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authorSven Gothel <[email protected]>2012-11-12 07:13:45 +0100
committerSven Gothel <[email protected]>2012-11-12 07:13:45 +0100
commit92406ae9a2153c1b6a74c29d9939a021d898dcf1 (patch)
tree4b4e55169333f15ed7d2f548510cd39ebb0a729e /src/jogl/classes/com/jogamp/opengl
parent3859f4577524bd3302631272579183adbc92f5c2 (diff)
Frustum: Cleanup / update; PMVMatrix: Fix mulPMV
Frustum: Cleanup / update - Remove ctor w/ PMV, use update(..) instead - avoid API explosion - Add update(Plane[]) to copy existing Frustum planes - Mention world-coordinates in update(PMV) PMVMatrix: Fix mulPMV - P*Mv in column major order is correct for Frustum
Diffstat (limited to 'src/jogl/classes/com/jogamp/opengl')
-rw-r--r--src/jogl/classes/com/jogamp/opengl/math/geom/Frustum.java35
-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/PMVMatrix.java2
2 files changed, 24 insertions, 13 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/math/geom/Frustum.java b/src/jogl/classes/com/jogamp/opengl/math/geom/Frustum.java
index fd370dfba..c18740b66 100644
--- a/src/jogl/classes/com/jogamp/opengl/math/geom/Frustum.java
+++ b/src/jogl/classes/com/jogamp/opengl/math/geom/Frustum.java
@@ -57,6 +57,11 @@ public class Frustum {
/**
* Creates an undefined instance w/o calculating the frustum.
+ * <p>
+ * Use one of the <code>update(..)</code> methods to set the {@link #getPlanes() planes}.
+ * </p>
+ * @see #update(Plane[])
+ * @see #update(float[], int)
*/
public Frustum() {
for (int i = 0; i < 6; ++i) {
@@ -64,17 +69,6 @@ public class Frustum {
}
}
- /**
- * Creates a defined instance w/ calculating the frustum
- * using the passed float[16] as premultiplied P*MV (column major order)
- */
- public Frustum(float[] pmv, int pmv_off) {
- for (int i = 0; i < 6; ++i) {
- planes[i] = new Plane();
- }
- update(pmv, pmv_off);
- }
-
/** Plane equation := dot(n, x - p) = 0 -> ax + bc + cx + d == 0 */
public static class Plane {
/** Normal of the plane */
@@ -142,7 +136,24 @@ public class Frustum {
public final Plane[] getPlanes() { return planes; }
/**
- * Re-calculate the frustum
+ * Copy the given <code>src</code> planes into this this instance's planes.
+ * @param src the 6 source planes
+ */
+ public final void update(Plane[] src) {
+ for (int i = 0; i < 6; ++i) {
+ final Plane p0 = planes[i];
+ final float[] p0_n = p0.n;
+ final Plane p1 = src[i];
+ final float[] p1_n = p1.n;
+ p0_n[0] = p1_n[0];
+ p0_n[1] = p1_n[1];
+ p0_n[2] = p1_n[2];
+ p0.d = p1.d;
+ }
+ }
+
+ /**
+ * Calculate the frustum planes in world coordinates
* using the passed float[16] as premultiplied P*MV (column major order).
*/
public void update(float[] pmv, int pmv_off) {
diff --git a/src/jogl/classes/com/jogamp/opengl/util/PMVMatrix.java b/src/jogl/classes/com/jogamp/opengl/util/PMVMatrix.java
index 19d877bab..18129ba09 100644
--- a/src/jogl/classes/com/jogamp/opengl/util/PMVMatrix.java
+++ b/src/jogl/classes/com/jogamp/opengl/util/PMVMatrix.java
@@ -1042,7 +1042,7 @@ public class PMVMatrix implements GLMatrixFunc {
frustum = new Frustum();
mulPMV = new float[16];
}
- FloatUtil.multMatrixf(matrixMv, matrixP, mulPMV, 0);
+ FloatUtil.multMatrixf(matrixP, matrixMv, mulPMV, 0);
frustum.update(mulPMV, 0);
dirtyBits &= ~DIRTY_FRUSTUM;
mod = true;