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authorSven Gothel <[email protected]>2010-12-22 01:57:40 +0100
committerSven Gothel <[email protected]>2010-12-22 01:57:40 +0100
commit2ddefbe9d2d99960042e9c2b3327952af112560b (patch)
tree350ee1293a89e93bd90a5522710afbbf9cdcce00 /src/jogl/classes/com/jogamp
parent2cbab63bd6c230d31b8ae6f1d794ad49bf23bb53 (diff)
Fix WGL bitmap regression while fixing it (96a0e0706258824c1dd524d4cbd7682a904b84f4)
Diffstat (limited to 'src/jogl/classes/com/jogamp')
-rw-r--r--src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsBitmapWGLDrawable.java3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsBitmapWGLDrawable.java b/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsBitmapWGLDrawable.java
index 18c868c6d..c61a8d0e4 100644
--- a/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsBitmapWGLDrawable.java
+++ b/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsBitmapWGLDrawable.java
@@ -98,8 +98,7 @@ public class WindowsBitmapWGLDrawable extends WindowsWGLDrawable {
// NOTE: negating the height causes the DIB to be in top-down row
// order rather than bottom-up; ends up being correct during pixel
// readback
- // header.setBiHeight(-1 * height);
- header.setBiHeight(height);
+ header.setBiHeight(-1 * height);
header.setBiPlanes((short) 1);
header.setBiBitCount((short) bitsPerPixel);
header.setBiXPelsPerMeter(0);