diff options
author | Sven Gothel <[email protected]> | 2014-02-25 23:10:06 +0100 |
---|---|---|
committer | Sven Gothel <[email protected]> | 2014-02-25 23:10:06 +0100 |
commit | d84812b6fb398c73cb3f339ab13d74b7e6822181 (patch) | |
tree | 00a915d49855938cfb5d98701d6e63bf4c6e1977 /src/jogl/classes/com | |
parent | 64bdefac9191334ace292683a6a7c4274bc3f72b (diff) |
Bug 802: Graph TextRenderer Performance Part-2 (fix artifacts, cleanup, incomplete)
- OutlineShape
- Add DIRTY_VERTICES bit in triangulation,
which in turn solves the rendering artifact issue.
- transformOutlines(..) -> protected
- Note: Always pick triangles first, then vertices.
The former renders vertices dirty.
- Region
- Make triangles / vertices accessible
- Add 'validateIndices()' to add indices for triangles,
code moved from the GLRegion* impl.
Shall be refined later!
- GLRegion
- Passing 'RegionRenderer' instead of RenderState ..
reducing argument numbers and aligning all related
'render' methods while giving association to the RegionRenderer.
- Renderer -> RegionRenderer,
dropping 'intermediate' RegionRenderer
- Dropping draw() in RegionRenderer, should be issued simply
by GLRegion in a unique fashion.
- Dropping RegionFactory
Too simple code as-is, simply invoke in Region.create(..)
- Overall:
- Add 'final' qualifier
- Remove overloaded methods
where rither default args can be used
or a followup method call completes the 'intention'.
Diffstat (limited to 'src/jogl/classes/com')
6 files changed, 424 insertions, 463 deletions
diff --git a/src/jogl/classes/com/jogamp/graph/curve/OutlineShape.java b/src/jogl/classes/com/jogamp/graph/curve/OutlineShape.java index ee1dae4ca..ffaaca91c 100644 --- a/src/jogl/classes/com/jogamp/graph/curve/OutlineShape.java +++ b/src/jogl/classes/com/jogamp/graph/curve/OutlineShape.java @@ -156,29 +156,32 @@ public class OutlineShape implements Comparable<OutlineShape> { dirtyBits = 0; } - /** Returns the associated vertex factory of this outline shape + /** + * Returns the associated vertex factory of this outline shape * @return Vertex.Factory object */ public final Vertex.Factory<? extends Vertex> vertexFactory() { return vertexFactory; } - public int getOutlineNumber() { + public final int getOutlineNumber() { return outlines.size(); } - /** Add a new empty {@link Outline} + /** + * Add a new empty {@link Outline} * to the end of this shape's outline list. * <p>If the {@link #getLastOutline()} is empty already, no new one will be added.</p> * * After a call to this function all new vertices added * will belong to the new outline */ - public void addEmptyOutline() { + public final void addEmptyOutline() { if( !getLastOutline().isEmpty() ) { outlines.add(new Outline()); } } - /** Appends the {@link Outline} element to the end, + /** + * Appends the {@link Outline} element to the end, * ensuring a clean tail. * * <p>A clean tail is ensured, no double empty Outlines are produced @@ -187,11 +190,12 @@ public class OutlineShape implements Comparable<OutlineShape> { * @param outline Outline object to be added * @throws NullPointerException if the {@link Outline} element is null */ - public void addOutline(Outline outline) throws NullPointerException { + public final void addOutline(Outline outline) throws NullPointerException { addOutline(outlines.size(), outline); } - /** Insert the {@link Outline} element at the given {@code position}. + /** + * Insert the {@link Outline} element at the given {@code position}. * * <p>If the {@code position} indicates the end of this list, * a clean tail is ensured, no double empty Outlines are produced @@ -202,7 +206,7 @@ public class OutlineShape implements Comparable<OutlineShape> { * @throws NullPointerException if the {@link Outline} element is null * @throws IndexOutOfBoundsException if position is out of range (position < 0 || position > getOutlineNumber()) */ - public void addOutline(int position, Outline outline) throws NullPointerException, IndexOutOfBoundsException { + public final void addOutline(int position, Outline outline) throws NullPointerException, IndexOutOfBoundsException { if (null == outline) { throw new NullPointerException("outline is null"); } @@ -228,14 +232,15 @@ public class OutlineShape implements Comparable<OutlineShape> { dirtyBits |= DIRTY_TRIANGLES | DIRTY_VERTICES; } - /** Insert the {@link OutlineShape} elements of type {@link Outline}, .. at the end of this shape, + /** + * Insert the {@link OutlineShape} elements of type {@link Outline}, .. at the end of this shape, * using {@link #addOutline(Outline)} for each element. * <p>Closes the current last outline via {@link #closeLastOutline()} before adding the new ones.</p> * @param outlineShape OutlineShape elements to be added. * @throws NullPointerException if the {@link OutlineShape} is null * @throws IndexOutOfBoundsException if position is out of range (position < 0 || position > getOutlineNumber()) */ - public void addOutlineShape(OutlineShape outlineShape) throws NullPointerException { + public final void addOutlineShape(OutlineShape outlineShape) throws NullPointerException { if (null == outlineShape) { throw new NullPointerException("OutlineShape is null"); } @@ -245,7 +250,8 @@ public class OutlineShape implements Comparable<OutlineShape> { } } - /** Replaces the {@link Outline} element at the given {@code position}. + /** + * Replaces the {@link Outline} element at the given {@code position}. * <p>Sets the bounding box dirty, hence a next call to {@link #getBounds()} will validate it.</p> * * @param position of the replaced Outline @@ -253,7 +259,7 @@ public class OutlineShape implements Comparable<OutlineShape> { * @throws NullPointerException if the {@link Outline} element is null * @throws IndexOutOfBoundsException if position is out of range (position < 0 || position >= getOutlineNumber()) */ - public void setOutline(int position, Outline outline) throws NullPointerException, IndexOutOfBoundsException { + public final void setOutline(int position, Outline outline) throws NullPointerException, IndexOutOfBoundsException { if (null == outline) { throw new NullPointerException("outline is null"); } @@ -261,7 +267,8 @@ public class OutlineShape implements Comparable<OutlineShape> { dirtyBits |= DIRTY_BOUNDS | DIRTY_TRIANGLES | DIRTY_VERTICES; } - /** Removes the {@link Outline} element at the given {@code position}. + /** + * Removes the {@link Outline} element at the given {@code position}. * <p>Sets the bounding box dirty, hence a next call to {@link #getBounds()} will validate it.