aboutsummaryrefslogtreecommitdiffstats
path: root/src/jogl/classes/com
diff options
context:
space:
mode:
authorSven Gothel <[email protected]>2012-10-20 18:48:34 +0200
committerSven Gothel <[email protected]>2012-10-20 18:48:34 +0200
commit40d01bef2a1db44533472c37961aabbef68de644 (patch)
tree9d24be573eb9e5089950598ddcf87973783c990b /src/jogl/classes/com
parent9ad687e18a67d335ea8ed4868025d0c740e02583 (diff)
Fix ImmModeSink Padding: Fourth element default value (vertex/color) is 1f
Diffstat (limited to 'src/jogl/classes/com')
-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/ImmModeSink.java80
1 files changed, 47 insertions, 33 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/util/ImmModeSink.java b/src/jogl/classes/com/jogamp/opengl/util/ImmModeSink.java
index 1147a1580..fca7ee6ae 100644
--- a/src/jogl/classes/com/jogamp/opengl/util/ImmModeSink.java
+++ b/src/jogl/classes/com/jogamp/opengl/util/ImmModeSink.java
@@ -526,7 +526,7 @@ public class ImmModeSink {
Buffers.putNb(vertexArray, vDataTypeSigned, x, true);
if(vComps>1)
Buffers.putNb(vertexArray, vDataTypeSigned, y, true);
- padding(VERTEX, vComps-2);
+ countAndPadding(VERTEX, vComps-2);
}
public void glVertex3b(byte x, byte y, byte z) {
checkSeal(false);
@@ -537,7 +537,7 @@ public class ImmModeSink {
Buffers.putNb(vertexArray, vDataTypeSigned, y, true);
if(vComps>2)
Buffers.putNb(vertexArray, vDataTypeSigned, z, true);
- padding(VERTEX, vComps-3);
+ countAndPadding(VERTEX, vComps-3);
}
public void glVertex2s(short x, short y) {
checkSeal(false);
@@ -546,7 +546,7 @@ public class ImmModeSink {
Buffers.putNs(vertexArray, vDataTypeSigned, x, true);
if(vComps>1)
Buffers.putNs(vertexArray, vDataTypeSigned, y, true);
- padding(VERTEX, vComps-2);
+ countAndPadding(VERTEX, vComps-2);
}
public void glVertex3s(short x, short y, short z) {
checkSeal(false);
@@ -557,7 +557,7 @@ public class ImmModeSink {
Buffers.putNs(vertexArray, vDataTypeSigned, y, true);
if(vComps>2)
Buffers.putNs(vertexArray, vDataTypeSigned, z, true);
- padding(VERTEX, vComps-3);
+ countAndPadding(VERTEX, vComps-3);
}
public void glVertex2f(float x, float y) {
checkSeal(false);
@@ -566,7 +566,7 @@ public class ImmModeSink {
Buffers.putNf(vertexArray, vDataTypeSigned, x);
if(vComps>1)
Buffers.putNf(vertexArray, vDataTypeSigned, y);
- padding(VERTEX, vComps-2);
+ countAndPadding(VERTEX, vComps-2);
}
public void glVertex3f(float x, float y, float z) {
checkSeal(false);
@@ -577,7 +577,7 @@ public class ImmModeSink {
Buffers.putNf(vertexArray, vDataTypeSigned, y);
if(vComps>2)
Buffers.putNf(vertexArray, vDataTypeSigned, z);
- padding(VERTEX, vComps-3);
+ countAndPadding(VERTEX, vComps-3);
}
public void glNormal3b(byte x, byte y, byte z) {
@@ -589,7 +589,7 @@ public class ImmModeSink {
Buffers.putNb(normalArray, nDataTypeSigned, y, true);
if(nComps>2)
Buffers.putNb(normalArray, nDataTypeSigned, z, true);
- padding(NORMAL, nComps-3);
+ countAndPadding(NORMAL, nComps-3);
}
public void glNormal3s(short x, short y, short z) {
checkSeal(false);
