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authorSven Gothel <[email protected]>2014-08-30 00:21:00 +0200
committerSven Gothel <[email protected]>2014-08-30 00:21:00 +0200
commit11347ad39059836f3e2a4f1fc592dc1e3fab6a09 (patch)
treedf73acd41f7d0d8ae932cbd594336c98d388a113 /src/jogl/classes/javax/media/opengl/GLContext.java
parentdfb9ed47ac6d8e85f6ae5fe166e7a6e28ca8ff83 (diff)
Bug 1054: GLContext: makeCurrent() needs a null-check of [mutable] drawable; Review null checks and synchronization/locking.
'drawable' field of GLContextImpl is mutable via setGLDrawable(..), which requires high-level locking as documented. The required high-level locking allows us to _not_ add special synchronization to this field (and drawableRead). A simple null-check in makeCurrent() shall be sufficient, plus ensuring mentioned high-level locking is applied. GLContextImpl 'drawable' and 'drawableRead' synchronization: - commit ad79bd072b600a3f2416cc6f0c61e2925000069d check of null drawable is sufficient - Add GLAutoDrawable upstream-lock locking to: - AWT GLCanvas setupPrint/releasePrint - AWT GLJPanel (was missing) Misc: - validate shared-context native-surface locking, throw exception if not successful - pixelDataEvaluated does not need to be synchronized, since it's being called while context is current, locking - GLDrawableHelper.recreateGLDrawable(..): Remove redundant glFinish() call
Diffstat (limited to 'src/jogl/classes/javax/media/opengl/GLContext.java')
-rw-r--r--src/jogl/classes/javax/media/opengl/GLContext.java32
1 files changed, 30 insertions, 2 deletions
diff --git a/src/jogl/classes/javax/media/opengl/GLContext.java b/src/jogl/classes/javax/media/opengl/GLContext.java
index e10579df1..9389ccabb 100644
--- a/src/jogl/classes/javax/media/opengl/GLContext.java
+++ b/src/jogl/classes/javax/media/opengl/GLContext.java
@@ -326,6 +326,9 @@ public abstract class GLContext {
* If the read-drawable has not been changed manually via {@link #setGLReadDrawable(GLDrawable)},
* it equals to the write-drawable (default).
* </p>
+ * <p>
+ * Method is only thread-safe while context is {@link #makeCurrent() made current}.
+ * </p>
* @see #setGLDrawable(GLDrawable, boolean)
* @see #setGLReadDrawable(GLDrawable)
*/
@@ -364,6 +367,9 @@ public abstract class GLContext {
* If the read-drawable has not been changed manually via {@link #setGLReadDrawable(GLDrawable)},
* it equals to the write-drawable (default).
* </p>
+ * <p>
+ * Method is only thread-safe while context is {@link #makeCurrent() made current}.
+ * </p>
* @see #isGLReadDrawableAvailable()
* @see #setGLReadDrawable(GLDrawable)
* @see #getGLReadDrawable()
@@ -1262,6 +1268,9 @@ public abstract class GLContext {
/**
* Return the framebuffer name bound to this context,
* see {@link GL#glBindFramebuffer(int, int)}.
+ * <p>
+ * Method is only thread-safe while context is {@link #makeCurrent() made current}.
+ * </p>
*/
public abstract int getBoundFramebuffer(int target);
@@ -1272,6 +1281,9 @@ public abstract class GLContext {
* in case an framebuffer object ({@link com.jogamp.opengl.FBObject}) based drawable
* is being used.
* </p>
+ * <p>
+ * Method is only thread-safe while context is {@link #makeCurrent() made current}.
+ * </p>
*/
public abstract int getDefaultDrawFramebuffer();
@@ -1282,6 +1294,9 @@ public abstract class GLContext {
* in case an framebuffer object ({@link com.jogamp.opengl.FBObject}) based drawable
* is being used.
* </p>
+ * <p>
+ * Method is only thread-safe while context is {@link #makeCurrent() made current}.
+ * </p>
*/
public abstract int getDefaultReadFramebuffer();
@@ -1306,13 +1321,26 @@ public abstract class GLContext {
* Note-3: See {@link com.jogamp.opengl.util.GLDrawableUtil#swapBuffersBeforeRead(GLCapabilitiesImmutable) swapBuffersBeforeRead}
* for read-pixels and swap-buffers implications.
* </p>
+ * <p>
+ * Method is only thread-safe while context is {@link #makeCurrent() made current}.
+ * </p>
*/
public abstract int getDefaultReadBuffer();
- /** Get the default pixel data type, as required by e.g. {@link GL#glReadPixels(int, int, int, int, int, int, java.nio.Buffer)}. */
+ /**
+ * Get the default pixel data type, as required by e.g. {@link GL#glReadPixels(int, int, int, int, int, int, java.nio.Buffer)}.
+ * <p>
+ * Method is only thread-safe while context is {@link #makeCurrent() made current}.
+ * </p>
+ */
public abstract int getDefaultPixelDataType();
- /** Get the default pixel data format, as required by e.g. {@link GL#glReadPixels(int, int, int, int, int, int, java.nio.Buffer)}. */
+ /**
+ * Get the default pixel data format, as required by e.g. {@link GL#glReadPixels(int, int, int, int, int, int, java.nio.Buffer)}.
+ * <p>
+ * Method is only thread-safe while context is {@link #makeCurrent() made current}.
+ * </p>
+ */
public abstract int getDefaultPixelDataFormat();
/**