</p> * * @param position of the to be removed Outline @@ -272,7 +279,8 @@ public class OutlineShape implements Comparable<OutlineShape> { return outlines.remove(position); } - /** Get the last added outline to the list + /** + * Get the last added outline to the list * of outlines that define the shape * @return the last outline */ @@ -280,15 +288,16 @@ public class OutlineShape implements Comparable<OutlineShape> { return outlines.get(outlines.size()-1); } - /** @return the {@code Outline} at {@code position} + /** + * Returns the {@code Outline} at {@code position} * @throws IndexOutOfBoundsException if position is out of range (position < 0 || position >= getOutlineNumber()) */ - public Outline getOutline(int position) throws IndexOutOfBoundsException { + public final Outline getOutline(int position) throws IndexOutOfBoundsException { return outlines.get(position); } - /** Adds a vertex to the last open outline in the - * shape. + /** + * Adds a vertex to the last open outline to the shape's tail. * @param v the vertex to be added to the OutlineShape */ public final void addVertex(Vertex v) { @@ -301,8 +310,8 @@ public class OutlineShape implements Comparable<OutlineShape> { dirtyBits |= DIRTY_TRIANGLES | DIRTY_VERTICES; } - /** Adds a vertex to the last open outline in the shape. - * at {@code position} + /** + * Adds a vertex to the last open outline to the shape at {@code position} * @param position indx at which the vertex will be added * @param v the vertex to be added to the OutlineShape */ @@ -315,7 +324,8 @@ public class OutlineShape implements Comparable<OutlineShape> { dirtyBits |= DIRTY_TRIANGLES | DIRTY_VERTICES; } - /** Add a 2D {@link Vertex} to the last outline by defining the coordniate attribute + /** + * Add a 2D {@link Vertex} to the last outline by defining the coordinate attribute * of the vertex. The 2D vertex will be represented as Z=0. * * @param x the x coordinate @@ -327,7 +337,8 @@ public class OutlineShape implements Comparable<OutlineShape> { addVertex(vertexFactory.create(x, y, 0f, onCurve)); } - /** Add a 3D {@link Vertex} to the last outline by defining the coordniate attribute + /** + * Add a 3D {@link Vertex} to the last outline by defining the coordniate attribute * of the vertex. * @param x the x coordinate * @param y the y coordinate @@ -339,7 +350,8 @@ public class OutlineShape implements Comparable<OutlineShape> { addVertex(vertexFactory.create(x, y, z, onCurve)); } - /** Add a vertex to the last outline by passing a float array and specifying the + /** + * Add a vertex to the last outline by passing a float array and specifying the * offset and length in which. The attributes of the vertex are located. * The attributes should be continuous (stride = 0). * Attributes which value are not set (when length less than 3) @@ -354,19 +366,20 @@ public class OutlineShape implements Comparable<OutlineShape> { addVertex(vertexFactory.create(coordsBuffer, offset, length, onCurve)); } - /** Closes the last outline in the shape. + /** + * Closes the last outline in the shape. * <p>If last vertex is not equal to first vertex. * A new temp vertex is added at the end which * is equal to the first.</p> */ - public void closeLastOutline() { + public final void closeLastOutline() { if( getLastOutline().setClosed(true) ) { dirtyBits |= DIRTY_TRIANGLES | DIRTY_VERTICES; } } /** - * @return the outline's vertices state, {@link OutlineShape.VerticesState} + * Return the outline's vertices state, {@link OutlineShape.VerticesState} */ public final VerticesState getOutlineState() { return outlineState; @@ -379,7 +392,7 @@ public class OutlineShape implements Comparable<OutlineShape> { * @param destinationType the target outline's vertices state. Currently only * {@link OutlineShape.VerticesState#QUADRATIC_NURBS} are supported. */ - public void transformOutlines(VerticesState destinationType) { + protected final void transformOutlines(VerticesState destinationType) { if(outlineState != destinationType){ if(destinationType == VerticesState.QUADRATIC_NURBS){ transformOutlines2Quadratic(); @@ -401,20 +414,20 @@ public class OutlineShape implements Comparable<OutlineShape> { outline.addVertex(index, vertexFactory.create(v1, 0, 3, false)); outline.addVertex(index+2, vertexFactory.create(v3, 0, 3, false)); - dirtyBits |= DIRTY_VERTICES; } - /** Check overlaps between curved triangles - * first check if any vertex in triangle a is in triangle b - * second check if edges of triangle a intersect segments of triangle b - * if any of the two tests is true we divide current triangle - * and add the other to the list of overlaps + /** + * Check overlaps between curved triangles + * first check if any vertex in triangle a is in triangle b + * second check if edges of triangle a intersect segments of triangle b + * if any of the two tests is true we divide current triangle + * and add the other to the list of overlaps * - * Loop until overlap array is empty. (check only in first pass) + * Loop until overlap array is empty. (check only in first pass) */ private void checkOverlaps() { - ArrayList<Vertex> overlaps = new ArrayList<Vertex>(3); - int count = getOutlineNumber(); + final ArrayList<Vertex> overlaps = new ArrayList<Vertex>(3); + final int count = getOutlineNumber(); boolean firstpass = true; do { for (int cc = 0; cc < count; cc++) { @@ -442,8 +455,9 @@ public class OutlineShape implements Comparable<OutlineShape> { vertexCount+=2; if(overlap != null && !overlap.isOnCurve()) { - if(!overlaps.contains(overlap)) + if(!overlaps.contains(overlap)) { overlaps.add(overlap); + } } } } @@ -506,12 +520,10 @@ public class OutlineShape implements Comparable<OutlineShape> { i++; vertexCount++; outline.addVertex(i, v); - dirtyBits |= DIRTY_VERTICES; } } if(vertexCount <= 0) { outlines.remove(outline); - dirtyBits |= DIRTY_VERTICES; cc--; count--; continue; @@ -527,16 +539,15 @@ public class OutlineShape implements Comparable<OutlineShape> { outlineState = VerticesState.QUADRATIC_NURBS; } - private void generateVertexIds() { + private int generateVertexIds() { int maxVertexId = 0; for(int i=0; i<outlines.size(); i++) { final ArrayList<Vertex> vertices = outlines.get(i).getVertices(); for(int pos=0; pos<vertices.size(); pos++) { - Vertex vert = vertices.get(pos); - vert.setId(maxVertexId); - maxVertexId++; + vertices.get(pos).setId(maxVertexId++); } } + return maxVertexId; } /** @@ -545,15 +556,27 @@ public class OutlineShape implements Comparable<OutlineShape> { * <p> * Vertices are cached until marked dirty. * </p> + * <p> + * Should always be called <i>after</i> {@link #getTriangles(VerticesState)}, + * since the latter will mark all cached vertices dirty! + * </p> * FIXME: Add memory optimization, i.e. VBO layout + * FIXME: Add Runnable task-per-vertices ! */ - public ArrayList<Vertex> getVertices() { + public final ArrayList<Vertex> getVertices() { + final boolean updated; if( 0 != ( DIRTY_VERTICES & dirtyBits ) ) { vertices.clear(); for(int i=0; i<outlines.size(); i++) { vertices.addAll(outlines.get(i).getVertices()); } dirtyBits &= ~DIRTY_VERTICES; + updated = true; + } else { + updated = false; + } + if(Region.DEBUG_INSTANCE) { + System.err.println("OutlineShape.getVertices(): o "+outlines.size()+", v "+vertices.size()+", updated "+updated); } return vertices; } @@ -571,34 +594,6 @@ public class OutlineShape implements Comparable<OutlineShape> { triangulator2d.generate(triangles); triangulator2d.reset(); } - dirtyBits &= ~DIRTY_TRIANGLES; - } - - /** - * Triangulate the {@link OutlineShape} generating a list of triangles - * while {@link #transformOutlines(VerticesState)} beforehand w/ - * {@link OutlineShape.VerticesState#QUADRATIC_NURBS}. - * <p> - * Triangles are cached until marked dirty. - * </p> - * @return an arraylist of triangles representing the filled region - * which is produced by the combination of the outlines - * FIXME: Add memory optimization, i.e. VBO layout - */ - public ArrayList<Triangle> getTriangles() { - final boolean updated; - if( 0 != ( DIRTY_TRIANGLES & dirtyBits ) ) { - transformOutlines(OutlineShape.VerticesState.QUADRATIC_NURBS); - triangulateImpl(); - updated = true; - } else { - updated = false; - } - if(Region.DEBUG_INSTANCE) { - System.err.println("OutlineShape.getTriangles().1: "+triangles.size()+", updated "+updated); - } - - return triangles; } /** @@ -617,6 +612,8 @@ public class OutlineShape implements Comparable<OutlineShape> { transformOutlines(destinationType); triangulateImpl(); updated = true; + dirtyBits |= DIRTY_VERTICES; + dirtyBits &= ~DIRTY_TRIANGLES; } else { updated = false; } @@ -634,24 +631,24 @@ public class OutlineShape implements Comparable<OutlineShape> { Collections.reverse(outlines); } - /** Compare two outline shapes with Bounding Box area + /** + * Compare two outline shapes with Bounding Box area * as criteria. * @see java.lang.Comparable#compareTo(java.lang.Object) */ @Override - public final int compareTo(OutlineShape outline) { - float size = getBounds().getSize(); - float newSize = outline.getBounds().getSize(); - if(size < newSize){ + public final int compareTo(final OutlineShape other) { + final float thisSize = getBounds().getSize(); + final float otherSize = other.getBounds().getSize(); + if( thisSize < otherSize ){ return -1; - } - else if(size > newSize){ + } else if( thisSize > otherSize ) { return 1; } - return 0; + return 0; // FIXME: No epsilon, i.e. smallest accurate float value ? } - private final void validateBoundingBox() { + private void validateBoundingBox() { dirtyBits &= ~DIRTY_BOUNDS; bbox.reset(); for (int i=0; i<outlines.size(); i++) { diff --git a/src/jogl/classes/com/jogamp/graph/curve/Region.java b/src/jogl/classes/com/jogamp/graph/curve/Region.java index 2b6da2084..79ec305d1 100644 --- a/src/jogl/classes/com/jogamp/graph/curve/Region.java +++ b/src/jogl/classes/com/jogamp/graph/curve/Region.java @@ -30,7 +30,8 @@ package com.jogamp.graph.curve; import java.util.ArrayList; import java.util.List; -import jogamp.graph.curve.opengl.RegionFactory; +import jogamp.graph.curve.opengl.VBORegion2PES2; +import jogamp.graph.curve.opengl.VBORegionSPES2; import jogamp.graph.geom.plane.AffineTransform; import jogamp.opengl.Debug; @@ -39,7 +40,8 @@ import com.jogamp.graph.geom.Triangle; import com.jogamp.graph.geom.Vertex; import com.jogamp.opengl.math.geom.AABBox; -/** Abstract Outline shape GL representation define the method an OutlineShape(s) +/** + * Abstract Outline shape representation define the method an OutlineShape(s) * is bound and rendered. * * @see GLRegion */ @@ -85,24 +87,22 @@ public abstract class Region { return 0 != (renderModes & Region.VARIABLE_CURVE_WEIGHT_BIT); } - /** Create a {@link Region} defining the list of {@link OutlineShape}. - * Combining the Shapes into single buffers. - * @return the resulting Region inclusive the generated region - */ - public static Region create(List<OutlineShape> outlineShapes, int renderModes) { - final Region region = RegionFactory.create(renderModes); - region.addOutlineShapes(outlineShapes); - return region; - } - /** - * Create a {@link Region} defining this {@link OutlineShape} - * @return the resulting Region. + * Create a Region using the passed render mode + * + * <p> In case {@link Region#VBAA_RENDERING_BIT} is being requested the default texture unit + * {@link Region#TWO_PASS_DEFAULT_TEXTURE_UNIT} is being used.</p> + * + * @param rs the RenderState to be used + * @param renderModes bit-field of modes, e.g. {@link Region#VARIABLE_CURVE_WEIGHT_BIT}, {@link Region#VBAA_RENDERING_BIT} */ - public static Region create(OutlineShape outlineShape, int renderModes) { - final Region region = RegionFactory.create(renderModes); - region.addOutlineShape(outlineShape, null); - return region; + public static GLRegion create(int renderModes) { + if( 0 != ( Region.VBAA_RENDERING_BIT & renderModes ) ){ + return new VBORegion2PES2(renderModes, Region.TWO_PASS_DEFAULT_TEXTURE_UNIT); + } + else{ + return new VBORegionSPES2(renderModes); + } } protected Region(int regionRenderModes) { @@ -116,6 +116,11 @@ public abstract class Region { return renderModes; } + + public final ArrayList<Triangle> getTriangles() { return triangles; } + + public final ArrayList<Vertex> getVertices() { return vertices; } + /** Check if current Region is using VBAA * * @return true if capable of two pass rendering - VBAA */ @@ -213,6 +218,7 @@ public abstract class Region { } // final List<Vertex> verts = shape.getVertices(); // vertices.addAll(verts); + // FIXME: use OutlineShape.getVertices(Runnable task-per-vertex) !! for (int j = 0; j < shape.outlines.size(); j++) { final ArrayList<Vertex> sovs = shape.outlines.get(j).getVertices(); for (int k = 0; k < sovs.size(); k++) { @@ -234,6 +240,26 @@ public abstract class Region { setDirty(true); } + public void validateIndices() { + final int verticeCountPre = vertices.size(); + for(int i=0; i<triangles.size(); i++) { + final Triangle t = triangles.get(i); + final Vertex[] t_vertices = t.getVertices(); + + if(t_vertices[0].getId() == Integer.MAX_VALUE){ + t_vertices[0].setId(numVertices++); + t_vertices[1].setId(numVertices++); + t_vertices[2].setId(numVertices++); + vertices.add(t_vertices[0]); + vertices.add(t_vertices[1]); + vertices.add(t_vertices[2]); + } + } + if( verticeCountPre < vertices.size() ) { + setDirty(true); + } + } + public void addOutlineShapes(List<OutlineShape> shapes) { for (int i = 0; i < shapes.size(); i++) { addOutlineShape(shapes.get(i), null); diff --git a/src/jogl/classes/com/jogamp/graph/curve/opengl/GLRegion.java b/src/jogl/classes/com/jogamp/graph/curve/opengl/GLRegion.java index d63e02a9c..78c8660fa 100644 --- a/src/jogl/classes/com/jogamp/graph/curve/opengl/GLRegion.java +++ b/src/jogl/classes/com/jogamp/graph/curve/opengl/GLRegion.java @@ -30,8 +30,8 @@ package com.jogamp.graph.curve.opengl; import java.util.List;
import javax.media.opengl.GL2ES2;
-import com.jogamp.opengl.util.PMVMatrix;
+import com.jogamp.opengl.util.PMVMatrix;
import com.jogamp.graph.curve.OutlineShape;
import com.jogamp.graph.curve.Region;
@@ -47,20 +47,17 @@ import com.jogamp.graph.curve.Region; */
public abstract class GLRegion extends Region {
- /** Create an ogl {@link GLRegion} defining the list of {@link OutlineShape}.
