diff options
author | Michael Bien <[email protected]> | 2010-03-29 22:33:06 +0200 |
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committer | Michael Bien <[email protected]> | 2010-03-29 22:33:06 +0200 |
commit | 476d1d755b6d9c5650779aedda1265917a6dec6e (patch) | |
tree | 87b4db24dcdb8a00f7796ed73f5197882e26e6da /src/jogl/classes/javax/media/opengl/GLContext.java | |
parent | 273fb3383a04408725ee2bda632af0edf6e8421f (diff) |
fixed a bunch of javadoc warnings.
Diffstat (limited to 'src/jogl/classes/javax/media/opengl/GLContext.java')
-rw-r--r-- | src/jogl/classes/javax/media/opengl/GLContext.java | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/jogl/classes/javax/media/opengl/GLContext.java b/src/jogl/classes/javax/media/opengl/GLContext.java index 3ca1cd317..1e52c2a65 100644 --- a/src/jogl/classes/javax/media/opengl/GLContext.java +++ b/src/jogl/classes/javax/media/opengl/GLContext.java @@ -137,14 +137,14 @@ public abstract class GLContext { * copied. <code>mask</code> contains the bitwise OR of the same * symbolic names that are passed to the GL command {@link * GL#glPushAttrib glPushAttrib}. The single symbolic constant - * {@link GL#GL_ALL_ATTRIB_BITS GL_ALL_ATTRIB_BITS} can be used to + * {@link GL2#GL_ALL_ATTRIB_BITS GL_ALL_ATTRIB_BITS} can be used to * copy the maximum possible portion of rendering state. <P> * * Not all values for GL state can be copied. For example, pixel * pack and unpack state, render mode state, and select and feedback * state are not copied. The state that can be copied is exactly the * state that is manipulated by the GL command {@link - * GL#glPushAttrib glPushAttrib}. <P> + * GL2#glPushAttrib glPushAttrib}. <P> * * On most platforms, this context may not be current to any thread, * including the calling thread, when this method is called. Some @@ -165,7 +165,7 @@ public abstract class GLContext { * If no context is current, throw an GLException * * @return the current context's GL object on this thread - * @thows GLException if no context is current + * @throws GLException if no context is current */ public static GL getCurrentGL() throws GLException { GLContext glc = getCurrent(); |