diff options
author | Sven Gothel <[email protected]> | 2013-04-27 08:47:24 +0200 |
---|---|---|
committer | Sven Gothel <[email protected]> | 2013-04-27 08:47:24 +0200 |
commit | 4d35eaa766071fd8dedab8b6e2ee53710831c567 (patch) | |
tree | cbf22cde01ea2ead789684f3098be44fb1b08c79 /src/jogl/classes/com | |
parent | 587ec1437ed762ed8cdfcbf27f940ab83813f4a5 (diff) |
GLReadBufferUtil: Utilizing PixelBufferProvider; Adding AWTGLReadBufferUtil adding BufferedImage support; Demonstrating w/ unit tests.
Diffstat (limited to 'src/jogl/classes/com')
3 files changed, 181 insertions, 56 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/util/GLReadBufferUtil.java b/src/jogl/classes/com/jogamp/opengl/util/GLReadBufferUtil.java index e7c323c87..140c8691f 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/GLReadBufferUtil.java +++ b/src/jogl/classes/com/jogamp/opengl/util/GLReadBufferUtil.java @@ -28,16 +28,22 @@ package com.jogamp.opengl.util; -import com.jogamp.common.nio.Buffers; - import java.io.File; import java.io.IOException; -import java.nio.*; -import javax.media.opengl.*; +import java.nio.Buffer; +import java.nio.ByteBuffer; -import com.jogamp.opengl.GLExtensions; +import javax.media.opengl.GL; +import javax.media.opengl.GLAutoDrawable; +import javax.media.opengl.GLDrawable; +import javax.media.opengl.GLException; + +import com.jogamp.common.nio.Buffers; import com.jogamp.opengl.util.texture.Texture; import com.jogamp.opengl.util.texture.TextureData; +import com.jogamp.opengl.util.texture.TextureData.DefPixelBufferProvider; +import com.jogamp.opengl.util.texture.TextureData.PixelAttributes; +import com.jogamp.opengl.util.texture.TextureData.PixelBufferProvider; import com.jogamp.opengl.util.texture.TextureIO; /** @@ -45,12 +51,13 @@ import com.jogamp.opengl.util.texture.TextureIO; * <p>May be used directly to write the TextureData to file (screenshot).</p> */ public class GLReadBufferUtil { - protected final int components, alignment; + protected final PixelBufferProvider pixelBufferProvider; + protected final int componentCount, alignment; protected final Texture readTexture; - protected final GLPixelStorageModes psm; + protected final GLPixelStorageModes psm; protected int readPixelSizeLast = 0; - protected ByteBuffer readPixelBuffer = null; + protected Buffer readPixelBuffer = null; protected TextureData readTextureData = null; /** @@ -58,24 +65,37 @@ public class GLReadBufferUtil { * @param write2Texture true if readPixel's TextureData shall be written to a 2d Texture */ public GLReadBufferUtil(boolean alpha, boolean write2Texture) { - components = alpha ? 4 : 3 ; - alignment = alpha ? 4 : 1 ; - readTexture = write2Texture ? new Texture(GL.GL_TEXTURE_2D) : null ; - psm = new GLPixelStorageModes(); + this(new DefPixelBufferProvider(), alpha, write2Texture); } + public GLReadBufferUtil(PixelBufferProvider pixelBufferProvider, boolean alpha, boolean write2Texture) { + this.pixelBufferProvider = pixelBufferProvider; + this.componentCount = alpha ? 4 : 3 ; + this.alignment = alpha ? 4 : 1 ; + this.readTexture = write2Texture ? new Texture(GL.GL_TEXTURE_2D) : null ; + this.psm = new GLPixelStorageModes(); + } + + /** Returns the {@link PixelBufferProvider} used by this instance. */ + public PixelBufferProvider getPixelBufferProvider() { return pixelBufferProvider; } + public boolean isValid() { return null!=readTextureData && null!