- * Combining the Shapes into single buffers.
- * @return the resulting Region inclusive the generated region
- */
- public static GLRegion create(List<OutlineShape> outlineShapes, int renderModes) {
- return (GLRegion) Region.create(outlineShapes, renderModes);
- }
-
/**
- * Create an ogl {@link Region} defining this {@link OutlineShape}
- * @return the resulting Region.
+ * Create a GLRegion using the passed render mode
+ *
+ * <p> In case {@link Region#VBAA_RENDERING_BIT} is being requested the default texture unit
+ * {@link Region#TWO_PASS_DEFAULT_TEXTURE_UNIT} is being used.</p>
+ *
+ * @param rs the RenderState to be used
+ * @param renderModes bit-field of modes, e.g. {@link Region#VARIABLE_CURVE_WEIGHT_BIT}, {@link Region#VBAA_RENDERING_BIT}
*/
- public static GLRegion create(OutlineShape outlineShape, int renderModes) {
- return (GLRegion) Region.create(outlineShape, renderModes);
+ public static GLRegion create(int renderModes) {
+ return Region.create(renderModes);
}
protected GLRegion(int renderModes) {
@@ -73,27 +70,29 @@ public abstract class GLRegion extends Region { * <p>Called by {@link #draw(GL2ES2, RenderState, int, int, int)}.</p>
* @param rs TODO
*/
- protected abstract void update(GL2ES2 gl, RenderState rs);
+ protected abstract void update(GL2ES2 gl, RegionRenderer renderer);
/** Delete and clean the associated OGL
* objects
*/
- public abstract void destroy(GL2ES2 gl, RenderState rs);
+ public abstract void destroy(GL2ES2 gl, RegionRenderer renderer);
- /** Renders the associated OGL objects specifying
+ /**
+ * Renders the associated OGL objects specifying
* current width/hight of window for multi pass rendering
* of the region.
* @param matrix current {@link PMVMatrix}.
- * @param rs the RenderState to be used
- * @param vp_width current screen width
- * @param vp_height current screen height
+ * @param renderer the {@link RegionRenderer} to be used
* @param texWidth desired texture width for multipass-rendering.
* The actual used texture-width is written back when mp rendering is enabled, otherwise the store is untouched.
*/
- public final void draw(GL2ES2 gl, RenderState rs, int vp_width, int vp_height, int[/*1*/] texWidth) {
- update(gl, rs);
- drawImpl(gl, rs, vp_width, vp_height, texWidth);
+ public final void draw(GL2ES2 gl, RegionRenderer renderer, int[/*1*/] texWidth) {
+ if(isDirty()) {
+ update(gl, renderer);
+ setDirty(false);
+ }
+ drawImpl(gl, renderer, texWidth);
}
- protected abstract void drawImpl(GL2ES2 gl, RenderState rs, int vp_width, int vp_height, int[/*1*/] texWidth);
+ protected abstract void drawImpl(GL2ES2 gl, RegionRenderer renderer, int[/*1*/] texWidth);
}
diff --git a/src/jogl/classes/com/jogamp/graph/curve/opengl/RegionRenderer.java b/src/jogl/classes/com/jogamp/graph/curve/opengl/RegionRenderer.java index faaf72a99..a9e258f36 100644 --- a/src/jogl/classes/com/jogamp/graph/curve/opengl/RegionRenderer.java +++ b/src/jogl/classes/com/jogamp/graph/curve/opengl/RegionRenderer.java @@ -27,13 +27,32 @@ */ package com.jogamp.graph.curve.opengl; +import java.nio.FloatBuffer; + import javax.media.opengl.GL2ES2; import javax.media.opengl.GLException; +import javax.media.opengl.fixedfunc.GLMatrixFunc; +import com.jogamp.opengl.util.glsl.ShaderCode; +import com.jogamp.opengl.util.glsl.ShaderState; +import com.jogamp.opengl.util.PMVMatrix; import com.jogamp.graph.curve.OutlineShape; import com.jogamp.graph.curve.Region; -public abstract class RegionRenderer extends Renderer { +/** + * OpenGL {@link Region} renderer + * <p> + * All OpenGL related operations regarding {@link Region}s + * are passed through an instance of this class. + * </p> + */ +public abstract class RegionRenderer { + protected static final boolean DEBUG = Region.DEBUG; + protected static final boolean DEBUG_INSTANCE = Region.DEBUG_INSTANCE; + + public static boolean isWeightValid(float v) { + return 0.0f <= v && v <= 1.9f ; + } /** * Create a Hardware accelerated Region Renderer. @@ -45,39 +64,256 @@ public abstract class RegionRenderer extends Renderer { return new jogamp.graph.curve.opengl.RegionRendererImpl01(rs, renderModes); } + protected final int renderModes; + protected final RenderState rs; + + protected int vp_width; + protected int vp_height; + protected boolean initialized; + private boolean vboSupported = false; + + public final boolean isInitialized() { return initialized; } + + public final int getWidth() { return vp_width; } + public final int getHeight() { return vp_height; } + + public final float getWeight() { return rs.getWeight().floatValue(); } + public final float getAlpha() { return rs.getAlpha().floatValue(); } + public final PMVMatrix getMatrix() { return rs.pmvMatrix(); } + + /** + * Implementation shall load, compile and link the shader program and leave it active. + * @param gl referencing the current GLContext to which the ShaderState is bound to + * @return + */ + protected abstract boolean initImpl(GL2ES2 gl); + + /** Delete and clean the associated OGL objects */ + protected abstract void destroyImpl(GL2ES2 gl); + + ////////////////////////////////////// + + /** + * @param rs the used {@link RenderState} + * @param renderModes bit-field of modes + */ protected RegionRenderer(RenderState rs, int renderModes) { - super(rs, renderModes); + this.rs = rs; + this.renderModes = renderModes; + } + + public final int getRenderModes() { + return renderModes; } + public final boolean usesVariableCurveWeight() { return Region.isNonUniformWeight(renderModes); } - /** Render an {@link OutlineShape} in 3D space at the position provided - * the triangles of the shapes will be generated, if not yet generated - * @param region the OutlineShape to Render. - * @param