diff options
author | Michael Bien <[email protected]> | 2010-06-17 00:14:11 +0200 |
---|---|---|
committer | Michael Bien <[email protected]> | 2010-06-17 00:14:11 +0200 |
commit | 33a24c85dd18d851b614359bb6b19535afd56d33 (patch) | |
tree | e943d0d45d28e41633d7279c41e03d81fd94a009 /src/jogl/classes/com | |
parent | eca1abf29ac48dd18c2d40f44c2396ce160df6f2 (diff) |
Provide a classloader for all reflection driven classloading ops.
- attempt to solve some issues in module systems
- all classes are now loaded with the same classloader which loads GLProfile
Diffstat (limited to 'src/jogl/classes/com')
6 files changed, 9 insertions, 8 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/GLContextImpl.java b/src/jogl/classes/com/jogamp/opengl/impl/GLContextImpl.java index dc98b5514..54d9b4e80 100644 --- a/src/jogl/classes/com/jogamp/opengl/impl/GLContextImpl.java +++ b/src/jogl/classes/com/jogamp/opengl/impl/GLContextImpl.java @@ -641,7 +641,7 @@ public abstract class GLContextImpl extends GLContext { // private Object createInstance(GLProfile glp, String suffix, Class[] cstrArgTypes, Object[] cstrArgs) { - return ReflectionUtil.createInstance(glp.getGLImplBaseClassName()+suffix, cstrArgTypes, cstrArgs); + return ReflectionUtil.createInstance(glp.getGLImplBaseClassName()+suffix, getClass().getClassLoader(), cstrArgTypes, cstrArgs); } /** Create the GL for this context. */ diff --git a/src/jogl/classes/com/jogamp/opengl/impl/ThreadingImpl.java b/src/jogl/classes/com/jogamp/opengl/impl/ThreadingImpl.java index 1a68f38d4..35bb93899 100644 --- a/src/jogl/classes/com/jogamp/opengl/impl/ThreadingImpl.java +++ b/src/jogl/classes/com/jogamp/opengl/impl/ThreadingImpl.java @@ -64,6 +64,7 @@ public class ThreadingImpl { AccessController.doPrivileged(new PrivilegedAction() { public Object run() { String workaround = Debug.getProperty("jogl.1thread", true); + ClassLoader cl = ThreadingImpl.class.getClassLoader(); // Default to using the AWT thread on all platforms except // Windows. On OS X there is instability apparently due to // using the JAWT on non-AWT threads. On X11 platforms there @@ -72,8 +73,8 @@ public class ThreadingImpl { // while holding the AWT lock. The optimization of // makeCurrent / release calls isn't worth these stability // problems. - hasAWT = ReflectionUtil.isClassAvailable("java.awt.Canvas") && - ReflectionUtil.isClassAvailable("javax.media.opengl.awt.GLCanvas"); + hasAWT = ReflectionUtil.isClassAvailable("java.awt.Canvas", cl) && + ReflectionUtil.isClassAvailable("javax.media.opengl.awt.GLCanvas", cl); String osType = NativeWindowFactory.getNativeWindowType(false); _isX11 = NativeWindowFactory.TYPE_X11.equals(osType); @@ -103,7 +104,7 @@ public class ThreadingImpl { Object threadingPluginObj=null; // try to fetch the AWTThreadingPlugin try { - threadingPluginObj = ReflectionUtil.createInstance("com.jogamp.opengl.impl.awt.AWTThreadingPlugin"); + threadingPluginObj = ReflectionUtil.createInstance("com.jogamp.opengl.impl.awt.AWTThreadingPlugin", cl); } catch (JogampRuntimeException jre) { /* n/a .. */ } return threadingPluginObj; } diff --git a/src/jogl/classes/com/jogamp/opengl/impl/egl/EGLDrawableFactory.java b/src/jogl/classes/com/jogamp/opengl/impl/egl/EGLDrawableFactory.java index 935281c6c..72498a7af 100755 --- a/src/jogl/classes/com/jogamp/opengl/impl/egl/EGLDrawableFactory.java +++ b/src/jogl/classes/com/jogamp/opengl/impl/egl/EGLDrawableFactory.java @@ -55,7 +55,7 @@ public class EGLDrawableFactory extends GLDrawableFactoryImpl { // Check for other underlying stuff .. if(NativeWindowFactory.TYPE_X11.equals(NativeWindowFactory.getNativeWindowType(true))) { try { - ReflectionUtil.createInstance("com.jogamp.opengl.impl.x11.glx.X11GLXGraphicsConfigurationFactory"); + ReflectionUtil.createInstance("com.jogamp.opengl.impl.x11.glx.X11GLXGraphicsConfigurationFactory", EGLDrawableFactory.class.getClassLoader()); } catch (JogampRuntimeException jre) { /* n/a .. */ } } diff --git a/src/jogl/classes/com/jogamp/opengl/impl/macosx/cgl/MacOSXCGLDrawableFactory.java b/src/jogl/classes/com/jogamp/opengl/impl/macosx/cgl/MacOSXCGLDrawableFactory.java index 7f050412d..e71a78ffb 100644 --- a/src/jogl/classes/com/jogamp/opengl/impl/macosx/cgl/MacOSXCGLDrawableFactory.java +++ b/src/jogl/classes/com/jogamp/opengl/impl/macosx/cgl/MacOSXCGLDrawableFactory.java @@ -78,7 +78,7 @@ public class MacOSXCGLDrawableFactory extends GLDrawableFactoryImpl { new MacOSXCGLGraphicsConfigurationFactory(); try { - ReflectionUtil.createInstance("com.jogamp.opengl.impl.macosx.cgl.awt.MacOSXAWTCGLGraphicsConfigurationFactory", + ReflectionUtil.createInstance("com.jogamp.opengl.impl.macosx.cgl.awt.MacOSXAWTCGLGraphicsConfigurationFactory", getClass().getClassLoader(), new Object[] {}); } catch (JogampRuntimeException jre) { /* n/a .. */ } } diff --git a/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsWGLDrawableFactory.java b/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsWGLDrawableFactory.java index 3fbe769e5..353ed8ac3 100644 --- a/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsWGLDrawableFactory.java +++ b/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsWGLDrawableFactory.java @@ -80,7 +80,7 @@ public class WindowsWGLDrawableFactory extends GLDrawableFactoryImpl { // The act of constructing them causes them to be registered new WindowsWGLGraphicsConfigurationFactory(); try { - ReflectionUtil.createInstance("com.jogamp.opengl.impl.windows.wgl.awt.WindowsAWTWGLGraphicsConfigurationFactory", + ReflectionUtil.createInstance("com.jogamp.opengl.impl.windows.wgl.awt.WindowsAWTWGLGraphicsConfigurationFactory", getClass().getClassLoader(), new Object[] {}); } catch (JogampRuntimeException jre) { /* n/a .. */ } diff --git a/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/X11GLXDrawableFactory.java b/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/X11GLXDrawableFactory.java index 822a3d0b3..c08c7c73f 100644 --- a/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/X11GLXDrawableFactory.java +++ b/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/X11GLXDrawableFactory.java @@ -78,7 +78,7 @@ public class X11GLXDrawableFactory extends GLDrawableFactoryImpl { // The act of constructing them causes them to be registered new X11GLXGraphicsConfigurationFactory(); try { - ReflectionUtil.createInstance("com.jogamp.opengl.impl.x11.glx.awt.X11AWTGLXGraphicsConfigurationFactory", + ReflectionUtil.createInstance("com.jogamp.opengl.impl.x11.glx.awt.X11AWTGLXGraphicsConfigurationFactory", getClass().getClassLoader(), new Object[] {}); } catch (JogampRuntimeException jre) { /* n/a .. */ } |