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authorSven Gothel <[email protected]>2014-08-29 01:31:03 +0200
committerSven Gothel <[email protected]>2014-08-29 01:31:03 +0200
commit4dfa5e34b5bbfc74dd9ca6ead89b23d12e7a1b01 (patch)
tree404baacbe3b199526c5b58112aae55d14ba751ec /src/jogl/classes/javax/media/opengl/awt
parent28ad09d75c7565983fb43e83da6e1726f92677db (diff)
GLSharedContextSetter: Fix API doc and all html references (fix URL and complete notes in all implementations)
Diffstat (limited to 'src/jogl/classes/javax/media/opengl/awt')
-rw-r--r--src/jogl/classes/javax/media/opengl/awt/GLCanvas.java4
-rw-r--r--src/jogl/classes/javax/media/opengl/awt/GLJPanel.java4
2 files changed, 6 insertions, 2 deletions
diff --git a/src/jogl/classes/javax/media/opengl/awt/GLCanvas.java b/src/jogl/classes/javax/media/opengl/awt/GLCanvas.java
index dba1dbc04..b8e518ea5 100644
--- a/src/jogl/classes/javax/media/opengl/awt/GLCanvas.java
+++ b/src/jogl/classes/javax/media/opengl/awt/GLCanvas.java
@@ -156,10 +156,12 @@ import jogamp.opengl.awt.AWTTilePainter;
* <li><pre>sun.awt.noerasebackground=true</pre></li>
* </ul>
*
+ * <p>
* <a name="contextSharing"><h5>OpenGL Context Sharing</h5></a>
* To share a {@link GLContext} see the following note in the documentation overview:
- * <a href="../../../spec-overview.html#SHARING">context sharing</a>
+ * <a href="../../../../overview-summary.html#SHARING">context sharing</a>
* as well as {@link GLSharedContextSetter}.
+ * </p>
*/
@SuppressWarnings("serial")
diff --git a/src/jogl/classes/javax/media/opengl/awt/GLJPanel.java b/src/jogl/classes/javax/media/opengl/awt/GLJPanel.java
index 1682c6d2a..a95681ee7 100644
--- a/src/jogl/classes/javax/media/opengl/awt/GLJPanel.java
+++ b/src/jogl/classes/javax/media/opengl/awt/GLJPanel.java
@@ -173,10 +173,12 @@ import com.jogamp.opengl.util.texture.TextureState;
It is recommended to reset those states to default when leaving the {@link GLEventListener#display(GLAutoDrawable)} method!
We may change this behavior in the future, i.e. preserve all influencing states.
</p>
+ <p>
<a name="contextSharing"><h5>OpenGL Context Sharing</h5></a>
To share a {@link GLContext} see the following note in the documentation overview:
- <a href="../../../spec-overview.html#SHARING">context sharing</a>
+ <a href="../../../../overview-summary.html#SHARING">context sharing</a>
as well as {@link GLSharedContextSetter}.
+ </p>
*/
@SuppressWarnings("serial")