diff options
author | Sven Gothel <[email protected]> | 2012-10-20 18:48:34 +0200 |
---|---|---|
committer | Sven Gothel <[email protected]> | 2012-10-20 18:48:34 +0200 |
commit | 40d01bef2a1db44533472c37961aabbef68de644 (patch) | |
tree | 9d24be573eb9e5089950598ddcf87973783c990b /src/jogl/classes/com | |
parent | 9ad687e18a67d335ea8ed4868025d0c740e02583 (diff) |
Fix ImmModeSink Padding: Fourth element default value (vertex/color) is 1f
Diffstat (limited to 'src/jogl/classes/com')
-rw-r--r-- | src/jogl/classes/com/jogamp/opengl/util/ImmModeSink.java | 80 |
1 files changed, 47 insertions, 33 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/util/ImmModeSink.java b/src/jogl/classes/com/jogamp/opengl/util/ImmModeSink.java index 1147a1580..fca7ee6ae 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/ImmModeSink.java +++ b/src/jogl/classes/com/jogamp/opengl/util/ImmModeSink.java @@ -526,7 +526,7 @@ public class ImmModeSink { Buffers.putNb(vertexArray, vDataTypeSigned, x, true); if(vComps>1) Buffers.putNb(vertexArray, vDataTypeSigned, y, true); - padding(VERTEX, vComps-2); + countAndPadding(VERTEX, vComps-2); } public void glVertex3b(byte x, byte y, byte z) { checkSeal(false); @@ -537,7 +537,7 @@ public class ImmModeSink { Buffers.putNb(vertexArray, vDataTypeSigned, y, true); if(vComps>2) Buffers.putNb(vertexArray, vDataTypeSigned, z, true); - padding(VERTEX, vComps-3); + countAndPadding(VERTEX, vComps-3); } public void glVertex2s(short x, short y) { checkSeal(false); @@ -546,7 +546,7 @@ public class ImmModeSink { Buffers.putNs(vertexArray, vDataTypeSigned, x, true); if(vComps>1) Buffers.putNs(vertexArray, vDataTypeSigned, y, true); - padding(VERTEX, vComps-2); + countAndPadding(VERTEX, vComps-2); } public void glVertex3s(short x, short y, short z) { checkSeal(false); @@ -557,7 +557,7 @@ public class ImmModeSink { Buffers.putNs(vertexArray, vDataTypeSigned, y, true); if(vComps>2) Buffers.putNs(vertexArray, vDataTypeSigned, z, true); - padding(VERTEX, vComps-3); + countAndPadding(VERTEX, vComps-3); } public void glVertex2f(float x, float y) { checkSeal(false); @@ -566,7 +566,7 @@ public class ImmModeSink { Buffers.putNf(vertexArray, vDataTypeSigned, x); if(vComps>1) Buffers.putNf(vertexArray, vDataTypeSigned, y); - padding(VERTEX, vComps-2); + countAndPadding(VERTEX, vComps-2); } public void glVertex3f(float x, float y, float z) { checkSeal(false); @@ -577,7 +577,7 @@ public class ImmModeSink { Buffers.putNf(vertexArray, vDataTypeSigned, y); if(vComps>2) Buffers.putNf(vertexArray, vDataTypeSigned, z); - padding(VERTEX, vComps-3); + countAndPadding(VERTEX, vComps-3); } public void glNormal3b(byte x, byte y, byte z) { @@ -589,7 +589,7 @@ public class ImmModeSink { Buffers.putNb(normalArray, nDataTypeSigned, y, true); if(nComps>2) Buffers.putNb(normalArray, nDataTypeSigned, z, true); - padding(NORMAL, nComps-3); + countAndPadding(NORMAL, nComps-3); } public void glNormal3s(short x, short y, short z) { checkSeal(false); @@ -600,7 +600,7 @@ public class ImmModeSink { Buffers.putNs(normalArray, nDataTypeSigned, y, true); if(nComps>2) Buffers.putNs(normalArray, nDataTypeSigned, z, true); - padding(NORMAL, nComps-3); + countAndPadding(NORMAL, nComps-3); } public void glNormal3f(float x, float y, float z) { checkSeal(false); @@ -611,7 +611,7 @@ public class ImmModeSink { Buffers.putNf(normalArray, nDataTypeSigned, y); if(nComps>2) Buffers.putNf(normalArray, nDataTypeSigned, z); - padding(NORMAL, nComps-3); + countAndPadding(NORMAL, nComps-3); } public void glColor3b(byte r, byte g, byte b) { @@ -623,7 +623,7 @@ public class ImmModeSink { Buffers.putNb(colorArray, cDataTypeSigned, g, true); if(cComps>2) Buffers.putNb(colorArray, cDataTypeSigned, b, true); - padding(COLOR, cComps-3); + countAndPadding(COLOR, cComps-3); } public void glColor3ub(byte r, byte g, byte b) { checkSeal(false); @@ -634,7 +634,7 @@ public class ImmModeSink { Buffers.putNb(colorArray, cDataTypeSigned, g, false); if(cComps>2) Buffers.putNb(colorArray, cDataTypeSigned, b, false); - padding(COLOR, cComps-3); + countAndPadding(COLOR, cComps-3); } public void glColor4b(byte r, byte g, byte b, byte a) { checkSeal(false); @@ -647,7 +647,7 @@ public class ImmModeSink { Buffers.putNb(colorArray, cDataTypeSigned, b, true); if(cComps>3) Buffers.putNb(colorArray, cDataTypeSigned, a, true); - padding(COLOR, cComps-4); + countAndPadding(COLOR, cComps-4); } public void glColor4ub(byte r, byte g, byte b, byte a) { checkSeal(false); @@ -660,7 +660,7 @@ public class ImmModeSink { Buffers.putNb(colorArray, cDataTypeSigned, b, false); if(cComps>3) Buffers.putNb(colorArray, cDataTypeSigned, a, false); - padding(COLOR, cComps-4); + countAndPadding(COLOR, cComps-4); } public void glColor3s(short r, short g, short b) { checkSeal(false); @@ -671,7 +671,7 @@ public class ImmModeSink { Buffers.putNs(colorArray, cDataTypeSigned, g, true); if(cComps>2) Buffers.putNs(colorArray, cDataTypeSigned, b, true); - padding(COLOR, cComps-3); + countAndPadding(COLOR, cComps-3); } public void glColor4s(short r, short g, short b, short a) { checkSeal(false); @@ -684,7 +684,7 @@ public class ImmModeSink { Buffers.putNs(colorArray, cDataTypeSigned, b, true); if(cComps>3) Buffers.putNs(colorArray, cDataTypeSigned, a, true); - padding(COLOR, cComps-4); + countAndPadding(COLOR, cComps-4); } public void glColor3f(float r, float g, float b) { checkSeal(false); @@ -695,7 +695,7 @@ public class ImmModeSink { Buffers.putNf(colorArray, cDataTypeSigned, g); if(cComps>2) Buffers.putNf(colorArray, cDataTypeSigned, b); - padding(COLOR, cComps-3); + countAndPadding(COLOR, cComps-3); } public void glColor4f(float r, float g, float b, float a) { checkSeal(false); @@ -708,7 +708,7 @@ public class ImmModeSink { Buffers.putNf(colorArray, cDataTypeSigned, b); if(cComps>3) Buffers.putNf(colorArray, cDataTypeSigned, a); - padding(COLOR, cComps-4); + countAndPadding(COLOR, cComps-4); } public void glTexCoord2b(byte x, byte y) { @@ -718,7 +718,7 @@ public class ImmModeSink { Buffers.putNb(textCoordArray, tDataTypeSigned, x, true); if(tComps>1) Buffers.putNb(textCoordArray, tDataTypeSigned, y, true); - padding(TEXTCOORD, tComps-2); + countAndPadding(TEXTCOORD, tComps-2); } public void glTexCoord3b(byte x, byte y, byte z) { checkSeal(false); @@ -729,7 +729,7 @@ public class ImmModeSink { Buffers.putNb(textCoordArray, tDataTypeSigned, y, true); if(tComps>2) Buffers.putNb(textCoordArray, tDataTypeSigned, z, true); - padding(TEXTCOORD, tComps-3); + countAndPadding(TEXTCOORD, tComps-3); } public void glTexCoord2s(short x, short y) { checkSeal(false); @@ -738,7 +738,7 @@ public class ImmModeSink { Buffers.putNs(textCoordArray, tDataTypeSigned, x, true); if(tComps>1) Buffers.putNs(textCoordArray, tDataTypeSigned, y, true); - padding(TEXTCOORD, tComps-2); + countAndPadding(TEXTCOORD, tComps-2); } public void glTexCoord3s(short x, short y, short z) { checkSeal(false); @@ -749,7 +749,7 @@ public class ImmModeSink { Buffers.putNs(textCoordArray, tDataTypeSigned, y, true); if(tComps>2) Buffers.putNs(textCoordArray, tDataTypeSigned, z, true); - padding(TEXTCOORD, tComps-3); + countAndPadding(TEXTCOORD, tComps-3); } public void glTexCoord2f(float x, float y) { checkSeal(false); @@ -758,7 +758,7 @@ public class ImmModeSink { Buffers.putNf(textCoordArray, tDataTypeSigned, x); if(tComps>1) Buffers.putNf(textCoordArray, tDataTypeSigned, y); - padding(TEXTCOORD, tComps-2); + countAndPadding(TEXTCOORD, tComps-2); } public void glTexCoord3f(float x, float y, float z) { checkSeal(false); @@ -769,7 +769,7 @@ public class ImmModeSink { Buffers.putNf(textCoordArray, tDataTypeSigned, y); if(tComps>2) Buffers.putNf(textCoordArray, tDataTypeSigned, z); - padding(TEXTCOORD, tComps-3); + countAndPadding(TEXTCOORD, tComps-3); } public void rewind() { @@ -1201,37 +1201,47 @@ public class ImmModeSink { return false; } - protected void padding(int type, int fill) { + /** + * Fourth element default value for color (alpha), vertex (w) is '1', + * as specified w/ VertexAttributes (ES2/GL3). + * <p> + * vec4 v = vec4(0, 0, 0, 1); + * vec4 c = vec4(0, 0, 0, 1); + * </p> + * + * @param type + * @param fill + */ + private void countAndPadding(int type, int fill) { if ( sealed ) return; final Buffer dest; final boolean dSigned; - final float v; - - + final int e; + switch (type) { case VERTEX: dest = vertexArray; dSigned = vDataTypeSigned; - v = 0f; + e = 4 == vComps ? 1 : 0; vElems++; break; case COLOR: dest = colorArray; dSigned = cDataTypeSigned; - v = 1f; + e = 4 == cComps ? 1 : 0; cElems++; break; case NORMAL: dest = normalArray; dSigned = nDataTypeSigned; - v = 0f; + e = 0; nElems++; break; case TEXTCOORD: dest = textCoordArray; dSigned = tDataTypeSigned; - v = 0f; + e = 0; tElems++; break; default: throw new InternalError("Invalid type "+type); @@ -1239,8 +1249,12 @@ public class ImmModeSink { if ( null==dest ) return; - while((fill--)>0) { - Buffers.putNf(dest, dSigned, v); + while( fill > e ) { + fill--; + Buffers.putNf(dest, dSigned, 0f); + } + if( e > 0 ) { + Buffers.putNf(dest, dSigned, 1f); } } |