored in a little endian byte order.<p> + * + * This is the sister class of the DataInputStream which allows + * for reading of java native datatypes from an input stream with + * the datatypes stored in big endian byte order.<p> + * + * This class implements the minimum required and calls DataInputStream + * for some of the required methods for DataInput.<p> + * + * Not all methods are implemented due to lack of immediatte requirement + * for that functionality. It is not clear if it is ever going to be + * functionally required to be able to read UTF data in a LittleEndianManner<p> + * + * @author Robin Luiten + * @version 1.1 15/Dec/1997 + */ +public class LEDataInputStream extends FilterInputStream implements DataInput +{ + /** + * To reuse some of the non endian dependent methods from + * DataInputStreams methods. + */ + DataInputStream dataIn; + + public LEDataInputStream(InputStream in) + { + super(in); + dataIn = new DataInputStream(in); + } + + public void close() throws IOException + { + dataIn.close(); // better close as we create it. + // this will close underlying as well. + } + + public synchronized final int read(byte b[]) throws IOException + { + return dataIn.read(b, 0, b.length); + } + + public synchronized final int read(byte b[], int off, int len) throws IOException + { + int rl = dataIn.read(b, off, len); + return rl; + } + + public final void readFully(byte b[]) throws IOException + { + dataIn.readFully(b, 0, b.length); + } + + public final void readFully(byte b[], int off, int len) throws IOException + { + dataIn.readFully(b, off, len); + } + + public final int skipBytes(int n) throws IOException + { + return dataIn.skipBytes(n); + } + + public final boolean readBoolean() throws IOException + { + int ch = dataIn.read(); + if (ch < 0) + throw new EOFException(); + return (ch != 0); + } + + public final byte readByte() throws IOException + { + int ch = dataIn.read(); + if (ch < 0) + throw new EOFException(); + return (byte)(ch); + } + + public final int readUnsignedByte() throws IOException + { + int ch = dataIn.read(); + if (ch < 0) + throw new EOFException(); + return ch; + } + + public final short readShort() throws IOException + { + int ch1 = dataIn.read(); + int ch2 = dataIn.read(); + if ((ch1 | ch2) < 0) + throw new EOFException(); + return (short)((ch1 << 0) + (ch2 << 8)); + } + + public final int readUnsignedShort() throws IOException + { + int ch1 = dataIn.read(); + int ch2 = dataIn.read(); + if ((ch1 | ch2) < 0) + throw new EOFException(); + return (ch1 << 0) + (ch2 << 8); + } + + public final char readChar() throws IOException + { + int ch1 = dataIn.read(); + int ch2 = dataIn.read(); + if ((ch1 | ch2) < 0) + throw new EOFException(); + return (char)((ch1 << 0) + (ch2 << 8)); + } + + public final int readInt() throws IOException + { + int ch1 = dataIn.read(); + int ch2 = dataIn.read(); + int ch3 = dataIn.read(); + int ch4 = dataIn.read(); + if ((ch1 | ch2 | ch3 | ch4) < 0) + throw new EOFException(); + return ((ch1 << 0) + (ch2 << 8) + (ch3 << 16) + (ch4 << 24)); + } + + public final long readLong() throws IOException + { + int i1 = readInt(); + int i2 = readInt(); + return ((long)(i1) & 0xFFFFFFFFL) + (i2 << 32); + } + + public final float readFloat() throws IOException + { + return Float.intBitsToFloat(readInt()); + } + + public final double readDouble() throws IOException + { + return Double.longBitsToDouble(readLong()); + } + + /** + * dont call this it is not implemented. + * @return empty new string + **/ + public final String readLine() throws IOException + { + return new String(); + } + + /** + * dont call this it is not implemented + * @return empty new string + **/ + public final String readUTF() throws IOException + { + return new String(); + } + + /** + * dont call this it is not implemented + * @return empty new string + **/ + public final static String readUTF(DataInput in) throws IOException + { + return new String(); + } +} + diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/spi/LEDataOutputStream.java b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/LEDataOutputStream.java new file mode 100755 index 000000000..e1e1ca924 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/LEDataOutputStream.java @@ -0,0 +1,165 @@ +/* + * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.util.texture.spi; + +import java.io.DataOutput; +import java.io.DataOutputStream; +import java.io.FilterOutputStream; +import java.io.OutputStream; +import java.io.IOException; + +/** + * Little Endian Data Output Stream. + * + * This class implements an output stream filter to allow writing + * of java native datatypes to an output stream which has those + * native datatypes stored in a little endian byte order.<p> + * + * This is the sister class of the DataOutputStream which allows + * for writing of java native datatypes to an output stream with + * the datatypes stored in big endian byte order.<p> + * + * This class implements the minimum required and calls DataOutputStream + * for some of the required methods for DataOutput.<p> + * + * Not all methods are implemented due to lack of immediate requirement + * for that functionality. It is not clear if it is ever going to be + * functionally required to be able to read UTF data in a LittleEndianManner<p> + * + */ +public class LEDataOutputStream extends FilterOutputStream implements DataOutput +{ + /** + * To reuse some of the non endian dependent methods from + * DataOutputStream's methods. + */ + DataOutputStream dataOut; + + public LEDataOutputStream(OutputStream out) + { + super(out); + dataOut = new DataOutputStream(out); + } + + public void close() throws IOException + { + dataOut.close(); // better close as we create it. + // this will close underlying as well. + } + + public synchronized final void write(byte b[]) throws IOException + { + dataOut.write(b, 0, b.length); + } + + public synchronized final void write(byte b[], int off, int len) throws IOException + { + dataOut.write(b, off, len); + } + + public final void write(int b) throws IOException + { + dataOut.write(b); + } + + public final void writeBoolean(boolean v) throws IOException + { + dataOut.writeBoolean(v); + } + + public final void writeByte(int v) throws IOException + { + dataOut.writeByte(v); + } + + /** Don't call this -- not implemented */ + public final void writeBytes(String s) throws IOException + { + throw new UnsupportedOperationException(); + } + + public final void writeChar(int v) throws IOException + { + dataOut.writeChar(((v >> 8) & 0xff) | + ((v & 0xff) << 8)); + } + + /** Don't call this -- not implemented */ + public final void writeChars(String s) throws IOException + { + throw new UnsupportedOperationException(); + } + + public final void writeDouble(double v) throws IOException + { + writeLong(Double.doubleToRawLongBits(v)); + } + + public final void writeFloat(float v) throws IOException + { + writeInt(Float.floatToRawIntBits(v)); + } + + public final void writeInt(int v) throws IOException + { + dataOut.writeInt((v >>> 24) | + ((v >>> 8) & 0xff00) | + ((v << 8) & 0x00ff00) | + (v << 24)); + } + + public final void writeLong(long v) throws IOException + { + writeInt((int) v); + writeInt((int) (v >>> 32)); + } + + public final void writeShort(int v) throws IOException + { + dataOut.writeShort(((v >> 8) & 0xff) | + ((v & 0xff) << 8)); + } + + /** Don't call this -- not implemented */ + public final void writeUTF(String s) throws IOException + { + throw new UnsupportedOperationException(); + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/spi/NetPbmTextureWriter.java b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/NetPbmTextureWriter.java new file mode 100644 index 000000000..499dce7fb --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/NetPbmTextureWriter.java @@ -0,0 +1,169 @@ +/* + * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.util.texture.spi; + +import java.io.*; +import java.net.