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authorSven Gothel <[email protected]>2013-02-16 20:04:24 +0100
committerSven Gothel <[email protected]>2013-02-16 20:04:24 +0100
commit1cee0f1ac437de952c5cc15d5a23c8c5ddfdda8a (patch)
tree8d96b7dafcd8ac85a13376d3528ae2012c97c3ee /src/jogl/classes/com
parent26a2496d9be3360aefc853fabb9dee2dc3327571 (diff)
Fix Bug 644: AWT GLCanvas and GLJPanel ignored their visibility state
If !visible, GLCanvas and GLJPanel's paint* and display method shall not render as the other GLAutoDrawable impl. do (GLWindow, SWT GLCanvas).
Diffstat (limited to 'src/jogl/classes/com')
-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/AnimatorBase.java2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/util/AnimatorBase.java b/src/jogl/classes/com/jogamp/opengl/util/AnimatorBase.java
index 53a99b640..aa0e70132 100644
--- a/src/jogl/classes/com/jogamp/opengl/util/AnimatorBase.java
+++ b/src/jogl/classes/com/jogamp/opengl/util/AnimatorBase.java
@@ -537,7 +537,7 @@ public abstract class AnimatorBase implements GLAnimatorControl {
remaining -= System.currentTimeMillis() - t1 ;
nok = waitCondition.eval();
}
- if(DEBUG || nok) {
+ if(DEBUG || blocking && nok) { // Info only if DEBUG or ( blocking && not-ok ) ; !blocking possible if AWT
if( remaining<=0 && nok ) {
System.err.println("finishLifecycleAction(" + waitCondition.getClass().getName() + "): ++++++ timeout reached ++++++ " + Thread.currentThread().getName());
}