diff options
author | Sven Gothel <[email protected]> | 2023-03-14 14:17:53 +0100 |
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committer | Sven Gothel <[email protected]> | 2023-03-14 14:17:53 +0100 |
commit | 6faab9ada2a7e2b99bb20ce828915a07fdcbea27 (patch) | |
tree | cf55401d676e8b31ba55eca93cde8d4fdb99984d /src/jogl/classes/com | |
parent | 67a723477ecd818fbc5859fe20ee536a3b4efae5 (diff) |
TextureSequence (API Change): Use setTextureLookupFunctionName(..) explicitly to set the name upfront, clarifying workflow. Impl: ImageSequence + GLMediaPlayerImpl
Diffstat (limited to 'src/jogl/classes/com')
-rw-r--r-- | src/jogl/classes/com/jogamp/opengl/util/texture/ImageSequence.java | 14 | ||||
-rw-r--r-- | src/jogl/classes/com/jogamp/opengl/util/texture/TextureSequence.java | 48 |
2 files changed, 46 insertions, 16 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/ImageSequence.java b/src/jogl/classes/com/jogamp/opengl/util/texture/ImageSequence.java index e485e5452..2da2dcbfc 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/texture/ImageSequence.java +++ b/src/jogl/classes/com/jogamp/opengl/util/texture/ImageSequence.java @@ -153,17 +153,21 @@ public class ImageSequence implements TextureSequence { private String textureLookupFunctionName = "myTexture2D"; @Override - public String getTextureLookupFunctionName(final String desiredFuncName) throws IllegalStateException { + public String setTextureLookupFunctionName(final String texLookupFuncName) throws IllegalStateException { if(useBuildInTexLookup) { - return "texture2D"; - } - if(null != desiredFuncName && desiredFuncName.length()>0) { - textureLookupFunctionName = desiredFuncName; + textureLookupFunctionName = "texture2D"; + } else if(null != texLookupFuncName && texLookupFuncName.length()>0) { + textureLookupFunctionName = texLookupFuncName; } return textureLookupFunctionName; } @Override + public String getTextureLookupFunctionName() throws IllegalStateException { + return textureLookupFunctionName; + } + + @Override public String getTextureLookupFragmentShaderImpl() throws IllegalStateException { if(useBuildInTexLookup) { return ""; diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/TextureSequence.java b/src/jogl/classes/com/jogamp/opengl/util/texture/TextureSequence.java index 7147fd61b..2b91f3b1f 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/texture/TextureSequence.java +++ b/src/jogl/classes/com/jogamp/opengl/util/texture/TextureSequence.java @@ -226,15 +226,28 @@ public interface TextureSequence { public String getTextureSampler2DType() throws IllegalStateException ; /** - * @param desiredFuncName desired lookup function name. If <code>null</code> or ignored by the implementation, - * a build-in name is returned. - * @return the final lookup function name + * Set the desired shader code's texture lookup function name. * - * @see {@link #getTextureLookupFragmentShaderImpl()} + * @param texLookupFuncName desired lookup function name. If <code>null</code> or ignored by the implementation, + * a build-in name is returned. + * @return the chosen lookup function name * * @throws IllegalStateException if instance is not initialized + * @see #getTextureLookupFunctionName() + * @see #getTextureFragmentShaderHashCode() + * @see #getTextureLookupFragmentShaderImpl() */ - public String getTextureLookupFunctionName(String desiredFuncName) throws IllegalStateException ; + public String setTextureLookupFunctionName(String texLookupFuncName) throws IllegalStateException ; + + /** + * Returns the chosen lookup function name, which can be set via {@link #setTextureLookupFunctionName(String)}. + * + * @throws IllegalStateException if instance is not initialized + * @see #setTextureLookupFunctionName(String) + * @see #getTextureFragmentShaderHashCode() + * @see #getTextureLookupFragmentShaderImpl() + */ + public String getTextureLookupFunctionName() throws IllegalStateException ; /** * Returns the complete texture2D lookup function code of type @@ -245,36 +258,49 @@ public interface TextureSequence { * } * </pre> * <p> - * <i>funcName</i> can be negotiated and queried via {@link #getTextureLookupFunctionName(String)}. + * <i>funcName</i> is set via {@link #setTextureLookupFunctionName(String)} + * and queried via {@link #getTextureLookupFunctionName()}. + * </p> + * <p> + * User shall call {@link #setTextureLookupFunctionName(String)} first if intended. * </p> + * <p> * Note: This function may return an empty string in case a build-in lookup * function is being chosen. If the implementation desires so, - * {@link #getTextureLookupFunctionName(String)} will ignore the desired function name + * {@link #getTextureLookupFunctionName()} will ignore the desired function name * and returns the build-in lookup function name. * </p> - * @see #getTextureLookupFunctionName(String) - * @see #getTextureSampler2DType() - * * @throws IllegalStateException if instance is not initialized + * @see #getTextureLookupFunctionName() + * @see #setTextureLookupFunctionName(String) + * @see #getTextureFragmentShaderHashCode() + * @see #getTextureSampler2DType() */ public String getTextureLookupFragmentShaderImpl() throws IllegalStateException; /** * Returns the hash code of the strings: * <ul> + * <li>{@link #getTextureLookupFunctionName()}</li> * <li>{@link #getTextureLookupFragmentShaderImpl()}</li> * <li>{@link #getTextureSampler2DType()}</li> * </ul> * <p> + * User shall call {@link #setTextureLookupFunctionName(String)} first if intended. + * </p> + * <p> * Returns zero if {@link #isTextureAvailable() texture is not available}. * </p> * The returned hash code allows selection of a matching shader program for this {@link TextureSequence} instance. * <p> * </p> * <p> - * Implementation shall cache the resulting hash code, + * Implementation caches the resulting hash code, * which must be reset to zero if {@link #isTextureAvailable() texture is not available}. * </p> + * @see #setTextureLookupFunctionName(String) + * @see #getTextureLookupFunctionName() + * @see #getTextureLookupFragmentShaderImpl() */ public int getTextureFragmentShaderHashCode(); } |