texWidth desired texture width for multipass-rendering. - * The actual used texture-width is written back when mp rendering is enabled, otherwise the store is untouched. - * @throws Exception if HwRegionRenderer not initialized + /** + * @return true if Region's renderModes contains all bits as this Renderer's renderModes + * except {@link Region#VARIABLE_CURVE_WEIGHT_BIT}, otherwise false. */ - public final void draw(GL2ES2 gl, Region region, int[/*1*/] texWidth) { - if(!isInitialized()) { - throw new GLException("RegionRenderer: not initialized!"); - } - if( !areRenderModesCompatible(region) ) { - throw new GLException("Incompatible render modes, : region modes "+region.getRenderModes()+ - " doesn't contain renderer modes "+this.getRenderModes()); - } - drawImpl(gl, region, texWidth); + public final boolean areRenderModesCompatible(final Region region) { + final int cleanRenderModes = getRenderModes() & ( Region.VARIABLE_CURVE_WEIGHT_BIT ); + return cleanRenderModes == ( region.getRenderModes() & cleanRenderModes ); } + public final boolean isVBOSupported() { return vboSupported; } + /** - * Usually just dispatched the draw call to the Region's draw implementation, - * e.g. {@link com.jogamp.graph.curve.opengl.GLRegion#draw(GL2ES2, RenderState, int, int, int[]) GLRegion#draw(GL2ES2, RenderState, int, int, int[])}. + * Initialize shader and bindings for GPU based rendering bound to the given GL object's GLContext + * if not initialized yet. + * <p>Leaves the renderer enabled, ie ShaderState.</p> + * <p>Shall be called by a {@code draw()} method, e.g. {@link RegionRenderer#draw(GL2ES2, Region, int)}</p> + * + * @param gl referencing the current GLContext to which the ShaderState is bound to + * @throws GLException if initialization failed */ - protected abstract void drawImpl(GL2ES2 gl, Region region, int[] texWidth); + public final void init(GL2ES2 gl) throws GLException { + if(initialized){ + return; + } + vboSupported = gl.isFunctionAvailable("glGenBuffers") && + gl.isFunctionAvailable("glBindBuffer") && + gl.isFunctionAvailable("glBufferData") && + gl.isFunctionAvailable("glDrawElements") && + gl.isFunctionAvailable("glVertexAttribPointer") && + gl.isFunctionAvailable("glDeleteBuffers"); + + if(DEBUG) { + System.err.println("TextRendererImpl01: VBO Supported = " + isVBOSupported()); + } + + if(!vboSupported){ + throw new GLException("VBO not supported"); + } + + rs.attachTo(gl); + + gl.glEnable(GL2ES2.GL_BLEND); + gl.glBlendFunc(GL2ES2.GL_SRC_ALPHA, GL2ES2.GL_ONE_MINUS_SRC_ALPHA); // FIXME: alpha blending stage ? + + initialized = initImpl(gl); + if(!initialized) { + throw new GLException("Shader initialization failed"); + } - @Override - protected void destroyImpl(GL2ES2 gl) { - // nop + if(!rs.getShaderState().uniform(gl, rs.getPMVMatrix())) { + throw new GLException("Error setting PMVMatrix in shader: "+rs.getShaderState()); + } + + if( Region.isNonUniformWeight( getRenderModes() ) ) { + if(!rs.getShaderState().uniform(gl, rs.getWeight())) { + throw new GLException("Error setting weight in shader: "+rs.getShaderState()); + } + } + + if(!rs.getShaderState().uniform(gl, rs.getAlpha())) { + throw new GLException("Error setting global alpha in shader: "+rs.getShaderState()); + } + + if(!rs.getShaderState().uniform(gl, rs.getColorStatic())) { + throw new GLException("Error setting global color in shader: "+rs.getShaderState()); + } + } + + public final void destroy(GL2ES2 gl) { + if(!initialized){ + if(DEBUG_INSTANCE) { + System.err.println("TextRenderer: Not initialized!"); + } + return; + } + rs.getShaderState().useProgram(gl, false); + destroyImpl(gl); + rs.destroy(gl); + initialized = false; } + public final RenderState getRenderState() { return rs; } + public final ShaderState getShaderState() { return rs.getShaderState(); } -} + public final void enable(GL2ES2 gl, boolean enable) { + rs.getShaderState().useProgram(gl, enable); + } + + public final void setWeight(GL2ES2 gl, float v) { + if( !isWeightValid(v) ) { + throw new IllegalArgumentException("Weight out of range"); + } + rs.getWeight().setData(v); + if(null != gl && rs.getShaderState().inUse() && Region.isNonUniformWeight( getRenderModes() ) ) { + rs.getShaderState().uniform(gl, rs.getWeight()); + } + } + + public final void setAlpha(GL2ES2 gl, float alpha_t) { + rs.getAlpha().setData(alpha_t); + if(null != gl && rs.getShaderState().inUse()) { + rs.getShaderState().uniform(gl, rs.getAlpha()); + } + + } + + public final void getColorStatic(GL2ES2 gl, float[] rgb) { + FloatBuffer fb = (FloatBuffer) rs.getColorStatic().getBuffer(); + rgb[0] = fb.get(0); + rgb[1] = fb.get(1); + rgb[2] = fb.get(2); + } + + public final void setColorStatic(GL2ES2 gl, float r, float g, float b){ + FloatBuffer fb = (FloatBuffer) rs.getColorStatic().getBuffer(); + fb.put(0, r); + fb.put(1, g); + fb.put(2, b); + if(null != gl && rs.getShaderState().inUse()) { + rs.getShaderState().uniform(gl, rs.getColorStatic()); + } + } + + public final void rotate(GL2ES2 gl, float angle, float x, float y, float z) { + rs.pmvMatrix().glRotatef(angle, x, y, z); + updateMatrix(gl); + } + + public final void translate(GL2ES2 gl, float x, float y, float z) { + rs.pmvMatrix().glTranslatef(x, y, z); + updateMatrix(gl); + } + + public final void scale(GL2ES2 gl, float x, float y, float z) { + rs.pmvMatrix().glScalef(x, y, z); + updateMatrix(gl); + } + + public final void resetModelview(GL2ES2 gl) { + rs.pmvMatrix().glMatrixMode(GLMatrixFunc.GL_MODELVIEW); + rs.pmvMatrix().glLoadIdentity(); + updateMatrix(gl); + } + + public final void updateMatrix(GL2ES2 gl) { + if(initialized && null != gl && rs.getShaderState().inUse()) { + rs.getShaderState().uniform(gl, rs.getPMVMatrix()); + } + } + + /** No