=readPixelBuffer ; } - public boolean hasAlpha() { return 4 == components ? true : false ; } + public boolean hasAlpha() { return 4 == componentCount ? true : false ; } public GLPixelStorageModes getGLPixelStorageModes() { return psm; } /** - * @return the raw pixel ByteBuffer, filled by {@link #readPixels(GLAutoDrawable, boolean)} + * Returns the raw pixel Buffer, filled by {@link #readPixels(GLAutoDrawable, boolean)}. + * <p> + * By default the {@link Buffer} is a {@link ByteBuffer}, due to {@link DefPixelBufferProvider#allocate(int, int, int)}. + * If the {@link PixelBufferProvider} has changed via {@link #setPixelBufferProvider(PixelBufferProvider)}. + * the {@link Buffer} type maybe different. + * </p> */ - public ByteBuffer getPixelBuffer() { return readPixelBuffer; } + public Buffer getPixelBuffer() { return readPixelBuffer; } /** * rewind the raw pixel ByteBuffer @@ -107,10 +127,9 @@ public class GLReadBufferUtil { } /** - * Read the drawable's pixels to TextureData and Texture, if requested at construction + * Read the drawable's pixels to TextureData and Texture, if requested at construction. * * @param gl the current GL context object. It's read drawable is being used as the pixel source. - * @param drawable the drawable to read from * @param mustFlipVertically indicates whether to flip the data vertically or not. * The context's drawable {@link GLDrawable#isGLOriented()} state * is taken into account. @@ -120,13 +139,49 @@ public class GLReadBufferUtil { * @see #GLReadBufferUtil(boolean, boolean) */ public boolean readPixels(GL gl, boolean mustFlipVertically) { + return readPixels(gl, 0, 0, null, null, mustFlipVertically); + } + + /** + * Read the drawable's pixels to TextureData and Texture, if requested at construction. + * + * @param gl the current GL context object. It's read drawable is being used as the pixel source. + * @param inX readPixel x offset + * @param inY readPixel y offset + * @param ioWidth readPixel width + * @param ioHeight readPixel height + * @param mustFlipVertically indicates whether to flip the data vertically or not. + * The context's drawable {@link GLDrawable#isGLOriented()} state + * is taken into account. + * Vertical flipping is propagated to TextureData + * and handled in a efficient manner there (TextureCoordinates and TextureIO writer). + * + * @see #GLReadBufferUtil(boolean, boolean) + */ + public boolean readPixels(GL gl, int inX, int inY, int ioWidth[], int ioHeight[], boolean mustFlipVertically) { final int glerr0 = gl.glGetError(); if(GL.GL_NO_ERROR != glerr0) { System.err.println("Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x"+Integer.toHexString(glerr0)); } + final PixelAttributes pixelAttribs = pixelBufferProvider.getAttributes(gl, componentCount); + final int internalFormat; + if(gl.isGL2GL3() && 3 == componentCount) { + internalFormat = GL.GL_RGB; + } else { + internalFormat = (4 == componentCount) ? GL.GL_RGBA : GL.GL_RGB; + } final GLDrawable drawable = gl.getContext().getGLReadDrawable(); - final int textureInternalFormat, textureDataFormat, textureDataType; - final int[] glImplColorReadVals = new int[] { 0, 0 }; + final int width, height; + if( null == ioWidth || drawable.getWidth() < ioWidth[0] ) { + width = drawable.getWidth(); + } else { + width = ioWidth[0]; + } + if( null == ioHeight || drawable.getHeight() < ioHeight[0] ) { + height = drawable.getHeight(); + } else { + height= ioHeight[0]; + } final boolean flipVertically; if( drawable.isGLOriented() ) { @@ -135,39 +190,21 @@ public class GLReadBufferUtil { flipVertically = !mustFlipVertically; } - if(gl.isGL2GL3() && 