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authorSven Gothel <[email protected]>2023-02-06 02:31:14 +0100
committerSven Gothel <[email protected]>2023-02-06 02:31:14 +0100
commit18fc81fab7ba11ae3a4cdd1e94c199371f7c2e91 (patch)
treed9fd6d156317270bb3bf536ab88a4c632ad12ab3 /src/jogl/classes/com/jogamp
parenta671e88c59153a39e46a64f2cb924d205f06e3f8 (diff)
Graph: Path2D -> self-contained Path2D (w/ Iterator) fixed; OutlineShape: Add Path2F addPath(..), emphasize required Winding.CW
GPURegionGLListener01 used by TestRegionRendererNEWT01 covers Path2F CCW and CW (reverse add) methods.
Diffstat (limited to 'src/jogl/classes/com/jogamp')
-rw-r--r--src/jogl/classes/com/jogamp/graph/curve/OutlineShape.java257
-rw-r--r--src/jogl/classes/com/jogamp/graph/geom/Outline.java1
-rw-r--r--src/jogl/classes/com/jogamp/graph/geom/plane/AffineTransform.java2
-rw-r--r--src/jogl/classes/com/jogamp/graph/geom/plane/Crossing2F.java (renamed from src/jogl/classes/com/jogamp/graph/geom/plane/Crossing.java)74
-rw-r--r--src/jogl/classes/com/jogamp/graph/geom/plane/Path2D.java454
-rw-r--r--src/jogl/classes/com/jogamp/graph/geom/plane/Path2F.java603
-rw-r--r--src/jogl/classes/com/jogamp/graph/geom/plane/PathIterator.java60
-rw-r--r--src/jogl/classes/com/jogamp/graph/geom/plane/Winding.java18
-rw-r--r--src/jogl/classes/com/jogamp/graph/geom/plane/WindingRule.java28
-rw-r--r--src/jogl/classes/com/jogamp/opengl/math/VectorUtil.java12
10 files changed, 942 insertions, 567 deletions
diff --git a/src/jogl/classes/com/jogamp/graph/curve/OutlineShape.java b/src/jogl/classes/com/jogamp/graph/curve/OutlineShape.java
index 4bc1d0820..be5a1d1bf 100644
--- a/src/jogl/classes/com/jogamp/graph/curve/OutlineShape.java
+++ b/src/jogl/classes/com/jogamp/graph/curve/OutlineShape.java
@@ -37,6 +37,8 @@ import com.jogamp.graph.geom.Outline;
import com.jogamp.graph.geom.Triangle;
import com.jogamp.graph.geom.Vertex;
import com.jogamp.graph.geom.plane.AffineTransform;
+import com.jogamp.graph.geom.plane.Path2F;
+import com.jogamp.graph.geom.plane.Winding;
import com.jogamp.opengl.math.FloatUtil;
import com.jogamp.opengl.math.VectorUtil;
import com.jogamp.opengl.math.geom.AABBox;
@@ -91,6 +93,7 @@ import com.jogamp.opengl.math.geom.AABBox;
* <ul>
* <li> The first vertex of any outline belonging to the shape should be on-curve</li>
* <li> Intersections between off-curved parts of the outline is not handled</li>
+ * <li> Outline shape winding shall be constructed counter clock wise ({@link Winding#CCW}).</li>
* </ul>
*
* @see Outline
@@ -342,6 +345,9 @@ public final class OutlineShape implements Comparable<OutlineShape> {
/**
* Adds a vertex to the last open outline to the shape's tail.
+ *
+ * The constructed shape should be {@link Winding#CCW}.
+ *
* @param v the vertex to be added to the OutlineShape
*/
public final void addVertex(final Vertex v) {
@@ -356,6 +362,9 @@ public final class OutlineShape implements Comparable<OutlineShape> {
/**
* Adds a vertex to the last open outline to the shape at {@code position}
+ *
+ * The constructed shape should be {@link Winding#CCW}.
+ *
* @param position index within the last open outline, at which the vertex will be added
* @param v the vertex to be added to the OutlineShape
*/
@@ -372,6 +381,8 @@ public final class OutlineShape implements Comparable<OutlineShape> {
* Add a 2D {@link Vertex} to the last open outline to the shape's tail.
* The 2D vertex will be represented as Z=0.
*
+ * The constructed shape should be {@link Winding#CCW}.
+ *
* @param x the x coordinate
* @param y the y coordniate
* @param onCurve flag if this vertex is on the final curve or defines a curved region
@@ -385,6 +396,8 @@ public final class OutlineShape implements Comparable<OutlineShape> {
* Add a 2D {@link Vertex} to the last open outline to the shape at {@code position}.
* The 2D vertex will be represented as Z=0.
*
+ * The constructed shape should be {@link Winding#CCW}.
+ *
* @param position index within the last open outline, at which the vertex will be added
* @param x the x coordinate
* @param y the y coordniate
@@ -397,6 +410,9 @@ public final class OutlineShape implements Comparable<OutlineShape> {
/**
* Add a 3D {@link Vertex} to the last open outline to the shape's tail.
+ *
+ * The constructed shape should be {@link Winding#CCW}.
+ *
* @param x the x coordinate
* @param y the y coordinate
* @param z the z coordinate
@@ -410,6 +426,8 @@ public final class OutlineShape implements Comparable<OutlineShape> {
/**
* Add a 3D {@link Vertex} to the last open outline to the shape at {@code position}.
*
+ * The constructed shape should be {@link Winding#CCW}.
+ *
* @param position index within the last open outline, at which the vertex will be added
* @param x the x coordinate
* @param y the y coordniate
@@ -424,6 +442,8 @@ public final class OutlineShape implements Comparable<OutlineShape> {
/**
* Add a vertex to the last open outline to the shape's tail.
*
+ * The constructed shape should be {@link Winding#CCW}.
+ *
* The vertex is passed as a float array and its offset where its attributes are located.
* The attributes should be continuous (stride = 0).
* Attributes which value are not set (when length less than 3)
@@ -441,6 +461,8 @@ public final class OutlineShape implements Comparable<OutlineShape> {
/**
* Add a vertex to the last open outline to the shape at {@code position}.
*
+ * The constructed shape should be {@link Winding#CCW}.
+ *
* The vertex is passed as a float array and its offset where its attributes are located.
* The attributes should be continuous (stride = 0).
* Attributes which value are not set (when length less than 3)
@@ -467,12 +489,245 @@ public final class OutlineShape implements Comparable<OutlineShape> {
* otherwise a clone of the last vertex will be prepended.
*/
public final void closeLastOutline(final boolean closeTail) {
- if( getLastOutline().setClosed(true) ) {
+ if( getLastOutline().setClosed( closeTail ) ) {
dirtyBits |= DIRTY_TRIANGLES | DIRTY_VERTICES;
}
}
/**
+ * Append the given path geometry to this outline shape.
+ *
+ * The given path geometry should be {@link Winding#CCW}.
+ *
+ * If the given path geometry is {@link Winding#CW}, use {@link #addPathRev(Path2F, boolean)}.
+ *
+ * @param path the {@link Path2F} to append to this outline shape, should be {@link Winding#CCW}.
+ * @param connect pass true to turn an initial moveTo segment into a lineTo segment to connect the new geometry to the existing path, otherwise pass false.
+ * @see Path2F#getWinding()
+ */
+ public void addPath(final Path2F path, final boolean connect) {
+ addPath(path.iterator(null), connect);
+ }
+
+ /**
+ * Add the given {@link Path2F.Iterator} to this outline shape.
+ *
+ * The given path geometry should be {@link Winding#CCW}.
+ *
+ * If the given path geometry is {@link Winding#CW}, use {@link #addPathRev(Path2F.Iterator, boolean).
+ *
+ * @param pathI the {@link Path2F.Iterator} to append to this outline shape, should be {@link Winding#CCW}.
