aboutsummaryrefslogtreecommitdiffstats
path: root/src/jogl/classes/javax/media/opengl/GLProfile.java
diff options
context:
space:
mode:
authorSven Gothel <[email protected]>2014-02-23 14:51:06 +0100
committerSven Gothel <[email protected]>2014-02-23 14:51:06 +0100
commit3352601e0860584509adf2b76f993d03893ded4b (patch)
tree974fccc8c0eb2f5ad9d4ffd741dfc35869ed67b5 /src/jogl/classes/javax/media/opengl/GLProfile.java
parentf51933f0ebe9ae030c26c066e59a728ce08b8559 (diff)
parentc67de337a8aaf52e36104c3f13e273aa19d21f1f (diff)
Merge branch 'master' into stash_glyphcache
Conflicts: make/scripts/tests.sh src/jogl/classes/com/jogamp/graph/curve/OutlineShape.java src/jogl/classes/com/jogamp/graph/curve/Region.java src/jogl/classes/com/jogamp/graph/curve/opengl/GLRegion.java src/jogl/classes/com/jogamp/graph/curve/opengl/RegionRenderer.java src/jogl/classes/com/jogamp/graph/curve/opengl/Renderer.java src/jogl/classes/com/jogamp/graph/curve/opengl/TextRenderer.java src/jogl/classes/com/jogamp/graph/font/Font.java src/jogl/classes/com/jogamp/opengl/math/VectorUtil.java src/jogl/classes/jogamp/graph/curve/text/GlyphShape.java src/jogl/classes/jogamp/graph/curve/text/GlyphString.java src/jogl/classes/jogamp/graph/font/typecast/TypecastFont.java src/jogl/classes/jogamp/graph/font/typecast/TypecastGlyph.java src/jogl/classes/jogamp/graph/font/typecast/TypecastRenderer.java
Diffstat (limited to 'src/jogl/classes/javax/media/opengl/GLProfile.java')
-rw-r--r--src/jogl/classes/javax/media/opengl/GLProfile.java1102
1 files changed, 677 insertions, 425 deletions
diff --git a/src/jogl/classes/javax/media/opengl/GLProfile.java b/src/jogl/classes/javax/media/opengl/GLProfile.java
index f85c6ba23..80f46955d 100644
--- a/src/jogl/classes/javax/media/opengl/GLProfile.java
+++ b/src/jogl/classes/javax/media/opengl/GLProfile.java
@@ -1,22 +1,22 @@
/*
* Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
* Copyright (c) 2010 JogAmp Community. All rights reserved.
- *
+ *
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
- *
+ *
* - Redistribution of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
- *
+ *
* - Redistribution in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
- *
+ *
* Neither the name of Sun Microsystems, Inc. or the names of
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
- *
+ *
* This software is provided "AS IS," without a warranty of any kind. ALL
* EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
* INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
@@ -29,7 +29,7 @@
* DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
* ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
* SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
- *
+ *
* You acknowledge that this software is not designed or intended for use
* in the design, construction, operation or maintenance of any nuclear
* facility.
@@ -37,6 +37,7 @@
package javax.media.opengl;
+import jogamp.nativewindow.NWJNILibLoader;
import jogamp.opengl.Debug;
import jogamp.opengl.GLDrawableFactoryImpl;
import jogamp.opengl.DesktopGLDynamicLookupHelper;
@@ -49,6 +50,7 @@ import com.jogamp.common.util.VersionUtil;
import com.jogamp.common.util.cache.TempJarCache;
import com.jogamp.common.util.locks.LockFactory;
import com.jogamp.common.util.locks.RecursiveThreadGroupLock;
+import com.jogamp.gluegen.runtime.FunctionAddressResolver;
import com.jogamp.nativewindow.NativeWindowVersion;
import com.jogamp.opengl.JoglVersion;
@@ -56,158 +58,138 @@ import javax.media.nativewindow.AbstractGraphicsDevice;
import javax.media.nativewindow.NativeWindowFactory;
import javax.media.opengl.fixedfunc.GLPointerFunc;
+import java.lang.reflect.Constructor;
import java.security.AccessController;
import java.security.PrivilegedAction;
import java.util.HashMap;
-import java.util.Iterator;
import java.util.List;
+import java.util.Map;
/**
* Specifies the the OpenGL profile.
- *
+ *
* This class static singleton initialization queries the availability of all OpenGL Profiles
* and instantiates singleton GLProfile objects for each available profile.
*
- * The platform default profile may be used, using {@link GLProfile#GetProfileDefault()},
+ * The platform default profile may be used, using {@link GLProfile#GetProfileDefault()},
* or more specialized versions using the other static GetProfile methods.
*/
public class GLProfile {
-
+
public static final boolean DEBUG = Debug.debug("GLProfile");
-
- /**
- * We have to disable support for ANGLE, the D3D ES2 emulation on Windows provided w/ Firefox and Chrome.
- * When run in the mentioned browsers, the eglInitialize(..) implementation crashes.
- * <p>
- * This can be overridden by explicitly enabling ANGLE on Windows by setting the property
- * <code>jogl.enable.ANGLE</code>.
- * </p>
- */
- private static final boolean enableANGLE = Debug.isPropertyDefined("jogl.enable.ANGLE", true);
static {
// Also initializes TempJarCache if shall be used.
Platform.initSingleton();
}
-
+
/**
* Static initialization of JOGL.
+ *
* <p>
- * The parameter <code>firstUIActionOnProcess</code> has an impact on concurrent locking,<br>
- * see {@link javax.media.nativewindow.NativeWindowFactory#initSingleton(boolean) NativeWindowFactory.initSingleton(firstUIActionOnProcess)}.
+ * This method shall not need to be called for other reasons than having a defined initialization sequence.
* </p>
- * <p>
- * Applications using this method may place it's call before any other UI invocation
- * in the <code>main class</code>'s static block or within the <code>main function</code>.
- * In such case, applications may pass <code>firstUIActionOnProcess=true</code> to use native toolkit locking.</P>
- * <P>
- * RCP Application (Applet's, Webstart, Netbeans, ..) using JOGL are not be able to initialize JOGL
- * before the first UI action.
- * In such case you shall pass <code>firstUIActionOnProcess=false</code>.</P>
+ *
* <P>
* In case this method is not invoked, GLProfile is initialized implicit by
- * the first call to {@link #getDefault()}, {@link #get(java.lang.String)} passing <code>firstUIActionOnProcess=false</code>.
+ * the first call to {@link #getDefault()}, {@link #get(java.lang.String)}.
* <P>
*
- * @param firstUIActionOnProcess Should be <code>true</code> if called before the first UI action of the running program,
- * otherwise <code>false</code>.
- *
- * @deprecated This method shall not need to be called for other reasons than having a defined initialization sequence.
- * To ensure homogeneous behavior with application not calling this method, you shall pass <code>firstUIActionOnProcess=false</code>.
- * This method is subject to be removed in future versions of JOGL.
+ * <p>
+ * To initialize JOGL at startup ASAP, this method may be invoked in the <i>main class</i>'s
+ * static initializer block, in the <i>static main() method</i> or in the <i>Applet init() method</i>.
+ * </p>
+ *
+ * <p>
+ * Since JOGL's initialization is complex and involves multi threading, it is <b>not</b> recommended
+ * to be have it invoked on the AWT EDT thread. In case all JOGL usage is performed
+ * on the AWT EDT, invoke this method outside the AWT EDT - see above.
+ * </p>
+ *
*/
- public static void initSingleton(final boolean firstUIActionOnProcess) {
+ public static void initSingleton() {
+ final boolean justInitialized;
initLock.lock();
try {
- if(!initialized) { // volatile: ok
+ if(!initialized) {
initialized = true;
+ justInitialized = true;
if(DEBUG) {
- System.err.println("GLProfile.initSingleton(firstUIActionOnProcess: "+firstUIActionOnProcess+") - thread "+Thread.currentThread().getName());
+ System.err.println("GLProfile.initSingleton() - thread "+Thread.currentThread().getName());
Thread.dumpStack();
}
-
+
+ if(ReflectionUtil.DEBUG_STATS_FORNAME) {
+ ReflectionUtil.resetForNameCount();
+ }
+
// run the whole static initialization privileged to speed up,
// since this skips checking further access
AccessController.doPrivileged(new PrivilegedAction<Object>() {
+ @Override
public Object run() {
Platform.initSingleton();
-
+
if(TempJarCache.isInitialized()) {
- String[] atomicNativeJarBaseNames = new String[] { "nativewindow", "jogl", null };
- if( ReflectionUtil.isClassAvailable("com.jogamp.newt.NewtFactory", GLProfile.class.getClassLoader()) ) {
- atomicNativeJarBaseNames[2] = "newt";
+ final ClassLoader cl = GLProfile.class.getClassLoader();
+ final String newtFactoryClassName = "com.jogamp.newt.NewtFactory";
+ final Class<?>[] classesFromJavaJars = new Class<?>[] { NWJNILibLoader.class, GLProfile.class, null };
+ if( ReflectionUtil.isClassAvailable(newtFactoryClassName, cl) ) {
+ classesFromJavaJars[2] = ReflectionUtil.getClass(newtFactoryClassName, false, cl);
}
- JNILibLoaderBase.addNativeJarLibs(GLProfile.class, "jogl-all", atomicNativeJarBaseNames);
+ JNILibLoaderBase.addNativeJarLibsJoglCfg(classesFromJavaJars);
}
- initProfilesForDefaultDevices(firstUIActionOnProcess);
+ initProfilesForDefaultDevices();
return null;
}
});
+ if( ReflectionUtil.DEBUG_STATS_FORNAME ) {
+ if( justInitialized ) {
+ System.err.println(ReflectionUtil.getForNameStats(null).toString());
+ }
+ }
+ } else {
+ justInitialized = false;
}
} finally {
initLock.unlock();
}
- }
-
- /**
- * Static initialization of JOGL.
- *
- * <p>
- * This method shall not need to be called for other reasons than having a defined initialization sequence.
- * </p>
- */
- public static void initSingleton() {
- GLProfile.initSingleton(false);
+ if(DEBUG) {
+ if( justInitialized && ( hasGL234Impl || hasGLES1Impl || hasGLES3Impl ) ) {
+ System.err.println(JoglVersion.getDefaultOpenGLInfo(defaultDevice, null, true));
+ }
+ }
}
/**
* Trigger eager initialization of GLProfiles for the given device,
* in case it isn't done yet.
- *
+ *
* @throws GLException if no profile for the given device is available.
*/
public static void initProfiles(AbstractGraphicsDevice device) throws GLException {
getProfileMap(device, true);
}
- /**
- * Shutdown type for {@link GLProfile#shutdown(ShutdownType)}.