PMVMatrix operation is performed here. PMVMatrix will be updated if gl is not null. */ + public final boolean reshapeNotify(GL2ES2 gl, int width, int height) { + this.vp_width = width; + this.vp_height = height; + updateMatrix(gl); + return true; + } + + public final boolean reshapePerspective(GL2ES2 gl, float angle, int width, int height, float near, float far) { + this.vp_width = width; + this.vp_height = height; + final float ratio = (float)width/(float)height; + final PMVMatrix p = rs.pmvMatrix(); + p.glMatrixMode(GLMatrixFunc.GL_PROJECTION); + p.glLoadIdentity(); + p.gluPerspective(angle, ratio, near, far); + updateMatrix(gl); + return true; + } + + public final boolean reshapeOrtho(GL2ES2 gl, int width, int height, float near, float far) { + this.vp_width = width; + this.vp_height = height; + final PMVMatrix p = rs.pmvMatrix(); + p.glMatrixMode(GLMatrixFunc.GL_PROJECTION); + p.glLoadIdentity(); + p.glOrthof(0, width, 0, height, near, far); + updateMatrix(gl); + return true; + } + + protected String getVertexShaderName() { + return "curverenderer" + getImplVersion(); + } + + protected String getFragmentShaderName() { + final String version = getImplVersion(); + final String pass = Region.isVBAA(renderModes) ? "-2pass" : "-1pass" ; + final String weight = Region.isNonUniformWeight(renderModes) ? "-weight" : "" ; + return "curverenderer" + version + pass + weight; + } + + // FIXME: Really required to have sampler2D def. precision ? If not, we can drop getFragmentShaderPrecision(..) and use default ShaderCode .. + public static final String es2_precision_fp = "\nprecision mediump float;\nprecision mediump int;\nprecision mediump sampler2D;\n"; + + protected String getFragmentShaderPrecision(GL2ES2 gl) { + if( gl.isGLES() ) { + return es2_precision_fp; + } + if( ShaderCode.requiresGL3DefaultPrecision(gl) ) { + return ShaderCode.gl3_default_precision_fp; + } + return null; + } + + protected String getImplVersion() { + return "01"; + } +}
\ No newline at end of file diff --git a/src/jogl/classes/com/jogamp/graph/curve/opengl/Renderer.java b/src/jogl/classes/com/jogamp/graph/curve/opengl/Renderer.java deleted file mode 100644 index 31e4f0b8f..000000000 --- a/src/jogl/classes/com/jogamp/graph/curve/opengl/Renderer.java +++ /dev/null @@ -1,302 +0,0 @@ -/** - * Copyright 2010 JogAmp Community. All rights reserved. - * - * Redistribution and use in source and binary forms, with or without modification, are - * permitted provided that the following conditions are met: - * - * 1. Redistributions of source code must retain the above copyright notice, this list of - * conditions and the following disclaimer. - * - * 2. Redistributions in binary form must reproduce the above copyright notice, this list - * of conditions and the following disclaimer in the documentation and/or other materials - * provided with the distribution. - * - * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED - * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND - * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR - * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR - * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR - * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON - * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING - * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF - * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - * - * The views and conclusions contained in the software and documentation are those of the - * authors and should not be interpreted as representing official policies, either expressed - * or implied, of JogAmp Community. - */ -package com.jogamp.graph.curve.opengl; - -import java.nio.FloatBuffer; - -import javax.media.opengl.GL2ES2; -import javax.media.opengl.GLException; -import javax.media.opengl.fixedfunc.GLMatrixFunc; - -import com.jogamp.opengl.util.glsl.ShaderCode; -import com.jogamp.opengl.util.glsl.ShaderState; -import com.jogamp.opengl.util.PMVMatrix; - -import com.jogamp.graph.curve.Region; - -public abstract class Renderer { - protected static final boolean DEBUG = Region.DEBUG; - protected static final boolean DEBUG_INSTANCE = Region.DEBUG_INSTANCE; - - public static boolean isWeightValid(float v) { - return 0.0f <= v && v <= 1.9f ; - } - - protected final int renderModes; - protected int vp_width; - protected int vp_height; - protected boolean initialized; - protected final RenderState rs; - private boolean vboSupported = false; - - public final boolean isInitialized() { return initialized; } - - public final int getWidth() { return vp_width; } - public final int getHeight() { return vp_height; } - - public float getWeight() { return rs.getWeight().floatValue(); } - public float getAlpha() { return rs.getAlpha().floatValue(); } - public final PMVMatrix getMatrix() { return rs.pmvMatrix(); } - - /** - * Implementation shall load, compile and link the shader program and leave it active. - * @param gl referencing the current GLContext to which the ShaderState is bound to - * @return - */ - protected abstract boolean initShaderProgram(GL2ES2 gl); - - protected abstract void destroyImpl(GL2ES2 gl); - - /** - * @param rs the used {@link RenderState} - * @param renderModes bit-field of modes - */ - protected Renderer(RenderState rs, int renderModes) { - this.rs = rs; - this.renderModes = renderModes; - } - - public final int getRenderModes() { - return renderModes; - } - - public boolean usesVariableCurveWeight() { return Region.isNonUniformWeight(renderModes); } - - /** - * @return true if Region's renderModes contains all bits as this Renderer's renderModes - * except {@link Region#VARIABLE_CURVE_WEIGHT_BIT}, otherwise false. - */ - public final boolean areRenderModesCompatible(Region region) { - final int cleanRenderModes = getRenderModes() & ( Region.VARIABLE_CURVE_WEIGHT_BIT ); - return cleanRenderModes == ( region.getRenderModes() & cleanRenderModes ); - } - - public final boolean isVBOSupported() { return vboSupported; } - - /** - * Initialize shader and bindings for GPU based rendering bound to the given GL object's GLContext - * if not initialized yet. - * <p>Leaves the renderer enabled, ie ShaderState.