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authorSven Gothel <[email protected]>2014-07-10 01:11:00 +0200
committerSven Gothel <[email protected]>2014-07-10 01:11:00 +0200
commitec2d94ca26ddab8ec67135ebc5f2d0a43f6a4c25 (patch)
treee405f17400b8d52ffe38347d226ca9927ac4f3ec /src/jogl/classes/javax/media/opengl/GLBase.java
parentefa5f1110725d41b7ea58010fe34b2a8aacd185b (diff)
Bug 1031: Remove Deprecated Classes and Methods (JOGL)
Removed Deprecated Class: - com/jogamp/opengl/util/TGAWriter.java - Use TextureIO w/ .tga suffix - com/jogamp/opengl/util/awt/Screenshot.java - Use: - com.jogamp.opengl.util.GLReadBufferUtil, or - com.jogamp.opengl.util.awt.AWTGLReadBufferUtil The latter for reading into AWT BufferedImage See: TestBug461FBOSupersamplingSwingAWT, TestBug605FlippedImageAWT - javax/media/opengl/GLPbuffer.java - Use: caps.setPBuffer(true); final GLAutoDrawable pbuffer = GLDrawableFactory.getFactory( caps.getGLProfile() ).createOffscreenAutoDrawable(null, caps, null, 512, 512); - See: TestPBufferDeadlockAWT, .. Removed Deprecated Methods: - Constructor of AWT-GLCanvas, SWT-GLCanvas, AWT-GLJPanel with argument 'final GLContext shareWith' See GLSharedContextSetter, i.e. glCanvas.setSharedContext(..) ! - GLDrawableFactory.createOffscreenAutoDrawable(..) with argument 'final GLContext shareWith' See GLSharedContextSetter, i.e. offscreenAutoDrawable.setSharedContext(..) ! - GLDrawableFactory.createGLPbuffer(..), see above! - com.jogamp.opengl.util.av.AudioSink 'enqueueData(AudioDataFrame audioDataFrame)', use 'enqueueData(int, ByteBuffer, int)' - GLSharedContextSetter.areAllGLEventListenerInitialized(), migrated to GLAutoDrawable ! - GLBase's - glGetBoundBuffer(int), use getBoundBuffer(int) - glGetBufferSize(int), use getBufferStorage(int).getSize() - glIsVBOArrayBound(), use isVBOArrayBound() - glIsVBOElementArrayBound(), use isVBOElementArrayBound() - NEWT MouseEvent.BUTTON_NUMBER, use BUTTON_COUNT
Diffstat (limited to 'src/jogl/classes/javax/media/opengl/GLBase.java')
-rw-r--r--src/jogl/classes/javax/media/opengl/GLBase.java16
1 files changed, 0 insertions, 16 deletions
diff --git a/src/jogl/classes/javax/media/opengl/GLBase.java b/src/jogl/classes/javax/media/opengl/GLBase.java
index c808399b8..48455c525 100644
--- a/src/jogl/classes/javax/media/opengl/GLBase.java
+++ b/src/jogl/classes/javax/media/opengl/GLBase.java
@@ -505,10 +505,6 @@ public interface GLBase {
public void glDepthRange(double zNear, double zFar);
/**
- * @deprecated Avoid original GL API namespace conflict. Use {@link #getBoundBuffer(int)}
- */
- public int glGetBoundBuffer(int target);
- /**
* @param target a GL buffer (VBO) target as used in {@link GL#glBindBuffer(int, int)}, ie {@link GL#GL_ELEMENT_ARRAY_BUFFER}, {@link GL#GL_ARRAY_BUFFER}, ..
* @return the GL buffer name bound to a target via {@link GL#glBindBuffer(int, int)} or 0 if unbound.
* @see #getBufferStorage(int)
@@ -516,10 +512,6 @@ public interface GLBase {
public int getBoundBuffer(int target);
/**
- * @deprecated Use {@link #getBufferStorage(int)}.
- */
- public long glGetBufferSize(int bufferName);
- /**
* @param bufferName a GL buffer name, generated with e.g. {@link GL#glGenBuffers(int, int[], int)} and used in {@link GL#glBindBuffer(int, int)}, {@link GL#glBufferData(int, long, java.nio.Buffer, int)} or {@link GL2#glNamedBufferDataEXT(int, long, java.nio.Buffer, int)}.
* @return the size of the given GL buffer storage, see {@link GLBufferStorage}
* @see #getBoundBuffer(int)
@@ -580,19 +572,11 @@ public interface GLBase {
public GLBufferStorage mapBufferRange(final int target, final long offset, final long length, final int access) throws GLException;
/**
- * @deprecated Avoid original GL API namespace conflict. Use {@link #isVBOArrayBound()}
- */
- public boolean glIsVBOArrayBound();
- /**
* @return true if a VBO is bound to {@link GL#GL_ARRAY_BUFFER} via {@link GL#glBindBuffer(int, int)}, otherwise false
*/
public boolean isVBOArrayBound();
/**
- * @deprecated Avoid original GL API namespace conflict. Use {@link #isVBOElementArrayBound()}
- */
- public boolean glIsVBOElementArrayBound();
- /**
* @return true if a VBO is bound to {@link GL#GL_ELEMENT_ARRAY_BUFFER} via {@link GL#glBindBuffer(int, int)}, otherwise false
*/
public boolean isVBOElementArrayBound();