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authorSven Gothel <[email protected]>2023-05-17 08:15:43 +0200
committerSven Gothel <[email protected]>2023-05-17 08:15:43 +0200
commit5f72e750d6650059f9a5ce028e95984bb8f34c81 (patch)
tree30b77f7b91ba7678e6768eb8c203bcff29d9ff5a /src/jogl/classes/com/jogamp
parent900c35c6a49e0d53e38dd07da709bf81e28abd3e (diff)
Common av classes (*AudioSink, ..) are promoted to gluegen (commit 270172bcbd91f96d4a38a3d73e23d744f57a25b8) and joal (commit 03f4bb63ce8a358b1c2ef303480e1887d72ecb2e)
Diffstat (limited to 'src/jogl/classes/com/jogamp')
-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/TimeFrameI.java81
-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/av/AudioSink.java436
-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/av/AudioSinkFactory.java70
-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/av/GLMediaPlayer.java4
-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/texture/TextureSequence.java2
5 files changed, 3 insertions, 590 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/util/TimeFrameI.java b/src/jogl/classes/com/jogamp/opengl/util/TimeFrameI.java
deleted file mode 100644
index 99def6f5c..000000000
--- a/src/jogl/classes/com/jogamp/opengl/util/TimeFrameI.java
+++ /dev/null
@@ -1,81 +0,0 @@
-/**
- * Copyright 2013 JogAmp Community. All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without modification, are
- * permitted provided that the following conditions are met:
- *
- * 1. Redistributions of source code must retain the above copyright notice, this list of
- * conditions and the following disclaimer.
- *
- * 2. Redistributions in binary form must reproduce the above copyright notice, this list
- * of conditions and the following disclaimer in the documentation and/or other materials
- * provided with the distribution.
- *
- * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
- * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
- * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
- * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
- * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
- * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
- * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
- * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
- * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- *
- * The views and conclusions contained in the software and documentation are those of the
- * authors and should not be interpreted as representing official policies, either expressed
- * or implied, of JogAmp Community.
- */
-package com.jogamp.opengl.util;
-
-/**
- * Integer time frame in milliseconds, maybe specialized for texture/video, audio, .. animated content.
- * <p>
- * Type and value range has been chosen to suit embedded CPUs
- * and characteristics of audio / video streaming and animations.
- * Milliseconds of type integer with a maximum value of {@link Integer#MAX_VALUE}
- * will allow tracking time up 2,147,483.647 seconds or
- * 24 days 20 hours 31 minutes and 23 seconds.
- * </p>
- * <p>
- * Milliseconds granularity is also more than enough to deal with A-V synchronization,
- * where the threshold usually lies within 22ms.
- * </p>
- * <p>
- * Milliseconds granularity for displaying video frames might seem inaccurate
- * for each single frame, i.e. 60Hz != 16ms, however, accumulated values diminish
- * this error and vertical sync is achieved by build-in V-Sync of the video drivers.
- * </p>
- */
-public class TimeFrameI {
- /** Constant marking an invalid PTS, i.e. Integer.MIN_VALUE == 0x80000000 == {@value}. Sync w/ native code. */
- public static final int INVALID_PTS = 0x80000000;
-
- /** Constant marking the end of the stream PTS, i.e. Integer.MIN_VALUE - 1 == 0x7FFFFFFF == {@value}. Sync w/ native code. */
- public static final int END_OF_STREAM_PTS = 0x7FFFFFFF;
-
- protected int pts;
- protected int duration;
-
- public TimeFrameI() {
- pts = INVALID_PTS;
- duration = 0;
- }
- public TimeFrameI(final int pts, final int duration) {
- this.pts = pts;
- this.duration = duration;
- }
-
- /** Get this frame's presentation timestamp (PTS) in milliseconds. */
- public final int getPTS() { return pts; }
- /** Set this frame's presentation timestamp (PTS) in milliseconds. */
- public final void setPTS(final int pts) { this.pts = pts; }
- /** Get this frame's duration in milliseconds. */
- public final int getDuration() { return duration; }
- /** Set this frame's duration in milliseconds. */
- public final void setDuration(final int duration) { this.duration = duration; }
-
- @Override
- public String toString() {
- return "TimeFrame[pts " + pts + " ms, l " + duration + " ms]";
- }
-}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/av/AudioSink.java b/src/jogl/classes/com/jogamp/opengl/util/av/AudioSink.java
deleted file mode 100644
index fd6172e13..000000000
--- a/src/jogl/classes/com/jogamp/opengl/util/av/AudioSink.java
+++ /dev/null
@@ -1,436 +0,0 @@
-/**
- * Copyright 2013 JogAmp Community. All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without modification, are
- * permitted provided that the following conditions are met:
- *
- * 1. Redistributions of source code must retain the above copyright notice, this list of
- * conditions and the following disclaimer.