- * <p>
- * {@link #SHARED_ONLY} For thread based resources only, suitable for eg. {@link java.applet.Applet Applet} restart.<br>
- * {@link #COMPLETE} Everything.<br>
- * </p>
- */
- public enum ShutdownType {
- /* Shared thread based resources only, eg. for Applets */
- SHARED_ONLY,
- /* Everything */
- COMPLETE;
- }
-
/**
* Manual shutdown method, may be called after your last JOGL use
* within the running JVM.<br>
* It releases all temporary created resources, ie issues {@link javax.media.opengl.GLDrawableFactory#shutdown()}.<br>
* The shutdown implementation is called via the JVM shutdown hook, if not manually invoked.<br>
* <p>
- * This method shall not need to be called for other reasons than issuing a proper shutdown of resources.
+ * This method shall not need to be called for other reasons than issuing a proper shutdown of resources at a defined time.
* </p>
- * @param type the shutdown type, see {@link ShutdownType}.
*/
- public static void shutdown(ShutdownType type) {
+ public static void shutdown() {
initLock.lock();
try {
- if(initialized) { // volatile: ok
+ if(initialized) {
initialized = false;
if(DEBUG) {
- System.err.println("GLProfile.shutdown(type: "+type+") - thread "+Thread.currentThread().getName());
+ System.err.println("GLProfile.shutdown() - thread "+Thread.currentThread().getName());
Thread.dumpStack();
- }
- GLDrawableFactory.shutdown(type);
- if(ShutdownType.COMPLETE == type) {
- GLContext.shutdown();
}
- NativeWindowFactory.shutdown();
+ GLDrawableFactory.shutdown();
}
} finally {
initLock.unlock();
@@ -218,11 +200,11 @@ public class GLProfile {
// Query platform available OpenGL implementation
//
- /**
+ /**
* Returns the availability of a profile on a device.
- *
+ *
* @param device a valid AbstractGraphicsDevice, or <code>null</null> for the default device.
- * @param profile a valid GLProfile name ({@link #GL4bc}, {@link #GL4}, {@link #GL2}, ..),
+ * @param profile a valid GLProfile name ({@link #GL4bc}, {@link #GL4}, {@link #GL2}, ..),
* or <code>[ null, GL ]</code> for the default profile.
* @return true if the profile is available for the device, otherwise false.
*/
@@ -233,31 +215,31 @@ public class GLProfile {
private static boolean isAvailableImpl(HashMap<String /*GLProfile_name*/, GLProfile> map, String profile) {
return null != map && null != map.get(profile);
}
-
- /**
+
+ /**
* Returns the availability of a profile on the default device.
- *
- * @param profile a valid GLProfile name ({@link #GL4bc}, {@link #GL4}, {@link #GL2}, ..),
+ *
+ * @param profile a valid GLProfile name ({@link #GL4bc}, {@link #GL4}, {@link #GL2}, ..),
* or <code>[ null, GL ]</code> for the default profile.
* @return true if the profile is available for the default device, otherwise false.
*/
public static boolean isAvailable(String profile) {
return isAvailable(null, profile);
}
-
- /**
+
+ /**
* Returns the availability of any profile on the default device.
- *
+ *
* @return true if any profile is available for the default device, otherwise false.
*/
public static boolean isAnyAvailable() {
return isAvailable(null, null);
}
-
+
public static String glAvailabilityToString(AbstractGraphicsDevice device) {
return glAvailabilityToString(device, null).toString();
}
-
+
public static StringBuilder glAvailabilityToString(AbstractGraphicsDevice device, StringBuilder sb) {
return glAvailabilityToString(device, sb, null, 0);
}
@@ -276,121 +258,183 @@ public class GLProfile {
final boolean useIndent = null != indent;
initSingleton();
-
+
+ int allCount = 0;
+ int nativeCount = 0;
+
if(null==device) {
device = defaultDevice;
}
final HashMap<String /*GLProfile_name*/, GLProfile> map = getProfileMap(device, false);
-
+
if(useIndent) {
- doIndent(sb, indent, indentCount).append("Native");
+ doIndent(sb, indent, indentCount).append("Natives");
indentCount++;
- doIndent(sb.append(Platform.getNewline()), indent, indentCount).append("GL4bc").append(indent);
+ doIndent(sb.append(Platform.getNewline()), indent, indentCount).append(GL4bc+" ").append(indent);
} else {
- sb.append("Native[GL4bc ");
- }
+ sb.append("Natives["+GL4bc+" ");
+ }
avail=isAvailableImpl(map, GL4bc);
sb.append(avail);
if(avail) {
+ nativeCount++;
glAvailabilityToString(device, sb.append(" "), 4, GLContext.CTX_PROFILE_COMPAT);
}
+ allCount++;
if(useIndent) {
- doIndent(sb.append(Platform.getNewline()), indent, indentCount).append("GL4").append(indent);
+ doIndent(sb.append(Platform.getNewline()), indent, indentCount).append(GL4+" ").append(indent);
} else {
- sb.append(", GL4 ");
+ sb.append(", "+GL4+" ");
}
avail=isAvailableImpl(map, GL4);
sb.append(avail);
if(avail) {
+ nativeCount++;
glAvailabilityToString(device, sb.append(" "), 4, GLContext.CTX_PROFILE_CORE);
}
+ allCount++;
+
+ if(useIndent) {
+ doIndent(sb.append(Platform.getNewline()), indent, indentCount).append(GLES3+" ").append(indent);
+ } else {
+ sb.append(", "+GLES3+" ");
+ }
+ avail=isAvailableImpl(map, GLES3);
+ sb.append(avail);
+ if(avail) {
+ nativeCount++;
+ glAvailabilityToString(device, sb.append(" "), 3, GLContext.CTX_PROFILE_ES);
+ }
+ allCount++;
if(useIndent) {
- doIndent(sb.append(Platform.getNewline()), indent, indentCount).append("GL3bc").append(indent);
+ doIndent(sb.append(Platform.getNewline()), indent, indentCount).append(GL3bc+" ").append(indent);
} else {
- sb.append(", GL3bc ");
+ sb.append(", "+GL3bc+" ");
}
avail=isAvailableImpl(map, GL3bc);
sb.append(avail);
if(avail) {
+ nativeCount++;
glAvailabilityToString(device, sb.append(" "), 3, GLContext.CTX_PROFILE_COMPAT);
}
+ allCount++;
if(useIndent) {
- doIndent(sb.append(Platform.getNewline()), indent, indentCount).append("GL3").append(indent);
+ doIndent(sb.append(Platform.getNewline()), indent, indentCount).append(GL3+" ").append(indent);
} else {
- sb.append(", GL3 ");
+ sb.append(", "+GL3+" ");
}
avail=isAvailableImpl(map, GL3);
sb.append(avail);
if(avail) {
+ nativeCount++;
glAvailabilityToString(device, sb.append(" "), 3, GLContext.CTX_PROFILE_CORE);
}
+ allCount++;
if(useIndent) {
- doIndent(sb.append(Platform.getNewline()), indent, indentCount).append("GL2").append(indent);
+ doIndent(sb.append(Platform.getNewline()), indent, indentCount).append(GL2+" ").append(indent);
} else {
- sb.append(", GL2 ");
+ sb.append(", "+GL2+" ");
}
avail=isAvailableImpl(map, GL2);
sb.append(avail);
if(avail) {
+ nativeCount++;
glAvailabilityToString(device, sb.append(" "), 2, GLContext.CTX_PROFILE_COMPAT);
}
+ allCount++;
if(useIndent) {
- doIndent(sb.append(Platform.getNewline()), indent, indentCount).append("GL2ES1").append(indent);
+ doIndent(sb.append(Platform.getNewline()), indent, indentCount).append(GLES2+" ").append(indent);
} else {
- sb.append(", GL2ES1 ");
+ sb.append(", "+GLES2+" ");
}
- sb.append(isAvailableImpl(map, GL2ES1));
+ avail=isAvailableImpl(map, GLES2);
+ sb.append(avail);
+ if(avail) {
+ nativeCount++;
+ glAvailabilityToString(device, sb.append(" "), 2, GLContext.CTX_PROFILE_ES);
+ }
+ allCount++;
if(useIndent) {
- doIndent(sb.append(Platform.getNewline()), indent, indentCount).append("GLES1").append(indent);
+ doIndent(sb.append(Platform.getNewline()), indent, indentCount).append(GLES1+" ").append(indent);
} else {
- sb.append(", GLES1 ");
+ sb.append(", "+GLES1+" ");
}
avail=isAvailableImpl(map, GLES1);
sb.append(avail);
if(avail) {
+ nativeCount++;
glAvailabilityToString(device, sb.append(" "), 1, GLContext.CTX_PROFILE_ES);
}
+ allCount++;
if(useIndent) {
- doIndent(sb.append(Platform.getNewline()), indent, indentCount).append("GL2ES2").append(indent);
+ doIndent(sb.append(Platform.getNewline()), indent, indentCount).append("Count\t"+nativeCount+" / "+allCount);
+ indentCount--;
+ doIndent(sb.append(Platform.getNewline()), indent, indentCount).append("Common");
+ indentCount++;
} else {
- sb.append(", GL2ES2 ");
+ sb.append(", count "+nativeCount+" / "+allCount+"], Common[");
}
- sb.append(isAvailableImpl(map, GL2ES2));
if(useIndent) {
- doIndent(sb.append(Platform.getNewline()), indent, indentCount).append("GLES2").append(indent);
+ doIndent(sb.append(Platform.getNewline()), indent, indentCount).append(GL4ES3+" ").append(indent);
} else {
- sb.append(", GLES2 ");
+ sb.append(", "+GL4ES3+" ");
}
- avail=isAvailableImpl(map, GLES2);
- sb.append(avail);
- if(avail) {
- glAvailabilityToString(device, sb.append(" "), 2, GLContext.CTX_PROFILE_ES);
+ sb.append(isAvailableImpl(map, GL4ES3));
+ allCount++;
+
+ if(useIndent) {
+ doIndent(sb.append(Platform.getNewline()), indent, indentCount).append(GL2GL3+" ").append(indent);
+ } else {
+ sb.append(", "+GL2GL3+" ");
}
+ sb.append(isAvailableImpl(map, GL2GL3));
+ allCount++;
+
+ if(useIndent) {
+ doIndent(sb.append(Platform.getNewline()), indent, indentCount).append(GL2ES2+" ").append(indent);
+ } else {
+ sb.append(", "+GL2ES2+" ");
+ }
+ sb.append(isAvailableImpl(map, GL2ES2));
+ allCount++;
+
+ if(useIndent) {
+ doIndent(sb.append(Platform.getNewline()), indent, indentCount).append(GL2ES1+" ").append(indent);
+ } else {
+ sb.append(", "+GL2ES1+" ");
+ }
+ sb.append(isAvailableImpl(map, GL2ES1));
+ allCount++;
if(useIndent) {
indentCount--;
- doIndent(sb.append(Platform.getNewline()), indent, indentCount).append("Profiles");
+ doIndent(sb.append(Platform.getNewline()), indent, indentCount).append("Mappings");
indentCount++;
} else {
- sb.append("], Profiles[");
+ sb.append("], Mappings[");
}
-
+
+ int profileCount = 0;
+
if(null != map) {
- for(Iterator<GLProfile> i=map.values().iterator(); i.hasNext(); ) {
- if(useIndent) {
- doIndent(sb.append(Platform.getNewline()), indent, indentCount);
- }
- sb.append(i.next().toString());
- if(!useIndent) {
- sb.append(", ");
+ for (Map.Entry<String,GLProfile> entry : map.entrySet()) {
+ if( !GL_DEFAULT.equals(entry.getKey()) ) {
+ if(useIndent) {
+ doIndent(sb.append(Platform.getNewline()), indent, indentCount);
+ }
+ sb.append(entry.getKey()+(useIndent?" \t":" ")+entry.getValue());
+ if(!useIndent) {
+ sb.append(", ");
+ }
+ profileCount++;
}
}
if(useIndent) {
@@ -405,14 +449,15 @@ public class GLProfile {
}
}
if(useIndent) {
+ doIndent(sb.append(Platform.getNewline()), indent, indentCount).append("Count\t"+profileCount+" / "+allCount);
sb.append(Platform.getNewline());
} else {
- sb.append("]");
+ sb.append(", count "+profileCount+" / "+allCount+"]");
}
return sb;
}
-
+
/** Uses the default device */
public static String glAvailabilityToString() {
return glAvailabilityToString(null);
@@ -445,6 +490,9 @@ public class GLProfile {
/** The embedded OpenGL profile ES 2.x, with x >= 0 */
public static final String GLES2 = "GLES2";
+ /** The embedded OpenGL profile ES 3.x, with x >= 0 */
+ public static final String GLES3 = "GLES3";
+
/** The intersection of the desktop GL2 and embedded ES1 profile */
public static final String GL2ES1 = "GL2ES1";
@@ -454,85 +502,92 @@ public class GLProfile {
/** The intersection of the desktop GL3 and GL2 profile */
public static final String GL2GL3 = "GL2GL3";
+ /** The intersection of the desktop GL4 and ES3 profile, available only if either ES3 or GL4 w/ <code>GL_ARB_ES3_compatibility</code> is available. */
+ public static final String GL4ES3 = "GL4ES3";
+
/** The default profile, used for the device default profile map */
private static final String GL_DEFAULT = "GL_DEFAULT";
- /**
+ /**
* All GL Profiles in the order of default detection.
