diff options
author | Sven Gothel <[email protected]> | 2013-07-17 04:27:13 +0200 |
---|---|---|
committer | Sven Gothel <[email protected]> | 2013-07-17 04:27:13 +0200 |
commit | 8ac3f344aded383ca9a3083a877af7bfdf6e1e48 (patch) | |
tree | 578fe88bbf8519aed9ef0cf255acd2a7d22a0978 /src/jogl/classes/javax/media/opengl/GLContext.java | |
parent | a3d5a805751f1cb2c12c80fb0c28db13945a0a2b (diff) |
Remedy for Bug 782: Issue Debug.initSingleton() or Debug.debug(..) before calling 'PropertyAccess.isPropertyDefined(propName, default)' through Debug class.
Calling 'Debug.isPropertyDefined(propName, default)' may be 'optimized' to
'PropertyAccess.isPropertyDefined(propName, default)', which would skip the modules Debug's class initialization.
Iff that happens, an AccessControlException may happen, due to requesting an insecure property,
since modules own Debug class has not been added it's trusted prefixes from within it's init block yet.
This seems to be a bug of the JVM .. to me, however .. the above description is the only
able to explain the issue at hand.
+++
Fix calls Debug class own static methods, either Debug.initSingleton() or Debug.debug(),
before calling 'isPropertyDefined(propName, default)'.
+++
Also mark Debug class static methods final!
+++
Diffstat (limited to 'src/jogl/classes/javax/media/opengl/GLContext.java')
-rw-r--r-- | src/jogl/classes/javax/media/opengl/GLContext.java | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/jogl/classes/javax/media/opengl/GLContext.java b/src/jogl/classes/javax/media/opengl/GLContext.java index f36061c13..aa5fca2c2 100644 --- a/src/jogl/classes/javax/media/opengl/GLContext.java +++ b/src/jogl/classes/javax/media/opengl/GLContext.java @@ -73,6 +73,10 @@ import com.jogamp.opengl.GLRendererQuirks; refer to a given context. */ public abstract class GLContext { + public static final boolean DEBUG = Debug.debug("GLContext"); + public static final boolean TRACE_SWITCH = Debug.isPropertyDefined("jogl.debug.GLContext.TraceSwitch", true); + public static final boolean DEBUG_TRACE_SWITCH = DEBUG || TRACE_SWITCH; + /** * If <code>true</code> (default), bootstrapping the available GL profiles * will use the highest compatible GL context for each profile, @@ -102,10 +106,6 @@ public abstract class GLContext { protected static final boolean FORCE_NO_FBO_SUPPORT = Debug.isPropertyDefined("jogl.fbo.force.none", true); protected static final boolean FORCE_MIN_FBO_SUPPORT = Debug.isPropertyDefined("jogl.fbo.force.min", true); - public static final boolean DEBUG = Debug.debug("GLContext"); - public static final boolean TRACE_SWITCH = Debug.isPropertyDefined("jogl.debug.GLContext.TraceSwitch", true); - public static final boolean DEBUG_TRACE_SWITCH = DEBUG || TRACE_SWITCH; - /** Reflects property jogl.debug.DebugGL. If true, the debug pipeline is enabled at context creation. */ public static final boolean DEBUG_GL = Debug.isPropertyDefined("jogl.debug.DebugGL", true); /** Reflects property jogl.debug.TraceGL. If true, the trace pipeline is enabled at context creation. */ |