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author | Sven Gothel <[email protected]> | 2014-07-03 13:55:56 +0200 |
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committer | Sven Gothel <[email protected]> | 2014-07-03 13:55:56 +0200 |
commit | 62bc3219736ea003e69d8a63dc4ce29841d4129e (patch) | |
tree | 17d30efc3c8669eeb4714ee8d606c72f87c34c5d /src/jogl/classes/javax/media/opengl/DebugGL3bc.java | |
parent | f37cab0d57697655279e32d5282bff8e9aa40715 (diff) |
Bug 1021: OVRSBSRenderer*: Add texture filtering parameter (bilinear/none), adjust FBO texture params (alpha, filtering); Demo: Pass all parameters w/ arguments, use sane good defaults.
Turns out that using bilinear texture filtering w/o multisampling is 'good enough' ..
- OVRSBSRenderer*:
- Add texture filtering parameter (bilinear/none)
- Adjust FBO texture params (alpha, filtering)
No alpha needed in FBO sink/target!
- Demo: Pass all parameters w/ arguments, use sane good defaults.
Diffstat (limited to 'src/jogl/classes/javax/media/opengl/DebugGL3bc.java')
0 files changed, 0 insertions, 0 deletions