*; +import java.nio.*; + +import javax.media.opengl.*; +import com.jogamp.opengl.util.*; +import com.jogamp.opengl.util.texture.*; +import com.jogamp.opengl.util.texture.spi.*; + +public class NetPbmTextureWriter implements TextureWriter { + int magic; + + public NetPbmTextureWriter() { + this(0); // auto + } + + /** + * supported magic values are:<br> + * <pre> + * magic 0 - detect by file suffix (TextureIO compliant) + * magic 6 - PPM binary RGB + * magic 7 - PAM binary RGB or RGBA + * </pre> + */ + public NetPbmTextureWriter(int magic) { + switch(magic) { + case 0: + case 6: + case 7: + break; + default: + throw new GLException("Unsupported magic: "+magic+", should be 0 (auto), 6 (PPM) or 7 (PAM)"); + } + this.magic = magic; + } + + public int getMagic() { return magic; } + + public static final String PPM = "ppm"; + public static final String PAM = "pam"; + + public String getSuffix() { return (magic==6)?PPM:PAM; } + + public boolean write(File file, + TextureData data) throws IOException { + + // file suffix selection + if (0==magic) { + if (PPM.equals(FileUtil.getFileSuffix(file))) { + magic = 6; + } else if (PAM.equals(FileUtil.getFileSuffix(file))) { + magic = 7; + } else { + return false; + } + } + + int pixelFormat = data.getPixelFormat(); + int pixelType = data.getPixelType(); + if ((pixelFormat == GL.GL_RGB || + pixelFormat == GL.GL_RGBA) && + (pixelType == GL.GL_BYTE || + pixelType == GL.GL_UNSIGNED_BYTE)) { + + int comps = ( pixelFormat == GL.GL_RGBA ) ? 4 : 3 ; + + if(magic==6 && comps==4) { + throw new IOException("NetPbmTextureWriter magic 6 (PPM) doesn't RGBA pixel format, use magic 7 (PAM)"); + } + + FileOutputStream fos = new FileOutputStream(file); + + StringBuffer header = new StringBuffer(); + header.append("P"); + header.append(magic); + header.append("\n"); + if(7==magic) { + header.append("WIDTH "); + } + header.append(data.getWidth()); + if(7==magic) { + header.append("\nHEIGHT "); + } else { + header.append(" "); + } + header.append(data.getHeight()); + if(7==magic) { + header.append("\nDEPTH "); + header.append(comps); + header.append("\nMAXVAL 255\nTUPLTYPE "); + if(pixelFormat == GL.GL_RGBA) { + header.append("RGB_ALPHA"); + } else { + header.append("RGB"); + } + header.append("\nENDHDR\n"); + } else { + header.append("\n255\n"); + } + + fos.write(header.toString().getBytes()); + + ByteBuffer buf = (ByteBuffer) data.getBuffer(); + if (buf == null) { + buf = (ByteBuffer) data.getMipmapData()[0]; + } + buf.rewind(); + + byte[] bufArray = null; + + try { + bufArray = buf.array(); + } catch (Throwable t) {} + if(null==bufArray) { + bufArray = new byte[data.getWidth()*data.getHeight()*comps]; + buf.get(bufArray); + buf.rewind(); + } + + fos.write(bufArray); + fos.close(); + + return true; + } + + throw new IOException("NetPbmTextureWriter writer doesn't support this pixel format / type (only GL_RGB/A + bytes)"); + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/spi/SGIImage.java b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/SGIImage.java new file mode 100755 index 000000000..bb5040a31 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/SGIImage.java @@ -0,0 +1,670 @@ +/* + * Portions Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.util.texture.spi; + +import java.io.*; +import javax.media.opengl.*; +import com.jogamp.opengl.util.*; + +/** <p> Reads and writes SGI RGB/RGBA images. </p> + + <p> Written from <a href = + "http://astronomy.swin.edu.au/~pbourke/dataformats/sgirgb/">Paul + Bourke's adaptation</a> of the <a href = + "http://astronomy.swin.edu.au/~pbourke/dataformats/sgirgb/sgiversion.html">SGI + specification</a>. </p> +*/ + +public class SGIImage { + private Header header; + private int format; + private byte[] data; + // Used for decoding RLE-compressed images + private int[] rowStart; + private int[] rowSize; + private int rleEnd; + private byte[] tmpData; + private byte[] tmpRead; + + private static final int MAGIC = 474; + + static class Header { + short magic; // IRIS image file magic number + // This should be decimal 474 + byte storage; // Storage format + // 0 for uncompressed + // 1 for RLE compression + byte bpc; // Number of bytes per pixel channel + // Legally 1 or 2 + short dimension; // Number of dimensions + // Legally 1, 2, or 3 + // 1 means a single row, XSIZE long + // 2 means a single 2D image + // 3 means multiple 2D images + short xsize; // X size in pixels + short ysize; // Y size in pixels + short zsize; // Number of channels + // 1 indicates greyscale + // 3 indicates RGB + // 4 indicates RGB and Alpha + int pixmin; // Minimum pixel value + // This is the lowest pixel value in the image + int pixmax; // Maximum pixel value + // This is the highest pixel value in the image + int dummy; // Ignored + // Normally set to 0 + String imagename; // Image name; 80 bytes long + // Must be null terminated, therefore at most 79 bytes + int colormap; // Colormap ID + // 0 - normal mode + // 1 - dithered, 3 mits for red and green, 2 for blue, obsolete + // 2 - index colour, obsolete + // 3 - not an image but a colourmap + // 404 bytes char DUMMY Ignored + // Should be set to 0, makes the header 512 bytes. + + Header() { + magic = MAGIC; + } + + Header(DataInputStream in) throws IOException { + magic = in.readShort(); + storage = in.readByte(); + bpc = in.readByte(); + dimension = in.readShort(); + xsize = in.readShort(); + ysize = in.readShort(); + zsize = in.readShort(); + pixmin = in.readInt(); + pixmax = in.readInt(); + dummy = in.readInt(); + byte[] tmpname = new byte[80]; + in.read(tmpname); + int numChars = 0; + while (tmpname[numChars++] != 0); + imagename = new String(tmpname, 0, numChars); + colormap = in.readInt(); + byte[] tmp = new byte[404]; + in.read(tmp); + } + + public String toString() { + return ("magic: " + magic + + " storage: " + (int) storage + + " bpc: " + (int) bpc + + " dimension: " + dimension + + " xsize: " + xsize + + " ysize: " + ysize + + " zsize: " + zsize + + " pixmin: " + pixmin + + " pixmax: " + pixmax + + " imagename: " + imagename + + " colormap: " + colormap); + } + } + + private SGIImage(Header header) { + this.header = header; + } + + /** Reads an SGI image from the specified file. */ + public static SGIImage read(String filename) throws IOException { + return read(new FileInputStream(filename)); + } + + /** Reads an SGI image from the specified InputStream. */ + public static SGIImage read(InputStream in) throws IOException { + DataInputStream dIn = new DataInputStream(new BufferedInputStream(in)); + + Header header = new Header(dIn); + SGIImage res = new SGIImage(header); + res.decodeImage(dIn); + return res; + } + + /** Writes this SGIImage to the specified file name. If + flipVertically is set, outputs the scanlines from top to bottom + rather than the default bottom to top order. */ + public void write(String filename, boolean flipVertically) throws IOException { + write(new File(filename), flipVertically); + } + + /** Writes this SGIImage to the specified file. If flipVertically is + set, outputs the scanlines from top to bottom rather than the + default bottom to top order. */ + public void write(File file, boolean flipVertically) throws IOException { + writeImage(file, data, header.xsize, header.ysize, header.zsize, flipVertically); + } + + /** Creates an SGIImage from the specified data in either RGB or + RGBA format. */ + public static SGIImage createFromData(int width, + int height, + boolean hasAlpha, + byte[] data) { + Header header = new Header(); + header.xsize = (short) width; + header.ysize = (short) height; + header.zsize = (short) (hasAlpha ? 4 : 3); + SGIImage image = new SGIImage(header); + image.data = data; + return image; + } + + /** Determines from the magic number whether the given InputStream + points to an SGI RGB image. The given InputStream must return + true from markSupported() and support a minimum of two bytes + of read-ahead. */ + public static boolean isSGIImage(InputStream in) throws IOException { + if (!