diff options
author | Sven Gothel <[email protected]> | 2014-09-20 16:06:56 +0200 |
---|---|---|
committer | Sven Gothel <[email protected]> | 2014-09-20 16:59:15 +0200 |
commit | e99f5060d62aad25fcc37ebf50c8f2a270c9d5df (patch) | |
tree | 0552e86445c856ef2b3e0f83a54637e003a51fa6 /src/jogl/classes/javax/media/opengl/GLFBODrawable.java | |
parent | a6123fe0c71ebe87b2fcef8475cc1fbdd0fe0a36 (diff) |
FBObject: Fix depth- and stencil bit count selection for attachRenderbuffer(..);
- Fix depth- and stencil bit count selection for attachRenderbuffer(..)
- Add generic values: DEFAULT_BITS, REQUESTED_BITS, CHOSEN_BITS, MAXIMUM_BITS
- Refactor depth- and stencil bit-count -> format into own method
- Allow depth- and stencil bit-count select a higher bit-count if required (fix)
- GLFBODrawable.FBOMODE_USE_DEPTH is deprecated, using GLCapabilities.[get|set]DepthBits(..)
- It was an oversight to introduce the bit flag in the first place,
since we should have used the capabilities depth bit-count
- Graph Test: GLEventListenerButton shall use requested capabilities for FBO drawable.
Diffstat (limited to 'src/jogl/classes/javax/media/opengl/GLFBODrawable.java')
-rw-r--r-- | src/jogl/classes/javax/media/opengl/GLFBODrawable.java | 17 |
1 files changed, 10 insertions, 7 deletions
diff --git a/src/jogl/classes/javax/media/opengl/GLFBODrawable.java b/src/jogl/classes/javax/media/opengl/GLFBODrawable.java index e98e5cbd5..01db60b2e 100644 --- a/src/jogl/classes/javax/media/opengl/GLFBODrawable.java +++ b/src/jogl/classes/javax/media/opengl/GLFBODrawable.java @@ -80,11 +80,14 @@ public interface GLFBODrawable extends GLDrawable { /** FBO Mode Bit: Use a {@link TextureAttachment} for the {@link #getColorbuffer(int) render colorbuffer} ({@link #FBOMODE_DEFAULT default}), see {@link #setFBOMode(int)}. */ public static final int FBOMODE_USE_TEXTURE = 1 << 0; - /** FBO Mode Bit: Use a depth renderbuffer ({@link #FBOMODE_DEFAULT default}), see {@link #setFBOMode(int)}. */ + /** + * FBO Mode Bit: Use a depth renderbuffer ({@link #FBOMODE_DEFAULT default}), see {@link #setFBOMode(int)}. + * @deprecated Use {@link GLCapabilities#setDepthBits(int)}! + */ public static final int FBOMODE_USE_DEPTH = 1 << 1; - /** FBO Default Mode Bit: {@link #FBOMODE_USE_TEXTURE} | {@link #FBOMODE_USE_DEPTH}. */ - public static final int FBOMODE_DEFAULT = FBOMODE_USE_TEXTURE | FBOMODE_USE_DEPTH; + /** FBO Default Mode Bit: {@link #FBOMODE_USE_TEXTURE}. */ + public static final int FBOMODE_DEFAULT = FBOMODE_USE_TEXTURE; /** * @return <code>true</code> if initialized, i.e. a {@link GLContext} is bound and made current once, otherwise <code>false</code>. @@ -101,8 +104,8 @@ public interface GLFBODrawable extends GLDrawable { * {@link #FBOMODE_USE_TEXTURE} is always added at initialization. * </p> * - * @param modeBits custom FBO mode bits like {@link #FBOMODE_USE_TEXTURE} and {@link #FBOMODE_USE_DEPTH}. - * @throws IllegalStateException if the underlying FBO is already {@link #isInitialized()}. + * @param modeBits custom FBO mode bits like {@link #FBOMODE_USE_TEXTURE}. + * @throws IllegalStateException if already initialized, see {@link #isInitialized()}. */ void setFBOMode(final int modeBits) throws IllegalStateException; @@ -155,9 +158,9 @@ public interface GLFBODrawable extends GLDrawable { * Must be called before {@link #isInitialized() initialization}, otherwise an exception is thrown. * </p> * @return the new number of buffers (FBO) used, maybe different than the requested <code>bufferCount</code> (see above) - * @throws GLException if already initialized, see {@link #isInitialized()}. + * @throws IllegalStateException if already initialized, see {@link #isInitialized()}. */ - int setNumBuffers(final int bufferCount) throws GLException; + int setNumBuffers(final int bufferCount) throws /* IllegalStateException, */ GLException; /** * @return the number of buffers (FBO) being used. 1 if not using {@link GLCapabilities#getDoubleBuffered() double buffering}, |