+ * @param connect pass true to turn an initial moveTo segment into a lineTo segment to connect the new geometry to the existing path, otherwise pass false.
+ * @see Path2F.Iterator#getWinding()
+ */
+ public final void addPath(final Path2F.Iterator pathI, boolean connect) {
+ final float[] points = pathI.points();
+ while ( pathI.hasNext() ) {
+ final int idx = pathI.index();
+ final Path2F.SegmentType type = pathI.next();
+ switch(type) {
+ case MOVETO:
+ final Outline lo = this.getLastOutline();
+ final int lo_sz = lo.getVertexCount();
+ if ( 0 == lo_sz ) {
+ addVertex(points, idx, 2, true);
+ break;
+ } else if ( !connect ) {
+ closeLastOutline(false);
+ addEmptyOutline();
+ addVertex(points, idx, 2, true);
+ break;
+ }
+ {
+ // Skip if last vertex in last outline matching this point -> already connected.
+ final float[] llc = lo.getVertex(lo_sz-1).getCoord();
+ if( llc[0] == points[idx+0] &&
+ llc[1] == points[idx+1] ) {
+ break;
+ }
+ }
+ // fallthrough: MOVETO -> LINETO
+ case LINETO:
+ addVertex(points, idx, 2, true);
+ break;
+ case QUADTO:
+ addVertex(points, idx, 2, false);
+ addVertex(points, idx+2, 2, true);
+ break;
+ case CUBICTO:
+ addVertex(points, idx, 2, false);
+ addVertex(points, idx+2, 2, false);
+ addVertex(points, idx+4, 2, true);
+ break;
+ case CLOSE:
+ closeLastOutline(true);
+ addEmptyOutline();
+ break;
+ default:
+ throw new IllegalArgumentException("Unhandled Segment Type: "+type);
+ }
+ connect = false;
+ }
+ }
+
+ /**
+ * Append the given path geometry to this outline shape in reverse order.
+ *
+ * The given path geometry should be {@link Winding#CW}.
+ *
+ * If the given path geometry is {@link Winding#CCW}, use {@link #addPath(Path2F, boolean)}.
+ *
+ * @param path the {@link Path2F} to append to this outline shape, should be {@link Winding#CW}.
+ * @param connect pass true to turn an initial moveTo segment into a lineTo segment to connect the new geometry to the existing path, otherwise pass false.
+ */
+ public void addPathRev(final Path2F path, final boolean connect) {
+ addPathRev(path.iterator(null), connect);
+ }
+
+ /**
+ * Add the given {@link Path2F.Iterator} to this outline shape in reverse order.
+ *
+ * The given path geometry should be {@link Winding#CW}.
+ *
+ * If the given path geometry is {@link Winding#CCW}, use {@link #addPath(Path2F.Iterator, boolean).
+ *
+ * @param pathI the {@link Path2F.Iterator} to append to this outline shape, should be {@link Winding#CW}.
+ * @param connect pass true to turn an initial moveTo segment into a lineTo segment to connect the new geometry to the existing path, otherwise pass false.
+ */
+ public final void addPathRev(final Path2F.Iterator pathI, boolean connect) {
+ final float[] points = pathI.points();
+ while ( pathI.hasNext() ) {
+ final int idx = pathI.index();
+ final Path2F.SegmentType type = pathI.next();
+ switch(type) {
+ case MOVETO:
+ final Outline lo = this.getLastOutline();
+ final int lo_sz = lo.getVertexCount();
+ if ( 0 == lo_sz ) {
+ addVertex(0, points, idx, 2, true);
+ break;
+ } else if ( !connect ) {
+ closeLastOutline(false);
+ addEmptyOutline();
+ addVertex(0, points, idx, 2, true);
+ break;
+ }
+ {
+ // Skip if last vertex in last outline matching this point -> already connected.
+ final float[] llc = lo.getVertex(0).getCoord();
+ if( llc[0] == points[idx+0] &&
+ llc[1] == points[idx+1] ) {
+ break;
+ }
+ }
+ // fallthrough: MOVETO -> LINETO
+ case LINETO:
+ addVertex(0, points, idx, 2, true);
+ break;
+ case QUADTO:
+ addVertex(0, points, idx, 2, false);
+ addVertex(0, points, idx+2, 2, true);
+ break;
+ case CUBICTO:
+ addVertex(0, points, idx, 2, false);
+ addVertex(0, points, idx+2, 2, false);
+ addVertex(0, points, idx+4, 2, true);
+ break;
+ case CLOSE:
+ closeLastOutline(true);
+ addEmptyOutline();
+ break;
+ default:
+ throw new IllegalArgumentException("Unhandled Segment Type: "+type);
+ }
+ connect = false;
+ }
+ }
+
+ /**
+ * Start a new position for the next line segment at given point x/y (P1).
+ *
+ * The constructed shape should be {@link Winding#CCW}.
+ *
+ * @param x point (P1)
+ * @param y point (P1)
+ * @see Path2F#moveTo(float, float)
+ * @see #addPath(com.jogamp.graph.geom.plane.Path2F.Iterator, boolean)
+ */
+ public final void moveTo(final float x, final float y) {
+ if ( 0 == getLastOutline().getVertexCount() ) {
+ addVertex(x, y, true);
+ } else {
+ closeLastOutline(false);
+ addEmptyOutline();
+ addVertex(x, y, true);
+ }
+ }
+
+ /**
+ * Add a line segment, intersecting the last point and the given point x/y (P1).
+ *
+ * The constructed shape should be {@link Winding#CCW}.
+ *
+ * @param x final point (P1)
+ * @param y final point (P1)
+ * @see Path2F#lineTo(float, float)
+ * @see #addPath(com.jogamp.graph.geom.plane.Path2F.Iterator, boolean)
+ */
+ public final void lineTo(final float x, final float y) {
+ addVertex(x, y, true);
+ }
+
+ /**
+ * Add a quadratic curve segment, intersecting the last point and the second given point x2/y2 (P2).
+ *
+ * The constructed shape should be {@link Winding#CCW}.
+ *
+ * @param x1 quadratic parametric control point (P1)
+ * @param y1 quadratic parametric control point (P1)
+ * @param x2 final interpolated control point (P2)
+ * @param y2 final interpolated control point (P2)
+ * @see Path2F#quadTo(float, float, float, float)
+ * @see #addPath(com.jogamp.graph.geom.plane.Path2F.Iterator, boolean)
+ */
+ public final void quadTo(final float x1, final float y1, final float x2, final float y2) {
+ addVertex(x1, y1, false);
+ addVertex(x2, y2, true);
+ }
+
+ /**
+ * Add a cubic Bézier curve segment, intersecting the last point and the second given point x3/y3 (P3).
+ *
+ * The constructed shape should be {@link Winding#CCW}.
+ *
+ * @param x1 Bézier control point (P1)
+ * @param y1 Bézier control point (P1)
+ * @param x2 Bézier control point (P2)
+ * @param y2 Bézier control point (P2)
+ * @param x3 final interpolated control point (P3)
+ * @param y3 final interpolated control point (P3)
+ * @see Path2F#cubicTo(float, float, float, float, float, float)
+ * @see #addPath(com.jogamp.graph.geom.plane.Path2F.Iterator, boolean)
+ */
+ public final void cubicTo(final float x1, final float y1, final float x2, final float y2, final float x3, final float y3) {
+ addVertex(x1, y1, false);
+ addVertex(x2, y2, false);
+ addVertex(x3, y3, true);
+ }
+
+ /**
+ * Closes the current sub-path segment by drawing a straight line back to the coordinates of the last moveTo. If the path is already closed then this method has no effect.