* Desktop compatibility profiles (the one with fixed function pipeline) comes first
* from highest to lowest version.
* <p> This includes the generic subset profiles GL2GL3, GL2ES2 and GL2ES1.</p>
*
* <ul>
- * <li> GL4bc
- * <li> GL3bc
- * <li> GL2
- * <li> GL4
- * <li> GL3
- * <li> GL2GL3
- * <li> GLES2
- * <li> GL2ES2
- * <li> GLES1
- * <li> GL2ES1
+ * <li> GL4bc </li>
+ * <li> GL3bc </li>
+ * <li> GL2 </li>
+ * <li> GL4 </li>
+ * <li> GL3 </li>
+ * <li> GLES3 </li>
+ * <li> GL4ES3 </li>
+ * <li> GL2GL3 </li>
+ * <li> GLES2 </li>
+ * <li> GL2ES2 </li>
+ * <li> GLES1 </li>
+ * <li> GL2ES1 </li>
* </ul>
*
*/
- public static final String[] GL_PROFILE_LIST_ALL = new String[] { GL4bc, GL3bc, GL2, GL4, GL3, GL2GL3, GLES2, GL2ES2, GLES1, GL2ES1 };
+ public static final String[] GL_PROFILE_LIST_ALL = new String[] { GL4bc, GL3bc, GL2, GL4, GL3, GLES3, GL4ES3, GL2GL3, GLES2, GL2ES2, GLES1, GL2ES1 };
/**
* Order of maximum profiles.
*
* <ul>
- * <li> GL4bc
- * <li> GL4
- * <li> GL3bc
- * <li> GL3
- * <li> GL2
- * <li> GLES2
- * <li> GLES1
+ * <li> GL4bc </li>
+ * <li> GL4 </li>
+ * <li> GL3bc </li>
+ * <li> GL3 </li>
+ * <li> GLES3 </li>
+ * <li> GL2 </li>
+ * <li> GLES2 </li>
+ * <li> GLES1 </li>
* </ul>
*
*/
- public static final String[] GL_PROFILE_LIST_MAX = new String[] { GL4bc, GL4, GL3bc, GL3, GL2, GLES2, GLES1 };
+ public static final String[] GL_PROFILE_LIST_MAX = new String[] { GL4bc, GL4, GL3bc, GL3, GLES3, GL2, GLES2, GLES1 };
/**
* Order of minimum profiles.
*
* <ul>
- * <li> GLES1
- * <li> GLES2
- * <li> GL2
- * <li> GL3
- * <li> GL3bc
- * <li> GL4
- * <li> GL4bc
+ * <li> GLES1 </li>
+ * <li> GLES2 </li>
+ * <li> GL2 </li>
+ * <li> GLES3 </li>
+ * <li> GL3 </li>
+ * <li> GL3bc </li>
+ * <li> GL4 </li>
+ * <li> GL4bc </li>
* </ul>
*
*/
- public static final String[] GL_PROFILE_LIST_MIN = new String[] { GLES1, GLES2, GL2, GL3, GL3bc, GL4, GL4bc };
-
+ public static final String[] GL_PROFILE_LIST_MIN = new String[] { GLES1, GLES2, GL2, GLES3, GL3, GL3bc, GL4, GL4bc };
+
/**
* Order of minimum original desktop profiles.
*
* <ul>
- * <li> GL2
- * <li> GL3bc
- * <li> GL4bc
- * <li> GL3
- * <li> GL4
+ * <li> GL2 </li>
+ * <li> GL3bc </li>
+ * <li> GL4bc </li>
+ * <li> GL3 </li>
+ * <li> GL4 </li>
* </ul>
*
*/
public static final String[] GL_PROFILE_LIST_MIN_DESKTOP = new String[] { GL2, GL3bc, GL4bc, GL3, GL4 };
-
+
/**
* Order of maximum fixed function profiles
*
* <ul>
- * <li> GL4bc
- * <li> GL3bc
- * <li> GL2
- * <li> GLES1
+ * <li> GL4bc </li>
+ * <li> GL3bc </li>
+ * <li> GL2 </li>
+ * <li> GLES1 </li>
* </ul>
*
*/
@@ -542,16 +597,30 @@ public class GLProfile {
* Order of maximum programmable shader profiles
*
* <ul>
- * <li> GL4bc
- * <li> GL4
- * <li> GL3bc
- * <li> GL3
- * <li> GL2
- * <li> GLES2
+ * <li> GL4bc </li>
+ * <li> GL4 </li>
+ * <li> GL3bc </li>
+ * <li> GL3 </li>
+ * <li> GLES3 </li>
+ * <li> GL2 </li>
+ * <li> GLES2 </li>
* </ul>
*
*/
- public static final String[] GL_PROFILE_LIST_MAX_PROGSHADER = new String[] { GL4bc, GL4, GL3bc, GL3, GL2, GLES2 };
+ public static final String[] GL_PROFILE_LIST_MAX_PROGSHADER = new String[] { GL4bc, GL4, GL3bc, GL3, GLES3, GL2, GLES2 };
+
+ /**
+ * Order of maximum programmable shader <i>core only</i> profiles
+ *
+ * <ul>
+ * <li> GL4 </li>
+ * <li> GL3 </li>
+ * <li> GLES3 </li>
+ * <li> GLES2 </li>
+ * </ul>
+ *
+ */
+ public static final String[] GL_PROFILE_LIST_MAX_PROGSHADER_CORE = new String[] { GL4, GL3, GLES3, GLES2 };
/** Returns a default GLProfile object, reflecting the best for the running platform.
* It selects the first of the set {@link GLProfile#GL_PROFILE_LIST_ALL}
@@ -567,7 +636,7 @@ public class GLProfile {
/** Returns a default GLProfile object, reflecting the best for the running platform.
* It selects the first of the set {@link GLProfile#GL_PROFILE_LIST_ALL}
* and favors hardware acceleration.
- * <p>Uses the default device.</p>
+ * <p>Uses the default device.</p>
* @throws GLException if no profile is available for the default device.
*/
public static GLProfile getDefault() {
@@ -587,7 +656,7 @@ public class GLProfile {
return get(device, GL_PROFILE_LIST_MAX, favorHardwareRasterizer);
}
- /** Uses the default device
+ /** Uses the default device
* @throws GLException if no profile is available for the default device.
* @see #GL_PROFILE_LIST_MAX
*/
@@ -610,7 +679,7 @@ public class GLProfile {
return get(device, GL_PROFILE_LIST_MIN, favorHardwareRasterizer);
}
- /** Uses the default device
+ /** Uses the default device
* @throws GLException if no desktop profile is available for the default device.
* @see #GL_PROFILE_LIST_MIN
*/
@@ -634,7 +703,7 @@ public class GLProfile {
return get(device, GL_PROFILE_LIST_MAX_FIXEDFUNC, favorHardwareRasterizer);
}
- /** Uses the default device
+ /** Uses the default device
* @throws GLException if no fixed function profile is available for the default device.
* @see #GL_PROFILE_LIST_MAX_FIXEDFUNC
*/
@@ -657,7 +726,7 @@ public class GLProfile {
return get(device, GL_PROFILE_LIST_MAX_PROGSHADER, favorHardwareRasterizer);
}
- /** Uses the default device
+ /** Uses the default device
* @throws GLException if no programmable profile is available for the default device.
* @see #GL_PROFILE_LIST_MAX_PROGSHADER
*/
@@ -667,7 +736,30 @@ public class GLProfile {
return get(GL_PROFILE_LIST_MAX_PROGSHADER, favorHardwareRasterizer);
}
- /**
+ /**
+ * Returns the highest profile, implementing the programmable shader <i>core</i> pipeline <i>only</i>.
+ * It selects the first of the set: {@link GLProfile#GL_PROFILE_LIST_MAX_PROGSHADER_CORE}
+ *
+ * @throws GLException if no programmable core profile is available for the device.
+ * @see #GL_PROFILE_LIST_MAX_PROGSHADER_CORE
+ */
+ public static GLProfile getMaxProgrammableCore(AbstractGraphicsDevice device, boolean favorHardwareRasterizer)
+ throws GLException
+ {
+ return get(device, GL_PROFILE_LIST_MAX_PROGSHADER_CORE, favorHardwareRasterizer);
+ }
+
+ /** Uses the default device
+ * @throws GLException if no programmable core profile is available for the default device.
