diff options
author | Sven Gothel <[email protected]> | 2014-08-30 00:21:00 +0200 |
---|---|---|
committer | Sven Gothel <[email protected]> | 2014-08-30 00:21:00 +0200 |
commit | 11347ad39059836f3e2a4f1fc592dc1e3fab6a09 (patch) | |
tree | df73acd41f7d0d8ae932cbd594336c98d388a113 /src/jogl/classes/javax/media/opengl/GLContext.java | |
parent | dfb9ed47ac6d8e85f6ae5fe166e7a6e28ca8ff83 (diff) |
Bug 1054: GLContext: makeCurrent() needs a null-check of [mutable] drawable; Review null checks and synchronization/locking.
'drawable' field of GLContextImpl is mutable via setGLDrawable(..),
which requires high-level locking as documented.
The required high-level locking allows us to _not_ add special
synchronization to this field (and drawableRead).
A simple null-check in makeCurrent() shall be sufficient,
plus ensuring mentioned high-level locking is applied.
GLContextImpl 'drawable' and 'drawableRead' synchronization:
- commit ad79bd072b600a3f2416cc6f0c61e2925000069d check of null drawable is sufficient
- Add GLAutoDrawable upstream-lock locking to:
- AWT GLCanvas setupPrint/releasePrint
- AWT GLJPanel (was missing)
Misc:
- validate shared-context native-surface locking, throw exception if not successful
- pixelDataEvaluated does not need to be synchronized, since it's being called while context is current, locking
- GLDrawableHelper.recreateGLDrawable(..): Remove redundant glFinish() call
Diffstat (limited to 'src/jogl/classes/javax/media/opengl/GLContext.java')
-rw-r--r-- | src/jogl/classes/javax/media/opengl/GLContext.java | 32 |
1 files changed, 30 insertions, 2 deletions
diff --git a/src/jogl/classes/javax/media/opengl/GLContext.java b/src/jogl/classes/javax/media/opengl/GLContext.java index e10579df1..9389ccabb 100644 --- a/src/jogl/classes/javax/media/opengl/GLContext.java +++ b/src/jogl/classes/javax/media/opengl/GLContext.java @@ -326,6 +326,9 @@ public abstract class GLContext { * If the read-drawable has not been changed manually via {@link #setGLReadDrawable(GLDrawable)}, * it equals to the write-drawable (default). * </p> + * <p> + * Method is only thread-safe while context is {@link #makeCurrent() made current}. + * </p> * @see #setGLDrawable(GLDrawable, boolean) * @see #setGLReadDrawable(GLDrawable) */ @@ -364,6 +367,9 @@ public abstract class GLContext { * If the read-drawable has not been changed manually via {@link #setGLReadDrawable(GLDrawable)}, * it equals to the write-drawable (default). * </p> + * <p> + * Method is only thread-safe while context is {@link #makeCurrent() made current}. + * </p> * @see #isGLReadDrawableAvailable() * @see #setGLReadDrawable(GLDrawable) * @see #getGLReadDrawable() @@ -1262,6 +1268,9 @@ public abstract class GLContext { /** * Return the framebuffer name bound to this context, * see {@link GL#glBindFramebuffer(int, int)}. + * <p> + * Method is only thread-safe while context is {@link #makeCurrent() made current}. + * </p> */ public abstract int getBoundFramebuffer(int target); @@ -1272,6 +1281,9 @@ public abstract class GLContext { * in case an framebuffer object ({@link com.jogamp.opengl.FBObject}) based drawable * is being used. * </p> + * <p> + * Method is only thread-safe while context is {@link #makeCurrent() made current}. + * </p> */ public abstract int getDefaultDrawFramebuffer(); @@ -1282,6 +1294,9 @@ public abstract class GLContext { * in case an framebuffer object ({@link com.jogamp.opengl.FBObject}) based drawable * is being used. * </p> + * <p> + * Method is only thread-safe while context is {@link #makeCurrent() made current}. + * </p> */ public abstract int getDefaultReadFramebuffer(); @@ -1306,13 +1321,26 @@ public abstract class GLContext { * Note-3: See {@link com.jogamp.opengl.util.GLDrawableUtil#swapBuffersBeforeRead(GLCapabilitiesImmutable) swapBuffersBeforeRead} * for read-pixels and swap-buffers implications. * </p> + * <p> + * Method is only thread-safe while context is {@link #makeCurrent() made current}. + * </p> */ public abstract int getDefaultReadBuffer(); - /** Get the default pixel data type, as required by e.g. {@link GL#glReadPixels(int, int, int, int, int, int, java.nio.Buffer)}. */ + /** + * Get the default pixel data type, as required by e.g. {@link GL#glReadPixels(int, int, int, int, int, int, java.nio.Buffer)}. + * <p> + * Method is only thread-safe while context is {@link #makeCurrent() made current}. + * </p> + */ public abstract int getDefaultPixelDataType(); - /** Get the default pixel data format, as required by e.g. {@link GL#glReadPixels(int, int, int, int, int, int, java.nio.Buffer)}. */ + /** + * Get the default pixel data format, as required by e.g. {@link GL#glReadPixels(int, int, int, int, int, int, java.nio.Buffer)}. + * <p> + * Method is only thread-safe while context is {@link #makeCurrent() made current}. + * </p> + */ public abstract int getDefaultPixelDataFormat(); /** |