+ * @see Path2F#closePath()
+ * @see #addPath(com.jogamp.graph.geom.plane.Path2F.Iterator, boolean)
+ */
+ public final void closePath() {
+ if ( 0 < getLastOutline().getVertexCount() ) {
+ closeLastOutline(true);
+ addEmptyOutline();
+ }
+ }
+
+ /**
* Return the outline's vertices state, {@link OutlineShape.VerticesState}
*/
public final VerticesState getOutlineState() {
diff --git a/src/jogl/classes/com/jogamp/graph/geom/Outline.java b/src/jogl/classes/com/jogamp/graph/geom/Outline.java
index 486e787a2..b18d51849 100644
--- a/src/jogl/classes/com/jogamp/graph/geom/Outline.java
+++ b/src/jogl/classes/com/jogamp/graph/geom/Outline.java
@@ -29,7 +29,6 @@ package com.jogamp.graph.geom;
import java.util.ArrayList;
-import com.jogamp.graph.geom.Vertex;
import com.jogamp.graph.geom.plane.AffineTransform;
import com.jogamp.graph.curve.OutlineShape;
import com.jogamp.graph.curve.Region;
diff --git a/src/jogl/classes/com/jogamp/graph/geom/plane/AffineTransform.java b/src/jogl/classes/com/jogamp/graph/geom/plane/AffineTransform.java
index a5b3cac93..62cda0322 100644
--- a/src/jogl/classes/com/jogamp/graph/geom/plane/AffineTransform.java
+++ b/src/jogl/classes/com/jogamp/graph/geom/plane/AffineTransform.java
@@ -530,7 +530,7 @@ public class AffineTransform implements Cloneable {
}
}
- public final Path2D createTransformedShape(final Path2D src) {
+ public final Path2F createTransformedShape(final Path2F src) {
if (src == null) {
return null;
}
diff --git a/src/jogl/classes/com/jogamp/graph/geom/plane/Crossing.java b/src/jogl/classes/com/jogamp/graph/geom/plane/Crossing2F.java
index 173f1d4b4..0cd4b66ff 100644
--- a/src/jogl/classes/com/jogamp/graph/geom/plane/Crossing.java
+++ b/src/jogl/classes/com/jogamp/graph/geom/plane/Crossing2F.java
@@ -21,9 +21,7 @@ package com.jogamp.graph.geom.plane;
import com.jogamp.opengl.math.FloatUtil;
-
-
-public class Crossing {
+/* pp */ class Crossing2F {
/**
* Allowable tolerance for bounds comparison
@@ -464,38 +462,36 @@ public class Crossing {
/**
* Returns how many times ray from point (x,y) cross path
*/
- public static int crossPath(final PathIterator p, final float x, final float y) {
+ public static int crossPath(final Path2F.Iterator p, final float x, final float y) {
int cross = 0;
float mx, my, cx, cy;
mx = my = cx = cy = 0.0f;
- final float coords[] = new float[6];
-
- while (!p.isDone()) {
- final int segmentType = p.currentSegment(coords);
+ final float[] points = p.points();
+ while ( p.hasNext() ) {
+ final int idx = p.index();
+ final Path2F.SegmentType segmentType = p.next();
switch (segmentType) {
- case PathIterator.SEG_MOVETO:
+ case MOVETO:
if (cx != mx || cy != my) {
cross += crossLine(cx, cy, mx, my, x, y);
}
- mx = cx = coords[0];
- my = cy = coords[1];
+ mx = cx = points[idx+0];
+ my = cy = points[idx+1];
break;
- case PathIterator.SEG_LINETO:
- cross += crossLine(cx, cy, cx = coords[0], cy = coords[1], x, y);
+ case LINETO:
+ cross += crossLine(cx, cy, cx = points[idx+0], cy = points[idx+1], x, y);
break;
- case PathIterator.SEG_QUADTO:
- cross += crossQuad(cx, cy, coords[0], coords[1], cx = coords[2], cy = coords[3], x, y);
+ case QUADTO:
+ cross += crossQuad(cx, cy, points[idx+0], points[idx+1], cx = points[idx+2], cy = points[idx+3], x, y);
break;
- case PathIterator.SEG_CUBICTO:
- cross += crossCubic(cx, cy, coords[0], coords[1], coords[2], coords[3], cx = coords[4], cy = coords[5], x, y);
+ case CUBICTO:
+ cross += crossCubic(cx, cy, points[idx+0], points[idx+1], points[idx+2], points[idx+3], cx = points[idx+4], cy = points[idx+5], x, y);
break;
- case PathIterator.SEG_CLOSE:
+ case CLOSE:
if (cy != my || cx != mx) {
cross += crossLine(cx, cy, cx = mx, cy = my, x, y);
}
break;
- default:
- throw new IllegalArgumentException("Unhandled Segment Type: "+segmentType);
}
// checks if the point (x,y) is the vertex of shape with PathIterator p
@@ -504,7 +500,6 @@ public class Crossing {
cy = my;
break;
}
- p.next();
}
if (cy != my) {
cross += crossLine(cx, cy, mx, my, x, y);
@@ -515,7 +510,7 @@ public class Crossing {
/**
* Returns how many times ray from point (x,y) cross shape
*/
- public static int crossShape(final Path2D s, final float x, final float y) {
+ public static int crossShape(final Path2F s, final float x, final float y) {
if (!s.getBounds2D().contains(x, y)) {
return 0;
}
@@ -819,54 +814,53 @@ public class Crossing {
/**
* Returns how many times rectangle stripe cross path or the are intersect
*/
- public static int intersectPath(final PathIterator p, final float x, final float y, final float w, final float h) {
+ public static int intersectPath(final Path2F.Iterator p, final float x, final float y, final float w, final float h) {
int cross = 0;
int count;
float mx, my, cx, cy;
mx = my = cx = cy = 0.0f;
- final float coords[] = new float[6];
final float rx1 = x;
final float ry1 = y;
final float rx2 = x + w;
final float ry2 = y + h;
- while (!p.isDone()) {
+ final float[] points = p.points();
+
+ while ( p.hasNext() ) {
+ final int idx = p.index();
+ final Path2F.SegmentType segmentType = p.next();
count = 0;
- final int segmentType = p.currentSegment(coords);
switch (segmentType) {
- case PathIterator.SEG_MOVETO:
+ case MOVETO:
if (cx != mx || cy != my) {
count = intersectLine(cx, cy, mx, my, rx1, ry1, rx2, ry2);
}
- mx = cx = coords[0];
- my = cy = coords[1];
+ mx = cx = points[idx+0];
+ my = cy = points[idx+1];
break;
- case PathIterator.SEG_LINETO:
- count = intersectLine(cx, cy, cx = coords[0], cy = coords[1], rx1, ry1, rx2, ry2);
+ case LINETO:
+ count = intersectLine(cx, cy, cx = points[idx+0], cy = points[idx+1], rx1, ry1, rx2, ry2);
break;
- case PathIterator.SEG_QUADTO:
- count = intersectQuad(cx, cy, coords[0], coords[1], cx = coords[2], cy = coords[3], rx1, ry1, rx2, ry2);
+ case QUADTO:
+ count = intersectQuad(cx, cy, points[idx+0], points[idx+1], cx = points[idx+2], cy = points[idx+3], rx1, ry1, rx2, ry2);
break;
- case PathIterator.SEG_CUBICTO:
- count = intersectCubic(cx, cy, coords[0], coords[1], coords[2], coords[3], cx = coords[4], cy = coords[5], rx1, ry1, rx2, ry2);
+ case CUBICTO:
+ count = intersectCubic(cx, cy, points[idx+0], points[idx+1], points[idx+2], points[idx+3], cx = points[idx+4], cy = points[idx+5], rx1, ry1, rx2, ry2);
break;
- case PathIterator.SEG_CLOSE:
+ case CLOSE:
if (cy != my || cx != mx) {
count = intersectLine(cx, cy, mx, my, rx1, ry1, rx2, ry2);
}
cx = mx;
cy = my;
break;
- default:
- throw new IllegalArgumentException("Unhandled Segment Type: "+segmentType);
}
if (count == CROSSING) {
return CROSSING;
}
cross += count;
- p.next();
}
if (cy != my) {
count = intersectLine(cx, cy, mx, my, rx1, ry1, rx2, ry2);
@@ -881,7 +875,7 @@ public class Crossing {
/**
* Returns how many times rectangle stripe cross shape or the are intersect
*/
- public static int intersectShape(final Path2D s, final float x, final float y, final float w, final float h) {
+ public static int intersectShape(final Path2F s, final float x, final float y, final float w, final float h) {
if (!s.getBounds2D().intersects2DRegion(x, y, w, h)) {
return 0;
}
diff --git a/src/jogl/classes/com/jogamp/graph/geom/plane/Path2D.java b/src/jogl/classes/com/jogamp/graph/geom/plane/Path2D.java
deleted file mode 100644
index 8dbc5fd21..000000000
--- a/src/jogl/classes/com/jogamp/graph/geom/plane/Path2D.java
+++ /dev/null
@@ -1,454 +0,0 @@
-/*
- * Licensed to the Apache Software Foundation (ASF) under one or more
- * contributor license agreements. See the NOTICE file distributed with
- * this work for additional information regarding copyright ownership.