+ * @see #GL_PROFILE_LIST_MAX_PROGSHADER_CORE
+ */
+ public static GLProfile getMaxProgrammableCore(boolean favorHardwareRasterizer)
+ throws GLException
+ {
+ return get(GL_PROFILE_LIST_MAX_PROGSHADER_CORE, favorHardwareRasterizer);
+ }
+
+ /**
* Returns the GL2ES1 profile implementation, hence compatible w/ GL2ES1.<br/>
* It returns:
* <pre>
@@ -686,8 +778,8 @@ public class GLProfile {
return get(device, GL2ES1).getImpl();
}
- /**
- * Calls {@link #getGL2ES1(AbstractGraphicsDevice)} using the default device.
+ /**
+ * Calls {@link #getGL2ES1(AbstractGraphicsDevice)} using the default device.
* <p>Selection favors hardware rasterizer.</p>
* @see #getGL2ES1(AbstractGraphicsDevice)
*/
@@ -697,7 +789,7 @@ public class GLProfile {
return get(defaultDevice, GL2ES1).getImpl();
}
- /**
+ /**
* Returns the GL2ES2 profile implementation, hence compatible w/ GL2ES2.<br/>
* It returns:
* <pre>
@@ -716,8 +808,8 @@ public class GLProfile {
return get(device, GL2ES2).getImpl();
}
- /**
- * Calls {@link #getGL2ES2(AbstractGraphicsDevice)} using the default device.
+ /**
+ * Calls {@link #getGL2ES2(AbstractGraphicsDevice)} using the default device.
* <p>Selection favors hardware rasterizer.</p>
* @see #getGL2ES2(AbstractGraphicsDevice)
*/
@@ -727,7 +819,37 @@ public class GLProfile {
return get(defaultDevice, GL2ES2).getImpl();
}
- /**
+ /**
+ * Returns the GL4ES3 profile implementation, hence compatible w/ GL4ES3.<br/>
+ * It returns:
+ * <pre>
+ * GLProfile.get(device, GLProfile.GL4ES3).getImpl());
+ * </pre>
+ * <p>Selection favors hardware rasterizer.</p>
+ *
+ * @throws GLException if no GL4ES3 compatible profile is available for the default device.
+ * @see #isGL4ES3()
+ * @see #get(AbstractGraphicsDevice, String)
+ * @see #getImpl()
+ */
+ public static GLProfile getGL4ES3(AbstractGraphicsDevice device)
+ throws GLException
+ {
+ return get(device, GL4ES3).getImpl();
+ }
+
+ /**
+ * Calls {@link #getGL4ES3(AbstractGraphicsDevice)} using the default device.
+ * <p>Selection favors hardware rasterizer.</p>
+ * @see #getGL4ES3(AbstractGraphicsDevice)
+ */
+ public static GLProfile getGL4ES3()
+ throws GLException
+ {
+ return get(defaultDevice, GL4ES3).getImpl();
+ }
+
+ /**
* Returns the GL2GL3 profile implementation, hence compatible w/ GL2GL3.<br/>
* It returns:
* <pre>
@@ -746,8 +868,8 @@ public class GLProfile {
return get(device, GL2GL3).getImpl();
}
- /**
- * Calls {@link #getGL2GL3(AbstractGraphicsDevice)} using the default device.
+ /**
+ * Calls {@link #getGL2GL3(AbstractGraphicsDevice)} using the default device.
* <p>Selection favors hardware rasterizer.</p>
* @see #getGL2GL3(AbstractGraphicsDevice)
*/
@@ -763,7 +885,7 @@ public class GLProfile {
* the default profile.
*
* @param device a valid AbstractGraphicsDevice, or <code>null</null> for the default device.
- * @param profile a valid GLProfile name ({@link #GL4bc}, {@link #GL4}, {@link #GL2}, ..),
+ * @param profile a valid GLProfile name ({@link #GL4bc}, {@link #GL4}, {@link #GL2}, ..),
* or <code>[ null, GL ]</code> for the default profile.
* @throws GLException if the requested profile is not available for the device.
*/
@@ -781,8 +903,8 @@ public class GLProfile {
return glp;
}
- /** Uses the default device
- * @param profile a valid GLProfile name ({@link #GL4bc}, {@link #GL4}, {@link #GL2}, ..),
+ /** Uses the default device
+ * @param profile a valid GLProfile name ({@link #GL4bc}, {@link #GL4}, {@link #GL2}, ..),
* or <code>[ null, GL ]</code> for the default profile.
* @throws GLException if the requested profile is not available for the default device.
*/
@@ -798,14 +920,14 @@ public class GLProfile {
*
* @param device a valid AbstractGraphicsDevice, or <code>null</null> for the default device.
* @param profiles array of valid GLProfile name ({@link #GL4bc}, {@link #GL4}, {@link #GL2}, ..)
- * @param favorHardwareRasterizer set to true, if hardware rasterizer shall be favored, otherwise false.
+ * @param favorHardwareRasterizer set to true, if hardware rasterizer shall be favored, otherwise false.
* @throws GLException if the non of the requested profiles is available for the device.
*/
public static GLProfile get(AbstractGraphicsDevice device, String[] profiles, boolean favorHardwareRasterizer)
throws GLException
{
GLProfile glProfileAny = null;
-
+
HashMap<String /*GLProfile_name*/, GLProfile> map = getProfileMap(device, true);
for(int i=0; i<profiles.length; i++) {
final GLProfile glProfile = map.get(profiles[i]);
@@ -818,18 +940,18 @@ public class GLProfile {
}
if(null==glProfileAny) {
glProfileAny = glProfile;
- }
+ }
}
}
if(null!=glProfileAny) {
return glProfileAny;
- }
+ }
throw new GLException("Profiles "+array2String(profiles)+" not available on device "+device);
}
- /** Uses the default device
- * @param profiles array of valid GLProfile name ({@link #GL4bc}, {@link #GL4}, {@link #GL2}, ..)
- * @param favorHardwareRasterizer set to true, if hardware rasterizer shall be favored, otherwise false.
+ /** Uses the default device
+ * @param profiles array of valid GLProfile name ({@link #GL4bc}, {@link #GL4}, {@link #GL2}, ..)
+ * @param favorHardwareRasterizer set to true, if hardware rasterizer shall be favored, otherwise false.
* @throws GLException if the non of the requested profiles is available for the default device.
*/
public static GLProfile get(String[] profiles, boolean favorHardwareRasterizer)
@@ -837,19 +959,26 @@ public class GLProfile {
{
return get(defaultDevice, profiles, favorHardwareRasterizer);
}
-
- /** Indicates whether the native OpenGL ES1 profile is in use.
+
+ /** Indicates whether the native OpenGL ES1 profile is in use.
* This requires an EGL interface.
*/
public static boolean usesNativeGLES1(String profileImpl) {
return GLES1.equals(profileImpl);
}
- /** Indicates whether the native OpenGL ES2 profile is in use.
- * This requires an EGL or ES2 compatible interface.
+ /** Indicates whether the native OpenGL ES3 or ES2 profile is in use.
+ * This requires an EGL, ES3 or ES2 compatible interface.
*/
public static boolean usesNativeGLES2(String profileImpl) {
- return GLES2.equals(profileImpl);
+ return GLES3.equals(profileImpl) || GLES2.equals(profileImpl);
+ }
+
+ /** Indicates whether the native OpenGL ES2 profile is in use.
+ * This requires an EGL, ES3 compatible interface.
+ */
+ public static boolean usesNativeGLES3(String profileImpl) {
+ return GLES3.equals(profileImpl);
}
/** Indicates whether either of the native OpenGL ES profiles are in use. */
@@ -908,28 +1037,64 @@ public class GLProfile {
public final String getGLImplBaseClassName() {
return getGLImplBaseClassName(getImplName());
}
+ private static final String getGLImplBaseClassName(String profileImpl) {
+ if( GLES2 == profileImpl || GLES3 == profileImpl ) {
+ return "jogamp.opengl.es3.GLES3";
+ } else if( GLES1 == profileImpl ) {
+ return "jogamp.opengl.es1.GLES1";
+ } else if ( GL4bc == profileImpl ||
+ GL4 == profileImpl ||
+ GL3bc == profileImpl ||
+ GL3 == profileImpl ||
+ GL2 == profileImpl ) {
+ return "jogamp.opengl.gl4.GL4bc";
+ } else {
+ throw new GLException("unsupported profile \"" + profileImpl + "\"");
+ }
+ }
+
+ public final Constructor<?> getGLCtor(boolean glObject) {
+ return getGLCtor(getImplName(), glObject);
+ }
+ private static final Constructor<?> getGLCtor(String profileImpl, boolean glObject) {
+ if( GLES2 == profileImpl || GLES3 == profileImpl ) {
+ return glObject ? ctorGLES3Impl : ctorGLES3ProcAddr;
+ } else if( GLES1 == profileImpl ) {
+ return glObject ? ctorGLES1Impl : ctorGLES1ProcAddr;
+ } else if ( GL4bc == profileImpl ||
+ GL4 == profileImpl ||
+ GL3bc == profileImpl ||
+ GL3 == profileImpl ||
+ GL2 == profileImpl ) {
+ return glObject ? ctorGL234Impl : ctorGL234ProcAddr;
+ } else {
+ throw new GLException("unsupported profile \"" + profileImpl + "\"");
+ }
+ }
/**
* @param o GLProfile object to compare with
* @return true if given Object is a GLProfile and
* if both, profile and profileImpl is equal with this.