@@ -600,7 +600,7 @@ public class ImmModeSink {
Buffers.putNs(normalArray, nDataTypeSigned, y, true);
if(nComps>2)
Buffers.putNs(normalArray, nDataTypeSigned, z, true);
- padding(NORMAL, nComps-3);
+ countAndPadding(NORMAL, nComps-3);
}
public void glNormal3f(float x, float y, float z) {
checkSeal(false);
@@ -611,7 +611,7 @@ public class ImmModeSink {
Buffers.putNf(normalArray, nDataTypeSigned, y);
if(nComps>2)
Buffers.putNf(normalArray, nDataTypeSigned, z);
- padding(NORMAL, nComps-3);
+ countAndPadding(NORMAL, nComps-3);
}
public void glColor3b(byte r, byte g, byte b) {
@@ -623,7 +623,7 @@ public class ImmModeSink {
Buffers.putNb(colorArray, cDataTypeSigned, g, true);
if(cComps>2)
Buffers.putNb(colorArray, cDataTypeSigned, b, true);
- padding(COLOR, cComps-3);
+ countAndPadding(COLOR, cComps-3);
}
public void glColor3ub(byte r, byte g, byte b) {
checkSeal(false);
@@ -634,7 +634,7 @@ public class ImmModeSink {
Buffers.putNb(colorArray, cDataTypeSigned, g, false);
if(cComps>2)
Buffers.putNb(colorArray, cDataTypeSigned, b, false);
- padding(COLOR, cComps-3);
+ countAndPadding(COLOR, cComps-3);
}
public void glColor4b(byte r, byte g, byte b, byte a) {
checkSeal(false);
@@ -647,7 +647,7 @@ public class ImmModeSink {
Buffers.putNb(colorArray, cDataTypeSigned, b, true);
if(cComps>3)
Buffers.putNb(colorArray, cDataTypeSigned, a, true);
- padding(COLOR, cComps-4);
+ countAndPadding(COLOR, cComps-4);
}
public void glColor4ub(byte r, byte g, byte b, byte a) {
checkSeal(false);
@@ -660,7 +660,7 @@ public class ImmModeSink {
Buffers.putNb(colorArray, cDataTypeSigned, b, false);
if(cComps>3)
Buffers.putNb(colorArray, cDataTypeSigned, a, false);
- padding(COLOR, cComps-4);
+ countAndPadding(COLOR, cComps-4);
}
public void glColor3s(short r, short g, short b) {
checkSeal(false);
@@ -671,7 +671,7 @@ public class ImmModeSink {
Buffers.putNs(colorArray, cDataTypeSigned, g, true);
if(cComps>2)
Buffers.putNs(colorArray, cDataTypeSigned, b, true);
- padding(COLOR, cComps-3);
+ countAndPadding(COLOR, cComps-3);
}
public void glColor4s(short r, short g, short b, short a) {
checkSeal(false);
@@ -684,7 +684,7 @@ public class ImmModeSink {
Buffers.putNs(colorArray, cDataTypeSigned, b, true);
if(cComps>3)
Buffers.putNs(colorArray, cDataTypeSigned, a, true);
- padding(COLOR, cComps-4);
+ countAndPadding(COLOR, cComps-4);
}
public void glColor3f(float r, float g, float b) {
checkSeal(false);
@@ -695,7 +695,7 @@ public class ImmModeSink {
Buffers.putNf(colorArray, cDataTypeSigned, g);
if(cComps>2)
Buffers.putNf(colorArray, cDataTypeSigned, b);
- padding(COLOR, cComps-3);
+ countAndPadding(COLOR, cComps-3);
}
public void glColor4f(float r, float g, float b, float a) {
checkSeal(false);
@@ -708,7 +708,7 @@ public class ImmModeSink {
Buffers.putNf(colorArray, cDataTypeSigned, b);
if(cComps>3)
Buffers.putNf(colorArray, cDataTypeSigned, a);
- padding(COLOR, cComps-4);
+ countAndPadding(COLOR, cComps-4);
}
public void glTexCoord2b(byte x, byte y) {
@@ -718,7 +718,7 @@ public class ImmModeSink {
