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authorSven Gothel <[email protected]>2013-12-10 21:20:13 +0100
committerSven Gothel <[email protected]>2013-12-10 21:20:13 +0100
commitab9076c83cc3b2e7800eaf0a19febe786458146d (patch)
treed659890823695b9424ff672f34b3cec4aaa964b7 /src/jogl/classes/com/jogamp
parente2b74932a334b4a0bb9fedc12b0bc51095d35d6a (diff)
Bug 747: VectorUtil: Make scale(..) creating new float[] deprecated, adding 'in place' variant w/ passing result float[] ; TODO: Replace all variations with 'in place' version to be more memory efficient.
Make scale(..) creating new float[] deprecated, adding 'in place' variant w/ passing result float[] TODO: Replace all variations with 'in place' version to be more memory efficient. See Bug747: Validate memory footprint and usage / General performance
Diffstat (limited to 'src/jogl/classes/com/jogamp')
-rw-r--r--src/jogl/classes/com/jogamp/opengl/math/VectorUtil.java38
1 files changed, 33 insertions, 5 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/math/VectorUtil.java b/src/jogl/classes/com/jogamp/opengl/math/VectorUtil.java
index 508f1aafd..e1e797088 100644
--- a/src/jogl/classes/com/jogamp/opengl/math/VectorUtil.java
+++ b/src/jogl/classes/com/jogamp/opengl/math/VectorUtil.java
@@ -70,21 +70,49 @@ public class VectorUtil {
return newVector;
}
- /** Scales a vector by param
+ /** Scales a vector by param creating a new float[] for the result!
* @param vector input vector
* @param scale constant to scale by
- * @return scaled vector
+ * @return new scaled vector
+ * @deprecated Use {@link #scale(float[], float[], float)}
*/
public static float[] scale(float[] vector, float scale)
{
final float[] newVector = new float[3];
- newVector[0] = vector[0]*scale;
- newVector[1] = vector[1]*scale;
- newVector[2] = vector[2]*scale;
+ newVector[0] = vector[0] * scale;
+ newVector[1] = vector[1] * scale;
+ newVector[2] = vector[2] * scale;
return newVector;
}
+ /** Scales a vector by param using given result float[]
+ * @param result vector for the result
+ * @param vector input vector
+ * @param scale single scale constant for all vector components
+ */
+ public static float[] scale(float[] result, float[] vector, float scale)
+ {
+ result[0] = vector[0] * scale;
+ result[1] = vector[1] * scale;
+ result[2] = vector[2] * scale;
+ return result;
+ }
+
+ /** Scales a vector by param using given result float[]
+ * @param result vector for the result
+ * @param vector input vector
+ * @param scale 3 component scale constant for each vector component
+ * @return given result vector
+ */
+ public static float[] scale(float[] result, float[] vector, float[] scale)
+ {
+ result[0] = vector[0] * scale[0];
+ result[1] = vector[1] * scale[1];
+ result[2] = vector[2] * scale[2];
+ return result;
+ }
+
/** Adds to vectors
* @param v1 vector 1
* @param v2 vector 2