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authorSven Gothel <[email protected]>2010-11-14 09:04:45 +0100
committerSven Gothel <[email protected]>2010-11-14 09:04:45 +0100
commit83d3a3f2ea8dc328e621b3abbe671f46379c7e65 (patch)
treeb7fafe2ef1610a6be0723316ae5bf5938b9f222d /src/jogl/classes/javax/media/opengl/awt
parentc3bfb82614e9fa0f8ea7169cd412a6f0c71973e0 (diff)
JOGL: Complete eager and lazy mapping of GLProfiles in respect to multiple device.
AbstractGraphicsDevice's 'connection' and 'type' attribute is used as a unique key to map GLProfiles and GLContext's major/profile -> major/minor/profile mapping. Eager initialiaztion as well as lazy is supported to maintain a simple API. This is currently tested on X11, where one app display NEWT/GL window and content on the local and remote device. See TestRemoteWindow01NEWT.java and TestRemoteGLWindows01NEWT.java
Diffstat (limited to 'src/jogl/classes/javax/media/opengl/awt')
-rw-r--r--src/jogl/classes/javax/media/opengl/awt/GLCanvas.java12
-rw-r--r--src/jogl/classes/javax/media/opengl/awt/GLJPanel.java2
2 files changed, 7 insertions, 7 deletions
diff --git a/src/jogl/classes/javax/media/opengl/awt/GLCanvas.java b/src/jogl/classes/javax/media/opengl/awt/GLCanvas.java
index 9db718bfb..c0f2736fb 100644
--- a/src/jogl/classes/javax/media/opengl/awt/GLCanvas.java
+++ b/src/jogl/classes/javax/media/opengl/awt/GLCanvas.java
@@ -83,7 +83,7 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable {
static {
DEBUG = Debug.debug("GLCanvas");
- defaultGLProfile = GLProfile.getDefault();
+ defaultGLProfile = GLProfile.getDefault(GLProfile.getDefaultDesktopDevice());
}
private GLProfile glProfile;
@@ -795,11 +795,11 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable {
* A most simple JOGL AWT test entry
*/
public static void main(String args[]) {
- System.err.println(GlueGenVersion.getInstance().getInfo(null));
- System.err.println(NativeWindowVersion.getInstance().getInfo(null));
- System.err.print(JoglVersion.getInstance().getInfo(null));
+ System.err.println(GlueGenVersion.getInstance());
+ System.err.println(NativeWindowVersion.getInstance());
+ System.err.print(JoglVersion.getInstance());
- GLCapabilities caps = new GLCapabilities( GLProfile.getDefault() );
+ GLCapabilities caps = new GLCapabilities( GLProfile.getDefault(GLProfile.getDefaultDesktopDevice()) );
Frame frame = new Frame("JOGL AWT Test");
GLCanvas glCanvas = new GLCanvas(caps);
@@ -809,7 +809,7 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable {
glCanvas.addGLEventListener(new GLEventListener() {
public void init(GLAutoDrawable drawable) {
GL gl = drawable.getGL();
- System.err.println(JoglVersion.getInstance().getGLInfo(gl, null));
+ System.err.println(JoglVersion.getInstance().toString(gl));
}
public void reshape(GLAutoDrawable drawable, int x, int y, int width, int height) {
diff --git a/src/jogl/classes/javax/media/opengl/awt/GLJPanel.java b/src/jogl/classes/javax/media/opengl/awt/GLJPanel.java
index b9bbf71c2..955e51e69 100644
--- a/src/jogl/classes/javax/media/opengl/awt/GLJPanel.java
+++ b/src/jogl/classes/javax/media/opengl/awt/GLJPanel.java
@@ -1275,7 +1275,7 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable {
public GLProfile getGLProfile() {
// FIXME: should do better than this; is it possible to using only platform-independent code?
- return GLProfile.getDefault();
+ return GLProfile.getDefault(GLProfile.getDefaultDesktopDevice());
}
public void handleReshape() {