*/
+ @Override
public final boolean equals(Object o) {
if(this==o) { return true; }
if(o instanceof GLProfile) {
- GLProfile glp = (GLProfile)o;
- return getName().equals(glp.getName()) && getImplName().equals(glp.getImplName()) ;
+ final GLProfile glp = (GLProfile)o;
+ return getName() == glp.getName() && getImplName() == glp.getImplName() ;
}
return false;
}
+ @Override
public int hashCode() {
int hash = 5;
hash = 97 * hash + getImplName().hashCode();
hash = 97 * hash + getName().hashCode();
return hash;
}
-
+
/**
* @param glp GLProfile to compare with
* @throws GLException if given GLProfile and this aren't equal
@@ -949,14 +1114,14 @@ public class GLProfile {
public final GLProfile getImpl() {
return null != profileImpl ? profileImpl : this;
}
-
+
/** return true if impl. is a hardware rasterizer, otherwise false. */
public final boolean isHardwareRasterizer() {
return isHardwareRasterizer;
}
-
- /**
- * return this profiles implementation name, eg. GL2ES2 -> GL2, or GL3 -> GL3
+
+ /**
+ * return this profiles implementation name, eg. GL2ES2 -> GL2, or GL3 -> GL3
*/
public final String getImplName() {
return null != profileImpl ? profileImpl.getName() : getName();
@@ -982,7 +1147,7 @@ public class GLProfile {
return isGL4() || isGL3bc() || GL3 == profile;
}
- /** Indicates whether this context is a GL2 context <p>Includes [ GL4bc, GL3bc, GL2 ].</p> */
+ /** Indicates whether this profile is capable of GL2 . <p>Includes [ GL4bc, GL3bc, GL2 ].</p> */
public final boolean isGL2() {
return isGL3bc() || GL2 == profile;
}
@@ -992,9 +1157,19 @@ public class GLProfile {
return GLES1 == profile;
}
- /** Indicates whether this profile is capable of GLES2. <p>Includes [ GLES2 ].</p> */
+ /** Indicates whether this profile is capable of GLES2. <p>Includes [ GLES2, GLES3 ].</p> */
public final boolean isGLES2() {
- return GLES2 == profile;
+ return isGLES3() || GLES2 == profile;
+ }
+
+ /** Indicates whether this profile is capable of GLES3. <p>Includes [ GLES3 ].</p> */
+ public final boolean isGLES3() {
+ return GLES3 == profile;
+ }
+
+ /** Indicates whether this profile is capable of GLES. <p>Includes [ GLES1, GLES2, GLES3 ].</p> */
+ public final boolean isGLES() {
+ return GLES3 == profile || GLES2 == profile || GLES1 == profile;
}
/** Indicates whether this profile is capable of GL2ES1. <p>Includes [ GL4bc, GL3bc, GL2, GLES1, GL2ES1 ].</p> */
@@ -1002,17 +1177,36 @@ public class GLProfile {
return GL2ES1 == profile || isGLES1() || isGL2();
}
- /** Indicates whether this profile is capable os GL2GL3. <p>Includes [ GL4bc, GL4, GL3bc, GL3, GL2, GL2GL3 ].</p> */
+ /** Indicates whether this profile is capable of GL2GL3. <p>Includes [ GL4bc, GL4, GL3bc, GL3, GL2, GL2GL3 ].</p> */
public final boolean isGL2GL3() {
return GL2GL3 == profile || isGL3() || isGL2();
}
- /** Indicates whether this profile is capable os GL2ES2. <p>Includes [ GL4bc, GL4, GL3bc, GL3, GL2, GL2GL3, GL2ES2, GLES2 ].</p> */
+ /** Indicates whether this profile is capable of GL2ES2. <p>Includes [ GL4bc, GL4, GL3bc, GL3, GLES3, GL2, GL2GL3, GL2ES2, GLES2 ].</p> */
public final boolean isGL2ES2() {
return GL2ES2 == profile || isGLES2() || isGL2GL3();
}
- /** Indicates whether this profile supports GLSL, ie. {@link #isGL2ES2()}. */
+ /**
+ * Indicates whether this profile is capable of GL2ES3. <p>Includes [ GL4bc, GL4, GL3bc, GL3, GLES3, GL3ES3, GL2, GL2GL3 ].</p>
+ * @see #isGL3ES3()
+ * @see #isGL2GL3()
+ */
+ public final boolean isGL2ES3() {
+ return isGL3ES3() || isGL2GL3();
+ }
+
+ /** Indicates whether this profile is capable of GL3ES3. <p>Includes [ GL4bc, GL4, GL3bc, GL3, GLES3 ].</p> */
+ public final boolean isGL3ES3() {
+ return isGL4ES3() || isGL3();
+ }
+
+ /** Indicates whether this profile is capable of GL4ES3. <p>Includes [ GL4bc, GL4, GLES3 ].</p> */
+ public final boolean isGL4ES3() {
+ return GL4ES3 == profile || isGLES3() || isGL4();
+ }
+
+ /** Indicates whether this profile supports GLSL, i.e. {@link #isGL2ES2()}. */
public final boolean hasGLSL() {
return isGL2ES2() ;
}
@@ -1027,12 +1221,17 @@ public class GLProfile {
return GLES2 == getImplName();
}
+ /** Indicates whether this profile uses the native OpenGL ES3 implementations. */
+ public final boolean usesNativeGLES3() {
+ return GLES3 == getImplName();
+ }
+
/** Indicates whether this profile uses either of the native OpenGL ES implementations. */
public final boolean usesNativeGLES() {
- return usesNativeGLES2() || usesNativeGLES1();
+ return usesNativeGLES3() || usesNativeGLES2() || usesNativeGLES1();
}
- /**
+ /**
* General validation if type is a valid GL data type
* for the current profile
*/
@@ -1060,17 +1259,17 @@ public class GLProfile {
if( isGL2() ) {
return true;
}
- }
+ }
if(throwException) {
throw new GLException("Illegal data type on profile "+this+": "+type);
}
return false;
}
-
- public boolean isValidArrayDataType(int index, int comps, int type,
+
+ public boolean isValidArrayDataType(int index, int comps, int type,
boolean isVertexAttribPointer, boolean throwException) {
- String arrayName = getGLArrayName(index);
- if(isGLES1()) {
+ final String arrayName = getGLArrayName(index);
+ if( isGLES1() ) {
if(isVertexAttribPointer) {
if(throwException) {
throw new GLException("Illegal array type for "+arrayName+" on profile GLES1: VertexAttribPointer");
@@ -1086,7 +1285,7 @@ public class GLProfile {
case GL.GL_FIXED:
case GL.GL_FLOAT:
break;
- default:
+ default:
if(throwException) {
throw new GLException("Illegal data type for "+arrayName+" on profile GLES1: "+type);
}
@@ -1098,7 +1297,7 @@ public class GLProfile {
case 3:
case 4:
break;
- default:
+ default:
if(throwException) {
throw new GLException("Illegal component number for "+arrayName+" on profile GLES1: "+comps);
}
@@ -1112,7 +1311,7 @@ public class GLProfile {
case GL.GL_FIXED:
case GL.GL_FLOAT:
break;
- default:
+ default:
if(throwException) {
throw new GLException("Illegal data type for "+arrayName+" on profile GLES1: "+type);
}
@@ -1122,7 +1321,7 @@ public class GLProfile {
case 0:
case 3:
break;
- default:
+ default:
if(throwException) {
throw new GLException("Illegal component number for "+arrayName+" on profile GLES1: "+comps);
}
@@ -1135,7 +1334,7 @@ public class GLProfile {
case GL.GL_FIXED:
case GL.GL_FLOAT:
break;
- default:
+ default:
if(throwException) {
throw new GLException("Illegal data type for "+arrayName+" on profile GLES1: "+type);
}
@@ -1145,7 +1344,7 @@ public class GLProfile {
case 0:
case 4:
break;
- default:
+ default:
if(throwException) {
throw new GLException("Illegal component number for "+arrayName+" on profile GLES1: "+comps);
}
@@ -1153,7 +1352,7 @@ public class GLProfile {
}
break;
}
- } else if(isGLES2()) {
+ } else if( isGLES2() ) {
// simply ignore !isVertexAttribPointer case, since it is simulated anyway ..
switch(type) {
case GL.GL_UNSIGNED_BYTE:
@@ -1163,7 +1362,7 @@ public class GLProfile {
case GL.GL_FLOAT:
case GL.GL_FIXED:
break;
- default:
+ default:
if(throwException) {
throw new GLException("Illegal data type for "+arrayName+" on profile GLES2: "+type);
}
@@ -1177,7 +1376,7 @@ public class GLProfile {
case 3:
case 4:
break;
- default:
+ default:
if(throwException) {
throw new GLException("Illegal component number for "+arrayName+" on profile GLES2: "+comps);
}
@@ -1195,7 +1394,7 @@ public class GLProfile {
case javax.media.opengl.GL2ES2.GL_UNSIGNED_INT:
case javax.media.opengl.GL2.GL_DOUBLE:
break;
- default:
+ default:
if(throwException) {
throw new GLException("Illegal data type for "+arrayName+" on profile GL2: "+type);
}
@@ -1208,7 +1407,7 @@ public class GLProfile {
case 3:
case 4:
break;
- default:
+ default:
if(throwException) {
throw new GLException("Illegal component number for "+arrayName+" on profile GL2: "+comps);
}
@@ -1223,7 +1422,7 @@ public class GLProfile {
case javax.media.opengl.GL2ES2.GL_INT:
case javax.media.opengl.GL2.GL_DOUBLE:
break;
- default:
+ default:
if(throwException) {
throw new GLException("Illegal data type for "+arrayName+" on profile GL2: "+type);
}
@@ -1235,7 +1434,7 @@ public class GLProfile {
case 3:
case 4:
break;
- default:
+ default:
if(throwException) {
throw new GLException("Illegal component number for "+arrayName+" on profile GL2: "+comps);
}
@@ -1250,7 +1449,7 @@ public class GLProfile {
case javax.media.opengl.GL2ES2.GL_INT:
case javax.media.opengl.GL2.GL_DOUBLE:
break;
- default:
+ default:
if(throwException) {
throw new GLException("Illegal data type for "+arrayName+" on profile GL2: "+type);
}
@@ -1260,7 +1459,7 @@ public class GLProfile {
case 0:
case 3:
break;
- default:
+ default:
if(throwException) {
throw new GLException("Illegal component number for "+arrayName+" on profile GLES1: "+comps);
}
@@ -1278,7 +1477,7 @@ public class GLProfile {
case javax.media.opengl.GL2ES2.GL_UNSIGNED_INT:
case javax.media.opengl.GL2.GL_DOUBLE:
break;
- default:
+ default:
if(throwException) {
throw new GLException("Illegal data type for "+arrayName+" on profile GL2: "+type);
}
@@ -1289,7 +1488,7 @@ public class GLProfile {