(in instanceof BufferedInputStream)) { + in = new BufferedInputStream(in); + } + if (!in.markSupported()) { + throw new IOException("Can not test non-destructively whether given InputStream is an SGI RGB image"); + } + DataInputStream dIn = new DataInputStream(in); + dIn.mark(4); + short magic = dIn.readShort(); + dIn.reset(); + return (magic == MAGIC); + } + + /** Returns the width of the image. */ + public int getWidth() { + return header.xsize; + } + + /** Returns the height of the image. */ + public int getHeight() { + return header.ysize; + } + + /** Returns the OpenGL format for this texture; e.g. GL.GL_RGB or GL.GL_RGBA. */ + public int getFormat() { + return format; + } + + /** Returns the raw data for this texture in the correct + (bottom-to-top) order for calls to glTexImage2D. */ + public byte[] getData() { return data; } + + public String toString() { + return header.toString(); + } + + //---------------------------------------------------------------------- + // Internals only below this point + // + + private void decodeImage(DataInputStream in) throws IOException { + if (header.storage == 1) { + // Read RLE compression data; row starts and sizes + int x = header.ysize * header.zsize; + rowStart = new int[x]; + rowSize = new int[x]; + rleEnd = 4 * 2 * x + 512; + for (int i = 0; i < x; i++) { + rowStart[i] = in.readInt(); + } + for (int i = 0; i < x; i++) { + rowSize[i] = in.readInt(); + } + tmpRead = new byte[header.xsize * 256]; + } + tmpData = readAll(in); + + int xsize = header.xsize; + int ysize = header.ysize; + int zsize = header.zsize; + int lptr = 0; + + data = new byte[xsize * ysize * 4]; + byte[] rbuf = new byte[xsize]; + byte[] gbuf = new byte[xsize]; + byte[] bbuf = new byte[xsize]; + byte[] abuf = new byte[xsize]; + for (int y = 0; y < ysize; y++) { + if (zsize >= 4) { + getRow(rbuf, y, 0); + getRow(gbuf, y, 1); + getRow(bbuf, y, 2); + getRow(abuf, y, 3); + rgbatorgba(rbuf, gbuf, bbuf, abuf, data, lptr); + } else if (zsize == 3) { + getRow(rbuf, y, 0); + getRow(gbuf, y, 1); + getRow(bbuf, y, 2); + rgbtorgba(rbuf, gbuf, bbuf, data, lptr); + } else if (zsize == 2) { + getRow(rbuf, y, 0); + getRow(abuf, y, 1); + latorgba(rbuf, abuf, data, lptr); + } else { + getRow(rbuf, y, 0); + bwtorgba(rbuf, data, lptr); + } + lptr += 4 * xsize; + } + rowStart = null; + rowSize = null; + tmpData = null; + tmpRead = null; + format = GL.GL_RGBA; + header.zsize = 4; + } + + private void getRow(byte[] buf, int y, int z) { + if (header.storage == 1) { + int offs = rowStart[y + z * header.ysize] - rleEnd; + System.arraycopy(tmpData, offs, tmpRead, 0, rowSize[y + z * header.ysize]); + int iPtr = 0; + int oPtr = 0; + for (;;) { + byte pixel = tmpRead[iPtr++]; + int count = (int) (pixel & 0x7F); + if (count == 0) { + return; + } + if ((pixel & 0x80) != 0) { + while ((count--) > 0) { + buf[oPtr++] = tmpRead[iPtr++]; + } + } else { + pixel = tmpRead[iPtr++]; + while ((count--) > 0) { + buf[oPtr++] = pixel; + } + } + } + } else { + int offs = (y * header.xsize) + (z * header.xsize * header.ysize); + System.arraycopy(tmpData, offs, buf, 0, header.xsize); + } + } + + private void bwtorgba(byte[] b, byte[] dest, int lptr) { + for (int i = 0; i < b.length; i++) { + dest[4 * i + lptr + 0] = b[i]; + dest[4 * i + lptr + 1] = b[i]; + dest[4 * i + lptr + 2] = b[i]; + dest[4 * i + lptr + 3] = (byte) 0xFF; + } + } + + private void latorgba(byte[] b, byte[] a, byte[] dest, int lptr) { + for (int i = 0; i < b.length; i++) { + dest[4 * i + lptr + 0] = b[i]; + dest[4 * i + lptr + 1] = b[i]; + dest[4 * i + lptr + 2] = b[i]; + dest[4 * i + lptr + 3] = a[i]; + } + } + + private void rgbtorgba(byte[] r, byte[] g, byte[] b, byte[] dest, int lptr) { + for (int i = 0; i < b.length; i++) { + dest[4 * i + lptr + 0] = r[i]; + dest[4 * i + lptr + 1] = g[i]; + dest[4 * i + lptr + 2] = b[i]; + dest[4 * i + lptr + 3] = (byte) 0xFF; + } + } + + private void rgbatorgba(byte[] r, byte[] g, byte[] b, byte[] a, byte[] dest, int lptr) { + for (int i = 0; i < b.length; i++) { + dest[4 * i + lptr + 0] = r[i]; + dest[4 * i + lptr + 1] = g[i]; + dest[4 * i + lptr + 2] = b[i]; + dest[4 * i + lptr + 3] = a[i]; + } + } + + private static byte imgref(byte[] i, + int x, + int y, + int z, + int xs, + int ys, + int zs) { + return i[(xs*ys*z)+(xs*y)+x]; + } + + + private void writeHeader(DataOutputStream stream, + int xsize, int ysize, int zsize, boolean rle) throws IOException { + // effects: outputs the 512-byte IRIS RGB header to STREAM, using xsize, + // ysize, and depth as the dimensions of the image. NOTE that + // the following defaults are used: + // STORAGE = 1 (storage format = RLE) + // BPC = 1 (# bytes/channel) + // DIMENSION = 3 + // PIXMIN = 0 + // PIXMAX = 255 + // IMAGENAME = <80 nulls> + // COLORMAP = 0 + // See ftp://ftp.sgi.com/pub/sgi/SGIIMAGESPEC for more details. + + // write out MAGIC, STORAGE, BPC + stream.writeShort(474); + stream.write((rle ? 1 : 0)); + stream.write(1); + + // write out DIMENSION + stream.writeShort(3); + + // write XSIZE, YSIZE, ZSIZE + stream.writeShort(xsize); + stream.writeShort(ysize); + stream.writeShort(zsize); + + // write PIXMIN, PIXMAX + stream.writeInt(0); + stream.writeInt(255); + + // write DUMMY + stream.writeInt(0); + + // write IMAGENAME + for (int i = 0; i < 80; i++) + stream.write(0); + + // write COLORMAP + stream.writeInt(0); + + // write DUMMY (404 bytes) + for (int i = 0; i < 404; i++) + stream.write(0); + } + + private void writeImage(File file, + byte[] data, + int xsize, + int ysize, + int zsize, + boolean yflip) throws IOException { + // Input data is in RGBRGBRGB or RGBARGBARGBA format; first unswizzle it + byte[] tmpData = new byte[xsize * ysize * zsize]; + int dest = 0; + for (int i = 0; i < zsize; i++) { + for (int j = i; j < (xsize * ysize * zsize); j += zsize) { + tmpData[dest++] = data[j]; + } + } + data = tmpData; + + // requires: DATA must be an array of size XSIZE * YSIZE * ZSIZE, + // indexed in the following manner: + // data[0] ...data[xsize-1] == first row of first channel + // data[xsize]...data[2*xsize-1] == second row of first channel + // ... data[(ysize - 1) * xsize]...data[(ysize * xsize) - 1] == + // last row of first channel + // Later channels follow the same format. + // *** NOTE that "first row" is defined by the BOTTOM ROW of + // the image. That is, the origin is in the lower left corner. + // effects: writes out an SGI image to FILE, RLE-compressed, INCLUDING + // header, of dimensions (xsize, ysize, zsize), and containing + // the data in DATA. If YFLIP is set, outputs the data in DATA + // in reverse order vertically (equivalent to a flip about the + // x axis). + + // Build the offset tables + int[] starttab = new int[ysize * zsize]; + int[] lengthtab = new int[ysize * zsize]; + + // Temporary buffer for holding RLE data. + // Note that this makes the assumption that RLE-compressed data will + // never exceed twice the size of the input data. + // There are surely formal proofs about how big the RLE buffer should + // be, as well as what the optimal look-ahead size is (i.e. don't switch + // copy/repeat modes for less than N repeats). However, I'm going from + // empirical evidence here; the break-even point seems to be a look- + // ahead of 3. (That is, if the three values following this one are all + // the same as the current value, switch to repeat mode.) + int lookahead = 3; + byte[] rlebuf = new byte[2 * xsize * ysize * zsize]; + + int cur_loc = 0; // current offset location. + int ptr = 0; + int total_size = 0; + int ystart = 0; + int yincr = 1; + int yend = ysize; + + if (yflip) { + ystart = ysize - 1; + yend = -1; + yincr = -1; + } + + boolean DEBUG = false; + + for (int z = 0; z < zsize; z++) { + for (int y = ystart; y != yend; y += yincr) { + // RLE-compress each row. + + int x = 0; + byte count = 0; + boolean repeat_mode = false; + boolean should_switch = false; + int start_ptr = ptr; + int num_ptr = ptr++; + byte repeat_val = 0; + + while (x < xsize) { + // see if we should switch modes + should_switch = false; + if (repeat_mode) { + if (imgref(data, x, y, z, xsize, ysize, zsize) != repeat_val) { + should_switch = true; + } + } else { + // look ahead to see if we should switch to repeat mode. + // stay within the scanline for the lookahead + if ((x + lookahead) < xsize) { + should_switch = true; + for (int i = 1; i <= lookahead; i++) { + if (DEBUG) + System.err.println("left side was " + ((int) imgref(data, x, y, z, xsize, ysize, zsize)) + + ", right side was " + (int)imgref(data, x+i, y, z, xsize, ysize, zsize)); + + if (imgref(data, x, y, z, xsize, ysize, zsize) != + imgref(data, x+i, y, z, xsize, ysize, zsize)) + should_switch = false; + } + } + } + + if (should_switch || (count == 127)) { + // update the number of elements we repeated/copied + if (x > 0) { + if (repeat_mode) + rlebuf[num_ptr] = count; + else + rlebuf[num_ptr] = (byte) (count | 0x80); + } + // perform mode switch if necessary; output repeat_val if + // switching FROM repeat mode, and set it if switching + // TO repeat mode. + if (repeat_mode) { + if (should_switch) + repeat_mode = false; + rlebuf[ptr++] = repeat_val; + } else { + if (should_switch) + repeat_mode = true; + repeat_val = imgref(data, x, y, z, xsize, ysize, zsize); + } + + if (x > 0) { + // reset the number pointer + num_ptr = ptr++; + // reset number of bytes copied + count = 0; + } + } + + // if not in repeat mode, copy element to ptr + if (!repeat_mode) { + rlebuf[ptr++] = imgref(data, x, y, z, xsize, ysize, zsize); + } + count++; + + if (x == xsize - 1) { + // Need to store the number of pixels we copied/repeated. + if (repeat_mode) { + rlebuf[num_ptr] = count; + // If we ended the row in repeat mode, store the + // repeated value + rlebuf[ptr++] = repeat_val; + } + else + rlebuf[num_ptr] = (byte) (count | 0x80); + + // output zero counter for the last value in the row + rlebuf[ptr++] = 0; + } + + x++; + } + // output this row's length into the length table + int rowlen = ptr - start_ptr; + if (yflip) + lengthtab[ysize*z+(ysize-y-1)] = rowlen; + else + lengthtab[ysize*z+y] = rowlen; + // add to the start table, and update the current offset + if (yflip) + starttab[ysize*z+(ysize-y-1)] = cur_loc; + else + starttab[ysize*z+y] = cur_loc; + cur_loc += rowlen; + } + } + + // Now we have the offset tables computed, as well as the RLE data. + // Output this information to the file. + total_size = ptr; + + if (DEBUG) + System.err.println("total_size was " + total_size); + + DataOutputStream stream = new DataOutputStream(new BufferedOutputStream(new FileOutputStream(file))); + + writeHeader(stream, xsize, ysize, zsize, true); + + int SIZEOF_INT = 4; + for (int i = 0; i < (ysize * zsize); i++) + stream.writeInt(starttab[i] + 512 + (2 * ysize * zsize * SIZEOF_INT)); + for (int i = 0; i < (ysize * zsize); i++) + stream.writeInt(lengthtab[i]); + for (int i = 0; i < total_size; i++) + stream.write(rlebuf[i]); + + stream.close(); + } + + private byte[] readAll(DataInputStream in) throws IOException { + byte[] dest = new byte[16384]; + int pos = 0; + int numRead = 0; + + boolean done = false; + + do { + numRead = in.read(dest, pos, dest.length - pos); + if (pos == dest.length) { + // Resize destination buffer + byte[] newDest = new byte[2 * dest.length]; + System.arraycopy(dest, 0, newDest, 0, pos); + dest = newDest; + } + if (numRead > 0) { + pos += numRead; + } + + done = ((numRead == -1) || (in.available() == 0)); + } while (!done); + + // Trim destination buffer + if (pos != dest.length) { + byte[] finalDest = new byte[pos]; + System.arraycopy(dest, 0, finalDest, 0, pos); + dest = finalDest; + } + + return dest; + } + + // Test case + /* + import java.awt.image.*; + import javax.swing.*; + + public static void main(String[] args) { + for (int i = 0; i < args.length; i++) { + try { + System.out.println(args[i] + ":"); + SGIImage image = SGIImage.read(args[i]); + System.out.println(image); + BufferedImage img = new BufferedImage(image.getWidth(), image.getHeight(), BufferedImage.TYPE_4BYTE_ABGR); + WritableRaster raster = img.getRaster(); + DataBufferByte db = (DataBufferByte) raster.getDataBuffer(); + byte[] src = image.getData(); + byte[] dest = db.getData(); + for (int j = 0; j < src.length; j += 4) { + dest[j + 0] = src[j + 3]; + dest[j + 1] = src[j + 2]; + dest[j + 2] = src[j + 1]; + dest[j + 3] = src[j + 0]; + } + // System.arraycopy(src, 0, dest, 0, src.length); + ImageIcon icon = new ImageIcon(img); + JLabel label = new JLabel(); + label.setIcon(icon); + JFrame frame = new JFrame(args[i]); + frame.getContentPane().add(label); + frame.pack(); + frame.show(); + } catch (IOException e) { + e.printStackTrace(); + } + } + } + */ +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/spi/TGAImage.java.javame_cdc_fp b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/TGAImage.java.javame_cdc_fp new file mode 100755 index 000000000..d1eca7c69 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/TGAImage.java.javame_cdc_fp @@ -0,0 +1,417 @@ +/* + * Copyright (c) 2003-2005 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.util.texture.spi; + +import java.io.*; +import java.nio.*; +import javax.media.opengl.*; +import com.jogamp.opengl.util.*; +import com.jogamp.opengl.util.texture.spi.*; +import com.jogamp.opengl.util.texture.*; + +/** + * Targa image reader and writer adapted from sources of the <a href = + * "http://java.sun.com/products/jimi/">Jimi</a> image I/O class library. + * + * <P> + * + * Image decoder for image data stored in TGA file format. + * Currently only the original TGA file format is supported. This is + * because the new TGA format has data at the end of the file, getting + * to the end of a file in an InputStream orient environment presents + * several difficulties which are avoided at the moment. + * + * <P> + * + * This is a simple decoder and is only setup to load a single image + * from the input stream + * + * <P> + * + * @author Robin Luiten + * @author Kenneth Russell + * @version $Revision: 1768 $ + */ + +public class TGAImage { + private Header header; + private int format; + private int bpp; + private ByteBuffer data; + + private TGAImage(Header header) { + this.header = header; + } + + /** + * This class reads in all of the TGA image header in addition it also + * reads in the imageID field as it is convenient to handle that here. + * + * @author Robin Luiten + * @version 1.1 + */ + public static class Header { + /** Set of possible file format TGA types */ + public final static int TYPE_NEW = 0; + public final static int TYPE_OLD = 1; + public final static int TYPE_UNK = 2; // cant rewind stream so unknown for now. + + /** Set of possible image types in TGA file */ + public final static int NO_IMAGE = 0; // no image data + public final static int UCOLORMAPPED = 1; // uncompressed color mapped image + public final static int UTRUECOLOR = 2; // uncompressed true color image + public final static int UBLACKWHITE = 3; // uncompressed black and white image + public final static int COLORMAPPED = 9; // compressed color mapped image + public final static int TRUECOLOR = 10; // compressed true color image + public final static int BLACKWHITE = 11; // compressed black and white image + + /** Field image descriptor bitfield values definitions */ + public final static int ID_ATTRIBPERPIXEL = 0xF; + public final static int ID_RIGHTTOLEFT = 0x10; + public final static int ID_TOPTOBOTTOM = 0x20; + public final static int ID_INTERLEAVE = 0xC0; + + /** Field image descriptor / interleave values */ + public final static int I_NOTINTERLEAVED = 0; + public final static int I_TWOWAY = 1; + public final static int I_FOURWAY = 2; + + /** Type of this TGA file format */ + private int tgaType; + + /** initial TGA image data fields */ + private int idLength; // byte value + private int colorMapType; // byte value + private