diff options
author | Sven Gothel <[email protected]> | 2013-05-09 04:49:29 +0200 |
---|---|---|
committer | Sven Gothel <[email protected]> | 2013-05-09 04:49:29 +0200 |
commit | 890dabf77593732bd9833350b441a37c60f74d45 (patch) | |
tree | c8fe7ead97489bca2a4d7fe7e735baeaf25ab4f9 /src/jogl/classes/com/jogamp/opengl | |
parent | 5e0a5049d873b5896553ee530562c28ffd3fbe0c (diff) |
Fix Bug 731: GLJPanel: Access global GLPixelBuffer via SingletonGLPixelBufferProvider, if provided - releasing prev. smaller GLPixelBuffer after resize.
Diffstat (limited to 'src/jogl/classes/com/jogamp/opengl')
-rw-r--r-- | src/jogl/classes/com/jogamp/opengl/util/GLPixelBuffer.java | 25 | ||||
-rw-r--r-- | src/jogl/classes/com/jogamp/opengl/util/awt/AWTGLPixelBuffer.java | 49 |
2 files changed, 57 insertions, 17 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/util/GLPixelBuffer.java b/src/jogl/classes/com/jogamp/opengl/util/GLPixelBuffer.java index b2e0af2b5..6b9d3bf2c 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/GLPixelBuffer.java +++ b/src/jogl/classes/com/jogamp/opengl/util/GLPixelBuffer.java @@ -74,6 +74,18 @@ public class GLPixelBuffer { */ GLPixelBuffer allocate(GL gl, GLPixelAttributes pixelAttributes, int width, int height, int depth, boolean pack, int minByteSize); } + + /** Single {@link GLPixelBuffer} provider. */ + public static interface SingletonGLPixelBufferProvider extends GLPixelBufferProvider { + /** Return the last {@link #allocate(GL, GLPixelAttributes, int, int, int, boolean, int) allocated} {@link GLPixelBuffer} w/ {@link GLPixelAttributes#componentCount}. */ + GLPixelBuffer getSingleBuffer(GLPixelAttributes pixelAttributes); + /** + * Initializes the single {@link GLPixelBuffer} w/ a given size, if not yet {@link #allocate(GL, GLPixelAttributes, int, int, int, boolean, int) allocated}. + * @return the newly initialized single {@link GLPixelBuffer}, or null if already allocated. + */ + GLPixelBuffer initSingleton(int componentCount, int width, int height, int depth, boolean pack); + } + /** * Default {@link GLPixelBufferProvider} utilizing best match for {@link GLPixelAttributes} * and {@link GLPixelBufferProvider#allocate(GL, GLPixelAttributes, int, int, int, boolean, int) allocating} a {@link ByteBuffer}. @@ -118,7 +130,7 @@ public class GLPixelBuffer { /** Undefined instance of {@link GLPixelAttributes}, having componentCount:=0, format:=0 and type:= 0. */ public static final GLPixelAttributes UNDEF = new GLPixelAttributes(0, 0, 0); - /** Pixel component count */ + /** Pixel <i>source</i> component count, i.e. number of meaningful components. */ public final int componentCount; /** The OpenGL pixel data format */ public final int format; @@ -175,12 +187,14 @@ public class GLPixelBuffer { /** Buffer element size in bytes. */ public final int bufferElemSize; + private boolean disposed = false; + public StringBuffer toString(StringBuffer sb) { if(null == sb) { sb = new StringBuffer(); } sb.append(pixelAttributes).append(", dim ").append(width).append("x").append(height).append("x").append(depth).append(", pack ").append(pack) - .append(", buffer[sz [bytes ").append(byteSize).append(", elemSize ").append(bufferElemSize).append(", ").append(buffer).append("]"); + .append(", disposed ").append(disposed).append(", valid ").append(isValid()).append(", buffer[sz [bytes ").append(byteSize).append(", elemSize ").append(bufferElemSize).append(", ").append(buffer).append("]"); return sb; } public String toString() { @@ -198,8 +212,9 @@ public class GLPixelBuffer { this.bufferElemSize = Buffers.sizeOfBufferElem(buffer); } + /** Is not {@link #dispose()} and has {@link #byteSize} > 0. */ public boolean isValid() { - return 0 < byteSize; + return !disposed && 0 < byteSize; } public Buffer rewind() { @@ -226,7 +241,7 @@ public class GLPixelBuffer { /** * Returns true, if implementation requires a new buffer based on the new size - * due to pixel alignment or byte size, otherwise false. + * due to pixel alignment or byte size or if {@link #isValid() invalid}, otherwise false. * <p> * It is assumed that <code>pixelAttributes</code>, <code>depth</code> and <code>pack</code> stays the same! * </p> @@ -242,7 +257,7 @@ public class GLPixelBuffer { * @see GLPixelBufferProvider#allocate(GL, GLPixelAttributes, int, int, int, boolean, int) */ public boolean requiresNewBuffer(GL gl, int newWidth, int newHeight, int minByteSize) { - return this.byteSize < minByteSize; + return !isValid() || this.byteSize < minByteSize; } /** Dispose resources. */ diff --git a/src/jogl/classes/com/jogamp/opengl/util/awt/AWTGLPixelBuffer.java b/src/jogl/classes/com/jogamp/opengl/util/awt/AWTGLPixelBuffer.java index 2af48cefd..aceb609a1 