- * The ASF licenses this file to You under the Apache License, Version 2.0
- * (the "License"); you may not use this file except in compliance with
- * the License. You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-/**
- * @author Denis M. Kishenko
- * @author Sven Gothel
- */
-package com.jogamp.graph.geom.plane;
-
-import java.util.NoSuchElementException;
-
-import com.jogamp.graph.geom.SVertex;
-import com.jogamp.graph.geom.Vertex;
-import com.jogamp.opengl.math.geom.AABBox;
-
-
-public final class Path2D implements Cloneable {
-
- public static final int WIND_EVEN_ODD = PathIterator.WIND_EVEN_ODD;
- public static final int WIND_NON_ZERO = PathIterator.WIND_NON_ZERO;
-
- static final String invalidWindingRuleValue = "Invalid winding rule value";
- static final String iteratorOutOfBounds = "Iterator out of bounds";
-
- /**
- * The buffers size
- */
- private static final int BUFFER_SIZE = 10;
-
- /**
- * The buffers capacity
- */
- private static final int BUFFER_CAPACITY = 10;
-
- /**
- * The point's types buffer
- */
- byte[] m_types;
-
- /**
- * The points buffer
- */
- float[] m_points;
-
- /**
- * The point's type buffer size
- */
- int m_typeSize;
-
- /**
- * The points buffer size
- */
- int m_pointSize;
-
- /**
- * The path rule
- */
- int m_rule;
-
- /**
- * The space amount in points buffer for different segmenet's types
- */
- static int pointShift[] = {
- 2, // MOVETO
- 2, // LINETO
- 4, // QUADTO
- 6, // CUBICTO
- 0}; // CLOSE
-
- /*
- * GeneralPath path iterator
- */
- static class Iterator implements PathIterator {
-
- /**
- * The current cursor position in types buffer
- */
- int typeIndex;
-
- /**
- * The current cursor position in points buffer
- */
- int pointIndex;
-
- /**
- * The source GeneralPath object
- */
- Path2D p;
-
- /**
- * The path iterator transformation
- */
- AffineTransform t;
-
- /**
- * Constructs a new GeneralPath.Iterator for given general path
- * @param path - the source GeneralPath object
- */
- Iterator(final Path2D path) {
- this(path, null);
- }
-
- /**
- * Constructs a new GeneralPath.Iterator for given general path and transformation
- * @param path - the source GeneralPath object
- * @param at - the AffineTransform object to apply rectangle path
- */
- Iterator(final Path2D path, final AffineTransform at) {
- this.p = path;
- this.t = at;
- }
-
- @Override
- public int getWindingRule() {
- return p.getWindingRule();
- }
-
- @Override
- public int index() { return typeIndex; }
-
- @Override
- public float[] points() { return p.m_points; }
-
- @Override
- public int getType(final int idx) { return p.m_types[idx]; }
-
- @Override
- public boolean isDone() {
- return typeIndex >= p.m_typeSize;
- }
-
- @Override
- public void next() {
- typeIndex++;
- }
-
- @Override
- public int currentSegment(final float[] coords) {
- if (isDone()) {
- throw new NoSuchElementException(iteratorOutOfBounds);
- }
- final int type = p.m_types[typeIndex];
- final int count = Path2D.pointShift[type];
- System.arraycopy(p.m_points, pointIndex, coords, 0, count);
- if (t != null) {
- t.transform(coords, 0, coords, 0, count / 2);
- }
- pointIndex += count;
- return type;
- }
-
- }
-
- public static int getPointCount(final int type) { return pointShift[type]; }
-
- public Path2D() {
- this(WIND_NON_ZERO, BUFFER_SIZE);
- }
-
- public Path2D(final int rule) {
- this(rule, BUFFER_SIZE);
- }
-
- public Path2D(final int rule, final int initialCapacity) {
- setWindingRule(rule);
- m_types = new byte[initialCapacity];
- m_points = new float[initialCapacity * 2];
- }
-
- public Path2D(final Path2D path) {
- this(WIND_NON_ZERO, BUFFER_SIZE);
- final PathIterator p = path.iterator(null);
- setWindingRule(p.getWindingRule());
- append(p, false);
- }
-
- public void setWindingRule(final int rule) {
- if (rule != WIND_EVEN_ODD && rule != WIND_NON_ZERO) {
- throw new NoSuchElementException(invalidWindingRuleValue);
- }
- this.m_rule = rule;
- }
-
- public int getWindingRule() {
- return m_rule;
- }
-
- /**
- * Checks points and types buffer size to add pointCount points. If necessary realloc buffers to enlarge size.
- * @param pointCount - the point count to be added in buffer
- */
- void checkBuf(final int pointCount, final boolean checkMove) {
- if (checkMove && m_typeSize == 0) {
- throw new IllegalPathStateException("First segment should be SEG_MOVETO type");
- }
- if (m_typeSize == m_types.length) {
- final byte tmp[] = new byte[m_typeSize + BUFFER_CAPACITY];
- System.arraycopy(m_types, 0, tmp, 0, m_typeSize);
- m_types = tmp;
- }
- if (m_pointSize + pointCount > m_points.length) {
- final float tmp[] = new float[m_pointSize + Math.max(BUFFER_CAPACITY * 2, pointCount)];
- System.arraycopy(m_points, 0, tmp, 0, m_pointSize);
- m_points = tmp;
- }
- }
-
- public void moveTo(final float x, final float y) {
- if (m_typeSize > 0 && m_types[m_typeSize - 1] == PathIterator.SEG_MOVETO) {
- m_points[m_pointSize - 2] = x;
- m_points[m_pointSize - 1] = y;
- } else {
- checkBuf(2, false);
- m_types[m_typeSize++] = PathIterator.SEG_MOVETO;
- m_points[m_pointSize++] = x;
- m_points[m_pointSize++] = y;
- }
- }
-
- public void lineTo(final float x, final float y) {
- checkBuf(2, true);
- m_types[m_typeSize++] = PathIterator.SEG_LINETO;
- m_points[m_pointSize++] = x;
- m_points[m_pointSize++] = y;
- }
-
- public void quadTo(final float x1, final float y1, final float x2, final float y2) {
- checkBuf(4, true);
- m_types[m_typeSize++] = PathIterator.SEG_QUADTO;
- m_points[m_pointSize++] = x1;
- m_points[m_pointSize++] = y1;
- m_points[m_pointSize++] = x2;
- m_points[m_pointSize++] = y2;
- }
-
- public void curveTo(final float x1, final float y1, final float x2, final float y2, final float x3, final float y3) {
- checkBuf(6, true);
- m_types[m_typeSize++] = PathIterator.SEG_CUBICTO;
- m_points[m_pointSize++] = x1;
- m_points[m_pointSize++] = y1;
- m_points[m_pointSize++] = x2;
- m_points[m_pointSize++] = y2;
- m_points[m_pointSize++] = x3;
- m_points[m_pointSize++] = y3;
- }
-
- final public int size() {
- return m_typeSize;
- }
-
- final public boolean isClosed() {
- return m_typeSize > 0 && m_types[m_typeSize - 1] == PathIterator.SEG_CLOSE ;
- }
-
- public void closePath() {
- if (!isClosed()) {
- checkBuf(0, true);
- m_types[m_typeSize++] = PathIterator.SEG_CLOSE;
- }
- }
-
- @Override
- public String toString() {
- return "[size "+size()+", closed "+isClosed()+"]";
- }
-
- public void append(final Path2D path, final boolean connect) {
- final PathIterator p = path.iterator(null);
- append(p, connect);
- }
-
- /**
- * Append the given path geometry to this instance
- * @param path the {@link PathIterator} to append to this {@link Path2D}
- * @param connect pass true to turn an initial moveTo segment into a lineTo segment to connect the new geometry to the existing path, otherwise pass false.
