diff options
author | Sven Gothel <[email protected]> | 2013-11-07 15:30:26 +0100 |
---|---|---|
committer | Sven Gothel <[email protected]> | 2013-11-07 15:30:26 +0100 |
commit | 8f1373e15eef1fb8bd00dfe500a2eddc71a74d7e (patch) | |
tree | b1f0f19ce68f3ae7809404112800a418fdd7247b /src/jogl/classes/com | |
parent | 144b9ef5a433b2a93f5503b1c935c8f7ec61a0de (diff) |
Android ES3 Movie Demos: Add workaround for: P0003: Extension 'GL_OES_EGL_image_external' not supported
+ // Bug on Nexus 10, ES3 - Android 4.3, where
+ // GL_OES_EGL_image_external extension directive leads to a failure _with_ '#version 300 es' !
+ // P0003: Extension 'GL_OES_EGL_image_external' not supported
+ preludeGLSLVersion = false;
Diffstat (limited to 'src/jogl/classes/com')
-rw-r--r-- | src/jogl/classes/com/jogamp/opengl/util/av/GLMediaPlayer.java | 3 | ||||
-rw-r--r-- | src/jogl/classes/com/jogamp/opengl/util/texture/TextureSequence.java | 3 |
2 files changed, 3 insertions, 3 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/util/av/GLMediaPlayer.java b/src/jogl/classes/com/jogamp/opengl/util/av/GLMediaPlayer.java index f0864f949..b0a645cbb 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/av/GLMediaPlayer.java +++ b/src/jogl/classes/com/jogamp/opengl/util/av/GLMediaPlayer.java @@ -318,9 +318,6 @@ public interface GLMediaPlayer extends TextureSequence { public int getTextureCount(); - /** Returns the texture target used by implementation. */ - public int getTextureTarget(); - /** Sets the texture unit. Defaults to 0. */ public void setTextureUnit(int u); diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/TextureSequence.java b/src/jogl/classes/com/jogamp/opengl/util/texture/TextureSequence.java index 6f1dd4c64..6c2949c2b 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/texture/TextureSequence.java +++ b/src/jogl/classes/com/jogamp/opengl/util/texture/TextureSequence.java @@ -163,6 +163,9 @@ public interface TextureSequence { public void newFrameAvailable(T ts, TextureFrame newFrame, long when); } + /** Returns the texture target used by implementation. */ + public int getTextureTarget(); + /** Return the texture unit used to render the current frame. */ public int getTextureUnit(); |