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authorSven Gothel <[email protected]>2014-10-25 00:11:08 +0200
committerSven Gothel <[email protected]>2014-10-25 00:11:08 +0200
commitaaaa48f4401555612ece10fce5dfe6163587f420 (patch)
tree8fb026df4f9b28541e2726047b61cd6180e8b107 /src/jogl/classes/com/jogamp/opengl
parentf39e66e9c5137dacb556ce7a1edbdd3fb460b5e2 (diff)
FloatUtil.makeFrustum(..): Add throws GLException API doc / Add GLException if zNear == zFar
throws GLException with GL_INVALID_VALUE if zNear is <= 0, or zFar < 0, or if left == right, or bottom == top, or zNear == zFar Add note on callers: - FloatUtil.makePerspective(..) - Matrix4.* - PMVMatrix.* - ProjectFloat.*
Diffstat (limited to 'src/jogl/classes/com/jogamp/opengl')
-rw-r--r--src/jogl/classes/com/jogamp/opengl/math/FloatUtil.java16
-rw-r--r--src/jogl/classes/com/jogamp/opengl/math/Matrix4.java22
-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/PMVMatrix.java11
3 files changed, 39 insertions, 10 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/math/FloatUtil.java b/src/jogl/classes/com/jogamp/opengl/math/FloatUtil.java
index 1a8924c8f..4a08d2e1f 100644
--- a/src/jogl/classes/com/jogamp/opengl/math/FloatUtil.java
+++ b/src/jogl/classes/com/jogamp/opengl/math/FloatUtil.java
@@ -491,16 +491,18 @@ public final class FloatUtil {
* @param zNear
* @param zFar
* @return given matrix for chaining
+ * @throws GLException with GL_INVALID_VALUE if zNear is <= 0, or zFar < 0,
+ * or if left == right, or bottom == top, or zNear == zFar.
*/
public static float[] makeFrustum(final float[] m, final int m_offset, final boolean initM,
final float left, final float right,
final float bottom, final float top,
- final float zNear, final float zFar) {
- if(zNear<=0.0f||zFar<0.0f) {
+ final float zNear, final float zFar) throws GLException {
+ if( zNear <= 0.0f || zFar < 0.0f ) {
throw new GLException("GL_INVALID_VALUE: zNear and zFar must be positive, and zNear>0");
}
- if(left==right || top==bottom) {
- throw new GLException("GL_INVALID_VALUE: top,bottom and left,right must not be equal");
+ if( left == right || top == bottom || zNear == zFar ) {
+ throw new GLException("GL_INVALID_VALUE: top,bottom and left,right and zNear,zFar must not be equal");
}
if( initM ) {
// m[m_offset+0+4*0] = 1f;
@@ -563,9 +565,10 @@ public final class FloatUtil {
* @param zNear
* @param zFar
* @return given matrix for chaining
+ * @throws GLException with GL_INVALID_VALUE if zNear is <= 0, or zFar < 0, or if zNear == zFar.
*/
public static float[] makePerspective(final float[] m, final int m_off, final boolean initM,
- final float fovy_rad, final float aspect, final float zNear, final float zFar) {
+ final float fovy_rad, final float aspect, final float zNear, final float zFar) throws GLException {
final float top = tan(fovy_rad/2f) * zNear; // use tangent of half-fov !
final float bottom = -1.0f * top;
final float left = aspect * bottom;
@@ -588,9 +591,10 @@ public final class FloatUtil {
* @param zNear
* @param zFar
* @return given matrix for chaining
+ * @throws GLException with GL_INVALID_VALUE if zNear is <= 0, or zFar < 0, or if zNear == zFar.