- */
- public void append(final PathIterator path, boolean connect) {
- final float[] points = path.points();
- while ( !path.isDone() ) {
- final int index = path.index();
- final int type = path.getType(index);
- switch ( type ) {
- case PathIterator.SEG_MOVETO:
- if ( !connect || 0 == m_typeSize ) {
- moveTo(points[index+0], points[index+1]);
- break;
- }
- if ( m_types[m_typeSize - 1] != PathIterator.SEG_CLOSE &&
- m_points[m_pointSize - 2] == points[index+0] &&
- m_points[m_pointSize - 1] == points[index+1]
- )
- {
- break;
- }
- // fallthrough: MOVETO -> LINETO
- case PathIterator.SEG_LINETO:
- lineTo(points[index+0], points[index+1]);
- break;
- case PathIterator.SEG_QUADTO:
- quadTo(points[index+0], points[index+1], points[index+2], points[index+3]);
- break;
- case PathIterator.SEG_CUBICTO:
- curveTo(points[index+0], points[index+1], points[index+2], points[index+3], points[index+4], points[index+5]);
- break;
- case PathIterator.SEG_CLOSE:
- closePath();
- break;
- default:
- throw new IllegalArgumentException("Unhandled Segment Type: "+type);
- }
- path.next();
- connect = false;
- }
- }
-
- public SVertex getCurrentPoint() {
- if (m_typeSize == 0) {
- return null;
- }
- int j = m_pointSize - 2;
- if (m_types[m_typeSize - 1] == PathIterator.SEG_CLOSE) {
-
- for (int i = m_typeSize - 2; i > 0; i--) {
- final int type = m_types[i];
- if (type == PathIterator.SEG_MOVETO) {
- break;
- }
- j -= pointShift[type];
- }
- }
- return new SVertex(m_points[j], m_points[j + 1], 0f, true);
- }
-
- public void reset() {
- m_typeSize = 0;
- m_pointSize = 0;
- }
-
- public void transform(final AffineTransform t) {
- t.transform(m_points, 0, m_points, 0, m_pointSize / 2);
- }
-
- public Path2D createTransformedShape(final AffineTransform t) {
- final Path2D p = (Path2D)clone();
- if (t != null) {
- p.transform(t);
- }
- return p;
- }
-
- public final synchronized AABBox getBounds2D() {
- float rx1, ry1, rx2, ry2;
- if (m_pointSize == 0) {
- rx1 = ry1 = rx2 = ry2 = 0.0f;
- } else {
- int i = m_pointSize - 1;
- ry1 = ry2 = m_points[i--];
- rx1 = rx2 = m_points[i--];
- while (i > 0) {
- final float y = m_points[i--];
- final float x = m_points[i--];
- if (x < rx1) {
- rx1 = x;
- } else
- if (x > rx2) {
- rx2 = x;
- }
- if (y < ry1) {
- ry1 = y;
- } else
- if (y > ry2) {
- ry2 = y;
- }
- }
- }
- return new AABBox(rx1, ry1, 0f, rx2, ry2, 0f);
- }
-
- /**
- * Checks cross count according to path rule to define is it point inside shape or not.
- * @param cross - the point cross count
- * @return true if point is inside path, or false otherwise
- */
- boolean isInside(final int cross) {
- if (m_rule == WIND_NON_ZERO) {
- return Crossing.isInsideNonZero(cross);
- }
- return Crossing.isInsideEvenOdd(cross);
- }
-
- public boolean contains(final float px, final float py) {
- return isInside(Crossing.crossShape(this, px, py));
- }
-
- public boolean contains(final float rx, final float ry, final float rw, final float rh) {
- final int cross = Crossing.intersectShape(this, rx, ry, rw, rh);
- return cross != Crossing.CROSSING && isInside(cross);
- }
-
- public boolean intersects(final float rx, final float ry, final float rw, final float rh) {
- final int cross = Crossing.intersectShape(this, rx, ry, rw, rh);
- return cross == Crossing.CROSSING || isInside(cross);
- }
-
- public boolean contains(final Vertex p) {
- return contains(p.getX(), p.getY());
- }
-
- public boolean contains(final AABBox r) {
- return contains(r.getMinX(), r.getMinY(), r.getWidth(), r.getHeight());
- }
-
- public boolean intersects(final AABBox r) {
- return intersects(r.getMinX(), r.getMinY(), r.getWidth(), r.getHeight());
- }
-
- public PathIterator iterator() {
- return new Iterator(this);
- }
-
- public PathIterator iterator(final AffineTransform t) {
- return new Iterator(this, t);
- }
-
- /* public PathIterator getPathIterator(AffineTransform t, float flatness) {
- return new FlatteningPathIterator(getPathIterator(t), flatness);
- } */
-
- @Override
- public Object clone() {
- try {
- final Path2D p = (Path2D) super.clone();
- p.m_types = m_types.clone();
- p.m_points = m_points.clone();
- return p;
- } catch (final CloneNotSupportedException e) {
- throw new InternalError();
- }
- }
-}
-
diff --git a/src/jogl/classes/com/jogamp/graph/geom/plane/Path2F.java b/src/jogl/classes/com/jogamp/graph/geom/plane/Path2F.java
new file mode 100644
index 000000000..588232d9a
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/graph/geom/plane/Path2F.java
@@ -0,0 +1,603 @@
+/*
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed with
+ * this work for additional information regarding copyright ownership.
+ * The ASF licenses this file to You under the Apache License, Version 2.0
+ * (the "License"); you may not use this file except in compliance with
+ * the License. You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+/**
+ * @author Denis M. Kishenko
+ * @author Sven Gothel
+ */
+package com.jogamp.graph.geom.plane;
+
+import java.io.PrintStream;
+import java.util.NoSuchElementException;
+
+import com.jogamp.opengl.math.geom.AABBox;
+
+/**
+ * Path2F represents and provides construction method for a 2D shape using float[2] points.