- *
- * 2. Redistributions in binary form must reproduce the above copyright notice, this list
- * of conditions and the following disclaimer in the documentation and/or other materials
- * provided with the distribution.
- *
- * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
- * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
- * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
- * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
- * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
- * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
- * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
- * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
- * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- *
- * The views and conclusions contained in the software and documentation are those of the
- * authors and should not be interpreted as representing official policies, either expressed
- * or implied, of JogAmp Community.
- */
-package com.jogamp.opengl.util.av;
-
-import java.nio.ByteBuffer;
-
-import com.jogamp.opengl.util.TimeFrameI;
-
-import jogamp.opengl.Debug;
-
-public interface AudioSink {
- public static final boolean DEBUG = Debug.debug("AudioSink");
-
- /** Default frame duration in millisecond, i.e. 1 frame per {@value} ms. */
- public static final int DefaultFrameDuration = 32;
-
- /** Initial audio queue size in milliseconds. {@value} ms, i.e. 16 frames per 32 ms. See {@link #init(AudioFormat, float, int, int, int)}.*/
- public static final int DefaultInitialQueueSize = 16 * 32; // 512 ms
- /** Audio queue grow size in milliseconds. {@value} ms, i.e. 16 frames per 32 ms. See {@link #init(AudioFormat, float, int, int, int)}.*/
- public static final int DefaultQueueGrowAmount = 16 * 32; // 512 ms
- /** Audio queue limit w/ video in milliseconds. {@value} ms, i.e. 96 frames per 32 ms. See {@link #init(AudioFormat, float, int, int, int)}.*/
- public static final int DefaultQueueLimitWithVideo = 96 * 32; // 3072 ms
- /** Audio queue limit w/o video in milliseconds. {@value} ms, i.e. 32 frames per 32 ms. See {@link #init(AudioFormat, float, int, int, int)}.*/
- public static final int DefaultQueueLimitAudioOnly = 32 * 32; // 1024 ms
-
- /**
- * Specifies the linear audio PCM format.
- */
- public static class AudioFormat {
- /**
- * @param sampleRate sample rate in Hz (1/s)
- * @param sampleSize sample size in bits
- * @param channelCount number of channels
- * @param signed true if signed number, false for unsigned
- * @param fixedP true for fixed point value, false for unsigned floating point value with a sampleSize of 32 (float) or 64 (double)
- * @param planar true for planar data package (each channel in own data buffer), false for packed data channels interleaved in one buffer.
- * @param littleEndian true for little-endian, false for big endian
- */
- public AudioFormat(final int sampleRate, final int sampleSize, final int channelCount, final boolean signed, final boolean fixedP, final boolean planar, final boolean littleEndian) {
- this.sampleRate = sampleRate;
- this.sampleSize = sampleSize;
- this.channelCount = channelCount;
- this.signed = signed;
- this.fixedP = fixedP;
- this.planar = planar;
- this.littleEndian = littleEndian;
- if( !fixedP ) {
- if( sampleSize != 32 && sampleSize != 64 ) {
- throw new IllegalArgumentException("Floating point: sampleSize "+sampleSize+" bits");
- }
- if( !signed ) {
- throw new IllegalArgumentException("Floating point: unsigned");
- }
- }
- }
-
- /** Sample rate in Hz (1/s). */
- public final int sampleRate;
- /** Sample size in bits. */
- public final int sampleSize;
- /** Number of channels. */
- public final int channelCount;
- public final boolean signed;
- /** Fixed or floating point values. Floating point 'float' has {@link #sampleSize} 32, 'double' has {@link #sampleSize} 64. */
- public final boolean fixedP;
- /** Planar or packed samples. If planar, each channel has their own data buffer. If packed, channel data is interleaved in one buffer. */
- public final boolean planar;
- public final boolean littleEndian;
-
-
- //
- // Time <-> Bytes
- //
-
- /**
- * Returns the byte size of the given milliseconds
- * according to {@link #sampleSize}, {@link #channelCount} and {@link #sampleRate}.
