diff options
author | Sven Gothel <[email protected]> | 2014-01-24 05:01:40 +0100 |
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committer | Sven Gothel <[email protected]> | 2014-01-24 05:01:40 +0100 |
commit | b7f673dad7025400e445e8796305a3ea6b7c1679 (patch) | |
tree | ee95d6feb5e0977122d0d261bcae9f5bfb2141a3 /src/jogl/classes/javax/media/opengl/GLContext.java | |
parent | 9a642c08f9ee818a89d5eab8ce16ca8e0ee7f9d9 (diff) |
Bug 950 - Recognize full FBO capabilities for ES 3.0 - [GLContext|GL].hasFullFBOSupport() == true
OpenGL ES 3.0 supports full framebuffer operations, incl. multiple color-attachments and multisample.
Hence [GLContext|GL].hasFullFBOSupport() shall returns true w/ a ES 3.0 context.
Diffstat (limited to 'src/jogl/classes/javax/media/opengl/GLContext.java')
-rw-r--r-- | src/jogl/classes/javax/media/opengl/GLContext.java | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/src/jogl/classes/javax/media/opengl/GLContext.java b/src/jogl/classes/javax/media/opengl/GLContext.java index 0b0ed8e0d..9245d10c2 100644 --- a/src/jogl/classes/javax/media/opengl/GLContext.java +++ b/src/jogl/classes/javax/media/opengl/GLContext.java @@ -883,7 +883,7 @@ public abstract class GLContext { /** * Returns <code>true</code> if basic FBO support is available, otherwise <code>false</code>. * <p> - * Basic FBO is supported if the context is either GL-ES >= 2.0, GL >= core 3.0 or implements the extensions + * Basic FBO is supported if the context is either GL-ES >= 2.0, GL >= 3.0 [core, compat] or implements the extensions * <code>GL_ARB_ES2_compatibility</code>, <code>GL_ARB_framebuffer_object</code>, <code>GL_EXT_framebuffer_object</code> or <code>GL_OES_framebuffer_object</code>. * </p> * <p> @@ -897,18 +897,9 @@ public abstract class GLContext { } /** - * Returns <code>true</code> if <code>OES_single_precision</code>, fp32, fixed function point (FFP) compatibility entry points available, - * otherwise <code>false</code>. - * @see #CTX_IMPL_FP32_COMPAT_API - */ - public final boolean hasFP32CompatAPI() { - return 0 != ( ctxOptions & CTX_IMPL_FP32_COMPAT_API ) ; - } - - /** * Returns <code>true</code> if full FBO support is available, otherwise <code>false</code>. * <p> - * Full FBO is supported if the context is either GL >= core 3.0 or implements the extensions + * Full FBO is supported if the context is either GL >= 3.0 [ES, core, compat] or implements the extensions * <code>ARB_framebuffer_object</code>, or all of * <code>EXT_framebuffer_object</code>, <code>EXT_framebuffer_multisample</code>, * <code>EXT_framebuffer_blit</code>, <code>GL_EXT_packed_depth_stencil</code>. @@ -919,7 +910,7 @@ public abstract class GLContext { */ public final boolean hasFullFBOSupport() { return hasBasicFBOSupport() && !hasRendererQuirk(GLRendererQuirks.NoFullFBOSupport) && - ( isGL3() || // GL >= 3.0 + ( isGL3ES3() || // GL >= 3.0 [ES, core, compat] isExtensionAvailable(GLExtensions.ARB_framebuffer_object) || // ARB_framebuffer_object ( isExtensionAvailable(GLExtensions.EXT_framebuffer_object) && // All EXT_framebuffer_object* isExtensionAvailable(GLExtensions.EXT_framebuffer_multisample) && @@ -930,6 +921,15 @@ public abstract class GLContext { } /** + * Returns <code>true</code> if <code>OES_single_precision</code>, fp32, fixed function point (FFP) compatibility entry points available, + * otherwise <code>false</code>. + * @see #CTX_IMPL_FP32_COMPAT_API + */ + public final boolean hasFP32CompatAPI() { + return 0 != ( ctxOptions & CTX_IMPL_FP32_COMPAT_API ) ; + } + + /** * Returns the maximum number of FBO RENDERBUFFER samples * if {@link #hasFullFBOSupport() full FBO is supported}, otherwise false. */ |