Buffers.putNb(textCoordArray, tDataTypeSigned, x, true);
if(tComps>1)
Buffers.putNb(textCoordArray, tDataTypeSigned, y, true);
- padding(TEXTCOORD, tComps-2);
+ countAndPadding(TEXTCOORD, tComps-2);
}
public void glTexCoord3b(byte x, byte y, byte z) {
checkSeal(false);
@@ -729,7 +729,7 @@ public class ImmModeSink {
Buffers.putNb(textCoordArray, tDataTypeSigned, y, true);
if(tComps>2)
Buffers.putNb(textCoordArray, tDataTypeSigned, z, true);
- padding(TEXTCOORD, tComps-3);
+ countAndPadding(TEXTCOORD, tComps-3);
}
public void glTexCoord2s(short x, short y) {
checkSeal(false);
@@ -738,7 +738,7 @@ public class ImmModeSink {
Buffers.putNs(textCoordArray, tDataTypeSigned, x, true);
if(tComps>1)
Buffers.putNs(textCoordArray, tDataTypeSigned, y, true);
- padding(TEXTCOORD, tComps-2);
+ countAndPadding(TEXTCOORD, tComps-2);
}
public void glTexCoord3s(short x, short y, short z) {
checkSeal(false);
@@ -749,7 +749,7 @@ public class ImmModeSink {
Buffers.putNs(textCoordArray, tDataTypeSigned, y, true);
if(tComps>2)
Buffers.putNs(textCoordArray, tDataTypeSigned, z, true);
- padding(TEXTCOORD, tComps-3);
+ countAndPadding(TEXTCOORD, tComps-3);
}
public void glTexCoord2f(float x, float y) {
checkSeal(false);
@@ -758,7 +758,7 @@ public class ImmModeSink {
Buffers.putNf(textCoordArray, tDataTypeSigned, x);
if(tComps>1)
Buffers.putNf(textCoordArray, tDataTypeSigned, y);
- padding(TEXTCOORD, tComps-2);
+ countAndPadding(TEXTCOORD, tComps-2);
}
public void glTexCoord3f(float x, float y, float z) {
checkSeal(false);
@@ -769,7 +769,7 @@ public class ImmModeSink {
Buffers.putNf(textCoordArray, tDataTypeSigned, y);
if(tComps>2)
Buffers.putNf(textCoordArray, tDataTypeSigned, z);
- padding(TEXTCOORD, tComps-3);
+ countAndPadding(TEXTCOORD, tComps-3);
}
public void rewind() {
@@ -1201,37 +1201,47 @@ public class ImmModeSink {
return false;
}
- protected void padding(int type, int fill) {
+ /**
+ * Fourth element default value for color (alpha), vertex (w) is '1',
+ * as specified w/ VertexAttributes (ES2/GL3).
+ * <p>
+ * vec4 v = vec4(0, 0, 0, 1);
+ * vec4 c = vec4(0, 0, 0, 1);
+ * </p>
+ *
+ * @param type
+ * @param fill
+ */
+ private void countAndPadding(int type, int fill) {
if ( sealed ) return;
final Buffer dest;
final boolean dSigned;
- final float v;
-
-
+ final int e;
+
switch (type) {
case VERTEX:
dest = vertexArray;
dSigned = vDataTypeSigned;
- v = 0f;
+ e = 4 == vComps ? 1 : 0;
vElems++;
break;
case COLOR:
dest = colorArray;
dSigned = cDataTypeSigned;
- v = 1f;
+ e = 4 == cComps ? 1 : 0;
cElems++;
break;
case NORMAL:
dest = normalArray;
dSigned = nDataTypeSigned;
- v = 0f;
+ e = 0;
nElems++;
break;
case TEXTCOORD:
dest = textCoordArray;
dSigned = tDataTypeSigned;
- v = 0f;
+ e = 0;
tElems++;
break;
default: throw new InternalError("Invalid type "+type);
@@ -1239,8 +1249,12 @@ public class ImmModeSink {
if ( null==dest ) return;
- while((fill--)>0) {
- Buffers.putNf(dest, dSigned, v);
+ while( fill > e ) {
+ fill--;
+ Buffers.putNf(dest, dSigned, 0f);
+ }
+ if( e > 0 ) {
+ Buffers.putNf(dest, dSigned, 1f);
}
}