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/awt/AWTGLPixelBuffer.java +++ b/src/jogl/classes/com/jogamp/opengl/util/awt/AWTGLPixelBuffer.java @@ -54,7 +54,8 @@ import com.jogamp.opengl.util.GLPixelBuffer.GLPixelAttributes; * </p> */ public class AWTGLPixelBuffer extends GLPixelBuffer { - public static final GLPixelAttributes awtPixelAttributesIntRGB = new GLPixelAttributes(GL.GL_BGRA, GL.GL_UNSIGNED_BYTE); + public static final GLPixelAttributes awtPixelAttributesIntRGBA4 = new GLPixelAttributes(4, GL.GL_BGRA, GL.GL_UNSIGNED_BYTE); + public static final GLPixelAttributes awtPixelAttributesIntRGB3 = new GLPixelAttributes(3, GL.GL_BGRA, GL.GL_UNSIGNED_BYTE); /** Allow {@link GL2GL3#GL_PACK_ROW_LENGTH}, or {@link GL2GL3#GL_UNPACK_ROW_LENGTH}. See {@link #requiresNewBuffer(GL, int, int, int)}. */ public final boolean allowRowStride; @@ -92,6 +93,9 @@ public class AWTGLPixelBuffer extends GLPixelBuffer { */ @Override public boolean requiresNewBuffer(GL gl, int newWidth, int newHeight, int minByteSize) { + if( !isValid() ) { + return true; + } if( allowRowStride && gl.isGL2GL3() ) { return width < newWidth || height < newHeight; } else { @@ -129,7 +133,7 @@ public class AWTGLPixelBuffer extends GLPixelBuffer { } @Override public GLPixelAttributes getAttributes(GL gl, int componentCount) { - return awtPixelAttributesIntRGB; + return 4 == componentCount ? awtPixelAttributesIntRGBA4 : awtPixelAttributesIntRGB3; } /** @@ -157,8 +161,9 @@ public class AWTGLPixelBuffer extends GLPixelBuffer { * The latter is true if size are compatible, hence <code>allowRowStride</code> should be enabled, if possible. * </p> */ - public static class SingleAWTGLPixelBufferProvider extends AWTGLPixelBufferProvider { - private AWTGLPixelBuffer single = null; + public static class SingleAWTGLPixelBufferProvider extends AWTGLPixelBufferProvider implements SingletonGLPixelBufferProvider { + private AWTGLPixelBuffer singleRGBA4 = null; + private AWTGLPixelBuffer singleRGB3 = null; /** * @param allowRowStride If <code>true</code>, allow row-stride, otherwise not. See {@link AWTGLPixelBuffer#requiresNewBuffer(GL, int, int, int)}. @@ -175,10 +180,17 @@ public class AWTGLPixelBuffer extends GLPixelBuffer { */ @Override public AWTGLPixelBuffer allocate(GL gl, GLPixelAttributes pixelAttributes, int width, int height, int depth, boolean pack, int minByteSize) { - if( null == single || single.requiresNewBuffer(gl, width, height, minByteSize) ) { - single = allocateImpl(pixelAttributes, width, height, depth, pack, minByteSize); + if( 4 == pixelAttributes.componentCount ) { + if( null == singleRGBA4 || singleRGBA4.requiresNewBuffer(gl, width, height, minByteSize) ) { + singleRGBA4 = allocateImpl(pixelAttributes, width, height, depth, pack, minByteSize); + } + return singleRGBA4; + } else { + if( null == singleRGB3 || singleRGB3.requiresNewBuffer(gl, width, height, minByteSize) ) { + singleRGB3 = allocateImpl(pixelAttributes, width, height, depth, pack, minByteSize); + } + return singleRGB3; } - return single; } private AWTGLPixelBuffer allocateImpl(GLPixelAttributes pixelAttributes, int width, int height, int depth, boolean pack, int minByteSize) { @@ -188,16 +200,29 @@ public class AWTGLPixelBuffer extends GLPixelBuffer { return new AWTGLPixelBuffer(pixelAttributes, width, height, depth, pack, image, ibuffer, allowRowStride); } + /** Return the last {@link #allocate(GL, GLPixelAttributes, int, int, int, boolean, int) allocated} {@link AWTGLPixelBuffer} w/ {@link GLPixelAttributes#componentCount}. */ + public AWTGLPixelBuffer getSingleBuffer(GLPixelAttributes pixelAttributes) { + return 4 == pixelAttributes.componentCount ? singleRGBA4 : singleRGB3; + } + /** * Initializes the single {@link AWTGLPixelBuffer} w/ a given size, if not yet {@link #allocate(GL, GLPixelAttributes, int, int, int, boolean, int) allocated}. * @return the newly initialized single {@link AWTGLPixelBuffer}, or null if already allocated. */ - public AWTGLPixelBuffer initSingleton(int width, int height, int depth, boolean pack) { - if( null != single ) { - return null; + public AWTGLPixelBuffer initSingleton(int componentCount, int width, int height, int depth, boolean pack) { + if( 4 == componentCount ) { + if( null != singleRGBA4 ) { + return null; + } + singleRGBA4 = allocateImpl(AWTGLPixelBuffer.awtPixelAttributesIntRGBA4, width, height, depth, pack, 0); + return singleRGBA4; + } else { + if( null != singleRGB3 ) { + return null; + } + singleRGB3 = allocateImpl(AWTGLPixelBuffer.awtPixelAttributesIntRGB3, width, height, depth, pack, 0); + return singleRGB3; } - single = allocateImpl(AWTGLPixelBuffer.awtPixelAttributesIntRGB, width, height, depth, pack, 0); - return single; } } }
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