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authorSven Gothel <[email protected]>2013-10-10 02:15:56 +0200
committerSven Gothel <[email protected]>2013-10-10 02:15:56 +0200
commit4e83a5df7a851cc33d85f76381f058256906ad4c (patch)
tree9454329d601da72c7e4642491406dac8eed3d4c6 /src/jogl/classes/com/jogamp/opengl
parente96b2d648e7d69b95325fb6b80c6eb508e1e8a14 (diff)
Bug 852: Remove CPU sourced data API entry where not allowed (ES3 and GL core >= 3.0) ; GL2 cfg: Ignore GL2ES3 symbols (super)
Remove CPU sourced data API entries via new config 'BufferObjectOnly <name>', listed in 'gl-common-gpubufferonly.cfg' and included in ES3 and all GL core >= 3 interfaces. If BufferObjectOnly is defined for a function, only the 'long offset' variant is being emitted. Due to limitations of GlueGen's 'ExtendedInterfaceSymbolsIgnore A.java', which only identifies the function name and not the signature - all CPU sourced variants are manually added to the compatibility and ES2 GL profiles via '*-common-cpubufferJavaCode.java' files. GLContext: Added 'isCPUSourcedAvail()' to determine whether context allows CPU sourced data, i.e. for GL2ES1 and GLES2 ctx. GLContext/GLProfile/GL: isGLES2() now returns false if having a ES3 context due to 'CPU sourced' incompatibility! +++ GL2 cfg: Added ignore GL2ES3 symbols of it's superclass, removing duplicated symbols.
Diffstat (limited to 'src/jogl/classes/com/jogamp/opengl')
-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/ImmModeSink.java6
1 files changed, 5 insertions, 1 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/util/ImmModeSink.java b/src/jogl/classes/com/jogamp/opengl/util/ImmModeSink.java
index dc96cb5f2..dbe916877 100644
--- a/src/jogl/classes/com/jogamp/opengl/util/ImmModeSink.java
+++ b/src/jogl/classes/com/jogamp/opengl/util/ImmModeSink.java
@@ -522,6 +522,10 @@ public class ImmModeSink {
gl.glDrawArrays(mode, 0, vElems);
}
} else {
+ // FIXME: Impl. VBO usage .. or unroll (see above)!
+ if( !gl.getContext().isCPUSourcedAvail() ) {
+ throw new GLException("CPU sourcing n/a w/ "+gl.getContext());
+ }
final int type;
if(indices instanceof ByteBuffer) {
type = GL.GL_UNSIGNED_BYTE;
@@ -553,7 +557,7 @@ public class ImmModeSink {
}
}
} else {
- gl.glDrawElements(mode, idxLen, type, indices);
+ ((GL2ES1)gl).glDrawElements(mode, idxLen, type, indices);
// GL2: gl.glDrawRangeElements(mode, 0, idxLen-1, idxLen, type, indices);
}
}