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authorSven Gothel <[email protected]>2014-08-07 00:10:41 +0200
committerSven Gothel <[email protected]>2014-08-07 00:10:41 +0200
commit609b3f6d28bb13b589cde815acdb0e72e58ebe44 (patch)
tree355ee64c1cd5f49e17380f23e26854f06376a7e6 /src/jogl/classes/com
parent8be4b87a9740229f09b1dc2b7265e3e73c4397dd (diff)
Bug 1021: Refine Stereo API; Fix GenericStereoDevice; Fix StereoDemo01 for movie playback and OSX usage (HiDPI surfaceSize)
- StereoDevice.DeviceType: Add API doc - StereoDevice: Add getFactory() - GenericStereoDevice - Use common static vars for configurations for simplicity - Fix createRenderer(..)'s eyeViewport in case no post-processing is performed, i.e. needs viewport X offset. - StereoDemo01 - Use 'movie' eyePosition instead of default if: - using a movie player _and_ using lenses! - Fix NEWT window pixel-unit size after window creation!
Diffstat (limited to 'src/jogl/classes/com')
-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/stereo/StereoDevice.java3
-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/stereo/StereoDeviceFactory.java20
2 files changed, 22 insertions, 1 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/util/stereo/StereoDevice.java b/src/jogl/classes/com/jogamp/opengl/util/stereo/StereoDevice.java
index 2091d0843..d32c981a3 100644
--- a/src/jogl/classes/com/jogamp/opengl/util/stereo/StereoDevice.java
+++ b/src/jogl/classes/com/jogamp/opengl/util/stereo/StereoDevice.java
@@ -46,6 +46,9 @@ public interface StereoDevice {
// NOP
}
+ /** Return the factory used to create this device. */
+ public StereoDeviceFactory getFactory();
+
/** Disposes this {@link StereoDevice}. */
public void dispose();
diff --git a/src/jogl/classes/com/jogamp/opengl/util/stereo/StereoDeviceFactory.java b/src/jogl/classes/com/jogamp/opengl/util/stereo/StereoDeviceFactory.java
index 46ce82f03..c4180585c 100644
--- a/src/jogl/classes/com/jogamp/opengl/util/stereo/StereoDeviceFactory.java
+++ b/src/jogl/classes/com/jogamp/opengl/util/stereo/StereoDeviceFactory.java
@@ -45,7 +45,25 @@ public abstract class StereoDeviceFactory {
private static final String GenericStereoDeviceClazzName = "jogamp.opengl.util.stereo.GenericStereoDeviceFactory";
private static final String isAvailableMethodName = "isAvailable";
- public static enum DeviceType { Default, Generic, OculusVR };
+ /** {@link StereoDevice} type used for {@link StereoDeviceFactory#createFactory(DeviceType) createFactory(type)}. */
+ public static enum DeviceType {
+ /**
+ * Auto selection of device in the following order:
+ * <ol>
+ * <li>{@link DeviceType#OculusVR}</li>
+ * <li>{@link DeviceType#Generic}</li>
+ * </ol>
+ */
+ Default,
+ /**
+ * Generic software implementation.
+ */
+ Generic,
+ /**
+ * OculusVR implementation.
+ */
+ OculusVR
+ };
public static StereoDeviceFactory createDefaultFactory() {
final ClassLoader cl = StereoDeviceFactory.class.getClassLoader();