case 3:
case 4:
break;
- default:
+ default:
if(throwException) {
throw new GLException("Illegal component number for "+arrayName+" on profile GL2: "+comps);
}
@@ -1303,7 +1502,7 @@ public class GLProfile {
case javax.media.opengl.GL2ES2.GL_INT:
case javax.media.opengl.GL2.GL_DOUBLE:
break;
- default:
+ default:
if(throwException) {
throw new GLException("Illegal data type for "+arrayName+" on profile GL2: "+type);
}
@@ -1316,7 +1515,7 @@ public class GLProfile {
case 3:
case 4:
break;
- default:
+ default:
if(throwException) {
throw new GLException("Illegal component number for "+arrayName+" on profile GL2: "+comps);
}
@@ -1329,52 +1528,120 @@ public class GLProfile {
return true;
}
+ @Override
public String toString() {
return "GLProfile[" + getName() + "/" + getImplName() + "."+(this.isHardwareRasterizer?"hw":"sw")+"]";
}
private static /*final*/ boolean isAWTAvailable;
- private static /*final*/ boolean hasDesktopGLFactory;
+ private static /*final*/ boolean hasDesktopGLFactory;
private static /*final*/ boolean hasGL234Impl;
private static /*final*/ boolean hasEGLFactory;
- private static /*final*/ boolean hasGLES2Impl;
+ private static /*final*/ boolean hasGLES3Impl;
private static /*final*/ boolean hasGLES1Impl;
+ private static /*final*/ Constructor<?> ctorGL234Impl;
+ private static /*final*/ Constructor<?> ctorGLES3Impl;
+ private static /*final*/ Constructor<?> ctorGLES1Impl;
+ private static /*final*/ Constructor<?> ctorGL234ProcAddr;
+ private static /*final*/ Constructor<?> ctorGLES3ProcAddr;
+ private static /*final*/ Constructor<?> ctorGLES1ProcAddr;
private static /*final*/ GLDrawableFactoryImpl eglFactory = null;
private static /*final*/ GLDrawableFactoryImpl desktopFactory = null;
private static /*final*/ AbstractGraphicsDevice defaultDevice = null;
- private static volatile boolean initialized = false;
- private static RecursiveThreadGroupLock initLock = LockFactory.createRecursiveThreadGroupLock();
+ private static boolean initialized = false;
+ private static final RecursiveThreadGroupLock initLock = LockFactory.createRecursiveThreadGroupLock();
+
+ private static final Class<?>[] ctorGLArgs = new Class<?>[] { GLProfile.class, jogamp.opengl.GLContextImpl.class };
+ private static final Class<?>[] ctorProcArgs = new Class<?>[] { FunctionAddressResolver.class };
+ private static final String GL4bcImplClassName = "jogamp.opengl.gl4.GL4bcImpl";
+ private static final String GL4bcProcClassName = "jogamp.opengl.gl4.GL4bcProcAddressTable";
+ private static final String GLES1ImplClassName = "jogamp.opengl.es1.GLES1Impl";
+ private static final String GLES1ProcClassName = "jogamp.opengl.es1.GLES1ProcAddressTable";
+ private static final String GLES3ImplClassName = "jogamp.opengl.es3.GLES3Impl";
+ private static final String GLES3ProcClassName = "jogamp.opengl.es3.GLES3ProcAddressTable";
+
+ private static final Constructor<?> getCtor(final String clazzName, final boolean glObject, final ClassLoader cl) {
+ try {
+ return ReflectionUtil.getConstructor(clazzName, glObject ? ctorGLArgs : ctorProcArgs, cl);
+ } catch (Throwable t) {
+ if( DEBUG ) {
+ System.err.println("Catched: "+t.getMessage());
+ t.printStackTrace();
+ }
+ return null;
+ }
+ }
+
+ private static final void initGLCtorImpl() {
+ final ClassLoader classloader = GLProfile.class.getClassLoader();
+
+ // depends on hasDesktopGLFactory
+ {
+ final Constructor<?> ctorGL = getCtor(GL4bcImplClassName, true, classloader);
+ final Constructor<?> ctorProc = null != ctorGL ? getCtor(GL4bcProcClassName, false, classloader) : null;
+ if( null != ctorProc ) {
+ hasGL234Impl = true;
+ ctorGL234Impl = ctorGL;
+ ctorGL234ProcAddr = ctorProc;
+ } else {
+ hasGL234Impl = false;
+ ctorGL234Impl = null;
+ ctorGL234ProcAddr = null;
+ }
+ }
+
+ // depends on hasEGLFactory
+ {
+ final Constructor<?> ctorGL = getCtor(GLES1ImplClassName, true, classloader);
+ final Constructor<?> ctorProc = null != ctorGL ? getCtor(GLES1ProcClassName, false, classloader) : null;
+ if( null != ctorProc ) {
+ hasGLES1Impl = true;
+ ctorGLES1Impl = ctorGL;
+ ctorGLES1ProcAddr = ctorProc;
+ } else {
+ hasGLES1Impl = false;
+ ctorGLES1Impl = null;
+ ctorGLES1ProcAddr = null;
+ }
+ }
+ {
+ final Constructor<?> ctorGL = getCtor(GLES3ImplClassName, true, classloader);
+ final Constructor<?> ctorProc = null != ctorGL ? getCtor(GLES3ProcClassName, false, classloader) : null;
+ if( null != ctorProc ) {
+ hasGLES3Impl = true;
+ ctorGLES3Impl = ctorGL;
+ ctorGLES3ProcAddr = ctorProc;
+ } else {
+ hasGLES3Impl = false;
+ ctorGLES3Impl = null;
+ ctorGLES3ProcAddr = null;
+ }
+ }
+ }
/**
* Tries the profiles implementation and native libraries.
*/
- private static void initProfilesForDefaultDevices(boolean firstUIActionOnProcess) {
- NativeWindowFactory.initSingleton(firstUIActionOnProcess);
-
+ private static void initProfilesForDefaultDevices() {
+ NativeWindowFactory.initSingleton();
if(DEBUG) {
- System.err.println("GLProfile.init firstUIActionOnProcess: "+ firstUIActionOnProcess
- + ", thread: " + Thread.currentThread().getName());
+ System.err.println("GLProfile.init - thread: " + Thread.currentThread().getName());
System.err.println(VersionUtil.getPlatformInfo());
System.err.println(GlueGenVersion.getInstance());
System.err.println(NativeWindowVersion.getInstance());
System.err.println(JoglVersion.getInstance());
}
- ClassLoader classloader = GLProfile.class.getClassLoader();
+ final ClassLoader classloader = GLProfile.class.getClassLoader();
isAWTAvailable = NativeWindowFactory.isAWTAvailable() &&
ReflectionUtil.isClassAvailable("javax.media.opengl.awt.GLCanvas", classloader) ; // JOGL
- // depends on hasDesktopGLFactory
- hasGL234Impl = ReflectionUtil.isClassAvailable("jogamp.opengl.gl4.GL4bcImpl", classloader);
-
- // depends on hasEGLFactory
- hasGLES1Impl = ReflectionUtil.isClassAvailable("jogamp.opengl.es1.GLES1Impl", classloader);
- hasGLES2Impl = ReflectionUtil.isClassAvailable("jogamp.opengl.es2.GLES2Impl", classloader);
-
+ initGLCtorImpl();
+
//
// Iteration of desktop GL availability detection
// utilizing the detected GL version in the shared context.
@@ -1383,7 +1650,7 @@ public class GLProfile {
// which will register at GLContext ..
//
GLDrawableFactory.initSingleton();
-
+
Throwable t=null;
// if successfull it has a shared dummy drawable and context created
try {
@@ -1417,10 +1684,6 @@ public class GLProfile {
}
} else {
defaultDesktopDevice = desktopFactory.getDefaultDevice();
- defaultDevice = defaultDesktopDevice;
- if(DEBUG) {
- System.err.println("Info: GLProfile.init - Default device is desktop derived: "+defaultDevice);
- }
}
if ( ReflectionUtil.isClassAvailable("jogamp.opengl.egl.EGLDrawableFactory", classloader) ) {
@@ -1428,23 +1691,10 @@ public class GLProfile {
try {
eglFactory = (GLDrawableFactoryImpl) GLDrawableFactory.getFactoryImpl(GLES2);
if(null != eglFactory) {
- final boolean isANGLE = ((jogamp.opengl.egl.EGLDrawableFactory)eglFactory).isANGLE();
- if(isANGLE && !enableANGLE) {
- if(DEBUG) {
- System.err.println("Info: GLProfile.init - EGL/ES2 ANGLE disabled");
- }
- eglFactory.destroy(ShutdownType.COMPLETE);
- eglFactory = null;
- hasEGLFactory = false;
- } else {
- if(DEBUG && isANGLE) {
- System.err.println("Info: GLProfile.init - EGL/ES2 ANGLE enabled");
- }
- hasEGLFactory = true;
- // update hasGLES1Impl, hasGLES2Impl based on EGL
- hasGLES2Impl = null!=eglFactory.getGLDynamicLookupHelper(2) && hasGLES2Impl;
- hasGLES1Impl = null!=eglFactory.getGLDynamicLookupHelper(1) && hasGLES1Impl;
- }
+ hasEGLFactory = true;
+ // update hasGLES1Impl, hasGLES3Impl based on EGL
+ hasGLES3Impl = null!=eglFactory.getGLDynamicLookupHelper(2) && hasGLES3Impl;
+ hasGLES1Impl = null!=eglFactory.getGLDynamicLookupHelper(1) && hasGLES1Impl;
}
} catch (LinkageError le) {
t=le;
@@ -1462,9 +1712,9 @@ public class GLProfile {
}
}
- final AbstractGraphicsDevice defaultEGLDevice;
+ final AbstractGraphicsDevice defaultEGLDevice;
if(null == eglFactory) {
- hasGLES2Impl = false;
+ hasGLES3Impl = false;
hasGLES1Impl = false;
defaultEGLDevice = null;
if(DEBUG) {
@@ -1472,33 +1722,42 @@ public class GLProfile {
}
} else {
defaultEGLDevice = eglFactory.getDefaultDevice();
- if(null == defaultDevice) {
- defaultDevice = defaultEGLDevice;
- if(DEBUG) {
- System.err.println("Info: GLProfile.init - Default device is EGL derived: "+defaultDevice);
- }
+ }
+
+ if( null != defaultDesktopDevice ) {
+ defaultDevice = defaultDesktopDevice;
+ if(DEBUG) {
+ System.err.println("Info: GLProfile.init - Default device is desktop derived: "+defaultDevice);
+ }
+ } else if ( null != defaultEGLDevice ) {
+ defaultDevice = defaultEGLDevice;
+ if(DEBUG) {
+ System.err.println("Info: GLProfile.init - Default device is EGL derived: "+defaultDevice);
}
+ } else {
+ if(DEBUG) {
+ System.err.println("Info: GLProfile.init - Default device not available");
+ }
+ defaultDevice = null;
}
- /** Should not be required .. but keep it here if simple probe on defaultDevice ain't enough.