</p> - * <p>Shall be called by a {@code draw()} method, e.g. {@link RegionRenderer#draw(GL2ES2, Region, int)}</p> - * - * @param gl referencing the current GLContext to which the ShaderState is bound to - * @throws GLException if initialization failed - */ - public final void init(GL2ES2 gl) throws GLException { - if(initialized){ - return; - } - vboSupported = gl.isFunctionAvailable("glGenBuffers") && - gl.isFunctionAvailable("glBindBuffer") && - gl.isFunctionAvailable("glBufferData") && - gl.isFunctionAvailable("glDrawElements") && - gl.isFunctionAvailable("glVertexAttribPointer") && - gl.isFunctionAvailable("glDeleteBuffers"); - - if(DEBUG) { - System.err.println("TextRendererImpl01: VBO Supported = " + isVBOSupported()); - } - - if(!vboSupported){ - throw new GLException("VBO not supported"); - } - - rs.attachTo(gl); - - gl.glEnable(GL2ES2.GL_BLEND); - gl.glBlendFunc(GL2ES2.GL_SRC_ALPHA, GL2ES2.GL_ONE_MINUS_SRC_ALPHA); // FIXME: alpha blending stage ? - - initialized = initShaderProgram(gl); - if(!initialized) { - throw new GLException("Shader initialization failed"); - } - - if(!rs.getShaderState().uniform(gl, rs.getPMVMatrix())) { - throw new GLException("Error setting PMVMatrix in shader: "+rs.getShaderState()); - } - - if( Region.isNonUniformWeight( getRenderModes() ) ) { - if(!rs.getShaderState().uniform(gl, rs.getWeight())) { - throw new GLException("Error setting weight in shader: "+rs.getShaderState()); - } - } - - if(!rs.getShaderState().uniform(gl, rs.getAlpha())) { - throw new GLException("Error setting global alpha in shader: "+rs.getShaderState()); - } - - if(!rs.getShaderState().uniform(gl, rs.getColorStatic())) { - throw new GLException("Error setting global color in shader: "+rs.getShaderState()); - } - } - - public final void flushCache(GL2ES2 gl) { - // FIXME: REMOVE ! - } - - public void destroy(GL2ES2 gl) { - if(!initialized){ - if(DEBUG_INSTANCE) { - System.err.println("TextRenderer: Not initialized!"); - } - return; - } - rs.getShaderState().useProgram(gl, false); - destroyImpl(gl); - rs.destroy(gl); - initialized = false; - } - - public final RenderState getRenderState() { return rs; } - public final ShaderState getShaderState() { return rs.getShaderState(); } - - public final void enable(GL2ES2 gl, boolean enable) { - rs.getShaderState().useProgram(gl, enable); - } - - public void setWeight(GL2ES2 gl, float v) { - if( !isWeightValid(v) ) { - throw new IllegalArgumentException("Weight out of range"); - } - rs.getWeight().setData(v); - if(null != gl && rs.getShaderState().inUse() && Region.isNonUniformWeight( getRenderModes() ) ) { - rs.getShaderState().uniform(gl, rs.getWeight()); - } - } - - public void setAlpha(GL2ES2 gl, float alpha_t) { - rs.getAlpha().setData(alpha_t); - if(null != gl && rs.getShaderState().inUse()) { - rs.getShaderState().uniform(gl, rs.getAlpha()); - } - - } - - public void getColorStatic(GL2ES2 gl, float[] rgb) { - FloatBuffer fb = (FloatBuffer) rs.getColorStatic().getBuffer(); - rgb[0] = fb.get(0); - rgb[1] = fb.get(1); - rgb[2] = fb.get(2); - } - - public void setColorStatic(GL2ES2 gl, float r, float g, float b){ - FloatBuffer fb = (FloatBuffer) rs.getColorStatic().getBuffer(); - fb.put(0, r); - fb.put(1, g); - fb.put(2, b); - if(null != gl && rs.getShaderState().inUse()) { - rs.getShaderState().uniform(gl, rs.getColorStatic()); - } - } - - public void rotate(GL2ES2 gl, float angle, float x, float y, float z) { - rs.pmvMatrix().glRotatef(angle, x, y, z); - updateMatrix(gl); - } - - public void translate(GL2ES2 gl, float x, float y, float z) { - rs.pmvMatrix().glTranslatef(x, y, z); - updateMatrix(gl); - } - - public void scale(GL2ES2 gl, float x, float y, float z) { - rs.pmvMatrix().glScalef(x, y, z); - updateMatrix(gl); - } - - public void resetModelview(GL2ES2 gl) { - rs.pmvMatrix().glMatrixMode(GLMatrixFunc.GL_MODELVIEW); - rs.pmvMatrix().glLoadIdentity(); - updateMatrix(gl); - } - - public void updateMatrix(GL2ES2 gl) { - if(initialized && null != gl && rs.getShaderState().inUse()) { - rs.getShaderState().uniform(gl, rs.getPMVMatrix()); - } - } - - /** No PMVMatrix operation is performed here. PMVMatrix will be updated if gl is not null. */ - public boolean reshapeNotify(GL2ES2 gl, int width, int height) { - this.vp_width = width; - this.vp_height = height; - updateMatrix(gl); - return true; - } - - public boolean reshapePerspective(GL2ES2 gl, float angle, int width, int height, float near, float far) { - this.vp_width = width; - this.vp_height = height; - final float ratio = (float)width/(float)height; - final PMVMatrix p = rs.pmvMatrix(); - p.glMatrixMode(GLMatrixFunc.GL_PROJECTION); - p.glLoadIdentity(); - p.gluPerspective(angle, ratio, near, far); - updateMatrix(gl); - return true; - } - - public boolean reshapeOrtho(GL2ES2 gl, int width, int height, float near, float far) { - this.vp_width = width; - this.vp_height = height; - final PMVMatrix p = rs.pmvMatrix(); - p.glMatrixMode(GLMatrixFunc.GL_PROJECTION); - p.glLoadIdentity(); - p.glOrthof(0, width, 0, height, near, far); - updateMatrix(gl); - return true; - } - - protected String getVertexShaderName() { - return "curverenderer" + getImplVersion(); - } - - protected String getFragmentShaderName() { - final String version = getImplVersion(); - final String pass = Region.isVBAA(renderModes) ? "-2pass" : "-1pass" ; - final String weight = Region.isNonUniformWeight(renderModes) ? "-weight" : "" ; - return "curverenderer" + version + pass + weight; - } - - // FIXME: Really required to have sampler2D def. precision ? If not, we can drop getFragmentShaderPrecision(..) and use default ShaderCode .. - public static final String es2_precision_fp = "\nprecision mediump float;\nprecision mediump int;\nprecision mediump sampler2D;\n"; - - protected String getFragmentShaderPrecision(GL2ES2 gl) { - if( gl.isGLES() ) { - return es2_precision_fp; - } - if( ShaderCode.requiresGL3DefaultPrecision(gl) ) { - return ShaderCode.gl3_default_precision_fp; - } - return null; - } - - protected String getImplVersion() { - return "01"; - } -}