3 == components) { - textureInternalFormat=GL.GL_RGB; - textureDataFormat=GL.GL_RGB; - textureDataType = GL.GL_UNSIGNED_BYTE; - } else if(gl.isGLES2Compatible() || gl.isExtensionAvailable(GLExtensions.OES_read_format)) { - gl.glGetIntegerv(GL.GL_IMPLEMENTATION_COLOR_READ_FORMAT, glImplColorReadVals, 0); - gl.glGetIntegerv(GL.GL_IMPLEMENTATION_COLOR_READ_TYPE, glImplColorReadVals, 1); - textureInternalFormat = (4 == components) ? GL.GL_RGBA : GL.GL_RGB; - textureDataFormat = glImplColorReadVals[0]; - textureDataType = glImplColorReadVals[1]; - } else { - // RGBA read is safe for all GL profiles - textureInternalFormat = (4 == components) ? GL.GL_RGBA : GL.GL_RGB; - textureDataFormat=GL.GL_RGBA; - textureDataType = GL.GL_UNSIGNED_BYTE; - } - final int tmp[] = new int[1]; - final int readPixelSize = GLBuffers.sizeof(gl, tmp, textureDataFormat, textureDataType, - drawable.getWidth(), drawable.getHeight(), 1, true); + final int readPixelSize = GLBuffers.sizeof(gl, tmp, pixelAttribs.format, pixelAttribs.type, width, height, 1, true); boolean newData = false; - if(readPixelSize>readPixelSizeLast) { - readPixelBuffer = Buffers.newDirectByteBuffer(readPixelSize); + if( readPixelSize > readPixelSizeLast || pixelBufferProvider.requiresNewBuffer(width, height) ) { + readPixelBuffer = pixelBufferProvider.allocate(width, height, readPixelSize); + Buffers.rangeCheckBytes(readPixelBuffer, readPixelSize); readPixelSizeLast = readPixelSize ; try { readTextureData = new TextureData( gl.getGLProfile(), - textureInternalFormat, - drawable.getWidth(), drawable.getHeight(), + internalFormat, + width, height, 0, - textureDataFormat, - textureDataType, + pixelAttribs, false, false, flipVertically, readPixelBuffer, @@ -180,27 +217,25 @@ public class GLReadBufferUtil { throw new RuntimeException("can not fetch offscreen texture", e); } } else { - readTextureData.setInternalFormat(textureInternalFormat); - readTextureData.setWidth(drawable.getWidth()); - readTextureData.setHeight(drawable.getHeight()); - readTextureData.setPixelFormat(textureDataFormat); - readTextureData.setPixelType(textureDataType); + readTextureData.setInternalFormat(internalFormat); + readTextureData.setWidth(width); + readTextureData.setHeight(height); + readTextureData.setPixelAttributes(pixelAttribs); } boolean res = null!=readPixelBuffer; if(res) { psm.setAlignment(gl, alignment, alignment); readPixelBuffer.clear(); try { - gl.glReadPixels(0, 0, drawable.getWidth(), drawable.getHeight(), textureDataFormat, textureDataType, readPixelBuffer); + gl.glReadPixels(inX, inY, width, height, pixelAttribs.format, pixelAttribs.type, readPixelBuffer); } catch(GLException gle) { res = false; gle.printStackTrace(); } - readPixelBuffer.position(readPixelSize); + readPixelBuffer.position( readPixelSize / Buffers.sizeOfBufferElem(readPixelBuffer) ); readPixelBuffer.flip(); final int glerr1 = gl.glGetError(); if(GL.GL_NO_ERROR != glerr1) { System.err.println("GLReadBufferUtil.readPixels: readPixels error 0x"+Integer.toHexString(glerr1)+ - " "+drawable.getWidth()+"x"+drawable.getHeight()+ - ", fmt 0x"+Integer.toHexString(textureDataFormat)+", type 0x"+Integer.toHexString(textureDataType)+ - ", impl-fmt 0x"+Integer.toHexString(glImplColorReadVals[0])+", impl-type 0x"+Integer.toHexString(glImplColorReadVals[1])+ + " "+width+"x"+height+ + ", "+pixelAttribs+ ", "+readPixelBuffer+", sz "+readPixelSize); res = false; } @@ -211,7 +246,7 @@ public class GLReadBufferUtil { readTexture.updateSubImage(gl, readTextureData, 