*/
public static float[] makePerspective(final float[] m, final int m_offset, final boolean initM,
- final FovHVHalves fovhv, final float zNear, final float zFar) {
+ final FovHVHalves fovhv, final float zNear, final float zFar) throws GLException {
final FovHVHalves fovhvTan = fovhv.toTangents(); // use tangent of half-fov !
final float top = fovhvTan.top * zNear;
final float bottom = -1.0f * fovhvTan.bottom * zNear;
diff --git a/src/jogl/classes/com/jogamp/opengl/math/Matrix4.java b/src/jogl/classes/com/jogamp/opengl/math/Matrix4.java
index 830f1a882..b86a26dd5 100644
--- a/src/jogl/classes/com/jogamp/opengl/math/Matrix4.java
+++ b/src/jogl/classes/com/jogamp/opengl/math/Matrix4.java
@@ -28,6 +28,7 @@
package com.jogamp.opengl.math;
+import javax.media.opengl.GLException;
import javax.media.opengl.fixedfunc.GLMatrixFunc;
import com.jogamp.opengl.util.PMVMatrix;
@@ -139,11 +140,28 @@ public class Matrix4 {
multMatrix( FloatUtil.makeOrtho(mat4Tmp1, 0, true, left, right, bottom, top, zNear, zFar) );
}
- public final void makeFrustum(final float left, final float right, final float bottom, final float top, final float zNear, final float zFar) {
+ /**
+ * @param left
+ * @param right
+ * @param bottom
+ * @param top
+ * @param zNear
+ * @param zFar
+ * @throws GLException with GL_INVALID_VALUE if zNear is <= 0, or zFar < 0,
+ * or if left == right, or bottom == top, or zNear == zFar.
+ */
+ public final void makeFrustum(final float left, final float right, final float bottom, final float top, final float zNear, final float zFar) throws GLException {
multMatrix( FloatUtil.makeFrustum(mat4Tmp1, 0, true, left, right, bottom, top, zNear, zFar) );
}
- public final void makePerspective(final float fovy_rad, final float aspect, final float zNear, final float zFar) {
+ /**
+ * @param fovy_rad
+ * @param aspect
+ * @param zNear
+ * @param zFar
+ * @throws GLException with GL_INVALID_VALUE if zNear is <= 0, or zFar < 0, or if zNear == zFar.
+ */
+ public final void makePerspective(final float fovy_rad, final float aspect, final float zNear, final float zFar) throws GLException {
multMatrix( FloatUtil.makePerspective(mat4Tmp1, 0, true, fovy_rad, aspect, zNear, zFar) );
}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/PMVMatrix.java b/src/jogl/classes/com/jogamp/opengl/util/PMVMatrix.java
index 11acb0c58..6dd8ae032 100644
--- a/src/jogl/classes/com/jogamp/opengl/util/PMVMatrix.java
+++ b/src/jogl/classes/com/jogamp/opengl/util/PMVMatrix.java
@@ -660,8 +660,14 @@ public final class PMVMatrix implements GLMatrixFunc {
glMultMatrixf( FloatUtil.makeOrtho(mat4Tmp1, 0, true, left, right, bottom, top, zNear, zFar), 0 );
}
+ /**
+ * {@inheritDoc}
+ *
+ * @throws GLException with GL_INVALID_VALUE if zNear is <= 0, or zFar < 0,
+ * or if left == right, or bottom == top, or zNear == zFar.
+ */
@Override
- public final void glFrustumf(final float left, final float right, final float bottom, final float top, final float zNear, final float zFar) {
+ public final void glFrustumf(final float left, final float right, final float bottom, final float top, final float zNear, final float zFar) throws GLException {
glMultMatrixf( FloatUtil.makeFrustum(mat4Tmp1, 0, true, left, right, bottom, top, zNear, zFar), 0 );
}
@@ -676,8 +682,9 @@ public final class PMVMatrix implements GLMatrixFunc {
* @param aspect aspect ratio width / height
* @param zNear
* @param zFar
+ * @throws GLException with GL_INVALID_VALUE if zNear is <= 0, or zFar < 0, or if zNear == zFar.
*/
- public final void gluPerspective(final float fovy_deg, final float aspect, final float zNear, final float zFar) {
+ public final void gluPerspective(final float fovy_deg, final float aspect, final float zNear, final float zFar) throws GLException {
glMultMatrixf( FloatUtil.makePerspective(mat4Tmp1, 0, true, fovy_deg * FloatUtil.PI / 180.0f, aspect, zNear, zFar), 0 );
}