diff options
author | Sven Gothel <[email protected]> | 2013-09-07 19:47:28 +0200 |
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committer | Sven Gothel <[email protected]> | 2013-09-07 19:47:28 +0200 |
commit | 4965923722fe44dfcf7eaff16cd5449707773123 (patch) | |
tree | 21645b2ecb0a3b9ba14ed1b0e24cb49c4813e167 /src/jogl/classes/com | |
parent | 6fe3e99dab9721294a3bf72eaea77af33afc9481 (diff) |
TileRenderer*: Fix FBO MSAA use-case, i.e. call swapBuffers() before endTile(); Enhance unit tests for MSAA, also add TileRendererBase.TileRendererNotify to GearsES2
GL[Auto]Drawable.swapBuffers() must be called before endTile().
This is especially important if using multisampling offscreen FBO drawables,
where swapBuffers() triggers the <i>downsampling</i> to the readable sampling sink.
Otherwise, we will be 'one tile behind' !
Diffstat (limited to 'src/jogl/classes/com')
3 files changed, 47 insertions, 14 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/util/RandomTileRenderer.java b/src/jogl/classes/com/jogamp/opengl/util/RandomTileRenderer.java index 2b698d2f5..55b31b692 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/RandomTileRenderer.java +++ b/src/jogl/classes/com/jogamp/opengl/util/RandomTileRenderer.java @@ -104,6 +104,11 @@ public class RandomTileRenderer extends TileRendererBase { validateGL(gl); gl.glViewport( 0, 0, currentTileWidth, currentTileHeight ); + + if( DEBUG ) { + System.err.println("TileRenderer.begin.X: "+this.toString()); + } + // Do not forget to issue: // reshape( 0, 0, tW, tH ); // which shall reflect tile renderer fileds: currentTileXPos, currentTileYPos and imageSize @@ -121,6 +126,10 @@ public class RandomTileRenderer extends TileRendererBase { // be sure OpenGL rendering is finished gl.glFlush(); + if( DEBUG ) { + System.err.println("TileRenderer.end.0: "+this.toString()); + } + // save current glPixelStore values psm.save(gl); psm.setPackAlignment(gl, 1); diff --git a/src/jogl/classes/com/jogamp/opengl/util/TileRenderer.java b/src/jogl/classes/com/jogamp/opengl/util/TileRenderer.java index 46a1e2452..e24fa9706 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/TileRenderer.java +++ b/src/jogl/classes/com/jogamp/opengl/util/TileRenderer.java @@ -104,7 +104,6 @@ public class TileRenderer extends TileRendererBase { */ public static final int TR_BOTTOM_TO_TOP = 16; - private static final boolean DEBUG = true; private static final int DEFAULT_TILE_WIDTH = 256; private static final int DEFAULT_TILE_HEIGHT = 256; private static final int DEFAULT_TILE_BORDER = 0; @@ -259,9 +258,6 @@ public class TileRenderer extends TileRendererBase { setup(); } - final int preRow = currentRow; - final int preColumn = currentColumn; - /* which tile (by row and column) we're about to render */ if (rowOrder == TR_BOTTOM_TO_TOP) { currentRow = currentTile / columns; @@ -293,20 +289,16 @@ public class TileRenderer extends TileRendererBase { currentTileXPos = currentColumn * tileSizeNB.getWidth() + offsetX; currentTileYPos = currentRow * tileSizeNB.getHeight() + offsetY; - final int preTileWidth = currentTileWidth; - final int preTileHeight = currentTileHeight; - /* Save tile size, with border */ currentTileWidth = tW; currentTileHeight = tH; + gl.glViewport( 0, 0, tW, tH ); + if( DEBUG ) { - System.err.println("Tile["+currentTile+"]: off "+offsetX+"/"+offsetX+", ["+preColumn+"]["+preRow+"] "+preTileWidth+"x"+preTileHeight+ - " -> ["+currentColumn+"]["+currentRow+"] "+currentTileXPos+"/"+currentTileYPos+", "+tW+"x"+tH+ - ", image "+imageSize.getWidth()+"x"+imageSize.getHeight()); + System.err.println("TileRenderer.begin.X: "+this.toString()); } - - gl.glViewport( 0, 0, tW, tH ); + // Do not forget to issue: // reshape( 0, 0, tW, tH ); // which shall reflect tile renderer fileds: currentTileXPos, currentTileYPos and imageSize @@ -323,6 +315,10 @@ public class TileRenderer extends TileRendererBase { // be sure OpenGL rendering is finished gl.glFlush(); + if( DEBUG ) { + System.err.println("TileRenderer.end.0: "+this.toString()); + } + // save current glPixelStore values psm.save(gl); psm.setPackAlignment(gl, 1); diff --git a/src/jogl/classes/com/jogamp/opengl/util/TileRendererBase.java b/src/jogl/classes/com/jogamp/opengl/util/TileRendererBase.java index e7296ab0a..70e68b97f 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/TileRendererBase.java +++ b/src/jogl/classes/com/jogamp/opengl/util/TileRendererBase.java @@ -41,9 +41,12 @@ import