- * <p>
- * Time -> Byte Count
- * </p>
- */
- public final int getDurationsByteSize(final int millisecs) {
- final int bytesPerSample = sampleSize >>> 3; // /8
- return millisecs * ( channelCount * bytesPerSample * ( sampleRate / 1000 ) );
- }
-
- /**
- * Returns the duration in milliseconds of the given byte count
- * according to {@link #sampleSize}, {@link #channelCount} and {@link #sampleRate}.
- * <p>
- * Byte Count -> Time
- * </p>
- */
- public final int getBytesDuration(final int byteCount) {
- final int bytesPerSample = sampleSize >>> 3; // /8
- return byteCount / ( channelCount * bytesPerSample * ( sampleRate / 1000 ) );
- }
-
- /**
- * Returns the duration in milliseconds of the given sample count per frame and channel
- * according to the {@link #sampleRate}, i.e.
- * <pre>
- * ( 1000f * sampleCount ) / sampleRate
- * </pre>
- * <p>
- * Sample Count -> Time
- * </p>
- * @param sampleCount sample count per frame and channel
- */
- public final float getSamplesDuration(final int sampleCount) {
- return ( 1000f * sampleCount ) / sampleRate;
- }
-
- /**
- * Returns the rounded frame count of the given milliseconds and frame duration.
- * <pre>
- * Math.max( 1, millisecs / frameDuration + 0.5f )
- * </pre>
- * <p>
- * Note: <code>frameDuration</code> can be derived by <i>sample count per frame and channel</i>
- * via {@link #getSamplesDuration(int)}.
- * </p>
- * <p>
- * Frame Time -> Frame Count
- * </p>
- * @param millisecs time in milliseconds
- * @param frameDuration duration per frame in milliseconds.
- */
- public final int getFrameCount(final int millisecs, final float frameDuration) {
- return Math.max(1, (int) ( millisecs / frameDuration + 0.5f ));
- }
-
- /**
- * Returns the byte size of given sample count
- * according to the {@link #sampleSize}, i.e.:
- * <pre>
- * sampleCount * ( sampleSize / 8 )
- * </pre>
- * <p>
- * Note: To retrieve the byte size for all channels,
- * you need to pre-multiply <code>sampleCount</code> with {@link #channelCount}.
- * </p>
- * <p>
- * Sample Count -> Byte Count
- * </p>
- * @param sampleCount sample count
- */
- public final int getSamplesByteCount(final int sampleCount) {
- return sampleCount * ( sampleSize >>> 3 );
- }
-
- /**
- * Returns the sample count of given byte count
- * according to the {@link #sampleSize}, i.e.:
- * <pre>
- * ( byteCount * 8 ) / sampleSize
- * </pre>
- * <p>
- * Note: If <code>byteCount</code> covers all channels and you request the sample size per channel,
- * you need to divide the result by <code>sampleCount</code> by {@link #channelCount}.
