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authorSven Gothel <[email protected]>2012-04-03 18:35:19 +0200
committerSven Gothel <[email protected]>2012-04-03 18:35:19 +0200
commitc9066a6df7a0b8612a8a0b3e5c8977268a1257e8 (patch)
tree21ddd6bdab7d8af6cd5aa9c4e732e53b9d990eb9 /src/jogl/classes/com/jogamp/opengl
parent3c5a509ef1e6be2ae7542901e6fbe5a0035fb3f7 (diff)
AndroidWindow/NewtBaseActivity: Properly split functionality, remove android.view.Window reference and use from AndroidWindow; Force transparency flag; Multiple NEWT Windows in Activity.
AndroidWindow: - Force transparency flag to EGL Capabilities chooser (see commit 0d12af05128da433aa7b6767ba5a7f6ee9bce6c4) - Keep androidFormat besides nativeFormat, used to determine transparency flag and recreation. - Move transparency style selection from AndroidWindow.instantiationFinished() -> NewtBaseActivity.setContentView(..) - Remove AndroidWindow.becomeContentViewOf(..) and add it's fullscreen layout features to NewtBaseActivity.setContentView(..) NewtBaseActivity: - General support for multiple NEWT windows. - Adding functionality removed from AndroidWindow - see above - Adding 'addContentView(..)' and 'registerNEWTWindow(..)' which, besides 'setContentView(..)' performs registration of the NEWT window for the 'onDestroy()' method. The 'add*' and 'set*' variant also handle layout etc. - Add direct methods to set fullscreen feature and transparency theme.
Diffstat (limited to 'src/jogl/classes/com/jogamp/opengl')
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