int imageType; // byte value + + /** TGA image colour map fields */ + private int firstEntryIndex; + private int colorMapLength; + private byte colorMapEntrySize; + + /** TGA image specification fields */ + private int xOrigin; + private int yOrigin; + private int width; + private int height; + private byte pixelDepth; + private byte imageDescriptor; + + private byte[] imageIDbuf; + private String imageID; + + // For construction from user data + Header() { + tgaType = TYPE_OLD; // dont try and get footer. + } + + Header(LEDataInputStream in) throws IOException { + int ret; + + tgaType = TYPE_OLD; // dont try and get footer. + + // initial header fields + idLength = in.readUnsignedByte(); + colorMapType = in.readUnsignedByte(); + imageType = in.readUnsignedByte(); + + // color map header fields + firstEntryIndex = in.readUnsignedShort(); + colorMapLength = in.readUnsignedShort(); + colorMapEntrySize = in.readByte(); + + // TGA image specification fields + xOrigin = in.readUnsignedShort(); + yOrigin = in.readUnsignedShort(); + width = in.readUnsignedShort(); + height = in.readUnsignedShort(); + pixelDepth = in.readByte(); + imageDescriptor = in.readByte(); + + if (idLength > 0) { + imageIDbuf = new byte[idLength]; + in.read(imageIDbuf, 0, idLength); + imageID = new String(imageIDbuf, "US-ASCII"); + } + } + + public int tgaType() { return tgaType; } + + /** initial TGA image data fields */ + public int idLength() { return idLength; } + public int colorMapType() { return colorMapType; } + public int imageType() { return imageType; } + + /** TGA image colour map fields */ + public int firstEntryIndex() { return firstEntryIndex; } + public int colorMapLength() { return colorMapLength; } + public byte colorMapEntrySize() { return colorMapEntrySize; } + + /** TGA image specification fields */ + public int xOrigin() { return xOrigin; } + public int yOrigin() { return yOrigin; } + public int width() { return width; } + public int height() { return height; } + public byte pixelDepth() { return pixelDepth; } + public byte imageDescriptor() { return imageDescriptor; } + + /** bitfields in imageDescriptor */ + public byte attribPerPixel() { return (byte)(imageDescriptor & ID_ATTRIBPERPIXEL); } + public boolean rightToLeft() { return ((imageDescriptor & ID_RIGHTTOLEFT) != 0); } + public boolean topToBottom() { return ((imageDescriptor & ID_TOPTOBOTTOM) != 0); } + public byte interleave() { return (byte)((imageDescriptor & ID_INTERLEAVE) >> 6); } + + public byte[] imageIDbuf() { return imageIDbuf; } + public String imageID() { return imageID; } + + public String toString() { + return "TGA Header " + + " id length: " + idLength + + " color map type: "+ colorMapType + + " image type: "+ imageType + + " first entry index: " + firstEntryIndex + + " color map length: " + colorMapLength + + " color map entry size: " + colorMapEntrySize + + " x Origin: " + xOrigin + + " y Origin: " + yOrigin + + " width: "+ width + + " height: "+ height + + " pixel depth: "+ pixelDepth + + " image descriptor: "+ imageDescriptor + + (imageIDbuf == null ? "" : (" ID String: " + imageID)); + } + + public int size() { return 18 + idLength; } + + private void write(LEDataOutputStream output) throws IOException { + output.write(idLength); + output.write(colorMapType); + output.write(imageType); + output.writeShort(firstEntryIndex); + output.writeShort(colorMapLength); + output.write(colorMapEntrySize); + output.writeShort(xOrigin); + output.writeShort(yOrigin); + output.writeShort(width); + output.writeShort(height); + output.write(pixelDepth); + output.write(imageDescriptor); + if (idLength > 0) { + try { + byte[] chars = imageID.getBytes("US-ASCII"); + output.write(chars); + } catch (UnsupportedEncodingException e) { + throw new RuntimeException(e); + } + } + } + } + + + /** + * Identifies the image type of the tga image data and loads + * it into the JimiImage structure. This was taken from the + * prototype and modified for the new Jimi structure + */ + private void decodeImage(LEDataInputStream dIn) throws IOException { + switch (header.imageType()) { + case Header.UCOLORMAPPED: + throw new IOException("TGADecoder Uncompressed Colormapped images not supported"); + + case Header.UTRUECOLOR: // pixelDepth 15, 16, 24 and 32 + switch (header.pixelDepth) { + case 16: + throw new IOException("TGADecoder Compressed 16-bit True Color images not supported"); + + case 24: + case 32: + decodeRGBImageU24_32(dIn); + break; + } + break; + + case Header.UBLACKWHITE: + throw new IOException("TGADecoder Uncompressed Grayscale images not supported"); + + case Header.COLORMAPPED: + throw new IOException("TGADecoder Compressed Colormapped images not supported"); + + case Header.TRUECOLOR: + throw new IOException("TGADecoder Compressed True Color images not supported"); + + case Header.BLACKWHITE: + throw new IOException("TGADecoder Compressed Grayscale images not supported"); + } + } + + /** + * This assumes that the body is for a 24 bit or 32 bit for a + * RGB or ARGB image respectively. + */ + private void decodeRGBImageU24_32(LEDataInputStream dIn) throws IOException { + int i; // row index + int j; // column index + int y; // output row index + int raw; // index through the raw input buffer + int rawWidth = header.width() * (header.pixelDepth() / 8); + byte[] rawBuf = new byte[rawWidth]; + byte[] tmpData = new byte[rawWidth * header.height()]; + + for (i = 0; i < header.height(); ++i) { + dIn.readFully(rawBuf, 0, rawWidth); + + if (header.topToBottom()) + y = header.height - i - 1; // range 0 to (header.height - 1) + else + y = i; + + System.arraycopy(rawBuf, 0, tmpData, y * rawWidth, rawBuf.length); + } + + GL gl = GLContext.getCurrentGL(); + if (header.pixelDepth() == 24) { + bpp=3; + if(gl.isGL2()) { + format = GL2.GL_BGR; + } else { + format = GL.GL_RGB; + swapBGR(tmpData, rawWidth, header.height(), bpp); + } + } else { + assert header.pixelDepth() == 32; + bpp=4; + + if(gl.isGL2()) { + format = GL2.GL_BGRA; + } else { + format = GL.GL_RGBA; + swapBGR(tmpData, rawWidth, header.height(), bpp); + } + } + + data = ByteBuffer.wrap(tmpData); + } + + private static void swapBGR(byte[] data, int bWidth, int height, int bpp) { + byte r,b; + int k; + for(int i=0; i<height; ++i) { + for(int j=0; j<bWidth; j+=bpp) { + k=i*bWidth+j; + b=data[k+0]; + r=data[k+2]; + data[k+0]=r; + data[k+2]=b; + } + } + } + + /** Returns the width of the image. */ + public int getWidth() { return header.width(); } + + /** Returns the height of the image. */ + public int getHeight() { return header.height(); } + + /** Returns the OpenGL format for this texture; e.g. GL.GL_BGR or GL.GL_BGRA. */ + public int getGLFormat() { return format; } + + /** Returns the bytes per pixel */ + public int getBytesPerPixel() { return bpp; } + + /** Returns the raw data for this texture in the correct + (bottom-to-top) order for calls to glTexImage2D. */ + public ByteBuffer getData() { return data; } + + /** Reads a Targa image from the specified file. */ + public static TGAImage read(String filename) throws IOException { + return read(new FileInputStream(filename)); + } + + /** Reads a Targa image from the specified InputStream. */ + public static TGAImage read(InputStream in) throws IOException { + LEDataInputStream dIn = new LEDataInputStream(new BufferedInputStream(in)); + + Header header = new Header(dIn); + TGAImage res = new TGAImage(header); + res.decodeImage(dIn); + return res; + } + + /** Writes the image in Targa format to the specified file name. */ + public void write(String filename) throws IOException { + write(new File(filename)); + } + + /** Writes the image in Targa format to the specified file. */ + public void write(File file) throws IOException { + LEDataOutputStream output = + new LEDataOutputStream(new DataOutputStream(new BufferedOutputStream(new FileOutputStream(file)))); + header.write(output); + if (!data.isDirect()) { + output.write(data.array()); + } else { + for (int i = 0; i < data.limit(); i++) { + output.write(data.get(i)); + } + } + output.close(); + } + + /** Creates a TGAImage from data supplied by the end user. Shares + data with the passed ByteBuffer. Assumes the data is already in + the correct byte order for writing to disk, i.e., BGR or + BGRA. */ + public static TGAImage createFromData(int width, + int height, + boolean hasAlpha, + boolean topToBottom, + ByteBuffer data) { + Header header = new Header(); + header.imageType = Header.UTRUECOLOR; + header.width = width; + header.height = height; + header.pixelDepth = (byte) (hasAlpha ? 