- * </p>
- * <p>
- * Byte Count -> Sample Count
- * </p>
- * @param byteCount number of bytes
- */
- public final int getBytesSampleCount(final int byteCount) {
- return ( byteCount << 3 ) / sampleSize;
- }
-
- @Override
- public String toString() {
- return "AudioDataFormat[sampleRate "+sampleRate+", sampleSize "+sampleSize+", channelCount "+channelCount+
- ", signed "+signed+", fixedP "+fixedP+", "+(planar?"planar":"packed")+", "+(littleEndian?"little":"big")+"-endian]"; }
- }
- /** Default {@link AudioFormat}, [type PCM, sampleRate 44100, sampleSize 16, channelCount 2, signed, fixedP, !planar, littleEndian]. */
- public static final AudioFormat DefaultFormat = new AudioFormat(44100, 16, 2, true /* signed */,
- true /* fixed point */, false /* planar */, true /* littleEndian */);
-
- public static abstract class AudioFrame extends TimeFrameI {
- protected int byteSize;
-
- public AudioFrame() {
- this.byteSize = 0;
- }
- public AudioFrame(final int pts, final int duration, final int byteCount) {
- super(pts, duration);
- this.byteSize=byteCount;
- }
-
- /** Get this frame's size in bytes. */
- public final int getByteSize() { return byteSize; }
- /** Set this frame's size in bytes. */
- public final void setByteSize(final int size) { this.byteSize=size; }
-
- @Override
- public String toString() {
- return "AudioFrame[pts " + pts + " ms, l " + duration + " ms, "+byteSize + " bytes]";
- }
- }
- public static class AudioDataFrame extends AudioFrame {
- protected final ByteBuffer data;
-
- public AudioDataFrame(final int pts, final int duration, final ByteBuffer bytes, final int byteCount) {
- super(pts, duration, byteCount);
- if( byteCount > bytes.remaining() ) {
- throw new IllegalArgumentException("Give size "+byteCount+" exceeds remaining bytes in ls "+bytes+". "+this);
- }
- this.data=bytes;
- }
-
- /** Get this frame's data. */
- public final ByteBuffer getData() { return data; }
-
- @Override
- public String toString() {
- return "AudioDataFrame[pts " + pts + " ms, l " + duration + " ms, "+byteSize + " bytes, " + data + "]";
- }
- }
-
- /**
- * Returns the <code>initialized state</code> of this instance.
- * <p>
- * The <code>initialized state</code> is affected by this instance
- * overall availability, i.e. after instantiation,
- * as well as by {@link #destroy()}.
- * </p>
- */
- public boolean isInitialized();
-
- /** Returns the playback speed. */
- public float getPlaySpeed();
-
- /**
- * Sets the playback speed.
- * <p>
- * To simplify test, play speed is <i>normalized</i>, i.e.
- * <ul>
- * <li><code>1.0f</code>: if <code> Math.abs(1.0f - rate) < 0.01f </code></li>
- * </ul>
- * </p>
- * @return true if successful, otherwise false, i.e. due to unsupported value range of implementation.
- */
- public boolean setPlaySpeed(float s);
-
- /** Returns the volume. */
- public float getVolume();
-
- /**
- * Sets the volume [0f..1f].
- * <p>
- * To simplify test, volume is <i>normalized</i>, i.e.
- * <ul>
- * <li><code>0.0f</code>: if <code> Math.abs(v) < 0.01f </code></li>
- * <li><code>1.0f</code>: if <code> Math.abs(1.0f - v) < 0.01f </code></li>
- * </ul>
- * </p>
- * @return true if successful, otherwise false, i.e. due to unsupported value range of implementation.
- */
- public boolean setVolume(float v);
-
- /**
- * Returns the preferred {@link AudioFormat} by this sink.
- * <p>
- * The preferred format is guaranteed to be supported
- * and shall reflect this sinks most native format,
- * i.e. best performance w/o data conversion.
- * </p>
- * <p>
- * Known {@link #AudioFormat} attributes considered by implementations:
- * <ul>
- * <li>ALAudioSink: {@link AudioFormat#sampleRate}.
- * </ul>
- * </p>
- * @see #initSink(AudioFormat)
- * @see #isSupported(AudioFormat)
- */
- public AudioFormat getPreferredFormat();
-
- /** Return the maximum number of supported channels. */
- public int getMaxSupportedChannels();
-
- /**
- * Returns true if the given format is supported by the sink, otherwise false.
- * @see #initSink(AudioFormat)
- * @see #getPreferredFormat()
- */
- public boolean isSupported(AudioFormat format);
-
- /**
- * Initializes the sink.
- * <p>
- * Implementation must match the given <code>requestedFormat</code> {@link AudioFormat}.
- * </p>
- * <p>
- * Caller shall validate <code>requestedFormat</code> via {@link #isSupported(AudioFormat)}
- * beforehand and try to find a suitable supported one.
- * {@link #getPreferredFormat()} and {@link #getMaxSupportedChannels()} may help.
