diff options
author | Sven Gothel <[email protected]> | 2023-03-06 05:12:01 +0100 |
---|---|---|
committer | Sven Gothel <[email protected]> | 2023-03-06 05:12:01 +0100 |
commit | a3901230167c062be05c5b3fe350025f11bfd663 (patch) | |
tree | b20fdfdcc704426cc1ab30c7fc9cadf702be0bb2 /src/jogl/classes/com/jogamp | |
parent | 4072655fe5c549949828ba86783b1fcc377869c8 (diff) |
Graph: Region: Add perf counter (w/ API); Utilize put[34][sif](..); Fix indices growBufferSize(); Add GLRegion.create(..) w/ initial vertices/indices count; Up default[VI]Count;
Following heuristcs were found, hence we might want to calculate these for each font (TODO):
/**
* Heuristics with TestTextRendererNEWT00 text_1 + text_2 = 1334 chars
* - FreeSans ~ vertices 64/char, indices 33/char
* - Ubuntu Light ~ vertices 100/char, indices 50/char
* - FreeSerif ~ vertices 115/char, indices 61/char
*
* Now let's assume a minimum of 10 chars will be rendered
*/
Diffstat (limited to 'src/jogl/classes/com/jogamp')
-rw-r--r-- | src/jogl/classes/com/jogamp/graph/curve/Region.java | 155 | ||||
-rw-r--r-- | src/jogl/classes/com/jogamp/graph/curve/opengl/GLRegion.java | 52 |
2 files changed, 184 insertions, 23 deletions
diff --git a/src/jogl/classes/com/jogamp/graph/curve/Region.java b/src/jogl/classes/com/jogamp/graph/curve/Region.java index 8843188b4..01bdba633 100644 --- a/src/jogl/classes/com/jogamp/graph/curve/Region.java +++ b/src/jogl/classes/com/jogamp/graph/curve/Region.java @@ -1,5 +1,5 @@ /** - * Copyright 2010 JogAmp Community. All rights reserved. + * Copyright 2010-2023 JogAmp Community. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: @@ -30,6 +30,7 @@ package com.jogamp.graph.curve; import java.io.PrintStream; import java.util.ArrayList; import java.util.List; +import java.util.concurrent.TimeUnit; import jogamp.opengl.Debug; @@ -193,10 +194,18 @@ public abstract class Region { */ public final boolean usesI32Idx() { return this.use_int32_idx; } - protected abstract void growBufferSize(int verticeCount, int indexCount); + /** + * Allow the renderer buffers to pre-emptively grow for given vertices- and index counts. + * @param verticeCount number of vertices to hold + * @param indexCount number of indices to hold + */ + public abstract void growBufferSize(int verticeCount, int indexCount); protected abstract void pushVertex(final float[] coords, final float[] texParams, float[] rgba); + protected abstract void pushVertices(final float[] coords1, final float[] coords2, final float[] coords3, + final float[] texParams1, final float[] texParams2, final float[] texParams3, float[] rgba); protected abstract void pushIndex(int idx); + protected abstract void pushIndices(int idx1, int idx2, int idx3); /** * Return bit-field of render modes, see {@link GLRegion#create(GLProfile, int, TextureSequence)}. @@ -265,32 +274,121 @@ public abstract class Region { this.frustum = frustum; } - final float[] coordsEx = new float[3]; - private void pushNewVertexImpl(final Vertex vertIn, final AffineTransform transform, final float[] rgba) { if( null != transform ) { + final float[] coordsEx1 = new float[3]; final float[] coordsIn = vertIn.getCoord(); - transform.transform(coordsIn, coordsEx); - coordsEx[2] = coordsIn[2]; - box.resize(coordsEx[0], coordsEx[1], coordsEx[2]); - pushVertex(coordsEx, vertIn.getTexCoord(), rgba); + transform.transform(coordsIn, coordsEx1); + coordsEx1[2] = coordsIn[2]; + box.resize(coordsEx1); + pushVertex(coordsEx1, vertIn.getTexCoord(), rgba); } else { - box.resize(vertIn.getX(), vertIn.getY(), vertIn.getZ()); + box.resize(vertIn.getCoord()); pushVertex(vertIn.getCoord(), vertIn.getTexCoord(), rgba); } numVertices++; } + private void pushNewVerticesImpl(final Vertex vertIn1, final Vertex vertIn2, final Vertex vertIn3, final AffineTransform transform, final float[] rgba) { + if( null != transform ) { + final float[] coordsEx1 = new float[3]; + final float[] coordsEx2 = new float[3]; + final float[] coordsEx3 = new float[3]; + final float[] coordsIn1 = vertIn1.getCoord(); + final float[] coordsIn2 = vertIn2.getCoord(); + final float[] coordsIn3 = vertIn3.getCoord(); + transform.transform(coordsIn1, coordsEx1); + transform.transform(coordsIn2, coordsEx2); + transform.transform(coordsIn3, coordsEx3); + coordsEx1[2] = coordsIn1[2]; + coordsEx2[2] = coordsIn2[2]; + coordsEx3[2] = coordsIn3[2]; + box.resize(coordsEx1); + box.resize(coordsEx2); + box.resize(coordsEx3); + pushVertices(coordsEx1, coordsEx2, coordsEx3, + vertIn1.getTexCoord(), vertIn2.getTexCoord(), vertIn3.getTexCoord(), rgba); + } else { + box.resize(vertIn1.getCoord()); + box.resize(vertIn2.getCoord()); + box.resize(vertIn3.getCoord()); + pushVertices(vertIn1.getCoord(), vertIn2.getCoord(), vertIn3.getCoord(), + vertIn1.getTexCoord(), vertIn2.getTexCoord(), vertIn3.getTexCoord(), rgba); + } + numVertices+=3; + } + + @SuppressWarnings("unused") private void pushNewVertexIdxImpl(final Vertex vertIn, final AffineTransform transform, final float[] rgba) { pushIndex(numVertices); pushNewVertexImpl(vertIn, transform, rgba); } + private void pushNewVerticesIdxImpl(final Vertex vertIn1, final Vertex vertIn2, final Vertex vertIn3, final AffineTransform transform, final float[] rgba) { + pushIndices(numVertices, numVertices+1, numVertices+2); + pushNewVerticesImpl(vertIn1, vertIn2, vertIn3, transform, rgba); + } private final AABBox tmpBox = new AABBox(); protected static final int GL_UINT16_MAX = 0xffff; // 65,535 protected static final int GL_INT32_MAX = 0x7fffffff; // 2,147,483,647 + static class Perf { + long t0, t1; + long tac_ns_vertices = 0; + long tac_ns_push_idx = 0; + long tac_ns_push_vertidx = 0; + long tac_ns_triangles = 0; + long tac_ns_total = 0; + long tac_count = 0; + + public void print(final PrintStream out) { + out.printf("Region.add(): count %3d, total %5d [ms], per-add %4.2f [ns]%n", tac_count, TimeUnit.NANOSECONDS.toMillis(tac_ns_total), ((double)tac_ns_total/(double)tac_count)); + out.printf(" vertices %5d [ms], per-add %4.2f [ns]%n", TimeUnit.NANOSECONDS.toMillis(tac_ns_vertices), ((double)tac_ns_vertices/(double)tac_count)); + out.printf(" push_idx %5d [ms], per-add %4.2f [ns]%n", TimeUnit.NANOSECONDS.toMillis(tac_ns_push_idx), ((double)tac_ns_push_idx/(double)tac_count)); + out.printf(" push_vertidx %5d [ms], per-add %4.2f [ns]%n", TimeUnit.NANOSECONDS.toMillis(tac_ns_push_vertidx), ((double)tac_ns_push_vertidx/(double)tac_count)); + out.printf(" triangles %5d [ms], per-add %4.2f [ns]%n", TimeUnit.NANOSECONDS.toMillis(tac_ns_triangles), ((double)tac_ns_triangles/(double)tac_count)); + } + + public void clear() { + t0 = 0; t1 = 0; + tac_ns_vertices = 0; + tac_ns_push_idx = 0; + tac_ns_push_vertidx = 0; + tac_ns_triangles = 0; + tac_ns_total = 0; + tac_count = 0; + } + } + Perf perf = null; + + /** Enable or disable performance counter for {@link #addOutlineShape(OutlineShape, AffineTransform, float[])}. */ + public void enablePerf(final boolean enable) { + if( enable ) { + if( null != perf ) { + perf.clear(); + } else { + perf = new Perf(); + } + } else { + perf = null; + } + } + + /** Clear performance counter for {@link #addOutlineShape(OutlineShape, AffineTransform, float[])}. */ + public void clearPerf() { + if( null != perf ) { + perf.clear(); + } + } + + /** Print performance counter for {@link #addOutlineShape(OutlineShape, AffineTransform, float[])}. */ + public void printPerf(final PrintStream out) { + if( null != perf ) { + perf.print(out); + } + } + /** * Add the given {@link OutlineShape} to this region with the given optional {@link AffineTransform}. * <p> @@ -301,6 +399,10 @@ public abstract class Region { * @param rgbaColor TODO */ public final void