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authorSven Gothel <[email protected]>2013-10-10 02:15:56 +0200
committerSven Gothel <[email protected]>2013-10-10 02:15:56 +0200
commit4e83a5df7a851cc33d85f76381f058256906ad4c (patch)
tree9454329d601da72c7e4642491406dac8eed3d4c6 /src/jogl/classes/javax/media/opengl/GLContext.java
parente96b2d648e7d69b95325fb6b80c6eb508e1e8a14 (diff)
Bug 852: Remove CPU sourced data API entry where not allowed (ES3 and GL core >= 3.0) ; GL2 cfg: Ignore GL2ES3 symbols (super)
Remove CPU sourced data API entries via new config 'BufferObjectOnly <name>', listed in 'gl-common-gpubufferonly.cfg' and included in ES3 and all GL core >= 3 interfaces. If BufferObjectOnly is defined for a function, only the 'long offset' variant is being emitted. Due to limitations of GlueGen's 'ExtendedInterfaceSymbolsIgnore A.java', which only identifies the function name and not the signature - all CPU sourced variants are manually added to the compatibility and ES2 GL profiles via '*-common-cpubufferJavaCode.java' files. GLContext: Added 'isCPUSourcedAvail()' to determine whether context allows CPU sourced data, i.e. for GL2ES1 and GLES2 ctx. GLContext/GLProfile/GL: isGLES2() now returns false if having a ES3 context due to 'CPU sourced' incompatibility! +++ GL2 cfg: Added ignore GL2ES3 symbols of it's superclass, removing duplicated symbols.
Diffstat (limited to 'src/jogl/classes/javax/media/opengl/GLContext.java')
-rw-r--r--src/jogl/classes/javax/media/opengl/GLContext.java14
1 files changed, 12 insertions, 2 deletions
diff --git a/src/jogl/classes/javax/media/opengl/GLContext.java b/src/jogl/classes/javax/media/opengl/GLContext.java
index 2dca2a685..3a72319bb 100644
--- a/src/jogl/classes/javax/media/opengl/GLContext.java
+++ b/src/jogl/classes/javax/media/opengl/GLContext.java
@@ -1009,6 +1009,16 @@ public abstract class GLContext {
) ;
}
+ /**
+ * Indicates whether this GLContext allows CPU sourced data (indices, vertices ..) as opposed to a GPU buffer source (VBO),
+ * e.g. {@link GL2#glDrawElements(int, int, int, java.nio.Buffer)}.
+ * <p>Includes [GL2ES1, GLES2] == [ GL4bc, GL3bc, GL2, GLES1, GL2ES1, GLES2 ].</p>
+ * <p>See Bug 852 - https://jogamp.org/bugzilla/show_bug.cgi?id=852 </p>
+ */
+ public final boolean isCPUSourcedAvail() {
+ return isGL2ES1() || isGLES2();
+ }
+
/**
* Indicates whether this GLContext's native profile does not implement a default <i>vertex array object</i> (VAO),
* starting w/ OpenGL 3.1 core and GLES3.
@@ -1078,11 +1088,11 @@ public abstract class GLContext {
}
/**
- * Indicates whether this GLContext is capable of GLES2. <p>Includes [ GLES3, GLES2 ].</p>
+ * Indicates whether this GLContext is capable of GLES2. <p>Includes [ GLES2 ].</p>
* @see GLProfile#isGLES2()
*/
public final boolean isGLES2() {
- return 0 != ( ctxOptions & CTX_PROFILE_ES ) && ctxVersion.getMajor() >= 2 ;
+ return 0 != ( ctxOptions & CTX_PROFILE_ES ) && ctxVersion.getMajor() == 2 ;
}
/**