32 : 24); + header.imageDescriptor = (byte) (topToBottom ? Header.ID_TOPTOBOTTOM : 0); + // Note ID not supported + TGAImage ret = new TGAImage(header); + ret.data = data; + return ret; + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/spi/TGAImage.java.javase b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/TGAImage.java.javase new file mode 100755 index 000000000..8575f553d --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/TGAImage.java.javase @@ -0,0 +1,420 @@ +/* + * Copyright (c) 2003-2005 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.util.texture.spi; + +import java.io.*; +import java.nio.*; +import java.nio.channels.*; +import javax.media.opengl.*; +import com.jogamp.opengl.util.*; +import com.jogamp.opengl.util.texture.spi.*; +import com.jogamp.opengl.util.texture.*; + +/** + * Targa image reader and writer adapted from sources of the <a href = + * "http://java.sun.com/products/jimi/">Jimi</a> image I/O class library. + * + * <P> + * + * Image decoder for image data stored in TGA file format. + * Currently only the original TGA file format is supported. This is + * because the new TGA format has data at the end of the file, getting + * to the end of a file in an InputStream orient environment presents + * several difficulties which are avoided at the moment. + * + * <P> + * + * This is a simple decoder and is only setup to load a single image + * from the input stream + * + * <P> + * + * @author Robin Luiten + * @author Kenneth Russell + * @version $Revision: 1768 $ + */ + +public class TGAImage { + private Header header; + private int format; + private int bpp; + private ByteBuffer data; + + private TGAImage(Header header) { + this.header = header; + } + + /** + * This class reads in all of the TGA image header in addition it also + * reads in the imageID field as it is convenient to handle that here. + * + * @author Robin Luiten + * @version 1.1 + */ + public static class Header { + /** Set of possible file format TGA types */ + public final static int TYPE_NEW = 0; + public final static int TYPE_OLD = 1; + public final static int TYPE_UNK = 2; // cant rewind stream so unknown for now. + + /** Set of possible image types in TGA file */ + public final static int NO_IMAGE = 0; // no image data + public final static int UCOLORMAPPED = 1; // uncompressed color mapped image + public final static int UTRUECOLOR = 2; // uncompressed true color image + public final static int UBLACKWHITE = 3; // uncompressed black and white image + public final static int COLORMAPPED = 9; // compressed color mapped image + public final static int TRUECOLOR = 10; // compressed true color image + public final static int BLACKWHITE = 11; // compressed black and white image + + /** Field image descriptor bitfield values definitions */ + public final static int ID_ATTRIBPERPIXEL = 0xF; + public final static int ID_RIGHTTOLEFT = 0x10; + public final static int ID_TOPTOBOTTOM = 0x20; + public final static int ID_INTERLEAVE = 0xC0; + + /** Field image descriptor / interleave values */ + public final static int I_NOTINTERLEAVED = 0; + public final static int I_TWOWAY = 1; + public final static int I_FOURWAY = 2; + + /** Type of this TGA file format */ + private int tgaType; + + /** initial TGA image data fields */ + private int idLength; // byte value + private int colorMapType; // byte value + private int imageType; // byte value + + /** TGA image colour map fields */ + private int firstEntryIndex; + private int colorMapLength; + private byte colorMapEntrySize; + + /** TGA image specification fields */ + private int xOrigin; + private int yOrigin; + private int width; + private int height; + private byte pixelDepth; + private byte imageDescriptor; + + private byte[] imageIDbuf; + private String imageID; + + // For construction from user data + Header() { + tgaType = TYPE_OLD; // dont try and get footer. + } + + Header(LEDataInputStream in) throws IOException { + int ret; + + tgaType = TYPE_OLD; // dont try and get footer. + + // initial header fields + idLength = in.readUnsignedByte(); + colorMapType = in.readUnsignedByte(); + imageType = in.readUnsignedByte(); + + // color map header fields + firstEntryIndex = in.readUnsignedShort(); + colorMapLength = in.readUnsignedShort(); + colorMapEntrySize = in.readByte(); + + // TGA image specification fields + xOrigin = in.readUnsignedShort(); + yOrigin = in.readUnsignedShort(); + width = in.readUnsignedShort(); + height = in.readUnsignedShort(); + pixelDepth = in.readByte(); + imageDescriptor = in.readByte(); + + if (idLength > 0) { + imageIDbuf = new byte[idLength]; + in.read(imageIDbuf, 0, idLength); + imageID = new String(imageIDbuf, "US-ASCII"); + } + } + + public int tgaType() { return tgaType; } + + /** initial TGA image data fields */ + public int idLength() { return idLength; } + public int colorMapType() { return colorMapType; } + public int imageType() { return imageType; } + + /** TGA image colour map fields */ + public int firstEntryIndex() { return firstEntryIndex; } + public int colorMapLength() { return colorMapLength; } + public byte colorMapEntrySize() { return colorMapEntrySize; } + + /** TGA image specification fields */ + public int xOrigin() { return xOrigin; } + public int yOrigin() { return yOrigin; } + public int width() { return width; } + public int height() { return height; } + public byte pixelDepth() { return pixelDepth; } + public byte imageDescriptor() { return imageDescriptor; } + + /** bitfields in imageDescriptor */ + public byte attribPerPixel() { return (byte)(imageDescriptor & ID_ATTRIBPERPIXEL); } + public boolean rightToLeft() { return ((imageDescriptor & ID_RIGHTTOLEFT) != 0); } + public boolean topToBottom() { return ((imageDescriptor & ID_TOPTOBOTTOM) != 0); } + public byte interleave() { return (byte)((imageDescriptor & ID_INTERLEAVE) >> 6); } + + public byte[] imageIDbuf() { return imageIDbuf; } + public String imageID() { return imageID; } + + public String toString() { + return "TGA Header " + + " id length: " + idLength + + " color map type: "+ colorMapType + + " image type: "+ imageType + + " first entry index: " + firstEntryIndex + + " color map length: " + colorMapLength + + " color map entry size: " + colorMapEntrySize + + " x Origin: " + xOrigin + + " y Origin: " + yOrigin + + " width: "+ width + + " height: "+ height + + " pixel depth: "+ pixelDepth + + " image descriptor: "+ imageDescriptor + + (imageIDbuf == null ? "" : (" ID String: " + imageID)); + } + + public int size() { return 18 + idLength; } + + // buf must be in little-endian byte order + private void write(ByteBuffer buf) { + buf.put((byte) idLength); + buf.put((byte) colorMapType); + buf.put((byte) imageType); + buf.putShort((short) firstEntryIndex); + buf.putShort((short) colorMapLength); + buf.put((byte) colorMapEntrySize); + buf.putShort((short) xOrigin); + buf.putShort((short) yOrigin); + buf.putShort((short) width); + buf.putShort((short) height); + buf.put((byte) pixelDepth); + buf.put((byte) imageDescriptor); + if (idLength > 0) { + try { + byte[] chars = imageID.getBytes("US-ASCII"); + buf.put(chars); + } catch (UnsupportedEncodingException e) { + throw new RuntimeException(e); + } + } + } + } + + + /** + * Identifies the image type of the tga image data and loads + * it into the JimiImage structure. This was taken from the + * prototype and modified for the new Jimi structure + */ + private void decodeImage(LEDataInputStream dIn) throws IOException { + switch (header.imageType()) { + case Header.UCOLORMAPPED: + throw new IOException("TGADecoder Uncompressed Colormapped images not supported"); + + case Header.UTRUECOLOR: // pixelDepth 15, 16, 24 and 32 + switch (header.pixelDepth) { + case 16: + throw new IOException("TGADecoder Compressed 16-bit True Color images not supported"); + + case 24: + case 32: + decodeRGBImageU24_32(dIn); + break; + } + break; + + case Header.UBLACKWHITE: + throw new IOException("TGADecoder Uncompressed Grayscale images not supported"); + + case Header.COLORMAPPED: + throw new IOException("TGADecoder Compressed Colormapped images not supported"); + + case Header.TRUECOLOR: + throw new IOException("TGADecoder Compressed True Color images not supported"); + + case Header.BLACKWHITE: + throw new IOException("TGADecoder Compressed Grayscale images not supported"); + } + } + + /** + * This assumes that the body is for a 24 bit or 32 bit for a + * RGB or ARGB image respectively. + */ + private void decodeRGBImageU24_32(LEDataInputStream dIn) throws IOException { + int i; // row index + int j; // column index + int y; // output row index + int raw; // index through the raw input buffer + int rawWidth = header.width() * (header.pixelDepth() / 8); + byte[] rawBuf = new byte[rawWidth]; + byte[] tmpData = new byte[rawWidth * header.height()]; + + for (i = 0; i < header.height(); ++i) { + dIn.readFully(rawBuf, 0, rawWidth); + + if (header.topToBottom()) + y = header.height - i - 1; // range 0 to (header.height - 1) + else + y = i; + + System.arraycopy(rawBuf, 0, tmpData, y * rawWidth, rawBuf.length); + } + + GL gl = GLContext.getCurrentGL(); + if (header.pixelDepth() == 24) { + bpp=3; + if(gl.isGL2()) { + format = GL2.GL_BGR; + } else { + format = GL.GL_RGB; + swapBGR(tmpData, rawWidth, header.height(), bpp); + } + } else { + assert header.pixelDepth() == 32; + bpp=4; + + if(gl.isGL2()) { + format = GL2.GL_BGRA; + } else { + format = GL.GL_RGBA; + swapBGR(tmpData, rawWidth, header.height(), bpp); + } + } + + data = ByteBuffer.wrap(tmpData); + } + + private static void swapBGR(byte[] data, int bWidth, int height, int bpp) { + byte r,b; + int k; + for(int i=0; i<height; ++i) { + for(int j=0; j<bWidth; j+=bpp) { + k=i*bWidth+j; + b=data[k+0]; + r=data[k+2]; + data[k+0]=r; + data[k+2]=b; + } + } + } + + /** Returns the width of the image. */ + public int getWidth() { return header.width(); } + + /** Returns the height of the image. */ + public int getHeight() { return header.height(); } + + /** Returns the OpenGL format for this texture; e.g. GL.GL_BGR or GL.GL_BGRA. */ + public int getGLFormat() { return format; } + + /** Returns the bytes per pixel */ + public int getBytesPerPixel() { return bpp; } + + /** Returns the raw data for this texture in the correct + (bottom-to-top) order for calls to glTexImage2D. */ + public ByteBuffer getData() { return data; } + + /** Reads a Targa image from the specified file. */ + public static TGAImage read(String filename) throws IOException { + return read(new FileInputStream(filename)); + } + + /** Reads a Targa image from the specified InputStream. */ + public static TGAImage read(InputStream in) throws IOException { + LEDataInputStream dIn = new LEDataInputStream(new BufferedInputStream(in)); + + Header header = new Header(dIn); + TGAImage res = new TGAImage(header); + res.decodeImage(dIn); + return res; + } + + /** Writes the image in Targa format to the specified file name. */ + public void write(String filename) throws IOException { + write(new File(filename)); + } + + /** Writes the image in Targa format to the specified file. */ + public void write(File file) throws IOException { + FileOutputStream stream = new FileOutputStream(file); + FileChannel chan = stream.getChannel(); + ByteBuffer buf = ByteBuffer.allocate(header.size()); + buf.order(ByteOrder.LITTLE_ENDIAN); + header.write(buf); + buf.rewind(); + chan.write(buf); + chan.write(data); + data.rewind(); + chan.force(true); + chan.close(); + stream.close(); + } + + /** Creates a TGAImage from data supplied by the end user. Shares + data with the passed ByteBuffer. Assumes the data is already in + the correct byte order for writing to disk, i.e., BGR or + BGRA. */ + public static TGAImage createFromData(int width, + int height, + boolean hasAlpha, + boolean topToBottom, + ByteBuffer data) { + Header header = new Header(); + header.imageType = Header.UTRUECOLOR; + header.width = width; + header.height = height; + header.pixelDepth = (byte) (hasAlpha ? 32 : 24); + header.imageDescriptor = (byte) (topToBottom ? Header.ID_TOPTOBOTTOM : 0); + // Note ID not supported + TGAImage ret = new TGAImage(header); + ret.data = data; + return ret; + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/spi/TextureProvider.java b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/TextureProvider.java new file mode 100755 index 000000000..88018edbe --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/TextureProvider.java @@ -0,0 +1,172 @@ +/* + * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.util.texture.spi; + +import java.io.*; +import java.net.*; +import javax.media.opengl.GLProfile; + +import com.jogamp.opengl.util.texture.*; + +/** Plug-in interface to TextureIO to support reading OpenGL textures + from new file formats. For all methods, either internalFormat or + pixelFormat may be 0 in which case they must be inferred as + e.g. RGB or RGBA depending on the file contents. +*/ + +public interface TextureProvider { + + /** + * Produces a TextureData object from a file, or returns null if the + * file format was not supported by this TextureProvider. Does not + * do any OpenGL-related work. The resulting TextureData can be + * converted into an OpenGL texture in a later step. + * + * @param glp the OpenGL Profile this texture data should be + * created for. + * @param file the file from which to read the texture data + * + * @param internalFormat the OpenGL internal format to be used for + * the texture, or 0 if it should be inferred + * from the file's contents + * + * @param pixelFormat the OpenGL pixel format to be used for + * the texture, or 0 if it should be inferred + * from the file's contents + * + * @param mipmap whether mipmaps should be produced for this + * texture either by autogenerating them or + * reading them from the file. Some file formats + * support multiple mipmaps in a single file in + * which case those mipmaps will be used rather + * than generating them. + * + * @param fileSuffix the file suffix to be used as a hint to the + * provider to more quickly decide whether it + * can handle the file, or null if the + * provider should infer the type from the + * file's contents + * + * @throws IOException if an error occurred while reading the file + */ + public TextureData newTextureData(GLProfile glp, File file, + int internalFormat, + int pixelFormat, + boolean mipmap, + String fileSuffix) throws IOException; + + /** + * Produces a TextureData object from a stream, or returns null if + * the file format was not supported by this TextureProvider. Does + * not do any OpenGL-related work. The resulting TextureData can be + * converted into an OpenGL texture in a later step. + * + * @param glp the OpenGL Profile this texture data should be + * created for. + * @param stream the stream from which to read the texture data + * + * @param internalFormat the OpenGL internal format to be used for + * the texture, or 0 if it should be inferred + * from the file's contents + * + * @param pixelFormat the OpenGL pixel format to be used for + * the texture, or 0 if it should be inferred + * from the file's contents + * + * @param mipmap whether mipmaps should be produced for this + * texture either by autogenerating them or + * reading them from the file. Some file formats + * support multiple mipmaps