- * </p>
- * @param requestedFormat the requested {@link AudioFormat}.
- * @param frameDuration average or fixed frame duration in milliseconds
- * helping a caching {@link AudioFrame} based implementation to determine the frame count in the queue.
- * See {@link #DefaultFrameDuration}.
- * @param initialQueueSize initial time in milliseconds to queue in this sink, see {@link #DefaultInitialQueueSize}.
- * @param queueGrowAmount time in milliseconds to grow queue if full, see {@link #DefaultQueueGrowAmount}.
- * @param queueLimit maximum time in milliseconds the queue can hold (and grow), see {@link #DefaultQueueLimitWithVideo} and {@link #DefaultQueueLimitAudioOnly}.
- * @return true if successful, otherwise false
- */
- public boolean init(AudioFormat requestedFormat, float frameDuration,
- int initialQueueSize, int queueGrowAmount, int queueLimit);
-
- /**
- * Returns the {@link AudioFormat} as chosen by {@link #init(AudioFormat, float, int, int, int)},
- * i.e. it shall match the <i>requestedFormat</i>.
- */
- public AudioFormat getChosenFormat();
-
- /**
- * Returns true, if {@link #play()} has been requested <i>and</i> the sink is still playing,
- * otherwise false.
- */
- public boolean isPlaying();
-
- /**
- * Play buffers queued via {@link #enqueueData(AudioFrame)} from current internal position.
- * If no buffers are yet queued or the queue runs empty, playback is being continued when buffers are enqueued later on.
- * @see #enqueueData(AudioFrame)
- * @see #pause()
- */
- public void play();
-
- /**
- * Pause playing buffers while keeping enqueued data incl. it's internal position.
- * @see #play()
- * @see #flush()
- * @see #enqueueData(AudioFrame)
- */
- public void pause();
-
- /**
- * Flush all queued buffers, implies {@link #pause()}.
- * <p>
- * {@link #init(AudioFormat, float, int, int, int)} must be called first.
- * </p>
- * @see #play()
- * @see #pause()
- * @see #enqueueData(AudioFrame)
- */
- public void flush();
-
- /** Destroys this instance, i.e. closes all streams and devices allocated. */
- public void destroy();
-
- /**
- * Returns the number of allocated buffers as requested by
- * {@link #init(AudioFormat, float, int, int, int)}.
- */
- public int getFrameCount();
-
- /** @return the current enqueued frames count since {@link #init(AudioFormat, float, int, int, int)}. */
- public int getEnqueuedFrameCount();
-
- /**
- * Returns the current number of frames queued for playing.
- * <p>
- * {@link #init(AudioFormat, float, int, int, int)} must be called first.
- * </p>
- */
- public int getQueuedFrameCount();
-
- /**
- * Returns the current number of bytes queued for playing.
- * <p>
- * {@link #init(AudioFormat, float, int, int, int)} must be called first.
- * </p>
- */
- public int getQueuedByteCount();
-
- /**
- * Returns the current queued frame time in milliseconds for playing.
- * <p>
- * {@link #init(AudioFormat, float, int, int, int)} must be called first.
- * </p>
- */
- public int getQueuedTime();
-
- /**
- * Return the current audio presentation timestamp (PTS) in milliseconds.
- */
- public int getPTS();
-
- /**
- * Returns the current number of frames in the sink available for writing.
- * <p>
- * {@link #init(AudioFormat, float, int, int, int)} must be called first.
- * </p>
- */
- public int getFreeFrameCount();
-
- /**
- * Enqueue <code>byteCount</code> bytes of the remaining bytes of the given NIO {@link ByteBuffer} to this sink.
- * <p>
- * The data must comply with the chosen {@link AudioFormat} as returned by {@link #initSink(AudioFormat)}.
- * </p>
- * <p>
- * {@link #init(AudioFormat, float, int, int, int)} must be called first.
- * </p>
- * @returns the enqueued internal {@link AudioFrame}.
