diff options
author | Sven Gothel <[email protected]> | 2013-01-24 17:24:22 +0100 |
---|---|---|
committer | Sven Gothel <[email protected]> | 2013-01-24 17:24:22 +0100 |
commit | b738983638703bb721ee4c9820c8ef43e2252e73 (patch) | |
tree | 5543e1be50c497619b6902676e7f66fdfaea78cd /src/jogl/classes/javax/media/opengl/GLAutoDrawable.java | |
parent | 85d70b7d38885fa8ba6374aa790d5a296acc8ec1 (diff) |
Bug 665 (part 1) - Allow dis-association of GLContext's GLDrawable ..
Changes allowing re-association (incl. null) of GLContext/GLDrawable:
- GLAutoDrawable: Refine API doc 'setContext(..)'
- GLContext: Refine API doc: 'setGLDrawable(..)' 'getGLDrawable()'
- GLContextImpl.setGLDrawable(): Handle null drawable
- GLAutoDrawableDelegate/GLAutoDrawableBase: Allow null GLContext
- GLDrawableHelper.switchContext(..)/recreateGLDrawable(): Balance GLContext.setGLDrawable(..) calls
- New GLEventListenerState, holding state vector [GLEventListener, GLContext, .. ]
impl. relocation of all components from/to GLAutoDrawable.
- GLDrawableUtil
- Using GLEventListenerState for swapGLContextAndAllGLEventListener(..)
+++
NEWT Window*:
- getDisplayHandle() is 'final', no more 'shortcut' code allowed
due to re-association incl. display handle.
- close*:
- close config's device (was missing)
- null config
+++
Changes allowing reconfig of Display handle as required
to re-associate pre-existing GLContext to a 'window':
- AbstractGraphicsDevice: Add isHandleOwner() / clearHandleOwner()
- Impl. in X11GraphicsDevice and EGLGraphicsDevice, NOP in DefaultGraphicsDevice
- DefaultGraphicsConfiguration add 'setScreen(..)'
- MutableGraphicsConfiguration
- Make DefaultGraphicsConfiguration.setScreen(..) public
- NativeWindowFactory add 'createScreen(String type, AbstractGraphicsDevice device, int screen)'
- Refactored from SWTAccessor
- NativeWindow x11ErrorHandler: Dump Stack Trace in DEBUG mode, always.
Diffstat (limited to 'src/jogl/classes/javax/media/opengl/GLAutoDrawable.java')
-rw-r--r-- | src/jogl/classes/javax/media/opengl/GLAutoDrawable.java | 32 |
1 files changed, 15 insertions, 17 deletions
diff --git a/src/jogl/classes/javax/media/opengl/GLAutoDrawable.java b/src/jogl/classes/javax/media/opengl/GLAutoDrawable.java index a7db3f3fd..612ff6bdb 100644 --- a/src/jogl/classes/javax/media/opengl/GLAutoDrawable.java +++ b/src/jogl/classes/javax/media/opengl/GLAutoDrawable.java @@ -130,37 +130,35 @@ public interface GLAutoDrawable extends GLDrawable { public GLContext getContext(); /** - * Associate a new context to this drawable and also propagates the context/drawable switch by - * calling {@link GLContext#setGLDrawable(GLDrawable, boolean) newCtx.setGLDrawable(drawable, true);}. - * <code>drawable</code> might be an inner GLDrawable instance if using a delegation pattern, - * or this GLAutoDrawable instance. + * Associate the new context, <code>newtCtx</code>, to this auto-drawable. * <p> - * If the old or new context was current on this thread, it is being released before switching the drawable. + * The current context will be dis-associated from this auto-drawable + * via {@link GLContext#setGLDrawable(GLDrawable, boolean) setGLDrawable(null, true);} first. + * </p> + * <p> + * The new context will be associated with this auto-drawable + * via {@link GLContext#setGLDrawable(GLDrawable, boolean) newCtx.setGLDrawable(drawable, true);}. + * </p> + * <p> + * If the old or new context was current on this thread, it is being released before switching the association. * The new context will be made current afterwards, if it was current before. * However the user shall take extra care that no other thread * attempts to make this context current. * </p> * <p> - * Be aware that the old context is still bound to the drawable, - * and that one context can only be bound to one drawable at one time! - * </p> - * <p> * In case you do not intend to use the old context anymore, i.e. - * not assigning it to another drawable, it shall be - * destroyed before setting the new context, i.e.: + * not assigning it to another drawable, it shall be + * destroyed, i.e.: * <pre> - GLContext oldCtx = glad.getContext(); + GLContext oldCtx = glad.setContext(newCtx); if(null != oldCtx) { oldCtx.destroy(); } - glad.setContext(newCtx); * </pre> - * This is required, since a context must have a valid drawable at all times - * and this API shall not restrict the user in any way. * </p> * - * @param newCtx the new context - * @return the replaced GLContext, maybe <code>null</code> + * @param newCtx the new context, maybe <code>null</code> for dis-association. + * @return the previous GLContext, maybe <code>null</code> * * @see GLContext#setGLDrawable(GLDrawable, boolean) * @see GLContext#setGLReadDrawable(GLDrawable) |