+ */
+public final class Path2F implements Cloneable {
+ static final String invalidWindingRuleValue = "Invalid winding rule value";
+ static final String iteratorOutOfBounds = "Iterator out of bounds";
+
+ /** A Path2D segment type */
+ public static enum SegmentType {
+ MOVETO(1),
+ LINETO(1),
+ QUADTO(2),
+ CUBICTO(3),
+ CLOSE(0);
+
+ /** Number of points associated with this segment type */
+ public final int point_count;
+
+ /** Return the integer segment type value as a byte */
+ public byte integer() {
+ return (byte) this.ordinal();
+ }
+
+ /** Return the SegmentType associated with the integer segment type */
+ public static SegmentType valueOf(final int type) {
+ switch( type ) {
+ case 0: return MOVETO;
+ case 1: return LINETO;
+ case 2: return QUADTO;
+ case 3: return CUBICTO;
+ case 4: return CLOSE;
+ default:
+ throw new IllegalArgumentException("Unhandled Segment Type: "+type);
+ }
+ }
+
+ /** Return the number of points associated with the integer segment type */
+ public static int getPointCount(final int type) {
+ switch( type ) {
+ case 0: return MOVETO.point_count;
+ case 1: return LINETO.point_count;
+ case 2: return QUADTO.point_count;
+ case 3: return CUBICTO.point_count;
+ case 4: return CLOSE.point_count;
+ default:
+ throw new IllegalArgumentException("Unhandled Segment Type: "+type);
+ }
+ }
+
+ SegmentType(final int v) {
+ this.point_count = v;
+ }
+ }
+
+ /**
+ * The buffers size
+ */
+ private static final int BUFFER_SIZE = 10;
+
+ /**
+ * The buffers capacity
+ */
+ private static final int BUFFER_CAPACITY = 10;
+
+ /**
+ * The point's types buffer
+ */
+ private byte[] m_types;
+
+ /**
+ * The points buffer
+ */
+ private float[] m_points;
+
+ /**
+ * The point's type buffer size
+ */
+ private int m_typeSize;
+
+ /**
+ * The points buffer size
+ */
+ private int m_pointSize;
+
+ /**
+ * The winding path rule
+ */
+ private WindingRule m_rule;
+
+ /*
+ * GeneralPath path iterator
+ */
+ public static final class Iterator {
+
+ /**
+ * The source GeneralPath object
+ */
+ private final Path2F p;
+
+ /**
+ * The path iterator transformation
+ */
+ private final AffineTransform t;
+
+ /**
+ * The current cursor position in types buffer
+ */
+ private int typeIndex;
+
+ /**
+ * The current cursor position in points buffer
+ */
+ private int pointIndex;
+
+ /**
+ * Constructs a new GeneralPath.Iterator for given general path
+ * @param path - the source GeneralPath object
+ */
+ Iterator(final Path2F path) {
+ this(path, null);
+ }
+
+ /**
+ * Constructs a new GeneralPath.Iterator for given general path and transformation
+ * @param path - the source GeneralPath object
+ * @param at - the AffineTransform object to apply rectangle path
+ */
+ public Iterator(final Path2F path, final AffineTransform at) {
+ this.p = path;
+ this.t = at;
+ reset();
+ }
+
+ private void reset() {
+ typeIndex = 0;
+ pointIndex = 0;
+ }
+
+ /** Return the {@link WindingRule} set */
+ public WindingRule getWindingRule() {
+ return p.getWindingRule();
+ }
+
+ /**
+ * Compute the general winding of the vertices
+ * @return CCW or CW {@link Winding}
+ */
+ public Winding getWinding() {
+ return area() >= 0 ? Winding.CCW : Winding.CW ;
+ }
+
+ /** Returns reference of the point array covering the whole iteration of Path2D, use {@link #index()} to access the current point. */
+ public float[] points() { return p.m_points; }
+
+ /** Return the {@link #points()} index for the current segment. */
+ public int index() { return pointIndex; }
+
+ /** Return current segment type */
+ public SegmentType getType() { return SegmentType.valueOf( p.m_types[typeIndex] ); }
+
+ /**
+ * Return the current segment type and copies the current segment's points to given storage
+ * @param coords storage for current segment's points
+ * @return current segment type
+ * @see #points()
+ * @see #type_index()
+ * @see #getType()
+ * @deprecated try to use {@link #index()}, {@link #points()} and {@link #next()} to avoid copying
+ */
+ @Deprecated
+ public SegmentType currentSegment(final float[] coords) {
+ if (!hasNext()) {
+ throw new NoSuchElementException(iteratorOutOfBounds);
+ }
+ final SegmentType type = getType();
+ final int count = type.point_count;
+ System.arraycopy(p.m_points, pointIndex, coords, 0, count*2);
+ if (t != null) {
+ t.transform(coords, 0, coords, 0, count);
+ }
+ return type;
+ }
+
+ /** Returns true if the iteration has more elements. */
+ public boolean hasNext() {
+ return typeIndex < p.m_typeSize;
+ }
+
+ /** Returns the current segment type in the iteration, then moving to the next path segment. */
+ public SegmentType next() {
+ final SegmentType t = getType();
+ pointIndex += 2 * t.point_count;
+ ++typeIndex;
+ return t;
+ }
+
+ /**
+ * Computes the area of the path to check if ccw
+ * @return positive area if ccw else negative area value
+ */
+ private float area() {
+ float area = 0.0f;
+ final float[] points = points();
+ final float[] pCoord = new float[2];
+ while ( hasNext() ) {
+ final int idx = index();
+ final SegmentType type = next();
+ switch ( type ) {
+ case MOVETO:
+ pCoord[0] = points[idx+0];
+ pCoord[1] = points[idx+1];
+ break;
+ case LINETO:
+ area += pCoord[0] * points[idx+1] - points[idx+0] * pCoord[1];
+ pCoord[0] = points[idx+0];
+ pCoord[1] = points[idx+1];
+ break;
+ case QUADTO:
+ area += pCoord[0] * points[idx+1] - points[idx+0] * pCoord[1];
+ area += points[idx+0] * points[idx+3] - points[idx+2] * points[idx+1];
+ pCoord[0] = points[idx+2];
+ pCoord[1] = points[idx+3];
+ break;
+ case CUBICTO:
+ area += pCoord[0] * points[idx+1] - points[idx+0] * pCoord[1];
+ area += points[idx+0] * points[idx+3] - points[idx+2] * points[idx+1];
+ area += points[idx+2] * points[idx+5] - points[idx+4] * points[idx+3];
+ pCoord[0] = points[idx+4];
+ pCoord[1] = points[idx+5];
+ break;
+ case CLOSE:
+ break;
+ }
+ }
+ reset();
+ return area;
+ }
+ }
+
+ public Path2F() {
+ this(WindingRule.NON_ZERO, BUFFER_SIZE, BUFFER_SIZE);
+ }
+
+ public Path2F(final WindingRule rule) {
+ this(rule, BUFFER_SIZE, BUFFER_SIZE);
+ }
+
+ public Path2F(final WindingRule rule, final int initialCapacity) {
+ this(rule, initialCapacity, initialCapacity);
+ }
+
+ public Path2F(final WindingRule rule, final int initialTypeCapacity, final int initialPointCapacity) {
+ setWindingRule(rule);
+ m_types = new byte[initialTypeCapacity];
+ m_points = new float[initialPointCapacity * 2];
+ }
+
+ public Path2F(final Path2F path) {
+ this(WindingRule.NON_ZERO, BUFFER_SIZE);
+ final Iterator p = path.iterator(null);
+ setWindingRule(p.getWindingRule());
+ append(p, false);
+ }
+
+ /** Set the {@link WindingRule} set */
+ public void setWindingRule(final WindingRule rule) {
+ this.m_rule = rule;
+ }
+
+ /** Return the {@link WindingRule} set */
+ public WindingRule getWindingRule() {
+ return m_rule;
+ }
+
+ /**
+ * Checks points and types buffer size to add pointCount points. If necessary realloc buffers to enlarge size.