addOutlineShape(final OutlineShape shape, final AffineTransform t, final float[] rgbaColor) { + if( null != perf ) { + ++perf.tac_count; + perf.t0 = System.nanoTime(); + } if( null != frustum ) { final AABBox shapeBox = shape.getBounds(); final AABBox shapeBoxT; @@ -342,6 +444,10 @@ public abstract class Region { pushNewVertexImpl(vertsIn.get(i), t, rgbaColor); vertsVNewIdxCount++; } + if( null != perf ) { + perf.t1 = System.nanoTime(); + perf.tac_ns_vertices += perf.t1-perf.t0; + } if(DEBUG_INSTANCE) { System.err.println("Region.addOutlineShape(): Processing Triangles"); } @@ -359,22 +465,39 @@ public abstract class Region { if(Region.DEBUG_INSTANCE) { System.err.println("T["+i+"]: Moved "+tv0Idx+" + "+idxOffset+" -> "+(tv0Idx+idxOffset)); } - pushIndex(tv0Idx+idxOffset); - pushIndex(triInVertices[1].getId()+idxOffset); - pushIndex(triInVertices[2].getId()+idxOffset); + if( null != perf ) { + final long tpi = System.nanoTime(); + pushIndices(tv0Idx+idxOffset, + triInVertices[1].getId()+idxOffset, + triInVertices[2].getId()+idxOffset); + perf.tac_ns_push_idx += System.nanoTime() - tpi; + } else { + pushIndices(tv0Idx+idxOffset, + triInVertices[1].getId()+idxOffset, + triInVertices[2].getId()+idxOffset); + } vertsTMovIdxCount+=3; } else { // FIXME: Invalid idx - generate new one - if(Region.DEBUG_INSTANCE) { + if( Region.DEBUG_INSTANCE) { System.err.println("T["+i+"]: New Idx "+numVertices); } - pushNewVertexIdxImpl(triInVertices[0], t, rgbaColor); - pushNewVertexIdxImpl(triInVertices[1], t, rgbaColor); - pushNewVertexIdxImpl(triInVertices[2], t, rgbaColor); + if( null != perf ) { + final long tpvi = System.nanoTime(); + pushNewVerticesIdxImpl(triInVertices[0], triInVertices[1], triInVertices[2], t, rgbaColor); + perf.tac_ns_push_vertidx += System.nanoTime() - tpvi; + } else { + pushNewVerticesIdxImpl(triInVertices[0], triInVertices[1], triInVertices[2], t, rgbaColor); + } vertsTNewIdxCount+=3; } tris++; } + if( null != perf ) { + final long t2 = System.nanoTime(); + perf.tac_ns_triangles += t2-perf.t1; + perf.tac_ns_total += t2-perf.t0; + } } if(DEBUG_INSTANCE) { System.err.println("Region.addOutlineShape().X: idx[ui32 "+usesI32Idx()+", offset "+idxOffset+"], tris: "+tris+", verts [idx "+vertsTNewIdxCount+", add "+vertsTNewIdxCount+" = "+(vertsVNewIdxCount+vertsTNewIdxCount)+"]"); diff --git a/src/jogl/classes/com/jogamp/graph/curve/opengl/GLRegion.java b/src/jogl/classes/com/jogamp/graph/curve/opengl/GLRegion.java index 69638f60e..9baa99420 100644 --- a/src/jogl/classes/com/jogamp/graph/curve/opengl/GLRegion.java +++ b/src/jogl/classes/com/jogamp/graph/curve/opengl/GLRegion.java @@ -1,5 +1,5 @@ /**
- * Copyright 2010 JogAmp Community. All rights reserved.
+ * Copyright 2010-2023 JogAmp Community. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
@@ -30,6 +30,7 @@ package com.jogamp.graph.curve.opengl; import com.jogamp.opengl.GL;
import com.jogamp.opengl.GL2ES2;
import com.jogamp.opengl.GLArrayData;
+import com.jogamp.opengl.util.GLArrayDataEditable;
import com.jogamp.opengl.GLProfile;
import jogamp.graph.curve.opengl.VBORegion2PMSAAES2;
@@ -42,7 +43,6 @@ import com.jogamp.graph.curve.Region; import java.io.PrintStream;
-import com.jogamp.common.nio.Buffers;
import com.jogamp.graph.curve.OutlineShape;
/** A GLRegion is the OGL binding of one or more OutlineShapes
@@ -59,6 +59,25 @@ import com.jogamp.graph.curve.OutlineShape; public abstract class GLRegion extends Region {
/**
+ * Heuristics with TestTextRendererNEWT00 text_1 + text_2 = 1334 chars
+ * - FreeSans ~ vertices 64/char, indices 33/char
+ * - Ubuntu Light ~ vertices 100/char, indices 50/char
+ * - FreeSerif ~ vertices 115/char, indices 61/char
+ *
+ * Now let's assume a minimum of 10 chars will be rendered
+ */
+
+ /**
+ * Default initial vertices count based on 10 chars w/ FreeSans @ 64 vertices/char avg.
