summaryrefslogtreecommitdiffstats
path: root/src/jogl/classes/javax/media/opengl/GLContext.java
diff options
context:
space:
mode:
authorSven Gothel <[email protected]>2013-05-17 04:52:32 +0200
committerSven Gothel <[email protected]>2013-05-17 04:52:32 +0200
commit33abeb8097a8f80acd1a4ce94b4866e5dc41f0c0 (patch)
tree263bfc8987a159bec0f4d1cfec2427f6a5660189 /src/jogl/classes/javax/media/opengl/GLContext.java
parent31e72d2f2d953352b2a8c83368039ecca8139d49 (diff)
Fix Bug 737: Add shader default precision for GLSL [1.30 .. 1.50[ - See GLSL Spec [1.30 - 1.40].
Diffstat (limited to 'src/jogl/classes/javax/media/opengl/GLContext.java')
-rw-r--r--src/jogl/classes/javax/media/opengl/GLContext.java34
1 files changed, 22 insertions, 12 deletions
diff --git a/src/jogl/classes/javax/media/opengl/GLContext.java b/src/jogl/classes/javax/media/opengl/GLContext.java
index bbe8d602b..ab966a70d 100644
--- a/src/jogl/classes/javax/media/opengl/GLContext.java
+++ b/src/jogl/classes/javax/media/opengl/GLContext.java
@@ -118,6 +118,19 @@ public abstract class GLContext {
/** Indicates that a newly-created context was made current during the last call to {@link #makeCurrent makeCurrent}. */
public static final int CONTEXT_CURRENT_NEW = 2;
+ /* Version 1.00, i.e. GLSL 1.00 for ES 2.0. */
+ public static final VersionNumber Version100 = new VersionNumber(1, 0, 0);
+ /* Version 1.10, i.e. GLSL 1.10 for GL 2.0. */
+ public static final VersionNumber Version110 = new VersionNumber(1, 10, 0);
+ /* Version 1.20, i.e. GLSL 1.20 for GL 2.1. */
+ public static final VersionNumber Version120 = new VersionNumber(1, 20, 0);
+ /* Version 1.30, i.e. GLSL 1.30 for GL 3.0. */
+ public static final VersionNumber Version130 = new VersionNumber(1, 30, 0);
+ /* Version 1.40, i.e. GLSL 1.40 for GL 3.1. */
+ public static final VersionNumber Version140 = new VersionNumber(1, 40, 0);
+ /* Version 1.50, i.e. GLSL 1.50 for GL 3.2. */
+ public static final VersionNumber Version150 = new VersionNumber(1, 50, 0);
+
/** Version 3.2. As an OpenGL version, it qualifies for geometry shader */
public static final VersionNumber Version32 = new VersionNumber(3, 2, 0);
@@ -733,27 +746,24 @@ public abstract class GLContext {
return "#version " + ctxGLSLVersion.getMajor() + ( minor < 10 ? "0"+minor : minor ) + "\n" ;
}
- protected static final void getStaticGLSLVersionNumber(int glMajorVersion, int glMinorVersion, int ctxOptions, int[] res) {
+ protected static final VersionNumber getStaticGLSLVersionNumber(int glMajorVersion, int glMinorVersion, int ctxOptions) {
if( 0 != ( CTX_PROFILE_ES & ctxOptions ) ) {
- res[0] = 1; res[1] = 0; // ES 2.0 -> GLSL 1.00
+ return Version100; // ES 2.0 -> GLSL 1.00
} else if( 1 == glMajorVersion ) {
- res[0] = 1; res[1] = 10; // GL 1.x -> GLSL 1.10
+ return Version110; // GL 1.x -> GLSL 1.10
} else if( 2 == glMajorVersion ) {
- res[0] = 1;
switch ( glMinorVersion ) {
- case 0: res[1] = 10; break; // GL 2.0 -> GLSL 1.10
- default: res[1] = 20; break; // GL 2.1 -> GLSL 1.20
+ case 0: return Version110; // GL 2.0 -> GLSL 1.10
+ default: return Version120; // GL 2.1 -> GLSL 1.20
}
} else if( 3 == glMajorVersion && 2 >= glMinorVersion ) {
- res[0] = 1;
switch ( glMinorVersion ) {
- case 0: res[1] = 30; break; // GL 3.0 -> GLSL 1.30
- case 1: res[1] = 40; break; // GL 3.1 -> GLSL 1.40
- default: res[1] = 50; break; // GL 3.2 -> GLSL 1.50
+ case 0: return Version130; // GL 3.0 -> GLSL 1.30
+ case 1: return Version140; // GL 3.1 -> GLSL 1.40
+ default: return Version150; // GL 3.2 -> GLSL 1.50
}
} else { // >= 3.3
- res[0] = glMajorVersion; // GL M.N -> GLSL M.N
- res[1] = glMinorVersion * 10;
+ return new VersionNumber(glMajorVersion, glMinorVersion * 10, 0); // GL M.N -> GLSL M.N
}
}