diff options
author | Sven Gothel <[email protected]> | 2015-02-02 02:36:39 +0100 |
---|---|---|
committer | Sven Gothel <[email protected]> | 2015-02-02 02:36:39 +0100 |
commit | 1ec82447e464d5308442581f14d32f9775928454 (patch) | |
tree | a43a08ee632ac0e57d866b8509189656a2f016e3 /src/jogl/classes/javax/media/opengl/GLProfile.java | |
parent | 2174059ed395ccb45c4a33a8bc7619abbf15f19e (diff) |
Bug 682 - Relocating javax.media.opengl.* -> com.jogamp.opengl.* (Part 1)
sed -i 's/javax\.media\.opengl/com\.jogamp\.opengl/g' `grep -Rl "javax\.media\.opengl" src`
sed -i 's/javax\.media\.nativewindow/com\.jogamp\.nativewindow/g' `grep -Rl "javax\.media\.nativewindow" src`
sed -i 's/javax\/media\//com\/jogamp\//g' `grep -Rl "javax/media/" src`
sed -i 's/javax\/media\//com\/jogamp\//g' `grep -Rl "javax/media/" doc`
Manually edited all occurences within make/**
Diffstat (limited to 'src/jogl/classes/javax/media/opengl/GLProfile.java')
-rw-r--r-- | src/jogl/classes/javax/media/opengl/GLProfile.java | 54 |
1 files changed, 27 insertions, 27 deletions
diff --git a/src/jogl/classes/javax/media/opengl/GLProfile.java b/src/jogl/classes/javax/media/opengl/GLProfile.java index 9df2a84d6..a36a21ad5 100644 --- a/src/jogl/classes/javax/media/opengl/GLProfile.java +++ b/src/jogl/classes/javax/media/opengl/GLProfile.java @@ -35,7 +35,7 @@ * facility. */ -package javax.media.opengl; +package com.jogamp.opengl; import jogamp.opengl.Debug; import jogamp.opengl.GLDrawableFactoryImpl; @@ -56,9 +56,9 @@ import com.jogamp.nativewindow.NativeWindowVersion; import com.jogamp.opengl.GLRendererQuirks; import com.jogamp.opengl.JoglVersion; -import javax.media.nativewindow.AbstractGraphicsDevice; -import javax.media.nativewindow.NativeWindowFactory; -import javax.media.opengl.fixedfunc.GLPointerFunc; +import com.jogamp.nativewindow.AbstractGraphicsDevice; +import com.jogamp.nativewindow.NativeWindowFactory; +import com.jogamp.opengl.fixedfunc.GLPointerFunc; import java.lang.reflect.Constructor; import java.security.AccessController; @@ -261,7 +261,7 @@ public class GLProfile { /** * Manual shutdown method, may be called after your last JOGL use * within the running JVM.<br> - * It releases all temporary created resources, ie issues {@link javax.media.opengl.GLDrawableFactory#shutdown()}.<br> + * It releases all temporary created resources, ie issues {@link com.jogamp.opengl.GLDrawableFactory#shutdown()}.<br> * The shutdown implementation is called via the JVM shutdown hook, if not manually invoked.<br> * <p> * This method shall not need to be called for other reasons than issuing a proper shutdown of resources at a defined time. @@ -1075,7 +1075,7 @@ public class GLProfile { return usesNativeGLES2(profileImpl) || usesNativeGLES1(profileImpl); } - /** @return {@link javax.media.nativewindow.NativeWindowFactory#isAWTAvailable()} and + /** @return {@link com.jogamp.nativewindow.NativeWindowFactory#isAWTAvailable()} and JOGL's AWT part */ public static boolean isAWTAvailable() { return isAWTAvailable; } @@ -1093,17 +1093,17 @@ public class GLProfile { return "GL_FLOAT"; case GL.GL_FIXED: return "GL_FIXED"; - case javax.media.opengl.GL2ES2.GL_INT: + case com.jogamp.opengl.GL2ES2.GL_INT: return "GL_INT"; case GL.GL_UNSIGNED_INT: return "GL_UNSIGNED_INT"; - case javax.media.opengl.GL2GL3.GL_DOUBLE: + case com.jogamp.opengl.GL2GL3.GL_DOUBLE: return "GL_DOUBLE"; - case javax.media.opengl.GL2.GL_2_BYTES: + case com.jogamp.opengl.GL2.GL_2_BYTES: return "GL_2_BYTES"; - case javax.media.opengl.GL2.GL_3_BYTES: + case com.jogamp.opengl.GL2.GL_3_BYTES: return "GL_3_BYTES"; - case javax.media.opengl.GL2.GL_4_BYTES: + case com.jogamp.opengl.GL2.GL_4_BYTES: return "GL_4_BYTES"; } return null; @@ -1333,18 +1333,18 @@ public class GLProfile { case GL.GL_FLOAT: case GL.GL_FIXED: return true; - case javax.media.opengl.GL2ES2.GL_INT: + case com.jogamp.opengl.GL2ES2.GL_INT: case GL.GL_UNSIGNED_INT: if( isGL2ES2() ) { return true; } - case javax.media.opengl.GL2GL3.GL_DOUBLE: + case com.jogamp.opengl.GL2GL3.GL_DOUBLE: if( isGL3() ) { return true; } - case javax.media.opengl.GL2.GL_2_BYTES: - case javax.media.opengl.GL2.GL_3_BYTES: - case javax.media.opengl.GL2.GL_4_BYTES: + case com.jogamp.opengl.GL2.GL_2_BYTES: + case com.jogamp.opengl.GL2.GL_3_BYTES: + case com.jogamp.opengl.GL2.GL_4_BYTES: if( isGL2() ) { return true; } @@ -1479,9 +1479,9 @@ public class GLProfile { case GL.GL_UNSIGNED_SHORT: case GL.GL_SHORT: case GL.GL_FLOAT: - case javax.media.opengl.GL2ES2.GL_INT: + case com.jogamp.opengl.GL2ES2.GL_INT: case GL.GL_UNSIGNED_INT: - case javax.media.opengl.GL2GL3.GL_DOUBLE: + case com.jogamp.opengl.GL2GL3.GL_DOUBLE: break; default: if(throwException) { @@ -1508,8 +1508,8 @@ public class GLProfile { switch(type) { case GL.GL_SHORT: case GL.GL_FLOAT: - case javax.media.opengl.GL2ES2.GL_INT: - case javax.media.opengl.GL2GL3.GL_DOUBLE: + case com.jogamp.opengl.GL2ES2.GL_INT: + case com.jogamp.opengl.GL2GL3.GL_DOUBLE: break; default: if(throwException) { @@ -1535,8 +1535,8 @@ public class GLProfile { case GL.GL_BYTE: case GL.GL_SHORT: case GL.GL_FLOAT: - case javax.media.opengl.GL2ES2.GL_INT: - case javax.media.opengl.GL2GL3.GL_DOUBLE: + case com.jogamp.opengl.GL2ES2.GL_INT: + case com.jogamp.opengl.GL2GL3.GL_DOUBLE: break; default: if(throwException) { @@ -1562,9 +1562,9 @@ public class GLProfile { case GL.GL_UNSIGNED_SHORT: case GL.GL_SHORT: case GL.GL_FLOAT: - case javax.media.opengl.GL2ES2.GL_INT: + case com.jogamp.opengl.GL2ES2.GL_INT: case GL.GL_UNSIGNED_INT: - case javax.media.opengl.GL2GL3.GL_DOUBLE: + case com.jogamp.opengl.GL2GL3.GL_DOUBLE: break; default: if(throwException) { @@ -1588,8 +1588,8 @@ public class GLProfile { switch(type) { case GL.GL_SHORT: case GL.GL_FLOAT: - case javax.media.opengl.GL2ES2.GL_INT: - case javax.media.opengl.GL2GL3.GL_DOUBLE: + case com.jogamp.opengl.GL2ES2.GL_INT: + case com.jogamp.opengl.GL2GL3.GL_DOUBLE: break; default: if(throwException) { @@ -1727,7 +1727,7 @@ public class GLProfile { final ClassLoader classloader = GLProfile.class.getClassLoader(); isAWTAvailable = NativeWindowFactory.isAWTAvailable() && - ReflectionUtil.isClassAvailable("javax.media.opengl.awt.GLCanvas", classloader) ; // JOGL + ReflectionUtil.isClassAvailable("com.jogamp.opengl.awt.GLCanvas", classloader) ; // JOGL initGLCtorImpl(); |