+ * @param pointCount - the point count to be added in buffer
+ */
+ private void checkBuf(final int pointCount, final boolean checkMove) {
+ if (checkMove && m_typeSize == 0) {
+ throw new IllegalPathStateException("First segment should be SEG_MOVETO type");
+ }
+ if (m_typeSize == m_types.length) {
+ final byte tmp[] = new byte[m_typeSize + BUFFER_CAPACITY];
+ System.arraycopy(m_types, 0, tmp, 0, m_typeSize);
+ m_types = tmp;
+ }
+ if (m_pointSize + pointCount > m_points.length) {
+ final float tmp[] = new float[m_pointSize + Math.max(BUFFER_CAPACITY * 2, pointCount)];
+ System.arraycopy(m_points, 0, tmp, 0, m_pointSize);
+ m_points = tmp;
+ }
+ }
+
+ /**
+ * Start a new position for the next line segment at given point x/y (P1).
+ * @param x point (P1)
+ * @param y point (P1)
+ */
+ public void moveTo(final float x, final float y) {
+ if ( m_typeSize > 0 && m_types[m_typeSize - 1] == SegmentType.MOVETO.integer() ) {
+ m_points[m_pointSize - 2] = x;
+ m_points[m_pointSize - 1] = y;
+ } else {
+ checkBuf(2, false);
+ m_types[m_typeSize++] = SegmentType.MOVETO.integer();
+ m_points[m_pointSize++] = x;
+ m_points[m_pointSize++] = y;
+ }
+ }
+
+ /**
+ * Add a line segment, intersecting the last point and the given point x/y (P1).
+ * @param x final point (P1)
+ * @param y final point (P1)
+ */
+ public void lineTo(final float x, final float y) {
+ checkBuf(2, true);
+ m_types[m_typeSize++] = SegmentType.LINETO.integer();
+ m_points[m_pointSize++] = x;
+ m_points[m_pointSize++] = y;
+ }
+
+ /**
+ * Add a quadratic curve segment, intersecting the last point and the second given point x2/y2 (P2).
+ * @param x1 quadratic parametric control point (P1)
+ * @param y1 quadratic parametric control point (P1)
+ * @param x2 final interpolated control point (P2)
+ * @param y2 final interpolated control point (P2)
+ */
+ public void quadTo(final float x1, final float y1, final float x2, final float y2) {
+ checkBuf(4, true);
+ m_types[m_typeSize++] = SegmentType.QUADTO.integer();
+ m_points[m_pointSize++] = x1;
+ m_points[m_pointSize++] = y1;
+ m_points[m_pointSize++] = x2;
+ m_points[m_pointSize++] = y2;
+ }
+
+ /**
+ * Add a cubic Bézier curve segment, intersecting the last point and the second given point x3/y3 (P3).
+ * @param x1 Bézier control point (P1)
+ * @param y1 Bézier control point (P1)
+ * @param x2 Bézier control point (P2)
+ * @param y2 Bézier control point (P2)
+ * @param x3 final interpolated control point (P3)
+ * @param y3 final interpolated control point (P3)
+ */
+ public void cubicTo(final float x1, final float y1, final float x2, final float y2, final float x3, final float y3) {
+ checkBuf(6, true);
+ m_types[m_typeSize++] = SegmentType.CUBICTO.integer();
+ m_points[m_pointSize++] = x1;
+ m_points[m_pointSize++] = y1;
+ m_points[m_pointSize++] = x2;
+ m_points[m_pointSize++] = y2;
+ m_points[m_pointSize++] = x3;
+ m_points[m_pointSize++] = y3;
+ }
+
+ /**
+ * Closes the current sub-path segment by drawing a straight line back to the coordinates of the last moveTo. If the path is already closed then this method has no effect.
+ */
+ public void closePath() {
+ if (!isClosed()) {
+ checkBuf(0, true);
+ m_types[m_typeSize++] = SegmentType.CLOSE.integer();
+ }
+ }
+
+ final public int size() {
+ return m_typeSize;
+ }
+
+ /**
+ * Returns true if the last sub-path is closed, otherwise false.
+ */
+ final public boolean isClosed() {
+ return m_typeSize > 0 && m_types[m_typeSize - 1] == SegmentType.CLOSE.integer() ;
+ }
+
+ /**
+ * Compute the general winding of the vertices
+ * @param vertices array of Vertices
+ * @return CCW or CW {@link Winding}
+ */
+ public Winding getWinding() {
+ return iterator(null).getWinding();
+ }
+
+ @Override
+ public String toString() {
+ return "[size "+size()+", closed "+isClosed()+", winding[rule "+getWindingRule()+", "+getWinding()+"]]";
+ }
+
+ /**
+ * Append the given path geometry to this instance
+ * @param path the {@link Path2F} to append to this instance
+ * @param connect pass true to turn an initial moveTo segment into a lineTo segment to connect the new geometry to the existing path, otherwise pass false.
+ */
+ public void append(final Path2F path, final boolean connect) {
+ append(path.iterator(null), connect);
+ }
+
+ /**
+ * Append the given path geometry to this instance
+ * @param path the {@link Path2F.Iterator} to append to this instance
+ * @param connect pass true to turn an initial moveTo segment into a lineTo segment to connect the new geometry to the existing path, otherwise pass false.
+ */
+ public void append(final Iterator path, boolean connect) {
+ final float[] points = path.points();
+ while ( path.hasNext() ) {
+ final int idx = path.index();
+ final SegmentType type = path.next();
+ switch ( type ) {
+ case MOVETO:
+ if ( !connect || 0 == m_typeSize ) {
+ moveTo(points[idx+0], points[idx+1]);
+ break;
+ }
+ if ( m_types[m_typeSize - 1] != SegmentType.CLOSE.integer() &&
+ m_points[m_pointSize - 2] == points[idx+0] &&
+ m_points[m_pointSize - 1] == points[idx+1]
+ )
+ {
+ break;
+ }
+ // fallthrough: MOVETO -> LINETO
+ case LINETO:
+ lineTo(points[idx+0], points[idx+1]);
+ break;
+ case QUADTO:
+ quadTo(points[idx+0], points[idx+1], points[idx+2], points[idx+3]);
+ break;
+ case CUBICTO:
+ cubicTo(points[idx+0], points[idx+1], points[idx+2], points[idx+3], points[idx+4], points[idx+5]);
+ break;
+ case CLOSE:
+ closePath();
+ break;
+ }
+ connect = false;
+ }
+ }
+
+ public void printSegments(final PrintStream out) {
+ final Iterator path = iterator();
+ final float[] points = path.points();
+ int i = 0;
+ while ( path.hasNext() ) {
+ final int idx = path.index();
+ final SegmentType type = path.next();
+ switch ( type ) {
+ case MOVETO:
+ out.printf("%2d: moveTo(%.4f/%.4f)%n", i, points[idx+0], points[idx+1]);
+ break;
+ case LINETO:
+ out.printf("%2d: lineTo(%.4f/%.4f)%n", i, points[idx+0], points[idx+1]);
+ break;
+ case QUADTO:
+ out.printf("%2d: quadTo(%.4f/%.4f, %.4f/%.4f)%n", i, points[idx+0], points[idx+1], points[idx+2], points[idx+3]);
+ break;
+ case CUBICTO:
+ out.printf("%2d: cubicTo(%.4f/%.4f, %.4f/%.4f, %.4f/%.4f)%n", i, points[idx+0], points[idx+1], points[idx+2], points[idx+3], points[idx+4], points[idx+5]);
+ break;
+ case CLOSE:
+ out.printf("%2d: closePath()%n", i);
+ break;
+ }
+ ++i;
+ }
+ }
+
+ public void reset() {
+ m_typeSize = 0;
+ m_pointSize = 0;
+ }
+
+ public void transform(final AffineTransform t) {
+ t.transform(m_points, 0, m_points, 0, m_pointSize / 2);
+ }
+
+ public Path2F createTransformedShape(final AffineTransform t) {
+ final Path2F p = (Path2F)clone();
+ if (t != null) {
+ p.transform(t);
+ }
+ return p;
+ }
+
+ public final synchronized AABBox getBounds2D() {
+ float rx1, ry1, rx2, ry2;
+ if (m_pointSize == 0) {
+ rx1 = ry1 = rx2 = ry2 = 0.0f;
+ } else {
+ int i = m_pointSize - 1;
+ ry1 = ry2 = m_points[i--];
+ rx1 = rx2 = m_points[i--];
+ while (i > 0) {
+ final float y = m_points[i--];
+ final float x = m_points[i--];
+ if (x < rx1) {
+ rx1 = x;
+ } else
+ if (x > rx2) {
+ rx2 = x;
+ }
+ if (y < ry1) {
+ ry1 = y;
+ } else
+ if (y > ry2) {
+ ry2 = y;
+ }
+ }
+ }
+ return new AABBox(rx1, ry1, 0f, rx2, ry2, 0f);
+ }
+
+ /**
+ * Checks cross count according to path rule to define is it point inside shape or not.
