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authorSven Gothel <[email protected]>2014-10-25 00:33:58 +0200
committerSven Gothel <[email protected]>2014-10-25 00:33:58 +0200
commit729f4ef2d7e1bbb2748d71998046818aeabcd558 (patch)
tree33f0bf308d284d8acf25688536663390bc4a1b92 /src/jogl/classes/com/jogamp/opengl
parentaaaa48f4401555612ece10fce5dfe6163587f420 (diff)
GLContext.Version* VersionNumber Constants: Clarify names, avoiding mis-interpretation alike Version130 -> [ 1.3.0 | 1.30.0 ] ?
Diffstat (limited to 'src/jogl/classes/com/jogamp/opengl')
-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderCode.java2
-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderUtil.java2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderCode.java b/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderCode.java
index 3b8706a24..acbb943a7 100644
--- a/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderCode.java
+++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderCode.java
@@ -1049,7 +1049,7 @@ public class ShaderCode {
public static final boolean requiresGL3DefaultPrecision(final GL2ES2 gl) {
if( gl.isGL3() ) {
final VersionNumber glslVersion = gl.getContext().getGLSLVersionNumber();
- return glslVersion.compareTo(GLContext.Version130) >= 0 && glslVersion.compareTo(GLContext.Version150) < 0 ;
+ return glslVersion.compareTo(GLContext.Version1_30) >= 0 && glslVersion.compareTo(GLContext.Version1_50) < 0 ;
} else {
return false;
}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderUtil.java b/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderUtil.java
index 06f7d9268..499917732 100644
--- a/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderUtil.java
+++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderUtil.java
@@ -221,7 +221,7 @@ public class ShaderUtil {
/** Returns true if GeometryShader is supported, i.e. whether GLContext is &ge; 3.2 or ARB_geometry_shader4 extension is available. */
public static boolean isGeometryShaderSupported(final GL _gl) {
final GLContext ctx = _gl.getContext();
- return ctx.getGLVersionNumber().compareTo(GLContext.Version320) >= 0 ||
+ return ctx.getGLVersionNumber().compareTo(GLContext.Version3_2) >= 0 ||
ctx.isExtensionAvailable(GLExtensions.ARB_geometry_shader4);
}