in a single file in + * which case those mipmaps will be used rather + * than generating them. + * + * @param fileSuffix the file suffix to be used as a hint to the + * provider to more quickly decide whether it + * can handle the file, or null if the + * provider should infer the type from the + * file's contents + * + * @throws IOException if an error occurred while reading the stream + */ + public TextureData newTextureData(GLProfile glp, InputStream stream, + int internalFormat, + int pixelFormat, + boolean mipmap, + String fileSuffix) throws IOException; + + /** + * Produces a TextureData object from a URL, or returns null if the + * file format was not supported by this TextureProvider. Does not + * do any OpenGL-related work. The resulting TextureData can be + * converted into an OpenGL texture in a later step. + * + * @param glp the OpenGL Profile this texture data should be + * created for. + * @param url the URL from which to read the texture data + * + * @param internalFormat the OpenGL internal format to be used for + * the texture, or 0 if it should be inferred + * from the file's contents + * + * @param pixelFormat the OpenGL pixel format to be used for + * the texture, or 0 if it should be inferred + * from the file's contents + * + * @param mipmap whether mipmaps should be produced for this + * texture either by autogenerating them or + * reading them from the file. Some file formats + * support multiple mipmaps in a single file in + * which case those mipmaps will be used rather + * than generating them. + * + * @param fileSuffix the file suffix to be used as a hint to the + * provider to more quickly decide whether it + * can handle the file, or null if the + * provider should infer the type from the + * file's contents + * + * @throws IOException if an error occurred while reading the URL + */ + public TextureData newTextureData(GLProfile glp, URL url, + int internalFormat, + int pixelFormat, + boolean mipmap, + String fileSuffix) throws IOException; +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/spi/TextureWriter.java b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/TextureWriter.java new file mode 100755 index 000000000..55527cef5 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/TextureWriter.java @@ -0,0 +1,57 @@ +/* + * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.util.texture.spi; + +import java.io.*; + +import com.jogamp.opengl.util.texture.*; + +/** Plug-in interface to TextureIO to support writing OpenGL textures + to new file formats. */ + +public interface TextureWriter { + /** Writes the given TextureData to the passed file. Returns true if + this TextureWriter successfully handled the writing of the file, + otherwise false. May throw IOException if either this writer did + not support certain parameters of the TextureData or if an I/O + error occurred. */ + public boolean write(File file, + TextureData data) throws IOException; +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/spi/awt/IIOTextureProvider.java b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/awt/IIOTextureProvider.java new file mode 100644 index 000000000..a45821d87 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/awt/IIOTextureProvider.java @@ -0,0 +1,101 @@ +/* + * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.util.texture.spi.awt; + +import java.awt.Graphics; +import java.awt.image.*; +import java.io.*; +import java.net.*; +import javax.imageio.*; +import javax.media.opengl.GLProfile; + +import com.jogamp.opengl.impl.Debug; +import com.jogamp.opengl.util.texture.*; +import com.jogamp.opengl.util.texture.awt.*; +import com.jogamp.opengl.util.texture.spi.*; + +public class IIOTextureProvider implements TextureProvider { + private static final boolean DEBUG = Debug.debug("TextureIO"); + + public TextureData newTextureData(GLProfile glp, File file, + int internalFormat, + int pixelFormat, + boolean mipmap, + String fileSuffix) throws IOException { + BufferedImage img = ImageIO.read(file); + if (img == null) { + return null; + } + if (DEBUG) { + System.out.println("TextureIO.newTextureData(): BufferedImage type for " + file + " = " + + img.getType()); + } + return new AWTTextureData(glp, internalFormat, pixelFormat, mipmap, img); + } + + public TextureData newTextureData(GLProfile glp, InputStream stream, + int internalFormat, + int pixelFormat, + boolean mipmap, + String fileSuffix) throws IOException { + BufferedImage img = ImageIO.read(stream); + if (img == null) { + return null; + } + if (DEBUG) { + System.out.println("TextureIO.newTextureData(): BufferedImage type for stream = " + + img.getType()); + } + return new AWTTextureData(glp, internalFormat, pixelFormat, mipmap, img); + } + + public TextureData newTextureData(GLProfile glp, URL url, + int internalFormat, + int pixelFormat, + boolean mipmap, + String fileSuffix) throws IOException { + InputStream stream = url.openStream(); + try { + return newTextureData(glp, stream, internalFormat, pixelFormat, mipmap, fileSuffix); + } finally { + stream.close(); + } + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/spi/awt/IIOTextureWriter.java b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/awt/IIOTextureWriter.java new file mode 100644 index 000000000..405211204 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/awt/IIOTextureWriter.java @@ -0,0 +1,119 @@ +/* + * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.util.texture.spi.awt; + +import java.awt.Graphics; +import java.awt.image.*; +import java.io.*; +import java.net.*; +import java.nio.*; +import javax.imageio.*; + +import javax.media.opengl.*; +import com.jogamp.opengl.util.*; +import com.jogamp.opengl.util.awt.*; +import com.jogamp.opengl.util.texture.*; +import com.jogamp.opengl.util.texture.spi.*; + +public class IIOTextureWriter implements TextureWriter { + public boolean write(File file, + TextureData data) throws IOException { + int pixelFormat = data.getPixelFormat(); + int pixelType = data.getPixelType(); + if ((pixelFormat == GL.GL_RGB || + pixelFormat == GL.GL_RGBA) && + (pixelType == GL.GL_BYTE || + pixelType == GL.GL_UNSIGNED_BYTE)) { + // Convert TextureData to appropriate BufferedImage + // FIXME: almost certainly not obeying correct pixel order + BufferedImage image = new BufferedImage(data.getWidth(), data.getHeight(), + (pixelFormat == GL.GL_RGB) ? + BufferedImage.TYPE_3BYTE_BGR : + BufferedImage.TYPE_4BYTE_ABGR); + byte[] imageData = ((DataBufferByte) image.getRaster().getDataBuffer()).getData(); + ByteBuffer buf = (ByteBuffer) data.getBuffer(); + if (buf == null) { + buf = (ByteBuffer) data.getMipmapData()[0]; + } + buf.rewind(); + buf.get(imageData); + buf.rewind(); + + // Swizzle image components to be correct + if (pixelFormat == GL.GL_RGB) { + for (int i = 0; i < imageData.length; i += 3) { + byte red = imageData[i + 0]; + byte blue = imageData[i + 2]; + imageData[i + 0] = blue; + imageData[i + 2] = red; + } + } else { + for (int i = 0; i < imageData.length; i += 4) { + byte red = imageData[i + 0]; + byte green = imageData[i + 1]; + byte blue = imageData[i + 2]; + byte alpha = imageData[i + 3]; + imageData[i + 0] = alpha; + imageData[i + 1] = blue; + imageData[i + 2] = green; + imageData[i + 3] = red; + } + } + + // Flip image vertically for the user's convenience + ImageUtil.flipImageVertically(image); + + // Happened to notice that writing RGBA images to JPEGS is broken + if (TextureIO.JPG.equals(FileUtil.getFileSuffix(file)) && + image.getType() == BufferedImage.TYPE_4BYTE_ABGR) { + BufferedImage tmpImage = new BufferedImage(image.getWidth(), image.getHeight(), + BufferedImage.TYPE_3BYTE_BGR); + Graphics g = tmpImage.getGraphics(); + g.drawImage(image, 0, 0, null); + g.dispose(); + image = tmpImage; + } + + return ImageIO.write(image, FileUtil.getFileSuffix(file), file); + } + + throw new IOException("ImageIO writer doesn't support this pixel format / type (only GL_RGB/A + bytes)"); + } +} |