diff options
author | Sven Gothel <[email protected]> | 2012-07-19 21:15:10 +0200 |
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committer | Sven Gothel <[email protected]> | 2012-07-19 21:15:10 +0200 |
commit | 20bf031db719f7baa4c6e74734fc999061e08fe2 (patch) | |
tree | a5957e2bb4a75ac28513f430bf458a65bf866fe0 /src/jogl/classes/javax/media/opengl/GLCapabilities.java | |
parent | 3988e3d7df9b80e9b7058f64758b34a5389f38b0 (diff) |
Bug 599 - FBObject / Offscreen Support - Part 1
- New FBObject implementation handling FBO and it's attachments *** API CHANGE: Util -> Core ***
while it's size and sample-count can be reconfigured on the fly.
- com.jogamp.opengl.util.FBObject -> com.jogamp.opengl.FBObject
- agnostic to texture unit
- separate attachments using OO hierarchy reflecting FBO
- handling MSAA and blitting
- no FBO destruction for reconfig (attach/detach)
- New GLFBODrawableImpl impl. an FBObject based GLDrawable
- Instantiated by a dummy native surface (onscreen and invisible)
hooked up to a dummy GLDrawable, which is the delegation for context creation.
- Utilizies ProxySurface.UpstreamSurfaceHook for dummy surface
avoiding specialization for native platforms.
- TODO: Allow to utilize common surface interface as a
dummy-surface to supporting API seperation of
windowing/GL. The latter allows impl. of createGLDrawable(NativeSurface)
with FBO.
- New OffscreenAutoDrawable (extends GLAutoDrawableDelegate)
for all offscreen drawables. Shall replace GLPbuffer.
- New GLCapabilities*.isFBO() / setFBO(boolean) to request FBO offscreen,
similar to isPBuffer(). Rule: if both are requested, FBO shall be favored.
- GLContext adds raw FBO availability query (min. FBO avail),
FBObject contains fine grained queries (TODO: Move parts to GLContext for efficiency).
- Add framebuffer tracking, allowing fast querying:
- GLBase/GLContext:
public int getBoundFramebuffer(int target);
public int getDefaultDrawFramebuffer();
public int getDefaultReadFramebuffer();
- GLContextImpl
public final void setBoundFramebuffer(int target, int framebufferName)
.. called by GL impl bind framebuffer
- GL: getDefaultDrawFramebuffer(), getDefaultReadFramebuffer()
Adding default framebuffer queries being issued by
GL.glBindFramebuffer(target, 0) w/ a default framebuffer, o.e. zero.
This allows a transparent use of a custom FBO even in case the applications
attempts to reset FBO to zero.
Value flow: GL <- GLContext <- GLDrawable,
- GLCapabilities handle fbo/pbuffer seperate, don't disable the other
- GLContext/GL track read/write framebuffer to be queried by FBObject
to determine whether to bind/unbind a framebuffer
- Test cases for multiple FBO w/ and w/o MSAA
Other Features:
- New interface ProxySurface.UpstreamSurfaceHook,
allowing to hook an upstream surface of unknown type
providing lifecycle and information (size, ..) callbacks.
Used for all new dummy NativeSurface impl and SWT GLCanvas.
- GLContext -> GLDrawable propagation context/drawable lifecycle
via ProxySurface.UpstreamSurfaceHook allowing dynamic resources
to react (create, init, ..)
- contextRealized()
- contextMadeCurrent()
- SurfaceChangeable -> MutableSurface
currently only contains setting the surface handle.
TODO: May need to move ProxySurface.UpstreamSurfaceHook -> MutableSurface.UpstreamSurfaceHook,
allowing other impl. classes (NEWT OffscreenWindow) to utilize the new
upstream hookup mechanism - will allow FBO/Dummy window to work.
- SWT GLCanvas using ProxySurface.UpstreamSurfaceHook for proper size
propagation.
- New GLAutoDrawable::getUpstreamWidget(), allowing GLEventListener
to fetch the owning Java side UI element (NEWT, SWT, AWT, ..).
- GLDrawableFactory: Removed createOffscreenSurface() - unused and not GL related
- EGLDrawableFactory handles device/profile avail. mapping
while actually creating context/drawable.
This allows us to learn whether the ES context is software/hardware as well as FBO avail.
- EGLDrawable: Removed secret buckets of EGL configs :)
Employ native surface (X11, WGL, ..) to EGL 'mapping' in
EGLDrawableFactory utilizing new EGLUpstreamSurfaceHook (implements ProxySurface.UpstreamSurfaceHook).
Other Bugs:
- Add CTX_OPTION_DEBUG to ctx/extension cache key since only a debug ctx
may expose the ARB debug capability.