+ * @param cross - the point cross count
+ * @return true if point is inside path, or false otherwise
+ */
+ boolean isInside(final int cross) {
+ if (m_rule == WindingRule.NON_ZERO) {
+ return Crossing2F.isInsideNonZero(cross);
+ }
+ return Crossing2F.isInsideEvenOdd(cross);
+ }
+
+ public boolean contains(final float px, final float py) {
+ return isInside(Crossing2F.crossShape(this, px, py));
+ }
+
+ public boolean contains(final float rx, final float ry, final float rw, final float rh) {
+ final int cross = Crossing2F.intersectShape(this, rx, ry, rw, rh);
+ return cross != Crossing2F.CROSSING && isInside(cross);
+ }
+
+ public boolean intersects(final float rx, final float ry, final float rw, final float rh) {
+ final int cross = Crossing2F.intersectShape(this, rx, ry, rw, rh);
+ return cross == Crossing2F.CROSSING || isInside(cross);
+ }
+
+ public boolean contains(final AABBox r) {
+ return contains(r.getMinX(), r.getMinY(), r.getWidth(), r.getHeight());
+ }
+
+ public boolean intersects(final AABBox r) {
+ return intersects(r.getMinX(), r.getMinY(), r.getWidth(), r.getHeight());
+ }
+
+ public Iterator iterator() {
+ return new Iterator(this);
+ }
+
+ public Iterator iterator(final AffineTransform t) {
+ return new Iterator(this, t);
+ }
+
+ /* public Path2F.Iterator getPathIterator(AffineTransform t, float flatness) {
+ return new FlatteningPathIterator(getPathIterator(t), flatness);
+ } */
+
+ @Override
+ public Object clone() {
+ try {
+ final Path2F p = (Path2F) super.clone();
+ p.m_types = m_types.clone();
+ p.m_points = m_points.clone();
+ return p;
+ } catch (final CloneNotSupportedException e) {
+ throw new InternalError();
+ }
+ }
+}
+
diff --git a/src/jogl/classes/com/jogamp/graph/geom/plane/PathIterator.java b/src/jogl/classes/com/jogamp/graph/geom/plane/PathIterator.java
deleted file mode 100644
index 3aae2a172..000000000
--- a/src/jogl/classes/com/jogamp/graph/geom/plane/PathIterator.java
+++ /dev/null
@@ -1,60 +0,0 @@
-/*
- * Licensed to the Apache Software Foundation (ASF) under one or more
- * contributor license agreements. See the NOTICE file distributed with
- * this work for additional information regarding copyright ownership.
- * The ASF licenses this file to You under the Apache License, Version 2.0
- * (the "License"); you may not use this file except in compliance with
- * the License. You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-/**
- * @author Denis M. Kishenko
- * @author Sven Gothel
- */
-package com.jogamp.graph.geom.plane;
-
-public interface PathIterator {
-
- public static final int WIND_EVEN_ODD = 0;
- public static final int WIND_NON_ZERO = 1;
-
- public static final int SEG_MOVETO = 0;
- public static final int SEG_LINETO = 1;
- public static final int SEG_QUADTO = 2;
- public static final int SEG_CUBICTO = 3;
- public static final int SEG_CLOSE = 4;
-
- int getWindingRule();
-
- /** Return the current {@link #points()} index for the current segment. */
- int index();
-
- /** Returns reference of the point array for the whole Path2D */
- float[] points();
-
- /** Return current segment type */
- int getType(final int idx);
-
- /** Returns true if completed */
- boolean isDone();
-
- void next();
-
- /**
- * Return the path segment type and copies the current segment's points to given storage
- * @param coords storage for current segment's points
- * @return segment type
- * @see #points()
- * @see #index()
- * @see #getType(int)
- */
- int currentSegment(float[] coords);
-}
-
diff --git a/src/jogl/classes/com/jogamp/graph/geom/plane/Winding.java b/src/jogl/classes/com/jogamp/graph/geom/plane/Winding.java
new file mode 100644
index 000000000..bfa214c22
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/graph/geom/plane/Winding.java
@@ -0,0 +1,18 @@
+package com.jogamp.graph.geom.plane;
+
+/**
+ * Winding direction, either clockwise (CW) or counter-clockwise (CCW).
+ */
+public enum Winding {
+ /** Clockwise (Cw) negative winding direction */
+ CW(-1),
+ /** Counter-Clockwise (CCW) positive winding direction */
+ CCW(1);
+
+ /** The winding direction sign, i.e. positive 1 for CCW and negative -1 for CW. */
+ public final int dir;
+
+ Winding(final int dir) {
+ this.dir = dir;
+ }
+}
diff --git a/src/jogl/classes/com/jogamp/graph/geom/plane/WindingRule.java b/src/jogl/classes/com/jogamp/graph/geom/plane/WindingRule.java
new file mode 100644
index 000000000..46ef167a3
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/graph/geom/plane/WindingRule.java
@@ -0,0 +1,28 @@
+package com.jogamp.graph.geom.plane;
+
+/**
+ * Winding rule, either EVEN_ODD or NON_ZERO (like for TrueType fonts).
+ */
+public enum WindingRule {
+ /**
+ * The even-odd rule specifies that a point lies inside the path
+ * if a ray drawn in any direction from that point to infinity is crossed by path segments
+ * an odd number of times.
+ */
+ EVEN_ODD(0),
+
+ /**
+ * The non-zero rule specifies that a point lies inside the path
+ * if a ray drawn in any direction from that point to infinity is crossed by path segments
+ * a different number of times in the counter-clockwise direction than the clockwise direction.
+ *
+ * Non-zero winding rule is used by TrueType fonts.
+ */
+ NON_ZERO(1);
+
+ public final int value;
+
+ WindingRule(final int v) {
+ this.value = v;
+ }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/math/VectorUtil.java b/src/jogl/classes/com/jogamp/opengl/math/VectorUtil.java
index 36222cf4a..3ee504a29 100644
--- a/src/jogl/classes/com/jogamp/opengl/math/VectorUtil.java
+++ b/src/jogl/classes/com/jogamp/opengl/math/VectorUtil.java
@@ -29,6 +29,8 @@ package com.jogamp.opengl.math;
import java.util.ArrayList;
+import com.jogamp.graph.geom.plane.Winding;
+
public final class VectorUtil {
public static final float[] VEC3_ONE = { 1f, 1f, 1f };
@@ -38,16 +40,6 @@ public final class VectorUtil {
public static final float[] VEC3_UNIT_Z = { 0f, 0f, 1f };
public static final float[] VEC3_UNIT_Z_NEG = { 0f, 0f, -1f };
- public enum Winding {
- CW(-1), CCW(1);
-
- public final int dir;
-
- Winding(final int dir) {
- this.dir = dir;
- }
- }
-
/**
* Copies a vector of length 2
* @param dst output vector