javax.media.nativewindow.util.DimensionImmutable; import javax.media.opengl.GL; import javax.media.opengl.GL2ES3; import javax.media.opengl.GLAutoDrawable; +import javax.media.opengl.GLDrawable; import javax.media.opengl.GLEventListener; import javax.media.opengl.GLException; +import jogamp.opengl.Debug; + /** * A fairly direct port of Brian Paul's tile rendering library, found * at <a href = "http://www.mesa3d.org/brianp/TR.html"> @@ -111,6 +114,8 @@ public abstract class TileRendererBase { */ public static final int TR_CURRENT_TILE_HEIGHT = 6; + /* pp */ static final boolean DEBUG = Debug.debug("TileRenderer"); + /** * Notifies {@link GLEventListener} implementing this interface * that the owning {@link GLAutoDrawable} is {@link TileRendererBase#attachToAutoDrawable(GLAutoDrawable) attached} @@ -133,6 +138,7 @@ public abstract class TileRendererBase { protected int currentTileWidth; protected int currentTileHeight; protected GLAutoDrawable glad; + protected boolean gladAutoSwapBufferMode = true; protected GLEventListener[] listeners; protected boolean[] listenersInit; protected GLEventListener glEventListenerPre = null; @@ -180,6 +186,9 @@ public abstract class TileRendererBase { */ public final void setTileBuffer(GLPixelBuffer buffer) { tileBuffer = buffer; + if( DEBUG ) { + System.err.println("TileRenderer: tile-buffer "+tileBuffer); + } } /** @see #setTileBuffer(GLPixelBuffer) */ @@ -206,6 +215,9 @@ public abstract class TileRendererBase { */ public final void setImageBuffer(GLPixelBuffer buffer) { imageBuffer = buffer; + if( DEBUG ) { + System.err.println("TileRenderer: image-buffer "+imageBuffer); + } } /** @see #setImageBuffer(GLPixelBuffer) */ @@ -259,6 +271,11 @@ public abstract class TileRendererBase { * Must be called after rendering the scene, * see {@link #beginTile(GL)}. * <p> + * Is is highly recommended to perform {@link GLDrawable#swapBuffers() swapBuffers()} before calling this method.<br> + * This is especially true in regards to multisampling offscreen FBO drawables, + * where {@link GLDrawable#swapBuffers() swapBuffers()} triggers the <i>downsampling</i> to the readable sampling sink. + * </p> + * <p> * User has to comply with the <a href="#glprequirement">GL profile requirement</a>. * </p> * @@ -277,8 +294,13 @@ public abstract class TileRendererBase { * about this event. * </p> * <p> - * This tile renderer's {@link GLEventListener} is then added to handle the tile rendering - * for the original {@link GLEventListener}, i.e. it's {@link GLEventListener#display(GLAutoDrawable) display} issues: + * The {@link GLAutoDrawable}'s {@link GLAutoDrawable#getAutoSwapBufferMode() auto-swap mode} is cached + * and set to <code>false</code>, since {@link GLAutoDrawable#swapBuffers() swapBuffers()} must be issued before {@link #endTile(GL)}. + * </p> + * <p> + * This tile renderer's {@link GLEventListener} is then added to handle the tile rendering, + * replacing the original {@link GLEventListener}.<br> + * This {@link GLEventListener#display(GLAutoDrawable) display} implementations issues: * <ul> * <li>Optional {@link #setGLEventListener(GLEventListener, GLEventListener) pre-glel}.{@link GLEventListener#display(GLAutoDrawable) display(..)}</li> * <li>{@link #beginTile(GL)}</li> @@ -287,6 +309,7 @@ public abstract class TileRendererBase { * <li>{@link GLEventListener#reshape(GLAutoDrawable, int, int, int, int) reshape(0, 0, tile-width, tile-height)}</li> * <li>{@link GLEventListener#display(GLAutoDrawable) display(autoDrawable)}</li> * </ul></li> + * <li>{@link GLAutoDrawable#swapBuffers() swapBuffers()}</li> * <li>{@link #endTile(GL)}</li> * <li>Optional {@link #setGLEventListener(GLEventListener, GLEventListener) post-glel}.{@link GLEventListener#display(GLAutoDrawable) display(..)}</li> * </ul> @@ -333,6 +356,8 @@ public abstract class TileRendererBase { } } glad.addGLEventListener(tiledGLEL); + gladAutoSwapBufferMode = glad.getAutoSwapBufferMode(); + glad.setAutoSwapBufferMode(false); } /** @@ -358,6 +383,8 @@ public abstract class TileRendererBase { glad.addGLEventListener(l); glad.setGLEventListenerInitState(l, listenersInit[i]); } + glad.setAutoSwapBufferMode(gladAutoSwapBufferMode); + listeners = null; listenersInit = null; glad = null; @@ -432,6 +459,7 @@ public abstract class TileRendererBase { listeners[i].reshape(drawable, 0, 0, currentTileWidth, currentTileHeight); listeners[i].display(drawable); } + glad.swapBuffers(); endTile(gl); if( null != glEventListenerPost ) { |