This bug caused lack of ARB/AMD debug functionality.
- Fix GLProfile deadlock (debug mode, w/ EGL/ES, no X11),
dump availability information _after_ lock.
- ImmModeSink draw(): Use GL's glDrawElements(..), don't cast for GL2ES1.
Fixes use for GL2ES2.
- Fix KeyEvent.getKeyChar() comment (-> only stable for keyTyped(..))
Misc:
- Refined alot of API doc
- New GLExtensions holds commonly used GL extension strings,
allows better referencing and usage lookup.
- Move GL (interface) decl. to GLBase
- GLBuffers: Cleanup API doc (format, types)
- TextureIO: Add PAM and PPM static suffix identifier
- GLCapabilities getNumSamples() returns 0 if sampleBuffers is disabled, this seems to be more natural.
- finalized a lot
Diffstat (limited to 'src/jogl/classes/javax/media/opengl/GLCapabilities.java')
-rw-r--r-- | src/jogl/classes/javax/media/opengl/GLCapabilities.java | 31 |
1 files changed, 17 insertions, 14 deletions
diff --git a/src/jogl/classes/javax/media/opengl/GLCapabilities.java b/src/jogl/classes/javax/media/opengl/GLCapabilities.java index e5258bcfd..8845ec665 100644 --- a/src/jogl/classes/javax/media/opengl/GLCapabilities.java +++ b/src/jogl/classes/javax/media/opengl/GLCapabilities.java @@ -183,8 +183,8 @@ public class GLCapabilities extends Capabilities implements Cloneable, GLCapabil return -1; } - final int ms = sampleBuffers ? numSamples : 0; - final int xms = caps.getSampleBuffers() ? caps.getNumSamples() : 0; + final int ms = getNumSamples(); + final int xms = caps.getNumSamples() ; if(ms > xms) { return 1; @@ -231,15 +231,13 @@ public class GLCapabilities extends Capabilities implements Cloneable, GLCapabil /** * Enables or disables pbuffer usage. * <p> - * If enabled this method also invokes {@link #setOnscreen(int) setOnscreen(false)} - * and {@link #setFBO(int) setFBO(false)}<br> + * If enabled this method also invokes {@link #setOnscreen(int) setOnscreen(false)}. * </p> * Defaults to false. */ public void setPBuffer(boolean enable) { if(enable) { setOnscreen(false); - setFBO(false); } isPBuffer = enable; } @@ -252,28 +250,28 @@ public class GLCapabilities extends Capabilities implements Cloneable, GLCapabil /** * Enables or disables FBO usage. * <p> - * If enabled this method also invokes {@link #setOnscreen(int) setOnscreen(false)} - * and {@link #setPBuffer(int) setPBuffer(false)}<br> + * If enabled this method also invokes {@link #setOnscreen(int) setOnscreen(false)}. * </p> * Defaults to false. */ public void setFBO(boolean enable) { if(enable) { setOnscreen(false); - setPBuffer(false); } isFBO = enable; } /** * Sets whether the drawable surface supports onscreen.<br> - * If enabled this method also invokes {@link #setPBuffer(int) setPBuffer(false)}<br> + * If enabled this method also invokes {@link #setPBuffer(int) setPBuffer(false)} + * and {@link #setFBO(int) setFBO(false)}<br> * Defaults to true. */ @Override public void setOnscreen(boolean onscreen) { if(onscreen) { setPBuffer(false); + setFBO(false); } super.setOnscreen(onscreen); } @@ -413,15 +411,18 @@ public class GLCapabilities extends Capabilities implements Cloneable, GLCapabil return sampleBuffers; } - /** If sample buffers are enabled, indicates the number of buffers - to be allocated. Defaults to 2. */ + /** + * If sample buffers are enabled, indicates the number of buffers + * to be allocated. Defaults to 2. + * @see #getNumSamples() + */ public void setNumSamples(int numSamples) { this.numSamples = numSamples; } @Override public final int getNumSamples() { - return numSamples; + return sampleBuffers ? numSamples : 0; } /** For pbuffers only, indicates whether floating-point buffers @@ -492,12 +493,14 @@ public class GLCapabilities extends Capabilities implements Cloneable, GLCapabil if(!isOnscreen()) { if(isFBO) { sink.append(", fbo"); - } else if(isPBuffer) { + } + if(isPBuffer) { sink.append(", pbuffer [r2t ").append(pbufferRenderToTexture?1:0) .append(", r2tr ").append(pbufferRenderToTextureRectangle?1:0) .append(", float ").append(pbufferFloatingPointBuffers?1:0) .append("]"); - } else { + } + if(!isFBO && !isPBuffer) { sink.append(", pixmap"); } } |