- */
- public AudioFrame enqueueData(int pts, ByteBuffer bytes, int byteCount);
-}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/av/AudioSinkFactory.java b/src/jogl/classes/com/jogamp/opengl/util/av/AudioSinkFactory.java
deleted file mode 100644
index f8a69301c..000000000
--- a/src/jogl/classes/com/jogamp/opengl/util/av/AudioSinkFactory.java
+++ /dev/null
@@ -1,70 +0,0 @@
-/**
- * Copyright 2013 JogAmp Community. All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without modification, are
- * permitted provided that the following conditions are met:
- *
- * 1. Redistributions of source code must retain the above copyright notice, this list of
- * conditions and the following disclaimer.
- *
- * 2. Redistributions in binary form must reproduce the above copyright notice, this list
- * of conditions and the following disclaimer in the documentation and/or other materials
- * provided with the distribution.
- *
- * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
- * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
- * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
- * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
- * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
- * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
- * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
- * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
- * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- *
- * The views and conclusions contained in the software and documentation are those of the
- * authors and should not be interpreted as representing official policies, either expressed
- * or implied, of JogAmp Community.
- */
-package com.jogamp.opengl.util.av;
-
-import jogamp.opengl.util.av.NullAudioSink;
-
-import com.jogamp.common.util.ReflectionUtil;
-
-public class AudioSinkFactory {
- private static final String ALAudioSinkClazzName = "jogamp.opengl.openal.av.ALAudioSink";
- private static final String JavaAudioSinkClazzName = "jogamp.opengl.util.av.JavaSoundAudioSink";
-
- public static AudioSink createDefault() {
- final ClassLoader cl = GLMediaPlayerFactory.class.getClassLoader();
- AudioSink sink = create(cl, ALAudioSinkClazzName);
- if( null == sink ) {
- sink = create(cl, JavaAudioSinkClazzName);
- }
- if( null == sink ) {
- sink = createNull();
- }
- return sink;
- }
- public static AudioSink createNull() {
- return new NullAudioSink();
- }
-
- public static AudioSink create(final ClassLoader cl, final String implName) {
- final AudioSink audioSink;
- if(ReflectionUtil.isClassAvailable(implName, cl)){
- try {
- audioSink = (AudioSink) ReflectionUtil.createInstance(implName, cl);
- if( audioSink.isInitialized() ) {
- return audioSink;
- } else if(AudioSink.DEBUG) {
- System.err.println("AudioSinkFactory: Couldn't initialize AudioSink '"+implName+"'");
- }
- } catch (final Throwable t) {
- if(AudioSink.DEBUG) { System.err.println("Caught "+t.getClass().getName()+": "+t.getMessage()); t.printStackTrace(); }
- }
- }
- return null;
- }
-
-}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/av/GLMediaPlayer.java b/src/jogl/classes/com/jogamp/opengl/util/av/GLMediaPlayer.java
index 82951ab54..3832a7c51 100644
--- a/src/jogl/classes/com/jogamp/opengl/util/av/GLMediaPlayer.java
+++ b/src/jogl/classes/com/jogamp/opengl/util/av/GLMediaPlayer.java
@@ -35,11 +35,11 @@ import jogamp.opengl.Debug;
import java.util.List;
+import com.jogamp.common.av.AudioSink;
+import com.jogamp.common.av.TimeFrameI;
import com.jogamp.common.net.Uri;
import com.jogamp.opengl.util.texture.Texture;
import com.jogamp.opengl.util.texture.TextureSequence;
-import com.jogamp.opengl.util.TimeFrameI;
-import com.jogamp.opengl.util.av.GLMediaPlayer.State;
/**
* GLMediaPlayer interface specifies a {@link TextureSequence} state machine
diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/TextureSequence.java b/src/jogl/classes/com/jogamp/opengl/util/texture/TextureSequence.java
index 2b91f3b1f..1e308b215 100644
--- a/src/jogl/classes/com/jogamp/opengl/util/texture/TextureSequence.java
+++ b/src/jogl/classes/com/jogamp/opengl/util/texture/TextureSequence.java
@@ -32,7 +32,7 @@ import com.jogamp.opengl.GLAutoDrawable;
import com.jogamp.opengl.GLRunnable;
import com.jogamp.opengl.GLEventListener;
-import com.jogamp.opengl.util.TimeFrameI;
+import com.jogamp.common.av.TimeFrameI;
/**
* Protocol for texture sequences, like animations, movies, etc.