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authorSven Gothel <[email protected]>2012-02-14 01:25:32 +0100
committerSven Gothel <[email protected]>2012-02-14 01:25:32 +0100
commit0b316f93e9c633c44e9f7783d4748aa0d263f4fd (patch)
treefcfefc1cbf9f52d5c5723781ac4d3d0f23b37897 /src/jogl/classes/javax/media/opengl/GLProfile.java
parent0da7eeff106c1a2bf9e730c504a09e38360f141e (diff)
Fix ExtensionAvailabilityCache ; Enhance caching.
ExtensionAvailabilityCache regression / enhancement: - Set context version (w/o string) before caching. This is required since we query the ctx version. Regression from 4011e70eed8c88aee0fcd051a50ab3f15bb94f68 - Remove GLContextImpl state. Only use the passed value at initialization. - Defined initialization, due to the 'new' cache/instantiation logic Remove redundant GLContext profile bits: - CTX_OPTION_ANY: implicit if !CTX_OPTION_FORWARD - CTX_IMPL_ACCEL_HARD: implicit if !CTX_IMPL_ACCEL_SOFT Cache key (ProcAddressTable, Extensions): - Mask out GLContext.CTX_OPTION_DEBUG | GLContext.CTX_IMPL_ES2_COMPAT, since they don't influence the cached values.
Diffstat (limited to 'src/jogl/classes/javax/media/opengl/GLProfile.java')
-rw-r--r--src/jogl/classes/javax/media/opengl/GLProfile.java6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/jogl/classes/javax/media/opengl/GLProfile.java b/src/jogl/classes/javax/media/opengl/GLProfile.java
index 91dcd4e27..9f0093230 100644
--- a/src/jogl/classes/javax/media/opengl/GLProfile.java
+++ b/src/jogl/classes/javax/media/opengl/GLProfile.java
@@ -1464,7 +1464,7 @@ public class GLProfile {
// so we have to add the usual suspect
GLContext.mapAvailableGLVersion(device,
2, GLContext.CTX_PROFILE_COMPAT,
- 1, 5, GLContext.CTX_PROFILE_COMPAT|GLContext.CTX_OPTION_ANY);
+ 1, 5, GLContext.CTX_PROFILE_COMPAT);
}
addedDesktopProfile = computeProfileMap(device, false /* desktopCtxUndef*/, false /* esCtxUndef */);
}
@@ -1501,13 +1501,13 @@ public class GLProfile {
// The native ES2 impl. overwrites a previous mapping using 'ES2 compatibility' by a desktop profile
GLContext.mapAvailableGLVersion(device,
2, GLContext.CTX_PROFILE_ES,
- 2, 0, GLContext.CTX_PROFILE_ES|GLContext.CTX_OPTION_ANY|GLContext.CTX_IMPL_ES2_COMPAT);
+ 2, 0, GLContext.CTX_PROFILE_ES|GLContext.CTX_IMPL_ES2_COMPAT);
}
if( hasGLES1Impl ) {
// Always favor the native ES1 impl.
GLContext.mapAvailableGLVersion(device,
1, GLContext.CTX_PROFILE_ES,
- 1, 0, GLContext.CTX_PROFILE_ES|GLContext.CTX_OPTION_ANY);
+ 1, 0, GLContext.CTX_PROFILE_ES);
}
addedEGLProfile = computeProfileMap(device, false /* desktopCtxUndef*/, false /* esCtxUndef */);
}