0, 0, 0, // src offset 0, 0, // dst offset - drawable.getWidth(), drawable.getHeight()); + width, height); } readPixelBuffer.rewind(); } @@ -226,7 +261,6 @@ public class GLReadBufferUtil { readTextureData = null; } if(null != readPixelBuffer) { - readPixelBuffer.clear(); readPixelBuffer = null; } readPixelSizeLast = 0; diff --git a/src/jogl/classes/com/jogamp/opengl/util/awt/AWTGLReadBufferUtil.java b/src/jogl/classes/com/jogamp/opengl/util/awt/AWTGLReadBufferUtil.java new file mode 100644 index 000000000..f26fec0d5 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/awt/AWTGLReadBufferUtil.java @@ -0,0 +1,89 @@ +/** + * Copyright 2013 JogAmp Community. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of JogAmp Community. + */ +package com.jogamp.opengl.util.awt; + +import java.awt.image.BufferedImage; +import java.nio.Buffer; +import java.nio.IntBuffer; + +import javax.media.opengl.GL; +import javax.media.opengl.GLAutoDrawable; + +import com.jogamp.opengl.util.GLReadBufferUtil; +import com.jogamp.opengl.util.texture.awt.AWTTextureData.AWTPixelBufferProviderInt; + +/** + * {@link GLReadBufferUtil} specialization allowing to + * read out a frambuffer to an AWT BufferedImage + * utilizing {@link AWTPixelBufferProviderInt} for further AWT processing. + */ +public class AWTGLReadBufferUtil extends GLReadBufferUtil { + /** + * {@inheritDoc} + * + * @param alpha + */ + public AWTGLReadBufferUtil(boolean alpha) { + super(new AWTPixelBufferProviderInt(), alpha, false); + } + + /** + * Returns the raw pixel Buffer, filled by {@link #readPixels(GLAutoDrawable, boolean)}. + * <p> + * Due to using {@link AWTPixelBufferProviderInt#allocate(int, int, int)}, + * returns an {@link IntBuffer} instance. + * </p> + */ + @Override + public Buffer getPixelBuffer() { return readPixelBuffer; } + + public BufferedImage getImage() { return ((AWTPixelBufferProviderInt)pixelBufferProvider).getImage(); } + + public BufferedImage readPixelsToBufferedImage(GL gl, boolean awtOrientation) { + if( readPixels(gl, awtOrientation) ) { + final BufferedImage image = getImage(); + if( getTextureData().getMustFlipVertically() ) { + ImageUtil.flipImageVertically(image); + } + return image; + } + return null; + } + public BufferedImage readPixelsToBufferedImage(GL gl, int inX, int inY, int inWidth, int inHeight, boolean awtOrientation) { + final int[] ioWidth = new int[] { inWidth }; + final int[] ioHeight= new int[] { inHeight }; + if( readPixels(gl, inX, inY, ioWidth, ioHeight, awtOrientation) ) { + final BufferedImage image = getImage(); + if( getTextureData().getMustFlipVertically() ) { + ImageUtil.flipImageVertically(image); + } + return image; + } + return null; + } +} diff --git a/src/jogl/classes/com/jogamp/opengl/util/awt/Screenshot.java b/src/jogl/classes/com/jogamp/opengl/util/awt/Screenshot.java index 0eab65380..2ffc27260 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/awt/Screenshot.java +++ b/src/jogl/classes/com/jogamp/opengl/util/awt/Screenshot.java @@ -61,6 +61,8 @@ import com.jogamp.opengl.util.TGAWriter; * @deprecated Please consider using {@link com.jogamp.opengl.util.GLReadBufferUtil}, * which is AWT independent and does not require a CPU based vertical image flip * in case drawable {@link GLDrawable#isGLOriented() is in OpenGL orientation}. + * Further more you may use {@link AWTGLReadBufferUtil} to read out + * the framebuffer into a BufferedImage for further AWT processing. */ public class Screenshot { private Screenshot() {} |