\ No newline at end of file diff --git a/src/jogl/classes/com/jogamp/graph/curve/opengl/TextRenderUtil.java b/src/jogl/classes/com/jogamp/graph/curve/opengl/TextRenderUtil.java index cef589f4f..6ac3d926f 100644 --- a/src/jogl/classes/com/jogamp/graph/curve/opengl/TextRenderUtil.java +++ b/src/jogl/classes/com/jogamp/graph/curve/opengl/TextRenderUtil.java @@ -35,7 +35,6 @@ import java.util.List; import javax.media.opengl.GL2ES2; import javax.media.opengl.GLException; -import jogamp.graph.curve.opengl.RegionFactory; import jogamp.graph.geom.plane.AffineTransform; import com.jogamp.graph.curve.OutlineShape; @@ -53,9 +52,9 @@ import com.jogamp.graph.geom.Vertex.Factory; */ public class TextRenderUtil { - public final Renderer renderer; + public final RegionRenderer renderer; - public TextRenderUtil(final Renderer renderer) { + public TextRenderUtil(final RegionRenderer renderer) { this.renderer = renderer; } @@ -75,7 +74,7 @@ public class TextRenderUtil { final Font font, final CharSequence str, final int pixelSize) { final int charCount = str.length(); - final GLRegion region = RegionFactory.create(renderModes); + final GLRegion region = Region.create(renderModes); // region.setFlipped(true); final Font.Metrics metrics = font.getMetrics(); @@ -108,7 +107,7 @@ public class TextRenderUtil { final Font.Glyph glyph = font.getGlyph(character); final OutlineShape glyphShape = glyph.getShape(); - if( null == glyphShape || glyphShape.getVertices().size() < 3 ) { + if( null == glyphShape ) { continue; } // glyphShape.closeLastOutline(); @@ -116,10 +115,16 @@ public class TextRenderUtil { if( false ) { region.addOutlineShape(glyphShape, t); } else { - final ArrayList<Triangle> trisIn = glyphShape.getTriangles(); + // System.err.println("XXXXX Pre TRI"); + // glyphShape.getVertices(); + final ArrayList<Triangle> trisIn = glyphShape.getTriangles(OutlineShape.VerticesState.QUADRATIC_NURBS); + final ArrayList<Vertex> gVertices = glyphShape.getVertices(); + + if( gVertices.size() < 3 ) { + continue; + } region.addTriangles(trisIn, t, numVertices); - final ArrayList<Vertex> gVertices = glyphShape.getVertices(); for(int j=0; j<gVertices.size(); j++) { final Vertex vert = gVertices.get(j); final Vertex svert = t.transform(vert, null); @@ -156,13 +161,13 @@ public class TextRenderUtil { shapesOut.add(glyphShape); } - final GLRegion region = RegionFactory.create(renderModes); + final GLRegion region = Region.create(renderModes); // region.setFlipped(true); int numVertices = region.getNumVertices(); for(int i=0; i< shapesOut.size(); i++) { final OutlineShape shape = shapesOut.get(i); - ArrayList<Triangle> gtris = shape.getTriangles(); + ArrayList<Triangle> gtris = shape.getTriangles(OutlineShape.VerticesState.QUADRATIC_NURBS); region.addTriangles(gtris, null, 0); final ArrayList<Vertex> gVertices = shape.getVertices(); @@ -198,7 +203,7 @@ public class TextRenderUtil { region = createRegion(renderer.getRenderModes(), rs.getVertexFactory(), font, str, pixelSize); addCachedRegion(gl, font, str, pixelSize, region); } - region.draw(gl, rs, renderer.getWidth(), renderer.getHeight(), texSize); + region.draw(gl, renderer, texSize); } /** @@ -212,14 +217,14 @@ public class TextRenderUtil { * The actual used texture-width is written back when mp rendering is enabled, otherwise the store is untouched. * @throws Exception if TextRenderer not initialized */ - public static void drawString3D(final Renderer renderer, final GL2ES2 gl, + public static void drawString3D(final RegionRenderer renderer, final GL2ES2 gl, final Font font, final CharSequence str, final int fontSize, final int[/*1*/] texSize) { if(!renderer.isInitialized()){ throw new GLException("TextRendererImpl01: not initialized!"); } final RenderState rs = renderer.getRenderState(); GLRegion region = createRegion(renderer.getRenderModes(), rs.getVertexFactory(), font, str, fontSize); - region.draw(gl, rs, renderer.getWidth(), renderer.getHeight(), texSize); + region.draw(gl, renderer, texSize); } /** FIXME @@ -238,7 +243,7 @@ public class TextRenderUtil { final Iterator<GLRegion> iterator = stringCacheMap.values().iterator(); while(iterator.hasNext()){ final GLRegion region = iterator.next(); - region.destroy(gl, renderer.getRenderState()); + region.destroy(gl, renderer); } stringCacheMap.clear(); stringCacheArray.clear(); @@ -304,7 +309,7 @@ public class TextRenderUtil { final String key = getKey(font, str, fontSize); GLRegion region = stringCacheMap.remove(key); if(null != region) { - region.destroy(gl, renderer.getRenderState()); + region.destroy(gl, renderer); } stringCacheArray.remove(key); } @@ -313,7 +318,7 @@ public class TextRenderUtil { final String key = stringCacheArray.remove(idx); final GLRegion region = stringCacheMap.remove(key); if(null != region) { - region.destroy(gl, renderer.getRenderState()); + region.destroy(gl, renderer); } } |