diff options
author | Harvey Harrison <[email protected]> | 2013-10-18 00:26:18 -0700 |
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committer | Harvey Harrison <[email protected]> | 2013-10-18 00:26:18 -0700 |
commit | 6aaca0f31eb25938ffab92dd19ffcaacbe5768d9 (patch) | |
tree | 771495c9fc60f50a9070d3a94edf83a4b02860c5 /src/jogl/classes/com/jogamp/opengl | |
parent | 9b2013182516b77a39123894ad1b71619bd9785b (diff) |
jogl: allow short-circuited comparison in comparison
For this case && and & work equivalently, but using && allows the second comparison
to be omitted if the first comparison is false. Likely just a typo.
Signed-off-by: Harvey Harrison <[email protected]>
Diffstat (limited to 'src/jogl/classes/com/jogamp/opengl')
-rw-r--r-- | src/jogl/classes/com/jogamp/opengl/math/Quaternion.java | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/math/Quaternion.java b/src/jogl/classes/com/jogamp/opengl/math/Quaternion.java index 78cbb18cf..52a59c599 100644 --- a/src/jogl/classes/com/jogamp/opengl/math/Quaternion.java +++ b/src/jogl/classes/com/jogamp/opengl/math/Quaternion.java @@ -361,7 +361,7 @@ public class Quaternion { y = (m[6] - m[2]) * S; z = (m[1] - m[3]) * S; } else { - if ((m[0] > m[4]) & (m[0] > m[8])) { + if ((m[0] > m[4]) && (m[0] > m[8])) { final float S = FloatUtil.sqrt(1.0f + m[0] - m[4] - m[8]) * 2f; // S=4*qx w = (m[7] - m[5]) / S; x = 0.25f * S; |