- final boolean addedDesktopProfile = initProfilesForDevice(defaultDesktopDevice);
- final boolean addedEGLProfile = initProfilesForDevice(defaultEGLDevice);
- final boolean addedAnyProfile = addedDesktopProfile || addedEGLProfile ;
- */
- final boolean addedAnyProfile = initProfilesForDevice(defaultDevice);
+ // we require to initialize the EGL device 1st, if available
+ final boolean addedEGLProfile = null != defaultEGLDevice ? initProfilesForDevice(defaultEGLDevice) : false;
+ final boolean addedDesktopProfile = null != defaultDesktopDevice ? initProfilesForDevice(defaultDesktopDevice) : false;
+ final boolean addedAnyProfile = addedEGLProfile || addedDesktopProfile ;
if(DEBUG) {
- // System.err.println("GLProfile.init addedAnyProfile "+addedAnyProfile+" (desktop: "+addedDesktopProfile+", egl "+addedEGLProfile+")");
- System.err.println("GLProfile.init addedAnyProfile "+addedAnyProfile);
- System.err.println("GLProfile.init isAWTAvailable "+isAWTAvailable);
- System.err.println("GLProfile.init hasDesktopGLFactory "+hasDesktopGLFactory);
- System.err.println("GLProfile.init hasGL234Impl "+hasGL234Impl);
- System.err.println("GLProfile.init hasEGLFactory "+hasEGLFactory);
- System.err.println("GLProfile.init hasGLES1Impl "+hasGLES1Impl);
- System.err.println("GLProfile.init hasGLES2Impl "+hasGLES2Impl);
- System.err.println("GLProfile.init defaultDevice "+defaultDevice);
- System.err.println("GLProfile.init profile order "+array2String(GL_PROFILE_LIST_ALL));
- System.err.println(JoglVersion.getDefaultOpenGLInfo(null));
+ System.err.println("GLProfile.init addedAnyProfile "+addedAnyProfile+" (desktop: "+addedDesktopProfile+", egl "+addedEGLProfile+")");
+ System.err.println("GLProfile.init isAWTAvailable "+isAWTAvailable);
+ System.err.println("GLProfile.init hasDesktopGLFactory "+hasDesktopGLFactory);
+ System.err.println("GLProfile.init hasGL234Impl "+hasGL234Impl);
+ System.err.println("GLProfile.init hasEGLFactory "+hasEGLFactory);
+ System.err.println("GLProfile.init hasGLES1Impl "+hasGLES1Impl);
+ System.err.println("GLProfile.init hasGLES3Impl "+hasGLES3Impl);
+ System.err.println("GLProfile.init defaultDevice "+defaultDevice);
+ System.err.println("GLProfile.init defaultDevice Desktop "+defaultDesktopDevice);
+ System.err.println("GLProfile.init defaultDevice EGL "+defaultEGLDevice);
+ System.err.println("GLProfile.init profile order "+array2String(GL_PROFILE_LIST_ALL));
}
}
@@ -1527,7 +1786,7 @@ public class GLProfile {
boolean isSet = GLContext.getAvailableGLVersionsSet(device);
if(DEBUG) {
- System.err.println("Info: GLProfile.initProfilesForDevice: "+device+", isSet "+isSet);
+ System.err.println("Info: GLProfile.initProfilesForDevice: "+device+" ("+device.getClass().getName()+"), isSet "+isSet+", hasDesktopGLFactory "+hasDesktopGLFactory+", hasEGLFactory "+hasEGLFactory);
}
if(isSet) {
// Avoid recursion and check whether impl. is sane!
@@ -1541,9 +1800,9 @@ public class GLProfile {
boolean addedDesktopProfile = false;
boolean addedEGLProfile = false;
-
+
final boolean deviceIsDesktopCompatible = hasDesktopGLFactory && desktopFactory.getIsDeviceCompatible(device);
-
+
if( deviceIsDesktopCompatible ) {
// 1st pretend we have all Desktop and EGL profiles ..
computeProfileMap(device, true /* desktopCtxUndef*/, true /* esCtxUndef */);
@@ -1568,11 +1827,11 @@ public class GLProfile {
}
addedDesktopProfile = computeProfileMap(device, false /* desktopCtxUndef*/, false /* esCtxUndef */);
}
-
+
final boolean deviceIsEGLCompatible = hasEGLFactory && eglFactory.getIsDeviceCompatible(device);
-
- // also test GLES1 and GLES2 on desktop, since we have implementations / emulations available.
- if( deviceIsEGLCompatible && ( hasGLES2Impl || hasGLES1Impl ) ) {
+
+ // also test GLES1, GLES2 and GLES3 on desktop, since we have implementations / emulations available.
+ if( deviceIsEGLCompatible && ( hasGLES3Impl || hasGLES1Impl ) ) {
// 1st pretend we have all EGL profiles ..
computeProfileMap(device, false /* desktopCtxUndef*/, true /* esCtxUndef */);
@@ -1588,36 +1847,18 @@ public class GLProfile {
}
if(!eglSharedCtxAvail) {
// Remark: On Windows there is a libEGL.dll delivered w/ Chrome 15.0.874.121m and Firefox 8.0.1
- // but it seems even EGL.eglInitialize(eglDisplay, null, null)
+ // but it seems even EGL.eglInitialize(eglDisplay, null, null)
// fails in some scenarios (eg VirtualBox 4.1.6) w/ EGL error 0x3001 (EGL_NOT_INITIALIZED).
hasEGLFactory = false;
- hasGLES2Impl = false;
+ hasGLES3Impl = false;
hasGLES1Impl = false;
}
if (DEBUG) {
System.err.println("GLProfile.initProfilesForDevice: "+device+": egl Shared Ctx "+eglSharedCtxAvail);
}
- if( hasGLES2Impl ) {
- // The native ES2 impl. overwrites a previous mapping using 'ES2 compatibility' by a desktop profile
- GLContext.mapAvailableGLVersion(device,
- 2, GLContext.CTX_PROFILE_ES,
- 2, 0, GLContext.CTX_PROFILE_ES|GLContext.CTX_IMPL_ES2_COMPAT);
- if (DEBUG) {
- System.err.println(GLContext.getThreadName() + ": initProfilesForDeviceCritical-MapVersionsAvailable HAVE: ES2 -> ES 2.0");
- }
- }
- if( hasGLES1Impl ) {
- // Always favor the native ES1 impl.
- GLContext.mapAvailableGLVersion(device,
- 1, GLContext.CTX_PROFILE_ES,
- 1, 0, GLContext.CTX_PROFILE_ES);
- if (DEBUG) {
- System.err.println(GLContext.getThreadName() + ": initProfilesForDeviceCritical-MapVersionsAvailable HAVE: ES1 -> ES 1.0");
- }
- }
addedEGLProfile = computeProfileMap(device, false /* desktopCtxUndef*/, false /* esCtxUndef */);
- }
-
+ }
+
if( !addedDesktopProfile && !addedEGLProfile ) {
setProfileMap(device, new HashMap<String /*GLProfile_name*/, GLProfile>()); // empty
if(DEBUG) {
@@ -1627,7 +1868,7 @@ public class GLProfile {
System.err.println("GLProfile: desktoplFactory "+desktopFactory);
System.err.println("GLProfile: eglFactory "+eglFactory);
System.err.println("GLProfile: hasGLES1Impl "+hasGLES1Impl);
- System.err.println("GLProfile: hasGLES2Impl "+hasGLES2Impl);
+ System.err.println("GLProfile: hasGLES3Impl "+hasGLES3Impl);
}
}
@@ -1705,31 +1946,31 @@ public class GLProfile {
final boolean isHardwareRasterizer[] = new boolean[1];
GLProfile defaultGLProfileAny = null;
GLProfile defaultGLProfileHW = null;
- HashMap<String, GLProfile> _mappedProfiles = new HashMap<String, GLProfile>(GL_PROFILE_LIST_ALL.length + 1 /* default */);
+ final HashMap<String, GLProfile> _mappedProfiles = new HashMap<String, GLProfile>(GL_PROFILE_LIST_ALL.length + 1 /* default */);
for(int i=0; i<GL_PROFILE_LIST_ALL.length; i++) {
- String profile = GL_PROFILE_LIST_ALL[i];
- String profileImpl = computeProfileImpl(device, profile, desktopCtxUndef, esCtxUndef, isHardwareRasterizer);
- if(null!=profileImpl) {
+ final String profile = GL_PROFILE_LIST_ALL[i];
+ final String profileImpl = computeProfileImpl(device, profile, desktopCtxUndef, esCtxUndef, isHardwareRasterizer);
+ if( null != profileImpl ) {
final GLProfile glProfile;
- if(profile.equals(profileImpl)) {
+ if( profile.equals( profileImpl ) ) {
glProfile = new GLProfile(profile, null, isHardwareRasterizer[0]);
} else {
- final GLProfile _mglp = _mappedProfiles.get(profileImpl);
- if(null == _mglp) {
- throw new InternalError("XXX0");
+ final GLProfile _mglp = _mappedProfiles.get( profileImpl );
+ if( null == _mglp ) {
+ throw new InternalError("XXX0 profile["+i+"]: "+profile+" -> profileImpl "+profileImpl+" !!! not mapped ");
}
glProfile = new GLProfile(profile, _mglp, isHardwareRasterizer[0]);
}
_mappedProfiles.put(profile, glProfile);
if (DEBUG) {
- System.err.println("GLProfile.init map "+glProfile+" on devide "+device.getConnection());
+ System.err.println("GLProfile.init map "+glProfile+" on device "+device.getConnection());
}
- if(null==defaultGLProfileHW && isHardwareRasterizer[0]) {
+ if( null == defaultGLProfileHW && isHardwareRasterizer[0] ) {
defaultGLProfileHW=glProfile;
if (DEBUG) {
System.err.println("GLProfile.init map defaultHW "+glProfile+" on device "+device.getConnection());
}
- } else if(null==defaultGLProfileAny) {
+ } else if( null == defaultGLProfileAny ) {
defaultGLProfileAny=glProfile;
if (DEBUG) {
System.err.println("GLProfile.init map defaultAny "+glProfile+" on device "+device.getConnection());
@@ -1741,9 +1982,9 @@ public class GLProfile {
}
}
}
- if(null!=defaultGLProfileHW) {
+ if( null != defaultGLProfileHW ) {
_mappedProfiles.put(GL_DEFAULT, defaultGLProfileHW);
- } else if(null!=defaultGLProfileAny) {
+ } else if( null != defaultGLProfileAny ) {
_mappedProfiles.put(GL_DEFAULT, defaultGLProfileAny);
}
setProfileMap(device, _mappedProfiles);
@@ -1754,10 +1995,6 @@ public class GLProfile {
* Returns the profile implementation
*/
private static String computeProfileImpl(AbstractGraphicsDevice device, String profile, boolean desktopCtxUndef, boolean esCtxUndef, boolean isHardwareRasterizer[]) {
- // OSX GL3.. doesn't support GLSL<150,
- // hence GL2ES2 and GL2GL3 need to be mapped on GL2 on OSX for GLSL compatibility.
