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authorSven Gothel <[email protected]>2014-07-29 20:43:06 +0200
committerSven Gothel <[email protected]>2014-07-29 20:43:06 +0200
commit67444b99f42e5a6db282e8a7dbc0e633713d0d48 (patch)
tree4776b5f843387ab69871cedd0ae0362b200de107 /src/jogl/classes/javax/media/opengl/GLRunnable.java
parent3ad880dfe3d5eb1eaa9db9860acdf24a3f159a58 (diff)
GLContext.hasNoDefaultVAO(): Remove ES 3.x, fixing issues w/ ES 3.x client side vertex arrays
Commit 6136457f10d020c779adc78641d0048f77ab1635 defined hasNoDefaultVAO() as [ GL4, GL3, GLES3 ], however ES 3.x still supports (deprecated): - client side vertex arrays - default vertex array object (VAO) Setting a custom VAO leads to GL_INVALID_OPERATION for client side vertex arrays used w/ glVertexPointer(..). Hence removing GLES3 from hasNoDefaultVAO().
Diffstat (limited to 'src/jogl/classes/javax/media/opengl/GLRunnable.java')
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