+ */
+ public static final int defaultVerticesCount = 10*64;
+
+ /**
+ * Default initial indices count based on 10 chars w/ FreeSans @ 33 indices/char avg.
+ */
+ public static final int defaultIndicesCount = 10*33;
+
+ /**
* Create a GLRegion using the passed render mode
*
* <p> In case {@link Region#VBAA_RENDERING_BIT} is being requested the default texture unit
@@ -66,22 +85,37 @@ public abstract class GLRegion extends Region { * @param glp intended GLProfile to use. Instance may use higher OpenGL features if indicated by GLProfile.
* @param renderModes bit-field of modes, e.g. {@link Region#VARWEIGHT_RENDERING_BIT}, {@link Region#VBAA_RENDERING_BIT}
* @param colorTexSeq optional {@link TextureSequence} for {@link Region#COLORTEXTURE_RENDERING_BIT} rendering mode.
+ * @param initialVerticesCount initial number of vertices in the render-buffer
+ * @param initialIndicesCount initial number of indices in the render-buffer
*/
- public static GLRegion create(final GLProfile glp, int renderModes, final TextureSequence colorTexSeq) {
+ public static GLRegion create(final GLProfile glp, int renderModes, final TextureSequence colorTexSeq, final int initialVerticesCount, final int initialIndicesCount) {
if( null != colorTexSeq ) {
renderModes |= Region.COLORTEXTURE_RENDERING_BIT;
} else if( Region.hasColorTexture(renderModes) ) {
throw new IllegalArgumentException("COLORTEXTURE_RENDERING_BIT set but null TextureSequence");
}
if( isVBAA(renderModes) ) {
- return new VBORegion2PVBAAES2(glp, renderModes, colorTexSeq, Region.DEFAULT_TWO_PASS_TEXTURE_UNIT);
+ return new VBORegion2PVBAAES2(glp, renderModes, colorTexSeq, Region.DEFAULT_TWO_PASS_TEXTURE_UNIT, initialVerticesCount, initialIndicesCount);
} else if( isMSAA(renderModes) ) {
- return new VBORegion2PMSAAES2(glp, renderModes, colorTexSeq, Region.DEFAULT_TWO_PASS_TEXTURE_UNIT);
+ return new VBORegion2PMSAAES2(glp, renderModes, colorTexSeq, Region.DEFAULT_TWO_PASS_TEXTURE_UNIT, initialVerticesCount, initialIndicesCount);
} else {
- return new VBORegionSPES2(glp, renderModes, colorTexSeq);
+ return new VBORegionSPES2(glp, renderModes, colorTexSeq, initialVerticesCount, initialIndicesCount);
}
}
+ /**
+ * Create a GLRegion using the passed render mode
+ *
+ * <p> In case {@link Region#VBAA_RENDERING_BIT} is being requested the default texture unit
+ * {@link Region#DEFAULT_TWO_PASS_TEXTURE_UNIT} is being used.</p>
+ * @param glp intended GLProfile to use. Instance may use higher OpenGL features if indicated by GLProfile.
+ * @param renderModes bit-field of modes, e.g. {@link Region#VARWEIGHT_RENDERING_BIT}, {@link Region#VBAA_RENDERING_BIT}
+ * @param colorTexSeq optional {@link TextureSequence} for {@link Region#COLORTEXTURE_RENDERING_BIT} rendering mode.
+ */
+ public static GLRegion create(final GLProfile glp, final int renderModes, final TextureSequence colorTexSeq) {
+ return GLRegion.create(glp, renderModes, colorTexSeq, defaultVerticesCount, defaultIndicesCount);
+ }
+
private final int gl_idx_type;
protected final TextureSequence colorTexSeq;
@@ -118,10 +152,14 @@ public abstract class GLRegion extends Region { }
/**
- * Clears all data, i.e. triangles, vertices etc.
+ * Clears all buffers, i.e. triangles, vertices etc and and resets states accordingly, see {@link GLArrayDataEditable#clear(GL)}.
+ * <p>
+ * This method does not actually erase the data in the buffer and will most often be used when erasing the underlying memory is suitable.
+ * </p>
*
* @param gl the current {@link GL2ES2} object
* @return this {@link GLRegion} for chaining.
+ * @see GLArrayDataEditable#clear(GL)
*/
public GLRegion clear(final GL2ES2 gl) {
clearImpl(gl);
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