- final boolean isOSX = Platform.OS_TYPE == Platform.OSType.MACOS;
-
if (GL2ES1.equals(profile)) {
final boolean es1HardwareRasterizer[] = new boolean[1];
final boolean gles1Available = hasGLES1Impl && ( esCtxUndef || GLContext.isGLES1Available(device, es1HardwareRasterizer) );
@@ -1785,104 +2022,114 @@ public class GLProfile {
}
} else if (GL2ES2.equals(profile)) {
final boolean es2HardwareRasterizer[] = new boolean[1];
- final boolean gles2Available = hasGLES2Impl && ( esCtxUndef || GLContext.isGLES2Available(device, es2HardwareRasterizer) );
+ final boolean gles2Available = hasGLES3Impl && ( esCtxUndef || GLContext.isGLES2Available(device, es2HardwareRasterizer) );
final boolean gles2HWAvailable = gles2Available && es2HardwareRasterizer[0] ;
+ final boolean es3HardwareRasterizer[] = new boolean[1];
+ final boolean gles3Available = hasGLES3Impl && ( esCtxUndef || GLContext.isGLES3Available(device, es3HardwareRasterizer) );
+ final boolean gles3HWAvailable = gles3Available && es3HardwareRasterizer[0] ;
if(hasGL234Impl) {
- if(!isOSX) {
- if(GLContext.isGL4bcAvailable(device, isHardwareRasterizer)) {
- if(!gles2HWAvailable || isHardwareRasterizer[0]) {
- return GL4bc;
- }
+ if(GLContext.isGL4Available(device, isHardwareRasterizer)) {
+ if( (!gles3HWAvailable && !gles2HWAvailable ) || isHardwareRasterizer[0] ) {
+ return GL4;
}
- if(GLContext.isGL4Available(device, isHardwareRasterizer)) {
- if(!gles2HWAvailable || isHardwareRasterizer[0]) {
- return GL4;
- }
+ }
+ if(GLContext.isGL4bcAvailable(device, isHardwareRasterizer)) {
+ if( (!gles3HWAvailable && !gles2HWAvailable ) || isHardwareRasterizer[0] ) {
+ return GL4bc;
}
- if(GLContext.isGL3bcAvailable(device, isHardwareRasterizer)) {
- if(!gles2HWAvailable || isHardwareRasterizer[0]) {
- return GL3bc;
- }
+ }
+ if(GLContext.isGL3Available(device, isHardwareRasterizer)) {
+ if( (!gles3HWAvailable && !gles2HWAvailable ) || isHardwareRasterizer[0] ) {
+ return GL3;
}
- if(GLContext.isGL3Available(device, isHardwareRasterizer)) {
- if(!gles2HWAvailable || isHardwareRasterizer[0]) {
- return GL3;
- }
+ }
+ if(GLContext.isGL3bcAvailable(device, isHardwareRasterizer)) {
+ if( (!gles3HWAvailable && !gles2HWAvailable ) || isHardwareRasterizer[0] ) {
+ return GL3bc;
}
}
if(desktopCtxUndef || GLContext.isGL2Available(device, isHardwareRasterizer)) {
- if(!gles2HWAvailable || isHardwareRasterizer[0]) {
+ if( (!gles3HWAvailable && !gles2HWAvailable ) || isHardwareRasterizer[0] ) {
return GL2;
}
}
}
+ if(gles3Available && ( !gles2HWAvailable || gles3HWAvailable ) ) {
+ isHardwareRasterizer[0] = es3HardwareRasterizer[0];
+ return GLES3;
+ }
if(gles2Available) {
isHardwareRasterizer[0] = es2HardwareRasterizer[0];
return GLES2;
}
+ } else if (GL4ES3.equals(profile)) {
+ final boolean gles3CompatAvail = GLContext.isGLES3CompatibleAvailable(device);
+ if( desktopCtxUndef || esCtxUndef || gles3CompatAvail ) {
+ final boolean es3HardwareRasterizer[] = new boolean[1];
+ final boolean gles3Available = hasGLES3Impl && ( esCtxUndef || GLContext.isGLES3Available(device, es3HardwareRasterizer) );
+ final boolean gles3HWAvailable = gles3Available && es3HardwareRasterizer[0] ;
+ if(hasGL234Impl) {
+ if(GLContext.isGL4Available(device, isHardwareRasterizer)) {
+ if(!gles3HWAvailable || isHardwareRasterizer[0]) {
+ return GL4;
+ }
+ }
+ if( GLContext.isGL4bcAvailable(device, isHardwareRasterizer)) {
+ if(!gles3HWAvailable || isHardwareRasterizer[0]) {
+ return GL4bc;
+ }
+ }
+ if(GLContext.isGL3Available(device, isHardwareRasterizer)) {
+ if(!gles3HWAvailable || isHardwareRasterizer[0]) {
+ return GL3;
+ }
+ }
+ if( desktopCtxUndef || GLContext.isGL3bcAvailable(device, isHardwareRasterizer)) {
+ if(!gles3HWAvailable || isHardwareRasterizer[0]) {
+ return GL3bc;
+ }
+ }
+ }
+ if(gles3Available) {
+ isHardwareRasterizer[0] = es3HardwareRasterizer[0];
+ return GLES3;
+ }
+ }
} else if(GL2GL3.equals(profile)) {
if(hasGL234Impl) {
- if(!isOSX && GLContext.isGL4bcAvailable(device, isHardwareRasterizer)) {
+ if( GLContext.isGL4bcAvailable(device, isHardwareRasterizer)) {
return GL4bc;
- } else if(!isOSX && GLContext.isGL4Available(device, isHardwareRasterizer)) {
+ } else if( GLContext.isGL4Available(device, isHardwareRasterizer)) {
return GL4;
- } else if(!isOSX && GLContext.isGL3bcAvailable(device, isHardwareRasterizer)) {
+ } else if( GLContext.isGL3bcAvailable(device, isHardwareRasterizer)) {
return GL3bc;
- } else if(!isOSX && GLContext.isGL3Available(device, isHardwareRasterizer)) {
+ } else if( GLContext.isGL3Available(device, isHardwareRasterizer)) {
return GL3;
} else if(desktopCtxUndef || GLContext.isGL2Available(device, isHardwareRasterizer)) {
return GL2;
}
}
} else if(GL4bc.equals(profile) && hasGL234Impl && ( desktopCtxUndef || GLContext.isGL4bcAvailable(device, isHardwareRasterizer))) {
- return GL4bc;
+ return desktopCtxUndef ? GL4bc : GLContext.getAvailableGLProfileName(device, 4, GLContext.CTX_PROFILE_COMPAT);
} else if(GL4.equals(profile) && hasGL234Impl && ( desktopCtxUndef || GLContext.isGL4Available(device, isHardwareRasterizer))) {
- return GL4;
+ return desktopCtxUndef ? GL4 : GLContext.getAvailableGLProfileName(device, 4, GLContext.CTX_PROFILE_CORE);
} else if(GL3bc.equals(profile) && hasGL234Impl && ( desktopCtxUndef || GLContext.isGL3bcAvailable(device, isHardwareRasterizer))) {
- return GL3bc;
+ return desktopCtxUndef ? GL3bc : GLContext.getAvailableGLProfileName(device, 3, GLContext.CTX_PROFILE_COMPAT);
} else if(GL3.equals(profile) && hasGL234Impl && ( desktopCtxUndef || GLContext.isGL3Available(device, isHardwareRasterizer))) {
- return GL3;
+ return desktopCtxUndef ? GL3 : GLContext.getAvailableGLProfileName(device, 3, GLContext.CTX_PROFILE_CORE);
} else if(GL2.equals(profile) && hasGL234Impl && ( desktopCtxUndef || GLContext.isGL2Available(device, isHardwareRasterizer))) {
- return GL2;
- } else if(GLES2.equals(profile) && hasGLES2Impl && ( esCtxUndef || GLContext.isGLES2Available(device, isHardwareRasterizer))) {
- return GLES2;
- /**
- * TODO: GLES2_TRUE_DESKTOP (see: GLContextImpl, GLProfile)
- * Hack to enable GLES2 for desktop profiles w/ ES2 compatibility,
- * however .. a consequent implementation would need to have all GL2ES2
- * implementing profile to also implement GLES2!
- * Let's rely on GL2ES2 and let the user/impl. query isGLES2Compatible()
- } else if(GLES2.equals(profile)) {
- if(hasGL234Impl || hasGLES2Impl) {
- if(esCtxUndef) {
- return GLES2;
- }
- return GLContext.getAvailableGLProfile(device, 2, GLContext.CTX_PROFILE_ES);
- }
- */
+ return desktopCtxUndef ? GL2 : GLContext.getAvailableGLProfileName(device, 2, GLContext.CTX_PROFILE_COMPAT);
+ } else if(GLES3.equals(profile) && hasGLES3Impl && ( esCtxUndef || GLContext.isGLES3Available(device, isHardwareRasterizer))) {
+ return esCtxUndef ? GLES3 : GLContext.getAvailableGLProfileName(device, 3, GLContext.CTX_PROFILE_ES);
+ } else if(GLES2.equals(profile) && hasGLES3Impl && ( esCtxUndef || GLContext.isGLES2Available(device, isHardwareRasterizer))) {
+ return esCtxUndef ? GLES2 : GLContext.getAvailableGLProfileName(device, 2, GLContext.CTX_PROFILE_ES);
} else if(GLES1.equals(profile) && hasGLES1Impl && ( esCtxUndef || GLContext.isGLES1Available(device, isHardwareRasterizer))) {
- return GLES1;
+ return esCtxUndef ? GLES1 : GLContext.getAvailableGLProfileName(device, 1, GLContext.CTX_PROFILE_ES);
}
return null;
}
- private static String getGLImplBaseClassName(String profileImpl) {
- if ( GL4bc.equals(profileImpl) ||
- GL4.equals(profileImpl) ||
- GL3bc.equals(profileImpl) ||
- GL3.equals(profileImpl) ||
- GL2.equals(profileImpl) ) {
- return "jogamp.opengl.gl4.GL4bc";
- } else if(GLES1.equals(profileImpl) || GL2ES1.equals(profileImpl)) {
- return "jogamp.opengl.es1.GLES1";
- } else if(GLES2.equals(profileImpl) || GL2ES2.equals(profileImpl)) {
- return "jogamp.opengl.es2.GLES2";
- } else {
- throw new GLException("unsupported profile \"" + profileImpl + "\"");
- }
- }
-
- private static /*final*/ HashMap<String /*device_connection*/, HashMap<String /*GLProfile_name*/, GLProfile>> deviceConn2ProfileMap =
+ private static /*final*/ HashMap<String /*device_connection*/, HashMap<String /*GLProfile_name*/, GLProfile>> deviceConn2ProfileMap =
new HashMap<String /*device_connection*/, HashMap<String /*GLProfile_name*/, GLProfile>>();
/**
@@ -1893,17 +2140,22 @@ public class GLProfile {
*
* @param device the key 'device -> GLProfiles-Map'
* @param throwExceptionOnZeroProfile true if <code>GLException</code> shall be thrown in case of no mapped profile, otherwise false.
- * @return the GLProfile HashMap if exists, otherwise null
+ * @return the GLProfile HashMap if exists, otherwise null
* @throws GLException if no profile for the given device is available.
*/
- private static HashMap<String /*GLProfile_name*/, GLProfile> getProfileMap(AbstractGraphicsDevice device, boolean throwExceptionOnZeroProfile)
- throws GLException
+ private static HashMap<String /*GLProfile_name*/, GLProfile> getProfileMap(AbstractGraphicsDevice device, boolean throwExceptionOnZeroProfile)
+ throws GLException
{
initSingleton();
+ if(null==defaultDevice) { // avoid NPE and notify of incomplete initialization
+ throw new GLException("No default device available");
+ }
+
if(null==device) {
device = defaultDevice;
}
+
final String deviceKey = device.getUniqueID();
HashMap<String /*GLProfile_name*/, GLProfile> map = deviceConn2ProfileMap.get(deviceKey);
if( null != map ) {